gallium: add storage_sample_count parameter into is_format_supported
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned storage_sample_count,
50 unsigned bindings)
51 {
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
57 return false;
58
59 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
60 return false;
61
62 switch (format) {
63 case PIPE_FORMAT_Z16_UNORM:
64 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
65 return false;
66 break;
67 default:
68 break;
69 }
70
71 if (bindings & PIPE_BIND_LINEAR)
72 if (util_format_is_depth_or_stencil(format) ||
73 (target != PIPE_TEXTURE_1D &&
74 target != PIPE_TEXTURE_2D &&
75 target != PIPE_TEXTURE_RECT) ||
76 sample_count > 1)
77 return false;
78
79 /* shared is always supported */
80 bindings &= ~(PIPE_BIND_LINEAR |
81 PIPE_BIND_SHARED);
82
83 return (( nv50_format_table[format].usage |
84 nv50_vertex_format[format].usage) & bindings) == bindings;
85 }
86
87 static int
88 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
89 {
90 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
91 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
92
93 switch (param) {
94 /* non-boolean caps */
95 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
98 return 12;
99 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
100 return 14;
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 return 512;
103 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
104 case PIPE_CAP_MIN_TEXEL_OFFSET:
105 return -8;
106 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
107 case PIPE_CAP_MAX_TEXEL_OFFSET:
108 return 7;
109 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
110 return 128 * 1024 * 1024;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 330;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
114 return 140;
115 case PIPE_CAP_MAX_RENDER_TARGETS:
116 return 8;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return 4;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
123 return 64;
124 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
125 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
126 return 1024;
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 return 1;
129 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
130 return 2048;
131 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
132 return 256;
133 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
134 return 16; /* 256 for binding as RT, but that's not possible in GL */
135 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
136 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
137 case PIPE_CAP_MAX_VIEWPORTS:
138 return NV50_MAX_VIEWPORTS;
139 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
140 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
141 case PIPE_CAP_ENDIANNESS:
142 return PIPE_ENDIAN_LITTLE;
143 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
144 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
145 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
146 return NV50_MAX_WINDOW_RECTANGLES;
147
148 /* supported caps */
149 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
150 case PIPE_CAP_TEXTURE_SWIZZLE:
151 case PIPE_CAP_NPOT_TEXTURES:
152 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
153 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
154 case PIPE_CAP_ANISOTROPIC_FILTER:
155 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
156 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
157 case PIPE_CAP_DEPTH_CLIP_DISABLE:
158 case PIPE_CAP_POINT_SPRITE:
159 case PIPE_CAP_SM3:
160 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
163 case PIPE_CAP_QUERY_TIMESTAMP:
164 case PIPE_CAP_QUERY_TIME_ELAPSED:
165 case PIPE_CAP_OCCLUSION_QUERY:
166 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
167 case PIPE_CAP_INDEP_BLEND_ENABLE:
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
169 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
170 case PIPE_CAP_PRIMITIVE_RESTART:
171 case PIPE_CAP_TGSI_INSTANCEID:
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
174 case PIPE_CAP_CONDITIONAL_RENDER:
175 case PIPE_CAP_TEXTURE_BARRIER:
176 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
177 case PIPE_CAP_START_INSTANCE:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
280 case PIPE_CAP_TILE_RASTER_ORDER:
281 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
282 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
283 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
284 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
285 case PIPE_CAP_FENCE_SIGNAL:
286 case PIPE_CAP_CONSTBUF0_FLAGS:
287 case PIPE_CAP_PACKED_UNIFORMS:
288 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
289 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
290 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
291 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
292 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
293 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
294 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
295 return 0;
296
297 case PIPE_CAP_VENDOR_ID:
298 return 0x10de;
299 case PIPE_CAP_DEVICE_ID: {
300 uint64_t device_id;
301 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
302 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
303 return -1;
304 }
305 return device_id;
306 }
307 case PIPE_CAP_ACCELERATED:
308 return 1;
309 case PIPE_CAP_VIDEO_MEMORY:
310 return dev->vram_size >> 20;
311 case PIPE_CAP_UMA:
312 return 0;
313 }
314
315 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
316 return 0;
317 }
318
319 static int
320 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
321 enum pipe_shader_type shader,
322 enum pipe_shader_cap param)
323 {
324 switch (shader) {
325 case PIPE_SHADER_VERTEX:
326 case PIPE_SHADER_GEOMETRY:
327 case PIPE_SHADER_FRAGMENT:
328 break;
329 case PIPE_SHADER_COMPUTE:
330 default:
331 return 0;
332 }
333
334 switch (param) {
335 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
336 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
337 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
338 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
339 return 16384;
340 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
341 return 4;
342 case PIPE_SHADER_CAP_MAX_INPUTS:
343 if (shader == PIPE_SHADER_VERTEX)
344 return 32;
345 return 15;
346 case PIPE_SHADER_CAP_MAX_OUTPUTS:
347 return 16;
348 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
349 return 65536;
350 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
351 return NV50_MAX_PIPE_CONSTBUFS;
352 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
353 return shader != PIPE_SHADER_FRAGMENT;
354 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
355 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
356 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
357 return 1;
358 case PIPE_SHADER_CAP_MAX_TEMPS:
359 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
360 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
361 return 1;
362 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
363 return 1;
364 case PIPE_SHADER_CAP_INT64_ATOMICS:
365 case PIPE_SHADER_CAP_FP16:
366 case PIPE_SHADER_CAP_SUBROUTINES:
367 return 0; /* please inline, or provide function declarations */
368 case PIPE_SHADER_CAP_INTEGERS:
369 return 1;
370 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
371 return 1;
372 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
373 /* The chip could handle more sampler views than samplers */
374 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
375 return MIN2(16, PIPE_MAX_SAMPLERS);
376 case PIPE_SHADER_CAP_PREFERRED_IR:
377 return PIPE_SHADER_IR_TGSI;
378 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
379 return 32;
380 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
381 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
382 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
383 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
384 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
385 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
386 case PIPE_SHADER_CAP_SUPPORTED_IRS:
387 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
388 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
389 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
390 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
391 return 0;
392 case PIPE_SHADER_CAP_SCALAR_ISA:
393 return 1;
394 default:
395 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
396 return 0;
397 }
398 }
399
400 static float
401 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
402 {
403 switch (param) {
404 case PIPE_CAPF_MAX_LINE_WIDTH:
405 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
406 return 10.0f;
407 case PIPE_CAPF_MAX_POINT_WIDTH:
408 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
409 return 64.0f;
410 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
411 return 16.0f;
412 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
413 return 4.0f;
414 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
415 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
416 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
417 return 0.0f;
418 }
419
420 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
421 return 0.0f;
422 }
423
424 static int
425 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
426 enum pipe_shader_ir ir_type,
427 enum pipe_compute_cap param, void *data)
428 {
429 struct nv50_screen *screen = nv50_screen(pscreen);
430
431 #define RET(x) do { \
432 if (data) \
433 memcpy(data, x, sizeof(x)); \
434 return sizeof(x); \
435 } while (0)
436
437 switch (param) {
438 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
439 RET((uint64_t []) { 2 });
440 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
441 RET(((uint64_t []) { 65535, 65535 }));
442 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
443 RET(((uint64_t []) { 512, 512, 64 }));
444 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
445 RET((uint64_t []) { 512 });
446 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
447 RET((uint64_t []) { 1ULL << 32 });
448 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
449 RET((uint64_t []) { 16 << 10 });
450 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
451 RET((uint64_t []) { 16 << 10 });
452 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
453 RET((uint64_t []) { 4096 });
454 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
455 RET((uint32_t []) { 32 });
456 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
457 RET((uint64_t []) { 1ULL << 40 });
458 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
459 RET((uint32_t []) { 0 });
460 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
461 RET((uint32_t []) { screen->mp_count });
462 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
463 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
464 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
465 RET((uint32_t []) { 32 });
466 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
467 RET((uint64_t []) { 0 });
468 default:
469 return 0;
470 }
471
472 #undef RET
473 }
474
475 static void
476 nv50_screen_destroy(struct pipe_screen *pscreen)
477 {
478 struct nv50_screen *screen = nv50_screen(pscreen);
479
480 if (!nouveau_drm_screen_unref(&screen->base))
481 return;
482
483 if (screen->base.fence.current) {
484 struct nouveau_fence *current = NULL;
485
486 /* nouveau_fence_wait will create a new current fence, so wait on the
487 * _current_ one, and remove both.
488 */
489 nouveau_fence_ref(screen->base.fence.current, &current);
490 nouveau_fence_wait(current, NULL);
491 nouveau_fence_ref(NULL, &current);
492 nouveau_fence_ref(NULL, &screen->base.fence.current);
493 }
494 if (screen->base.pushbuf)
495 screen->base.pushbuf->user_priv = NULL;
496
497 if (screen->blitter)
498 nv50_blitter_destroy(screen);
499 if (screen->pm.prog) {
500 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
501 nv50_program_destroy(NULL, screen->pm.prog);
502 FREE(screen->pm.prog);
503 }
504
505 nouveau_bo_ref(NULL, &screen->code);
506 nouveau_bo_ref(NULL, &screen->tls_bo);
507 nouveau_bo_ref(NULL, &screen->stack_bo);
508 nouveau_bo_ref(NULL, &screen->txc);
509 nouveau_bo_ref(NULL, &screen->uniforms);
510 nouveau_bo_ref(NULL, &screen->fence.bo);
511
512 nouveau_heap_destroy(&screen->vp_code_heap);
513 nouveau_heap_destroy(&screen->gp_code_heap);
514 nouveau_heap_destroy(&screen->fp_code_heap);
515
516 FREE(screen->tic.entries);
517
518 nouveau_object_del(&screen->tesla);
519 nouveau_object_del(&screen->eng2d);
520 nouveau_object_del(&screen->m2mf);
521 nouveau_object_del(&screen->compute);
522 nouveau_object_del(&screen->sync);
523
524 nouveau_screen_fini(&screen->base);
525
526 FREE(screen);
527 }
528
529 static void
530 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
531 {
532 struct nv50_screen *screen = nv50_screen(pscreen);
533 struct nouveau_pushbuf *push = screen->base.pushbuf;
534
535 /* we need to do it after possible flush in MARK_RING */
536 *sequence = ++screen->base.fence.sequence;
537
538 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
539 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
540 PUSH_DATAh(push, screen->fence.bo->offset);
541 PUSH_DATA (push, screen->fence.bo->offset);
542 PUSH_DATA (push, *sequence);
543 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
544 NV50_3D_QUERY_GET_UNK4 |
545 NV50_3D_QUERY_GET_UNIT_CROP |
546 NV50_3D_QUERY_GET_TYPE_QUERY |
547 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
548 NV50_3D_QUERY_GET_SHORT);
549 }
550
551 static u32
552 nv50_screen_fence_update(struct pipe_screen *pscreen)
553 {
554 return nv50_screen(pscreen)->fence.map[0];
555 }
556
557 static void
558 nv50_screen_init_hwctx(struct nv50_screen *screen)
559 {
560 struct nouveau_pushbuf *push = screen->base.pushbuf;
561 struct nv04_fifo *fifo;
562 unsigned i;
563
564 fifo = (struct nv04_fifo *)screen->base.channel->data;
565
566 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
567 PUSH_DATA (push, screen->m2mf->handle);
568 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
569 PUSH_DATA (push, screen->sync->handle);
570 PUSH_DATA (push, fifo->vram);
571 PUSH_DATA (push, fifo->vram);
572
573 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
574 PUSH_DATA (push, screen->eng2d->handle);
575 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
576 PUSH_DATA (push, screen->sync->handle);
577 PUSH_DATA (push, fifo->vram);
578 PUSH_DATA (push, fifo->vram);
579 PUSH_DATA (push, fifo->vram);
580 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
581 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
582 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
583 PUSH_DATA (push, 0);
584 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
585 PUSH_DATA (push, 0);
586 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
587 PUSH_DATA (push, 1);
588 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
589 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
590
591 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
592 PUSH_DATA (push, screen->tesla->handle);
593
594 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
595 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
596
597 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
598 PUSH_DATA (push, screen->sync->handle);
599 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
600 for (i = 0; i < 11; ++i)
601 PUSH_DATA(push, fifo->vram);
602 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
603 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
604 PUSH_DATA(push, fifo->vram);
605
606 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
607 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
608 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
609 PUSH_DATA (push, 0xf);
610
611 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
612 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
613 PUSH_DATA (push, 0x18);
614 }
615
616 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
617 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
618
619 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
620 for (i = 0; i < 8; ++i)
621 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
622
623 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
624 PUSH_DATA (push, 1);
625
626 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
627 PUSH_DATA (push, 0);
628 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
629 PUSH_DATA (push, 0);
630 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
631 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
632 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
633 PUSH_DATA (push, 0);
634 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
635 PUSH_DATA (push, 1);
636 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
637 PUSH_DATA (push, 1);
638
639 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
640 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
641 PUSH_DATA (push, 0);
642 }
643
644 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
645 PUSH_DATA (push, 0);
646 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
647 PUSH_DATA (push, 0);
648 PUSH_DATA (push, 0);
649 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
650 PUSH_DATA (push, 0x3f);
651
652 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
653 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
654 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
655
656 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
657 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
658 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
659
660 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
661 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
662 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
663
664 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
665 PUSH_DATAh(push, screen->tls_bo->offset);
666 PUSH_DATA (push, screen->tls_bo->offset);
667 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
668
669 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
670 PUSH_DATAh(push, screen->stack_bo->offset);
671 PUSH_DATA (push, screen->stack_bo->offset);
672 PUSH_DATA (push, 4);
673
674 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
675 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
676 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
677 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
678
679 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
680 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
681 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
682 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
683
684 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
685 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
686 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
687 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
688
689 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
691 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
692 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
693
694 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
695 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
696 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
697 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
698
699 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
700 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
701 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
702 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
703 PUSH_DATAf(push, 0.0f);
704 PUSH_DATAf(push, 0.0f);
705 PUSH_DATAf(push, 0.0f);
706 PUSH_DATAf(push, 0.0f);
707 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
708 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
709 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
710
711 nv50_upload_ms_info(push);
712
713 /* max TIC (bits 4:8) & TSC bindings, per program type */
714 for (i = 0; i < 3; ++i) {
715 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
716 PUSH_DATA (push, 0x54);
717 }
718
719 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
720 PUSH_DATAh(push, screen->txc->offset);
721 PUSH_DATA (push, screen->txc->offset);
722 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
723
724 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
725 PUSH_DATAh(push, screen->txc->offset + 65536);
726 PUSH_DATA (push, screen->txc->offset + 65536);
727 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
728
729 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
730 PUSH_DATA (push, 0);
731
732 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
733 PUSH_DATA (push, 0);
734 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
735 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
736 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
737 for (i = 0; i < 8 * 2; ++i)
738 PUSH_DATA(push, 0);
739 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
740 PUSH_DATA (push, 0);
741
742 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
743 PUSH_DATA (push, 1);
744 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
745 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
746 PUSH_DATAf(push, 0.0f);
747 PUSH_DATAf(push, 1.0f);
748 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
749 PUSH_DATA (push, 8192 << 16);
750 PUSH_DATA (push, 8192 << 16);
751 }
752
753 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
754 #ifdef NV50_SCISSORS_CLIPPING
755 PUSH_DATA (push, 0x0000);
756 #else
757 PUSH_DATA (push, 0x1080);
758 #endif
759
760 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
761 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
762
763 /* We use scissors instead of exact view volume clipping,
764 * so they're always enabled.
765 */
766 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
767 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
768 PUSH_DATA (push, 1);
769 PUSH_DATA (push, 8192 << 16);
770 PUSH_DATA (push, 8192 << 16);
771 }
772
773 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
774 PUSH_DATA (push, 1);
775 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
776 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
777 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
778 PUSH_DATA (push, 0x11111111);
779 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
780 PUSH_DATA (push, 1);
781
782 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
783 PUSH_DATA (push, 0);
784 if (screen->base.class_3d >= NV84_3D_CLASS) {
785 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
786 PUSH_DATA (push, 0);
787 }
788
789 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
790 PUSH_DATA (push, 1);
791 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
792 PUSH_DATA (push, 1);
793
794 PUSH_KICK (push);
795 }
796
797 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
798 uint64_t *tls_size)
799 {
800 struct nouveau_device *dev = screen->base.device;
801 int ret;
802
803 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
804 ONE_TEMP_SIZE;
805 if (nouveau_mesa_debug)
806 debug_printf("allocating space for %u temps\n",
807 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
808 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
809 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
810
811 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
812 *tls_size, NULL, &screen->tls_bo);
813 if (ret) {
814 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
815 return ret;
816 }
817
818 return 0;
819 }
820
821 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
822 {
823 struct nouveau_pushbuf *push = screen->base.pushbuf;
824 int ret;
825 uint64_t tls_size;
826
827 if (tls_space < screen->cur_tls_space)
828 return 0;
829 if (tls_space > screen->max_tls_space) {
830 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
831 * LOCAL_WARPS_NO_CLAMP) */
832 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
833 (unsigned)(tls_space / ONE_TEMP_SIZE),
834 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
835 return -ENOMEM;
836 }
837
838 nouveau_bo_ref(NULL, &screen->tls_bo);
839 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
840 if (ret)
841 return ret;
842
843 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
844 PUSH_DATAh(push, screen->tls_bo->offset);
845 PUSH_DATA (push, screen->tls_bo->offset);
846 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
847
848 return 1;
849 }
850
851 struct nouveau_screen *
852 nv50_screen_create(struct nouveau_device *dev)
853 {
854 struct nv50_screen *screen;
855 struct pipe_screen *pscreen;
856 struct nouveau_object *chan;
857 uint64_t value;
858 uint32_t tesla_class;
859 unsigned stack_size;
860 int ret;
861
862 screen = CALLOC_STRUCT(nv50_screen);
863 if (!screen)
864 return NULL;
865 pscreen = &screen->base.base;
866 pscreen->destroy = nv50_screen_destroy;
867
868 ret = nouveau_screen_init(&screen->base, dev);
869 if (ret) {
870 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
871 goto fail;
872 }
873
874 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
875 * admit them to VRAM.
876 */
877 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
878 PIPE_BIND_VERTEX_BUFFER;
879 screen->base.sysmem_bindings |=
880 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
881
882 screen->base.pushbuf->user_priv = screen;
883 screen->base.pushbuf->rsvd_kick = 5;
884
885 chan = screen->base.channel;
886
887 pscreen->context_create = nv50_create;
888 pscreen->is_format_supported = nv50_screen_is_format_supported;
889 pscreen->get_param = nv50_screen_get_param;
890 pscreen->get_shader_param = nv50_screen_get_shader_param;
891 pscreen->get_paramf = nv50_screen_get_paramf;
892 pscreen->get_compute_param = nv50_screen_get_compute_param;
893 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
894 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
895
896 nv50_screen_init_resource_functions(pscreen);
897
898 if (screen->base.device->chipset < 0x84 ||
899 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
900 /* PMPEG */
901 nouveau_screen_init_vdec(&screen->base);
902 } else if (screen->base.device->chipset < 0x98 ||
903 screen->base.device->chipset == 0xa0) {
904 /* VP2 */
905 screen->base.base.get_video_param = nv84_screen_get_video_param;
906 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
907 } else {
908 /* VP3/4 */
909 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
910 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
911 }
912
913 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
914 NULL, &screen->fence.bo);
915 if (ret) {
916 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
917 goto fail;
918 }
919
920 nouveau_bo_map(screen->fence.bo, 0, NULL);
921 screen->fence.map = screen->fence.bo->map;
922 screen->base.fence.emit = nv50_screen_fence_emit;
923 screen->base.fence.update = nv50_screen_fence_update;
924
925 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
926 &(struct nv04_notify){ .length = 32 },
927 sizeof(struct nv04_notify), &screen->sync);
928 if (ret) {
929 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
930 goto fail;
931 }
932
933 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
934 NULL, 0, &screen->m2mf);
935 if (ret) {
936 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
937 goto fail;
938 }
939
940 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
941 NULL, 0, &screen->eng2d);
942 if (ret) {
943 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
944 goto fail;
945 }
946
947 switch (dev->chipset & 0xf0) {
948 case 0x50:
949 tesla_class = NV50_3D_CLASS;
950 break;
951 case 0x80:
952 case 0x90:
953 tesla_class = NV84_3D_CLASS;
954 break;
955 case 0xa0:
956 switch (dev->chipset) {
957 case 0xa0:
958 case 0xaa:
959 case 0xac:
960 tesla_class = NVA0_3D_CLASS;
961 break;
962 case 0xaf:
963 tesla_class = NVAF_3D_CLASS;
964 break;
965 default:
966 tesla_class = NVA3_3D_CLASS;
967 break;
968 }
969 break;
970 default:
971 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
972 goto fail;
973 }
974 screen->base.class_3d = tesla_class;
975
976 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
977 NULL, 0, &screen->tesla);
978 if (ret) {
979 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
980 goto fail;
981 }
982
983 /* This over-allocates by a page. The GP, which would execute at the end of
984 * the last page, would trigger faults. The going theory is that it
985 * prefetches up to a certain amount.
986 */
987 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
988 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
989 NULL, &screen->code);
990 if (ret) {
991 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
992 goto fail;
993 }
994
995 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
996 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
997 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
998
999 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1000
1001 screen->TPs = util_bitcount(value & 0xffff);
1002 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1003
1004 screen->mp_count = screen->TPs * screen->MPsInTP;
1005
1006 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1007 STACK_WARPS_ALLOC * 64 * 8;
1008
1009 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1010 &screen->stack_bo);
1011 if (ret) {
1012 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1013 goto fail;
1014 }
1015
1016 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1017 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1018 ONE_TEMP_SIZE;
1019 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1020 screen->max_tls_space /= 2; /* half of vram */
1021
1022 /* hw can address max 64 KiB */
1023 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1024
1025 uint64_t tls_size;
1026 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1027 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1028 if (ret)
1029 goto fail;
1030
1031 if (nouveau_mesa_debug)
1032 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1033 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1034
1035 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1036 &screen->uniforms);
1037 if (ret) {
1038 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1039 goto fail;
1040 }
1041
1042 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1043 &screen->txc);
1044 if (ret) {
1045 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1046 goto fail;
1047 }
1048
1049 screen->tic.entries = CALLOC(4096, sizeof(void *));
1050 screen->tsc.entries = screen->tic.entries + 2048;
1051
1052 if (!nv50_blitter_create(screen))
1053 goto fail;
1054
1055 nv50_screen_init_hwctx(screen);
1056
1057 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1058 if (ret) {
1059 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1060 goto fail;
1061 }
1062
1063 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1064
1065 return &screen->base;
1066
1067 fail:
1068 screen->base.base.context_create = NULL;
1069 return &screen->base;
1070 }
1071
1072 int
1073 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1074 {
1075 int i = screen->tic.next;
1076
1077 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1078 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1079
1080 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1081
1082 if (screen->tic.entries[i])
1083 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1084
1085 screen->tic.entries[i] = entry;
1086 return i;
1087 }
1088
1089 int
1090 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1091 {
1092 int i = screen->tsc.next;
1093
1094 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1095 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1096
1097 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1098
1099 if (screen->tsc.entries[i])
1100 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1101
1102 screen->tsc.entries[i] = entry;
1103 return i;
1104 }