nv50,nvc0: add missing CAPs for unsupported features
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
158 return 16 * 1024 * 1024;
159
160 /* supported caps */
161 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_NPOT_TEXTURES:
165 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
166 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
169 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE:
171 case PIPE_CAP_POINT_SPRITE:
172 case PIPE_CAP_SM3:
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
175 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
176 case PIPE_CAP_QUERY_TIMESTAMP:
177 case PIPE_CAP_QUERY_TIME_ELAPSED:
178 case PIPE_CAP_OCCLUSION_QUERY:
179 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
182 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
183 case PIPE_CAP_PRIMITIVE_RESTART:
184 case PIPE_CAP_TGSI_INSTANCEID:
185 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
186 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 case PIPE_CAP_TEXTURE_BARRIER:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_START_INSTANCE:
191 case PIPE_CAP_USER_VERTEX_BUFFERS:
192 case PIPE_CAP_TEXTURE_MULTISAMPLE:
193 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
194 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
195 case PIPE_CAP_SAMPLER_VIEW_TARGET:
196 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
197 case PIPE_CAP_CLIP_HALFZ:
198 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
199 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
200 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
201 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
202 case PIPE_CAP_DEPTH_BOUNDS_TEST:
203 case PIPE_CAP_TGSI_TXQS:
204 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
205 case PIPE_CAP_SHAREABLE_SHADERS:
206 case PIPE_CAP_CLEAR_TEXTURE:
207 case PIPE_CAP_COMPUTE:
208 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
209 case PIPE_CAP_INVALIDATE_BUFFER:
210 case PIPE_CAP_STRING_MARKER:
211 case PIPE_CAP_CULL_DISTANCE:
212 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
213 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
214 case PIPE_CAP_TGSI_TEX_TXF_LZ:
215 case PIPE_CAP_TGSI_CLOCK:
216 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
217 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
218 return 1;
219 case PIPE_CAP_SEAMLESS_CUBE_MAP:
220 return 1; /* class_3d >= NVA0_3D_CLASS; */
221 /* supported on nva0+ */
222 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
223 return class_3d >= NVA0_3D_CLASS;
224 /* supported on nva3+ */
225 case PIPE_CAP_CUBE_MAP_ARRAY:
226 case PIPE_CAP_INDEP_BLEND_FUNC:
227 case PIPE_CAP_TEXTURE_QUERY_LOD:
228 case PIPE_CAP_SAMPLE_SHADING:
229 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
230 return class_3d >= NVA3_3D_CLASS;
231
232 /* unsupported caps */
233 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
234 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
235 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
236 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
237 case PIPE_CAP_SHADER_STENCIL_EXPORT:
238 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
239 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
240 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
241 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
242 case PIPE_CAP_TGSI_TEXCOORD:
243 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
244 case PIPE_CAP_TEXTURE_GATHER_SM5:
245 case PIPE_CAP_FAKE_SW_MSAA:
246 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
247 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
248 case PIPE_CAP_DRAW_INDIRECT:
249 case PIPE_CAP_MULTI_DRAW_INDIRECT:
250 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
251 case PIPE_CAP_VERTEXID_NOBASE:
252 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
253 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
254 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
255 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
256 case PIPE_CAP_DRAW_PARAMETERS:
257 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
258 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
259 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
260 case PIPE_CAP_GENERATE_MIPMAP:
261 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
262 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
263 case PIPE_CAP_QUERY_BUFFER_OBJECT:
264 case PIPE_CAP_QUERY_MEMORY_INFO:
265 case PIPE_CAP_PCI_GROUP:
266 case PIPE_CAP_PCI_BUS:
267 case PIPE_CAP_PCI_DEVICE:
268 case PIPE_CAP_PCI_FUNCTION:
269 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
270 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
271 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
272 case PIPE_CAP_TGSI_VOTE:
273 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
274 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
275 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
276 case PIPE_CAP_NATIVE_FENCE_FD:
277 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
278 case PIPE_CAP_TGSI_FS_FBFETCH:
279 case PIPE_CAP_DOUBLES:
280 case PIPE_CAP_INT64:
281 case PIPE_CAP_INT64_DIVMOD:
282 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
283 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
284 case PIPE_CAP_TGSI_BALLOT:
285 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
286 case PIPE_CAP_POST_DEPTH_COVERAGE:
287 case PIPE_CAP_BINDLESS_TEXTURE:
288 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
289 case PIPE_CAP_QUERY_SO_OVERFLOW:
290 case PIPE_CAP_MEMOBJ:
291 case PIPE_CAP_LOAD_CONSTBUF:
292 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
293 case PIPE_CAP_TILE_RASTER_ORDER:
294 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
295 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
296 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
297 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
298 case PIPE_CAP_FENCE_SIGNAL:
299 case PIPE_CAP_CONSTBUF0_FLAGS:
300 case PIPE_CAP_PACKED_UNIFORMS:
301 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
302 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
303 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
304 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
306 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
307 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
308 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
309 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
310 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
311 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
312 case PIPE_CAP_TGSI_ATOMFADD:
313 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
314 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
315 return 0;
316
317 case PIPE_CAP_VENDOR_ID:
318 return 0x10de;
319 case PIPE_CAP_DEVICE_ID: {
320 uint64_t device_id;
321 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
322 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
323 return -1;
324 }
325 return device_id;
326 }
327 case PIPE_CAP_ACCELERATED:
328 return 1;
329 case PIPE_CAP_VIDEO_MEMORY:
330 return dev->vram_size >> 20;
331 case PIPE_CAP_UMA:
332 return 0;
333 default:
334 debug_printf("%s: unhandled cap %d\n", __func__, param);
335 return u_pipe_screen_get_param_defaults(pscreen, param);
336 }
337 }
338
339 static int
340 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
341 enum pipe_shader_type shader,
342 enum pipe_shader_cap param)
343 {
344 switch (shader) {
345 case PIPE_SHADER_VERTEX:
346 case PIPE_SHADER_GEOMETRY:
347 case PIPE_SHADER_FRAGMENT:
348 break;
349 case PIPE_SHADER_COMPUTE:
350 default:
351 return 0;
352 }
353
354 switch (param) {
355 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
356 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
357 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
358 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
359 return 16384;
360 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
361 return 4;
362 case PIPE_SHADER_CAP_MAX_INPUTS:
363 if (shader == PIPE_SHADER_VERTEX)
364 return 32;
365 return 15;
366 case PIPE_SHADER_CAP_MAX_OUTPUTS:
367 return 16;
368 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
369 return 65536;
370 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
371 return NV50_MAX_PIPE_CONSTBUFS;
372 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
373 return shader != PIPE_SHADER_FRAGMENT;
374 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
375 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
376 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
377 return 1;
378 case PIPE_SHADER_CAP_MAX_TEMPS:
379 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
380 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
381 return 1;
382 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
383 return 1;
384 case PIPE_SHADER_CAP_INT64_ATOMICS:
385 case PIPE_SHADER_CAP_FP16:
386 case PIPE_SHADER_CAP_SUBROUTINES:
387 return 0; /* please inline, or provide function declarations */
388 case PIPE_SHADER_CAP_INTEGERS:
389 return 1;
390 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
391 return 1;
392 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
393 /* The chip could handle more sampler views than samplers */
394 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
395 return MIN2(16, PIPE_MAX_SAMPLERS);
396 case PIPE_SHADER_CAP_PREFERRED_IR:
397 return PIPE_SHADER_IR_TGSI;
398 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
399 return 32;
400 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
401 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
402 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
403 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
404 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
405 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
406 case PIPE_SHADER_CAP_SUPPORTED_IRS:
407 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
408 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
409 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
410 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
411 return 0;
412 case PIPE_SHADER_CAP_SCALAR_ISA:
413 return 1;
414 default:
415 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
416 return 0;
417 }
418 }
419
420 static float
421 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
422 {
423 switch (param) {
424 case PIPE_CAPF_MAX_LINE_WIDTH:
425 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
426 return 10.0f;
427 case PIPE_CAPF_MAX_POINT_WIDTH:
428 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
429 return 64.0f;
430 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
431 return 16.0f;
432 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
433 return 4.0f;
434 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
435 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
436 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
437 return 0.0f;
438 }
439
440 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
441 return 0.0f;
442 }
443
444 static int
445 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
446 enum pipe_shader_ir ir_type,
447 enum pipe_compute_cap param, void *data)
448 {
449 struct nv50_screen *screen = nv50_screen(pscreen);
450
451 #define RET(x) do { \
452 if (data) \
453 memcpy(data, x, sizeof(x)); \
454 return sizeof(x); \
455 } while (0)
456
457 switch (param) {
458 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
459 RET((uint64_t []) { 2 });
460 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
461 RET(((uint64_t []) { 65535, 65535 }));
462 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
463 RET(((uint64_t []) { 512, 512, 64 }));
464 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
465 RET((uint64_t []) { 512 });
466 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
467 RET((uint64_t []) { 1ULL << 32 });
468 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
469 RET((uint64_t []) { 16 << 10 });
470 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
471 RET((uint64_t []) { 16 << 10 });
472 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
473 RET((uint64_t []) { 4096 });
474 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
475 RET((uint32_t []) { 32 });
476 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
477 RET((uint64_t []) { 1ULL << 40 });
478 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
479 RET((uint32_t []) { 0 });
480 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
481 RET((uint32_t []) { screen->mp_count });
482 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
483 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
484 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
485 RET((uint32_t []) { 32 });
486 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
487 RET((uint64_t []) { 0 });
488 default:
489 return 0;
490 }
491
492 #undef RET
493 }
494
495 static void
496 nv50_screen_destroy(struct pipe_screen *pscreen)
497 {
498 struct nv50_screen *screen = nv50_screen(pscreen);
499
500 if (!nouveau_drm_screen_unref(&screen->base))
501 return;
502
503 if (screen->base.fence.current) {
504 struct nouveau_fence *current = NULL;
505
506 /* nouveau_fence_wait will create a new current fence, so wait on the
507 * _current_ one, and remove both.
508 */
509 nouveau_fence_ref(screen->base.fence.current, &current);
510 nouveau_fence_wait(current, NULL);
511 nouveau_fence_ref(NULL, &current);
512 nouveau_fence_ref(NULL, &screen->base.fence.current);
513 }
514 if (screen->base.pushbuf)
515 screen->base.pushbuf->user_priv = NULL;
516
517 if (screen->blitter)
518 nv50_blitter_destroy(screen);
519 if (screen->pm.prog) {
520 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
521 nv50_program_destroy(NULL, screen->pm.prog);
522 FREE(screen->pm.prog);
523 }
524
525 nouveau_bo_ref(NULL, &screen->code);
526 nouveau_bo_ref(NULL, &screen->tls_bo);
527 nouveau_bo_ref(NULL, &screen->stack_bo);
528 nouveau_bo_ref(NULL, &screen->txc);
529 nouveau_bo_ref(NULL, &screen->uniforms);
530 nouveau_bo_ref(NULL, &screen->fence.bo);
531
532 nouveau_heap_destroy(&screen->vp_code_heap);
533 nouveau_heap_destroy(&screen->gp_code_heap);
534 nouveau_heap_destroy(&screen->fp_code_heap);
535
536 FREE(screen->tic.entries);
537
538 nouveau_object_del(&screen->tesla);
539 nouveau_object_del(&screen->eng2d);
540 nouveau_object_del(&screen->m2mf);
541 nouveau_object_del(&screen->compute);
542 nouveau_object_del(&screen->sync);
543
544 nouveau_screen_fini(&screen->base);
545
546 FREE(screen);
547 }
548
549 static void
550 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
551 {
552 struct nv50_screen *screen = nv50_screen(pscreen);
553 struct nouveau_pushbuf *push = screen->base.pushbuf;
554
555 /* we need to do it after possible flush in MARK_RING */
556 *sequence = ++screen->base.fence.sequence;
557
558 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
559 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
560 PUSH_DATAh(push, screen->fence.bo->offset);
561 PUSH_DATA (push, screen->fence.bo->offset);
562 PUSH_DATA (push, *sequence);
563 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
564 NV50_3D_QUERY_GET_UNK4 |
565 NV50_3D_QUERY_GET_UNIT_CROP |
566 NV50_3D_QUERY_GET_TYPE_QUERY |
567 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
568 NV50_3D_QUERY_GET_SHORT);
569 }
570
571 static u32
572 nv50_screen_fence_update(struct pipe_screen *pscreen)
573 {
574 return nv50_screen(pscreen)->fence.map[0];
575 }
576
577 static void
578 nv50_screen_init_hwctx(struct nv50_screen *screen)
579 {
580 struct nouveau_pushbuf *push = screen->base.pushbuf;
581 struct nv04_fifo *fifo;
582 unsigned i;
583
584 fifo = (struct nv04_fifo *)screen->base.channel->data;
585
586 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
587 PUSH_DATA (push, screen->m2mf->handle);
588 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
589 PUSH_DATA (push, screen->sync->handle);
590 PUSH_DATA (push, fifo->vram);
591 PUSH_DATA (push, fifo->vram);
592
593 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
594 PUSH_DATA (push, screen->eng2d->handle);
595 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
596 PUSH_DATA (push, screen->sync->handle);
597 PUSH_DATA (push, fifo->vram);
598 PUSH_DATA (push, fifo->vram);
599 PUSH_DATA (push, fifo->vram);
600 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
601 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
602 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
603 PUSH_DATA (push, 0);
604 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
605 PUSH_DATA (push, 0);
606 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
607 PUSH_DATA (push, 1);
608 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
609 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
610
611 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
612 PUSH_DATA (push, screen->tesla->handle);
613
614 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
615 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
616
617 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
618 PUSH_DATA (push, screen->sync->handle);
619 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
620 for (i = 0; i < 11; ++i)
621 PUSH_DATA(push, fifo->vram);
622 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
623 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
624 PUSH_DATA(push, fifo->vram);
625
626 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
627 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
628 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
629 PUSH_DATA (push, 0xf);
630
631 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
632 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
633 PUSH_DATA (push, 0x18);
634 }
635
636 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
637 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
638
639 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
640 for (i = 0; i < 8; ++i)
641 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
642
643 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
644 PUSH_DATA (push, 1);
645
646 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
647 PUSH_DATA (push, 0);
648 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
649 PUSH_DATA (push, 0);
650 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
651 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
652 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
653 PUSH_DATA (push, 0);
654 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
655 PUSH_DATA (push, 1);
656 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
657 PUSH_DATA (push, 1);
658
659 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
660 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
661 PUSH_DATA (push, 0);
662 }
663
664 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
665 PUSH_DATA (push, 0);
666 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
667 PUSH_DATA (push, 0);
668 PUSH_DATA (push, 0);
669 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
670 PUSH_DATA (push, 0x3f);
671
672 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
673 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
674 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
675
676 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
677 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
678 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
679
680 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
681 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
682 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
683
684 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
685 PUSH_DATAh(push, screen->tls_bo->offset);
686 PUSH_DATA (push, screen->tls_bo->offset);
687 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
688
689 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->stack_bo->offset);
691 PUSH_DATA (push, screen->stack_bo->offset);
692 PUSH_DATA (push, 4);
693
694 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
696 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
697 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
698
699 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
700 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
701 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
702 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
703
704 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
705 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
706 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
707 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
708
709 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
710 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
711 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
712 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
713
714 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
715 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
716 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
717 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
718
719 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
720 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
721 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
722 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
723 PUSH_DATAf(push, 0.0f);
724 PUSH_DATAf(push, 0.0f);
725 PUSH_DATAf(push, 0.0f);
726 PUSH_DATAf(push, 0.0f);
727 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
728 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
729 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
730
731 nv50_upload_ms_info(push);
732
733 /* max TIC (bits 4:8) & TSC bindings, per program type */
734 for (i = 0; i < 3; ++i) {
735 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
736 PUSH_DATA (push, 0x54);
737 }
738
739 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
740 PUSH_DATAh(push, screen->txc->offset);
741 PUSH_DATA (push, screen->txc->offset);
742 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
743
744 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
745 PUSH_DATAh(push, screen->txc->offset + 65536);
746 PUSH_DATA (push, screen->txc->offset + 65536);
747 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
748
749 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
750 PUSH_DATA (push, 0);
751
752 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
753 PUSH_DATA (push, 0);
754 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
755 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
756 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
757 for (i = 0; i < 8 * 2; ++i)
758 PUSH_DATA(push, 0);
759 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
760 PUSH_DATA (push, 0);
761
762 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
763 PUSH_DATA (push, 1);
764 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
765 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
766 PUSH_DATAf(push, 0.0f);
767 PUSH_DATAf(push, 1.0f);
768 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
769 PUSH_DATA (push, 8192 << 16);
770 PUSH_DATA (push, 8192 << 16);
771 }
772
773 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
774 #ifdef NV50_SCISSORS_CLIPPING
775 PUSH_DATA (push, 0x0000);
776 #else
777 PUSH_DATA (push, 0x1080);
778 #endif
779
780 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
781 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
782
783 /* We use scissors instead of exact view volume clipping,
784 * so they're always enabled.
785 */
786 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
787 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
788 PUSH_DATA (push, 1);
789 PUSH_DATA (push, 8192 << 16);
790 PUSH_DATA (push, 8192 << 16);
791 }
792
793 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
794 PUSH_DATA (push, 1);
795 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
796 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
797 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
798 PUSH_DATA (push, 0x11111111);
799 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
800 PUSH_DATA (push, 1);
801
802 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
803 PUSH_DATA (push, 0);
804 if (screen->base.class_3d >= NV84_3D_CLASS) {
805 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
806 PUSH_DATA (push, 0);
807 }
808
809 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
810 PUSH_DATA (push, 1);
811 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
812 PUSH_DATA (push, 1);
813
814 PUSH_KICK (push);
815 }
816
817 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
818 uint64_t *tls_size)
819 {
820 struct nouveau_device *dev = screen->base.device;
821 int ret;
822
823 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
824 ONE_TEMP_SIZE;
825 if (nouveau_mesa_debug)
826 debug_printf("allocating space for %u temps\n",
827 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
828 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
829 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
830
831 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
832 *tls_size, NULL, &screen->tls_bo);
833 if (ret) {
834 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
835 return ret;
836 }
837
838 return 0;
839 }
840
841 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
842 {
843 struct nouveau_pushbuf *push = screen->base.pushbuf;
844 int ret;
845 uint64_t tls_size;
846
847 if (tls_space < screen->cur_tls_space)
848 return 0;
849 if (tls_space > screen->max_tls_space) {
850 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
851 * LOCAL_WARPS_NO_CLAMP) */
852 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
853 (unsigned)(tls_space / ONE_TEMP_SIZE),
854 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
855 return -ENOMEM;
856 }
857
858 nouveau_bo_ref(NULL, &screen->tls_bo);
859 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
860 if (ret)
861 return ret;
862
863 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
864 PUSH_DATAh(push, screen->tls_bo->offset);
865 PUSH_DATA (push, screen->tls_bo->offset);
866 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
867
868 return 1;
869 }
870
871 struct nouveau_screen *
872 nv50_screen_create(struct nouveau_device *dev)
873 {
874 struct nv50_screen *screen;
875 struct pipe_screen *pscreen;
876 struct nouveau_object *chan;
877 uint64_t value;
878 uint32_t tesla_class;
879 unsigned stack_size;
880 int ret;
881
882 screen = CALLOC_STRUCT(nv50_screen);
883 if (!screen)
884 return NULL;
885 pscreen = &screen->base.base;
886 pscreen->destroy = nv50_screen_destroy;
887
888 ret = nouveau_screen_init(&screen->base, dev);
889 if (ret) {
890 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
891 goto fail;
892 }
893
894 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
895 * admit them to VRAM.
896 */
897 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
898 PIPE_BIND_VERTEX_BUFFER;
899 screen->base.sysmem_bindings |=
900 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
901
902 screen->base.pushbuf->user_priv = screen;
903 screen->base.pushbuf->rsvd_kick = 5;
904
905 chan = screen->base.channel;
906
907 pscreen->context_create = nv50_create;
908 pscreen->is_format_supported = nv50_screen_is_format_supported;
909 pscreen->get_param = nv50_screen_get_param;
910 pscreen->get_shader_param = nv50_screen_get_shader_param;
911 pscreen->get_paramf = nv50_screen_get_paramf;
912 pscreen->get_compute_param = nv50_screen_get_compute_param;
913 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
914 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
915
916 nv50_screen_init_resource_functions(pscreen);
917
918 if (screen->base.device->chipset < 0x84 ||
919 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
920 /* PMPEG */
921 nouveau_screen_init_vdec(&screen->base);
922 } else if (screen->base.device->chipset < 0x98 ||
923 screen->base.device->chipset == 0xa0) {
924 /* VP2 */
925 screen->base.base.get_video_param = nv84_screen_get_video_param;
926 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
927 } else {
928 /* VP3/4 */
929 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
930 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
931 }
932
933 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
934 NULL, &screen->fence.bo);
935 if (ret) {
936 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
937 goto fail;
938 }
939
940 nouveau_bo_map(screen->fence.bo, 0, NULL);
941 screen->fence.map = screen->fence.bo->map;
942 screen->base.fence.emit = nv50_screen_fence_emit;
943 screen->base.fence.update = nv50_screen_fence_update;
944
945 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
946 &(struct nv04_notify){ .length = 32 },
947 sizeof(struct nv04_notify), &screen->sync);
948 if (ret) {
949 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
950 goto fail;
951 }
952
953 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
954 NULL, 0, &screen->m2mf);
955 if (ret) {
956 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
957 goto fail;
958 }
959
960 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
961 NULL, 0, &screen->eng2d);
962 if (ret) {
963 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
964 goto fail;
965 }
966
967 switch (dev->chipset & 0xf0) {
968 case 0x50:
969 tesla_class = NV50_3D_CLASS;
970 break;
971 case 0x80:
972 case 0x90:
973 tesla_class = NV84_3D_CLASS;
974 break;
975 case 0xa0:
976 switch (dev->chipset) {
977 case 0xa0:
978 case 0xaa:
979 case 0xac:
980 tesla_class = NVA0_3D_CLASS;
981 break;
982 case 0xaf:
983 tesla_class = NVAF_3D_CLASS;
984 break;
985 default:
986 tesla_class = NVA3_3D_CLASS;
987 break;
988 }
989 break;
990 default:
991 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
992 goto fail;
993 }
994 screen->base.class_3d = tesla_class;
995
996 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
997 NULL, 0, &screen->tesla);
998 if (ret) {
999 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1000 goto fail;
1001 }
1002
1003 /* This over-allocates by a page. The GP, which would execute at the end of
1004 * the last page, would trigger faults. The going theory is that it
1005 * prefetches up to a certain amount.
1006 */
1007 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1008 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1009 NULL, &screen->code);
1010 if (ret) {
1011 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1012 goto fail;
1013 }
1014
1015 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1016 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1017 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1018
1019 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1020
1021 screen->TPs = util_bitcount(value & 0xffff);
1022 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1023
1024 screen->mp_count = screen->TPs * screen->MPsInTP;
1025
1026 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1027 STACK_WARPS_ALLOC * 64 * 8;
1028
1029 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1030 &screen->stack_bo);
1031 if (ret) {
1032 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1033 goto fail;
1034 }
1035
1036 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1037 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1038 ONE_TEMP_SIZE;
1039 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1040 screen->max_tls_space /= 2; /* half of vram */
1041
1042 /* hw can address max 64 KiB */
1043 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1044
1045 uint64_t tls_size;
1046 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1047 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1048 if (ret)
1049 goto fail;
1050
1051 if (nouveau_mesa_debug)
1052 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1053 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1054
1055 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1056 &screen->uniforms);
1057 if (ret) {
1058 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1059 goto fail;
1060 }
1061
1062 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1063 &screen->txc);
1064 if (ret) {
1065 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1066 goto fail;
1067 }
1068
1069 screen->tic.entries = CALLOC(4096, sizeof(void *));
1070 screen->tsc.entries = screen->tic.entries + 2048;
1071
1072 if (!nv50_blitter_create(screen))
1073 goto fail;
1074
1075 nv50_screen_init_hwctx(screen);
1076
1077 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1078 if (ret) {
1079 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1080 goto fail;
1081 }
1082
1083 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1084
1085 return &screen->base;
1086
1087 fail:
1088 screen->base.base.context_create = NULL;
1089 return &screen->base;
1090 }
1091
1092 int
1093 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1094 {
1095 int i = screen->tic.next;
1096
1097 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1098 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1099
1100 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1101
1102 if (screen->tic.entries[i])
1103 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1104
1105 screen->tic.entries[i] = entry;
1106 return i;
1107 }
1108
1109 int
1110 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1111 {
1112 int i = screen->tsc.next;
1113
1114 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1115 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1116
1117 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1118
1119 if (screen->tsc.entries[i])
1120 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1121
1122 screen->tsc.entries[i] = entry;
1123 return i;
1124 }