gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 /* non-boolean caps */
89 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
90 return 14;
91 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
92 return 12;
93 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
94 return 14;
95 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
96 return 512;
97 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
98 case PIPE_CAP_MIN_TEXEL_OFFSET:
99 return -8;
100 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
101 case PIPE_CAP_MAX_TEXEL_OFFSET:
102 return 7;
103 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
104 return 65536;
105 case PIPE_CAP_GLSL_FEATURE_LEVEL:
106 return 330;
107 case PIPE_CAP_MAX_RENDER_TARGETS:
108 return 8;
109 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
110 return 1;
111 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
112 return 4;
113 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
114 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
115 return 64;
116 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
117 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
118 return 1024;
119 case PIPE_CAP_MAX_VERTEX_STREAMS:
120 return 1;
121 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
122 return 256;
123 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
124 return 1; /* 256 for binding as RT, but that's not possible in GL */
125 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
126 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
127 case PIPE_CAP_MAX_VIEWPORTS:
128 return NV50_MAX_VIEWPORTS;
129 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
130 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
131 case PIPE_CAP_ENDIANNESS:
132 return PIPE_ENDIAN_LITTLE;
133 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
134 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
135
136 /* supported caps */
137 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
138 case PIPE_CAP_TEXTURE_SWIZZLE:
139 case PIPE_CAP_TEXTURE_SHADOW_MAP:
140 case PIPE_CAP_NPOT_TEXTURES:
141 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
142 case PIPE_CAP_ANISOTROPIC_FILTER:
143 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
144 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
145 case PIPE_CAP_TWO_SIDED_STENCIL:
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 case PIPE_CAP_POINT_SPRITE:
148 case PIPE_CAP_SM3:
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
152 case PIPE_CAP_QUERY_TIMESTAMP:
153 case PIPE_CAP_QUERY_TIME_ELAPSED:
154 case PIPE_CAP_OCCLUSION_QUERY:
155 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
156 case PIPE_CAP_INDEP_BLEND_ENABLE:
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 case PIPE_CAP_TGSI_INSTANCEID:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 case PIPE_CAP_TEXTURE_BARRIER:
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166 case PIPE_CAP_START_INSTANCE:
167 case PIPE_CAP_USER_CONSTANT_BUFFERS:
168 case PIPE_CAP_USER_INDEX_BUFFERS:
169 case PIPE_CAP_USER_VERTEX_BUFFERS:
170 case PIPE_CAP_TEXTURE_MULTISAMPLE:
171 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
172 return 1;
173 case PIPE_CAP_SEAMLESS_CUBE_MAP:
174 return 1; /* class_3d >= NVA0_3D_CLASS; */
175 /* supported on nva0+ */
176 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
177 return class_3d >= NVA0_3D_CLASS;
178 /* supported on nva3+ */
179 case PIPE_CAP_CUBE_MAP_ARRAY:
180 case PIPE_CAP_INDEP_BLEND_FUNC:
181 case PIPE_CAP_TEXTURE_QUERY_LOD:
182 case PIPE_CAP_SAMPLE_SHADING:
183 return class_3d >= NVA3_3D_CLASS;
184
185 /* unsupported caps */
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
188 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
189 case PIPE_CAP_SHADER_STENCIL_EXPORT:
190 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
191 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_TGSI_TEXCOORD:
195 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
196 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
197 case PIPE_CAP_TEXTURE_GATHER_SM5:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
200 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
201 case PIPE_CAP_COMPUTE:
202 case PIPE_CAP_DRAW_INDIRECT:
203 return 0;
204 }
205
206 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
207 return 0;
208 }
209
210 static int
211 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
212 enum pipe_shader_cap param)
213 {
214 switch (shader) {
215 case PIPE_SHADER_VERTEX:
216 case PIPE_SHADER_GEOMETRY:
217 case PIPE_SHADER_FRAGMENT:
218 break;
219 default:
220 return 0;
221 }
222
223 switch (param) {
224 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
225 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
228 return 16384;
229 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
230 return 4;
231 case PIPE_SHADER_CAP_MAX_INPUTS:
232 if (shader == PIPE_SHADER_VERTEX)
233 return 32;
234 return 15;
235 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
236 return 65536;
237 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
238 return NV50_MAX_PIPE_CONSTBUFS;
239 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
240 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
241 return shader != PIPE_SHADER_FRAGMENT;
242 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
243 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
244 return 1;
245 case PIPE_SHADER_CAP_MAX_PREDS:
246 return 0;
247 case PIPE_SHADER_CAP_MAX_TEMPS:
248 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
249 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
250 return 1;
251 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
252 return 0;
253 case PIPE_SHADER_CAP_SUBROUTINES:
254 return 0; /* please inline, or provide function declarations */
255 case PIPE_SHADER_CAP_INTEGERS:
256 return 1;
257 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
258 /* The chip could handle more sampler views than samplers */
259 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
260 return MIN2(32, PIPE_MAX_SAMPLERS);
261 default:
262 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
263 return 0;
264 }
265 }
266
267 static float
268 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
269 {
270 switch (param) {
271 case PIPE_CAPF_MAX_LINE_WIDTH:
272 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
273 return 10.0f;
274 case PIPE_CAPF_MAX_POINT_WIDTH:
275 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
276 return 64.0f;
277 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
278 return 16.0f;
279 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
280 return 4.0f;
281 case PIPE_CAPF_GUARD_BAND_LEFT:
282 case PIPE_CAPF_GUARD_BAND_TOP:
283 return 0.0f;
284 case PIPE_CAPF_GUARD_BAND_RIGHT:
285 case PIPE_CAPF_GUARD_BAND_BOTTOM:
286 return 0.0f; /* that or infinity */
287 }
288
289 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
290 return 0.0f;
291 }
292
293 static void
294 nv50_screen_destroy(struct pipe_screen *pscreen)
295 {
296 struct nv50_screen *screen = nv50_screen(pscreen);
297
298 if (!nouveau_drm_screen_unref(&screen->base))
299 return;
300
301 if (screen->base.fence.current) {
302 struct nouveau_fence *current = NULL;
303
304 /* nouveau_fence_wait will create a new current fence, so wait on the
305 * _current_ one, and remove both.
306 */
307 nouveau_fence_ref(screen->base.fence.current, &current);
308 nouveau_fence_wait(current);
309 nouveau_fence_ref(NULL, &current);
310 nouveau_fence_ref(NULL, &screen->base.fence.current);
311 }
312 if (screen->base.pushbuf)
313 screen->base.pushbuf->user_priv = NULL;
314
315 if (screen->blitter)
316 nv50_blitter_destroy(screen);
317
318 nouveau_bo_ref(NULL, &screen->code);
319 nouveau_bo_ref(NULL, &screen->tls_bo);
320 nouveau_bo_ref(NULL, &screen->stack_bo);
321 nouveau_bo_ref(NULL, &screen->txc);
322 nouveau_bo_ref(NULL, &screen->uniforms);
323 nouveau_bo_ref(NULL, &screen->fence.bo);
324
325 nouveau_heap_destroy(&screen->vp_code_heap);
326 nouveau_heap_destroy(&screen->gp_code_heap);
327 nouveau_heap_destroy(&screen->fp_code_heap);
328
329 FREE(screen->tic.entries);
330
331 nouveau_object_del(&screen->tesla);
332 nouveau_object_del(&screen->eng2d);
333 nouveau_object_del(&screen->m2mf);
334 nouveau_object_del(&screen->sync);
335
336 nouveau_screen_fini(&screen->base);
337
338 FREE(screen);
339 }
340
341 static void
342 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
343 {
344 struct nv50_screen *screen = nv50_screen(pscreen);
345 struct nouveau_pushbuf *push = screen->base.pushbuf;
346
347 /* we need to do it after possible flush in MARK_RING */
348 *sequence = ++screen->base.fence.sequence;
349
350 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
351 PUSH_DATAh(push, screen->fence.bo->offset);
352 PUSH_DATA (push, screen->fence.bo->offset);
353 PUSH_DATA (push, *sequence);
354 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
355 NV50_3D_QUERY_GET_UNK4 |
356 NV50_3D_QUERY_GET_UNIT_CROP |
357 NV50_3D_QUERY_GET_TYPE_QUERY |
358 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
359 NV50_3D_QUERY_GET_SHORT);
360 }
361
362 static u32
363 nv50_screen_fence_update(struct pipe_screen *pscreen)
364 {
365 return nv50_screen(pscreen)->fence.map[0];
366 }
367
368 static void
369 nv50_screen_init_hwctx(struct nv50_screen *screen)
370 {
371 struct nouveau_pushbuf *push = screen->base.pushbuf;
372 struct nv04_fifo *fifo;
373 unsigned i;
374
375 fifo = (struct nv04_fifo *)screen->base.channel->data;
376
377 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
378 PUSH_DATA (push, screen->m2mf->handle);
379 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
380 PUSH_DATA (push, screen->sync->handle);
381 PUSH_DATA (push, fifo->vram);
382 PUSH_DATA (push, fifo->vram);
383
384 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
385 PUSH_DATA (push, screen->eng2d->handle);
386 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
387 PUSH_DATA (push, screen->sync->handle);
388 PUSH_DATA (push, fifo->vram);
389 PUSH_DATA (push, fifo->vram);
390 PUSH_DATA (push, fifo->vram);
391 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
392 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
393 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
394 PUSH_DATA (push, 0);
395 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
396 PUSH_DATA (push, 0);
397 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
398 PUSH_DATA (push, 1);
399 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
400 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
401
402 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
403 PUSH_DATA (push, screen->tesla->handle);
404
405 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
406 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
407
408 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
409 PUSH_DATA (push, screen->sync->handle);
410 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
411 for (i = 0; i < 11; ++i)
412 PUSH_DATA(push, fifo->vram);
413 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
414 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
415 PUSH_DATA(push, fifo->vram);
416
417 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
418 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
419 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
420 PUSH_DATA (push, 0xf);
421
422 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
423 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
424 PUSH_DATA (push, 0x18);
425 }
426
427 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
428 PUSH_DATA (push, 1);
429
430 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
431 PUSH_DATA (push, 0);
432 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
433 PUSH_DATA (push, 0);
434 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
435 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
436 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
437 PUSH_DATA (push, 0);
438 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
439 PUSH_DATA (push, 1);
440 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
441 PUSH_DATA (push, 0);
442 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
443 PUSH_DATA (push, 1);
444
445 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
446 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
447 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
448 }
449
450 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
451 PUSH_DATA (push, 0);
452 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
453 PUSH_DATA (push, 0);
454 PUSH_DATA (push, 0);
455 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
456 PUSH_DATA (push, 0x3f);
457
458 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
459 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
460 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
461
462 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
463 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
464 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
465
466 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
467 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
468 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
469
470 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
471 PUSH_DATAh(push, screen->tls_bo->offset);
472 PUSH_DATA (push, screen->tls_bo->offset);
473 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
474
475 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
476 PUSH_DATAh(push, screen->stack_bo->offset);
477 PUSH_DATA (push, screen->stack_bo->offset);
478 PUSH_DATA (push, 4);
479
480 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
481 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
482 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
483 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
484
485 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
486 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
487 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
488 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
489
490 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
491 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
492 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
493 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
494
495 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
496 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
497 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
498 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
499
500 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
501 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
502 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
503 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
504
505 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
506 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
507 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
508 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
509 PUSH_DATAf(push, 0.0f);
510 PUSH_DATAf(push, 0.0f);
511 PUSH_DATAf(push, 0.0f);
512 PUSH_DATAf(push, 0.0f);
513 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
514 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
515 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
516
517 nv50_upload_ms_info(push);
518
519 /* max TIC (bits 4:8) & TSC bindings, per program type */
520 for (i = 0; i < 3; ++i) {
521 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
522 PUSH_DATA (push, 0x54);
523 }
524
525 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
526 PUSH_DATAh(push, screen->txc->offset);
527 PUSH_DATA (push, screen->txc->offset);
528 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
529
530 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
531 PUSH_DATAh(push, screen->txc->offset + 65536);
532 PUSH_DATA (push, screen->txc->offset + 65536);
533 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
534
535 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
536 PUSH_DATA (push, 0);
537
538 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
539 PUSH_DATA (push, 0);
540 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
541 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
542 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
543 for (i = 0; i < 8 * 2; ++i)
544 PUSH_DATA(push, 0);
545 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
546 PUSH_DATA (push, 0);
547
548 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
549 PUSH_DATA (push, 1);
550 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
551 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
552 PUSH_DATAf(push, 0.0f);
553 PUSH_DATAf(push, 1.0f);
554 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
555 PUSH_DATA (push, 8192 << 16);
556 PUSH_DATA (push, 8192 << 16);
557 }
558
559 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
560 #ifdef NV50_SCISSORS_CLIPPING
561 PUSH_DATA (push, 0x0000);
562 #else
563 PUSH_DATA (push, 0x1080);
564 #endif
565
566 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
567 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
568
569 /* We use scissors instead of exact view volume clipping,
570 * so they're always enabled.
571 */
572 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
573 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
574 PUSH_DATA (push, 1);
575 PUSH_DATA (push, 8192 << 16);
576 PUSH_DATA (push, 8192 << 16);
577 }
578
579 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
580 PUSH_DATA (push, 1);
581 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
582 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
583 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
584 PUSH_DATA (push, 0x11111111);
585 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
586 PUSH_DATA (push, 1);
587
588 PUSH_KICK (push);
589 }
590
591 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
592 uint64_t *tls_size)
593 {
594 struct nouveau_device *dev = screen->base.device;
595 int ret;
596
597 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
598 ONE_TEMP_SIZE;
599 if (nouveau_mesa_debug)
600 debug_printf("allocating space for %u temps\n",
601 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
602 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
603 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
604
605 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
606 *tls_size, NULL, &screen->tls_bo);
607 if (ret) {
608 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
609 return ret;
610 }
611
612 return 0;
613 }
614
615 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
616 {
617 struct nouveau_pushbuf *push = screen->base.pushbuf;
618 int ret;
619 uint64_t tls_size;
620
621 if (tls_space < screen->cur_tls_space)
622 return 0;
623 if (tls_space > screen->max_tls_space) {
624 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
625 * LOCAL_WARPS_NO_CLAMP) */
626 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
627 (unsigned)(tls_space / ONE_TEMP_SIZE),
628 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
629 return -ENOMEM;
630 }
631
632 nouveau_bo_ref(NULL, &screen->tls_bo);
633 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
634 if (ret)
635 return ret;
636
637 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
638 PUSH_DATAh(push, screen->tls_bo->offset);
639 PUSH_DATA (push, screen->tls_bo->offset);
640 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
641
642 return 1;
643 }
644
645 struct pipe_screen *
646 nv50_screen_create(struct nouveau_device *dev)
647 {
648 struct nv50_screen *screen;
649 struct pipe_screen *pscreen;
650 struct nouveau_object *chan;
651 uint64_t value;
652 uint32_t tesla_class;
653 unsigned stack_size;
654 int ret;
655
656 screen = CALLOC_STRUCT(nv50_screen);
657 if (!screen)
658 return NULL;
659 pscreen = &screen->base.base;
660
661 ret = nouveau_screen_init(&screen->base, dev);
662 if (ret) {
663 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
664 goto fail;
665 }
666
667 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
668 * admit them to VRAM.
669 */
670 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
671 PIPE_BIND_VERTEX_BUFFER;
672 screen->base.sysmem_bindings |=
673 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
674
675 screen->base.pushbuf->user_priv = screen;
676 screen->base.pushbuf->rsvd_kick = 5;
677
678 chan = screen->base.channel;
679
680 pscreen->destroy = nv50_screen_destroy;
681 pscreen->context_create = nv50_create;
682 pscreen->is_format_supported = nv50_screen_is_format_supported;
683 pscreen->get_param = nv50_screen_get_param;
684 pscreen->get_shader_param = nv50_screen_get_shader_param;
685 pscreen->get_paramf = nv50_screen_get_paramf;
686
687 nv50_screen_init_resource_functions(pscreen);
688
689 if (screen->base.device->chipset < 0x84 ||
690 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
691 /* PMPEG */
692 nouveau_screen_init_vdec(&screen->base);
693 } else if (screen->base.device->chipset < 0x98 ||
694 screen->base.device->chipset == 0xa0) {
695 /* VP2 */
696 screen->base.base.get_video_param = nv84_screen_get_video_param;
697 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
698 } else {
699 /* VP3/4 */
700 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
701 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
702 }
703
704 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
705 NULL, &screen->fence.bo);
706 if (ret) {
707 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
708 goto fail;
709 }
710
711 nouveau_bo_map(screen->fence.bo, 0, NULL);
712 screen->fence.map = screen->fence.bo->map;
713 screen->base.fence.emit = nv50_screen_fence_emit;
714 screen->base.fence.update = nv50_screen_fence_update;
715
716 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
717 &(struct nv04_notify){ .length = 32 },
718 sizeof(struct nv04_notify), &screen->sync);
719 if (ret) {
720 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
721 goto fail;
722 }
723
724 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
725 NULL, 0, &screen->m2mf);
726 if (ret) {
727 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
728 goto fail;
729 }
730
731 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
732 NULL, 0, &screen->eng2d);
733 if (ret) {
734 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
735 goto fail;
736 }
737
738 switch (dev->chipset & 0xf0) {
739 case 0x50:
740 tesla_class = NV50_3D_CLASS;
741 break;
742 case 0x80:
743 case 0x90:
744 tesla_class = NV84_3D_CLASS;
745 break;
746 case 0xa0:
747 switch (dev->chipset) {
748 case 0xa0:
749 case 0xaa:
750 case 0xac:
751 tesla_class = NVA0_3D_CLASS;
752 break;
753 case 0xaf:
754 tesla_class = NVAF_3D_CLASS;
755 break;
756 default:
757 tesla_class = NVA3_3D_CLASS;
758 break;
759 }
760 break;
761 default:
762 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
763 goto fail;
764 }
765 screen->base.class_3d = tesla_class;
766
767 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
768 NULL, 0, &screen->tesla);
769 if (ret) {
770 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
771 goto fail;
772 }
773
774 /* This over-allocates by a page. The GP, which would execute at the end of
775 * the last page, would trigger faults. The going theory is that it
776 * prefetches up to a certain amount.
777 */
778 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
779 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
780 NULL, &screen->code);
781 if (ret) {
782 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
783 goto fail;
784 }
785
786 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
787 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
788 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
789
790 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
791
792 screen->TPs = util_bitcount(value & 0xffff);
793 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
794
795 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
796 STACK_WARPS_ALLOC * 64 * 8;
797
798 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
799 &screen->stack_bo);
800 if (ret) {
801 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
802 goto fail;
803 }
804
805 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
806 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
807 ONE_TEMP_SIZE;
808 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
809 screen->max_tls_space /= 2; /* half of vram */
810
811 /* hw can address max 64 KiB */
812 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
813
814 uint64_t tls_size;
815 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
816 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
817 if (ret)
818 goto fail;
819
820 if (nouveau_mesa_debug)
821 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
822 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
823
824 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
825 &screen->uniforms);
826 if (ret) {
827 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
828 goto fail;
829 }
830
831 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
832 &screen->txc);
833 if (ret) {
834 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
835 goto fail;
836 }
837
838 screen->tic.entries = CALLOC(4096, sizeof(void *));
839 screen->tsc.entries = screen->tic.entries + 2048;
840
841 if (!nv50_blitter_create(screen))
842 goto fail;
843
844 nv50_screen_init_hwctx(screen);
845
846 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
847
848 return pscreen;
849
850 fail:
851 nv50_screen_destroy(pscreen);
852 return NULL;
853 }
854
855 int
856 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
857 {
858 int i = screen->tic.next;
859
860 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
861 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
862
863 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
864
865 if (screen->tic.entries[i])
866 nv50_tic_entry(screen->tic.entries[i])->id = -1;
867
868 screen->tic.entries[i] = entry;
869 return i;
870 }
871
872 int
873 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
874 {
875 int i = screen->tsc.next;
876
877 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
878 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
879
880 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
881
882 if (screen->tsc.entries[i])
883 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
884
885 screen->tsc.entries[i] = entry;
886 return i;
887 }