nv50: Extract needed value bits without shifting them before calling bitcount
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_NPOT_TEXTURES:
149 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
150 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_DEPTH_CLIP_DISABLE:
155 case PIPE_CAP_POINT_SPRITE:
156 case PIPE_CAP_SM3:
157 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
158 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
160 case PIPE_CAP_QUERY_TIMESTAMP:
161 case PIPE_CAP_QUERY_TIME_ELAPSED:
162 case PIPE_CAP_OCCLUSION_QUERY:
163 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
164 case PIPE_CAP_INDEP_BLEND_ENABLE:
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 case PIPE_CAP_PRIMITIVE_RESTART:
168 case PIPE_CAP_TGSI_INSTANCEID:
169 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
171 case PIPE_CAP_CONDITIONAL_RENDER:
172 case PIPE_CAP_TEXTURE_BARRIER:
173 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
174 case PIPE_CAP_START_INSTANCE:
175 case PIPE_CAP_USER_VERTEX_BUFFERS:
176 case PIPE_CAP_TEXTURE_MULTISAMPLE:
177 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
178 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
179 case PIPE_CAP_SAMPLER_VIEW_TARGET:
180 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
181 case PIPE_CAP_CLIP_HALFZ:
182 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
183 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
184 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
185 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
186 case PIPE_CAP_DEPTH_BOUNDS_TEST:
187 case PIPE_CAP_TGSI_TXQS:
188 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
189 case PIPE_CAP_SHAREABLE_SHADERS:
190 case PIPE_CAP_CLEAR_TEXTURE:
191 case PIPE_CAP_COMPUTE:
192 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
193 case PIPE_CAP_INVALIDATE_BUFFER:
194 case PIPE_CAP_STRING_MARKER:
195 case PIPE_CAP_CULL_DISTANCE:
196 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
197 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
198 case PIPE_CAP_TGSI_TEX_TXF_LZ:
199 case PIPE_CAP_TGSI_CLOCK:
200 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
201 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
202 return 1;
203 case PIPE_CAP_SEAMLESS_CUBE_MAP:
204 return 1; /* class_3d >= NVA0_3D_CLASS; */
205 /* supported on nva0+ */
206 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
207 return class_3d >= NVA0_3D_CLASS;
208 /* supported on nva3+ */
209 case PIPE_CAP_CUBE_MAP_ARRAY:
210 case PIPE_CAP_INDEP_BLEND_FUNC:
211 case PIPE_CAP_TEXTURE_QUERY_LOD:
212 case PIPE_CAP_SAMPLE_SHADING:
213 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
214 return class_3d >= NVA3_3D_CLASS;
215
216 /* unsupported caps */
217 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
218 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
219 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
220 case PIPE_CAP_SHADER_STENCIL_EXPORT:
221 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
222 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_TGSI_TEXCOORD:
226 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
227 case PIPE_CAP_TEXTURE_GATHER_SM5:
228 case PIPE_CAP_FAKE_SW_MSAA:
229 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
230 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
231 case PIPE_CAP_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
234 case PIPE_CAP_VERTEXID_NOBASE:
235 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
236 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
237 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
238 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
239 case PIPE_CAP_DRAW_PARAMETERS:
240 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
241 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
242 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
243 case PIPE_CAP_GENERATE_MIPMAP:
244 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
245 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
246 case PIPE_CAP_QUERY_BUFFER_OBJECT:
247 case PIPE_CAP_QUERY_MEMORY_INFO:
248 case PIPE_CAP_PCI_GROUP:
249 case PIPE_CAP_PCI_BUS:
250 case PIPE_CAP_PCI_DEVICE:
251 case PIPE_CAP_PCI_FUNCTION:
252 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
253 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
254 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
255 case PIPE_CAP_TGSI_VOTE:
256 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
257 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
258 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
259 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
260 case PIPE_CAP_NATIVE_FENCE_FD:
261 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
262 case PIPE_CAP_TGSI_FS_FBFETCH:
263 case PIPE_CAP_DOUBLES:
264 case PIPE_CAP_INT64:
265 case PIPE_CAP_INT64_DIVMOD:
266 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
267 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
268 case PIPE_CAP_TGSI_BALLOT:
269 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
270 case PIPE_CAP_POST_DEPTH_COVERAGE:
271 case PIPE_CAP_BINDLESS_TEXTURE:
272 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
273 case PIPE_CAP_QUERY_SO_OVERFLOW:
274 case PIPE_CAP_MEMOBJ:
275 case PIPE_CAP_LOAD_CONSTBUF:
276 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
277 case PIPE_CAP_TILE_RASTER_ORDER:
278 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
279 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
280 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
281 case PIPE_CAP_FENCE_SIGNAL:
282 case PIPE_CAP_CONSTBUF0_FLAGS:
283 case PIPE_CAP_PACKED_UNIFORMS:
284 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
285 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
286 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
287 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
288 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
289 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
290 return 0;
291
292 case PIPE_CAP_VENDOR_ID:
293 return 0x10de;
294 case PIPE_CAP_DEVICE_ID: {
295 uint64_t device_id;
296 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
297 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
298 return -1;
299 }
300 return device_id;
301 }
302 case PIPE_CAP_ACCELERATED:
303 return 1;
304 case PIPE_CAP_VIDEO_MEMORY:
305 return dev->vram_size >> 20;
306 case PIPE_CAP_UMA:
307 return 0;
308 }
309
310 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
311 return 0;
312 }
313
314 static int
315 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
316 enum pipe_shader_type shader,
317 enum pipe_shader_cap param)
318 {
319 switch (shader) {
320 case PIPE_SHADER_VERTEX:
321 case PIPE_SHADER_GEOMETRY:
322 case PIPE_SHADER_FRAGMENT:
323 break;
324 case PIPE_SHADER_COMPUTE:
325 default:
326 return 0;
327 }
328
329 switch (param) {
330 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
331 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
332 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
333 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
334 return 16384;
335 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
336 return 4;
337 case PIPE_SHADER_CAP_MAX_INPUTS:
338 if (shader == PIPE_SHADER_VERTEX)
339 return 32;
340 return 15;
341 case PIPE_SHADER_CAP_MAX_OUTPUTS:
342 return 16;
343 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
344 return 65536;
345 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
346 return NV50_MAX_PIPE_CONSTBUFS;
347 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
348 return shader != PIPE_SHADER_FRAGMENT;
349 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
350 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
351 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
352 return 1;
353 case PIPE_SHADER_CAP_MAX_TEMPS:
354 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
355 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
356 return 1;
357 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
358 return 1;
359 case PIPE_SHADER_CAP_INT64_ATOMICS:
360 case PIPE_SHADER_CAP_FP16:
361 case PIPE_SHADER_CAP_SUBROUTINES:
362 return 0; /* please inline, or provide function declarations */
363 case PIPE_SHADER_CAP_INTEGERS:
364 return 1;
365 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
366 return 1;
367 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
368 /* The chip could handle more sampler views than samplers */
369 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
370 return MIN2(16, PIPE_MAX_SAMPLERS);
371 case PIPE_SHADER_CAP_PREFERRED_IR:
372 return PIPE_SHADER_IR_TGSI;
373 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
374 return 32;
375 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
376 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
377 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
378 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
379 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
380 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
381 case PIPE_SHADER_CAP_SUPPORTED_IRS:
382 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
383 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
384 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
385 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
386 return 0;
387 default:
388 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
389 return 0;
390 }
391 }
392
393 static float
394 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
395 {
396 switch (param) {
397 case PIPE_CAPF_MAX_LINE_WIDTH:
398 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
399 return 10.0f;
400 case PIPE_CAPF_MAX_POINT_WIDTH:
401 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
402 return 64.0f;
403 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
404 return 16.0f;
405 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
406 return 4.0f;
407 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
408 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
409 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
410 return 0.0f;
411 }
412
413 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
414 return 0.0f;
415 }
416
417 static int
418 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
419 enum pipe_shader_ir ir_type,
420 enum pipe_compute_cap param, void *data)
421 {
422 struct nv50_screen *screen = nv50_screen(pscreen);
423
424 #define RET(x) do { \
425 if (data) \
426 memcpy(data, x, sizeof(x)); \
427 return sizeof(x); \
428 } while (0)
429
430 switch (param) {
431 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
432 RET((uint64_t []) { 2 });
433 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
434 RET(((uint64_t []) { 65535, 65535 }));
435 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
436 RET(((uint64_t []) { 512, 512, 64 }));
437 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
438 RET((uint64_t []) { 512 });
439 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
440 RET((uint64_t []) { 1ULL << 32 });
441 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
442 RET((uint64_t []) { 16 << 10 });
443 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
444 RET((uint64_t []) { 16 << 10 });
445 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
446 RET((uint64_t []) { 4096 });
447 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
448 RET((uint32_t []) { 32 });
449 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
450 RET((uint64_t []) { 1ULL << 40 });
451 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
452 RET((uint32_t []) { 0 });
453 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
454 RET((uint32_t []) { screen->mp_count });
455 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
456 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
457 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
458 RET((uint32_t []) { 32 });
459 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
460 RET((uint64_t []) { 0 });
461 default:
462 return 0;
463 }
464
465 #undef RET
466 }
467
468 static void
469 nv50_screen_destroy(struct pipe_screen *pscreen)
470 {
471 struct nv50_screen *screen = nv50_screen(pscreen);
472
473 if (!nouveau_drm_screen_unref(&screen->base))
474 return;
475
476 if (screen->base.fence.current) {
477 struct nouveau_fence *current = NULL;
478
479 /* nouveau_fence_wait will create a new current fence, so wait on the
480 * _current_ one, and remove both.
481 */
482 nouveau_fence_ref(screen->base.fence.current, &current);
483 nouveau_fence_wait(current, NULL);
484 nouveau_fence_ref(NULL, &current);
485 nouveau_fence_ref(NULL, &screen->base.fence.current);
486 }
487 if (screen->base.pushbuf)
488 screen->base.pushbuf->user_priv = NULL;
489
490 if (screen->blitter)
491 nv50_blitter_destroy(screen);
492 if (screen->pm.prog) {
493 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
494 nv50_program_destroy(NULL, screen->pm.prog);
495 FREE(screen->pm.prog);
496 }
497
498 nouveau_bo_ref(NULL, &screen->code);
499 nouveau_bo_ref(NULL, &screen->tls_bo);
500 nouveau_bo_ref(NULL, &screen->stack_bo);
501 nouveau_bo_ref(NULL, &screen->txc);
502 nouveau_bo_ref(NULL, &screen->uniforms);
503 nouveau_bo_ref(NULL, &screen->fence.bo);
504
505 nouveau_heap_destroy(&screen->vp_code_heap);
506 nouveau_heap_destroy(&screen->gp_code_heap);
507 nouveau_heap_destroy(&screen->fp_code_heap);
508
509 FREE(screen->tic.entries);
510
511 nouveau_object_del(&screen->tesla);
512 nouveau_object_del(&screen->eng2d);
513 nouveau_object_del(&screen->m2mf);
514 nouveau_object_del(&screen->compute);
515 nouveau_object_del(&screen->sync);
516
517 nouveau_screen_fini(&screen->base);
518
519 FREE(screen);
520 }
521
522 static void
523 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
524 {
525 struct nv50_screen *screen = nv50_screen(pscreen);
526 struct nouveau_pushbuf *push = screen->base.pushbuf;
527
528 /* we need to do it after possible flush in MARK_RING */
529 *sequence = ++screen->base.fence.sequence;
530
531 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
532 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
533 PUSH_DATAh(push, screen->fence.bo->offset);
534 PUSH_DATA (push, screen->fence.bo->offset);
535 PUSH_DATA (push, *sequence);
536 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
537 NV50_3D_QUERY_GET_UNK4 |
538 NV50_3D_QUERY_GET_UNIT_CROP |
539 NV50_3D_QUERY_GET_TYPE_QUERY |
540 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
541 NV50_3D_QUERY_GET_SHORT);
542 }
543
544 static u32
545 nv50_screen_fence_update(struct pipe_screen *pscreen)
546 {
547 return nv50_screen(pscreen)->fence.map[0];
548 }
549
550 static void
551 nv50_screen_init_hwctx(struct nv50_screen *screen)
552 {
553 struct nouveau_pushbuf *push = screen->base.pushbuf;
554 struct nv04_fifo *fifo;
555 unsigned i;
556
557 fifo = (struct nv04_fifo *)screen->base.channel->data;
558
559 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
560 PUSH_DATA (push, screen->m2mf->handle);
561 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
562 PUSH_DATA (push, screen->sync->handle);
563 PUSH_DATA (push, fifo->vram);
564 PUSH_DATA (push, fifo->vram);
565
566 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
567 PUSH_DATA (push, screen->eng2d->handle);
568 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
569 PUSH_DATA (push, screen->sync->handle);
570 PUSH_DATA (push, fifo->vram);
571 PUSH_DATA (push, fifo->vram);
572 PUSH_DATA (push, fifo->vram);
573 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
574 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
575 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
576 PUSH_DATA (push, 0);
577 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
578 PUSH_DATA (push, 0);
579 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
580 PUSH_DATA (push, 1);
581 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
582 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
583
584 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
585 PUSH_DATA (push, screen->tesla->handle);
586
587 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
588 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
589
590 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
591 PUSH_DATA (push, screen->sync->handle);
592 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
593 for (i = 0; i < 11; ++i)
594 PUSH_DATA(push, fifo->vram);
595 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
596 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
597 PUSH_DATA(push, fifo->vram);
598
599 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
600 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
601 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
602 PUSH_DATA (push, 0xf);
603
604 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
605 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
606 PUSH_DATA (push, 0x18);
607 }
608
609 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
610 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
611
612 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
613 for (i = 0; i < 8; ++i)
614 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
615
616 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
617 PUSH_DATA (push, 1);
618
619 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
620 PUSH_DATA (push, 0);
621 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
622 PUSH_DATA (push, 0);
623 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
624 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
625 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
626 PUSH_DATA (push, 0);
627 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
628 PUSH_DATA (push, 1);
629 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
630 PUSH_DATA (push, 1);
631
632 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
633 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
634 PUSH_DATA (push, 0);
635 }
636
637 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
638 PUSH_DATA (push, 0);
639 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
640 PUSH_DATA (push, 0);
641 PUSH_DATA (push, 0);
642 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
643 PUSH_DATA (push, 0x3f);
644
645 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
646 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
647 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
648
649 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
650 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
651 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
652
653 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
654 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
655 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
656
657 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
658 PUSH_DATAh(push, screen->tls_bo->offset);
659 PUSH_DATA (push, screen->tls_bo->offset);
660 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
661
662 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
663 PUSH_DATAh(push, screen->stack_bo->offset);
664 PUSH_DATA (push, screen->stack_bo->offset);
665 PUSH_DATA (push, 4);
666
667 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
668 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
669 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
670 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
671
672 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
673 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
674 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
675 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
676
677 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
678 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
679 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
680 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
681
682 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
683 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
684 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
685 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
686
687 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
688 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
689 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
690 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
691
692 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
693 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
694 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
695 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
696 PUSH_DATAf(push, 0.0f);
697 PUSH_DATAf(push, 0.0f);
698 PUSH_DATAf(push, 0.0f);
699 PUSH_DATAf(push, 0.0f);
700 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
701 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
702 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
703
704 nv50_upload_ms_info(push);
705
706 /* max TIC (bits 4:8) & TSC bindings, per program type */
707 for (i = 0; i < 3; ++i) {
708 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
709 PUSH_DATA (push, 0x54);
710 }
711
712 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
713 PUSH_DATAh(push, screen->txc->offset);
714 PUSH_DATA (push, screen->txc->offset);
715 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
716
717 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
718 PUSH_DATAh(push, screen->txc->offset + 65536);
719 PUSH_DATA (push, screen->txc->offset + 65536);
720 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
721
722 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
723 PUSH_DATA (push, 0);
724
725 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
726 PUSH_DATA (push, 0);
727 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
728 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
729 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
730 for (i = 0; i < 8 * 2; ++i)
731 PUSH_DATA(push, 0);
732 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
733 PUSH_DATA (push, 0);
734
735 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
736 PUSH_DATA (push, 1);
737 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
738 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
739 PUSH_DATAf(push, 0.0f);
740 PUSH_DATAf(push, 1.0f);
741 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
742 PUSH_DATA (push, 8192 << 16);
743 PUSH_DATA (push, 8192 << 16);
744 }
745
746 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
747 #ifdef NV50_SCISSORS_CLIPPING
748 PUSH_DATA (push, 0x0000);
749 #else
750 PUSH_DATA (push, 0x1080);
751 #endif
752
753 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
754 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
755
756 /* We use scissors instead of exact view volume clipping,
757 * so they're always enabled.
758 */
759 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
760 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
761 PUSH_DATA (push, 1);
762 PUSH_DATA (push, 8192 << 16);
763 PUSH_DATA (push, 8192 << 16);
764 }
765
766 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
767 PUSH_DATA (push, 1);
768 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
769 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
770 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
771 PUSH_DATA (push, 0x11111111);
772 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
773 PUSH_DATA (push, 1);
774
775 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
776 PUSH_DATA (push, 0);
777 if (screen->base.class_3d >= NV84_3D_CLASS) {
778 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
779 PUSH_DATA (push, 0);
780 }
781
782 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
783 PUSH_DATA (push, 1);
784 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
785 PUSH_DATA (push, 1);
786
787 PUSH_KICK (push);
788 }
789
790 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
791 uint64_t *tls_size)
792 {
793 struct nouveau_device *dev = screen->base.device;
794 int ret;
795
796 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
797 ONE_TEMP_SIZE;
798 if (nouveau_mesa_debug)
799 debug_printf("allocating space for %u temps\n",
800 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
801 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
802 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
803
804 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
805 *tls_size, NULL, &screen->tls_bo);
806 if (ret) {
807 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
808 return ret;
809 }
810
811 return 0;
812 }
813
814 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
815 {
816 struct nouveau_pushbuf *push = screen->base.pushbuf;
817 int ret;
818 uint64_t tls_size;
819
820 if (tls_space < screen->cur_tls_space)
821 return 0;
822 if (tls_space > screen->max_tls_space) {
823 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
824 * LOCAL_WARPS_NO_CLAMP) */
825 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
826 (unsigned)(tls_space / ONE_TEMP_SIZE),
827 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
828 return -ENOMEM;
829 }
830
831 nouveau_bo_ref(NULL, &screen->tls_bo);
832 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
833 if (ret)
834 return ret;
835
836 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
837 PUSH_DATAh(push, screen->tls_bo->offset);
838 PUSH_DATA (push, screen->tls_bo->offset);
839 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
840
841 return 1;
842 }
843
844 struct nouveau_screen *
845 nv50_screen_create(struct nouveau_device *dev)
846 {
847 struct nv50_screen *screen;
848 struct pipe_screen *pscreen;
849 struct nouveau_object *chan;
850 uint64_t value;
851 uint32_t tesla_class;
852 unsigned stack_size;
853 int ret;
854
855 screen = CALLOC_STRUCT(nv50_screen);
856 if (!screen)
857 return NULL;
858 pscreen = &screen->base.base;
859 pscreen->destroy = nv50_screen_destroy;
860
861 ret = nouveau_screen_init(&screen->base, dev);
862 if (ret) {
863 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
864 goto fail;
865 }
866
867 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
868 * admit them to VRAM.
869 */
870 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
871 PIPE_BIND_VERTEX_BUFFER;
872 screen->base.sysmem_bindings |=
873 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
874
875 screen->base.pushbuf->user_priv = screen;
876 screen->base.pushbuf->rsvd_kick = 5;
877
878 chan = screen->base.channel;
879
880 pscreen->context_create = nv50_create;
881 pscreen->is_format_supported = nv50_screen_is_format_supported;
882 pscreen->get_param = nv50_screen_get_param;
883 pscreen->get_shader_param = nv50_screen_get_shader_param;
884 pscreen->get_paramf = nv50_screen_get_paramf;
885 pscreen->get_compute_param = nv50_screen_get_compute_param;
886 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
887 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
888
889 nv50_screen_init_resource_functions(pscreen);
890
891 if (screen->base.device->chipset < 0x84 ||
892 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
893 /* PMPEG */
894 nouveau_screen_init_vdec(&screen->base);
895 } else if (screen->base.device->chipset < 0x98 ||
896 screen->base.device->chipset == 0xa0) {
897 /* VP2 */
898 screen->base.base.get_video_param = nv84_screen_get_video_param;
899 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
900 } else {
901 /* VP3/4 */
902 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
903 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
904 }
905
906 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
907 NULL, &screen->fence.bo);
908 if (ret) {
909 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
910 goto fail;
911 }
912
913 nouveau_bo_map(screen->fence.bo, 0, NULL);
914 screen->fence.map = screen->fence.bo->map;
915 screen->base.fence.emit = nv50_screen_fence_emit;
916 screen->base.fence.update = nv50_screen_fence_update;
917
918 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
919 &(struct nv04_notify){ .length = 32 },
920 sizeof(struct nv04_notify), &screen->sync);
921 if (ret) {
922 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
923 goto fail;
924 }
925
926 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
927 NULL, 0, &screen->m2mf);
928 if (ret) {
929 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
930 goto fail;
931 }
932
933 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
934 NULL, 0, &screen->eng2d);
935 if (ret) {
936 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
937 goto fail;
938 }
939
940 switch (dev->chipset & 0xf0) {
941 case 0x50:
942 tesla_class = NV50_3D_CLASS;
943 break;
944 case 0x80:
945 case 0x90:
946 tesla_class = NV84_3D_CLASS;
947 break;
948 case 0xa0:
949 switch (dev->chipset) {
950 case 0xa0:
951 case 0xaa:
952 case 0xac:
953 tesla_class = NVA0_3D_CLASS;
954 break;
955 case 0xaf:
956 tesla_class = NVAF_3D_CLASS;
957 break;
958 default:
959 tesla_class = NVA3_3D_CLASS;
960 break;
961 }
962 break;
963 default:
964 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
965 goto fail;
966 }
967 screen->base.class_3d = tesla_class;
968
969 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
970 NULL, 0, &screen->tesla);
971 if (ret) {
972 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
973 goto fail;
974 }
975
976 /* This over-allocates by a page. The GP, which would execute at the end of
977 * the last page, would trigger faults. The going theory is that it
978 * prefetches up to a certain amount.
979 */
980 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
981 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
982 NULL, &screen->code);
983 if (ret) {
984 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
985 goto fail;
986 }
987
988 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
989 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
990 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
991
992 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
993
994 screen->TPs = util_bitcount(value & 0xffff);
995 screen->MPsInTP = util_bitcount(value & 0x0f000000);
996
997 screen->mp_count = screen->TPs * screen->MPsInTP;
998
999 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1000 STACK_WARPS_ALLOC * 64 * 8;
1001
1002 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1003 &screen->stack_bo);
1004 if (ret) {
1005 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1006 goto fail;
1007 }
1008
1009 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1010 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1011 ONE_TEMP_SIZE;
1012 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1013 screen->max_tls_space /= 2; /* half of vram */
1014
1015 /* hw can address max 64 KiB */
1016 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1017
1018 uint64_t tls_size;
1019 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1020 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1021 if (ret)
1022 goto fail;
1023
1024 if (nouveau_mesa_debug)
1025 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1026 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1027
1028 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1029 &screen->uniforms);
1030 if (ret) {
1031 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1032 goto fail;
1033 }
1034
1035 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1036 &screen->txc);
1037 if (ret) {
1038 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1039 goto fail;
1040 }
1041
1042 screen->tic.entries = CALLOC(4096, sizeof(void *));
1043 screen->tsc.entries = screen->tic.entries + 2048;
1044
1045 if (!nv50_blitter_create(screen))
1046 goto fail;
1047
1048 nv50_screen_init_hwctx(screen);
1049
1050 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1051 if (ret) {
1052 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1053 goto fail;
1054 }
1055
1056 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1057
1058 return &screen->base;
1059
1060 fail:
1061 screen->base.base.context_create = NULL;
1062 return &screen->base;
1063 }
1064
1065 int
1066 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1067 {
1068 int i = screen->tic.next;
1069
1070 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1071 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1072
1073 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1074
1075 if (screen->tic.entries[i])
1076 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1077
1078 screen->tic.entries[i] = entry;
1079 return i;
1080 }
1081
1082 int
1083 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1084 {
1085 int i = screen->tsc.next;
1086
1087 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1088 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1089
1090 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1091
1092 if (screen->tsc.entries[i])
1093 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1094
1095 screen->tsc.entries[i] = entry;
1096 return i;
1097 }