gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 return 1;
175 case PIPE_CAP_SEAMLESS_CUBE_MAP:
176 return 1; /* class_3d >= NVA0_3D_CLASS; */
177 /* supported on nva0+ */
178 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
179 return class_3d >= NVA0_3D_CLASS;
180 /* supported on nva3+ */
181 case PIPE_CAP_CUBE_MAP_ARRAY:
182 case PIPE_CAP_INDEP_BLEND_FUNC:
183 case PIPE_CAP_TEXTURE_QUERY_LOD:
184 case PIPE_CAP_SAMPLE_SHADING:
185 return class_3d >= NVA3_3D_CLASS;
186
187 /* unsupported caps */
188 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
189 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
190 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
191 case PIPE_CAP_SHADER_STENCIL_EXPORT:
192 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
193 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
195 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
196 case PIPE_CAP_TGSI_TEXCOORD:
197 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
198 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
199 case PIPE_CAP_TEXTURE_GATHER_SM5:
200 case PIPE_CAP_FAKE_SW_MSAA:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_COMPUTE:
204 case PIPE_CAP_DRAW_INDIRECT:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 return 0;
207
208 case PIPE_CAP_VENDOR_ID:
209 return 0x10de;
210 case PIPE_CAP_DEVICE_ID: {
211 uint64_t device_id;
212 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
213 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
214 return -1;
215 }
216 return device_id;
217 }
218 case PIPE_CAP_ACCELERATED:
219 return 1;
220 case PIPE_CAP_VIDEO_MEMORY:
221 return dev->vram_size >> 20;
222 case PIPE_CAP_UMA:
223 return 0;
224 }
225
226 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
227 return 0;
228 }
229
230 static int
231 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
232 enum pipe_shader_cap param)
233 {
234 switch (shader) {
235 case PIPE_SHADER_VERTEX:
236 case PIPE_SHADER_GEOMETRY:
237 case PIPE_SHADER_FRAGMENT:
238 break;
239 default:
240 return 0;
241 }
242
243 switch (param) {
244 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
245 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
246 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
247 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
248 return 16384;
249 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
250 return 4;
251 case PIPE_SHADER_CAP_MAX_INPUTS:
252 if (shader == PIPE_SHADER_VERTEX)
253 return 32;
254 return 15;
255 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
256 return 65536;
257 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
258 return NV50_MAX_PIPE_CONSTBUFS;
259 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
260 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
261 return shader != PIPE_SHADER_FRAGMENT;
262 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
263 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
264 return 1;
265 case PIPE_SHADER_CAP_MAX_PREDS:
266 return 0;
267 case PIPE_SHADER_CAP_MAX_TEMPS:
268 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
269 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
270 return 1;
271 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
272 return 0;
273 case PIPE_SHADER_CAP_SUBROUTINES:
274 return 0; /* please inline, or provide function declarations */
275 case PIPE_SHADER_CAP_INTEGERS:
276 return 1;
277 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
278 /* The chip could handle more sampler views than samplers */
279 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
280 return MIN2(32, PIPE_MAX_SAMPLERS);
281 default:
282 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
283 return 0;
284 }
285 }
286
287 static float
288 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
289 {
290 switch (param) {
291 case PIPE_CAPF_MAX_LINE_WIDTH:
292 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
293 return 10.0f;
294 case PIPE_CAPF_MAX_POINT_WIDTH:
295 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
296 return 64.0f;
297 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
298 return 16.0f;
299 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
300 return 4.0f;
301 case PIPE_CAPF_GUARD_BAND_LEFT:
302 case PIPE_CAPF_GUARD_BAND_TOP:
303 return 0.0f;
304 case PIPE_CAPF_GUARD_BAND_RIGHT:
305 case PIPE_CAPF_GUARD_BAND_BOTTOM:
306 return 0.0f; /* that or infinity */
307 }
308
309 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
310 return 0.0f;
311 }
312
313 static void
314 nv50_screen_destroy(struct pipe_screen *pscreen)
315 {
316 struct nv50_screen *screen = nv50_screen(pscreen);
317
318 if (!nouveau_drm_screen_unref(&screen->base))
319 return;
320
321 if (screen->base.fence.current) {
322 struct nouveau_fence *current = NULL;
323
324 /* nouveau_fence_wait will create a new current fence, so wait on the
325 * _current_ one, and remove both.
326 */
327 nouveau_fence_ref(screen->base.fence.current, &current);
328 nouveau_fence_wait(current);
329 nouveau_fence_ref(NULL, &current);
330 nouveau_fence_ref(NULL, &screen->base.fence.current);
331 }
332 if (screen->base.pushbuf)
333 screen->base.pushbuf->user_priv = NULL;
334
335 if (screen->blitter)
336 nv50_blitter_destroy(screen);
337
338 nouveau_bo_ref(NULL, &screen->code);
339 nouveau_bo_ref(NULL, &screen->tls_bo);
340 nouveau_bo_ref(NULL, &screen->stack_bo);
341 nouveau_bo_ref(NULL, &screen->txc);
342 nouveau_bo_ref(NULL, &screen->uniforms);
343 nouveau_bo_ref(NULL, &screen->fence.bo);
344
345 nouveau_heap_destroy(&screen->vp_code_heap);
346 nouveau_heap_destroy(&screen->gp_code_heap);
347 nouveau_heap_destroy(&screen->fp_code_heap);
348
349 FREE(screen->tic.entries);
350
351 nouveau_object_del(&screen->tesla);
352 nouveau_object_del(&screen->eng2d);
353 nouveau_object_del(&screen->m2mf);
354 nouveau_object_del(&screen->sync);
355
356 nouveau_screen_fini(&screen->base);
357
358 FREE(screen);
359 }
360
361 static void
362 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
363 {
364 struct nv50_screen *screen = nv50_screen(pscreen);
365 struct nouveau_pushbuf *push = screen->base.pushbuf;
366
367 /* we need to do it after possible flush in MARK_RING */
368 *sequence = ++screen->base.fence.sequence;
369
370 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
371 PUSH_DATAh(push, screen->fence.bo->offset);
372 PUSH_DATA (push, screen->fence.bo->offset);
373 PUSH_DATA (push, *sequence);
374 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
375 NV50_3D_QUERY_GET_UNK4 |
376 NV50_3D_QUERY_GET_UNIT_CROP |
377 NV50_3D_QUERY_GET_TYPE_QUERY |
378 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
379 NV50_3D_QUERY_GET_SHORT);
380 }
381
382 static u32
383 nv50_screen_fence_update(struct pipe_screen *pscreen)
384 {
385 return nv50_screen(pscreen)->fence.map[0];
386 }
387
388 static void
389 nv50_screen_init_hwctx(struct nv50_screen *screen)
390 {
391 struct nouveau_pushbuf *push = screen->base.pushbuf;
392 struct nv04_fifo *fifo;
393 unsigned i;
394
395 fifo = (struct nv04_fifo *)screen->base.channel->data;
396
397 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
398 PUSH_DATA (push, screen->m2mf->handle);
399 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
400 PUSH_DATA (push, screen->sync->handle);
401 PUSH_DATA (push, fifo->vram);
402 PUSH_DATA (push, fifo->vram);
403
404 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
405 PUSH_DATA (push, screen->eng2d->handle);
406 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
407 PUSH_DATA (push, screen->sync->handle);
408 PUSH_DATA (push, fifo->vram);
409 PUSH_DATA (push, fifo->vram);
410 PUSH_DATA (push, fifo->vram);
411 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
412 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
413 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
414 PUSH_DATA (push, 0);
415 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
416 PUSH_DATA (push, 0);
417 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
418 PUSH_DATA (push, 1);
419 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
420 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
421
422 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
423 PUSH_DATA (push, screen->tesla->handle);
424
425 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
426 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
427
428 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
429 PUSH_DATA (push, screen->sync->handle);
430 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
431 for (i = 0; i < 11; ++i)
432 PUSH_DATA(push, fifo->vram);
433 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
434 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
435 PUSH_DATA(push, fifo->vram);
436
437 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
438 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
439 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
440 PUSH_DATA (push, 0xf);
441
442 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
443 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
444 PUSH_DATA (push, 0x18);
445 }
446
447 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
448 PUSH_DATA (push, 1);
449
450 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
451 PUSH_DATA (push, 0);
452 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
453 PUSH_DATA (push, 0);
454 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
455 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
456 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
457 PUSH_DATA (push, 0);
458 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
459 PUSH_DATA (push, 1);
460 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
461 PUSH_DATA (push, 0);
462 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
463 PUSH_DATA (push, 1);
464
465 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
466 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
467 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
468 }
469
470 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
471 PUSH_DATA (push, 0);
472 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
473 PUSH_DATA (push, 0);
474 PUSH_DATA (push, 0);
475 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
476 PUSH_DATA (push, 0x3f);
477
478 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
479 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
480 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
481
482 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
483 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
484 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
485
486 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
487 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
488 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
489
490 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
491 PUSH_DATAh(push, screen->tls_bo->offset);
492 PUSH_DATA (push, screen->tls_bo->offset);
493 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
494
495 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
496 PUSH_DATAh(push, screen->stack_bo->offset);
497 PUSH_DATA (push, screen->stack_bo->offset);
498 PUSH_DATA (push, 4);
499
500 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
501 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
502 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
503 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
504
505 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
506 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
507 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
508 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
509
510 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
511 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
512 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
513 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
514
515 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
516 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
517 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
518 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
519
520 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
521 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
522 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
523 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
524
525 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
526 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
527 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
528 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
529 PUSH_DATAf(push, 0.0f);
530 PUSH_DATAf(push, 0.0f);
531 PUSH_DATAf(push, 0.0f);
532 PUSH_DATAf(push, 0.0f);
533 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
534 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
535 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
536
537 nv50_upload_ms_info(push);
538
539 /* max TIC (bits 4:8) & TSC bindings, per program type */
540 for (i = 0; i < 3; ++i) {
541 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
542 PUSH_DATA (push, 0x54);
543 }
544
545 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
546 PUSH_DATAh(push, screen->txc->offset);
547 PUSH_DATA (push, screen->txc->offset);
548 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
549
550 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
551 PUSH_DATAh(push, screen->txc->offset + 65536);
552 PUSH_DATA (push, screen->txc->offset + 65536);
553 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
554
555 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
556 PUSH_DATA (push, 0);
557
558 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
559 PUSH_DATA (push, 0);
560 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
561 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
562 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
563 for (i = 0; i < 8 * 2; ++i)
564 PUSH_DATA(push, 0);
565 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
566 PUSH_DATA (push, 0);
567
568 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
569 PUSH_DATA (push, 1);
570 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
571 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
572 PUSH_DATAf(push, 0.0f);
573 PUSH_DATAf(push, 1.0f);
574 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
575 PUSH_DATA (push, 8192 << 16);
576 PUSH_DATA (push, 8192 << 16);
577 }
578
579 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
580 #ifdef NV50_SCISSORS_CLIPPING
581 PUSH_DATA (push, 0x0000);
582 #else
583 PUSH_DATA (push, 0x1080);
584 #endif
585
586 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
587 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
588
589 /* We use scissors instead of exact view volume clipping,
590 * so they're always enabled.
591 */
592 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
593 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
594 PUSH_DATA (push, 1);
595 PUSH_DATA (push, 8192 << 16);
596 PUSH_DATA (push, 8192 << 16);
597 }
598
599 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
600 PUSH_DATA (push, 1);
601 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
602 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
603 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
604 PUSH_DATA (push, 0x11111111);
605 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
606 PUSH_DATA (push, 1);
607
608 PUSH_KICK (push);
609 }
610
611 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
612 uint64_t *tls_size)
613 {
614 struct nouveau_device *dev = screen->base.device;
615 int ret;
616
617 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
618 ONE_TEMP_SIZE;
619 if (nouveau_mesa_debug)
620 debug_printf("allocating space for %u temps\n",
621 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
622 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
623 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
624
625 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
626 *tls_size, NULL, &screen->tls_bo);
627 if (ret) {
628 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
629 return ret;
630 }
631
632 return 0;
633 }
634
635 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
636 {
637 struct nouveau_pushbuf *push = screen->base.pushbuf;
638 int ret;
639 uint64_t tls_size;
640
641 if (tls_space < screen->cur_tls_space)
642 return 0;
643 if (tls_space > screen->max_tls_space) {
644 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
645 * LOCAL_WARPS_NO_CLAMP) */
646 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
647 (unsigned)(tls_space / ONE_TEMP_SIZE),
648 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
649 return -ENOMEM;
650 }
651
652 nouveau_bo_ref(NULL, &screen->tls_bo);
653 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
654 if (ret)
655 return ret;
656
657 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
658 PUSH_DATAh(push, screen->tls_bo->offset);
659 PUSH_DATA (push, screen->tls_bo->offset);
660 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
661
662 return 1;
663 }
664
665 struct pipe_screen *
666 nv50_screen_create(struct nouveau_device *dev)
667 {
668 struct nv50_screen *screen;
669 struct pipe_screen *pscreen;
670 struct nouveau_object *chan;
671 uint64_t value;
672 uint32_t tesla_class;
673 unsigned stack_size;
674 int ret;
675
676 screen = CALLOC_STRUCT(nv50_screen);
677 if (!screen)
678 return NULL;
679 pscreen = &screen->base.base;
680
681 ret = nouveau_screen_init(&screen->base, dev);
682 if (ret) {
683 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
684 goto fail;
685 }
686
687 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
688 * admit them to VRAM.
689 */
690 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
691 PIPE_BIND_VERTEX_BUFFER;
692 screen->base.sysmem_bindings |=
693 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
694
695 screen->base.pushbuf->user_priv = screen;
696 screen->base.pushbuf->rsvd_kick = 5;
697
698 chan = screen->base.channel;
699
700 pscreen->destroy = nv50_screen_destroy;
701 pscreen->context_create = nv50_create;
702 pscreen->is_format_supported = nv50_screen_is_format_supported;
703 pscreen->get_param = nv50_screen_get_param;
704 pscreen->get_shader_param = nv50_screen_get_shader_param;
705 pscreen->get_paramf = nv50_screen_get_paramf;
706
707 nv50_screen_init_resource_functions(pscreen);
708
709 if (screen->base.device->chipset < 0x84 ||
710 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
711 /* PMPEG */
712 nouveau_screen_init_vdec(&screen->base);
713 } else if (screen->base.device->chipset < 0x98 ||
714 screen->base.device->chipset == 0xa0) {
715 /* VP2 */
716 screen->base.base.get_video_param = nv84_screen_get_video_param;
717 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
718 } else {
719 /* VP3/4 */
720 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
721 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
722 }
723
724 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
725 NULL, &screen->fence.bo);
726 if (ret) {
727 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
728 goto fail;
729 }
730
731 nouveau_bo_map(screen->fence.bo, 0, NULL);
732 screen->fence.map = screen->fence.bo->map;
733 screen->base.fence.emit = nv50_screen_fence_emit;
734 screen->base.fence.update = nv50_screen_fence_update;
735
736 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
737 &(struct nv04_notify){ .length = 32 },
738 sizeof(struct nv04_notify), &screen->sync);
739 if (ret) {
740 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
741 goto fail;
742 }
743
744 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
745 NULL, 0, &screen->m2mf);
746 if (ret) {
747 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
748 goto fail;
749 }
750
751 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
752 NULL, 0, &screen->eng2d);
753 if (ret) {
754 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
755 goto fail;
756 }
757
758 switch (dev->chipset & 0xf0) {
759 case 0x50:
760 tesla_class = NV50_3D_CLASS;
761 break;
762 case 0x80:
763 case 0x90:
764 tesla_class = NV84_3D_CLASS;
765 break;
766 case 0xa0:
767 switch (dev->chipset) {
768 case 0xa0:
769 case 0xaa:
770 case 0xac:
771 tesla_class = NVA0_3D_CLASS;
772 break;
773 case 0xaf:
774 tesla_class = NVAF_3D_CLASS;
775 break;
776 default:
777 tesla_class = NVA3_3D_CLASS;
778 break;
779 }
780 break;
781 default:
782 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
783 goto fail;
784 }
785 screen->base.class_3d = tesla_class;
786
787 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
788 NULL, 0, &screen->tesla);
789 if (ret) {
790 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
791 goto fail;
792 }
793
794 /* This over-allocates by a page. The GP, which would execute at the end of
795 * the last page, would trigger faults. The going theory is that it
796 * prefetches up to a certain amount.
797 */
798 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
799 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
800 NULL, &screen->code);
801 if (ret) {
802 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
803 goto fail;
804 }
805
806 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
807 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
808 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
809
810 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
811
812 screen->TPs = util_bitcount(value & 0xffff);
813 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
814
815 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
816 STACK_WARPS_ALLOC * 64 * 8;
817
818 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
819 &screen->stack_bo);
820 if (ret) {
821 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
822 goto fail;
823 }
824
825 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
826 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
827 ONE_TEMP_SIZE;
828 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
829 screen->max_tls_space /= 2; /* half of vram */
830
831 /* hw can address max 64 KiB */
832 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
833
834 uint64_t tls_size;
835 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
836 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
837 if (ret)
838 goto fail;
839
840 if (nouveau_mesa_debug)
841 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
842 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
843
844 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
845 &screen->uniforms);
846 if (ret) {
847 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
848 goto fail;
849 }
850
851 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
852 &screen->txc);
853 if (ret) {
854 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
855 goto fail;
856 }
857
858 screen->tic.entries = CALLOC(4096, sizeof(void *));
859 screen->tsc.entries = screen->tic.entries + 2048;
860
861 if (!nv50_blitter_create(screen))
862 goto fail;
863
864 nv50_screen_init_hwctx(screen);
865
866 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
867
868 return pscreen;
869
870 fail:
871 nv50_screen_destroy(pscreen);
872 return NULL;
873 }
874
875 int
876 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
877 {
878 int i = screen->tic.next;
879
880 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
881 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
882
883 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
884
885 if (screen->tic.entries[i])
886 nv50_tic_entry(screen->tic.entries[i])->id = -1;
887
888 screen->tic.entries[i] = entry;
889 return i;
890 }
891
892 int
893 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
894 {
895 int i = screen->tsc.next;
896
897 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
898 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
899
900 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
901
902 if (screen->tsc.entries[i])
903 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
904
905 screen->tsc.entries[i] = entry;
906 return i;
907 }