gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
258 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
259 case PIPE_CAP_NATIVE_FENCE_FD:
260 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
261 case PIPE_CAP_TGSI_FS_FBFETCH:
262 case PIPE_CAP_DOUBLES:
263 case PIPE_CAP_INT64:
264 case PIPE_CAP_INT64_DIVMOD:
265 case PIPE_CAP_TGSI_TEX_TXF_LZ:
266 return 0;
267
268 case PIPE_CAP_VENDOR_ID:
269 return 0x10de;
270 case PIPE_CAP_DEVICE_ID: {
271 uint64_t device_id;
272 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
273 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
274 return -1;
275 }
276 return device_id;
277 }
278 case PIPE_CAP_ACCELERATED:
279 return 1;
280 case PIPE_CAP_VIDEO_MEMORY:
281 return dev->vram_size >> 20;
282 case PIPE_CAP_UMA:
283 return 0;
284 }
285
286 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
287 return 0;
288 }
289
290 static int
291 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
292 enum pipe_shader_type shader,
293 enum pipe_shader_cap param)
294 {
295 switch (shader) {
296 case PIPE_SHADER_VERTEX:
297 case PIPE_SHADER_GEOMETRY:
298 case PIPE_SHADER_FRAGMENT:
299 break;
300 case PIPE_SHADER_COMPUTE:
301 default:
302 return 0;
303 }
304
305 switch (param) {
306 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
307 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
308 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
309 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
310 return 16384;
311 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
312 return 4;
313 case PIPE_SHADER_CAP_MAX_INPUTS:
314 if (shader == PIPE_SHADER_VERTEX)
315 return 32;
316 return 15;
317 case PIPE_SHADER_CAP_MAX_OUTPUTS:
318 return 16;
319 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
320 return 65536;
321 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
322 return NV50_MAX_PIPE_CONSTBUFS;
323 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
324 return shader != PIPE_SHADER_FRAGMENT;
325 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
326 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
327 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
328 return 1;
329 case PIPE_SHADER_CAP_MAX_PREDS:
330 return 0;
331 case PIPE_SHADER_CAP_MAX_TEMPS:
332 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
333 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
334 return 1;
335 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
336 return 1;
337 case PIPE_SHADER_CAP_SUBROUTINES:
338 return 0; /* please inline, or provide function declarations */
339 case PIPE_SHADER_CAP_INTEGERS:
340 return 1;
341 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
342 /* The chip could handle more sampler views than samplers */
343 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
344 return MIN2(16, PIPE_MAX_SAMPLERS);
345 case PIPE_SHADER_CAP_PREFERRED_IR:
346 return PIPE_SHADER_IR_TGSI;
347 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
348 return 32;
349 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
350 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
351 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
353 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
354 case PIPE_SHADER_CAP_SUPPORTED_IRS:
355 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
356 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
357 return 0;
358 default:
359 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
360 return 0;
361 }
362 }
363
364 static float
365 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
366 {
367 switch (param) {
368 case PIPE_CAPF_MAX_LINE_WIDTH:
369 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
370 return 10.0f;
371 case PIPE_CAPF_MAX_POINT_WIDTH:
372 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
373 return 64.0f;
374 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
375 return 16.0f;
376 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
377 return 4.0f;
378 case PIPE_CAPF_GUARD_BAND_LEFT:
379 case PIPE_CAPF_GUARD_BAND_TOP:
380 return 0.0f;
381 case PIPE_CAPF_GUARD_BAND_RIGHT:
382 case PIPE_CAPF_GUARD_BAND_BOTTOM:
383 return 0.0f; /* that or infinity */
384 }
385
386 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
387 return 0.0f;
388 }
389
390 static int
391 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
392 enum pipe_shader_ir ir_type,
393 enum pipe_compute_cap param, void *data)
394 {
395 struct nv50_screen *screen = nv50_screen(pscreen);
396
397 #define RET(x) do { \
398 if (data) \
399 memcpy(data, x, sizeof(x)); \
400 return sizeof(x); \
401 } while (0)
402
403 switch (param) {
404 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
405 RET((uint64_t []) { 2 });
406 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
407 RET(((uint64_t []) { 65535, 65535 }));
408 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
409 RET(((uint64_t []) { 512, 512, 64 }));
410 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
411 RET((uint64_t []) { 512 });
412 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
413 RET((uint64_t []) { 1ULL << 32 });
414 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
415 RET((uint64_t []) { 16 << 10 });
416 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
417 RET((uint64_t []) { 16 << 10 });
418 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
419 RET((uint64_t []) { 4096 });
420 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
421 RET((uint32_t []) { 32 });
422 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
423 RET((uint64_t []) { 1ULL << 40 });
424 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
425 RET((uint32_t []) { 0 });
426 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
427 RET((uint32_t []) { screen->mp_count });
428 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
429 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
430 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
431 RET((uint32_t []) { 32 });
432 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
433 RET((uint64_t []) { 0 });
434 default:
435 return 0;
436 }
437
438 #undef RET
439 }
440
441 static void
442 nv50_screen_destroy(struct pipe_screen *pscreen)
443 {
444 struct nv50_screen *screen = nv50_screen(pscreen);
445
446 if (!nouveau_drm_screen_unref(&screen->base))
447 return;
448
449 if (screen->base.fence.current) {
450 struct nouveau_fence *current = NULL;
451
452 /* nouveau_fence_wait will create a new current fence, so wait on the
453 * _current_ one, and remove both.
454 */
455 nouveau_fence_ref(screen->base.fence.current, &current);
456 nouveau_fence_wait(current, NULL);
457 nouveau_fence_ref(NULL, &current);
458 nouveau_fence_ref(NULL, &screen->base.fence.current);
459 }
460 if (screen->base.pushbuf)
461 screen->base.pushbuf->user_priv = NULL;
462
463 if (screen->blitter)
464 nv50_blitter_destroy(screen);
465 if (screen->pm.prog) {
466 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
467 nv50_program_destroy(NULL, screen->pm.prog);
468 FREE(screen->pm.prog);
469 }
470
471 nouveau_bo_ref(NULL, &screen->code);
472 nouveau_bo_ref(NULL, &screen->tls_bo);
473 nouveau_bo_ref(NULL, &screen->stack_bo);
474 nouveau_bo_ref(NULL, &screen->txc);
475 nouveau_bo_ref(NULL, &screen->uniforms);
476 nouveau_bo_ref(NULL, &screen->fence.bo);
477
478 nouveau_heap_destroy(&screen->vp_code_heap);
479 nouveau_heap_destroy(&screen->gp_code_heap);
480 nouveau_heap_destroy(&screen->fp_code_heap);
481
482 FREE(screen->tic.entries);
483
484 nouveau_object_del(&screen->tesla);
485 nouveau_object_del(&screen->eng2d);
486 nouveau_object_del(&screen->m2mf);
487 nouveau_object_del(&screen->compute);
488 nouveau_object_del(&screen->sync);
489
490 nouveau_screen_fini(&screen->base);
491
492 FREE(screen);
493 }
494
495 static void
496 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
497 {
498 struct nv50_screen *screen = nv50_screen(pscreen);
499 struct nouveau_pushbuf *push = screen->base.pushbuf;
500
501 /* we need to do it after possible flush in MARK_RING */
502 *sequence = ++screen->base.fence.sequence;
503
504 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
505 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
506 PUSH_DATAh(push, screen->fence.bo->offset);
507 PUSH_DATA (push, screen->fence.bo->offset);
508 PUSH_DATA (push, *sequence);
509 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
510 NV50_3D_QUERY_GET_UNK4 |
511 NV50_3D_QUERY_GET_UNIT_CROP |
512 NV50_3D_QUERY_GET_TYPE_QUERY |
513 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
514 NV50_3D_QUERY_GET_SHORT);
515 }
516
517 static u32
518 nv50_screen_fence_update(struct pipe_screen *pscreen)
519 {
520 return nv50_screen(pscreen)->fence.map[0];
521 }
522
523 static void
524 nv50_screen_init_hwctx(struct nv50_screen *screen)
525 {
526 struct nouveau_pushbuf *push = screen->base.pushbuf;
527 struct nv04_fifo *fifo;
528 unsigned i;
529
530 fifo = (struct nv04_fifo *)screen->base.channel->data;
531
532 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
533 PUSH_DATA (push, screen->m2mf->handle);
534 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
535 PUSH_DATA (push, screen->sync->handle);
536 PUSH_DATA (push, fifo->vram);
537 PUSH_DATA (push, fifo->vram);
538
539 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
540 PUSH_DATA (push, screen->eng2d->handle);
541 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
542 PUSH_DATA (push, screen->sync->handle);
543 PUSH_DATA (push, fifo->vram);
544 PUSH_DATA (push, fifo->vram);
545 PUSH_DATA (push, fifo->vram);
546 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
547 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
548 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
549 PUSH_DATA (push, 0);
550 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
551 PUSH_DATA (push, 0);
552 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
553 PUSH_DATA (push, 1);
554 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
555 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
556
557 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
558 PUSH_DATA (push, screen->tesla->handle);
559
560 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
561 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
562
563 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
564 PUSH_DATA (push, screen->sync->handle);
565 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
566 for (i = 0; i < 11; ++i)
567 PUSH_DATA(push, fifo->vram);
568 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
569 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
570 PUSH_DATA(push, fifo->vram);
571
572 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
573 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
574 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
575 PUSH_DATA (push, 0xf);
576
577 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
578 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
579 PUSH_DATA (push, 0x18);
580 }
581
582 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
583 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
584
585 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
586 for (i = 0; i < 8; ++i)
587 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
588
589 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
590 PUSH_DATA (push, 1);
591
592 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
593 PUSH_DATA (push, 0);
594 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
595 PUSH_DATA (push, 0);
596 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
597 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
598 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
599 PUSH_DATA (push, 0);
600 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
601 PUSH_DATA (push, 1);
602 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
603 PUSH_DATA (push, 1);
604
605 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
606 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
607 PUSH_DATA (push, 0);
608 }
609
610 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
611 PUSH_DATA (push, 0);
612 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
613 PUSH_DATA (push, 0);
614 PUSH_DATA (push, 0);
615 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
616 PUSH_DATA (push, 0x3f);
617
618 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
619 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
620 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
621
622 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
623 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
624 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
625
626 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
627 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
628 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
629
630 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
631 PUSH_DATAh(push, screen->tls_bo->offset);
632 PUSH_DATA (push, screen->tls_bo->offset);
633 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
634
635 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
636 PUSH_DATAh(push, screen->stack_bo->offset);
637 PUSH_DATA (push, screen->stack_bo->offset);
638 PUSH_DATA (push, 4);
639
640 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
641 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
642 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
643 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
644
645 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
646 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
647 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
648 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
649
650 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
651 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
652 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
653 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
654
655 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
656 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
657 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
658 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
659
660 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
661 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
662 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
663 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
664
665 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
666 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
667 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
668 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
669 PUSH_DATAf(push, 0.0f);
670 PUSH_DATAf(push, 0.0f);
671 PUSH_DATAf(push, 0.0f);
672 PUSH_DATAf(push, 0.0f);
673 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
674 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
675 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
676
677 nv50_upload_ms_info(push);
678
679 /* max TIC (bits 4:8) & TSC bindings, per program type */
680 for (i = 0; i < 3; ++i) {
681 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
682 PUSH_DATA (push, 0x54);
683 }
684
685 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
686 PUSH_DATAh(push, screen->txc->offset);
687 PUSH_DATA (push, screen->txc->offset);
688 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
689
690 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
691 PUSH_DATAh(push, screen->txc->offset + 65536);
692 PUSH_DATA (push, screen->txc->offset + 65536);
693 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
694
695 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
696 PUSH_DATA (push, 0);
697
698 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
699 PUSH_DATA (push, 0);
700 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
701 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
702 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
703 for (i = 0; i < 8 * 2; ++i)
704 PUSH_DATA(push, 0);
705 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
706 PUSH_DATA (push, 0);
707
708 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
709 PUSH_DATA (push, 1);
710 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
711 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
712 PUSH_DATAf(push, 0.0f);
713 PUSH_DATAf(push, 1.0f);
714 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
715 PUSH_DATA (push, 8192 << 16);
716 PUSH_DATA (push, 8192 << 16);
717 }
718
719 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
720 #ifdef NV50_SCISSORS_CLIPPING
721 PUSH_DATA (push, 0x0000);
722 #else
723 PUSH_DATA (push, 0x1080);
724 #endif
725
726 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
727 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
728
729 /* We use scissors instead of exact view volume clipping,
730 * so they're always enabled.
731 */
732 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
733 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
734 PUSH_DATA (push, 1);
735 PUSH_DATA (push, 8192 << 16);
736 PUSH_DATA (push, 8192 << 16);
737 }
738
739 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
740 PUSH_DATA (push, 1);
741 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
742 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
743 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
744 PUSH_DATA (push, 0x11111111);
745 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
746 PUSH_DATA (push, 1);
747
748 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
749 PUSH_DATA (push, 0);
750 if (screen->base.class_3d >= NV84_3D_CLASS) {
751 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
752 PUSH_DATA (push, 0);
753 }
754
755 PUSH_KICK (push);
756 }
757
758 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
759 uint64_t *tls_size)
760 {
761 struct nouveau_device *dev = screen->base.device;
762 int ret;
763
764 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
765 ONE_TEMP_SIZE;
766 if (nouveau_mesa_debug)
767 debug_printf("allocating space for %u temps\n",
768 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
769 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
770 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
771
772 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
773 *tls_size, NULL, &screen->tls_bo);
774 if (ret) {
775 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
776 return ret;
777 }
778
779 return 0;
780 }
781
782 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
783 {
784 struct nouveau_pushbuf *push = screen->base.pushbuf;
785 int ret;
786 uint64_t tls_size;
787
788 if (tls_space < screen->cur_tls_space)
789 return 0;
790 if (tls_space > screen->max_tls_space) {
791 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
792 * LOCAL_WARPS_NO_CLAMP) */
793 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
794 (unsigned)(tls_space / ONE_TEMP_SIZE),
795 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
796 return -ENOMEM;
797 }
798
799 nouveau_bo_ref(NULL, &screen->tls_bo);
800 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
801 if (ret)
802 return ret;
803
804 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
805 PUSH_DATAh(push, screen->tls_bo->offset);
806 PUSH_DATA (push, screen->tls_bo->offset);
807 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
808
809 return 1;
810 }
811
812 struct nouveau_screen *
813 nv50_screen_create(struct nouveau_device *dev)
814 {
815 struct nv50_screen *screen;
816 struct pipe_screen *pscreen;
817 struct nouveau_object *chan;
818 uint64_t value;
819 uint32_t tesla_class;
820 unsigned stack_size;
821 int ret;
822
823 screen = CALLOC_STRUCT(nv50_screen);
824 if (!screen)
825 return NULL;
826 pscreen = &screen->base.base;
827 pscreen->destroy = nv50_screen_destroy;
828
829 ret = nouveau_screen_init(&screen->base, dev);
830 if (ret) {
831 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
832 goto fail;
833 }
834
835 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
836 * admit them to VRAM.
837 */
838 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
839 PIPE_BIND_VERTEX_BUFFER;
840 screen->base.sysmem_bindings |=
841 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
842
843 screen->base.pushbuf->user_priv = screen;
844 screen->base.pushbuf->rsvd_kick = 5;
845
846 chan = screen->base.channel;
847
848 pscreen->context_create = nv50_create;
849 pscreen->is_format_supported = nv50_screen_is_format_supported;
850 pscreen->get_param = nv50_screen_get_param;
851 pscreen->get_shader_param = nv50_screen_get_shader_param;
852 pscreen->get_paramf = nv50_screen_get_paramf;
853 pscreen->get_compute_param = nv50_screen_get_compute_param;
854 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
855 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
856
857 nv50_screen_init_resource_functions(pscreen);
858
859 if (screen->base.device->chipset < 0x84 ||
860 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
861 /* PMPEG */
862 nouveau_screen_init_vdec(&screen->base);
863 } else if (screen->base.device->chipset < 0x98 ||
864 screen->base.device->chipset == 0xa0) {
865 /* VP2 */
866 screen->base.base.get_video_param = nv84_screen_get_video_param;
867 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
868 } else {
869 /* VP3/4 */
870 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
871 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
872 }
873
874 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
875 NULL, &screen->fence.bo);
876 if (ret) {
877 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
878 goto fail;
879 }
880
881 nouveau_bo_map(screen->fence.bo, 0, NULL);
882 screen->fence.map = screen->fence.bo->map;
883 screen->base.fence.emit = nv50_screen_fence_emit;
884 screen->base.fence.update = nv50_screen_fence_update;
885
886 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
887 &(struct nv04_notify){ .length = 32 },
888 sizeof(struct nv04_notify), &screen->sync);
889 if (ret) {
890 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
891 goto fail;
892 }
893
894 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
895 NULL, 0, &screen->m2mf);
896 if (ret) {
897 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
898 goto fail;
899 }
900
901 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
902 NULL, 0, &screen->eng2d);
903 if (ret) {
904 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
905 goto fail;
906 }
907
908 switch (dev->chipset & 0xf0) {
909 case 0x50:
910 tesla_class = NV50_3D_CLASS;
911 break;
912 case 0x80:
913 case 0x90:
914 tesla_class = NV84_3D_CLASS;
915 break;
916 case 0xa0:
917 switch (dev->chipset) {
918 case 0xa0:
919 case 0xaa:
920 case 0xac:
921 tesla_class = NVA0_3D_CLASS;
922 break;
923 case 0xaf:
924 tesla_class = NVAF_3D_CLASS;
925 break;
926 default:
927 tesla_class = NVA3_3D_CLASS;
928 break;
929 }
930 break;
931 default:
932 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
933 goto fail;
934 }
935 screen->base.class_3d = tesla_class;
936
937 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
938 NULL, 0, &screen->tesla);
939 if (ret) {
940 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
941 goto fail;
942 }
943
944 /* This over-allocates by a page. The GP, which would execute at the end of
945 * the last page, would trigger faults. The going theory is that it
946 * prefetches up to a certain amount.
947 */
948 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
949 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
950 NULL, &screen->code);
951 if (ret) {
952 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
953 goto fail;
954 }
955
956 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
957 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
958 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
959
960 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
961
962 screen->TPs = util_bitcount(value & 0xffff);
963 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
964
965 screen->mp_count = screen->TPs * screen->MPsInTP;
966
967 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
968 STACK_WARPS_ALLOC * 64 * 8;
969
970 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
971 &screen->stack_bo);
972 if (ret) {
973 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
974 goto fail;
975 }
976
977 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
978 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
979 ONE_TEMP_SIZE;
980 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
981 screen->max_tls_space /= 2; /* half of vram */
982
983 /* hw can address max 64 KiB */
984 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
985
986 uint64_t tls_size;
987 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
988 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
989 if (ret)
990 goto fail;
991
992 if (nouveau_mesa_debug)
993 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
994 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
995
996 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
997 &screen->uniforms);
998 if (ret) {
999 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1000 goto fail;
1001 }
1002
1003 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1004 &screen->txc);
1005 if (ret) {
1006 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1007 goto fail;
1008 }
1009
1010 screen->tic.entries = CALLOC(4096, sizeof(void *));
1011 screen->tsc.entries = screen->tic.entries + 2048;
1012
1013 if (!nv50_blitter_create(screen))
1014 goto fail;
1015
1016 nv50_screen_init_hwctx(screen);
1017
1018 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1019 if (ret) {
1020 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1021 goto fail;
1022 }
1023
1024 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1025
1026 return &screen->base;
1027
1028 fail:
1029 screen->base.base.context_create = NULL;
1030 return &screen->base;
1031 }
1032
1033 int
1034 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1035 {
1036 int i = screen->tic.next;
1037
1038 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1039 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1040
1041 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1042
1043 if (screen->tic.entries[i])
1044 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1045
1046 screen->tic.entries[i] = entry;
1047 return i;
1048 }
1049
1050 int
1051 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1052 {
1053 int i = screen->tsc.next;
1054
1055 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1056 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1057
1058 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1059
1060 if (screen->tsc.entries[i])
1061 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1062
1063 screen->tsc.entries[i] = entry;
1064 return i;
1065 }