1 #ifndef __NV50_SCREEN_H__
2 #define __NV50_SCREEN_H__
4 #include "nouveau_screen.h"
5 #include "nouveau_fence.h"
6 #include "nouveau_mm.h"
7 #include "nouveau_heap.h"
9 #include "nv50/nv50_winsys.h"
10 #include "nv50/nv50_stateobj.h"
12 #define NV50_TIC_MAX_ENTRIES 2048
13 #define NV50_TSC_MAX_ENTRIES 2048
15 /* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
16 #define NV50_MAX_PIPE_CONSTBUFS 14
20 #define NV50_CODE_BO_SIZE_LOG2 19
22 #define NV50_SCREEN_RESIDENT_BO_COUNT 5
24 #define NV50_MAX_VIEWPORTS 16
28 struct nv50_graph_state
{
29 uint32_t instance_elts
; /* bitmask of per-instance elements */
30 uint32_t instance_base
;
31 uint32_t interpolant_ctrl
;
32 uint32_t semantic_color
;
33 uint32_t semantic_psize
;
35 bool uniform_buffer_bound
[3];
40 bool rasterizer_discard
;
45 uint8_t num_textures
[3];
46 uint8_t num_samplers
[3];
52 struct nouveau_screen base
;
54 struct nv50_context
*cur_ctx
;
55 struct nv50_graph_state save_state
;
57 int num_occlusion_queries_active
;
59 struct nouveau_bo
*code
;
60 struct nouveau_bo
*uniforms
;
61 struct nouveau_bo
*txc
; /* TIC (offset 0) and TSC (65536) */
62 struct nouveau_bo
*stack_bo
;
63 struct nouveau_bo
*tls_bo
;
67 unsigned max_tls_space
;
68 unsigned cur_tls_space
;
70 struct nouveau_heap
*vp_code_heap
;
71 struct nouveau_heap
*gp_code_heap
;
72 struct nouveau_heap
*fp_code_heap
;
74 struct nv50_blitter
*blitter
;
79 uint32_t lock
[NV50_TIC_MAX_ENTRIES
/ 32];
85 uint32_t lock
[NV50_TSC_MAX_ENTRIES
/ 32];
90 struct nouveau_bo
*bo
;
93 struct nouveau_object
*sync
;
95 struct nouveau_object
*tesla
;
96 struct nouveau_object
*eng2d
;
97 struct nouveau_object
*m2mf
;
100 static inline struct nv50_screen
*
101 nv50_screen(struct pipe_screen
*screen
)
103 return (struct nv50_screen
*)screen
;
106 bool nv50_blitter_create(struct nv50_screen
*);
107 void nv50_blitter_destroy(struct nv50_screen
*);
109 int nv50_screen_tic_alloc(struct nv50_screen
*, void *);
110 int nv50_screen_tsc_alloc(struct nv50_screen
*, void *);
113 nv50_resource_fence(struct nv04_resource
*res
, uint32_t flags
)
115 struct nv50_screen
*screen
= nv50_screen(res
->base
.screen
);
118 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence
);
119 if (flags
& NOUVEAU_BO_WR
)
120 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence_wr
);
125 nv50_resource_validate(struct nv04_resource
*res
, uint32_t flags
)
127 if (likely(res
->bo
)) {
128 if (flags
& NOUVEAU_BO_WR
)
129 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_WRITING
|
130 NOUVEAU_BUFFER_STATUS_DIRTY
;
131 if (flags
& NOUVEAU_BO_RD
)
132 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_READING
;
134 nv50_resource_fence(res
, flags
);
145 extern const struct nv50_format nv50_format_table
[];
148 nv50_screen_tic_unlock(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
151 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
155 nv50_screen_tsc_unlock(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
158 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));
162 nv50_screen_tic_free(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
165 screen
->tic
.entries
[tic
->id
] = NULL
;
166 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
171 nv50_screen_tsc_free(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
174 screen
->tsc
.entries
[tsc
->id
] = NULL
;
175 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));
179 extern int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
);