1 #ifndef __NV50_SCREEN_H__
2 #define __NV50_SCREEN_H__
4 #include "nouveau_screen.h"
5 #include "nouveau_fence.h"
6 #include "nouveau_mm.h"
7 #include "nouveau_heap.h"
9 #include "nv50/nv50_winsys.h"
10 #include "nv50/nv50_stateobj.h"
12 #define NV50_TIC_MAX_ENTRIES 2048
13 #define NV50_TSC_MAX_ENTRIES 2048
15 /* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
16 #define NV50_MAX_PIPE_CONSTBUFS 14
20 #define NV50_CODE_BO_SIZE_LOG2 19
22 #define NV50_SCREEN_RESIDENT_BO_COUNT 5
24 #define NV50_MAX_VIEWPORTS 16
29 struct nouveau_screen base
;
31 struct nv50_context
*cur_ctx
;
33 struct nouveau_bo
*code
;
34 struct nouveau_bo
*uniforms
;
35 struct nouveau_bo
*txc
; /* TIC (offset 0) and TSC (65536) */
36 struct nouveau_bo
*stack_bo
;
37 struct nouveau_bo
*tls_bo
;
41 unsigned max_tls_space
;
42 unsigned cur_tls_space
;
44 struct nouveau_heap
*vp_code_heap
;
45 struct nouveau_heap
*gp_code_heap
;
46 struct nouveau_heap
*fp_code_heap
;
48 struct nv50_blitter
*blitter
;
53 uint32_t lock
[NV50_TIC_MAX_ENTRIES
/ 32];
59 uint32_t lock
[NV50_TSC_MAX_ENTRIES
/ 32];
64 struct nouveau_bo
*bo
;
67 struct nouveau_object
*sync
;
69 struct nouveau_object
*tesla
;
70 struct nouveau_object
*eng2d
;
71 struct nouveau_object
*m2mf
;
74 static INLINE
struct nv50_screen
*
75 nv50_screen(struct pipe_screen
*screen
)
77 return (struct nv50_screen
*)screen
;
80 boolean
nv50_blitter_create(struct nv50_screen
*);
81 void nv50_blitter_destroy(struct nv50_screen
*);
83 int nv50_screen_tic_alloc(struct nv50_screen
*, void *);
84 int nv50_screen_tsc_alloc(struct nv50_screen
*, void *);
87 nv50_resource_fence(struct nv04_resource
*res
, uint32_t flags
)
89 struct nv50_screen
*screen
= nv50_screen(res
->base
.screen
);
92 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence
);
93 if (flags
& NOUVEAU_BO_WR
)
94 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence_wr
);
99 nv50_resource_validate(struct nv04_resource
*res
, uint32_t flags
)
101 if (likely(res
->bo
)) {
102 if (flags
& NOUVEAU_BO_WR
)
103 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_WRITING
|
104 NOUVEAU_BUFFER_STATUS_DIRTY
;
105 if (flags
& NOUVEAU_BO_RD
)
106 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_READING
;
108 nv50_resource_fence(res
, flags
);
119 extern const struct nv50_format nv50_format_table
[];
122 nv50_screen_tic_unlock(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
125 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
129 nv50_screen_tsc_unlock(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
132 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));
136 nv50_screen_tic_free(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
139 screen
->tic
.entries
[tic
->id
] = NULL
;
140 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
145 nv50_screen_tsc_free(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
148 screen
->tsc
.entries
[tsc
->id
] = NULL
;
149 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));
153 extern int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
);