gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30 #include "compiler/nir/nir.h"
31
32 #include "nv50/nv50_context.h"
33 #include "nv50/nv50_screen.h"
34
35 #include "nouveau_vp3_video.h"
36
37 #include "nv_object.xml.h"
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned storage_sample_count,
52 unsigned bindings)
53 {
54 if (sample_count > 8)
55 return false;
56 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
57 return false;
58 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
59 return false;
60
61 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
62 return false;
63
64 switch (format) {
65 case PIPE_FORMAT_Z16_UNORM:
66 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
67 return false;
68 break;
69 default:
70 break;
71 }
72
73 if (bindings & PIPE_BIND_LINEAR)
74 if (util_format_is_depth_or_stencil(format) ||
75 (target != PIPE_TEXTURE_1D &&
76 target != PIPE_TEXTURE_2D &&
77 target != PIPE_TEXTURE_RECT) ||
78 sample_count > 1)
79 return false;
80
81 /* shared is always supported */
82 bindings &= ~(PIPE_BIND_LINEAR |
83 PIPE_BIND_SHARED);
84
85 return (( nv50_format_table[format].usage |
86 nv50_vertex_format[format].usage) & bindings) == bindings;
87 }
88
89 static int
90 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
93 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
94
95 switch (param) {
96 /* non-boolean caps */
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return 14;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return 12;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return 14;
103 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
104 return 512;
105 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MIN_TEXEL_OFFSET:
107 return -8;
108 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 return 7;
111 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
112 return 128 * 1024 * 1024;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL:
114 return 330;
115 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
116 return 330;
117 case PIPE_CAP_MAX_RENDER_TARGETS:
118 return 8;
119 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
120 return 1;
121 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
122 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
123 return 8;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
125 return 4;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 64;
129 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
130 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
131 return 1024;
132 case PIPE_CAP_MAX_VERTEX_STREAMS:
133 return 1;
134 case PIPE_CAP_MAX_GS_INVOCATIONS:
135 return 0;
136 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
137 return 0;
138 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
139 return 2048;
140 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
141 return 2047;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
147 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
148 case PIPE_CAP_MAX_VIEWPORTS:
149 return NV50_MAX_VIEWPORTS;
150 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
151 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
152 case PIPE_CAP_ENDIANNESS:
153 return PIPE_ENDIAN_LITTLE;
154 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
155 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
156 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
157 return NV50_MAX_WINDOW_RECTANGLES;
158 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
159 return 16 * 1024 * 1024;
160 case PIPE_CAP_MAX_VARYINGS:
161 return 15;
162
163 /* supported caps */
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
166 case PIPE_CAP_TEXTURE_SWIZZLE:
167 case PIPE_CAP_NPOT_TEXTURES:
168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
169 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
170 case PIPE_CAP_ANISOTROPIC_FILTER:
171 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
172 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_SM3:
176 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 case PIPE_CAP_QUERY_TIME_ELAPSED:
181 case PIPE_CAP_OCCLUSION_QUERY:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_INDEP_BLEND_ENABLE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
186 case PIPE_CAP_PRIMITIVE_RESTART:
187 case PIPE_CAP_TGSI_INSTANCEID:
188 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
189 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
190 case PIPE_CAP_CONDITIONAL_RENDER:
191 case PIPE_CAP_TEXTURE_BARRIER:
192 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
193 case PIPE_CAP_START_INSTANCE:
194 case PIPE_CAP_USER_VERTEX_BUFFERS:
195 case PIPE_CAP_TEXTURE_MULTISAMPLE:
196 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
197 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
198 case PIPE_CAP_SAMPLER_VIEW_TARGET:
199 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
200 case PIPE_CAP_CLIP_HALFZ:
201 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
202 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
203 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
204 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
205 case PIPE_CAP_DEPTH_BOUNDS_TEST:
206 case PIPE_CAP_TGSI_TXQS:
207 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
208 case PIPE_CAP_SHAREABLE_SHADERS:
209 case PIPE_CAP_CLEAR_TEXTURE:
210 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
211 case PIPE_CAP_INVALIDATE_BUFFER:
212 case PIPE_CAP_STRING_MARKER:
213 case PIPE_CAP_CULL_DISTANCE:
214 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
215 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
216 case PIPE_CAP_TGSI_TEX_TXF_LZ:
217 case PIPE_CAP_TGSI_CLOCK:
218 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
219 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
220 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
221 return 1;
222 case PIPE_CAP_SEAMLESS_CUBE_MAP:
223 return 1; /* class_3d >= NVA0_3D_CLASS; */
224 /* supported on nva0+ */
225 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
226 return class_3d >= NVA0_3D_CLASS;
227 /* supported on nva3+ */
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 case PIPE_CAP_INDEP_BLEND_FUNC:
230 case PIPE_CAP_TEXTURE_QUERY_LOD:
231 case PIPE_CAP_SAMPLE_SHADING:
232 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
233 return class_3d >= NVA3_3D_CLASS;
234
235 /* unsupported caps */
236 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
237 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
238 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
239 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
240 case PIPE_CAP_SHADER_STENCIL_EXPORT:
241 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
242 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
243 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_TGSI_TEXCOORD:
246 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
247 case PIPE_CAP_TEXTURE_GATHER_SM5:
248 case PIPE_CAP_FAKE_SW_MSAA:
249 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
250 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
251 case PIPE_CAP_DRAW_INDIRECT:
252 case PIPE_CAP_MULTI_DRAW_INDIRECT:
253 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
254 case PIPE_CAP_VERTEXID_NOBASE:
255 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
256 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
257 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
258 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
259 case PIPE_CAP_DRAW_PARAMETERS:
260 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
261 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
262 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
263 case PIPE_CAP_GENERATE_MIPMAP:
264 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
265 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
266 case PIPE_CAP_QUERY_BUFFER_OBJECT:
267 case PIPE_CAP_QUERY_MEMORY_INFO:
268 case PIPE_CAP_PCI_GROUP:
269 case PIPE_CAP_PCI_BUS:
270 case PIPE_CAP_PCI_DEVICE:
271 case PIPE_CAP_PCI_FUNCTION:
272 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
273 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
274 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
275 case PIPE_CAP_TGSI_VOTE:
276 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
277 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
278 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
279 case PIPE_CAP_NATIVE_FENCE_FD:
280 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
281 case PIPE_CAP_TGSI_FS_FBFETCH:
282 case PIPE_CAP_DOUBLES:
283 case PIPE_CAP_INT64:
284 case PIPE_CAP_INT64_DIVMOD:
285 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
286 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
287 case PIPE_CAP_TGSI_BALLOT:
288 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
289 case PIPE_CAP_POST_DEPTH_COVERAGE:
290 case PIPE_CAP_BINDLESS_TEXTURE:
291 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
292 case PIPE_CAP_QUERY_SO_OVERFLOW:
293 case PIPE_CAP_MEMOBJ:
294 case PIPE_CAP_LOAD_CONSTBUF:
295 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
296 case PIPE_CAP_TILE_RASTER_ORDER:
297 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
298 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
299 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
300 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
301 case PIPE_CAP_FENCE_SIGNAL:
302 case PIPE_CAP_CONSTBUF0_FLAGS:
303 case PIPE_CAP_PACKED_UNIFORMS:
304 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
307 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
308 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
309 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
310 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
311 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
312 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
313 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
314 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
315 case PIPE_CAP_TGSI_ATOMFADD:
316 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
317 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
318 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
319 case PIPE_CAP_NIR_COMPACT_ARRAYS:
320 case PIPE_CAP_COMPUTE:
321 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
322 return 0;
323
324 case PIPE_CAP_MAX_FRAMES_IN_FLIGHT:
325 return 2;
326
327 case PIPE_CAP_VENDOR_ID:
328 return 0x10de;
329 case PIPE_CAP_DEVICE_ID: {
330 uint64_t device_id;
331 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
332 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
333 return -1;
334 }
335 return device_id;
336 }
337 case PIPE_CAP_ACCELERATED:
338 return 1;
339 case PIPE_CAP_VIDEO_MEMORY:
340 return dev->vram_size >> 20;
341 case PIPE_CAP_UMA:
342 return 0;
343 default:
344 debug_printf("%s: unhandled cap %d\n", __func__, param);
345 return u_pipe_screen_get_param_defaults(pscreen, param);
346 }
347 }
348
349 static int
350 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
351 enum pipe_shader_type shader,
352 enum pipe_shader_cap param)
353 {
354 const struct nouveau_screen *screen = nouveau_screen(pscreen);
355
356 switch (shader) {
357 case PIPE_SHADER_VERTEX:
358 case PIPE_SHADER_GEOMETRY:
359 case PIPE_SHADER_FRAGMENT:
360 break;
361 case PIPE_SHADER_COMPUTE:
362 default:
363 return 0;
364 }
365
366 switch (param) {
367 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
368 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
369 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
370 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
371 return 16384;
372 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
373 return 4;
374 case PIPE_SHADER_CAP_MAX_INPUTS:
375 if (shader == PIPE_SHADER_VERTEX)
376 return 32;
377 return 15;
378 case PIPE_SHADER_CAP_MAX_OUTPUTS:
379 return 16;
380 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
381 return 65536;
382 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
383 return NV50_MAX_PIPE_CONSTBUFS;
384 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
385 return shader != PIPE_SHADER_FRAGMENT;
386 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
387 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
388 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
389 return 1;
390 case PIPE_SHADER_CAP_MAX_TEMPS:
391 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
392 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
393 return 1;
394 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
395 return 1;
396 case PIPE_SHADER_CAP_INT64_ATOMICS:
397 case PIPE_SHADER_CAP_FP16:
398 case PIPE_SHADER_CAP_SUBROUTINES:
399 return 0; /* please inline, or provide function declarations */
400 case PIPE_SHADER_CAP_INTEGERS:
401 return 1;
402 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
403 return 1;
404 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
405 /* The chip could handle more sampler views than samplers */
406 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
407 return MIN2(16, PIPE_MAX_SAMPLERS);
408 case PIPE_SHADER_CAP_PREFERRED_IR:
409 return screen->prefer_nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
410 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
411 return 32;
412 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
413 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
414 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
415 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
416 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
417 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
418 case PIPE_SHADER_CAP_SUPPORTED_IRS:
419 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
420 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
421 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
422 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
423 return 0;
424 case PIPE_SHADER_CAP_SCALAR_ISA:
425 return 1;
426 default:
427 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
428 return 0;
429 }
430 }
431
432 static float
433 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
434 {
435 switch (param) {
436 case PIPE_CAPF_MAX_LINE_WIDTH:
437 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
438 return 10.0f;
439 case PIPE_CAPF_MAX_POINT_WIDTH:
440 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
441 return 64.0f;
442 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
443 return 16.0f;
444 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
445 return 4.0f;
446 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
447 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
448 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
449 return 0.0f;
450 }
451
452 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
453 return 0.0f;
454 }
455
456 static int
457 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
458 enum pipe_shader_ir ir_type,
459 enum pipe_compute_cap param, void *data)
460 {
461 struct nv50_screen *screen = nv50_screen(pscreen);
462
463 #define RET(x) do { \
464 if (data) \
465 memcpy(data, x, sizeof(x)); \
466 return sizeof(x); \
467 } while (0)
468
469 switch (param) {
470 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
471 RET((uint64_t []) { 2 });
472 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
473 RET(((uint64_t []) { 65535, 65535 }));
474 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
475 RET(((uint64_t []) { 512, 512, 64 }));
476 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
477 RET((uint64_t []) { 512 });
478 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
479 RET((uint64_t []) { 1ULL << 32 });
480 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
481 RET((uint64_t []) { 16 << 10 });
482 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
483 RET((uint64_t []) { 16 << 10 });
484 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
485 RET((uint64_t []) { 4096 });
486 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
487 RET((uint32_t []) { 32 });
488 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
489 RET((uint64_t []) { 1ULL << 40 });
490 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
491 RET((uint32_t []) { 0 });
492 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
493 RET((uint32_t []) { screen->mp_count });
494 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
495 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
496 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
497 RET((uint32_t []) { 32 });
498 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
499 RET((uint64_t []) { 0 });
500 default:
501 return 0;
502 }
503
504 #undef RET
505 }
506
507 static void
508 nv50_screen_destroy(struct pipe_screen *pscreen)
509 {
510 struct nv50_screen *screen = nv50_screen(pscreen);
511
512 if (!nouveau_drm_screen_unref(&screen->base))
513 return;
514
515 if (screen->base.fence.current) {
516 struct nouveau_fence *current = NULL;
517
518 /* nouveau_fence_wait will create a new current fence, so wait on the
519 * _current_ one, and remove both.
520 */
521 nouveau_fence_ref(screen->base.fence.current, &current);
522 nouveau_fence_wait(current, NULL);
523 nouveau_fence_ref(NULL, &current);
524 nouveau_fence_ref(NULL, &screen->base.fence.current);
525 }
526 if (screen->base.pushbuf)
527 screen->base.pushbuf->user_priv = NULL;
528
529 if (screen->blitter)
530 nv50_blitter_destroy(screen);
531 if (screen->pm.prog) {
532 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
533 nv50_program_destroy(NULL, screen->pm.prog);
534 FREE(screen->pm.prog);
535 }
536
537 nouveau_bo_ref(NULL, &screen->code);
538 nouveau_bo_ref(NULL, &screen->tls_bo);
539 nouveau_bo_ref(NULL, &screen->stack_bo);
540 nouveau_bo_ref(NULL, &screen->txc);
541 nouveau_bo_ref(NULL, &screen->uniforms);
542 nouveau_bo_ref(NULL, &screen->fence.bo);
543
544 nouveau_heap_destroy(&screen->vp_code_heap);
545 nouveau_heap_destroy(&screen->gp_code_heap);
546 nouveau_heap_destroy(&screen->fp_code_heap);
547
548 FREE(screen->tic.entries);
549
550 nouveau_object_del(&screen->tesla);
551 nouveau_object_del(&screen->eng2d);
552 nouveau_object_del(&screen->m2mf);
553 nouveau_object_del(&screen->compute);
554 nouveau_object_del(&screen->sync);
555
556 nouveau_screen_fini(&screen->base);
557
558 FREE(screen);
559 }
560
561 static void
562 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
563 {
564 struct nv50_screen *screen = nv50_screen(pscreen);
565 struct nouveau_pushbuf *push = screen->base.pushbuf;
566
567 /* we need to do it after possible flush in MARK_RING */
568 *sequence = ++screen->base.fence.sequence;
569
570 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
571 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
572 PUSH_DATAh(push, screen->fence.bo->offset);
573 PUSH_DATA (push, screen->fence.bo->offset);
574 PUSH_DATA (push, *sequence);
575 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
576 NV50_3D_QUERY_GET_UNK4 |
577 NV50_3D_QUERY_GET_UNIT_CROP |
578 NV50_3D_QUERY_GET_TYPE_QUERY |
579 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
580 NV50_3D_QUERY_GET_SHORT);
581 }
582
583 static u32
584 nv50_screen_fence_update(struct pipe_screen *pscreen)
585 {
586 return nv50_screen(pscreen)->fence.map[0];
587 }
588
589 static void
590 nv50_screen_init_hwctx(struct nv50_screen *screen)
591 {
592 struct nouveau_pushbuf *push = screen->base.pushbuf;
593 struct nv04_fifo *fifo;
594 unsigned i;
595
596 fifo = (struct nv04_fifo *)screen->base.channel->data;
597
598 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
599 PUSH_DATA (push, screen->m2mf->handle);
600 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
601 PUSH_DATA (push, screen->sync->handle);
602 PUSH_DATA (push, fifo->vram);
603 PUSH_DATA (push, fifo->vram);
604
605 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
606 PUSH_DATA (push, screen->eng2d->handle);
607 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
608 PUSH_DATA (push, screen->sync->handle);
609 PUSH_DATA (push, fifo->vram);
610 PUSH_DATA (push, fifo->vram);
611 PUSH_DATA (push, fifo->vram);
612 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
613 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
614 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
615 PUSH_DATA (push, 0);
616 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
617 PUSH_DATA (push, 0);
618 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
619 PUSH_DATA (push, 1);
620 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
621 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
622
623 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
624 PUSH_DATA (push, screen->tesla->handle);
625
626 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
627 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
628
629 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
630 PUSH_DATA (push, screen->sync->handle);
631 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
632 for (i = 0; i < 11; ++i)
633 PUSH_DATA(push, fifo->vram);
634 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
635 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
636 PUSH_DATA(push, fifo->vram);
637
638 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
639 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
640 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
641 PUSH_DATA (push, 0xf);
642
643 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
644 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
645 PUSH_DATA (push, 0x18);
646 }
647
648 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
649 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
650
651 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
652 for (i = 0; i < 8; ++i)
653 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
654
655 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
656 PUSH_DATA (push, 1);
657
658 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
659 PUSH_DATA (push, 0);
660 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
661 PUSH_DATA (push, 0);
662 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
663 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
664 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
665 PUSH_DATA (push, 0);
666 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
667 PUSH_DATA (push, 1);
668 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
669 PUSH_DATA (push, 1);
670
671 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
672 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
673 PUSH_DATA (push, 0);
674 }
675
676 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
677 PUSH_DATA (push, 0);
678 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
679 PUSH_DATA (push, 0);
680 PUSH_DATA (push, 0);
681 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
682 PUSH_DATA (push, 0x3f);
683
684 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
685 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
686 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
687
688 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
689 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
690 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
691
692 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
693 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
694 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
695
696 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
697 PUSH_DATAh(push, screen->tls_bo->offset);
698 PUSH_DATA (push, screen->tls_bo->offset);
699 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
700
701 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
702 PUSH_DATAh(push, screen->stack_bo->offset);
703 PUSH_DATA (push, screen->stack_bo->offset);
704 PUSH_DATA (push, 4);
705
706 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
707 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
708 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
709 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
710
711 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
712 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
713 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
714 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
715
716 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
717 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
718 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
719 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
720
721 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
722 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
723 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
724 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
725
726 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
727 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
728 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
729 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
730
731 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
732 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
733 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
734 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
735 PUSH_DATAf(push, 0.0f);
736 PUSH_DATAf(push, 0.0f);
737 PUSH_DATAf(push, 0.0f);
738 PUSH_DATAf(push, 0.0f);
739 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
740 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
741 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
742
743 nv50_upload_ms_info(push);
744
745 /* max TIC (bits 4:8) & TSC bindings, per program type */
746 for (i = 0; i < 3; ++i) {
747 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
748 PUSH_DATA (push, 0x54);
749 }
750
751 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
752 PUSH_DATAh(push, screen->txc->offset);
753 PUSH_DATA (push, screen->txc->offset);
754 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
755
756 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
757 PUSH_DATAh(push, screen->txc->offset + 65536);
758 PUSH_DATA (push, screen->txc->offset + 65536);
759 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
760
761 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
762 PUSH_DATA (push, 0);
763
764 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
765 PUSH_DATA (push, 0);
766 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
767 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
768 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
769 for (i = 0; i < 8 * 2; ++i)
770 PUSH_DATA(push, 0);
771 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
772 PUSH_DATA (push, 0);
773
774 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
775 PUSH_DATA (push, 1);
776 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
777 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
778 PUSH_DATAf(push, 0.0f);
779 PUSH_DATAf(push, 1.0f);
780 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
781 PUSH_DATA (push, 8192 << 16);
782 PUSH_DATA (push, 8192 << 16);
783 }
784
785 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
786 #ifdef NV50_SCISSORS_CLIPPING
787 PUSH_DATA (push, 0x0000);
788 #else
789 PUSH_DATA (push, 0x1080);
790 #endif
791
792 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
793 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
794
795 /* We use scissors instead of exact view volume clipping,
796 * so they're always enabled.
797 */
798 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
799 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
800 PUSH_DATA (push, 1);
801 PUSH_DATA (push, 8192 << 16);
802 PUSH_DATA (push, 8192 << 16);
803 }
804
805 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
806 PUSH_DATA (push, 1);
807 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
808 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
809 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
810 PUSH_DATA (push, 0x11111111);
811 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
812 PUSH_DATA (push, 1);
813
814 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
815 PUSH_DATA (push, 0);
816 if (screen->base.class_3d >= NV84_3D_CLASS) {
817 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
818 PUSH_DATA (push, 0);
819 }
820
821 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
822 PUSH_DATA (push, 1);
823 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
824 PUSH_DATA (push, 1);
825
826 PUSH_KICK (push);
827 }
828
829 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
830 uint64_t *tls_size)
831 {
832 struct nouveau_device *dev = screen->base.device;
833 int ret;
834
835 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
836 ONE_TEMP_SIZE;
837 if (nouveau_mesa_debug)
838 debug_printf("allocating space for %u temps\n",
839 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
840 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
841 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
842
843 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
844 *tls_size, NULL, &screen->tls_bo);
845 if (ret) {
846 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
847 return ret;
848 }
849
850 return 0;
851 }
852
853 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
854 {
855 struct nouveau_pushbuf *push = screen->base.pushbuf;
856 int ret;
857 uint64_t tls_size;
858
859 if (tls_space < screen->cur_tls_space)
860 return 0;
861 if (tls_space > screen->max_tls_space) {
862 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
863 * LOCAL_WARPS_NO_CLAMP) */
864 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
865 (unsigned)(tls_space / ONE_TEMP_SIZE),
866 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
867 return -ENOMEM;
868 }
869
870 nouveau_bo_ref(NULL, &screen->tls_bo);
871 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
872 if (ret)
873 return ret;
874
875 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
876 PUSH_DATAh(push, screen->tls_bo->offset);
877 PUSH_DATA (push, screen->tls_bo->offset);
878 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
879
880 return 1;
881 }
882
883 static const nir_shader_compiler_options nir_options = {
884 .fuse_ffma = false, /* nir doesn't track mad vs fma */
885 .lower_flrp32 = true,
886 .lower_flrp64 = true,
887 .lower_fpow = false,
888 .lower_fmod64 = true,
889 .lower_uadd_carry = true,
890 .lower_usub_borrow = true,
891 .lower_ffract = true,
892 .lower_pack_half_2x16 = true,
893 .lower_pack_unorm_2x16 = true,
894 .lower_pack_snorm_2x16 = true,
895 .lower_pack_unorm_4x8 = true,
896 .lower_pack_snorm_4x8 = true,
897 .lower_unpack_half_2x16 = true,
898 .lower_unpack_unorm_2x16 = true,
899 .lower_unpack_snorm_2x16 = true,
900 .lower_unpack_unorm_4x8 = true,
901 .lower_unpack_snorm_4x8 = true,
902 .lower_extract_byte = true,
903 .lower_extract_word = true,
904 .lower_all_io_to_temps = false,
905 .native_integers = true,
906 .lower_cs_local_index_from_id = true,
907 .use_interpolated_input_intrinsics = true,
908 .max_unroll_iterations = 32,
909 };
910
911 static const void *
912 nv50_screen_get_compiler_options(struct pipe_screen *pscreen,
913 enum pipe_shader_ir ir,
914 enum pipe_shader_type shader)
915 {
916 if (ir == PIPE_SHADER_IR_NIR)
917 return &nir_options;
918 return NULL;
919 }
920
921 struct nouveau_screen *
922 nv50_screen_create(struct nouveau_device *dev)
923 {
924 struct nv50_screen *screen;
925 struct pipe_screen *pscreen;
926 struct nouveau_object *chan;
927 uint64_t value;
928 uint32_t tesla_class;
929 unsigned stack_size;
930 int ret;
931
932 screen = CALLOC_STRUCT(nv50_screen);
933 if (!screen)
934 return NULL;
935 pscreen = &screen->base.base;
936 pscreen->destroy = nv50_screen_destroy;
937
938 ret = nouveau_screen_init(&screen->base, dev);
939 if (ret) {
940 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
941 goto fail;
942 }
943
944 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
945 * admit them to VRAM.
946 */
947 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
948 PIPE_BIND_VERTEX_BUFFER;
949 screen->base.sysmem_bindings |=
950 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
951
952 screen->base.pushbuf->user_priv = screen;
953 screen->base.pushbuf->rsvd_kick = 5;
954
955 chan = screen->base.channel;
956
957 pscreen->context_create = nv50_create;
958 pscreen->is_format_supported = nv50_screen_is_format_supported;
959 pscreen->get_param = nv50_screen_get_param;
960 pscreen->get_shader_param = nv50_screen_get_shader_param;
961 pscreen->get_paramf = nv50_screen_get_paramf;
962 pscreen->get_compute_param = nv50_screen_get_compute_param;
963 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
964 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
965
966 /* nir stuff */
967 pscreen->get_compiler_options = nv50_screen_get_compiler_options;
968
969 nv50_screen_init_resource_functions(pscreen);
970
971 if (screen->base.device->chipset < 0x84 ||
972 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
973 /* PMPEG */
974 nouveau_screen_init_vdec(&screen->base);
975 } else if (screen->base.device->chipset < 0x98 ||
976 screen->base.device->chipset == 0xa0) {
977 /* VP2 */
978 screen->base.base.get_video_param = nv84_screen_get_video_param;
979 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
980 } else {
981 /* VP3/4 */
982 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
983 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
984 }
985
986 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
987 NULL, &screen->fence.bo);
988 if (ret) {
989 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
990 goto fail;
991 }
992
993 nouveau_bo_map(screen->fence.bo, 0, NULL);
994 screen->fence.map = screen->fence.bo->map;
995 screen->base.fence.emit = nv50_screen_fence_emit;
996 screen->base.fence.update = nv50_screen_fence_update;
997
998 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
999 &(struct nv04_notify){ .length = 32 },
1000 sizeof(struct nv04_notify), &screen->sync);
1001 if (ret) {
1002 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
1003 goto fail;
1004 }
1005
1006 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
1007 NULL, 0, &screen->m2mf);
1008 if (ret) {
1009 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
1010 goto fail;
1011 }
1012
1013 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
1014 NULL, 0, &screen->eng2d);
1015 if (ret) {
1016 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
1017 goto fail;
1018 }
1019
1020 switch (dev->chipset & 0xf0) {
1021 case 0x50:
1022 tesla_class = NV50_3D_CLASS;
1023 break;
1024 case 0x80:
1025 case 0x90:
1026 tesla_class = NV84_3D_CLASS;
1027 break;
1028 case 0xa0:
1029 switch (dev->chipset) {
1030 case 0xa0:
1031 case 0xaa:
1032 case 0xac:
1033 tesla_class = NVA0_3D_CLASS;
1034 break;
1035 case 0xaf:
1036 tesla_class = NVAF_3D_CLASS;
1037 break;
1038 default:
1039 tesla_class = NVA3_3D_CLASS;
1040 break;
1041 }
1042 break;
1043 default:
1044 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
1045 goto fail;
1046 }
1047 screen->base.class_3d = tesla_class;
1048
1049 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
1050 NULL, 0, &screen->tesla);
1051 if (ret) {
1052 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1053 goto fail;
1054 }
1055
1056 /* This over-allocates by a page. The GP, which would execute at the end of
1057 * the last page, would trigger faults. The going theory is that it
1058 * prefetches up to a certain amount.
1059 */
1060 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1061 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1062 NULL, &screen->code);
1063 if (ret) {
1064 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1065 goto fail;
1066 }
1067
1068 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1069 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1070 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1071
1072 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1073
1074 screen->TPs = util_bitcount(value & 0xffff);
1075 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1076
1077 screen->mp_count = screen->TPs * screen->MPsInTP;
1078
1079 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1080 STACK_WARPS_ALLOC * 64 * 8;
1081
1082 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1083 &screen->stack_bo);
1084 if (ret) {
1085 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1086 goto fail;
1087 }
1088
1089 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1090 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1091 ONE_TEMP_SIZE;
1092 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1093 screen->max_tls_space /= 2; /* half of vram */
1094
1095 /* hw can address max 64 KiB */
1096 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1097
1098 uint64_t tls_size;
1099 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1100 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1101 if (ret)
1102 goto fail;
1103
1104 if (nouveau_mesa_debug)
1105 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1106 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1107
1108 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1109 &screen->uniforms);
1110 if (ret) {
1111 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1112 goto fail;
1113 }
1114
1115 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1116 &screen->txc);
1117 if (ret) {
1118 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1119 goto fail;
1120 }
1121
1122 screen->tic.entries = CALLOC(4096, sizeof(void *));
1123 screen->tsc.entries = screen->tic.entries + 2048;
1124
1125 if (!nv50_blitter_create(screen))
1126 goto fail;
1127
1128 nv50_screen_init_hwctx(screen);
1129
1130 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1131 if (ret) {
1132 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1133 goto fail;
1134 }
1135
1136 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1137
1138 return &screen->base;
1139
1140 fail:
1141 screen->base.base.context_create = NULL;
1142 return &screen->base;
1143 }
1144
1145 int
1146 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1147 {
1148 int i = screen->tic.next;
1149
1150 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1151 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1152
1153 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1154
1155 if (screen->tic.entries[i])
1156 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1157
1158 screen->tic.entries[i] = entry;
1159 return i;
1160 }
1161
1162 int
1163 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1164 {
1165 int i = screen->tsc.next;
1166
1167 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1168 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1169
1170 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1171
1172 if (screen->tsc.entries[i])
1173 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1174
1175 screen->tsc.entries[i] = entry;
1176 return i;
1177 }