Merge remote-tracking branch 'jekstrand/wip/i965-uniforms' into vulkan
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 /* transfers & shared are always supported */
71 bindings &= ~(PIPE_BIND_TRANSFER_READ |
72 PIPE_BIND_TRANSFER_WRITE |
73 PIPE_BIND_SHARED);
74
75 return (nv50_format_table[format].usage & bindings) == bindings;
76 }
77
78 static int
79 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
80 {
81 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
82 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
83
84 switch (param) {
85 /* non-boolean caps */
86 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
87 return 14;
88 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
89 return 12;
90 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
91 return 14;
92 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
93 return 512;
94 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
95 case PIPE_CAP_MIN_TEXEL_OFFSET:
96 return -8;
97 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
98 case PIPE_CAP_MAX_TEXEL_OFFSET:
99 return 7;
100 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
101 return 128 * 1024 * 1024;
102 case PIPE_CAP_GLSL_FEATURE_LEVEL:
103 return 330;
104 case PIPE_CAP_MAX_RENDER_TARGETS:
105 return 8;
106 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
107 return 1;
108 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
109 return 4;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
112 return 64;
113 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
114 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
115 return 1024;
116 case PIPE_CAP_MAX_VERTEX_STREAMS:
117 return 1;
118 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
119 return 2048;
120 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
121 return 256;
122 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
123 return 1; /* 256 for binding as RT, but that's not possible in GL */
124 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
125 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
126 case PIPE_CAP_MAX_VIEWPORTS:
127 return NV50_MAX_VIEWPORTS;
128 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
129 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
130 case PIPE_CAP_ENDIANNESS:
131 return PIPE_ENDIAN_LITTLE;
132 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
133 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
134
135 /* supported caps */
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 case PIPE_CAP_TEXTURE_SWIZZLE:
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 case PIPE_CAP_NPOT_TEXTURES:
140 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
141 case PIPE_CAP_ANISOTROPIC_FILTER:
142 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
143 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
144 case PIPE_CAP_TWO_SIDED_STENCIL:
145 case PIPE_CAP_DEPTH_CLIP_DISABLE:
146 case PIPE_CAP_POINT_SPRITE:
147 case PIPE_CAP_SM3:
148 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
149 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
151 case PIPE_CAP_QUERY_TIMESTAMP:
152 case PIPE_CAP_QUERY_TIME_ELAPSED:
153 case PIPE_CAP_OCCLUSION_QUERY:
154 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
155 case PIPE_CAP_INDEP_BLEND_ENABLE:
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
158 case PIPE_CAP_PRIMITIVE_RESTART:
159 case PIPE_CAP_TGSI_INSTANCEID:
160 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
161 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
162 case PIPE_CAP_CONDITIONAL_RENDER:
163 case PIPE_CAP_TEXTURE_BARRIER:
164 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
165 case PIPE_CAP_START_INSTANCE:
166 case PIPE_CAP_USER_CONSTANT_BUFFERS:
167 case PIPE_CAP_USER_INDEX_BUFFERS:
168 case PIPE_CAP_USER_VERTEX_BUFFERS:
169 case PIPE_CAP_TEXTURE_MULTISAMPLE:
170 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_SAMPLER_VIEW_TARGET:
173 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
174 case PIPE_CAP_CLIP_HALFZ:
175 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
176 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
177 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
178 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
179 case PIPE_CAP_DEPTH_BOUNDS_TEST:
180 case PIPE_CAP_TGSI_TXQS:
181 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
182 case PIPE_CAP_SHAREABLE_SHADERS:
183 case PIPE_CAP_CLEAR_TEXTURE:
184 case PIPE_CAP_COMPUTE:
185 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
186 return 1;
187 case PIPE_CAP_SEAMLESS_CUBE_MAP:
188 return 1; /* class_3d >= NVA0_3D_CLASS; */
189 /* supported on nva0+ */
190 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
191 return class_3d >= NVA0_3D_CLASS;
192 /* supported on nva3+ */
193 case PIPE_CAP_CUBE_MAP_ARRAY:
194 case PIPE_CAP_INDEP_BLEND_FUNC:
195 case PIPE_CAP_TEXTURE_QUERY_LOD:
196 case PIPE_CAP_SAMPLE_SHADING:
197 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
198 return class_3d >= NVA3_3D_CLASS;
199
200 /* unsupported caps */
201 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
202 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
203 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
204 case PIPE_CAP_SHADER_STENCIL_EXPORT:
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
207 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
208 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
209 case PIPE_CAP_TGSI_TEXCOORD:
210 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
211 case PIPE_CAP_TEXTURE_GATHER_SM5:
212 case PIPE_CAP_FAKE_SW_MSAA:
213 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
214 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
215 case PIPE_CAP_DRAW_INDIRECT:
216 case PIPE_CAP_MULTI_DRAW_INDIRECT:
217 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
218 case PIPE_CAP_VERTEXID_NOBASE:
219 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
220 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
221 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
222 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
223 case PIPE_CAP_DRAW_PARAMETERS:
224 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
225 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
226 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_GENERATE_MIPMAP:
229 return 0;
230
231 case PIPE_CAP_VENDOR_ID:
232 return 0x10de;
233 case PIPE_CAP_DEVICE_ID: {
234 uint64_t device_id;
235 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
236 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
237 return -1;
238 }
239 return device_id;
240 }
241 case PIPE_CAP_ACCELERATED:
242 return 1;
243 case PIPE_CAP_VIDEO_MEMORY:
244 return dev->vram_size >> 20;
245 case PIPE_CAP_UMA:
246 return 0;
247 }
248
249 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
250 return 0;
251 }
252
253 static int
254 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
255 enum pipe_shader_cap param)
256 {
257 switch (shader) {
258 case PIPE_SHADER_VERTEX:
259 case PIPE_SHADER_GEOMETRY:
260 case PIPE_SHADER_FRAGMENT:
261 case PIPE_SHADER_COMPUTE:
262 break;
263 default:
264 return 0;
265 }
266
267 switch (param) {
268 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
269 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
270 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
271 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
272 return 16384;
273 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
274 return 4;
275 case PIPE_SHADER_CAP_MAX_INPUTS:
276 if (shader == PIPE_SHADER_VERTEX)
277 return 32;
278 return 15;
279 case PIPE_SHADER_CAP_MAX_OUTPUTS:
280 return 16;
281 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
282 return 65536;
283 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
284 return NV50_MAX_PIPE_CONSTBUFS;
285 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
286 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
287 return shader != PIPE_SHADER_FRAGMENT;
288 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
289 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
290 return 1;
291 case PIPE_SHADER_CAP_MAX_PREDS:
292 return 0;
293 case PIPE_SHADER_CAP_MAX_TEMPS:
294 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
295 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
296 return 1;
297 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
298 return 0;
299 case PIPE_SHADER_CAP_SUBROUTINES:
300 return 0; /* please inline, or provide function declarations */
301 case PIPE_SHADER_CAP_INTEGERS:
302 return 1;
303 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
304 /* The chip could handle more sampler views than samplers */
305 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
306 return MIN2(16, PIPE_MAX_SAMPLERS);
307 case PIPE_SHADER_CAP_DOUBLES:
308 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
309 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
310 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
311 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
312 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
313 return 0;
314 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
315 return 32;
316 default:
317 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
318 return 0;
319 }
320 }
321
322 static float
323 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
324 {
325 switch (param) {
326 case PIPE_CAPF_MAX_LINE_WIDTH:
327 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
328 return 10.0f;
329 case PIPE_CAPF_MAX_POINT_WIDTH:
330 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
331 return 64.0f;
332 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
333 return 16.0f;
334 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
335 return 4.0f;
336 case PIPE_CAPF_GUARD_BAND_LEFT:
337 case PIPE_CAPF_GUARD_BAND_TOP:
338 return 0.0f;
339 case PIPE_CAPF_GUARD_BAND_RIGHT:
340 case PIPE_CAPF_GUARD_BAND_BOTTOM:
341 return 0.0f; /* that or infinity */
342 }
343
344 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
345 return 0.0f;
346 }
347
348 static int
349 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
350 enum pipe_compute_cap param, void *data)
351 {
352 struct nv50_screen *screen = nv50_screen(pscreen);
353
354 #define RET(x) do { \
355 if (data) \
356 memcpy(data, x, sizeof(x)); \
357 return sizeof(x); \
358 } while (0)
359
360 switch (param) {
361 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
362 RET((uint64_t []) { 2 });
363 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
364 RET(((uint64_t []) { 65535, 65535 }));
365 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
366 RET(((uint64_t []) { 512, 512, 64 }));
367 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
368 RET((uint64_t []) { 512 });
369 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
370 RET((uint64_t []) { 1ULL << 32 });
371 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
372 RET((uint64_t []) { 16 << 10 });
373 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
374 RET((uint64_t []) { 16 << 10 });
375 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
376 RET((uint64_t []) { 4096 });
377 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
378 RET((uint32_t []) { 32 });
379 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
380 RET((uint64_t []) { 1ULL << 40 });
381 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
382 RET((uint32_t []) { 0 });
383 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
384 RET((uint32_t []) { screen->mp_count });
385 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
386 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
387 default:
388 return 0;
389 }
390
391 #undef RET
392 }
393
394 static void
395 nv50_screen_destroy(struct pipe_screen *pscreen)
396 {
397 struct nv50_screen *screen = nv50_screen(pscreen);
398
399 if (!nouveau_drm_screen_unref(&screen->base))
400 return;
401
402 if (screen->base.fence.current) {
403 struct nouveau_fence *current = NULL;
404
405 /* nouveau_fence_wait will create a new current fence, so wait on the
406 * _current_ one, and remove both.
407 */
408 nouveau_fence_ref(screen->base.fence.current, &current);
409 nouveau_fence_wait(current, NULL);
410 nouveau_fence_ref(NULL, &current);
411 nouveau_fence_ref(NULL, &screen->base.fence.current);
412 }
413 if (screen->base.pushbuf)
414 screen->base.pushbuf->user_priv = NULL;
415
416 if (screen->blitter)
417 nv50_blitter_destroy(screen);
418 if (screen->pm.prog) {
419 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
420 nv50_program_destroy(NULL, screen->pm.prog);
421 FREE(screen->pm.prog);
422 }
423
424 nouveau_bo_ref(NULL, &screen->code);
425 nouveau_bo_ref(NULL, &screen->tls_bo);
426 nouveau_bo_ref(NULL, &screen->stack_bo);
427 nouveau_bo_ref(NULL, &screen->txc);
428 nouveau_bo_ref(NULL, &screen->uniforms);
429 nouveau_bo_ref(NULL, &screen->fence.bo);
430
431 nouveau_heap_destroy(&screen->vp_code_heap);
432 nouveau_heap_destroy(&screen->gp_code_heap);
433 nouveau_heap_destroy(&screen->fp_code_heap);
434
435 FREE(screen->tic.entries);
436
437 nouveau_object_del(&screen->tesla);
438 nouveau_object_del(&screen->eng2d);
439 nouveau_object_del(&screen->m2mf);
440 nouveau_object_del(&screen->compute);
441 nouveau_object_del(&screen->sync);
442
443 nouveau_screen_fini(&screen->base);
444
445 FREE(screen);
446 }
447
448 static void
449 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
450 {
451 struct nv50_screen *screen = nv50_screen(pscreen);
452 struct nouveau_pushbuf *push = screen->base.pushbuf;
453
454 /* we need to do it after possible flush in MARK_RING */
455 *sequence = ++screen->base.fence.sequence;
456
457 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
458 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
459 PUSH_DATAh(push, screen->fence.bo->offset);
460 PUSH_DATA (push, screen->fence.bo->offset);
461 PUSH_DATA (push, *sequence);
462 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
463 NV50_3D_QUERY_GET_UNK4 |
464 NV50_3D_QUERY_GET_UNIT_CROP |
465 NV50_3D_QUERY_GET_TYPE_QUERY |
466 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
467 NV50_3D_QUERY_GET_SHORT);
468 }
469
470 static u32
471 nv50_screen_fence_update(struct pipe_screen *pscreen)
472 {
473 return nv50_screen(pscreen)->fence.map[0];
474 }
475
476 static void
477 nv50_screen_init_hwctx(struct nv50_screen *screen)
478 {
479 struct nouveau_pushbuf *push = screen->base.pushbuf;
480 struct nv04_fifo *fifo;
481 unsigned i;
482
483 fifo = (struct nv04_fifo *)screen->base.channel->data;
484
485 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
486 PUSH_DATA (push, screen->m2mf->handle);
487 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
488 PUSH_DATA (push, screen->sync->handle);
489 PUSH_DATA (push, fifo->vram);
490 PUSH_DATA (push, fifo->vram);
491
492 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
493 PUSH_DATA (push, screen->eng2d->handle);
494 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
495 PUSH_DATA (push, screen->sync->handle);
496 PUSH_DATA (push, fifo->vram);
497 PUSH_DATA (push, fifo->vram);
498 PUSH_DATA (push, fifo->vram);
499 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
500 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
501 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
502 PUSH_DATA (push, 0);
503 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
504 PUSH_DATA (push, 0);
505 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
506 PUSH_DATA (push, 1);
507 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
508 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
509
510 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
511 PUSH_DATA (push, screen->tesla->handle);
512
513 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
514 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
515
516 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
517 PUSH_DATA (push, screen->sync->handle);
518 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
519 for (i = 0; i < 11; ++i)
520 PUSH_DATA(push, fifo->vram);
521 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
522 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
523 PUSH_DATA(push, fifo->vram);
524
525 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
526 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
527 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
528 PUSH_DATA (push, 0xf);
529
530 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
531 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
532 PUSH_DATA (push, 0x18);
533 }
534
535 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
536 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
537
538 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
539 for (i = 0; i < 8; ++i)
540 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
541
542 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
543 PUSH_DATA (push, 1);
544
545 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
546 PUSH_DATA (push, 0);
547 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
548 PUSH_DATA (push, 0);
549 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
550 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
551 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
552 PUSH_DATA (push, 0);
553 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
554 PUSH_DATA (push, 1);
555 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
556 PUSH_DATA (push, 1);
557
558 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
559 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
560 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
561 }
562
563 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
564 PUSH_DATA (push, 0);
565 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
566 PUSH_DATA (push, 0);
567 PUSH_DATA (push, 0);
568 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
569 PUSH_DATA (push, 0x3f);
570
571 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
572 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
573 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
574
575 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
576 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
577 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
578
579 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
580 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
581 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
582
583 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
584 PUSH_DATAh(push, screen->tls_bo->offset);
585 PUSH_DATA (push, screen->tls_bo->offset);
586 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
587
588 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
589 PUSH_DATAh(push, screen->stack_bo->offset);
590 PUSH_DATA (push, screen->stack_bo->offset);
591 PUSH_DATA (push, 4);
592
593 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
594 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
595 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
596 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
597
598 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
599 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
600 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
601 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
602
603 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
604 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
605 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
606 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
607
608 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
609 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
610 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
611 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
612
613 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
614 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
615 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
616 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
617
618 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
619 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
620 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
621 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
622 PUSH_DATAf(push, 0.0f);
623 PUSH_DATAf(push, 0.0f);
624 PUSH_DATAf(push, 0.0f);
625 PUSH_DATAf(push, 0.0f);
626 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
627 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
628 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
629
630 nv50_upload_ms_info(push);
631
632 /* max TIC (bits 4:8) & TSC bindings, per program type */
633 for (i = 0; i < 3; ++i) {
634 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
635 PUSH_DATA (push, 0x54);
636 }
637
638 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
639 PUSH_DATAh(push, screen->txc->offset);
640 PUSH_DATA (push, screen->txc->offset);
641 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
642
643 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
644 PUSH_DATAh(push, screen->txc->offset + 65536);
645 PUSH_DATA (push, screen->txc->offset + 65536);
646 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
647
648 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
649 PUSH_DATA (push, 0);
650
651 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
652 PUSH_DATA (push, 0);
653 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
654 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
655 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
656 for (i = 0; i < 8 * 2; ++i)
657 PUSH_DATA(push, 0);
658 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
659 PUSH_DATA (push, 0);
660
661 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
662 PUSH_DATA (push, 1);
663 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
664 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
665 PUSH_DATAf(push, 0.0f);
666 PUSH_DATAf(push, 1.0f);
667 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
668 PUSH_DATA (push, 8192 << 16);
669 PUSH_DATA (push, 8192 << 16);
670 }
671
672 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
673 #ifdef NV50_SCISSORS_CLIPPING
674 PUSH_DATA (push, 0x0000);
675 #else
676 PUSH_DATA (push, 0x1080);
677 #endif
678
679 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
680 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
681
682 /* We use scissors instead of exact view volume clipping,
683 * so they're always enabled.
684 */
685 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
686 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
687 PUSH_DATA (push, 1);
688 PUSH_DATA (push, 8192 << 16);
689 PUSH_DATA (push, 8192 << 16);
690 }
691
692 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
693 PUSH_DATA (push, 1);
694 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
695 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
696 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
697 PUSH_DATA (push, 0x11111111);
698 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
699 PUSH_DATA (push, 1);
700
701 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
702 PUSH_DATA (push, 0);
703 if (screen->base.class_3d >= NV84_3D_CLASS) {
704 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
705 PUSH_DATA (push, 0);
706 }
707
708 PUSH_KICK (push);
709 }
710
711 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
712 uint64_t *tls_size)
713 {
714 struct nouveau_device *dev = screen->base.device;
715 int ret;
716
717 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
718 ONE_TEMP_SIZE;
719 if (nouveau_mesa_debug)
720 debug_printf("allocating space for %u temps\n",
721 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
722 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
723 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
724
725 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
726 *tls_size, NULL, &screen->tls_bo);
727 if (ret) {
728 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
729 return ret;
730 }
731
732 return 0;
733 }
734
735 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
736 {
737 struct nouveau_pushbuf *push = screen->base.pushbuf;
738 int ret;
739 uint64_t tls_size;
740
741 if (tls_space < screen->cur_tls_space)
742 return 0;
743 if (tls_space > screen->max_tls_space) {
744 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
745 * LOCAL_WARPS_NO_CLAMP) */
746 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
747 (unsigned)(tls_space / ONE_TEMP_SIZE),
748 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
749 return -ENOMEM;
750 }
751
752 nouveau_bo_ref(NULL, &screen->tls_bo);
753 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
754 if (ret)
755 return ret;
756
757 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
758 PUSH_DATAh(push, screen->tls_bo->offset);
759 PUSH_DATA (push, screen->tls_bo->offset);
760 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
761
762 return 1;
763 }
764
765 struct nouveau_screen *
766 nv50_screen_create(struct nouveau_device *dev)
767 {
768 struct nv50_screen *screen;
769 struct pipe_screen *pscreen;
770 struct nouveau_object *chan;
771 uint64_t value;
772 uint32_t tesla_class;
773 unsigned stack_size;
774 int ret;
775
776 screen = CALLOC_STRUCT(nv50_screen);
777 if (!screen)
778 return NULL;
779 pscreen = &screen->base.base;
780 pscreen->destroy = nv50_screen_destroy;
781
782 ret = nouveau_screen_init(&screen->base, dev);
783 if (ret) {
784 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
785 goto fail;
786 }
787
788 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
789 * admit them to VRAM.
790 */
791 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
792 PIPE_BIND_VERTEX_BUFFER;
793 screen->base.sysmem_bindings |=
794 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
795
796 screen->base.pushbuf->user_priv = screen;
797 screen->base.pushbuf->rsvd_kick = 5;
798
799 chan = screen->base.channel;
800
801 pscreen->context_create = nv50_create;
802 pscreen->is_format_supported = nv50_screen_is_format_supported;
803 pscreen->get_param = nv50_screen_get_param;
804 pscreen->get_shader_param = nv50_screen_get_shader_param;
805 pscreen->get_paramf = nv50_screen_get_paramf;
806 pscreen->get_compute_param = nv50_screen_get_compute_param;
807 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
808 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
809
810 nv50_screen_init_resource_functions(pscreen);
811
812 if (screen->base.device->chipset < 0x84 ||
813 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
814 /* PMPEG */
815 nouveau_screen_init_vdec(&screen->base);
816 } else if (screen->base.device->chipset < 0x98 ||
817 screen->base.device->chipset == 0xa0) {
818 /* VP2 */
819 screen->base.base.get_video_param = nv84_screen_get_video_param;
820 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
821 } else {
822 /* VP3/4 */
823 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
824 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
825 }
826
827 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
828 NULL, &screen->fence.bo);
829 if (ret) {
830 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
831 goto fail;
832 }
833
834 nouveau_bo_map(screen->fence.bo, 0, NULL);
835 screen->fence.map = screen->fence.bo->map;
836 screen->base.fence.emit = nv50_screen_fence_emit;
837 screen->base.fence.update = nv50_screen_fence_update;
838
839 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
840 &(struct nv04_notify){ .length = 32 },
841 sizeof(struct nv04_notify), &screen->sync);
842 if (ret) {
843 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
844 goto fail;
845 }
846
847 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
848 NULL, 0, &screen->m2mf);
849 if (ret) {
850 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
851 goto fail;
852 }
853
854 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
855 NULL, 0, &screen->eng2d);
856 if (ret) {
857 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
858 goto fail;
859 }
860
861 switch (dev->chipset & 0xf0) {
862 case 0x50:
863 tesla_class = NV50_3D_CLASS;
864 break;
865 case 0x80:
866 case 0x90:
867 tesla_class = NV84_3D_CLASS;
868 break;
869 case 0xa0:
870 switch (dev->chipset) {
871 case 0xa0:
872 case 0xaa:
873 case 0xac:
874 tesla_class = NVA0_3D_CLASS;
875 break;
876 case 0xaf:
877 tesla_class = NVAF_3D_CLASS;
878 break;
879 default:
880 tesla_class = NVA3_3D_CLASS;
881 break;
882 }
883 break;
884 default:
885 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
886 goto fail;
887 }
888 screen->base.class_3d = tesla_class;
889
890 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
891 NULL, 0, &screen->tesla);
892 if (ret) {
893 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
894 goto fail;
895 }
896
897 /* This over-allocates by a page. The GP, which would execute at the end of
898 * the last page, would trigger faults. The going theory is that it
899 * prefetches up to a certain amount.
900 */
901 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
902 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
903 NULL, &screen->code);
904 if (ret) {
905 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
906 goto fail;
907 }
908
909 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
910 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
911 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
912
913 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
914
915 screen->TPs = util_bitcount(value & 0xffff);
916 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
917
918 screen->mp_count = screen->TPs * screen->MPsInTP;
919
920 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
921 STACK_WARPS_ALLOC * 64 * 8;
922
923 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
924 &screen->stack_bo);
925 if (ret) {
926 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
927 goto fail;
928 }
929
930 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
931 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
932 ONE_TEMP_SIZE;
933 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
934 screen->max_tls_space /= 2; /* half of vram */
935
936 /* hw can address max 64 KiB */
937 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
938
939 uint64_t tls_size;
940 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
941 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
942 if (ret)
943 goto fail;
944
945 if (nouveau_mesa_debug)
946 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
947 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
948
949 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
950 &screen->uniforms);
951 if (ret) {
952 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
953 goto fail;
954 }
955
956 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
957 &screen->txc);
958 if (ret) {
959 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
960 goto fail;
961 }
962
963 screen->tic.entries = CALLOC(4096, sizeof(void *));
964 screen->tsc.entries = screen->tic.entries + 2048;
965
966 if (!nv50_blitter_create(screen))
967 goto fail;
968
969 nv50_screen_init_hwctx(screen);
970
971 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
972 if (ret) {
973 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
974 goto fail;
975 }
976
977 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
978
979 return &screen->base;
980
981 fail:
982 screen->base.base.context_create = NULL;
983 return &screen->base;
984 }
985
986 int
987 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
988 {
989 int i = screen->tic.next;
990
991 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
992 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
993
994 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
995
996 if (screen->tic.entries[i])
997 nv50_tic_entry(screen->tic.entries[i])->id = -1;
998
999 screen->tic.entries[i] = entry;
1000 return i;
1001 }
1002
1003 int
1004 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1005 {
1006 int i = screen->tsc.next;
1007
1008 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1009 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1010
1011 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1012
1013 if (screen->tsc.entries[i])
1014 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1015
1016 screen->tsc.entries[i] = entry;
1017 return i;
1018 }