gallium: Add capability for ARB_robust_buffer_access_behavior.
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_TWO_SIDED_STENCIL:
155 case PIPE_CAP_DEPTH_CLIP_DISABLE:
156 case PIPE_CAP_POINT_SPRITE:
157 case PIPE_CAP_SM3:
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
161 case PIPE_CAP_QUERY_TIMESTAMP:
162 case PIPE_CAP_QUERY_TIME_ELAPSED:
163 case PIPE_CAP_OCCLUSION_QUERY:
164 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
165 case PIPE_CAP_INDEP_BLEND_ENABLE:
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 case PIPE_CAP_PRIMITIVE_RESTART:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
172 case PIPE_CAP_CONDITIONAL_RENDER:
173 case PIPE_CAP_TEXTURE_BARRIER:
174 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
175 case PIPE_CAP_START_INSTANCE:
176 case PIPE_CAP_USER_CONSTANT_BUFFERS:
177 case PIPE_CAP_USER_INDEX_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 return 1;
199 case PIPE_CAP_SEAMLESS_CUBE_MAP:
200 return 1; /* class_3d >= NVA0_3D_CLASS; */
201 /* supported on nva0+ */
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 return class_3d >= NVA0_3D_CLASS;
204 /* supported on nva3+ */
205 case PIPE_CAP_CUBE_MAP_ARRAY:
206 case PIPE_CAP_INDEP_BLEND_FUNC:
207 case PIPE_CAP_TEXTURE_QUERY_LOD:
208 case PIPE_CAP_SAMPLE_SHADING:
209 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
210 return class_3d >= NVA3_3D_CLASS;
211
212 /* unsupported caps */
213 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
214 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
215 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
216 case PIPE_CAP_SHADER_STENCIL_EXPORT:
217 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
218 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
219 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_TGSI_TEXCOORD:
222 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
223 case PIPE_CAP_TEXTURE_GATHER_SM5:
224 case PIPE_CAP_FAKE_SW_MSAA:
225 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
226 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
227 case PIPE_CAP_DRAW_INDIRECT:
228 case PIPE_CAP_MULTI_DRAW_INDIRECT:
229 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
230 case PIPE_CAP_VERTEXID_NOBASE:
231 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
232 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
233 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
234 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
235 case PIPE_CAP_DRAW_PARAMETERS:
236 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
237 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
238 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
239 case PIPE_CAP_GENERATE_MIPMAP:
240 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
241 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
242 case PIPE_CAP_QUERY_BUFFER_OBJECT:
243 case PIPE_CAP_QUERY_MEMORY_INFO:
244 case PIPE_CAP_PCI_GROUP:
245 case PIPE_CAP_PCI_BUS:
246 case PIPE_CAP_PCI_DEVICE:
247 case PIPE_CAP_PCI_FUNCTION:
248 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
249 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
250 return 0;
251
252 case PIPE_CAP_VENDOR_ID:
253 return 0x10de;
254 case PIPE_CAP_DEVICE_ID: {
255 uint64_t device_id;
256 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
257 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
258 return -1;
259 }
260 return device_id;
261 }
262 case PIPE_CAP_ACCELERATED:
263 return 1;
264 case PIPE_CAP_VIDEO_MEMORY:
265 return dev->vram_size >> 20;
266 case PIPE_CAP_UMA:
267 return 0;
268 }
269
270 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
271 return 0;
272 }
273
274 static int
275 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
276 enum pipe_shader_cap param)
277 {
278 switch (shader) {
279 case PIPE_SHADER_VERTEX:
280 case PIPE_SHADER_GEOMETRY:
281 case PIPE_SHADER_FRAGMENT:
282 break;
283 case PIPE_SHADER_COMPUTE:
284 default:
285 return 0;
286 }
287
288 switch (param) {
289 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
290 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
291 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
292 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
293 return 16384;
294 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
295 return 4;
296 case PIPE_SHADER_CAP_MAX_INPUTS:
297 if (shader == PIPE_SHADER_VERTEX)
298 return 32;
299 return 15;
300 case PIPE_SHADER_CAP_MAX_OUTPUTS:
301 return 16;
302 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
303 return 65536;
304 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
305 return NV50_MAX_PIPE_CONSTBUFS;
306 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
307 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
308 return shader != PIPE_SHADER_FRAGMENT;
309 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
310 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
311 return 1;
312 case PIPE_SHADER_CAP_MAX_PREDS:
313 return 0;
314 case PIPE_SHADER_CAP_MAX_TEMPS:
315 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
316 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
317 return 1;
318 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
319 return 1;
320 case PIPE_SHADER_CAP_SUBROUTINES:
321 return 0; /* please inline, or provide function declarations */
322 case PIPE_SHADER_CAP_INTEGERS:
323 return 1;
324 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
325 /* The chip could handle more sampler views than samplers */
326 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
327 return MIN2(16, PIPE_MAX_SAMPLERS);
328 case PIPE_SHADER_CAP_DOUBLES:
329 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
330 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
331 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
332 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
333 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
334 case PIPE_SHADER_CAP_SUPPORTED_IRS:
335 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
336 return 0;
337 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
338 return 32;
339 default:
340 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
341 return 0;
342 }
343 }
344
345 static float
346 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
347 {
348 switch (param) {
349 case PIPE_CAPF_MAX_LINE_WIDTH:
350 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
351 return 10.0f;
352 case PIPE_CAPF_MAX_POINT_WIDTH:
353 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
354 return 64.0f;
355 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
356 return 16.0f;
357 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
358 return 4.0f;
359 case PIPE_CAPF_GUARD_BAND_LEFT:
360 case PIPE_CAPF_GUARD_BAND_TOP:
361 return 0.0f;
362 case PIPE_CAPF_GUARD_BAND_RIGHT:
363 case PIPE_CAPF_GUARD_BAND_BOTTOM:
364 return 0.0f; /* that or infinity */
365 }
366
367 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
368 return 0.0f;
369 }
370
371 static int
372 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
373 enum pipe_shader_ir ir_type,
374 enum pipe_compute_cap param, void *data)
375 {
376 struct nv50_screen *screen = nv50_screen(pscreen);
377
378 #define RET(x) do { \
379 if (data) \
380 memcpy(data, x, sizeof(x)); \
381 return sizeof(x); \
382 } while (0)
383
384 switch (param) {
385 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
386 RET((uint64_t []) { 2 });
387 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
388 RET(((uint64_t []) { 65535, 65535 }));
389 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
390 RET(((uint64_t []) { 512, 512, 64 }));
391 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
392 RET((uint64_t []) { 512 });
393 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
394 RET((uint64_t []) { 1ULL << 32 });
395 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
396 RET((uint64_t []) { 16 << 10 });
397 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
398 RET((uint64_t []) { 16 << 10 });
399 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
400 RET((uint64_t []) { 4096 });
401 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
402 RET((uint32_t []) { 32 });
403 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
404 RET((uint64_t []) { 1ULL << 40 });
405 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
406 RET((uint32_t []) { 0 });
407 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
408 RET((uint32_t []) { screen->mp_count });
409 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
410 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
411 default:
412 return 0;
413 }
414
415 #undef RET
416 }
417
418 static void
419 nv50_screen_destroy(struct pipe_screen *pscreen)
420 {
421 struct nv50_screen *screen = nv50_screen(pscreen);
422
423 if (!nouveau_drm_screen_unref(&screen->base))
424 return;
425
426 if (screen->base.fence.current) {
427 struct nouveau_fence *current = NULL;
428
429 /* nouveau_fence_wait will create a new current fence, so wait on the
430 * _current_ one, and remove both.
431 */
432 nouveau_fence_ref(screen->base.fence.current, &current);
433 nouveau_fence_wait(current, NULL);
434 nouveau_fence_ref(NULL, &current);
435 nouveau_fence_ref(NULL, &screen->base.fence.current);
436 }
437 if (screen->base.pushbuf)
438 screen->base.pushbuf->user_priv = NULL;
439
440 if (screen->blitter)
441 nv50_blitter_destroy(screen);
442 if (screen->pm.prog) {
443 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
444 nv50_program_destroy(NULL, screen->pm.prog);
445 FREE(screen->pm.prog);
446 }
447
448 nouveau_bo_ref(NULL, &screen->code);
449 nouveau_bo_ref(NULL, &screen->tls_bo);
450 nouveau_bo_ref(NULL, &screen->stack_bo);
451 nouveau_bo_ref(NULL, &screen->txc);
452 nouveau_bo_ref(NULL, &screen->uniforms);
453 nouveau_bo_ref(NULL, &screen->fence.bo);
454
455 nouveau_heap_destroy(&screen->vp_code_heap);
456 nouveau_heap_destroy(&screen->gp_code_heap);
457 nouveau_heap_destroy(&screen->fp_code_heap);
458
459 FREE(screen->tic.entries);
460
461 nouveau_object_del(&screen->tesla);
462 nouveau_object_del(&screen->eng2d);
463 nouveau_object_del(&screen->m2mf);
464 nouveau_object_del(&screen->compute);
465 nouveau_object_del(&screen->sync);
466
467 nouveau_screen_fini(&screen->base);
468
469 FREE(screen);
470 }
471
472 static void
473 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
474 {
475 struct nv50_screen *screen = nv50_screen(pscreen);
476 struct nouveau_pushbuf *push = screen->base.pushbuf;
477
478 /* we need to do it after possible flush in MARK_RING */
479 *sequence = ++screen->base.fence.sequence;
480
481 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
482 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
483 PUSH_DATAh(push, screen->fence.bo->offset);
484 PUSH_DATA (push, screen->fence.bo->offset);
485 PUSH_DATA (push, *sequence);
486 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
487 NV50_3D_QUERY_GET_UNK4 |
488 NV50_3D_QUERY_GET_UNIT_CROP |
489 NV50_3D_QUERY_GET_TYPE_QUERY |
490 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
491 NV50_3D_QUERY_GET_SHORT);
492 }
493
494 static u32
495 nv50_screen_fence_update(struct pipe_screen *pscreen)
496 {
497 return nv50_screen(pscreen)->fence.map[0];
498 }
499
500 static void
501 nv50_screen_init_hwctx(struct nv50_screen *screen)
502 {
503 struct nouveau_pushbuf *push = screen->base.pushbuf;
504 struct nv04_fifo *fifo;
505 unsigned i;
506
507 fifo = (struct nv04_fifo *)screen->base.channel->data;
508
509 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
510 PUSH_DATA (push, screen->m2mf->handle);
511 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
512 PUSH_DATA (push, screen->sync->handle);
513 PUSH_DATA (push, fifo->vram);
514 PUSH_DATA (push, fifo->vram);
515
516 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
517 PUSH_DATA (push, screen->eng2d->handle);
518 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
519 PUSH_DATA (push, screen->sync->handle);
520 PUSH_DATA (push, fifo->vram);
521 PUSH_DATA (push, fifo->vram);
522 PUSH_DATA (push, fifo->vram);
523 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
524 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
525 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
526 PUSH_DATA (push, 0);
527 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
528 PUSH_DATA (push, 0);
529 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
530 PUSH_DATA (push, 1);
531 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
532 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
533
534 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
535 PUSH_DATA (push, screen->tesla->handle);
536
537 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
538 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
539
540 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
541 PUSH_DATA (push, screen->sync->handle);
542 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
543 for (i = 0; i < 11; ++i)
544 PUSH_DATA(push, fifo->vram);
545 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
546 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
547 PUSH_DATA(push, fifo->vram);
548
549 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
550 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
551 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
552 PUSH_DATA (push, 0xf);
553
554 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
555 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
556 PUSH_DATA (push, 0x18);
557 }
558
559 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
560 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
561
562 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
563 for (i = 0; i < 8; ++i)
564 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
565
566 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
567 PUSH_DATA (push, 1);
568
569 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
570 PUSH_DATA (push, 0);
571 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
572 PUSH_DATA (push, 0);
573 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
574 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
575 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
576 PUSH_DATA (push, 0);
577 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
578 PUSH_DATA (push, 1);
579 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
580 PUSH_DATA (push, 1);
581
582 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
583 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
584 PUSH_DATA (push, 0);
585 }
586
587 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
588 PUSH_DATA (push, 0);
589 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
590 PUSH_DATA (push, 0);
591 PUSH_DATA (push, 0);
592 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
593 PUSH_DATA (push, 0x3f);
594
595 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
596 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
597 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
598
599 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
600 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
601 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
602
603 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
604 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
605 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
606
607 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
608 PUSH_DATAh(push, screen->tls_bo->offset);
609 PUSH_DATA (push, screen->tls_bo->offset);
610 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
611
612 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
613 PUSH_DATAh(push, screen->stack_bo->offset);
614 PUSH_DATA (push, screen->stack_bo->offset);
615 PUSH_DATA (push, 4);
616
617 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
618 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
619 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
620 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
621
622 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
623 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
624 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
625 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
626
627 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
628 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
629 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
630 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
631
632 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
633 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
634 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
635 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
636
637 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
638 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
639 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
640 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
641
642 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
643 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
644 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
645 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
646 PUSH_DATAf(push, 0.0f);
647 PUSH_DATAf(push, 0.0f);
648 PUSH_DATAf(push, 0.0f);
649 PUSH_DATAf(push, 0.0f);
650 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
651 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
652 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
653
654 nv50_upload_ms_info(push);
655
656 /* max TIC (bits 4:8) & TSC bindings, per program type */
657 for (i = 0; i < 3; ++i) {
658 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
659 PUSH_DATA (push, 0x54);
660 }
661
662 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
663 PUSH_DATAh(push, screen->txc->offset);
664 PUSH_DATA (push, screen->txc->offset);
665 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
666
667 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
668 PUSH_DATAh(push, screen->txc->offset + 65536);
669 PUSH_DATA (push, screen->txc->offset + 65536);
670 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
671
672 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
673 PUSH_DATA (push, 0);
674
675 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
676 PUSH_DATA (push, 0);
677 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
678 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
679 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
680 for (i = 0; i < 8 * 2; ++i)
681 PUSH_DATA(push, 0);
682 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
683 PUSH_DATA (push, 0);
684
685 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
686 PUSH_DATA (push, 1);
687 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
688 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
689 PUSH_DATAf(push, 0.0f);
690 PUSH_DATAf(push, 1.0f);
691 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
692 PUSH_DATA (push, 8192 << 16);
693 PUSH_DATA (push, 8192 << 16);
694 }
695
696 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
697 #ifdef NV50_SCISSORS_CLIPPING
698 PUSH_DATA (push, 0x0000);
699 #else
700 PUSH_DATA (push, 0x1080);
701 #endif
702
703 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
704 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
705
706 /* We use scissors instead of exact view volume clipping,
707 * so they're always enabled.
708 */
709 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
710 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
711 PUSH_DATA (push, 1);
712 PUSH_DATA (push, 8192 << 16);
713 PUSH_DATA (push, 8192 << 16);
714 }
715
716 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
717 PUSH_DATA (push, 1);
718 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
719 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
720 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
721 PUSH_DATA (push, 0x11111111);
722 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
723 PUSH_DATA (push, 1);
724
725 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
726 PUSH_DATA (push, 0);
727 if (screen->base.class_3d >= NV84_3D_CLASS) {
728 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
729 PUSH_DATA (push, 0);
730 }
731
732 PUSH_KICK (push);
733 }
734
735 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
736 uint64_t *tls_size)
737 {
738 struct nouveau_device *dev = screen->base.device;
739 int ret;
740
741 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
742 ONE_TEMP_SIZE;
743 if (nouveau_mesa_debug)
744 debug_printf("allocating space for %u temps\n",
745 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
746 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
747 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
748
749 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
750 *tls_size, NULL, &screen->tls_bo);
751 if (ret) {
752 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
753 return ret;
754 }
755
756 return 0;
757 }
758
759 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
760 {
761 struct nouveau_pushbuf *push = screen->base.pushbuf;
762 int ret;
763 uint64_t tls_size;
764
765 if (tls_space < screen->cur_tls_space)
766 return 0;
767 if (tls_space > screen->max_tls_space) {
768 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
769 * LOCAL_WARPS_NO_CLAMP) */
770 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
771 (unsigned)(tls_space / ONE_TEMP_SIZE),
772 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
773 return -ENOMEM;
774 }
775
776 nouveau_bo_ref(NULL, &screen->tls_bo);
777 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
778 if (ret)
779 return ret;
780
781 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
782 PUSH_DATAh(push, screen->tls_bo->offset);
783 PUSH_DATA (push, screen->tls_bo->offset);
784 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
785
786 return 1;
787 }
788
789 struct nouveau_screen *
790 nv50_screen_create(struct nouveau_device *dev)
791 {
792 struct nv50_screen *screen;
793 struct pipe_screen *pscreen;
794 struct nouveau_object *chan;
795 uint64_t value;
796 uint32_t tesla_class;
797 unsigned stack_size;
798 int ret;
799
800 screen = CALLOC_STRUCT(nv50_screen);
801 if (!screen)
802 return NULL;
803 pscreen = &screen->base.base;
804 pscreen->destroy = nv50_screen_destroy;
805
806 ret = nouveau_screen_init(&screen->base, dev);
807 if (ret) {
808 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
809 goto fail;
810 }
811
812 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
813 * admit them to VRAM.
814 */
815 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
816 PIPE_BIND_VERTEX_BUFFER;
817 screen->base.sysmem_bindings |=
818 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
819
820 screen->base.pushbuf->user_priv = screen;
821 screen->base.pushbuf->rsvd_kick = 5;
822
823 chan = screen->base.channel;
824
825 pscreen->context_create = nv50_create;
826 pscreen->is_format_supported = nv50_screen_is_format_supported;
827 pscreen->get_param = nv50_screen_get_param;
828 pscreen->get_shader_param = nv50_screen_get_shader_param;
829 pscreen->get_paramf = nv50_screen_get_paramf;
830 pscreen->get_compute_param = nv50_screen_get_compute_param;
831 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
832 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
833
834 nv50_screen_init_resource_functions(pscreen);
835
836 if (screen->base.device->chipset < 0x84 ||
837 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
838 /* PMPEG */
839 nouveau_screen_init_vdec(&screen->base);
840 } else if (screen->base.device->chipset < 0x98 ||
841 screen->base.device->chipset == 0xa0) {
842 /* VP2 */
843 screen->base.base.get_video_param = nv84_screen_get_video_param;
844 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
845 } else {
846 /* VP3/4 */
847 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
848 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
849 }
850
851 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
852 NULL, &screen->fence.bo);
853 if (ret) {
854 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
855 goto fail;
856 }
857
858 nouveau_bo_map(screen->fence.bo, 0, NULL);
859 screen->fence.map = screen->fence.bo->map;
860 screen->base.fence.emit = nv50_screen_fence_emit;
861 screen->base.fence.update = nv50_screen_fence_update;
862
863 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
864 &(struct nv04_notify){ .length = 32 },
865 sizeof(struct nv04_notify), &screen->sync);
866 if (ret) {
867 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
868 goto fail;
869 }
870
871 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
872 NULL, 0, &screen->m2mf);
873 if (ret) {
874 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
875 goto fail;
876 }
877
878 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
879 NULL, 0, &screen->eng2d);
880 if (ret) {
881 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
882 goto fail;
883 }
884
885 switch (dev->chipset & 0xf0) {
886 case 0x50:
887 tesla_class = NV50_3D_CLASS;
888 break;
889 case 0x80:
890 case 0x90:
891 tesla_class = NV84_3D_CLASS;
892 break;
893 case 0xa0:
894 switch (dev->chipset) {
895 case 0xa0:
896 case 0xaa:
897 case 0xac:
898 tesla_class = NVA0_3D_CLASS;
899 break;
900 case 0xaf:
901 tesla_class = NVAF_3D_CLASS;
902 break;
903 default:
904 tesla_class = NVA3_3D_CLASS;
905 break;
906 }
907 break;
908 default:
909 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
910 goto fail;
911 }
912 screen->base.class_3d = tesla_class;
913
914 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
915 NULL, 0, &screen->tesla);
916 if (ret) {
917 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
918 goto fail;
919 }
920
921 /* This over-allocates by a page. The GP, which would execute at the end of
922 * the last page, would trigger faults. The going theory is that it
923 * prefetches up to a certain amount.
924 */
925 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
926 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
927 NULL, &screen->code);
928 if (ret) {
929 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
930 goto fail;
931 }
932
933 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
934 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
935 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
936
937 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
938
939 screen->TPs = util_bitcount(value & 0xffff);
940 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
941
942 screen->mp_count = screen->TPs * screen->MPsInTP;
943
944 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
945 STACK_WARPS_ALLOC * 64 * 8;
946
947 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
948 &screen->stack_bo);
949 if (ret) {
950 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
951 goto fail;
952 }
953
954 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
955 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
956 ONE_TEMP_SIZE;
957 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
958 screen->max_tls_space /= 2; /* half of vram */
959
960 /* hw can address max 64 KiB */
961 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
962
963 uint64_t tls_size;
964 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
965 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
966 if (ret)
967 goto fail;
968
969 if (nouveau_mesa_debug)
970 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
971 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
972
973 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
974 &screen->uniforms);
975 if (ret) {
976 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
977 goto fail;
978 }
979
980 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
981 &screen->txc);
982 if (ret) {
983 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
984 goto fail;
985 }
986
987 screen->tic.entries = CALLOC(4096, sizeof(void *));
988 screen->tsc.entries = screen->tic.entries + 2048;
989
990 if (!nv50_blitter_create(screen))
991 goto fail;
992
993 nv50_screen_init_hwctx(screen);
994
995 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
996 if (ret) {
997 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
998 goto fail;
999 }
1000
1001 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1002
1003 return &screen->base;
1004
1005 fail:
1006 screen->base.base.context_create = NULL;
1007 return &screen->base;
1008 }
1009
1010 int
1011 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1012 {
1013 int i = screen->tic.next;
1014
1015 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1016 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1017
1018 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1019
1020 if (screen->tic.entries[i])
1021 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1022
1023 screen->tic.entries[i] = entry;
1024 return i;
1025 }
1026
1027 int
1028 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1029 {
1030 int i = screen->tsc.next;
1031
1032 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1033 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1034
1035 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1036
1037 if (screen->tsc.entries[i])
1038 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1039
1040 screen->tsc.entries[i] = entry;
1041 return i;
1042 }