nv50: add support for MUL_ZERO_WINS property
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_INDEX_BUFFERS:
179 case PIPE_CAP_USER_VERTEX_BUFFERS:
180 case PIPE_CAP_TEXTURE_MULTISAMPLE:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 case PIPE_CAP_SAMPLER_VIEW_TARGET:
184 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
185 case PIPE_CAP_CLIP_HALFZ:
186 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
188 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
189 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
190 case PIPE_CAP_DEPTH_BOUNDS_TEST:
191 case PIPE_CAP_TGSI_TXQS:
192 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
193 case PIPE_CAP_SHAREABLE_SHADERS:
194 case PIPE_CAP_CLEAR_TEXTURE:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_STRING_MARKER:
199 case PIPE_CAP_CULL_DISTANCE:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
202 return 1;
203 case PIPE_CAP_SEAMLESS_CUBE_MAP:
204 return 1; /* class_3d >= NVA0_3D_CLASS; */
205 /* supported on nva0+ */
206 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
207 return class_3d >= NVA0_3D_CLASS;
208 /* supported on nva3+ */
209 case PIPE_CAP_CUBE_MAP_ARRAY:
210 case PIPE_CAP_INDEP_BLEND_FUNC:
211 case PIPE_CAP_TEXTURE_QUERY_LOD:
212 case PIPE_CAP_SAMPLE_SHADING:
213 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
214 return class_3d >= NVA3_3D_CLASS;
215
216 /* unsupported caps */
217 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
218 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
219 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
220 case PIPE_CAP_SHADER_STENCIL_EXPORT:
221 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
222 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_TGSI_TEXCOORD:
226 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
227 case PIPE_CAP_TEXTURE_GATHER_SM5:
228 case PIPE_CAP_FAKE_SW_MSAA:
229 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
230 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
231 case PIPE_CAP_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
234 case PIPE_CAP_VERTEXID_NOBASE:
235 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
236 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
237 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
238 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
239 case PIPE_CAP_DRAW_PARAMETERS:
240 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
241 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
242 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
243 case PIPE_CAP_GENERATE_MIPMAP:
244 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
245 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
246 case PIPE_CAP_QUERY_BUFFER_OBJECT:
247 case PIPE_CAP_QUERY_MEMORY_INFO:
248 case PIPE_CAP_PCI_GROUP:
249 case PIPE_CAP_PCI_BUS:
250 case PIPE_CAP_PCI_DEVICE:
251 case PIPE_CAP_PCI_FUNCTION:
252 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
253 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
254 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
255 case PIPE_CAP_TGSI_VOTE:
256 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
257 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
258 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
259 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
260 case PIPE_CAP_NATIVE_FENCE_FD:
261 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
262 case PIPE_CAP_TGSI_FS_FBFETCH:
263 return 0;
264
265 case PIPE_CAP_VENDOR_ID:
266 return 0x10de;
267 case PIPE_CAP_DEVICE_ID: {
268 uint64_t device_id;
269 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
270 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
271 return -1;
272 }
273 return device_id;
274 }
275 case PIPE_CAP_ACCELERATED:
276 return 1;
277 case PIPE_CAP_VIDEO_MEMORY:
278 return dev->vram_size >> 20;
279 case PIPE_CAP_UMA:
280 return 0;
281 }
282
283 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
284 return 0;
285 }
286
287 static int
288 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
289 enum pipe_shader_cap param)
290 {
291 switch (shader) {
292 case PIPE_SHADER_VERTEX:
293 case PIPE_SHADER_GEOMETRY:
294 case PIPE_SHADER_FRAGMENT:
295 break;
296 case PIPE_SHADER_COMPUTE:
297 default:
298 return 0;
299 }
300
301 switch (param) {
302 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
303 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
304 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
305 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
306 return 16384;
307 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
308 return 4;
309 case PIPE_SHADER_CAP_MAX_INPUTS:
310 if (shader == PIPE_SHADER_VERTEX)
311 return 32;
312 return 15;
313 case PIPE_SHADER_CAP_MAX_OUTPUTS:
314 return 16;
315 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
316 return 65536;
317 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
318 return NV50_MAX_PIPE_CONSTBUFS;
319 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
320 return shader != PIPE_SHADER_FRAGMENT;
321 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
322 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
323 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
324 return 1;
325 case PIPE_SHADER_CAP_MAX_PREDS:
326 return 0;
327 case PIPE_SHADER_CAP_MAX_TEMPS:
328 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
329 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
330 return 1;
331 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
332 return 1;
333 case PIPE_SHADER_CAP_SUBROUTINES:
334 return 0; /* please inline, or provide function declarations */
335 case PIPE_SHADER_CAP_INTEGERS:
336 return 1;
337 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
338 /* The chip could handle more sampler views than samplers */
339 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
340 return MIN2(16, PIPE_MAX_SAMPLERS);
341 case PIPE_SHADER_CAP_PREFERRED_IR:
342 return PIPE_SHADER_IR_TGSI;
343 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
344 return 32;
345 case PIPE_SHADER_CAP_DOUBLES:
346 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
347 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
348 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
349 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
350 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
351 case PIPE_SHADER_CAP_SUPPORTED_IRS:
352 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
353 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
354 return 0;
355 default:
356 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
357 return 0;
358 }
359 }
360
361 static float
362 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
363 {
364 switch (param) {
365 case PIPE_CAPF_MAX_LINE_WIDTH:
366 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
367 return 10.0f;
368 case PIPE_CAPF_MAX_POINT_WIDTH:
369 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
370 return 64.0f;
371 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
372 return 16.0f;
373 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
374 return 4.0f;
375 case PIPE_CAPF_GUARD_BAND_LEFT:
376 case PIPE_CAPF_GUARD_BAND_TOP:
377 return 0.0f;
378 case PIPE_CAPF_GUARD_BAND_RIGHT:
379 case PIPE_CAPF_GUARD_BAND_BOTTOM:
380 return 0.0f; /* that or infinity */
381 }
382
383 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
384 return 0.0f;
385 }
386
387 static int
388 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
389 enum pipe_shader_ir ir_type,
390 enum pipe_compute_cap param, void *data)
391 {
392 struct nv50_screen *screen = nv50_screen(pscreen);
393
394 #define RET(x) do { \
395 if (data) \
396 memcpy(data, x, sizeof(x)); \
397 return sizeof(x); \
398 } while (0)
399
400 switch (param) {
401 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
402 RET((uint64_t []) { 2 });
403 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
404 RET(((uint64_t []) { 65535, 65535 }));
405 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
406 RET(((uint64_t []) { 512, 512, 64 }));
407 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
408 RET((uint64_t []) { 512 });
409 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
410 RET((uint64_t []) { 1ULL << 32 });
411 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
412 RET((uint64_t []) { 16 << 10 });
413 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
414 RET((uint64_t []) { 16 << 10 });
415 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
416 RET((uint64_t []) { 4096 });
417 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
418 RET((uint32_t []) { 32 });
419 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
420 RET((uint64_t []) { 1ULL << 40 });
421 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
422 RET((uint32_t []) { 0 });
423 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
424 RET((uint32_t []) { screen->mp_count });
425 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
426 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
427 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
428 RET((uint32_t []) { 32 });
429 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
430 RET((uint64_t []) { 0 });
431 default:
432 return 0;
433 }
434
435 #undef RET
436 }
437
438 static void
439 nv50_screen_destroy(struct pipe_screen *pscreen)
440 {
441 struct nv50_screen *screen = nv50_screen(pscreen);
442
443 if (!nouveau_drm_screen_unref(&screen->base))
444 return;
445
446 if (screen->base.fence.current) {
447 struct nouveau_fence *current = NULL;
448
449 /* nouveau_fence_wait will create a new current fence, so wait on the
450 * _current_ one, and remove both.
451 */
452 nouveau_fence_ref(screen->base.fence.current, &current);
453 nouveau_fence_wait(current, NULL);
454 nouveau_fence_ref(NULL, &current);
455 nouveau_fence_ref(NULL, &screen->base.fence.current);
456 }
457 if (screen->base.pushbuf)
458 screen->base.pushbuf->user_priv = NULL;
459
460 if (screen->blitter)
461 nv50_blitter_destroy(screen);
462 if (screen->pm.prog) {
463 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
464 nv50_program_destroy(NULL, screen->pm.prog);
465 FREE(screen->pm.prog);
466 }
467
468 nouveau_bo_ref(NULL, &screen->code);
469 nouveau_bo_ref(NULL, &screen->tls_bo);
470 nouveau_bo_ref(NULL, &screen->stack_bo);
471 nouveau_bo_ref(NULL, &screen->txc);
472 nouveau_bo_ref(NULL, &screen->uniforms);
473 nouveau_bo_ref(NULL, &screen->fence.bo);
474
475 nouveau_heap_destroy(&screen->vp_code_heap);
476 nouveau_heap_destroy(&screen->gp_code_heap);
477 nouveau_heap_destroy(&screen->fp_code_heap);
478
479 FREE(screen->tic.entries);
480
481 nouveau_object_del(&screen->tesla);
482 nouveau_object_del(&screen->eng2d);
483 nouveau_object_del(&screen->m2mf);
484 nouveau_object_del(&screen->compute);
485 nouveau_object_del(&screen->sync);
486
487 nouveau_screen_fini(&screen->base);
488
489 FREE(screen);
490 }
491
492 static void
493 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
494 {
495 struct nv50_screen *screen = nv50_screen(pscreen);
496 struct nouveau_pushbuf *push = screen->base.pushbuf;
497
498 /* we need to do it after possible flush in MARK_RING */
499 *sequence = ++screen->base.fence.sequence;
500
501 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
502 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
503 PUSH_DATAh(push, screen->fence.bo->offset);
504 PUSH_DATA (push, screen->fence.bo->offset);
505 PUSH_DATA (push, *sequence);
506 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
507 NV50_3D_QUERY_GET_UNK4 |
508 NV50_3D_QUERY_GET_UNIT_CROP |
509 NV50_3D_QUERY_GET_TYPE_QUERY |
510 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
511 NV50_3D_QUERY_GET_SHORT);
512 }
513
514 static u32
515 nv50_screen_fence_update(struct pipe_screen *pscreen)
516 {
517 return nv50_screen(pscreen)->fence.map[0];
518 }
519
520 static void
521 nv50_screen_init_hwctx(struct nv50_screen *screen)
522 {
523 struct nouveau_pushbuf *push = screen->base.pushbuf;
524 struct nv04_fifo *fifo;
525 unsigned i;
526
527 fifo = (struct nv04_fifo *)screen->base.channel->data;
528
529 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
530 PUSH_DATA (push, screen->m2mf->handle);
531 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
532 PUSH_DATA (push, screen->sync->handle);
533 PUSH_DATA (push, fifo->vram);
534 PUSH_DATA (push, fifo->vram);
535
536 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
537 PUSH_DATA (push, screen->eng2d->handle);
538 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
539 PUSH_DATA (push, screen->sync->handle);
540 PUSH_DATA (push, fifo->vram);
541 PUSH_DATA (push, fifo->vram);
542 PUSH_DATA (push, fifo->vram);
543 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
544 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
545 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
546 PUSH_DATA (push, 0);
547 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
548 PUSH_DATA (push, 0);
549 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
550 PUSH_DATA (push, 1);
551 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
552 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
553
554 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
555 PUSH_DATA (push, screen->tesla->handle);
556
557 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
558 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
559
560 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
561 PUSH_DATA (push, screen->sync->handle);
562 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
563 for (i = 0; i < 11; ++i)
564 PUSH_DATA(push, fifo->vram);
565 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
566 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
567 PUSH_DATA(push, fifo->vram);
568
569 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
570 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
571 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
572 PUSH_DATA (push, 0xf);
573
574 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
575 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
576 PUSH_DATA (push, 0x18);
577 }
578
579 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
580 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
581
582 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
583 for (i = 0; i < 8; ++i)
584 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
585
586 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
587 PUSH_DATA (push, 1);
588
589 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
590 PUSH_DATA (push, 0);
591 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
592 PUSH_DATA (push, 0);
593 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
594 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
595 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
596 PUSH_DATA (push, 0);
597 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
598 PUSH_DATA (push, 1);
599 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
600 PUSH_DATA (push, 1);
601
602 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
603 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
604 PUSH_DATA (push, 0);
605 }
606
607 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
608 PUSH_DATA (push, 0);
609 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
610 PUSH_DATA (push, 0);
611 PUSH_DATA (push, 0);
612 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
613 PUSH_DATA (push, 0x3f);
614
615 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
616 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
617 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
618
619 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
620 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
621 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
622
623 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
624 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
625 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
626
627 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
628 PUSH_DATAh(push, screen->tls_bo->offset);
629 PUSH_DATA (push, screen->tls_bo->offset);
630 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
631
632 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
633 PUSH_DATAh(push, screen->stack_bo->offset);
634 PUSH_DATA (push, screen->stack_bo->offset);
635 PUSH_DATA (push, 4);
636
637 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
638 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
639 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
640 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
641
642 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
643 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
644 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
645 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
646
647 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
648 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
649 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
650 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
651
652 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
653 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
654 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
655 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
656
657 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
658 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
659 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
660 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
661
662 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
663 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
664 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
665 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
666 PUSH_DATAf(push, 0.0f);
667 PUSH_DATAf(push, 0.0f);
668 PUSH_DATAf(push, 0.0f);
669 PUSH_DATAf(push, 0.0f);
670 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
671 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
672 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
673
674 nv50_upload_ms_info(push);
675
676 /* max TIC (bits 4:8) & TSC bindings, per program type */
677 for (i = 0; i < 3; ++i) {
678 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
679 PUSH_DATA (push, 0x54);
680 }
681
682 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
683 PUSH_DATAh(push, screen->txc->offset);
684 PUSH_DATA (push, screen->txc->offset);
685 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
686
687 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
688 PUSH_DATAh(push, screen->txc->offset + 65536);
689 PUSH_DATA (push, screen->txc->offset + 65536);
690 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
691
692 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
693 PUSH_DATA (push, 0);
694
695 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
696 PUSH_DATA (push, 0);
697 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
698 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
699 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
700 for (i = 0; i < 8 * 2; ++i)
701 PUSH_DATA(push, 0);
702 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
703 PUSH_DATA (push, 0);
704
705 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
706 PUSH_DATA (push, 1);
707 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
708 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
709 PUSH_DATAf(push, 0.0f);
710 PUSH_DATAf(push, 1.0f);
711 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
712 PUSH_DATA (push, 8192 << 16);
713 PUSH_DATA (push, 8192 << 16);
714 }
715
716 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
717 #ifdef NV50_SCISSORS_CLIPPING
718 PUSH_DATA (push, 0x0000);
719 #else
720 PUSH_DATA (push, 0x1080);
721 #endif
722
723 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
724 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
725
726 /* We use scissors instead of exact view volume clipping,
727 * so they're always enabled.
728 */
729 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
730 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
731 PUSH_DATA (push, 1);
732 PUSH_DATA (push, 8192 << 16);
733 PUSH_DATA (push, 8192 << 16);
734 }
735
736 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
737 PUSH_DATA (push, 1);
738 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
739 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
740 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
741 PUSH_DATA (push, 0x11111111);
742 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
743 PUSH_DATA (push, 1);
744
745 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
746 PUSH_DATA (push, 0);
747 if (screen->base.class_3d >= NV84_3D_CLASS) {
748 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
749 PUSH_DATA (push, 0);
750 }
751
752 PUSH_KICK (push);
753 }
754
755 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
756 uint64_t *tls_size)
757 {
758 struct nouveau_device *dev = screen->base.device;
759 int ret;
760
761 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
762 ONE_TEMP_SIZE;
763 if (nouveau_mesa_debug)
764 debug_printf("allocating space for %u temps\n",
765 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
766 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
767 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
768
769 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
770 *tls_size, NULL, &screen->tls_bo);
771 if (ret) {
772 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
773 return ret;
774 }
775
776 return 0;
777 }
778
779 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
780 {
781 struct nouveau_pushbuf *push = screen->base.pushbuf;
782 int ret;
783 uint64_t tls_size;
784
785 if (tls_space < screen->cur_tls_space)
786 return 0;
787 if (tls_space > screen->max_tls_space) {
788 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
789 * LOCAL_WARPS_NO_CLAMP) */
790 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
791 (unsigned)(tls_space / ONE_TEMP_SIZE),
792 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
793 return -ENOMEM;
794 }
795
796 nouveau_bo_ref(NULL, &screen->tls_bo);
797 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
798 if (ret)
799 return ret;
800
801 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
802 PUSH_DATAh(push, screen->tls_bo->offset);
803 PUSH_DATA (push, screen->tls_bo->offset);
804 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
805
806 return 1;
807 }
808
809 struct nouveau_screen *
810 nv50_screen_create(struct nouveau_device *dev)
811 {
812 struct nv50_screen *screen;
813 struct pipe_screen *pscreen;
814 struct nouveau_object *chan;
815 uint64_t value;
816 uint32_t tesla_class;
817 unsigned stack_size;
818 int ret;
819
820 screen = CALLOC_STRUCT(nv50_screen);
821 if (!screen)
822 return NULL;
823 pscreen = &screen->base.base;
824 pscreen->destroy = nv50_screen_destroy;
825
826 ret = nouveau_screen_init(&screen->base, dev);
827 if (ret) {
828 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
829 goto fail;
830 }
831
832 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
833 * admit them to VRAM.
834 */
835 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
836 PIPE_BIND_VERTEX_BUFFER;
837 screen->base.sysmem_bindings |=
838 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
839
840 screen->base.pushbuf->user_priv = screen;
841 screen->base.pushbuf->rsvd_kick = 5;
842
843 chan = screen->base.channel;
844
845 pscreen->context_create = nv50_create;
846 pscreen->is_format_supported = nv50_screen_is_format_supported;
847 pscreen->get_param = nv50_screen_get_param;
848 pscreen->get_shader_param = nv50_screen_get_shader_param;
849 pscreen->get_paramf = nv50_screen_get_paramf;
850 pscreen->get_compute_param = nv50_screen_get_compute_param;
851 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
852 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
853
854 nv50_screen_init_resource_functions(pscreen);
855
856 if (screen->base.device->chipset < 0x84 ||
857 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
858 /* PMPEG */
859 nouveau_screen_init_vdec(&screen->base);
860 } else if (screen->base.device->chipset < 0x98 ||
861 screen->base.device->chipset == 0xa0) {
862 /* VP2 */
863 screen->base.base.get_video_param = nv84_screen_get_video_param;
864 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
865 } else {
866 /* VP3/4 */
867 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
868 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
869 }
870
871 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
872 NULL, &screen->fence.bo);
873 if (ret) {
874 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
875 goto fail;
876 }
877
878 nouveau_bo_map(screen->fence.bo, 0, NULL);
879 screen->fence.map = screen->fence.bo->map;
880 screen->base.fence.emit = nv50_screen_fence_emit;
881 screen->base.fence.update = nv50_screen_fence_update;
882
883 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
884 &(struct nv04_notify){ .length = 32 },
885 sizeof(struct nv04_notify), &screen->sync);
886 if (ret) {
887 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
888 goto fail;
889 }
890
891 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
892 NULL, 0, &screen->m2mf);
893 if (ret) {
894 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
895 goto fail;
896 }
897
898 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
899 NULL, 0, &screen->eng2d);
900 if (ret) {
901 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
902 goto fail;
903 }
904
905 switch (dev->chipset & 0xf0) {
906 case 0x50:
907 tesla_class = NV50_3D_CLASS;
908 break;
909 case 0x80:
910 case 0x90:
911 tesla_class = NV84_3D_CLASS;
912 break;
913 case 0xa0:
914 switch (dev->chipset) {
915 case 0xa0:
916 case 0xaa:
917 case 0xac:
918 tesla_class = NVA0_3D_CLASS;
919 break;
920 case 0xaf:
921 tesla_class = NVAF_3D_CLASS;
922 break;
923 default:
924 tesla_class = NVA3_3D_CLASS;
925 break;
926 }
927 break;
928 default:
929 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
930 goto fail;
931 }
932 screen->base.class_3d = tesla_class;
933
934 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
935 NULL, 0, &screen->tesla);
936 if (ret) {
937 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
938 goto fail;
939 }
940
941 /* This over-allocates by a page. The GP, which would execute at the end of
942 * the last page, would trigger faults. The going theory is that it
943 * prefetches up to a certain amount.
944 */
945 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
946 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
947 NULL, &screen->code);
948 if (ret) {
949 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
950 goto fail;
951 }
952
953 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
954 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
955 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
956
957 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
958
959 screen->TPs = util_bitcount(value & 0xffff);
960 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
961
962 screen->mp_count = screen->TPs * screen->MPsInTP;
963
964 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
965 STACK_WARPS_ALLOC * 64 * 8;
966
967 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
968 &screen->stack_bo);
969 if (ret) {
970 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
971 goto fail;
972 }
973
974 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
975 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
976 ONE_TEMP_SIZE;
977 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
978 screen->max_tls_space /= 2; /* half of vram */
979
980 /* hw can address max 64 KiB */
981 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
982
983 uint64_t tls_size;
984 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
985 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
986 if (ret)
987 goto fail;
988
989 if (nouveau_mesa_debug)
990 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
991 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
992
993 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
994 &screen->uniforms);
995 if (ret) {
996 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
997 goto fail;
998 }
999
1000 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1001 &screen->txc);
1002 if (ret) {
1003 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1004 goto fail;
1005 }
1006
1007 screen->tic.entries = CALLOC(4096, sizeof(void *));
1008 screen->tsc.entries = screen->tic.entries + 2048;
1009
1010 if (!nv50_blitter_create(screen))
1011 goto fail;
1012
1013 nv50_screen_init_hwctx(screen);
1014
1015 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1016 if (ret) {
1017 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1018 goto fail;
1019 }
1020
1021 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1022
1023 return &screen->base;
1024
1025 fail:
1026 screen->base.base.context_create = NULL;
1027 return &screen->base;
1028 }
1029
1030 int
1031 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1032 {
1033 int i = screen->tic.next;
1034
1035 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1036 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1037
1038 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1039
1040 if (screen->tic.entries[i])
1041 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1042
1043 screen->tic.entries[i] = entry;
1044 return i;
1045 }
1046
1047 int
1048 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1049 {
1050 int i = screen->tsc.next;
1051
1052 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1053 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1054
1055 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1056
1057 if (screen->tsc.entries[i])
1058 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1059
1060 screen->tsc.entries[i] = entry;
1061 return i;
1062 }