nv50: enable ARB_enhanced_layouts
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_INDEX_BUFFERS:
179 case PIPE_CAP_USER_VERTEX_BUFFERS:
180 case PIPE_CAP_TEXTURE_MULTISAMPLE:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 case PIPE_CAP_SAMPLER_VIEW_TARGET:
184 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
185 case PIPE_CAP_CLIP_HALFZ:
186 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
188 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
189 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
190 case PIPE_CAP_DEPTH_BOUNDS_TEST:
191 case PIPE_CAP_TGSI_TXQS:
192 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
193 case PIPE_CAP_SHAREABLE_SHADERS:
194 case PIPE_CAP_CLEAR_TEXTURE:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_STRING_MARKER:
199 case PIPE_CAP_CULL_DISTANCE:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 return 0;
258
259 case PIPE_CAP_VENDOR_ID:
260 return 0x10de;
261 case PIPE_CAP_DEVICE_ID: {
262 uint64_t device_id;
263 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
264 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
265 return -1;
266 }
267 return device_id;
268 }
269 case PIPE_CAP_ACCELERATED:
270 return 1;
271 case PIPE_CAP_VIDEO_MEMORY:
272 return dev->vram_size >> 20;
273 case PIPE_CAP_UMA:
274 return 0;
275 }
276
277 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
278 return 0;
279 }
280
281 static int
282 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
283 enum pipe_shader_cap param)
284 {
285 switch (shader) {
286 case PIPE_SHADER_VERTEX:
287 case PIPE_SHADER_GEOMETRY:
288 case PIPE_SHADER_FRAGMENT:
289 break;
290 case PIPE_SHADER_COMPUTE:
291 default:
292 return 0;
293 }
294
295 switch (param) {
296 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
299 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
300 return 16384;
301 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
302 return 4;
303 case PIPE_SHADER_CAP_MAX_INPUTS:
304 if (shader == PIPE_SHADER_VERTEX)
305 return 32;
306 return 15;
307 case PIPE_SHADER_CAP_MAX_OUTPUTS:
308 return 16;
309 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
310 return 65536;
311 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
312 return NV50_MAX_PIPE_CONSTBUFS;
313 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
314 return shader != PIPE_SHADER_FRAGMENT;
315 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
316 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
317 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
318 return 1;
319 case PIPE_SHADER_CAP_MAX_PREDS:
320 return 0;
321 case PIPE_SHADER_CAP_MAX_TEMPS:
322 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
323 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
324 return 1;
325 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
326 return 1;
327 case PIPE_SHADER_CAP_SUBROUTINES:
328 return 0; /* please inline, or provide function declarations */
329 case PIPE_SHADER_CAP_INTEGERS:
330 return 1;
331 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
332 /* The chip could handle more sampler views than samplers */
333 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
334 return MIN2(16, PIPE_MAX_SAMPLERS);
335 case PIPE_SHADER_CAP_PREFERRED_IR:
336 return PIPE_SHADER_IR_TGSI;
337 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
338 return 32;
339 case PIPE_SHADER_CAP_DOUBLES:
340 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
341 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
342 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
343 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
344 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
345 case PIPE_SHADER_CAP_SUPPORTED_IRS:
346 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
347 return 0;
348 default:
349 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
350 return 0;
351 }
352 }
353
354 static float
355 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
356 {
357 switch (param) {
358 case PIPE_CAPF_MAX_LINE_WIDTH:
359 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
360 return 10.0f;
361 case PIPE_CAPF_MAX_POINT_WIDTH:
362 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
363 return 64.0f;
364 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
365 return 16.0f;
366 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
367 return 4.0f;
368 case PIPE_CAPF_GUARD_BAND_LEFT:
369 case PIPE_CAPF_GUARD_BAND_TOP:
370 return 0.0f;
371 case PIPE_CAPF_GUARD_BAND_RIGHT:
372 case PIPE_CAPF_GUARD_BAND_BOTTOM:
373 return 0.0f; /* that or infinity */
374 }
375
376 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
377 return 0.0f;
378 }
379
380 static int
381 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
382 enum pipe_shader_ir ir_type,
383 enum pipe_compute_cap param, void *data)
384 {
385 struct nv50_screen *screen = nv50_screen(pscreen);
386
387 #define RET(x) do { \
388 if (data) \
389 memcpy(data, x, sizeof(x)); \
390 return sizeof(x); \
391 } while (0)
392
393 switch (param) {
394 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
395 RET((uint64_t []) { 2 });
396 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
397 RET(((uint64_t []) { 65535, 65535 }));
398 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
399 RET(((uint64_t []) { 512, 512, 64 }));
400 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
401 RET((uint64_t []) { 512 });
402 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
403 RET((uint64_t []) { 1ULL << 32 });
404 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
405 RET((uint64_t []) { 16 << 10 });
406 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
407 RET((uint64_t []) { 16 << 10 });
408 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
409 RET((uint64_t []) { 4096 });
410 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
411 RET((uint32_t []) { 32 });
412 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
413 RET((uint64_t []) { 1ULL << 40 });
414 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
415 RET((uint32_t []) { 0 });
416 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
417 RET((uint32_t []) { screen->mp_count });
418 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
419 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
420 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
421 RET((uint32_t []) { 32 });
422 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
423 RET((uint64_t []) { 0 });
424 default:
425 return 0;
426 }
427
428 #undef RET
429 }
430
431 static void
432 nv50_screen_destroy(struct pipe_screen *pscreen)
433 {
434 struct nv50_screen *screen = nv50_screen(pscreen);
435
436 if (!nouveau_drm_screen_unref(&screen->base))
437 return;
438
439 if (screen->base.fence.current) {
440 struct nouveau_fence *current = NULL;
441
442 /* nouveau_fence_wait will create a new current fence, so wait on the
443 * _current_ one, and remove both.
444 */
445 nouveau_fence_ref(screen->base.fence.current, &current);
446 nouveau_fence_wait(current, NULL);
447 nouveau_fence_ref(NULL, &current);
448 nouveau_fence_ref(NULL, &screen->base.fence.current);
449 }
450 if (screen->base.pushbuf)
451 screen->base.pushbuf->user_priv = NULL;
452
453 if (screen->blitter)
454 nv50_blitter_destroy(screen);
455 if (screen->pm.prog) {
456 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
457 nv50_program_destroy(NULL, screen->pm.prog);
458 FREE(screen->pm.prog);
459 }
460
461 nouveau_bo_ref(NULL, &screen->code);
462 nouveau_bo_ref(NULL, &screen->tls_bo);
463 nouveau_bo_ref(NULL, &screen->stack_bo);
464 nouveau_bo_ref(NULL, &screen->txc);
465 nouveau_bo_ref(NULL, &screen->uniforms);
466 nouveau_bo_ref(NULL, &screen->fence.bo);
467
468 nouveau_heap_destroy(&screen->vp_code_heap);
469 nouveau_heap_destroy(&screen->gp_code_heap);
470 nouveau_heap_destroy(&screen->fp_code_heap);
471
472 FREE(screen->tic.entries);
473
474 nouveau_object_del(&screen->tesla);
475 nouveau_object_del(&screen->eng2d);
476 nouveau_object_del(&screen->m2mf);
477 nouveau_object_del(&screen->compute);
478 nouveau_object_del(&screen->sync);
479
480 nouveau_screen_fini(&screen->base);
481
482 FREE(screen);
483 }
484
485 static void
486 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
487 {
488 struct nv50_screen *screen = nv50_screen(pscreen);
489 struct nouveau_pushbuf *push = screen->base.pushbuf;
490
491 /* we need to do it after possible flush in MARK_RING */
492 *sequence = ++screen->base.fence.sequence;
493
494 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
495 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
496 PUSH_DATAh(push, screen->fence.bo->offset);
497 PUSH_DATA (push, screen->fence.bo->offset);
498 PUSH_DATA (push, *sequence);
499 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
500 NV50_3D_QUERY_GET_UNK4 |
501 NV50_3D_QUERY_GET_UNIT_CROP |
502 NV50_3D_QUERY_GET_TYPE_QUERY |
503 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
504 NV50_3D_QUERY_GET_SHORT);
505 }
506
507 static u32
508 nv50_screen_fence_update(struct pipe_screen *pscreen)
509 {
510 return nv50_screen(pscreen)->fence.map[0];
511 }
512
513 static void
514 nv50_screen_init_hwctx(struct nv50_screen *screen)
515 {
516 struct nouveau_pushbuf *push = screen->base.pushbuf;
517 struct nv04_fifo *fifo;
518 unsigned i;
519
520 fifo = (struct nv04_fifo *)screen->base.channel->data;
521
522 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
523 PUSH_DATA (push, screen->m2mf->handle);
524 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
525 PUSH_DATA (push, screen->sync->handle);
526 PUSH_DATA (push, fifo->vram);
527 PUSH_DATA (push, fifo->vram);
528
529 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
530 PUSH_DATA (push, screen->eng2d->handle);
531 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
532 PUSH_DATA (push, screen->sync->handle);
533 PUSH_DATA (push, fifo->vram);
534 PUSH_DATA (push, fifo->vram);
535 PUSH_DATA (push, fifo->vram);
536 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
537 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
538 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
539 PUSH_DATA (push, 0);
540 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
541 PUSH_DATA (push, 0);
542 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
543 PUSH_DATA (push, 1);
544 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
545 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
546
547 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
548 PUSH_DATA (push, screen->tesla->handle);
549
550 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
551 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
552
553 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
554 PUSH_DATA (push, screen->sync->handle);
555 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
556 for (i = 0; i < 11; ++i)
557 PUSH_DATA(push, fifo->vram);
558 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
559 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
560 PUSH_DATA(push, fifo->vram);
561
562 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
563 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
564 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
565 PUSH_DATA (push, 0xf);
566
567 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
568 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
569 PUSH_DATA (push, 0x18);
570 }
571
572 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
573 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
574
575 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
576 for (i = 0; i < 8; ++i)
577 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
578
579 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
580 PUSH_DATA (push, 1);
581
582 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
583 PUSH_DATA (push, 0);
584 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
585 PUSH_DATA (push, 0);
586 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
587 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
588 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
589 PUSH_DATA (push, 0);
590 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
591 PUSH_DATA (push, 1);
592 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
593 PUSH_DATA (push, 1);
594
595 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
596 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
597 PUSH_DATA (push, 0);
598 }
599
600 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
603 PUSH_DATA (push, 0);
604 PUSH_DATA (push, 0);
605 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
606 PUSH_DATA (push, 0x3f);
607
608 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
609 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
610 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
611
612 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
613 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
614 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
615
616 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
617 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
618 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
619
620 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
621 PUSH_DATAh(push, screen->tls_bo->offset);
622 PUSH_DATA (push, screen->tls_bo->offset);
623 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
624
625 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
626 PUSH_DATAh(push, screen->stack_bo->offset);
627 PUSH_DATA (push, screen->stack_bo->offset);
628 PUSH_DATA (push, 4);
629
630 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
631 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
632 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
633 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
634
635 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
636 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
637 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
638 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
639
640 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
641 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
642 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
643 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
644
645 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
646 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
647 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
648 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
649
650 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
651 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
652 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
653 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
654
655 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
656 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
657 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
658 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
659 PUSH_DATAf(push, 0.0f);
660 PUSH_DATAf(push, 0.0f);
661 PUSH_DATAf(push, 0.0f);
662 PUSH_DATAf(push, 0.0f);
663 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
664 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
665 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
666
667 nv50_upload_ms_info(push);
668
669 /* max TIC (bits 4:8) & TSC bindings, per program type */
670 for (i = 0; i < 3; ++i) {
671 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
672 PUSH_DATA (push, 0x54);
673 }
674
675 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
676 PUSH_DATAh(push, screen->txc->offset);
677 PUSH_DATA (push, screen->txc->offset);
678 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
679
680 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
681 PUSH_DATAh(push, screen->txc->offset + 65536);
682 PUSH_DATA (push, screen->txc->offset + 65536);
683 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
684
685 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
686 PUSH_DATA (push, 0);
687
688 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
689 PUSH_DATA (push, 0);
690 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
691 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
692 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
693 for (i = 0; i < 8 * 2; ++i)
694 PUSH_DATA(push, 0);
695 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
696 PUSH_DATA (push, 0);
697
698 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
699 PUSH_DATA (push, 1);
700 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
701 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
702 PUSH_DATAf(push, 0.0f);
703 PUSH_DATAf(push, 1.0f);
704 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
705 PUSH_DATA (push, 8192 << 16);
706 PUSH_DATA (push, 8192 << 16);
707 }
708
709 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
710 #ifdef NV50_SCISSORS_CLIPPING
711 PUSH_DATA (push, 0x0000);
712 #else
713 PUSH_DATA (push, 0x1080);
714 #endif
715
716 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
717 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
718
719 /* We use scissors instead of exact view volume clipping,
720 * so they're always enabled.
721 */
722 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
723 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
724 PUSH_DATA (push, 1);
725 PUSH_DATA (push, 8192 << 16);
726 PUSH_DATA (push, 8192 << 16);
727 }
728
729 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
730 PUSH_DATA (push, 1);
731 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
732 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
733 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
734 PUSH_DATA (push, 0x11111111);
735 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
736 PUSH_DATA (push, 1);
737
738 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
739 PUSH_DATA (push, 0);
740 if (screen->base.class_3d >= NV84_3D_CLASS) {
741 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
742 PUSH_DATA (push, 0);
743 }
744
745 PUSH_KICK (push);
746 }
747
748 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
749 uint64_t *tls_size)
750 {
751 struct nouveau_device *dev = screen->base.device;
752 int ret;
753
754 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
755 ONE_TEMP_SIZE;
756 if (nouveau_mesa_debug)
757 debug_printf("allocating space for %u temps\n",
758 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
759 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
760 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
761
762 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
763 *tls_size, NULL, &screen->tls_bo);
764 if (ret) {
765 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
766 return ret;
767 }
768
769 return 0;
770 }
771
772 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
773 {
774 struct nouveau_pushbuf *push = screen->base.pushbuf;
775 int ret;
776 uint64_t tls_size;
777
778 if (tls_space < screen->cur_tls_space)
779 return 0;
780 if (tls_space > screen->max_tls_space) {
781 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
782 * LOCAL_WARPS_NO_CLAMP) */
783 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
784 (unsigned)(tls_space / ONE_TEMP_SIZE),
785 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
786 return -ENOMEM;
787 }
788
789 nouveau_bo_ref(NULL, &screen->tls_bo);
790 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
791 if (ret)
792 return ret;
793
794 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
795 PUSH_DATAh(push, screen->tls_bo->offset);
796 PUSH_DATA (push, screen->tls_bo->offset);
797 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
798
799 return 1;
800 }
801
802 struct nouveau_screen *
803 nv50_screen_create(struct nouveau_device *dev)
804 {
805 struct nv50_screen *screen;
806 struct pipe_screen *pscreen;
807 struct nouveau_object *chan;
808 uint64_t value;
809 uint32_t tesla_class;
810 unsigned stack_size;
811 int ret;
812
813 screen = CALLOC_STRUCT(nv50_screen);
814 if (!screen)
815 return NULL;
816 pscreen = &screen->base.base;
817 pscreen->destroy = nv50_screen_destroy;
818
819 ret = nouveau_screen_init(&screen->base, dev);
820 if (ret) {
821 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
822 goto fail;
823 }
824
825 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
826 * admit them to VRAM.
827 */
828 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
829 PIPE_BIND_VERTEX_BUFFER;
830 screen->base.sysmem_bindings |=
831 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
832
833 screen->base.pushbuf->user_priv = screen;
834 screen->base.pushbuf->rsvd_kick = 5;
835
836 chan = screen->base.channel;
837
838 pscreen->context_create = nv50_create;
839 pscreen->is_format_supported = nv50_screen_is_format_supported;
840 pscreen->get_param = nv50_screen_get_param;
841 pscreen->get_shader_param = nv50_screen_get_shader_param;
842 pscreen->get_paramf = nv50_screen_get_paramf;
843 pscreen->get_compute_param = nv50_screen_get_compute_param;
844 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
845 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
846
847 nv50_screen_init_resource_functions(pscreen);
848
849 if (screen->base.device->chipset < 0x84 ||
850 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
851 /* PMPEG */
852 nouveau_screen_init_vdec(&screen->base);
853 } else if (screen->base.device->chipset < 0x98 ||
854 screen->base.device->chipset == 0xa0) {
855 /* VP2 */
856 screen->base.base.get_video_param = nv84_screen_get_video_param;
857 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
858 } else {
859 /* VP3/4 */
860 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
861 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
862 }
863
864 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
865 NULL, &screen->fence.bo);
866 if (ret) {
867 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
868 goto fail;
869 }
870
871 nouveau_bo_map(screen->fence.bo, 0, NULL);
872 screen->fence.map = screen->fence.bo->map;
873 screen->base.fence.emit = nv50_screen_fence_emit;
874 screen->base.fence.update = nv50_screen_fence_update;
875
876 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
877 &(struct nv04_notify){ .length = 32 },
878 sizeof(struct nv04_notify), &screen->sync);
879 if (ret) {
880 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
881 goto fail;
882 }
883
884 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
885 NULL, 0, &screen->m2mf);
886 if (ret) {
887 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
888 goto fail;
889 }
890
891 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
892 NULL, 0, &screen->eng2d);
893 if (ret) {
894 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
895 goto fail;
896 }
897
898 switch (dev->chipset & 0xf0) {
899 case 0x50:
900 tesla_class = NV50_3D_CLASS;
901 break;
902 case 0x80:
903 case 0x90:
904 tesla_class = NV84_3D_CLASS;
905 break;
906 case 0xa0:
907 switch (dev->chipset) {
908 case 0xa0:
909 case 0xaa:
910 case 0xac:
911 tesla_class = NVA0_3D_CLASS;
912 break;
913 case 0xaf:
914 tesla_class = NVAF_3D_CLASS;
915 break;
916 default:
917 tesla_class = NVA3_3D_CLASS;
918 break;
919 }
920 break;
921 default:
922 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
923 goto fail;
924 }
925 screen->base.class_3d = tesla_class;
926
927 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
928 NULL, 0, &screen->tesla);
929 if (ret) {
930 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
931 goto fail;
932 }
933
934 /* This over-allocates by a page. The GP, which would execute at the end of
935 * the last page, would trigger faults. The going theory is that it
936 * prefetches up to a certain amount.
937 */
938 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
939 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
940 NULL, &screen->code);
941 if (ret) {
942 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
943 goto fail;
944 }
945
946 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
947 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
948 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
949
950 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
951
952 screen->TPs = util_bitcount(value & 0xffff);
953 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
954
955 screen->mp_count = screen->TPs * screen->MPsInTP;
956
957 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
958 STACK_WARPS_ALLOC * 64 * 8;
959
960 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
961 &screen->stack_bo);
962 if (ret) {
963 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
964 goto fail;
965 }
966
967 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
968 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
969 ONE_TEMP_SIZE;
970 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
971 screen->max_tls_space /= 2; /* half of vram */
972
973 /* hw can address max 64 KiB */
974 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
975
976 uint64_t tls_size;
977 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
978 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
979 if (ret)
980 goto fail;
981
982 if (nouveau_mesa_debug)
983 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
984 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
985
986 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
987 &screen->uniforms);
988 if (ret) {
989 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
990 goto fail;
991 }
992
993 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
994 &screen->txc);
995 if (ret) {
996 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
997 goto fail;
998 }
999
1000 screen->tic.entries = CALLOC(4096, sizeof(void *));
1001 screen->tsc.entries = screen->tic.entries + 2048;
1002
1003 if (!nv50_blitter_create(screen))
1004 goto fail;
1005
1006 nv50_screen_init_hwctx(screen);
1007
1008 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1009 if (ret) {
1010 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1011 goto fail;
1012 }
1013
1014 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1015
1016 return &screen->base;
1017
1018 fail:
1019 screen->base.base.context_create = NULL;
1020 return &screen->base;
1021 }
1022
1023 int
1024 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1025 {
1026 int i = screen->tic.next;
1027
1028 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1029 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1030
1031 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1032
1033 if (screen->tic.entries[i])
1034 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1035
1036 screen->tic.entries[i] = entry;
1037 return i;
1038 }
1039
1040 int
1041 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1042 {
1043 int i = screen->tsc.next;
1044
1045 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1046 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1047
1048 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1049
1050 if (screen->tsc.entries[i])
1051 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1052
1053 screen->tsc.entries[i] = entry;
1054 return i;
1055 }