gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
280 case PIPE_CAP_TILE_RASTER_ORDER:
281 return 0;
282
283 case PIPE_CAP_VENDOR_ID:
284 return 0x10de;
285 case PIPE_CAP_DEVICE_ID: {
286 uint64_t device_id;
287 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
288 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
289 return -1;
290 }
291 return device_id;
292 }
293 case PIPE_CAP_ACCELERATED:
294 return 1;
295 case PIPE_CAP_VIDEO_MEMORY:
296 return dev->vram_size >> 20;
297 case PIPE_CAP_UMA:
298 return 0;
299 }
300
301 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
302 return 0;
303 }
304
305 static int
306 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
307 enum pipe_shader_type shader,
308 enum pipe_shader_cap param)
309 {
310 switch (shader) {
311 case PIPE_SHADER_VERTEX:
312 case PIPE_SHADER_GEOMETRY:
313 case PIPE_SHADER_FRAGMENT:
314 break;
315 case PIPE_SHADER_COMPUTE:
316 default:
317 return 0;
318 }
319
320 switch (param) {
321 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
322 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
323 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
324 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
325 return 16384;
326 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
327 return 4;
328 case PIPE_SHADER_CAP_MAX_INPUTS:
329 if (shader == PIPE_SHADER_VERTEX)
330 return 32;
331 return 15;
332 case PIPE_SHADER_CAP_MAX_OUTPUTS:
333 return 16;
334 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
335 return 65536;
336 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
337 return NV50_MAX_PIPE_CONSTBUFS;
338 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
339 return shader != PIPE_SHADER_FRAGMENT;
340 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
341 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
342 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
343 return 1;
344 case PIPE_SHADER_CAP_MAX_TEMPS:
345 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
346 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
347 return 1;
348 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
349 return 1;
350 case PIPE_SHADER_CAP_INT64_ATOMICS:
351 case PIPE_SHADER_CAP_FP16:
352 case PIPE_SHADER_CAP_SUBROUTINES:
353 return 0; /* please inline, or provide function declarations */
354 case PIPE_SHADER_CAP_INTEGERS:
355 return 1;
356 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
357 return 1;
358 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
359 /* The chip could handle more sampler views than samplers */
360 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
361 return MIN2(16, PIPE_MAX_SAMPLERS);
362 case PIPE_SHADER_CAP_PREFERRED_IR:
363 return PIPE_SHADER_IR_TGSI;
364 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
365 return 32;
366 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
367 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
368 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
369 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
370 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
371 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
372 case PIPE_SHADER_CAP_SUPPORTED_IRS:
373 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
374 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
375 return 0;
376 default:
377 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
378 return 0;
379 }
380 }
381
382 static float
383 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
384 {
385 switch (param) {
386 case PIPE_CAPF_MAX_LINE_WIDTH:
387 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
388 return 10.0f;
389 case PIPE_CAPF_MAX_POINT_WIDTH:
390 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
391 return 64.0f;
392 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
393 return 16.0f;
394 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
395 return 4.0f;
396 case PIPE_CAPF_GUARD_BAND_LEFT:
397 case PIPE_CAPF_GUARD_BAND_TOP:
398 return 0.0f;
399 case PIPE_CAPF_GUARD_BAND_RIGHT:
400 case PIPE_CAPF_GUARD_BAND_BOTTOM:
401 return 0.0f; /* that or infinity */
402 }
403
404 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
405 return 0.0f;
406 }
407
408 static int
409 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
410 enum pipe_shader_ir ir_type,
411 enum pipe_compute_cap param, void *data)
412 {
413 struct nv50_screen *screen = nv50_screen(pscreen);
414
415 #define RET(x) do { \
416 if (data) \
417 memcpy(data, x, sizeof(x)); \
418 return sizeof(x); \
419 } while (0)
420
421 switch (param) {
422 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
423 RET((uint64_t []) { 2 });
424 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
425 RET(((uint64_t []) { 65535, 65535 }));
426 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
427 RET(((uint64_t []) { 512, 512, 64 }));
428 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
429 RET((uint64_t []) { 512 });
430 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
431 RET((uint64_t []) { 1ULL << 32 });
432 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
433 RET((uint64_t []) { 16 << 10 });
434 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
435 RET((uint64_t []) { 16 << 10 });
436 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
437 RET((uint64_t []) { 4096 });
438 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
439 RET((uint32_t []) { 32 });
440 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
441 RET((uint64_t []) { 1ULL << 40 });
442 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
443 RET((uint32_t []) { 0 });
444 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
445 RET((uint32_t []) { screen->mp_count });
446 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
447 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
448 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
449 RET((uint32_t []) { 32 });
450 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
451 RET((uint64_t []) { 0 });
452 default:
453 return 0;
454 }
455
456 #undef RET
457 }
458
459 static void
460 nv50_screen_destroy(struct pipe_screen *pscreen)
461 {
462 struct nv50_screen *screen = nv50_screen(pscreen);
463
464 if (!nouveau_drm_screen_unref(&screen->base))
465 return;
466
467 if (screen->base.fence.current) {
468 struct nouveau_fence *current = NULL;
469
470 /* nouveau_fence_wait will create a new current fence, so wait on the
471 * _current_ one, and remove both.
472 */
473 nouveau_fence_ref(screen->base.fence.current, &current);
474 nouveau_fence_wait(current, NULL);
475 nouveau_fence_ref(NULL, &current);
476 nouveau_fence_ref(NULL, &screen->base.fence.current);
477 }
478 if (screen->base.pushbuf)
479 screen->base.pushbuf->user_priv = NULL;
480
481 if (screen->blitter)
482 nv50_blitter_destroy(screen);
483 if (screen->pm.prog) {
484 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
485 nv50_program_destroy(NULL, screen->pm.prog);
486 FREE(screen->pm.prog);
487 }
488
489 nouveau_bo_ref(NULL, &screen->code);
490 nouveau_bo_ref(NULL, &screen->tls_bo);
491 nouveau_bo_ref(NULL, &screen->stack_bo);
492 nouveau_bo_ref(NULL, &screen->txc);
493 nouveau_bo_ref(NULL, &screen->uniforms);
494 nouveau_bo_ref(NULL, &screen->fence.bo);
495
496 nouveau_heap_destroy(&screen->vp_code_heap);
497 nouveau_heap_destroy(&screen->gp_code_heap);
498 nouveau_heap_destroy(&screen->fp_code_heap);
499
500 FREE(screen->tic.entries);
501
502 nouveau_object_del(&screen->tesla);
503 nouveau_object_del(&screen->eng2d);
504 nouveau_object_del(&screen->m2mf);
505 nouveau_object_del(&screen->compute);
506 nouveau_object_del(&screen->sync);
507
508 nouveau_screen_fini(&screen->base);
509
510 FREE(screen);
511 }
512
513 static void
514 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
515 {
516 struct nv50_screen *screen = nv50_screen(pscreen);
517 struct nouveau_pushbuf *push = screen->base.pushbuf;
518
519 /* we need to do it after possible flush in MARK_RING */
520 *sequence = ++screen->base.fence.sequence;
521
522 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
523 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
524 PUSH_DATAh(push, screen->fence.bo->offset);
525 PUSH_DATA (push, screen->fence.bo->offset);
526 PUSH_DATA (push, *sequence);
527 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
528 NV50_3D_QUERY_GET_UNK4 |
529 NV50_3D_QUERY_GET_UNIT_CROP |
530 NV50_3D_QUERY_GET_TYPE_QUERY |
531 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
532 NV50_3D_QUERY_GET_SHORT);
533 }
534
535 static u32
536 nv50_screen_fence_update(struct pipe_screen *pscreen)
537 {
538 return nv50_screen(pscreen)->fence.map[0];
539 }
540
541 static void
542 nv50_screen_init_hwctx(struct nv50_screen *screen)
543 {
544 struct nouveau_pushbuf *push = screen->base.pushbuf;
545 struct nv04_fifo *fifo;
546 unsigned i;
547
548 fifo = (struct nv04_fifo *)screen->base.channel->data;
549
550 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
551 PUSH_DATA (push, screen->m2mf->handle);
552 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
553 PUSH_DATA (push, screen->sync->handle);
554 PUSH_DATA (push, fifo->vram);
555 PUSH_DATA (push, fifo->vram);
556
557 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
558 PUSH_DATA (push, screen->eng2d->handle);
559 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
560 PUSH_DATA (push, screen->sync->handle);
561 PUSH_DATA (push, fifo->vram);
562 PUSH_DATA (push, fifo->vram);
563 PUSH_DATA (push, fifo->vram);
564 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
565 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
566 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
567 PUSH_DATA (push, 0);
568 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
569 PUSH_DATA (push, 0);
570 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
571 PUSH_DATA (push, 1);
572 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
573 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
574
575 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
576 PUSH_DATA (push, screen->tesla->handle);
577
578 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
579 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
580
581 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
582 PUSH_DATA (push, screen->sync->handle);
583 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
584 for (i = 0; i < 11; ++i)
585 PUSH_DATA(push, fifo->vram);
586 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
587 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
588 PUSH_DATA(push, fifo->vram);
589
590 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
591 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
592 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
593 PUSH_DATA (push, 0xf);
594
595 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
596 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
597 PUSH_DATA (push, 0x18);
598 }
599
600 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
601 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
602
603 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
604 for (i = 0; i < 8; ++i)
605 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
606
607 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
608 PUSH_DATA (push, 1);
609
610 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
611 PUSH_DATA (push, 0);
612 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
613 PUSH_DATA (push, 0);
614 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
615 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
616 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
617 PUSH_DATA (push, 0);
618 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
619 PUSH_DATA (push, 1);
620 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
621 PUSH_DATA (push, 1);
622
623 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
624 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
625 PUSH_DATA (push, 0);
626 }
627
628 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
629 PUSH_DATA (push, 0);
630 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
631 PUSH_DATA (push, 0);
632 PUSH_DATA (push, 0);
633 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
634 PUSH_DATA (push, 0x3f);
635
636 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
637 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
638 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
639
640 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
641 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
642 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
643
644 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
645 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
646 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
647
648 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
649 PUSH_DATAh(push, screen->tls_bo->offset);
650 PUSH_DATA (push, screen->tls_bo->offset);
651 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
652
653 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
654 PUSH_DATAh(push, screen->stack_bo->offset);
655 PUSH_DATA (push, screen->stack_bo->offset);
656 PUSH_DATA (push, 4);
657
658 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
659 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
660 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
661 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
662
663 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
664 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
665 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
666 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
667
668 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
669 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
670 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
671 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
672
673 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
674 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
675 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
676 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
677
678 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
679 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
680 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
681 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
682
683 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
684 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
685 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
686 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
687 PUSH_DATAf(push, 0.0f);
688 PUSH_DATAf(push, 0.0f);
689 PUSH_DATAf(push, 0.0f);
690 PUSH_DATAf(push, 0.0f);
691 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
692 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
693 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
694
695 nv50_upload_ms_info(push);
696
697 /* max TIC (bits 4:8) & TSC bindings, per program type */
698 for (i = 0; i < 3; ++i) {
699 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
700 PUSH_DATA (push, 0x54);
701 }
702
703 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
704 PUSH_DATAh(push, screen->txc->offset);
705 PUSH_DATA (push, screen->txc->offset);
706 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
707
708 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
709 PUSH_DATAh(push, screen->txc->offset + 65536);
710 PUSH_DATA (push, screen->txc->offset + 65536);
711 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
712
713 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
714 PUSH_DATA (push, 0);
715
716 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
717 PUSH_DATA (push, 0);
718 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
719 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
720 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
721 for (i = 0; i < 8 * 2; ++i)
722 PUSH_DATA(push, 0);
723 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
724 PUSH_DATA (push, 0);
725
726 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
727 PUSH_DATA (push, 1);
728 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
729 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
730 PUSH_DATAf(push, 0.0f);
731 PUSH_DATAf(push, 1.0f);
732 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
733 PUSH_DATA (push, 8192 << 16);
734 PUSH_DATA (push, 8192 << 16);
735 }
736
737 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
738 #ifdef NV50_SCISSORS_CLIPPING
739 PUSH_DATA (push, 0x0000);
740 #else
741 PUSH_DATA (push, 0x1080);
742 #endif
743
744 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
745 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
746
747 /* We use scissors instead of exact view volume clipping,
748 * so they're always enabled.
749 */
750 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
751 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
752 PUSH_DATA (push, 1);
753 PUSH_DATA (push, 8192 << 16);
754 PUSH_DATA (push, 8192 << 16);
755 }
756
757 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
758 PUSH_DATA (push, 1);
759 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
760 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
761 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
762 PUSH_DATA (push, 0x11111111);
763 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
764 PUSH_DATA (push, 1);
765
766 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
767 PUSH_DATA (push, 0);
768 if (screen->base.class_3d >= NV84_3D_CLASS) {
769 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
770 PUSH_DATA (push, 0);
771 }
772
773 PUSH_KICK (push);
774 }
775
776 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
777 uint64_t *tls_size)
778 {
779 struct nouveau_device *dev = screen->base.device;
780 int ret;
781
782 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
783 ONE_TEMP_SIZE;
784 if (nouveau_mesa_debug)
785 debug_printf("allocating space for %u temps\n",
786 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
787 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
788 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
789
790 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
791 *tls_size, NULL, &screen->tls_bo);
792 if (ret) {
793 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
794 return ret;
795 }
796
797 return 0;
798 }
799
800 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
801 {
802 struct nouveau_pushbuf *push = screen->base.pushbuf;
803 int ret;
804 uint64_t tls_size;
805
806 if (tls_space < screen->cur_tls_space)
807 return 0;
808 if (tls_space > screen->max_tls_space) {
809 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
810 * LOCAL_WARPS_NO_CLAMP) */
811 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
812 (unsigned)(tls_space / ONE_TEMP_SIZE),
813 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
814 return -ENOMEM;
815 }
816
817 nouveau_bo_ref(NULL, &screen->tls_bo);
818 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
819 if (ret)
820 return ret;
821
822 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
823 PUSH_DATAh(push, screen->tls_bo->offset);
824 PUSH_DATA (push, screen->tls_bo->offset);
825 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
826
827 return 1;
828 }
829
830 struct nouveau_screen *
831 nv50_screen_create(struct nouveau_device *dev)
832 {
833 struct nv50_screen *screen;
834 struct pipe_screen *pscreen;
835 struct nouveau_object *chan;
836 uint64_t value;
837 uint32_t tesla_class;
838 unsigned stack_size;
839 int ret;
840
841 screen = CALLOC_STRUCT(nv50_screen);
842 if (!screen)
843 return NULL;
844 pscreen = &screen->base.base;
845 pscreen->destroy = nv50_screen_destroy;
846
847 ret = nouveau_screen_init(&screen->base, dev);
848 if (ret) {
849 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
850 goto fail;
851 }
852
853 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
854 * admit them to VRAM.
855 */
856 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
857 PIPE_BIND_VERTEX_BUFFER;
858 screen->base.sysmem_bindings |=
859 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
860
861 screen->base.pushbuf->user_priv = screen;
862 screen->base.pushbuf->rsvd_kick = 5;
863
864 chan = screen->base.channel;
865
866 pscreen->context_create = nv50_create;
867 pscreen->is_format_supported = nv50_screen_is_format_supported;
868 pscreen->get_param = nv50_screen_get_param;
869 pscreen->get_shader_param = nv50_screen_get_shader_param;
870 pscreen->get_paramf = nv50_screen_get_paramf;
871 pscreen->get_compute_param = nv50_screen_get_compute_param;
872 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
873 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
874
875 nv50_screen_init_resource_functions(pscreen);
876
877 if (screen->base.device->chipset < 0x84 ||
878 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
879 /* PMPEG */
880 nouveau_screen_init_vdec(&screen->base);
881 } else if (screen->base.device->chipset < 0x98 ||
882 screen->base.device->chipset == 0xa0) {
883 /* VP2 */
884 screen->base.base.get_video_param = nv84_screen_get_video_param;
885 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
886 } else {
887 /* VP3/4 */
888 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
889 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
890 }
891
892 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
893 NULL, &screen->fence.bo);
894 if (ret) {
895 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
896 goto fail;
897 }
898
899 nouveau_bo_map(screen->fence.bo, 0, NULL);
900 screen->fence.map = screen->fence.bo->map;
901 screen->base.fence.emit = nv50_screen_fence_emit;
902 screen->base.fence.update = nv50_screen_fence_update;
903
904 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
905 &(struct nv04_notify){ .length = 32 },
906 sizeof(struct nv04_notify), &screen->sync);
907 if (ret) {
908 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
909 goto fail;
910 }
911
912 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
913 NULL, 0, &screen->m2mf);
914 if (ret) {
915 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
916 goto fail;
917 }
918
919 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
920 NULL, 0, &screen->eng2d);
921 if (ret) {
922 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
923 goto fail;
924 }
925
926 switch (dev->chipset & 0xf0) {
927 case 0x50:
928 tesla_class = NV50_3D_CLASS;
929 break;
930 case 0x80:
931 case 0x90:
932 tesla_class = NV84_3D_CLASS;
933 break;
934 case 0xa0:
935 switch (dev->chipset) {
936 case 0xa0:
937 case 0xaa:
938 case 0xac:
939 tesla_class = NVA0_3D_CLASS;
940 break;
941 case 0xaf:
942 tesla_class = NVAF_3D_CLASS;
943 break;
944 default:
945 tesla_class = NVA3_3D_CLASS;
946 break;
947 }
948 break;
949 default:
950 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
951 goto fail;
952 }
953 screen->base.class_3d = tesla_class;
954
955 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
956 NULL, 0, &screen->tesla);
957 if (ret) {
958 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
959 goto fail;
960 }
961
962 /* This over-allocates by a page. The GP, which would execute at the end of
963 * the last page, would trigger faults. The going theory is that it
964 * prefetches up to a certain amount.
965 */
966 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
967 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
968 NULL, &screen->code);
969 if (ret) {
970 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
971 goto fail;
972 }
973
974 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
975 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
976 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
977
978 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
979
980 screen->TPs = util_bitcount(value & 0xffff);
981 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
982
983 screen->mp_count = screen->TPs * screen->MPsInTP;
984
985 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
986 STACK_WARPS_ALLOC * 64 * 8;
987
988 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
989 &screen->stack_bo);
990 if (ret) {
991 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
992 goto fail;
993 }
994
995 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
996 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
997 ONE_TEMP_SIZE;
998 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
999 screen->max_tls_space /= 2; /* half of vram */
1000
1001 /* hw can address max 64 KiB */
1002 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1003
1004 uint64_t tls_size;
1005 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1006 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1007 if (ret)
1008 goto fail;
1009
1010 if (nouveau_mesa_debug)
1011 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1012 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1013
1014 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1015 &screen->uniforms);
1016 if (ret) {
1017 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1018 goto fail;
1019 }
1020
1021 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1022 &screen->txc);
1023 if (ret) {
1024 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1025 goto fail;
1026 }
1027
1028 screen->tic.entries = CALLOC(4096, sizeof(void *));
1029 screen->tsc.entries = screen->tic.entries + 2048;
1030
1031 if (!nv50_blitter_create(screen))
1032 goto fail;
1033
1034 nv50_screen_init_hwctx(screen);
1035
1036 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1037 if (ret) {
1038 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1039 goto fail;
1040 }
1041
1042 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1043
1044 return &screen->base;
1045
1046 fail:
1047 screen->base.base.context_create = NULL;
1048 return &screen->base;
1049 }
1050
1051 int
1052 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1053 {
1054 int i = screen->tic.next;
1055
1056 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1057 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1058
1059 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1060
1061 if (screen->tic.entries[i])
1062 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1063
1064 screen->tic.entries[i] = entry;
1065 return i;
1066 }
1067
1068 int
1069 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1070 {
1071 int i = screen->tsc.next;
1072
1073 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1074 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1075
1076 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1077
1078 if (screen->tsc.entries[i])
1079 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1080
1081 screen->tsc.entries[i] = entry;
1082 return i;
1083 }