gallium: add opcodes/cap for fine derivative support
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 /* non-boolean caps */
89 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
90 return 14;
91 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
92 return 12;
93 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
94 return 14;
95 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
96 return 512;
97 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
98 case PIPE_CAP_MIN_TEXEL_OFFSET:
99 return -8;
100 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
101 case PIPE_CAP_MAX_TEXEL_OFFSET:
102 return 7;
103 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
104 return 65536;
105 case PIPE_CAP_GLSL_FEATURE_LEVEL:
106 return 330;
107 case PIPE_CAP_MAX_RENDER_TARGETS:
108 return 8;
109 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
110 return 1;
111 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
112 return 4;
113 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
114 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
115 return 64;
116 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
117 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
118 return 1024;
119 case PIPE_CAP_MAX_VERTEX_STREAMS:
120 return 1;
121 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
122 return 256;
123 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
124 return 1; /* 256 for binding as RT, but that's not possible in GL */
125 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
126 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
127 case PIPE_CAP_MAX_VIEWPORTS:
128 return NV50_MAX_VIEWPORTS;
129 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
130 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
131 case PIPE_CAP_ENDIANNESS:
132 return PIPE_ENDIAN_LITTLE;
133 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
134 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
135
136 /* supported caps */
137 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
138 case PIPE_CAP_TEXTURE_SWIZZLE:
139 case PIPE_CAP_TEXTURE_SHADOW_MAP:
140 case PIPE_CAP_NPOT_TEXTURES:
141 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
142 case PIPE_CAP_ANISOTROPIC_FILTER:
143 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
144 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
145 case PIPE_CAP_TWO_SIDED_STENCIL:
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 case PIPE_CAP_POINT_SPRITE:
148 case PIPE_CAP_SM3:
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
152 case PIPE_CAP_QUERY_TIMESTAMP:
153 case PIPE_CAP_QUERY_TIME_ELAPSED:
154 case PIPE_CAP_OCCLUSION_QUERY:
155 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
156 case PIPE_CAP_INDEP_BLEND_ENABLE:
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 case PIPE_CAP_TGSI_INSTANCEID:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 case PIPE_CAP_TEXTURE_BARRIER:
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166 case PIPE_CAP_START_INSTANCE:
167 case PIPE_CAP_USER_CONSTANT_BUFFERS:
168 case PIPE_CAP_USER_INDEX_BUFFERS:
169 case PIPE_CAP_USER_VERTEX_BUFFERS:
170 case PIPE_CAP_TEXTURE_MULTISAMPLE:
171 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
172 return 1;
173 case PIPE_CAP_SEAMLESS_CUBE_MAP:
174 return 1; /* class_3d >= NVA0_3D_CLASS; */
175 /* supported on nva0+ */
176 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
177 return class_3d >= NVA0_3D_CLASS;
178 /* supported on nva3+ */
179 case PIPE_CAP_CUBE_MAP_ARRAY:
180 case PIPE_CAP_INDEP_BLEND_FUNC:
181 case PIPE_CAP_TEXTURE_QUERY_LOD:
182 case PIPE_CAP_SAMPLE_SHADING:
183 return class_3d >= NVA3_3D_CLASS;
184
185 /* unsupported caps */
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
188 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
189 case PIPE_CAP_SHADER_STENCIL_EXPORT:
190 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
191 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_TGSI_TEXCOORD:
195 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
196 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
197 case PIPE_CAP_TEXTURE_GATHER_SM5:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
200 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
201 case PIPE_CAP_COMPUTE:
202 case PIPE_CAP_DRAW_INDIRECT:
203 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
204 return 0;
205 }
206
207 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
208 return 0;
209 }
210
211 static int
212 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
213 enum pipe_shader_cap param)
214 {
215 switch (shader) {
216 case PIPE_SHADER_VERTEX:
217 case PIPE_SHADER_GEOMETRY:
218 case PIPE_SHADER_FRAGMENT:
219 break;
220 default:
221 return 0;
222 }
223
224 switch (param) {
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return 16384;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 4;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 if (shader == PIPE_SHADER_VERTEX)
234 return 32;
235 return 15;
236 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
237 return 65536;
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
239 return NV50_MAX_PIPE_CONSTBUFS;
240 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
241 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
242 return shader != PIPE_SHADER_FRAGMENT;
243 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
244 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
245 return 1;
246 case PIPE_SHADER_CAP_MAX_PREDS:
247 return 0;
248 case PIPE_SHADER_CAP_MAX_TEMPS:
249 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
250 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
251 return 1;
252 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
253 return 0;
254 case PIPE_SHADER_CAP_SUBROUTINES:
255 return 0; /* please inline, or provide function declarations */
256 case PIPE_SHADER_CAP_INTEGERS:
257 return 1;
258 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
259 /* The chip could handle more sampler views than samplers */
260 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
261 return MIN2(32, PIPE_MAX_SAMPLERS);
262 default:
263 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
264 return 0;
265 }
266 }
267
268 static float
269 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
270 {
271 switch (param) {
272 case PIPE_CAPF_MAX_LINE_WIDTH:
273 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
274 return 10.0f;
275 case PIPE_CAPF_MAX_POINT_WIDTH:
276 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
277 return 64.0f;
278 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
279 return 16.0f;
280 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
281 return 4.0f;
282 case PIPE_CAPF_GUARD_BAND_LEFT:
283 case PIPE_CAPF_GUARD_BAND_TOP:
284 return 0.0f;
285 case PIPE_CAPF_GUARD_BAND_RIGHT:
286 case PIPE_CAPF_GUARD_BAND_BOTTOM:
287 return 0.0f; /* that or infinity */
288 }
289
290 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
291 return 0.0f;
292 }
293
294 static void
295 nv50_screen_destroy(struct pipe_screen *pscreen)
296 {
297 struct nv50_screen *screen = nv50_screen(pscreen);
298
299 if (!nouveau_drm_screen_unref(&screen->base))
300 return;
301
302 if (screen->base.fence.current) {
303 struct nouveau_fence *current = NULL;
304
305 /* nouveau_fence_wait will create a new current fence, so wait on the
306 * _current_ one, and remove both.
307 */
308 nouveau_fence_ref(screen->base.fence.current, &current);
309 nouveau_fence_wait(current);
310 nouveau_fence_ref(NULL, &current);
311 nouveau_fence_ref(NULL, &screen->base.fence.current);
312 }
313 if (screen->base.pushbuf)
314 screen->base.pushbuf->user_priv = NULL;
315
316 if (screen->blitter)
317 nv50_blitter_destroy(screen);
318
319 nouveau_bo_ref(NULL, &screen->code);
320 nouveau_bo_ref(NULL, &screen->tls_bo);
321 nouveau_bo_ref(NULL, &screen->stack_bo);
322 nouveau_bo_ref(NULL, &screen->txc);
323 nouveau_bo_ref(NULL, &screen->uniforms);
324 nouveau_bo_ref(NULL, &screen->fence.bo);
325
326 nouveau_heap_destroy(&screen->vp_code_heap);
327 nouveau_heap_destroy(&screen->gp_code_heap);
328 nouveau_heap_destroy(&screen->fp_code_heap);
329
330 FREE(screen->tic.entries);
331
332 nouveau_object_del(&screen->tesla);
333 nouveau_object_del(&screen->eng2d);
334 nouveau_object_del(&screen->m2mf);
335 nouveau_object_del(&screen->sync);
336
337 nouveau_screen_fini(&screen->base);
338
339 FREE(screen);
340 }
341
342 static void
343 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
344 {
345 struct nv50_screen *screen = nv50_screen(pscreen);
346 struct nouveau_pushbuf *push = screen->base.pushbuf;
347
348 /* we need to do it after possible flush in MARK_RING */
349 *sequence = ++screen->base.fence.sequence;
350
351 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
352 PUSH_DATAh(push, screen->fence.bo->offset);
353 PUSH_DATA (push, screen->fence.bo->offset);
354 PUSH_DATA (push, *sequence);
355 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
356 NV50_3D_QUERY_GET_UNK4 |
357 NV50_3D_QUERY_GET_UNIT_CROP |
358 NV50_3D_QUERY_GET_TYPE_QUERY |
359 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
360 NV50_3D_QUERY_GET_SHORT);
361 }
362
363 static u32
364 nv50_screen_fence_update(struct pipe_screen *pscreen)
365 {
366 return nv50_screen(pscreen)->fence.map[0];
367 }
368
369 static void
370 nv50_screen_init_hwctx(struct nv50_screen *screen)
371 {
372 struct nouveau_pushbuf *push = screen->base.pushbuf;
373 struct nv04_fifo *fifo;
374 unsigned i;
375
376 fifo = (struct nv04_fifo *)screen->base.channel->data;
377
378 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
379 PUSH_DATA (push, screen->m2mf->handle);
380 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
381 PUSH_DATA (push, screen->sync->handle);
382 PUSH_DATA (push, fifo->vram);
383 PUSH_DATA (push, fifo->vram);
384
385 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
386 PUSH_DATA (push, screen->eng2d->handle);
387 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
388 PUSH_DATA (push, screen->sync->handle);
389 PUSH_DATA (push, fifo->vram);
390 PUSH_DATA (push, fifo->vram);
391 PUSH_DATA (push, fifo->vram);
392 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
393 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
394 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
395 PUSH_DATA (push, 0);
396 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
397 PUSH_DATA (push, 0);
398 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
399 PUSH_DATA (push, 1);
400 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
401 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
402
403 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
404 PUSH_DATA (push, screen->tesla->handle);
405
406 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
407 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
408
409 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
410 PUSH_DATA (push, screen->sync->handle);
411 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
412 for (i = 0; i < 11; ++i)
413 PUSH_DATA(push, fifo->vram);
414 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
415 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
416 PUSH_DATA(push, fifo->vram);
417
418 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
419 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
420 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
421 PUSH_DATA (push, 0xf);
422
423 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
424 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
425 PUSH_DATA (push, 0x18);
426 }
427
428 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
429 PUSH_DATA (push, 1);
430
431 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
432 PUSH_DATA (push, 0);
433 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
434 PUSH_DATA (push, 0);
435 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
436 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
437 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
438 PUSH_DATA (push, 0);
439 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
440 PUSH_DATA (push, 1);
441 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
442 PUSH_DATA (push, 0);
443 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
444 PUSH_DATA (push, 1);
445
446 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
447 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
448 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
449 }
450
451 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
452 PUSH_DATA (push, 0);
453 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
454 PUSH_DATA (push, 0);
455 PUSH_DATA (push, 0);
456 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
457 PUSH_DATA (push, 0x3f);
458
459 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
460 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
461 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
462
463 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
464 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
465 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
466
467 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
468 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
469 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
470
471 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
472 PUSH_DATAh(push, screen->tls_bo->offset);
473 PUSH_DATA (push, screen->tls_bo->offset);
474 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
475
476 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
477 PUSH_DATAh(push, screen->stack_bo->offset);
478 PUSH_DATA (push, screen->stack_bo->offset);
479 PUSH_DATA (push, 4);
480
481 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
482 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
483 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
484 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
485
486 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
487 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
488 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
489 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
490
491 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
492 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
493 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
494 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
495
496 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
497 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
498 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
499 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
500
501 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
502 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
503 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
504 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
505
506 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
507 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
508 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
509 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
510 PUSH_DATAf(push, 0.0f);
511 PUSH_DATAf(push, 0.0f);
512 PUSH_DATAf(push, 0.0f);
513 PUSH_DATAf(push, 0.0f);
514 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
515 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
516 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
517
518 nv50_upload_ms_info(push);
519
520 /* max TIC (bits 4:8) & TSC bindings, per program type */
521 for (i = 0; i < 3; ++i) {
522 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
523 PUSH_DATA (push, 0x54);
524 }
525
526 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
527 PUSH_DATAh(push, screen->txc->offset);
528 PUSH_DATA (push, screen->txc->offset);
529 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
530
531 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
532 PUSH_DATAh(push, screen->txc->offset + 65536);
533 PUSH_DATA (push, screen->txc->offset + 65536);
534 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
535
536 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
537 PUSH_DATA (push, 0);
538
539 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
540 PUSH_DATA (push, 0);
541 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
542 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
543 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
544 for (i = 0; i < 8 * 2; ++i)
545 PUSH_DATA(push, 0);
546 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
547 PUSH_DATA (push, 0);
548
549 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
550 PUSH_DATA (push, 1);
551 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
552 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
553 PUSH_DATAf(push, 0.0f);
554 PUSH_DATAf(push, 1.0f);
555 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
556 PUSH_DATA (push, 8192 << 16);
557 PUSH_DATA (push, 8192 << 16);
558 }
559
560 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
561 #ifdef NV50_SCISSORS_CLIPPING
562 PUSH_DATA (push, 0x0000);
563 #else
564 PUSH_DATA (push, 0x1080);
565 #endif
566
567 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
568 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
569
570 /* We use scissors instead of exact view volume clipping,
571 * so they're always enabled.
572 */
573 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
574 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
575 PUSH_DATA (push, 1);
576 PUSH_DATA (push, 8192 << 16);
577 PUSH_DATA (push, 8192 << 16);
578 }
579
580 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
581 PUSH_DATA (push, 1);
582 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
583 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
584 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
585 PUSH_DATA (push, 0x11111111);
586 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
587 PUSH_DATA (push, 1);
588
589 PUSH_KICK (push);
590 }
591
592 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
593 uint64_t *tls_size)
594 {
595 struct nouveau_device *dev = screen->base.device;
596 int ret;
597
598 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
599 ONE_TEMP_SIZE;
600 if (nouveau_mesa_debug)
601 debug_printf("allocating space for %u temps\n",
602 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
603 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
604 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
605
606 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
607 *tls_size, NULL, &screen->tls_bo);
608 if (ret) {
609 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
610 return ret;
611 }
612
613 return 0;
614 }
615
616 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
617 {
618 struct nouveau_pushbuf *push = screen->base.pushbuf;
619 int ret;
620 uint64_t tls_size;
621
622 if (tls_space < screen->cur_tls_space)
623 return 0;
624 if (tls_space > screen->max_tls_space) {
625 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
626 * LOCAL_WARPS_NO_CLAMP) */
627 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
628 (unsigned)(tls_space / ONE_TEMP_SIZE),
629 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
630 return -ENOMEM;
631 }
632
633 nouveau_bo_ref(NULL, &screen->tls_bo);
634 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
635 if (ret)
636 return ret;
637
638 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
639 PUSH_DATAh(push, screen->tls_bo->offset);
640 PUSH_DATA (push, screen->tls_bo->offset);
641 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
642
643 return 1;
644 }
645
646 struct pipe_screen *
647 nv50_screen_create(struct nouveau_device *dev)
648 {
649 struct nv50_screen *screen;
650 struct pipe_screen *pscreen;
651 struct nouveau_object *chan;
652 uint64_t value;
653 uint32_t tesla_class;
654 unsigned stack_size;
655 int ret;
656
657 screen = CALLOC_STRUCT(nv50_screen);
658 if (!screen)
659 return NULL;
660 pscreen = &screen->base.base;
661
662 ret = nouveau_screen_init(&screen->base, dev);
663 if (ret) {
664 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
665 goto fail;
666 }
667
668 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
669 * admit them to VRAM.
670 */
671 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
672 PIPE_BIND_VERTEX_BUFFER;
673 screen->base.sysmem_bindings |=
674 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
675
676 screen->base.pushbuf->user_priv = screen;
677 screen->base.pushbuf->rsvd_kick = 5;
678
679 chan = screen->base.channel;
680
681 pscreen->destroy = nv50_screen_destroy;
682 pscreen->context_create = nv50_create;
683 pscreen->is_format_supported = nv50_screen_is_format_supported;
684 pscreen->get_param = nv50_screen_get_param;
685 pscreen->get_shader_param = nv50_screen_get_shader_param;
686 pscreen->get_paramf = nv50_screen_get_paramf;
687
688 nv50_screen_init_resource_functions(pscreen);
689
690 if (screen->base.device->chipset < 0x84 ||
691 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
692 /* PMPEG */
693 nouveau_screen_init_vdec(&screen->base);
694 } else if (screen->base.device->chipset < 0x98 ||
695 screen->base.device->chipset == 0xa0) {
696 /* VP2 */
697 screen->base.base.get_video_param = nv84_screen_get_video_param;
698 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
699 } else {
700 /* VP3/4 */
701 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
702 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
703 }
704
705 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
706 NULL, &screen->fence.bo);
707 if (ret) {
708 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
709 goto fail;
710 }
711
712 nouveau_bo_map(screen->fence.bo, 0, NULL);
713 screen->fence.map = screen->fence.bo->map;
714 screen->base.fence.emit = nv50_screen_fence_emit;
715 screen->base.fence.update = nv50_screen_fence_update;
716
717 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
718 &(struct nv04_notify){ .length = 32 },
719 sizeof(struct nv04_notify), &screen->sync);
720 if (ret) {
721 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
722 goto fail;
723 }
724
725 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
726 NULL, 0, &screen->m2mf);
727 if (ret) {
728 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
729 goto fail;
730 }
731
732 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
733 NULL, 0, &screen->eng2d);
734 if (ret) {
735 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
736 goto fail;
737 }
738
739 switch (dev->chipset & 0xf0) {
740 case 0x50:
741 tesla_class = NV50_3D_CLASS;
742 break;
743 case 0x80:
744 case 0x90:
745 tesla_class = NV84_3D_CLASS;
746 break;
747 case 0xa0:
748 switch (dev->chipset) {
749 case 0xa0:
750 case 0xaa:
751 case 0xac:
752 tesla_class = NVA0_3D_CLASS;
753 break;
754 case 0xaf:
755 tesla_class = NVAF_3D_CLASS;
756 break;
757 default:
758 tesla_class = NVA3_3D_CLASS;
759 break;
760 }
761 break;
762 default:
763 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
764 goto fail;
765 }
766 screen->base.class_3d = tesla_class;
767
768 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
769 NULL, 0, &screen->tesla);
770 if (ret) {
771 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
772 goto fail;
773 }
774
775 /* This over-allocates by a page. The GP, which would execute at the end of
776 * the last page, would trigger faults. The going theory is that it
777 * prefetches up to a certain amount.
778 */
779 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
780 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
781 NULL, &screen->code);
782 if (ret) {
783 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
784 goto fail;
785 }
786
787 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
788 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
789 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
790
791 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
792
793 screen->TPs = util_bitcount(value & 0xffff);
794 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
795
796 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
797 STACK_WARPS_ALLOC * 64 * 8;
798
799 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
800 &screen->stack_bo);
801 if (ret) {
802 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
803 goto fail;
804 }
805
806 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
807 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
808 ONE_TEMP_SIZE;
809 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
810 screen->max_tls_space /= 2; /* half of vram */
811
812 /* hw can address max 64 KiB */
813 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
814
815 uint64_t tls_size;
816 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
817 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
818 if (ret)
819 goto fail;
820
821 if (nouveau_mesa_debug)
822 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
823 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
824
825 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
826 &screen->uniforms);
827 if (ret) {
828 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
829 goto fail;
830 }
831
832 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
833 &screen->txc);
834 if (ret) {
835 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
836 goto fail;
837 }
838
839 screen->tic.entries = CALLOC(4096, sizeof(void *));
840 screen->tsc.entries = screen->tic.entries + 2048;
841
842 if (!nv50_blitter_create(screen))
843 goto fail;
844
845 nv50_screen_init_hwctx(screen);
846
847 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
848
849 return pscreen;
850
851 fail:
852 nv50_screen_destroy(pscreen);
853 return NULL;
854 }
855
856 int
857 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
858 {
859 int i = screen->tic.next;
860
861 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
862 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
863
864 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
865
866 if (screen->tic.entries[i])
867 nv50_tic_entry(screen->tic.entries[i])->id = -1;
868
869 screen->tic.entries[i] = entry;
870 return i;
871 }
872
873 int
874 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
875 {
876 int i = screen->tsc.next;
877
878 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
879 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
880
881 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
882
883 if (screen->tsc.entries[i])
884 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
885
886 screen->tsc.entries[i] = entry;
887 return i;
888 }