gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_INDEX_BUFFERS:
179 case PIPE_CAP_USER_VERTEX_BUFFERS:
180 case PIPE_CAP_TEXTURE_MULTISAMPLE:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 case PIPE_CAP_SAMPLER_VIEW_TARGET:
184 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
185 case PIPE_CAP_CLIP_HALFZ:
186 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
188 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
189 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
190 case PIPE_CAP_DEPTH_BOUNDS_TEST:
191 case PIPE_CAP_TGSI_TXQS:
192 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
193 case PIPE_CAP_SHAREABLE_SHADERS:
194 case PIPE_CAP_CLEAR_TEXTURE:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_STRING_MARKER:
199 case PIPE_CAP_CULL_DISTANCE:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
258 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
259 case PIPE_CAP_NATIVE_FENCE_FD:
260 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
261 return 0;
262
263 case PIPE_CAP_VENDOR_ID:
264 return 0x10de;
265 case PIPE_CAP_DEVICE_ID: {
266 uint64_t device_id;
267 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
268 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
269 return -1;
270 }
271 return device_id;
272 }
273 case PIPE_CAP_ACCELERATED:
274 return 1;
275 case PIPE_CAP_VIDEO_MEMORY:
276 return dev->vram_size >> 20;
277 case PIPE_CAP_UMA:
278 return 0;
279 }
280
281 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
282 return 0;
283 }
284
285 static int
286 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
287 enum pipe_shader_cap param)
288 {
289 switch (shader) {
290 case PIPE_SHADER_VERTEX:
291 case PIPE_SHADER_GEOMETRY:
292 case PIPE_SHADER_FRAGMENT:
293 break;
294 case PIPE_SHADER_COMPUTE:
295 default:
296 return 0;
297 }
298
299 switch (param) {
300 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
301 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
303 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
304 return 16384;
305 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
306 return 4;
307 case PIPE_SHADER_CAP_MAX_INPUTS:
308 if (shader == PIPE_SHADER_VERTEX)
309 return 32;
310 return 15;
311 case PIPE_SHADER_CAP_MAX_OUTPUTS:
312 return 16;
313 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
314 return 65536;
315 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
316 return NV50_MAX_PIPE_CONSTBUFS;
317 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
318 return shader != PIPE_SHADER_FRAGMENT;
319 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
320 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
321 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
322 return 1;
323 case PIPE_SHADER_CAP_MAX_PREDS:
324 return 0;
325 case PIPE_SHADER_CAP_MAX_TEMPS:
326 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
327 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
328 return 1;
329 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
330 return 1;
331 case PIPE_SHADER_CAP_SUBROUTINES:
332 return 0; /* please inline, or provide function declarations */
333 case PIPE_SHADER_CAP_INTEGERS:
334 return 1;
335 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
336 /* The chip could handle more sampler views than samplers */
337 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
338 return MIN2(16, PIPE_MAX_SAMPLERS);
339 case PIPE_SHADER_CAP_PREFERRED_IR:
340 return PIPE_SHADER_IR_TGSI;
341 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
342 return 32;
343 case PIPE_SHADER_CAP_DOUBLES:
344 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
345 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
346 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
347 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
348 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
349 case PIPE_SHADER_CAP_SUPPORTED_IRS:
350 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
351 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
352 return 0;
353 default:
354 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
355 return 0;
356 }
357 }
358
359 static float
360 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
361 {
362 switch (param) {
363 case PIPE_CAPF_MAX_LINE_WIDTH:
364 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
365 return 10.0f;
366 case PIPE_CAPF_MAX_POINT_WIDTH:
367 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
368 return 64.0f;
369 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
370 return 16.0f;
371 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
372 return 4.0f;
373 case PIPE_CAPF_GUARD_BAND_LEFT:
374 case PIPE_CAPF_GUARD_BAND_TOP:
375 return 0.0f;
376 case PIPE_CAPF_GUARD_BAND_RIGHT:
377 case PIPE_CAPF_GUARD_BAND_BOTTOM:
378 return 0.0f; /* that or infinity */
379 }
380
381 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
382 return 0.0f;
383 }
384
385 static int
386 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
387 enum pipe_shader_ir ir_type,
388 enum pipe_compute_cap param, void *data)
389 {
390 struct nv50_screen *screen = nv50_screen(pscreen);
391
392 #define RET(x) do { \
393 if (data) \
394 memcpy(data, x, sizeof(x)); \
395 return sizeof(x); \
396 } while (0)
397
398 switch (param) {
399 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
400 RET((uint64_t []) { 2 });
401 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
402 RET(((uint64_t []) { 65535, 65535 }));
403 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
404 RET(((uint64_t []) { 512, 512, 64 }));
405 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
406 RET((uint64_t []) { 512 });
407 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
408 RET((uint64_t []) { 1ULL << 32 });
409 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
410 RET((uint64_t []) { 16 << 10 });
411 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
412 RET((uint64_t []) { 16 << 10 });
413 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
414 RET((uint64_t []) { 4096 });
415 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
416 RET((uint32_t []) { 32 });
417 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
418 RET((uint64_t []) { 1ULL << 40 });
419 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
420 RET((uint32_t []) { 0 });
421 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
422 RET((uint32_t []) { screen->mp_count });
423 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
424 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
425 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
426 RET((uint32_t []) { 32 });
427 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
428 RET((uint64_t []) { 0 });
429 default:
430 return 0;
431 }
432
433 #undef RET
434 }
435
436 static void
437 nv50_screen_destroy(struct pipe_screen *pscreen)
438 {
439 struct nv50_screen *screen = nv50_screen(pscreen);
440
441 if (!nouveau_drm_screen_unref(&screen->base))
442 return;
443
444 if (screen->base.fence.current) {
445 struct nouveau_fence *current = NULL;
446
447 /* nouveau_fence_wait will create a new current fence, so wait on the
448 * _current_ one, and remove both.
449 */
450 nouveau_fence_ref(screen->base.fence.current, &current);
451 nouveau_fence_wait(current, NULL);
452 nouveau_fence_ref(NULL, &current);
453 nouveau_fence_ref(NULL, &screen->base.fence.current);
454 }
455 if (screen->base.pushbuf)
456 screen->base.pushbuf->user_priv = NULL;
457
458 if (screen->blitter)
459 nv50_blitter_destroy(screen);
460 if (screen->pm.prog) {
461 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
462 nv50_program_destroy(NULL, screen->pm.prog);
463 FREE(screen->pm.prog);
464 }
465
466 nouveau_bo_ref(NULL, &screen->code);
467 nouveau_bo_ref(NULL, &screen->tls_bo);
468 nouveau_bo_ref(NULL, &screen->stack_bo);
469 nouveau_bo_ref(NULL, &screen->txc);
470 nouveau_bo_ref(NULL, &screen->uniforms);
471 nouveau_bo_ref(NULL, &screen->fence.bo);
472
473 nouveau_heap_destroy(&screen->vp_code_heap);
474 nouveau_heap_destroy(&screen->gp_code_heap);
475 nouveau_heap_destroy(&screen->fp_code_heap);
476
477 FREE(screen->tic.entries);
478
479 nouveau_object_del(&screen->tesla);
480 nouveau_object_del(&screen->eng2d);
481 nouveau_object_del(&screen->m2mf);
482 nouveau_object_del(&screen->compute);
483 nouveau_object_del(&screen->sync);
484
485 nouveau_screen_fini(&screen->base);
486
487 FREE(screen);
488 }
489
490 static void
491 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
492 {
493 struct nv50_screen *screen = nv50_screen(pscreen);
494 struct nouveau_pushbuf *push = screen->base.pushbuf;
495
496 /* we need to do it after possible flush in MARK_RING */
497 *sequence = ++screen->base.fence.sequence;
498
499 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
500 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
501 PUSH_DATAh(push, screen->fence.bo->offset);
502 PUSH_DATA (push, screen->fence.bo->offset);
503 PUSH_DATA (push, *sequence);
504 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
505 NV50_3D_QUERY_GET_UNK4 |
506 NV50_3D_QUERY_GET_UNIT_CROP |
507 NV50_3D_QUERY_GET_TYPE_QUERY |
508 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
509 NV50_3D_QUERY_GET_SHORT);
510 }
511
512 static u32
513 nv50_screen_fence_update(struct pipe_screen *pscreen)
514 {
515 return nv50_screen(pscreen)->fence.map[0];
516 }
517
518 static void
519 nv50_screen_init_hwctx(struct nv50_screen *screen)
520 {
521 struct nouveau_pushbuf *push = screen->base.pushbuf;
522 struct nv04_fifo *fifo;
523 unsigned i;
524
525 fifo = (struct nv04_fifo *)screen->base.channel->data;
526
527 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
528 PUSH_DATA (push, screen->m2mf->handle);
529 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
530 PUSH_DATA (push, screen->sync->handle);
531 PUSH_DATA (push, fifo->vram);
532 PUSH_DATA (push, fifo->vram);
533
534 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
535 PUSH_DATA (push, screen->eng2d->handle);
536 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
537 PUSH_DATA (push, screen->sync->handle);
538 PUSH_DATA (push, fifo->vram);
539 PUSH_DATA (push, fifo->vram);
540 PUSH_DATA (push, fifo->vram);
541 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
542 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
543 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
544 PUSH_DATA (push, 0);
545 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
546 PUSH_DATA (push, 0);
547 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
548 PUSH_DATA (push, 1);
549 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
550 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
551
552 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
553 PUSH_DATA (push, screen->tesla->handle);
554
555 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
556 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
557
558 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
559 PUSH_DATA (push, screen->sync->handle);
560 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
561 for (i = 0; i < 11; ++i)
562 PUSH_DATA(push, fifo->vram);
563 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
564 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
565 PUSH_DATA(push, fifo->vram);
566
567 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
568 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
569 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
570 PUSH_DATA (push, 0xf);
571
572 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
573 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
574 PUSH_DATA (push, 0x18);
575 }
576
577 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
578 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
579
580 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
581 for (i = 0; i < 8; ++i)
582 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
583
584 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
585 PUSH_DATA (push, 1);
586
587 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
588 PUSH_DATA (push, 0);
589 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
590 PUSH_DATA (push, 0);
591 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
592 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
593 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
594 PUSH_DATA (push, 0);
595 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
596 PUSH_DATA (push, 1);
597 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
598 PUSH_DATA (push, 1);
599
600 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
601 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
602 PUSH_DATA (push, 0);
603 }
604
605 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
606 PUSH_DATA (push, 0);
607 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
608 PUSH_DATA (push, 0);
609 PUSH_DATA (push, 0);
610 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
611 PUSH_DATA (push, 0x3f);
612
613 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
614 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
615 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
616
617 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
618 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
619 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
620
621 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
622 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
623 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
624
625 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
626 PUSH_DATAh(push, screen->tls_bo->offset);
627 PUSH_DATA (push, screen->tls_bo->offset);
628 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
629
630 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
631 PUSH_DATAh(push, screen->stack_bo->offset);
632 PUSH_DATA (push, screen->stack_bo->offset);
633 PUSH_DATA (push, 4);
634
635 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
636 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
637 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
638 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
639
640 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
641 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
642 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
643 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
644
645 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
646 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
647 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
648 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
649
650 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
651 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
652 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
653 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
654
655 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
656 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
657 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
658 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
659
660 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
661 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
662 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
663 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
664 PUSH_DATAf(push, 0.0f);
665 PUSH_DATAf(push, 0.0f);
666 PUSH_DATAf(push, 0.0f);
667 PUSH_DATAf(push, 0.0f);
668 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
669 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
670 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
671
672 nv50_upload_ms_info(push);
673
674 /* max TIC (bits 4:8) & TSC bindings, per program type */
675 for (i = 0; i < 3; ++i) {
676 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
677 PUSH_DATA (push, 0x54);
678 }
679
680 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
681 PUSH_DATAh(push, screen->txc->offset);
682 PUSH_DATA (push, screen->txc->offset);
683 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
684
685 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
686 PUSH_DATAh(push, screen->txc->offset + 65536);
687 PUSH_DATA (push, screen->txc->offset + 65536);
688 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
689
690 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
691 PUSH_DATA (push, 0);
692
693 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
694 PUSH_DATA (push, 0);
695 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
696 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
697 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
698 for (i = 0; i < 8 * 2; ++i)
699 PUSH_DATA(push, 0);
700 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
701 PUSH_DATA (push, 0);
702
703 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
704 PUSH_DATA (push, 1);
705 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
706 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
707 PUSH_DATAf(push, 0.0f);
708 PUSH_DATAf(push, 1.0f);
709 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
710 PUSH_DATA (push, 8192 << 16);
711 PUSH_DATA (push, 8192 << 16);
712 }
713
714 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
715 #ifdef NV50_SCISSORS_CLIPPING
716 PUSH_DATA (push, 0x0000);
717 #else
718 PUSH_DATA (push, 0x1080);
719 #endif
720
721 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
722 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
723
724 /* We use scissors instead of exact view volume clipping,
725 * so they're always enabled.
726 */
727 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
728 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
729 PUSH_DATA (push, 1);
730 PUSH_DATA (push, 8192 << 16);
731 PUSH_DATA (push, 8192 << 16);
732 }
733
734 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
735 PUSH_DATA (push, 1);
736 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
737 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
738 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
739 PUSH_DATA (push, 0x11111111);
740 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
741 PUSH_DATA (push, 1);
742
743 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
744 PUSH_DATA (push, 0);
745 if (screen->base.class_3d >= NV84_3D_CLASS) {
746 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
747 PUSH_DATA (push, 0);
748 }
749
750 PUSH_KICK (push);
751 }
752
753 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
754 uint64_t *tls_size)
755 {
756 struct nouveau_device *dev = screen->base.device;
757 int ret;
758
759 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
760 ONE_TEMP_SIZE;
761 if (nouveau_mesa_debug)
762 debug_printf("allocating space for %u temps\n",
763 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
764 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
765 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
766
767 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
768 *tls_size, NULL, &screen->tls_bo);
769 if (ret) {
770 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
771 return ret;
772 }
773
774 return 0;
775 }
776
777 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
778 {
779 struct nouveau_pushbuf *push = screen->base.pushbuf;
780 int ret;
781 uint64_t tls_size;
782
783 if (tls_space < screen->cur_tls_space)
784 return 0;
785 if (tls_space > screen->max_tls_space) {
786 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
787 * LOCAL_WARPS_NO_CLAMP) */
788 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
789 (unsigned)(tls_space / ONE_TEMP_SIZE),
790 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
791 return -ENOMEM;
792 }
793
794 nouveau_bo_ref(NULL, &screen->tls_bo);
795 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
796 if (ret)
797 return ret;
798
799 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
800 PUSH_DATAh(push, screen->tls_bo->offset);
801 PUSH_DATA (push, screen->tls_bo->offset);
802 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
803
804 return 1;
805 }
806
807 struct nouveau_screen *
808 nv50_screen_create(struct nouveau_device *dev)
809 {
810 struct nv50_screen *screen;
811 struct pipe_screen *pscreen;
812 struct nouveau_object *chan;
813 uint64_t value;
814 uint32_t tesla_class;
815 unsigned stack_size;
816 int ret;
817
818 screen = CALLOC_STRUCT(nv50_screen);
819 if (!screen)
820 return NULL;
821 pscreen = &screen->base.base;
822 pscreen->destroy = nv50_screen_destroy;
823
824 ret = nouveau_screen_init(&screen->base, dev);
825 if (ret) {
826 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
827 goto fail;
828 }
829
830 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
831 * admit them to VRAM.
832 */
833 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
834 PIPE_BIND_VERTEX_BUFFER;
835 screen->base.sysmem_bindings |=
836 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
837
838 screen->base.pushbuf->user_priv = screen;
839 screen->base.pushbuf->rsvd_kick = 5;
840
841 chan = screen->base.channel;
842
843 pscreen->context_create = nv50_create;
844 pscreen->is_format_supported = nv50_screen_is_format_supported;
845 pscreen->get_param = nv50_screen_get_param;
846 pscreen->get_shader_param = nv50_screen_get_shader_param;
847 pscreen->get_paramf = nv50_screen_get_paramf;
848 pscreen->get_compute_param = nv50_screen_get_compute_param;
849 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
850 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
851
852 nv50_screen_init_resource_functions(pscreen);
853
854 if (screen->base.device->chipset < 0x84 ||
855 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
856 /* PMPEG */
857 nouveau_screen_init_vdec(&screen->base);
858 } else if (screen->base.device->chipset < 0x98 ||
859 screen->base.device->chipset == 0xa0) {
860 /* VP2 */
861 screen->base.base.get_video_param = nv84_screen_get_video_param;
862 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
863 } else {
864 /* VP3/4 */
865 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
866 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
867 }
868
869 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
870 NULL, &screen->fence.bo);
871 if (ret) {
872 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
873 goto fail;
874 }
875
876 nouveau_bo_map(screen->fence.bo, 0, NULL);
877 screen->fence.map = screen->fence.bo->map;
878 screen->base.fence.emit = nv50_screen_fence_emit;
879 screen->base.fence.update = nv50_screen_fence_update;
880
881 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
882 &(struct nv04_notify){ .length = 32 },
883 sizeof(struct nv04_notify), &screen->sync);
884 if (ret) {
885 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
886 goto fail;
887 }
888
889 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
890 NULL, 0, &screen->m2mf);
891 if (ret) {
892 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
893 goto fail;
894 }
895
896 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
897 NULL, 0, &screen->eng2d);
898 if (ret) {
899 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
900 goto fail;
901 }
902
903 switch (dev->chipset & 0xf0) {
904 case 0x50:
905 tesla_class = NV50_3D_CLASS;
906 break;
907 case 0x80:
908 case 0x90:
909 tesla_class = NV84_3D_CLASS;
910 break;
911 case 0xa0:
912 switch (dev->chipset) {
913 case 0xa0:
914 case 0xaa:
915 case 0xac:
916 tesla_class = NVA0_3D_CLASS;
917 break;
918 case 0xaf:
919 tesla_class = NVAF_3D_CLASS;
920 break;
921 default:
922 tesla_class = NVA3_3D_CLASS;
923 break;
924 }
925 break;
926 default:
927 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
928 goto fail;
929 }
930 screen->base.class_3d = tesla_class;
931
932 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
933 NULL, 0, &screen->tesla);
934 if (ret) {
935 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
936 goto fail;
937 }
938
939 /* This over-allocates by a page. The GP, which would execute at the end of
940 * the last page, would trigger faults. The going theory is that it
941 * prefetches up to a certain amount.
942 */
943 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
944 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
945 NULL, &screen->code);
946 if (ret) {
947 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
948 goto fail;
949 }
950
951 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
952 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
953 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
954
955 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
956
957 screen->TPs = util_bitcount(value & 0xffff);
958 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
959
960 screen->mp_count = screen->TPs * screen->MPsInTP;
961
962 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
963 STACK_WARPS_ALLOC * 64 * 8;
964
965 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
966 &screen->stack_bo);
967 if (ret) {
968 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
969 goto fail;
970 }
971
972 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
973 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
974 ONE_TEMP_SIZE;
975 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
976 screen->max_tls_space /= 2; /* half of vram */
977
978 /* hw can address max 64 KiB */
979 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
980
981 uint64_t tls_size;
982 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
983 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
984 if (ret)
985 goto fail;
986
987 if (nouveau_mesa_debug)
988 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
989 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
990
991 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
992 &screen->uniforms);
993 if (ret) {
994 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
995 goto fail;
996 }
997
998 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
999 &screen->txc);
1000 if (ret) {
1001 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1002 goto fail;
1003 }
1004
1005 screen->tic.entries = CALLOC(4096, sizeof(void *));
1006 screen->tsc.entries = screen->tic.entries + 2048;
1007
1008 if (!nv50_blitter_create(screen))
1009 goto fail;
1010
1011 nv50_screen_init_hwctx(screen);
1012
1013 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1014 if (ret) {
1015 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1016 goto fail;
1017 }
1018
1019 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1020
1021 return &screen->base;
1022
1023 fail:
1024 screen->base.base.context_create = NULL;
1025 return &screen->base;
1026 }
1027
1028 int
1029 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1030 {
1031 int i = screen->tic.next;
1032
1033 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1034 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1035
1036 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1037
1038 if (screen->tic.entries[i])
1039 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1040
1041 screen->tic.entries[i] = entry;
1042 return i;
1043 }
1044
1045 int
1046 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1047 {
1048 int i = screen->tsc.next;
1049
1050 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1051 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1052
1053 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1054
1055 if (screen->tsc.entries[i])
1056 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1057
1058 screen->tsc.entries[i] = entry;
1059 return i;
1060 }