nouveau: enable ARB_shader_clock on nv50 and nvc0
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 return 1;
204 case PIPE_CAP_SEAMLESS_CUBE_MAP:
205 return 1; /* class_3d >= NVA0_3D_CLASS; */
206 /* supported on nva0+ */
207 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208 return class_3d >= NVA0_3D_CLASS;
209 /* supported on nva3+ */
210 case PIPE_CAP_CUBE_MAP_ARRAY:
211 case PIPE_CAP_INDEP_BLEND_FUNC:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
215 return class_3d >= NVA3_3D_CLASS;
216
217 /* unsupported caps */
218 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
219 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
220 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
221 case PIPE_CAP_SHADER_STENCIL_EXPORT:
222 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_TGSI_TEXCOORD:
227 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
228 case PIPE_CAP_TEXTURE_GATHER_SM5:
229 case PIPE_CAP_FAKE_SW_MSAA:
230 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
231 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
232 case PIPE_CAP_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_VERTEXID_NOBASE:
236 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
237 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
238 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
239 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
240 case PIPE_CAP_DRAW_PARAMETERS:
241 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
242 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
244 case PIPE_CAP_GENERATE_MIPMAP:
245 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
246 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
247 case PIPE_CAP_QUERY_BUFFER_OBJECT:
248 case PIPE_CAP_QUERY_MEMORY_INFO:
249 case PIPE_CAP_PCI_GROUP:
250 case PIPE_CAP_PCI_BUS:
251 case PIPE_CAP_PCI_DEVICE:
252 case PIPE_CAP_PCI_FUNCTION:
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
255 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
256 case PIPE_CAP_TGSI_VOTE:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
259 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
261 case PIPE_CAP_NATIVE_FENCE_FD:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
263 case PIPE_CAP_TGSI_FS_FBFETCH:
264 case PIPE_CAP_DOUBLES:
265 case PIPE_CAP_INT64:
266 case PIPE_CAP_INT64_DIVMOD:
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
269 case PIPE_CAP_TGSI_BALLOT:
270 return 0;
271
272 case PIPE_CAP_VENDOR_ID:
273 return 0x10de;
274 case PIPE_CAP_DEVICE_ID: {
275 uint64_t device_id;
276 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
277 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
278 return -1;
279 }
280 return device_id;
281 }
282 case PIPE_CAP_ACCELERATED:
283 return 1;
284 case PIPE_CAP_VIDEO_MEMORY:
285 return dev->vram_size >> 20;
286 case PIPE_CAP_UMA:
287 return 0;
288 }
289
290 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
291 return 0;
292 }
293
294 static int
295 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
296 enum pipe_shader_type shader,
297 enum pipe_shader_cap param)
298 {
299 switch (shader) {
300 case PIPE_SHADER_VERTEX:
301 case PIPE_SHADER_GEOMETRY:
302 case PIPE_SHADER_FRAGMENT:
303 break;
304 case PIPE_SHADER_COMPUTE:
305 default:
306 return 0;
307 }
308
309 switch (param) {
310 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
311 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
312 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
314 return 16384;
315 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
316 return 4;
317 case PIPE_SHADER_CAP_MAX_INPUTS:
318 if (shader == PIPE_SHADER_VERTEX)
319 return 32;
320 return 15;
321 case PIPE_SHADER_CAP_MAX_OUTPUTS:
322 return 16;
323 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
324 return 65536;
325 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
326 return NV50_MAX_PIPE_CONSTBUFS;
327 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
328 return shader != PIPE_SHADER_FRAGMENT;
329 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
330 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
331 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
332 return 1;
333 case PIPE_SHADER_CAP_MAX_TEMPS:
334 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
335 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
336 return 1;
337 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
338 return 1;
339 case PIPE_SHADER_CAP_SUBROUTINES:
340 return 0; /* please inline, or provide function declarations */
341 case PIPE_SHADER_CAP_INTEGERS:
342 return 1;
343 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
344 /* The chip could handle more sampler views than samplers */
345 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
346 return MIN2(16, PIPE_MAX_SAMPLERS);
347 case PIPE_SHADER_CAP_PREFERRED_IR:
348 return PIPE_SHADER_IR_TGSI;
349 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
350 return 32;
351 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
355 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
356 case PIPE_SHADER_CAP_SUPPORTED_IRS:
357 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
358 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
359 return 0;
360 default:
361 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
362 return 0;
363 }
364 }
365
366 static float
367 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
368 {
369 switch (param) {
370 case PIPE_CAPF_MAX_LINE_WIDTH:
371 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
372 return 10.0f;
373 case PIPE_CAPF_MAX_POINT_WIDTH:
374 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
375 return 64.0f;
376 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
377 return 16.0f;
378 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
379 return 4.0f;
380 case PIPE_CAPF_GUARD_BAND_LEFT:
381 case PIPE_CAPF_GUARD_BAND_TOP:
382 return 0.0f;
383 case PIPE_CAPF_GUARD_BAND_RIGHT:
384 case PIPE_CAPF_GUARD_BAND_BOTTOM:
385 return 0.0f; /* that or infinity */
386 }
387
388 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
389 return 0.0f;
390 }
391
392 static int
393 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
394 enum pipe_shader_ir ir_type,
395 enum pipe_compute_cap param, void *data)
396 {
397 struct nv50_screen *screen = nv50_screen(pscreen);
398
399 #define RET(x) do { \
400 if (data) \
401 memcpy(data, x, sizeof(x)); \
402 return sizeof(x); \
403 } while (0)
404
405 switch (param) {
406 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
407 RET((uint64_t []) { 2 });
408 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
409 RET(((uint64_t []) { 65535, 65535 }));
410 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
411 RET(((uint64_t []) { 512, 512, 64 }));
412 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
413 RET((uint64_t []) { 512 });
414 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
415 RET((uint64_t []) { 1ULL << 32 });
416 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
417 RET((uint64_t []) { 16 << 10 });
418 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
419 RET((uint64_t []) { 16 << 10 });
420 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
421 RET((uint64_t []) { 4096 });
422 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
423 RET((uint32_t []) { 32 });
424 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
425 RET((uint64_t []) { 1ULL << 40 });
426 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
427 RET((uint32_t []) { 0 });
428 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
429 RET((uint32_t []) { screen->mp_count });
430 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
431 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
432 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
433 RET((uint32_t []) { 32 });
434 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
435 RET((uint64_t []) { 0 });
436 default:
437 return 0;
438 }
439
440 #undef RET
441 }
442
443 static void
444 nv50_screen_destroy(struct pipe_screen *pscreen)
445 {
446 struct nv50_screen *screen = nv50_screen(pscreen);
447
448 if (!nouveau_drm_screen_unref(&screen->base))
449 return;
450
451 if (screen->base.fence.current) {
452 struct nouveau_fence *current = NULL;
453
454 /* nouveau_fence_wait will create a new current fence, so wait on the
455 * _current_ one, and remove both.
456 */
457 nouveau_fence_ref(screen->base.fence.current, &current);
458 nouveau_fence_wait(current, NULL);
459 nouveau_fence_ref(NULL, &current);
460 nouveau_fence_ref(NULL, &screen->base.fence.current);
461 }
462 if (screen->base.pushbuf)
463 screen->base.pushbuf->user_priv = NULL;
464
465 if (screen->blitter)
466 nv50_blitter_destroy(screen);
467 if (screen->pm.prog) {
468 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
469 nv50_program_destroy(NULL, screen->pm.prog);
470 FREE(screen->pm.prog);
471 }
472
473 nouveau_bo_ref(NULL, &screen->code);
474 nouveau_bo_ref(NULL, &screen->tls_bo);
475 nouveau_bo_ref(NULL, &screen->stack_bo);
476 nouveau_bo_ref(NULL, &screen->txc);
477 nouveau_bo_ref(NULL, &screen->uniforms);
478 nouveau_bo_ref(NULL, &screen->fence.bo);
479
480 nouveau_heap_destroy(&screen->vp_code_heap);
481 nouveau_heap_destroy(&screen->gp_code_heap);
482 nouveau_heap_destroy(&screen->fp_code_heap);
483
484 FREE(screen->tic.entries);
485
486 nouveau_object_del(&screen->tesla);
487 nouveau_object_del(&screen->eng2d);
488 nouveau_object_del(&screen->m2mf);
489 nouveau_object_del(&screen->compute);
490 nouveau_object_del(&screen->sync);
491
492 nouveau_screen_fini(&screen->base);
493
494 FREE(screen);
495 }
496
497 static void
498 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
499 {
500 struct nv50_screen *screen = nv50_screen(pscreen);
501 struct nouveau_pushbuf *push = screen->base.pushbuf;
502
503 /* we need to do it after possible flush in MARK_RING */
504 *sequence = ++screen->base.fence.sequence;
505
506 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
507 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
508 PUSH_DATAh(push, screen->fence.bo->offset);
509 PUSH_DATA (push, screen->fence.bo->offset);
510 PUSH_DATA (push, *sequence);
511 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
512 NV50_3D_QUERY_GET_UNK4 |
513 NV50_3D_QUERY_GET_UNIT_CROP |
514 NV50_3D_QUERY_GET_TYPE_QUERY |
515 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
516 NV50_3D_QUERY_GET_SHORT);
517 }
518
519 static u32
520 nv50_screen_fence_update(struct pipe_screen *pscreen)
521 {
522 return nv50_screen(pscreen)->fence.map[0];
523 }
524
525 static void
526 nv50_screen_init_hwctx(struct nv50_screen *screen)
527 {
528 struct nouveau_pushbuf *push = screen->base.pushbuf;
529 struct nv04_fifo *fifo;
530 unsigned i;
531
532 fifo = (struct nv04_fifo *)screen->base.channel->data;
533
534 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
535 PUSH_DATA (push, screen->m2mf->handle);
536 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
537 PUSH_DATA (push, screen->sync->handle);
538 PUSH_DATA (push, fifo->vram);
539 PUSH_DATA (push, fifo->vram);
540
541 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
542 PUSH_DATA (push, screen->eng2d->handle);
543 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
544 PUSH_DATA (push, screen->sync->handle);
545 PUSH_DATA (push, fifo->vram);
546 PUSH_DATA (push, fifo->vram);
547 PUSH_DATA (push, fifo->vram);
548 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
549 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
550 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
551 PUSH_DATA (push, 0);
552 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
553 PUSH_DATA (push, 0);
554 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
555 PUSH_DATA (push, 1);
556 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
557 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
558
559 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
560 PUSH_DATA (push, screen->tesla->handle);
561
562 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
563 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
564
565 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
566 PUSH_DATA (push, screen->sync->handle);
567 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
568 for (i = 0; i < 11; ++i)
569 PUSH_DATA(push, fifo->vram);
570 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
571 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
572 PUSH_DATA(push, fifo->vram);
573
574 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
575 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
576 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
577 PUSH_DATA (push, 0xf);
578
579 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
580 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
581 PUSH_DATA (push, 0x18);
582 }
583
584 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
585 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
586
587 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
588 for (i = 0; i < 8; ++i)
589 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
590
591 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
592 PUSH_DATA (push, 1);
593
594 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
595 PUSH_DATA (push, 0);
596 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
597 PUSH_DATA (push, 0);
598 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
599 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
600 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
603 PUSH_DATA (push, 1);
604 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
605 PUSH_DATA (push, 1);
606
607 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
608 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
609 PUSH_DATA (push, 0);
610 }
611
612 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
613 PUSH_DATA (push, 0);
614 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
615 PUSH_DATA (push, 0);
616 PUSH_DATA (push, 0);
617 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
618 PUSH_DATA (push, 0x3f);
619
620 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
621 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
622 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
623
624 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
625 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
626 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
627
628 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
629 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
630 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
631
632 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
633 PUSH_DATAh(push, screen->tls_bo->offset);
634 PUSH_DATA (push, screen->tls_bo->offset);
635 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
636
637 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
638 PUSH_DATAh(push, screen->stack_bo->offset);
639 PUSH_DATA (push, screen->stack_bo->offset);
640 PUSH_DATA (push, 4);
641
642 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
643 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
644 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
645 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
646
647 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
648 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
649 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
650 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
651
652 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
653 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
654 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
655 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
656
657 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
658 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
659 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
660 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
661
662 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
663 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
664 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
665 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
666
667 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
668 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
669 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
670 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
671 PUSH_DATAf(push, 0.0f);
672 PUSH_DATAf(push, 0.0f);
673 PUSH_DATAf(push, 0.0f);
674 PUSH_DATAf(push, 0.0f);
675 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
676 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
677 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
678
679 nv50_upload_ms_info(push);
680
681 /* max TIC (bits 4:8) & TSC bindings, per program type */
682 for (i = 0; i < 3; ++i) {
683 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
684 PUSH_DATA (push, 0x54);
685 }
686
687 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
688 PUSH_DATAh(push, screen->txc->offset);
689 PUSH_DATA (push, screen->txc->offset);
690 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
691
692 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
693 PUSH_DATAh(push, screen->txc->offset + 65536);
694 PUSH_DATA (push, screen->txc->offset + 65536);
695 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
696
697 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
698 PUSH_DATA (push, 0);
699
700 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
701 PUSH_DATA (push, 0);
702 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
703 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
704 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
705 for (i = 0; i < 8 * 2; ++i)
706 PUSH_DATA(push, 0);
707 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
708 PUSH_DATA (push, 0);
709
710 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
711 PUSH_DATA (push, 1);
712 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
713 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
714 PUSH_DATAf(push, 0.0f);
715 PUSH_DATAf(push, 1.0f);
716 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
717 PUSH_DATA (push, 8192 << 16);
718 PUSH_DATA (push, 8192 << 16);
719 }
720
721 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
722 #ifdef NV50_SCISSORS_CLIPPING
723 PUSH_DATA (push, 0x0000);
724 #else
725 PUSH_DATA (push, 0x1080);
726 #endif
727
728 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
729 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
730
731 /* We use scissors instead of exact view volume clipping,
732 * so they're always enabled.
733 */
734 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
735 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
736 PUSH_DATA (push, 1);
737 PUSH_DATA (push, 8192 << 16);
738 PUSH_DATA (push, 8192 << 16);
739 }
740
741 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
742 PUSH_DATA (push, 1);
743 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
744 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
745 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
746 PUSH_DATA (push, 0x11111111);
747 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
748 PUSH_DATA (push, 1);
749
750 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
751 PUSH_DATA (push, 0);
752 if (screen->base.class_3d >= NV84_3D_CLASS) {
753 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
754 PUSH_DATA (push, 0);
755 }
756
757 PUSH_KICK (push);
758 }
759
760 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
761 uint64_t *tls_size)
762 {
763 struct nouveau_device *dev = screen->base.device;
764 int ret;
765
766 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
767 ONE_TEMP_SIZE;
768 if (nouveau_mesa_debug)
769 debug_printf("allocating space for %u temps\n",
770 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
771 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
772 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
773
774 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
775 *tls_size, NULL, &screen->tls_bo);
776 if (ret) {
777 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
778 return ret;
779 }
780
781 return 0;
782 }
783
784 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
785 {
786 struct nouveau_pushbuf *push = screen->base.pushbuf;
787 int ret;
788 uint64_t tls_size;
789
790 if (tls_space < screen->cur_tls_space)
791 return 0;
792 if (tls_space > screen->max_tls_space) {
793 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
794 * LOCAL_WARPS_NO_CLAMP) */
795 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
796 (unsigned)(tls_space / ONE_TEMP_SIZE),
797 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
798 return -ENOMEM;
799 }
800
801 nouveau_bo_ref(NULL, &screen->tls_bo);
802 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
803 if (ret)
804 return ret;
805
806 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
807 PUSH_DATAh(push, screen->tls_bo->offset);
808 PUSH_DATA (push, screen->tls_bo->offset);
809 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
810
811 return 1;
812 }
813
814 struct nouveau_screen *
815 nv50_screen_create(struct nouveau_device *dev)
816 {
817 struct nv50_screen *screen;
818 struct pipe_screen *pscreen;
819 struct nouveau_object *chan;
820 uint64_t value;
821 uint32_t tesla_class;
822 unsigned stack_size;
823 int ret;
824
825 screen = CALLOC_STRUCT(nv50_screen);
826 if (!screen)
827 return NULL;
828 pscreen = &screen->base.base;
829 pscreen->destroy = nv50_screen_destroy;
830
831 ret = nouveau_screen_init(&screen->base, dev);
832 if (ret) {
833 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
834 goto fail;
835 }
836
837 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
838 * admit them to VRAM.
839 */
840 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
841 PIPE_BIND_VERTEX_BUFFER;
842 screen->base.sysmem_bindings |=
843 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
844
845 screen->base.pushbuf->user_priv = screen;
846 screen->base.pushbuf->rsvd_kick = 5;
847
848 chan = screen->base.channel;
849
850 pscreen->context_create = nv50_create;
851 pscreen->is_format_supported = nv50_screen_is_format_supported;
852 pscreen->get_param = nv50_screen_get_param;
853 pscreen->get_shader_param = nv50_screen_get_shader_param;
854 pscreen->get_paramf = nv50_screen_get_paramf;
855 pscreen->get_compute_param = nv50_screen_get_compute_param;
856 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
857 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
858
859 nv50_screen_init_resource_functions(pscreen);
860
861 if (screen->base.device->chipset < 0x84 ||
862 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
863 /* PMPEG */
864 nouveau_screen_init_vdec(&screen->base);
865 } else if (screen->base.device->chipset < 0x98 ||
866 screen->base.device->chipset == 0xa0) {
867 /* VP2 */
868 screen->base.base.get_video_param = nv84_screen_get_video_param;
869 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
870 } else {
871 /* VP3/4 */
872 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
873 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
874 }
875
876 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
877 NULL, &screen->fence.bo);
878 if (ret) {
879 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
880 goto fail;
881 }
882
883 nouveau_bo_map(screen->fence.bo, 0, NULL);
884 screen->fence.map = screen->fence.bo->map;
885 screen->base.fence.emit = nv50_screen_fence_emit;
886 screen->base.fence.update = nv50_screen_fence_update;
887
888 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
889 &(struct nv04_notify){ .length = 32 },
890 sizeof(struct nv04_notify), &screen->sync);
891 if (ret) {
892 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
893 goto fail;
894 }
895
896 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
897 NULL, 0, &screen->m2mf);
898 if (ret) {
899 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
900 goto fail;
901 }
902
903 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
904 NULL, 0, &screen->eng2d);
905 if (ret) {
906 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
907 goto fail;
908 }
909
910 switch (dev->chipset & 0xf0) {
911 case 0x50:
912 tesla_class = NV50_3D_CLASS;
913 break;
914 case 0x80:
915 case 0x90:
916 tesla_class = NV84_3D_CLASS;
917 break;
918 case 0xa0:
919 switch (dev->chipset) {
920 case 0xa0:
921 case 0xaa:
922 case 0xac:
923 tesla_class = NVA0_3D_CLASS;
924 break;
925 case 0xaf:
926 tesla_class = NVAF_3D_CLASS;
927 break;
928 default:
929 tesla_class = NVA3_3D_CLASS;
930 break;
931 }
932 break;
933 default:
934 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
935 goto fail;
936 }
937 screen->base.class_3d = tesla_class;
938
939 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
940 NULL, 0, &screen->tesla);
941 if (ret) {
942 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
943 goto fail;
944 }
945
946 /* This over-allocates by a page. The GP, which would execute at the end of
947 * the last page, would trigger faults. The going theory is that it
948 * prefetches up to a certain amount.
949 */
950 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
951 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
952 NULL, &screen->code);
953 if (ret) {
954 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
955 goto fail;
956 }
957
958 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
959 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
960 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
961
962 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
963
964 screen->TPs = util_bitcount(value & 0xffff);
965 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
966
967 screen->mp_count = screen->TPs * screen->MPsInTP;
968
969 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
970 STACK_WARPS_ALLOC * 64 * 8;
971
972 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
973 &screen->stack_bo);
974 if (ret) {
975 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
976 goto fail;
977 }
978
979 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
980 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
981 ONE_TEMP_SIZE;
982 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
983 screen->max_tls_space /= 2; /* half of vram */
984
985 /* hw can address max 64 KiB */
986 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
987
988 uint64_t tls_size;
989 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
990 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
991 if (ret)
992 goto fail;
993
994 if (nouveau_mesa_debug)
995 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
996 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
997
998 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
999 &screen->uniforms);
1000 if (ret) {
1001 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1002 goto fail;
1003 }
1004
1005 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1006 &screen->txc);
1007 if (ret) {
1008 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1009 goto fail;
1010 }
1011
1012 screen->tic.entries = CALLOC(4096, sizeof(void *));
1013 screen->tsc.entries = screen->tic.entries + 2048;
1014
1015 if (!nv50_blitter_create(screen))
1016 goto fail;
1017
1018 nv50_screen_init_hwctx(screen);
1019
1020 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1021 if (ret) {
1022 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1023 goto fail;
1024 }
1025
1026 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1027
1028 return &screen->base;
1029
1030 fail:
1031 screen->base.base.context_create = NULL;
1032 return &screen->base;
1033 }
1034
1035 int
1036 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1037 {
1038 int i = screen->tic.next;
1039
1040 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1041 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1042
1043 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1044
1045 if (screen->tic.entries[i])
1046 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1047
1048 screen->tic.entries[i] = entry;
1049 return i;
1050 }
1051
1052 int
1053 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1054 {
1055 int i = screen->tsc.next;
1056
1057 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1058 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1059
1060 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1061
1062 if (screen->tsc.entries[i])
1063 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1064
1065 screen->tsc.entries[i] = entry;
1066 return i;
1067 }