nouveau: set texture upload budget
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
158 return 16 * 1024 * 1024;
159
160 /* supported caps */
161 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_NPOT_TEXTURES:
165 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
166 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
169 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE:
171 case PIPE_CAP_POINT_SPRITE:
172 case PIPE_CAP_SM3:
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
175 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
176 case PIPE_CAP_QUERY_TIMESTAMP:
177 case PIPE_CAP_QUERY_TIME_ELAPSED:
178 case PIPE_CAP_OCCLUSION_QUERY:
179 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
182 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
183 case PIPE_CAP_PRIMITIVE_RESTART:
184 case PIPE_CAP_TGSI_INSTANCEID:
185 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
186 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 case PIPE_CAP_TEXTURE_BARRIER:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_START_INSTANCE:
191 case PIPE_CAP_USER_VERTEX_BUFFERS:
192 case PIPE_CAP_TEXTURE_MULTISAMPLE:
193 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
194 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
195 case PIPE_CAP_SAMPLER_VIEW_TARGET:
196 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
197 case PIPE_CAP_CLIP_HALFZ:
198 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
199 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
200 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
201 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
202 case PIPE_CAP_DEPTH_BOUNDS_TEST:
203 case PIPE_CAP_TGSI_TXQS:
204 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
205 case PIPE_CAP_SHAREABLE_SHADERS:
206 case PIPE_CAP_CLEAR_TEXTURE:
207 case PIPE_CAP_COMPUTE:
208 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
209 case PIPE_CAP_INVALIDATE_BUFFER:
210 case PIPE_CAP_STRING_MARKER:
211 case PIPE_CAP_CULL_DISTANCE:
212 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
213 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
214 case PIPE_CAP_TGSI_TEX_TXF_LZ:
215 case PIPE_CAP_TGSI_CLOCK:
216 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
217 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
218 return 1;
219 case PIPE_CAP_SEAMLESS_CUBE_MAP:
220 return 1; /* class_3d >= NVA0_3D_CLASS; */
221 /* supported on nva0+ */
222 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
223 return class_3d >= NVA0_3D_CLASS;
224 /* supported on nva3+ */
225 case PIPE_CAP_CUBE_MAP_ARRAY:
226 case PIPE_CAP_INDEP_BLEND_FUNC:
227 case PIPE_CAP_TEXTURE_QUERY_LOD:
228 case PIPE_CAP_SAMPLE_SHADING:
229 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
230 return class_3d >= NVA3_3D_CLASS;
231
232 /* unsupported caps */
233 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
234 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
235 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
236 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
237 case PIPE_CAP_SHADER_STENCIL_EXPORT:
238 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
239 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
240 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
241 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
242 case PIPE_CAP_TGSI_TEXCOORD:
243 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
244 case PIPE_CAP_TEXTURE_GATHER_SM5:
245 case PIPE_CAP_FAKE_SW_MSAA:
246 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
247 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
248 case PIPE_CAP_DRAW_INDIRECT:
249 case PIPE_CAP_MULTI_DRAW_INDIRECT:
250 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
251 case PIPE_CAP_VERTEXID_NOBASE:
252 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
253 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
254 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
255 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
256 case PIPE_CAP_DRAW_PARAMETERS:
257 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
258 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
259 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
260 case PIPE_CAP_GENERATE_MIPMAP:
261 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
262 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
263 case PIPE_CAP_QUERY_BUFFER_OBJECT:
264 case PIPE_CAP_QUERY_MEMORY_INFO:
265 case PIPE_CAP_PCI_GROUP:
266 case PIPE_CAP_PCI_BUS:
267 case PIPE_CAP_PCI_DEVICE:
268 case PIPE_CAP_PCI_FUNCTION:
269 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
270 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
271 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
272 case PIPE_CAP_TGSI_VOTE:
273 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
274 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
275 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
276 case PIPE_CAP_NATIVE_FENCE_FD:
277 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
278 case PIPE_CAP_TGSI_FS_FBFETCH:
279 case PIPE_CAP_DOUBLES:
280 case PIPE_CAP_INT64:
281 case PIPE_CAP_INT64_DIVMOD:
282 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
283 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
284 case PIPE_CAP_TGSI_BALLOT:
285 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
286 case PIPE_CAP_POST_DEPTH_COVERAGE:
287 case PIPE_CAP_BINDLESS_TEXTURE:
288 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
289 case PIPE_CAP_QUERY_SO_OVERFLOW:
290 case PIPE_CAP_MEMOBJ:
291 case PIPE_CAP_LOAD_CONSTBUF:
292 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
293 case PIPE_CAP_TILE_RASTER_ORDER:
294 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
295 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
296 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
297 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
298 case PIPE_CAP_FENCE_SIGNAL:
299 case PIPE_CAP_CONSTBUF0_FLAGS:
300 case PIPE_CAP_PACKED_UNIFORMS:
301 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
302 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
303 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
304 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
306 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
307 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
308 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
309 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
310 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
311 return 0;
312
313 case PIPE_CAP_VENDOR_ID:
314 return 0x10de;
315 case PIPE_CAP_DEVICE_ID: {
316 uint64_t device_id;
317 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
318 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
319 return -1;
320 }
321 return device_id;
322 }
323 case PIPE_CAP_ACCELERATED:
324 return 1;
325 case PIPE_CAP_VIDEO_MEMORY:
326 return dev->vram_size >> 20;
327 case PIPE_CAP_UMA:
328 return 0;
329 default:
330 debug_printf("%s: unhandled cap %d\n", __func__, param);
331 return u_pipe_screen_get_param_defaults(pscreen, param);
332 }
333 }
334
335 static int
336 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
337 enum pipe_shader_type shader,
338 enum pipe_shader_cap param)
339 {
340 switch (shader) {
341 case PIPE_SHADER_VERTEX:
342 case PIPE_SHADER_GEOMETRY:
343 case PIPE_SHADER_FRAGMENT:
344 break;
345 case PIPE_SHADER_COMPUTE:
346 default:
347 return 0;
348 }
349
350 switch (param) {
351 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
352 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
353 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
354 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
355 return 16384;
356 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
357 return 4;
358 case PIPE_SHADER_CAP_MAX_INPUTS:
359 if (shader == PIPE_SHADER_VERTEX)
360 return 32;
361 return 15;
362 case PIPE_SHADER_CAP_MAX_OUTPUTS:
363 return 16;
364 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
365 return 65536;
366 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
367 return NV50_MAX_PIPE_CONSTBUFS;
368 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
369 return shader != PIPE_SHADER_FRAGMENT;
370 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
371 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
372 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
373 return 1;
374 case PIPE_SHADER_CAP_MAX_TEMPS:
375 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
376 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
377 return 1;
378 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
379 return 1;
380 case PIPE_SHADER_CAP_INT64_ATOMICS:
381 case PIPE_SHADER_CAP_FP16:
382 case PIPE_SHADER_CAP_SUBROUTINES:
383 return 0; /* please inline, or provide function declarations */
384 case PIPE_SHADER_CAP_INTEGERS:
385 return 1;
386 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
387 return 1;
388 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
389 /* The chip could handle more sampler views than samplers */
390 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
391 return MIN2(16, PIPE_MAX_SAMPLERS);
392 case PIPE_SHADER_CAP_PREFERRED_IR:
393 return PIPE_SHADER_IR_TGSI;
394 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
395 return 32;
396 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
397 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
398 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
399 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
400 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
401 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
402 case PIPE_SHADER_CAP_SUPPORTED_IRS:
403 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
404 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
405 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
406 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
407 return 0;
408 case PIPE_SHADER_CAP_SCALAR_ISA:
409 return 1;
410 default:
411 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
412 return 0;
413 }
414 }
415
416 static float
417 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
418 {
419 switch (param) {
420 case PIPE_CAPF_MAX_LINE_WIDTH:
421 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
422 return 10.0f;
423 case PIPE_CAPF_MAX_POINT_WIDTH:
424 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
425 return 64.0f;
426 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
427 return 16.0f;
428 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
429 return 4.0f;
430 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
431 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
432 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
433 return 0.0f;
434 }
435
436 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
437 return 0.0f;
438 }
439
440 static int
441 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
442 enum pipe_shader_ir ir_type,
443 enum pipe_compute_cap param, void *data)
444 {
445 struct nv50_screen *screen = nv50_screen(pscreen);
446
447 #define RET(x) do { \
448 if (data) \
449 memcpy(data, x, sizeof(x)); \
450 return sizeof(x); \
451 } while (0)
452
453 switch (param) {
454 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
455 RET((uint64_t []) { 2 });
456 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
457 RET(((uint64_t []) { 65535, 65535 }));
458 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
459 RET(((uint64_t []) { 512, 512, 64 }));
460 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
461 RET((uint64_t []) { 512 });
462 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
463 RET((uint64_t []) { 1ULL << 32 });
464 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
465 RET((uint64_t []) { 16 << 10 });
466 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
467 RET((uint64_t []) { 16 << 10 });
468 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
469 RET((uint64_t []) { 4096 });
470 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
471 RET((uint32_t []) { 32 });
472 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
473 RET((uint64_t []) { 1ULL << 40 });
474 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
475 RET((uint32_t []) { 0 });
476 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
477 RET((uint32_t []) { screen->mp_count });
478 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
479 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
480 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
481 RET((uint32_t []) { 32 });
482 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
483 RET((uint64_t []) { 0 });
484 default:
485 return 0;
486 }
487
488 #undef RET
489 }
490
491 static void
492 nv50_screen_destroy(struct pipe_screen *pscreen)
493 {
494 struct nv50_screen *screen = nv50_screen(pscreen);
495
496 if (!nouveau_drm_screen_unref(&screen->base))
497 return;
498
499 if (screen->base.fence.current) {
500 struct nouveau_fence *current = NULL;
501
502 /* nouveau_fence_wait will create a new current fence, so wait on the
503 * _current_ one, and remove both.
504 */
505 nouveau_fence_ref(screen->base.fence.current, &current);
506 nouveau_fence_wait(current, NULL);
507 nouveau_fence_ref(NULL, &current);
508 nouveau_fence_ref(NULL, &screen->base.fence.current);
509 }
510 if (screen->base.pushbuf)
511 screen->base.pushbuf->user_priv = NULL;
512
513 if (screen->blitter)
514 nv50_blitter_destroy(screen);
515 if (screen->pm.prog) {
516 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
517 nv50_program_destroy(NULL, screen->pm.prog);
518 FREE(screen->pm.prog);
519 }
520
521 nouveau_bo_ref(NULL, &screen->code);
522 nouveau_bo_ref(NULL, &screen->tls_bo);
523 nouveau_bo_ref(NULL, &screen->stack_bo);
524 nouveau_bo_ref(NULL, &screen->txc);
525 nouveau_bo_ref(NULL, &screen->uniforms);
526 nouveau_bo_ref(NULL, &screen->fence.bo);
527
528 nouveau_heap_destroy(&screen->vp_code_heap);
529 nouveau_heap_destroy(&screen->gp_code_heap);
530 nouveau_heap_destroy(&screen->fp_code_heap);
531
532 FREE(screen->tic.entries);
533
534 nouveau_object_del(&screen->tesla);
535 nouveau_object_del(&screen->eng2d);
536 nouveau_object_del(&screen->m2mf);
537 nouveau_object_del(&screen->compute);
538 nouveau_object_del(&screen->sync);
539
540 nouveau_screen_fini(&screen->base);
541
542 FREE(screen);
543 }
544
545 static void
546 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
547 {
548 struct nv50_screen *screen = nv50_screen(pscreen);
549 struct nouveau_pushbuf *push = screen->base.pushbuf;
550
551 /* we need to do it after possible flush in MARK_RING */
552 *sequence = ++screen->base.fence.sequence;
553
554 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
555 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
556 PUSH_DATAh(push, screen->fence.bo->offset);
557 PUSH_DATA (push, screen->fence.bo->offset);
558 PUSH_DATA (push, *sequence);
559 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
560 NV50_3D_QUERY_GET_UNK4 |
561 NV50_3D_QUERY_GET_UNIT_CROP |
562 NV50_3D_QUERY_GET_TYPE_QUERY |
563 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
564 NV50_3D_QUERY_GET_SHORT);
565 }
566
567 static u32
568 nv50_screen_fence_update(struct pipe_screen *pscreen)
569 {
570 return nv50_screen(pscreen)->fence.map[0];
571 }
572
573 static void
574 nv50_screen_init_hwctx(struct nv50_screen *screen)
575 {
576 struct nouveau_pushbuf *push = screen->base.pushbuf;
577 struct nv04_fifo *fifo;
578 unsigned i;
579
580 fifo = (struct nv04_fifo *)screen->base.channel->data;
581
582 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
583 PUSH_DATA (push, screen->m2mf->handle);
584 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
585 PUSH_DATA (push, screen->sync->handle);
586 PUSH_DATA (push, fifo->vram);
587 PUSH_DATA (push, fifo->vram);
588
589 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
590 PUSH_DATA (push, screen->eng2d->handle);
591 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
592 PUSH_DATA (push, screen->sync->handle);
593 PUSH_DATA (push, fifo->vram);
594 PUSH_DATA (push, fifo->vram);
595 PUSH_DATA (push, fifo->vram);
596 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
597 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
598 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
599 PUSH_DATA (push, 0);
600 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
603 PUSH_DATA (push, 1);
604 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
605 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
606
607 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
608 PUSH_DATA (push, screen->tesla->handle);
609
610 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
611 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
612
613 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
614 PUSH_DATA (push, screen->sync->handle);
615 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
616 for (i = 0; i < 11; ++i)
617 PUSH_DATA(push, fifo->vram);
618 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
619 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
620 PUSH_DATA(push, fifo->vram);
621
622 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
623 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
624 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
625 PUSH_DATA (push, 0xf);
626
627 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
628 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
629 PUSH_DATA (push, 0x18);
630 }
631
632 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
633 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
634
635 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
636 for (i = 0; i < 8; ++i)
637 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
638
639 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
640 PUSH_DATA (push, 1);
641
642 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
643 PUSH_DATA (push, 0);
644 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
645 PUSH_DATA (push, 0);
646 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
647 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
648 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
649 PUSH_DATA (push, 0);
650 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
651 PUSH_DATA (push, 1);
652 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
653 PUSH_DATA (push, 1);
654
655 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
656 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
657 PUSH_DATA (push, 0);
658 }
659
660 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
661 PUSH_DATA (push, 0);
662 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
663 PUSH_DATA (push, 0);
664 PUSH_DATA (push, 0);
665 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
666 PUSH_DATA (push, 0x3f);
667
668 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
669 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
670 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
671
672 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
673 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
674 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
675
676 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
677 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
678 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
679
680 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
681 PUSH_DATAh(push, screen->tls_bo->offset);
682 PUSH_DATA (push, screen->tls_bo->offset);
683 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
684
685 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
686 PUSH_DATAh(push, screen->stack_bo->offset);
687 PUSH_DATA (push, screen->stack_bo->offset);
688 PUSH_DATA (push, 4);
689
690 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
691 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
692 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
693 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
694
695 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
696 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
697 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
698 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
699
700 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
701 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
702 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
703 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
704
705 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
706 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
707 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
708 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
709
710 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
711 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
712 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
713 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
714
715 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
716 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
717 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
718 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
719 PUSH_DATAf(push, 0.0f);
720 PUSH_DATAf(push, 0.0f);
721 PUSH_DATAf(push, 0.0f);
722 PUSH_DATAf(push, 0.0f);
723 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
724 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
725 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
726
727 nv50_upload_ms_info(push);
728
729 /* max TIC (bits 4:8) & TSC bindings, per program type */
730 for (i = 0; i < 3; ++i) {
731 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
732 PUSH_DATA (push, 0x54);
733 }
734
735 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
736 PUSH_DATAh(push, screen->txc->offset);
737 PUSH_DATA (push, screen->txc->offset);
738 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
739
740 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
741 PUSH_DATAh(push, screen->txc->offset + 65536);
742 PUSH_DATA (push, screen->txc->offset + 65536);
743 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
744
745 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
746 PUSH_DATA (push, 0);
747
748 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
749 PUSH_DATA (push, 0);
750 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
751 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
752 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
753 for (i = 0; i < 8 * 2; ++i)
754 PUSH_DATA(push, 0);
755 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
756 PUSH_DATA (push, 0);
757
758 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
759 PUSH_DATA (push, 1);
760 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
761 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
762 PUSH_DATAf(push, 0.0f);
763 PUSH_DATAf(push, 1.0f);
764 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
765 PUSH_DATA (push, 8192 << 16);
766 PUSH_DATA (push, 8192 << 16);
767 }
768
769 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
770 #ifdef NV50_SCISSORS_CLIPPING
771 PUSH_DATA (push, 0x0000);
772 #else
773 PUSH_DATA (push, 0x1080);
774 #endif
775
776 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
777 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
778
779 /* We use scissors instead of exact view volume clipping,
780 * so they're always enabled.
781 */
782 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
783 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
784 PUSH_DATA (push, 1);
785 PUSH_DATA (push, 8192 << 16);
786 PUSH_DATA (push, 8192 << 16);
787 }
788
789 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
790 PUSH_DATA (push, 1);
791 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
792 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
793 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
794 PUSH_DATA (push, 0x11111111);
795 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
796 PUSH_DATA (push, 1);
797
798 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
799 PUSH_DATA (push, 0);
800 if (screen->base.class_3d >= NV84_3D_CLASS) {
801 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
802 PUSH_DATA (push, 0);
803 }
804
805 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
806 PUSH_DATA (push, 1);
807 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
808 PUSH_DATA (push, 1);
809
810 PUSH_KICK (push);
811 }
812
813 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
814 uint64_t *tls_size)
815 {
816 struct nouveau_device *dev = screen->base.device;
817 int ret;
818
819 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
820 ONE_TEMP_SIZE;
821 if (nouveau_mesa_debug)
822 debug_printf("allocating space for %u temps\n",
823 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
824 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
825 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
826
827 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
828 *tls_size, NULL, &screen->tls_bo);
829 if (ret) {
830 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
831 return ret;
832 }
833
834 return 0;
835 }
836
837 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
838 {
839 struct nouveau_pushbuf *push = screen->base.pushbuf;
840 int ret;
841 uint64_t tls_size;
842
843 if (tls_space < screen->cur_tls_space)
844 return 0;
845 if (tls_space > screen->max_tls_space) {
846 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
847 * LOCAL_WARPS_NO_CLAMP) */
848 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
849 (unsigned)(tls_space / ONE_TEMP_SIZE),
850 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
851 return -ENOMEM;
852 }
853
854 nouveau_bo_ref(NULL, &screen->tls_bo);
855 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
856 if (ret)
857 return ret;
858
859 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
860 PUSH_DATAh(push, screen->tls_bo->offset);
861 PUSH_DATA (push, screen->tls_bo->offset);
862 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
863
864 return 1;
865 }
866
867 struct nouveau_screen *
868 nv50_screen_create(struct nouveau_device *dev)
869 {
870 struct nv50_screen *screen;
871 struct pipe_screen *pscreen;
872 struct nouveau_object *chan;
873 uint64_t value;
874 uint32_t tesla_class;
875 unsigned stack_size;
876 int ret;
877
878 screen = CALLOC_STRUCT(nv50_screen);
879 if (!screen)
880 return NULL;
881 pscreen = &screen->base.base;
882 pscreen->destroy = nv50_screen_destroy;
883
884 ret = nouveau_screen_init(&screen->base, dev);
885 if (ret) {
886 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
887 goto fail;
888 }
889
890 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
891 * admit them to VRAM.
892 */
893 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
894 PIPE_BIND_VERTEX_BUFFER;
895 screen->base.sysmem_bindings |=
896 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
897
898 screen->base.pushbuf->user_priv = screen;
899 screen->base.pushbuf->rsvd_kick = 5;
900
901 chan = screen->base.channel;
902
903 pscreen->context_create = nv50_create;
904 pscreen->is_format_supported = nv50_screen_is_format_supported;
905 pscreen->get_param = nv50_screen_get_param;
906 pscreen->get_shader_param = nv50_screen_get_shader_param;
907 pscreen->get_paramf = nv50_screen_get_paramf;
908 pscreen->get_compute_param = nv50_screen_get_compute_param;
909 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
910 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
911
912 nv50_screen_init_resource_functions(pscreen);
913
914 if (screen->base.device->chipset < 0x84 ||
915 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
916 /* PMPEG */
917 nouveau_screen_init_vdec(&screen->base);
918 } else if (screen->base.device->chipset < 0x98 ||
919 screen->base.device->chipset == 0xa0) {
920 /* VP2 */
921 screen->base.base.get_video_param = nv84_screen_get_video_param;
922 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
923 } else {
924 /* VP3/4 */
925 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
926 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
927 }
928
929 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
930 NULL, &screen->fence.bo);
931 if (ret) {
932 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
933 goto fail;
934 }
935
936 nouveau_bo_map(screen->fence.bo, 0, NULL);
937 screen->fence.map = screen->fence.bo->map;
938 screen->base.fence.emit = nv50_screen_fence_emit;
939 screen->base.fence.update = nv50_screen_fence_update;
940
941 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
942 &(struct nv04_notify){ .length = 32 },
943 sizeof(struct nv04_notify), &screen->sync);
944 if (ret) {
945 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
946 goto fail;
947 }
948
949 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
950 NULL, 0, &screen->m2mf);
951 if (ret) {
952 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
953 goto fail;
954 }
955
956 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
957 NULL, 0, &screen->eng2d);
958 if (ret) {
959 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
960 goto fail;
961 }
962
963 switch (dev->chipset & 0xf0) {
964 case 0x50:
965 tesla_class = NV50_3D_CLASS;
966 break;
967 case 0x80:
968 case 0x90:
969 tesla_class = NV84_3D_CLASS;
970 break;
971 case 0xa0:
972 switch (dev->chipset) {
973 case 0xa0:
974 case 0xaa:
975 case 0xac:
976 tesla_class = NVA0_3D_CLASS;
977 break;
978 case 0xaf:
979 tesla_class = NVAF_3D_CLASS;
980 break;
981 default:
982 tesla_class = NVA3_3D_CLASS;
983 break;
984 }
985 break;
986 default:
987 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
988 goto fail;
989 }
990 screen->base.class_3d = tesla_class;
991
992 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
993 NULL, 0, &screen->tesla);
994 if (ret) {
995 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
996 goto fail;
997 }
998
999 /* This over-allocates by a page. The GP, which would execute at the end of
1000 * the last page, would trigger faults. The going theory is that it
1001 * prefetches up to a certain amount.
1002 */
1003 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1004 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1005 NULL, &screen->code);
1006 if (ret) {
1007 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1008 goto fail;
1009 }
1010
1011 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1012 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1013 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1014
1015 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1016
1017 screen->TPs = util_bitcount(value & 0xffff);
1018 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1019
1020 screen->mp_count = screen->TPs * screen->MPsInTP;
1021
1022 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1023 STACK_WARPS_ALLOC * 64 * 8;
1024
1025 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1026 &screen->stack_bo);
1027 if (ret) {
1028 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1029 goto fail;
1030 }
1031
1032 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1033 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1034 ONE_TEMP_SIZE;
1035 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1036 screen->max_tls_space /= 2; /* half of vram */
1037
1038 /* hw can address max 64 KiB */
1039 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1040
1041 uint64_t tls_size;
1042 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1043 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1044 if (ret)
1045 goto fail;
1046
1047 if (nouveau_mesa_debug)
1048 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1049 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1050
1051 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1052 &screen->uniforms);
1053 if (ret) {
1054 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1055 goto fail;
1056 }
1057
1058 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1059 &screen->txc);
1060 if (ret) {
1061 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1062 goto fail;
1063 }
1064
1065 screen->tic.entries = CALLOC(4096, sizeof(void *));
1066 screen->tsc.entries = screen->tic.entries + 2048;
1067
1068 if (!nv50_blitter_create(screen))
1069 goto fail;
1070
1071 nv50_screen_init_hwctx(screen);
1072
1073 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1074 if (ret) {
1075 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1076 goto fail;
1077 }
1078
1079 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1080
1081 return &screen->base;
1082
1083 fail:
1084 screen->base.base.context_create = NULL;
1085 return &screen->base;
1086 }
1087
1088 int
1089 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1090 {
1091 int i = screen->tic.next;
1092
1093 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1094 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1095
1096 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1097
1098 if (screen->tic.entries[i])
1099 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1100
1101 screen->tic.entries[i] = entry;
1102 return i;
1103 }
1104
1105 int
1106 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1107 {
1108 int i = screen->tsc.next;
1109
1110 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1111 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1112
1113 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1114
1115 if (screen->tsc.entries[i])
1116 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1117
1118 screen->tsc.entries[i] = entry;
1119 return i;
1120 }