gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned storage_sample_count,
50 unsigned bindings)
51 {
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
57 return false;
58
59 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
60 return false;
61
62 switch (format) {
63 case PIPE_FORMAT_Z16_UNORM:
64 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
65 return false;
66 break;
67 default:
68 break;
69 }
70
71 if (bindings & PIPE_BIND_LINEAR)
72 if (util_format_is_depth_or_stencil(format) ||
73 (target != PIPE_TEXTURE_1D &&
74 target != PIPE_TEXTURE_2D &&
75 target != PIPE_TEXTURE_RECT) ||
76 sample_count > 1)
77 return false;
78
79 /* shared is always supported */
80 bindings &= ~(PIPE_BIND_LINEAR |
81 PIPE_BIND_SHARED);
82
83 return (( nv50_format_table[format].usage |
84 nv50_vertex_format[format].usage) & bindings) == bindings;
85 }
86
87 static int
88 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
89 {
90 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
91 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
92
93 switch (param) {
94 /* non-boolean caps */
95 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
98 return 12;
99 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
100 return 14;
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 return 512;
103 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
104 case PIPE_CAP_MIN_TEXEL_OFFSET:
105 return -8;
106 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
107 case PIPE_CAP_MAX_TEXEL_OFFSET:
108 return 7;
109 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
110 return 128 * 1024 * 1024;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 330;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
114 return 140;
115 case PIPE_CAP_MAX_RENDER_TARGETS:
116 return 8;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return 4;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
123 return 64;
124 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
125 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
126 return 1024;
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 return 1;
129 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
130 return 2048;
131 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
132 return 256;
133 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
134 return 16; /* 256 for binding as RT, but that's not possible in GL */
135 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
136 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
137 case PIPE_CAP_MAX_VIEWPORTS:
138 return NV50_MAX_VIEWPORTS;
139 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
140 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
141 case PIPE_CAP_ENDIANNESS:
142 return PIPE_ENDIAN_LITTLE;
143 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
144 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
145 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
146 return NV50_MAX_WINDOW_RECTANGLES;
147
148 /* supported caps */
149 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
150 case PIPE_CAP_TEXTURE_SWIZZLE:
151 case PIPE_CAP_NPOT_TEXTURES:
152 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
153 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
154 case PIPE_CAP_ANISOTROPIC_FILTER:
155 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
156 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
157 case PIPE_CAP_DEPTH_CLIP_DISABLE:
158 case PIPE_CAP_POINT_SPRITE:
159 case PIPE_CAP_SM3:
160 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
163 case PIPE_CAP_QUERY_TIMESTAMP:
164 case PIPE_CAP_QUERY_TIME_ELAPSED:
165 case PIPE_CAP_OCCLUSION_QUERY:
166 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
167 case PIPE_CAP_INDEP_BLEND_ENABLE:
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
169 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
170 case PIPE_CAP_PRIMITIVE_RESTART:
171 case PIPE_CAP_TGSI_INSTANCEID:
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
174 case PIPE_CAP_CONDITIONAL_RENDER:
175 case PIPE_CAP_TEXTURE_BARRIER:
176 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
177 case PIPE_CAP_START_INSTANCE:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
280 case PIPE_CAP_TILE_RASTER_ORDER:
281 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
282 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
283 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
284 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
285 case PIPE_CAP_FENCE_SIGNAL:
286 case PIPE_CAP_CONSTBUF0_FLAGS:
287 case PIPE_CAP_PACKED_UNIFORMS:
288 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
289 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
290 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
291 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
292 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
293 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
294 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
295 return 0;
296
297 case PIPE_CAP_MAX_GS_INVOCATIONS:
298 return 32;
299 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
300 return 1 << 27;
301 case PIPE_CAP_VENDOR_ID:
302 return 0x10de;
303 case PIPE_CAP_DEVICE_ID: {
304 uint64_t device_id;
305 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
306 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
307 return -1;
308 }
309 return device_id;
310 }
311 case PIPE_CAP_ACCELERATED:
312 return 1;
313 case PIPE_CAP_VIDEO_MEMORY:
314 return dev->vram_size >> 20;
315 case PIPE_CAP_UMA:
316 return 0;
317 }
318
319 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
320 return 0;
321 }
322
323 static int
324 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
325 enum pipe_shader_type shader,
326 enum pipe_shader_cap param)
327 {
328 switch (shader) {
329 case PIPE_SHADER_VERTEX:
330 case PIPE_SHADER_GEOMETRY:
331 case PIPE_SHADER_FRAGMENT:
332 break;
333 case PIPE_SHADER_COMPUTE:
334 default:
335 return 0;
336 }
337
338 switch (param) {
339 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
340 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
341 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
342 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
343 return 16384;
344 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
345 return 4;
346 case PIPE_SHADER_CAP_MAX_INPUTS:
347 if (shader == PIPE_SHADER_VERTEX)
348 return 32;
349 return 15;
350 case PIPE_SHADER_CAP_MAX_OUTPUTS:
351 return 16;
352 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
353 return 65536;
354 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
355 return NV50_MAX_PIPE_CONSTBUFS;
356 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
357 return shader != PIPE_SHADER_FRAGMENT;
358 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
359 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
360 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
361 return 1;
362 case PIPE_SHADER_CAP_MAX_TEMPS:
363 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
364 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
365 return 1;
366 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
367 return 1;
368 case PIPE_SHADER_CAP_INT64_ATOMICS:
369 case PIPE_SHADER_CAP_FP16:
370 case PIPE_SHADER_CAP_SUBROUTINES:
371 return 0; /* please inline, or provide function declarations */
372 case PIPE_SHADER_CAP_INTEGERS:
373 return 1;
374 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
375 return 1;
376 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
377 /* The chip could handle more sampler views than samplers */
378 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
379 return MIN2(16, PIPE_MAX_SAMPLERS);
380 case PIPE_SHADER_CAP_PREFERRED_IR:
381 return PIPE_SHADER_IR_TGSI;
382 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
383 return 32;
384 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
385 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
386 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
387 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
388 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
389 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
390 case PIPE_SHADER_CAP_SUPPORTED_IRS:
391 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
392 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
393 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
394 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
395 return 0;
396 case PIPE_SHADER_CAP_SCALAR_ISA:
397 return 1;
398 default:
399 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
400 return 0;
401 }
402 }
403
404 static float
405 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
406 {
407 switch (param) {
408 case PIPE_CAPF_MAX_LINE_WIDTH:
409 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
410 return 10.0f;
411 case PIPE_CAPF_MAX_POINT_WIDTH:
412 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
413 return 64.0f;
414 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
415 return 16.0f;
416 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
417 return 4.0f;
418 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
419 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
420 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
421 return 0.0f;
422 }
423
424 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
425 return 0.0f;
426 }
427
428 static int
429 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
430 enum pipe_shader_ir ir_type,
431 enum pipe_compute_cap param, void *data)
432 {
433 struct nv50_screen *screen = nv50_screen(pscreen);
434
435 #define RET(x) do { \
436 if (data) \
437 memcpy(data, x, sizeof(x)); \
438 return sizeof(x); \
439 } while (0)
440
441 switch (param) {
442 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
443 RET((uint64_t []) { 2 });
444 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
445 RET(((uint64_t []) { 65535, 65535 }));
446 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
447 RET(((uint64_t []) { 512, 512, 64 }));
448 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
449 RET((uint64_t []) { 512 });
450 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
451 RET((uint64_t []) { 1ULL << 32 });
452 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
453 RET((uint64_t []) { 16 << 10 });
454 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
455 RET((uint64_t []) { 16 << 10 });
456 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
457 RET((uint64_t []) { 4096 });
458 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
459 RET((uint32_t []) { 32 });
460 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
461 RET((uint64_t []) { 1ULL << 40 });
462 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
463 RET((uint32_t []) { 0 });
464 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
465 RET((uint32_t []) { screen->mp_count });
466 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
467 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
468 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
469 RET((uint32_t []) { 32 });
470 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
471 RET((uint64_t []) { 0 });
472 default:
473 return 0;
474 }
475
476 #undef RET
477 }
478
479 static void
480 nv50_screen_destroy(struct pipe_screen *pscreen)
481 {
482 struct nv50_screen *screen = nv50_screen(pscreen);
483
484 if (!nouveau_drm_screen_unref(&screen->base))
485 return;
486
487 if (screen->base.fence.current) {
488 struct nouveau_fence *current = NULL;
489
490 /* nouveau_fence_wait will create a new current fence, so wait on the
491 * _current_ one, and remove both.
492 */
493 nouveau_fence_ref(screen->base.fence.current, &current);
494 nouveau_fence_wait(current, NULL);
495 nouveau_fence_ref(NULL, &current);
496 nouveau_fence_ref(NULL, &screen->base.fence.current);
497 }
498 if (screen->base.pushbuf)
499 screen->base.pushbuf->user_priv = NULL;
500
501 if (screen->blitter)
502 nv50_blitter_destroy(screen);
503 if (screen->pm.prog) {
504 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
505 nv50_program_destroy(NULL, screen->pm.prog);
506 FREE(screen->pm.prog);
507 }
508
509 nouveau_bo_ref(NULL, &screen->code);
510 nouveau_bo_ref(NULL, &screen->tls_bo);
511 nouveau_bo_ref(NULL, &screen->stack_bo);
512 nouveau_bo_ref(NULL, &screen->txc);
513 nouveau_bo_ref(NULL, &screen->uniforms);
514 nouveau_bo_ref(NULL, &screen->fence.bo);
515
516 nouveau_heap_destroy(&screen->vp_code_heap);
517 nouveau_heap_destroy(&screen->gp_code_heap);
518 nouveau_heap_destroy(&screen->fp_code_heap);
519
520 FREE(screen->tic.entries);
521
522 nouveau_object_del(&screen->tesla);
523 nouveau_object_del(&screen->eng2d);
524 nouveau_object_del(&screen->m2mf);
525 nouveau_object_del(&screen->compute);
526 nouveau_object_del(&screen->sync);
527
528 nouveau_screen_fini(&screen->base);
529
530 FREE(screen);
531 }
532
533 static void
534 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
535 {
536 struct nv50_screen *screen = nv50_screen(pscreen);
537 struct nouveau_pushbuf *push = screen->base.pushbuf;
538
539 /* we need to do it after possible flush in MARK_RING */
540 *sequence = ++screen->base.fence.sequence;
541
542 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
543 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
544 PUSH_DATAh(push, screen->fence.bo->offset);
545 PUSH_DATA (push, screen->fence.bo->offset);
546 PUSH_DATA (push, *sequence);
547 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
548 NV50_3D_QUERY_GET_UNK4 |
549 NV50_3D_QUERY_GET_UNIT_CROP |
550 NV50_3D_QUERY_GET_TYPE_QUERY |
551 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
552 NV50_3D_QUERY_GET_SHORT);
553 }
554
555 static u32
556 nv50_screen_fence_update(struct pipe_screen *pscreen)
557 {
558 return nv50_screen(pscreen)->fence.map[0];
559 }
560
561 static void
562 nv50_screen_init_hwctx(struct nv50_screen *screen)
563 {
564 struct nouveau_pushbuf *push = screen->base.pushbuf;
565 struct nv04_fifo *fifo;
566 unsigned i;
567
568 fifo = (struct nv04_fifo *)screen->base.channel->data;
569
570 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
571 PUSH_DATA (push, screen->m2mf->handle);
572 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
573 PUSH_DATA (push, screen->sync->handle);
574 PUSH_DATA (push, fifo->vram);
575 PUSH_DATA (push, fifo->vram);
576
577 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
578 PUSH_DATA (push, screen->eng2d->handle);
579 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
580 PUSH_DATA (push, screen->sync->handle);
581 PUSH_DATA (push, fifo->vram);
582 PUSH_DATA (push, fifo->vram);
583 PUSH_DATA (push, fifo->vram);
584 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
585 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
586 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
587 PUSH_DATA (push, 0);
588 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
589 PUSH_DATA (push, 0);
590 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
591 PUSH_DATA (push, 1);
592 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
593 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
594
595 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
596 PUSH_DATA (push, screen->tesla->handle);
597
598 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
599 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
600
601 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
602 PUSH_DATA (push, screen->sync->handle);
603 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
604 for (i = 0; i < 11; ++i)
605 PUSH_DATA(push, fifo->vram);
606 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
607 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
608 PUSH_DATA(push, fifo->vram);
609
610 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
611 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
612 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
613 PUSH_DATA (push, 0xf);
614
615 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
616 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
617 PUSH_DATA (push, 0x18);
618 }
619
620 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
621 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
622
623 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
624 for (i = 0; i < 8; ++i)
625 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
626
627 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
628 PUSH_DATA (push, 1);
629
630 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
631 PUSH_DATA (push, 0);
632 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
633 PUSH_DATA (push, 0);
634 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
635 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
636 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
637 PUSH_DATA (push, 0);
638 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
639 PUSH_DATA (push, 1);
640 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
641 PUSH_DATA (push, 1);
642
643 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
644 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
645 PUSH_DATA (push, 0);
646 }
647
648 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
649 PUSH_DATA (push, 0);
650 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
651 PUSH_DATA (push, 0);
652 PUSH_DATA (push, 0);
653 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
654 PUSH_DATA (push, 0x3f);
655
656 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
657 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
658 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
659
660 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
661 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
662 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
663
664 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
665 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
666 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
667
668 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
669 PUSH_DATAh(push, screen->tls_bo->offset);
670 PUSH_DATA (push, screen->tls_bo->offset);
671 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
672
673 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
674 PUSH_DATAh(push, screen->stack_bo->offset);
675 PUSH_DATA (push, screen->stack_bo->offset);
676 PUSH_DATA (push, 4);
677
678 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
679 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
680 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
681 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
682
683 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
684 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
685 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
686 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
687
688 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
689 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
690 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
691 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
692
693 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
694 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
695 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
696 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
697
698 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
699 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
700 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
701 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
702
703 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
704 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
705 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
706 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
707 PUSH_DATAf(push, 0.0f);
708 PUSH_DATAf(push, 0.0f);
709 PUSH_DATAf(push, 0.0f);
710 PUSH_DATAf(push, 0.0f);
711 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
712 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
713 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
714
715 nv50_upload_ms_info(push);
716
717 /* max TIC (bits 4:8) & TSC bindings, per program type */
718 for (i = 0; i < 3; ++i) {
719 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
720 PUSH_DATA (push, 0x54);
721 }
722
723 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
724 PUSH_DATAh(push, screen->txc->offset);
725 PUSH_DATA (push, screen->txc->offset);
726 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
727
728 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
729 PUSH_DATAh(push, screen->txc->offset + 65536);
730 PUSH_DATA (push, screen->txc->offset + 65536);
731 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
732
733 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
734 PUSH_DATA (push, 0);
735
736 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
737 PUSH_DATA (push, 0);
738 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
739 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
740 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
741 for (i = 0; i < 8 * 2; ++i)
742 PUSH_DATA(push, 0);
743 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
744 PUSH_DATA (push, 0);
745
746 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
747 PUSH_DATA (push, 1);
748 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
749 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
750 PUSH_DATAf(push, 0.0f);
751 PUSH_DATAf(push, 1.0f);
752 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
753 PUSH_DATA (push, 8192 << 16);
754 PUSH_DATA (push, 8192 << 16);
755 }
756
757 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
758 #ifdef NV50_SCISSORS_CLIPPING
759 PUSH_DATA (push, 0x0000);
760 #else
761 PUSH_DATA (push, 0x1080);
762 #endif
763
764 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
765 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
766
767 /* We use scissors instead of exact view volume clipping,
768 * so they're always enabled.
769 */
770 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
771 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
772 PUSH_DATA (push, 1);
773 PUSH_DATA (push, 8192 << 16);
774 PUSH_DATA (push, 8192 << 16);
775 }
776
777 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
778 PUSH_DATA (push, 1);
779 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
780 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
781 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
782 PUSH_DATA (push, 0x11111111);
783 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
784 PUSH_DATA (push, 1);
785
786 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
787 PUSH_DATA (push, 0);
788 if (screen->base.class_3d >= NV84_3D_CLASS) {
789 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
790 PUSH_DATA (push, 0);
791 }
792
793 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
794 PUSH_DATA (push, 1);
795 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
796 PUSH_DATA (push, 1);
797
798 PUSH_KICK (push);
799 }
800
801 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
802 uint64_t *tls_size)
803 {
804 struct nouveau_device *dev = screen->base.device;
805 int ret;
806
807 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
808 ONE_TEMP_SIZE;
809 if (nouveau_mesa_debug)
810 debug_printf("allocating space for %u temps\n",
811 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
812 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
813 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
814
815 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
816 *tls_size, NULL, &screen->tls_bo);
817 if (ret) {
818 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
819 return ret;
820 }
821
822 return 0;
823 }
824
825 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
826 {
827 struct nouveau_pushbuf *push = screen->base.pushbuf;
828 int ret;
829 uint64_t tls_size;
830
831 if (tls_space < screen->cur_tls_space)
832 return 0;
833 if (tls_space > screen->max_tls_space) {
834 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
835 * LOCAL_WARPS_NO_CLAMP) */
836 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
837 (unsigned)(tls_space / ONE_TEMP_SIZE),
838 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
839 return -ENOMEM;
840 }
841
842 nouveau_bo_ref(NULL, &screen->tls_bo);
843 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
844 if (ret)
845 return ret;
846
847 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
848 PUSH_DATAh(push, screen->tls_bo->offset);
849 PUSH_DATA (push, screen->tls_bo->offset);
850 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
851
852 return 1;
853 }
854
855 struct nouveau_screen *
856 nv50_screen_create(struct nouveau_device *dev)
857 {
858 struct nv50_screen *screen;
859 struct pipe_screen *pscreen;
860 struct nouveau_object *chan;
861 uint64_t value;
862 uint32_t tesla_class;
863 unsigned stack_size;
864 int ret;
865
866 screen = CALLOC_STRUCT(nv50_screen);
867 if (!screen)
868 return NULL;
869 pscreen = &screen->base.base;
870 pscreen->destroy = nv50_screen_destroy;
871
872 ret = nouveau_screen_init(&screen->base, dev);
873 if (ret) {
874 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
875 goto fail;
876 }
877
878 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
879 * admit them to VRAM.
880 */
881 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
882 PIPE_BIND_VERTEX_BUFFER;
883 screen->base.sysmem_bindings |=
884 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
885
886 screen->base.pushbuf->user_priv = screen;
887 screen->base.pushbuf->rsvd_kick = 5;
888
889 chan = screen->base.channel;
890
891 pscreen->context_create = nv50_create;
892 pscreen->is_format_supported = nv50_screen_is_format_supported;
893 pscreen->get_param = nv50_screen_get_param;
894 pscreen->get_shader_param = nv50_screen_get_shader_param;
895 pscreen->get_paramf = nv50_screen_get_paramf;
896 pscreen->get_compute_param = nv50_screen_get_compute_param;
897 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
898 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
899
900 nv50_screen_init_resource_functions(pscreen);
901
902 if (screen->base.device->chipset < 0x84 ||
903 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
904 /* PMPEG */
905 nouveau_screen_init_vdec(&screen->base);
906 } else if (screen->base.device->chipset < 0x98 ||
907 screen->base.device->chipset == 0xa0) {
908 /* VP2 */
909 screen->base.base.get_video_param = nv84_screen_get_video_param;
910 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
911 } else {
912 /* VP3/4 */
913 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
914 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
915 }
916
917 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
918 NULL, &screen->fence.bo);
919 if (ret) {
920 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
921 goto fail;
922 }
923
924 nouveau_bo_map(screen->fence.bo, 0, NULL);
925 screen->fence.map = screen->fence.bo->map;
926 screen->base.fence.emit = nv50_screen_fence_emit;
927 screen->base.fence.update = nv50_screen_fence_update;
928
929 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
930 &(struct nv04_notify){ .length = 32 },
931 sizeof(struct nv04_notify), &screen->sync);
932 if (ret) {
933 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
934 goto fail;
935 }
936
937 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
938 NULL, 0, &screen->m2mf);
939 if (ret) {
940 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
941 goto fail;
942 }
943
944 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
945 NULL, 0, &screen->eng2d);
946 if (ret) {
947 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
948 goto fail;
949 }
950
951 switch (dev->chipset & 0xf0) {
952 case 0x50:
953 tesla_class = NV50_3D_CLASS;
954 break;
955 case 0x80:
956 case 0x90:
957 tesla_class = NV84_3D_CLASS;
958 break;
959 case 0xa0:
960 switch (dev->chipset) {
961 case 0xa0:
962 case 0xaa:
963 case 0xac:
964 tesla_class = NVA0_3D_CLASS;
965 break;
966 case 0xaf:
967 tesla_class = NVAF_3D_CLASS;
968 break;
969 default:
970 tesla_class = NVA3_3D_CLASS;
971 break;
972 }
973 break;
974 default:
975 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
976 goto fail;
977 }
978 screen->base.class_3d = tesla_class;
979
980 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
981 NULL, 0, &screen->tesla);
982 if (ret) {
983 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
984 goto fail;
985 }
986
987 /* This over-allocates by a page. The GP, which would execute at the end of
988 * the last page, would trigger faults. The going theory is that it
989 * prefetches up to a certain amount.
990 */
991 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
992 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
993 NULL, &screen->code);
994 if (ret) {
995 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
996 goto fail;
997 }
998
999 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1000 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1001 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1002
1003 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1004
1005 screen->TPs = util_bitcount(value & 0xffff);
1006 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1007
1008 screen->mp_count = screen->TPs * screen->MPsInTP;
1009
1010 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1011 STACK_WARPS_ALLOC * 64 * 8;
1012
1013 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1014 &screen->stack_bo);
1015 if (ret) {
1016 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1017 goto fail;
1018 }
1019
1020 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1021 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1022 ONE_TEMP_SIZE;
1023 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1024 screen->max_tls_space /= 2; /* half of vram */
1025
1026 /* hw can address max 64 KiB */
1027 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1028
1029 uint64_t tls_size;
1030 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1031 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1032 if (ret)
1033 goto fail;
1034
1035 if (nouveau_mesa_debug)
1036 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1037 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1038
1039 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1040 &screen->uniforms);
1041 if (ret) {
1042 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1043 goto fail;
1044 }
1045
1046 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1047 &screen->txc);
1048 if (ret) {
1049 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1050 goto fail;
1051 }
1052
1053 screen->tic.entries = CALLOC(4096, sizeof(void *));
1054 screen->tsc.entries = screen->tic.entries + 2048;
1055
1056 if (!nv50_blitter_create(screen))
1057 goto fail;
1058
1059 nv50_screen_init_hwctx(screen);
1060
1061 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1062 if (ret) {
1063 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1064 goto fail;
1065 }
1066
1067 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1068
1069 return &screen->base;
1070
1071 fail:
1072 screen->base.base.context_create = NULL;
1073 return &screen->base;
1074 }
1075
1076 int
1077 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1078 {
1079 int i = screen->tic.next;
1080
1081 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1082 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1083
1084 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1085
1086 if (screen->tic.entries[i])
1087 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1088
1089 screen->tic.entries[i] = entry;
1090 return i;
1091 }
1092
1093 int
1094 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1095 {
1096 int i = screen->tsc.next;
1097
1098 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1099 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1100
1101 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1102
1103 if (screen->tsc.entries[i])
1104 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1105
1106 screen->tsc.entries[i] = entry;
1107 return i;
1108 }