2 * Copyright 2008 Ben Skeggs
3 * Copyright 2010 Christoph Bumiller
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
24 #include "pipe/p_context.h"
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
29 #include "nv50/nv50_context.h"
30 #include "nv50/nv50_query_hw.h"
33 nv50_constbufs_validate(struct nv50_context
*nv50
)
35 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
38 for (s
= 0; s
< 3; ++s
) {
41 if (s
== PIPE_SHADER_FRAGMENT
)
42 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT
;
44 if (s
== PIPE_SHADER_GEOMETRY
)
45 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY
;
47 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX
;
49 while (nv50
->constbuf_dirty
[s
]) {
50 const unsigned i
= (unsigned)ffs(nv50
->constbuf_dirty
[s
]) - 1;
52 assert(i
< NV50_MAX_PIPE_CONSTBUFS
);
53 nv50
->constbuf_dirty
[s
] &= ~(1 << i
);
55 if (nv50
->constbuf
[s
][i
].user
) {
56 const unsigned b
= NV50_CB_PVP
+ s
;
58 unsigned words
= nv50
->constbuf
[s
][0].size
/ 4;
60 NOUVEAU_ERR("user constbufs only supported in slot 0\n");
63 if (!nv50
->state
.uniform_buffer_bound
[s
]) {
64 nv50
->state
.uniform_buffer_bound
[s
] = true;
65 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
66 PUSH_DATA (push
, (b
<< 12) | (i
<< 8) | p
| 1);
69 unsigned nr
= MIN2(words
, NV04_PFIFO_MAX_PACKET_LEN
);
71 PUSH_SPACE(push
, nr
+ 3);
72 BEGIN_NV04(push
, NV50_3D(CB_ADDR
), 1);
73 PUSH_DATA (push
, (start
<< 8) | b
);
74 BEGIN_NI04(push
, NV50_3D(CB_DATA(0)), nr
);
75 PUSH_DATAp(push
, &nv50
->constbuf
[s
][0].u
.data
[start
* 4], nr
);
81 struct nv04_resource
*res
=
82 nv04_resource(nv50
->constbuf
[s
][i
].u
.buf
);
84 /* TODO: allocate persistent bindings */
85 const unsigned b
= s
* 16 + i
;
87 assert(nouveau_resource_mapped_by_gpu(&res
->base
));
89 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
90 PUSH_DATAh(push
, res
->address
+ nv50
->constbuf
[s
][i
].offset
);
91 PUSH_DATA (push
, res
->address
+ nv50
->constbuf
[s
][i
].offset
);
92 PUSH_DATA (push
, (b
<< 16) |
93 (nv50
->constbuf
[s
][i
].size
& 0xffff));
94 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
95 PUSH_DATA (push
, (b
<< 12) | (i
<< 8) | p
| 1);
97 BCTX_REFN(nv50
->bufctx_3d
, CB(s
, i
), res
, RD
);
99 nv50
->cb_dirty
= 1; /* Force cache flush for UBO. */
101 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
102 PUSH_DATA (push
, (i
<< 8) | p
| 0);
105 nv50
->state
.uniform_buffer_bound
[s
] = false;
112 nv50_program_validate(struct nv50_context
*nv50
, struct nv50_program
*prog
)
114 if (!prog
->translated
) {
115 prog
->translated
= nv50_program_translate(
116 prog
, nv50
->screen
->base
.device
->chipset
);
117 if (!prog
->translated
)
123 return nv50_program_upload_code(nv50
, prog
);
127 nv50_program_update_context_state(struct nv50_context
*nv50
,
128 struct nv50_program
*prog
, int stage
)
130 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
;
132 if (prog
&& prog
->tls_space
) {
133 if (nv50
->state
.new_tls_space
)
134 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TLS
);
135 if (!nv50
->state
.tls_required
|| nv50
->state
.new_tls_space
)
136 BCTX_REFN_bo(nv50
->bufctx_3d
, TLS
, flags
, nv50
->screen
->tls_bo
);
137 nv50
->state
.new_tls_space
= false;
138 nv50
->state
.tls_required
|= 1 << stage
;
140 if (nv50
->state
.tls_required
== (1 << stage
))
141 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TLS
);
142 nv50
->state
.tls_required
&= ~(1 << stage
);
147 nv50_vertprog_validate(struct nv50_context
*nv50
)
149 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
150 struct nv50_program
*vp
= nv50
->vertprog
;
152 if (!nv50_program_validate(nv50
, vp
))
154 nv50_program_update_context_state(nv50
, vp
, 0);
156 BEGIN_NV04(push
, NV50_3D(VP_ATTR_EN(0)), 2);
157 PUSH_DATA (push
, vp
->vp
.attrs
[0]);
158 PUSH_DATA (push
, vp
->vp
.attrs
[1]);
159 BEGIN_NV04(push
, NV50_3D(VP_REG_ALLOC_RESULT
), 1);
160 PUSH_DATA (push
, vp
->max_out
);
161 BEGIN_NV04(push
, NV50_3D(VP_REG_ALLOC_TEMP
), 1);
162 PUSH_DATA (push
, vp
->max_gpr
);
163 BEGIN_NV04(push
, NV50_3D(VP_START_ID
), 1);
164 PUSH_DATA (push
, vp
->code_base
);
168 nv50_fragprog_validate(struct nv50_context
*nv50
)
170 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
171 struct nv50_program
*fp
= nv50
->fragprog
;
172 struct pipe_rasterizer_state
*rast
= &nv50
->rast
->pipe
;
174 if (fp
->fp
.force_persample_interp
!= rast
->force_persample_interp
) {
175 /* Force the program to be reuploaded, which will trigger interp fixups
179 nouveau_heap_free(&fp
->mem
);
181 fp
->fp
.force_persample_interp
= rast
->force_persample_interp
;
184 if (fp
->mem
&& !(nv50
->dirty
& (NV50_NEW_FRAGPROG
| NV50_NEW_MIN_SAMPLES
)))
187 if (!nv50_program_validate(nv50
, fp
))
189 nv50_program_update_context_state(nv50
, fp
, 1);
191 BEGIN_NV04(push
, NV50_3D(FP_REG_ALLOC_TEMP
), 1);
192 PUSH_DATA (push
, fp
->max_gpr
);
193 BEGIN_NV04(push
, NV50_3D(FP_RESULT_COUNT
), 1);
194 PUSH_DATA (push
, fp
->max_out
);
195 BEGIN_NV04(push
, NV50_3D(FP_CONTROL
), 1);
196 PUSH_DATA (push
, fp
->fp
.flags
[0]);
197 BEGIN_NV04(push
, NV50_3D(FP_CTRL_UNK196C
), 1);
198 PUSH_DATA (push
, fp
->fp
.flags
[1]);
199 BEGIN_NV04(push
, NV50_3D(FP_START_ID
), 1);
200 PUSH_DATA (push
, fp
->code_base
);
202 if (nv50
->screen
->tesla
->oclass
>= NVA3_3D_CLASS
) {
203 BEGIN_NV04(push
, SUBC_3D(NVA3_3D_FP_MULTISAMPLE
), 1);
204 if (nv50
->min_samples
> 1 || fp
->fp
.has_samplemask
)
206 NVA3_3D_FP_MULTISAMPLE_FORCE_PER_SAMPLE
|
207 (NVA3_3D_FP_MULTISAMPLE_EXPORT_SAMPLE_MASK
*
208 fp
->fp
.has_samplemask
));
215 nv50_gmtyprog_validate(struct nv50_context
*nv50
)
217 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
218 struct nv50_program
*gp
= nv50
->gmtyprog
;
221 if (!nv50_program_validate(nv50
, gp
))
223 BEGIN_NV04(push
, NV50_3D(GP_REG_ALLOC_TEMP
), 1);
224 PUSH_DATA (push
, gp
->max_gpr
);
225 BEGIN_NV04(push
, NV50_3D(GP_REG_ALLOC_RESULT
), 1);
226 PUSH_DATA (push
, gp
->max_out
);
227 BEGIN_NV04(push
, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE
), 1);
228 PUSH_DATA (push
, gp
->gp
.prim_type
);
229 BEGIN_NV04(push
, NV50_3D(GP_VERTEX_OUTPUT_COUNT
), 1);
230 PUSH_DATA (push
, gp
->gp
.vert_count
);
231 BEGIN_NV04(push
, NV50_3D(GP_START_ID
), 1);
232 PUSH_DATA (push
, gp
->code_base
);
234 nv50
->state
.prim_size
= gp
->gp
.prim_type
; /* enum matches vertex count */
236 nv50_program_update_context_state(nv50
, gp
, 2);
238 /* GP_ENABLE is updated in linkage validation */
242 nv50_sprite_coords_validate(struct nv50_context
*nv50
)
244 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
245 uint32_t pntc
[8], mode
;
246 struct nv50_program
*fp
= nv50
->fragprog
;
248 unsigned m
= (nv50
->state
.interpolant_ctrl
>> 8) & 0xff;
250 if (!nv50
->rast
->pipe
.point_quad_rasterization
) {
251 if (nv50
->state
.point_sprite
) {
252 BEGIN_NV04(push
, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
253 for (i
= 0; i
< 8; ++i
)
256 nv50
->state
.point_sprite
= false;
260 nv50
->state
.point_sprite
= true;
263 memset(pntc
, 0, sizeof(pntc
));
265 for (i
= 0; i
< fp
->in_nr
; i
++) {
266 unsigned n
= util_bitcount(fp
->in
[i
].mask
);
268 if (fp
->in
[i
].sn
!= TGSI_SEMANTIC_GENERIC
) {
272 if (!(nv50
->rast
->pipe
.sprite_coord_enable
& (1 << fp
->in
[i
].si
))) {
277 for (c
= 0; c
< 4; ++c
) {
278 if (fp
->in
[i
].mask
& (1 << c
)) {
279 pntc
[m
/ 8] |= (c
+ 1) << ((m
% 8) * 4);
285 if (nv50
->rast
->pipe
.sprite_coord_mode
== PIPE_SPRITE_COORD_LOWER_LEFT
)
290 BEGIN_NV04(push
, NV50_3D(POINT_SPRITE_CTRL
), 1);
291 PUSH_DATA (push
, mode
);
293 BEGIN_NV04(push
, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
294 PUSH_DATAp(push
, pntc
, 8);
297 /* Validate state derived from shaders and the rasterizer cso. */
299 nv50_validate_derived_rs(struct nv50_context
*nv50
)
301 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
302 uint32_t color
, psize
;
304 nv50_sprite_coords_validate(nv50
);
306 if (nv50
->state
.rasterizer_discard
!= nv50
->rast
->pipe
.rasterizer_discard
) {
307 nv50
->state
.rasterizer_discard
= nv50
->rast
->pipe
.rasterizer_discard
;
308 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
309 PUSH_DATA (push
, !nv50
->rast
->pipe
.rasterizer_discard
);
312 if (nv50
->dirty
& NV50_NEW_FRAGPROG
)
314 psize
= nv50
->state
.semantic_psize
& ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK
;
315 color
= nv50
->state
.semantic_color
& ~NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
317 if (nv50
->rast
->pipe
.clamp_vertex_color
)
318 color
|= NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
320 if (color
!= nv50
->state
.semantic_color
) {
321 nv50
->state
.semantic_color
= color
;
322 BEGIN_NV04(push
, NV50_3D(SEMANTIC_COLOR
), 1);
323 PUSH_DATA (push
, color
);
326 if (nv50
->rast
->pipe
.point_size_per_vertex
)
327 psize
|= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK
;
329 if (psize
!= nv50
->state
.semantic_psize
) {
330 nv50
->state
.semantic_psize
= psize
;
331 BEGIN_NV04(push
, NV50_3D(SEMANTIC_PTSZ
), 1);
332 PUSH_DATA (push
, psize
);
337 nv50_vec4_map(uint8_t *map
, int mid
, uint32_t lin
[4],
338 struct nv50_varying
*in
, struct nv50_varying
*out
)
341 uint8_t mv
= out
->mask
, mf
= in
->mask
, oid
= out
->hw
;
343 for (c
= 0; c
< 4; ++c
) {
346 lin
[mid
/ 32] |= 1 << (mid
% 32);
364 nv50_fp_linkage_validate(struct nv50_context
*nv50
)
366 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
367 struct nv50_program
*vp
= nv50
->gmtyprog
? nv50
->gmtyprog
: nv50
->vertprog
;
368 struct nv50_program
*fp
= nv50
->fragprog
;
369 struct nv50_varying dummy
;
372 uint32_t layerid
= 0;
373 uint32_t viewportid
= 0;
374 uint32_t psiz
= 0x000;
375 uint32_t interp
= fp
->fp
.interp
;
376 uint32_t colors
= fp
->fp
.colors
;
381 if (!(nv50
->dirty
& (NV50_NEW_VERTPROG
|
383 NV50_NEW_GMTYPROG
))) {
385 ffc
= (nv50
->state
.semantic_color
& NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK
);
386 bfc
= (nv50
->state
.semantic_color
& NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK
)
388 if (nv50
->rast
->pipe
.light_twoside
== ((ffc
== bfc
) ? 0 : 1))
392 memset(lin
, 0x00, sizeof(lin
));
394 /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
395 * or is it the first byte ?
397 memset(map
, nv50
->gmtyprog
? 0x80 : 0x40, sizeof(map
));
399 dummy
.mask
= 0xf; /* map all components of HPOS */
401 m
= nv50_vec4_map(map
, 0, lin
, &dummy
, &vp
->out
[0]);
403 for (c
= 0; c
< vp
->vp
.clpd_nr
; ++c
)
404 map
[m
++] = vp
->vp
.clpd
[c
/ 4] + (c
% 4);
406 colors
|= m
<< 8; /* adjust BFC0 id */
410 /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
411 if (nv50
->rast
->pipe
.light_twoside
) {
412 for (i
= 0; i
< 2; ++i
) {
414 if (fp
->vp
.bfc
[i
] >= fp
->in_nr
)
416 m
= nv50_vec4_map(map
, m
, lin
, &fp
->in
[fp
->vp
.bfc
[i
]],
417 (n
< vp
->out_nr
) ? &vp
->out
[n
] : &dummy
);
420 colors
+= m
- 4; /* adjust FFC0 id */
421 interp
|= m
<< 8; /* set map id where 'normal' FP inputs start */
423 for (i
= 0; i
< fp
->in_nr
; ++i
) {
424 for (n
= 0; n
< vp
->out_nr
; ++n
)
425 if (vp
->out
[n
].sn
== fp
->in
[i
].sn
&&
426 vp
->out
[n
].si
== fp
->in
[i
].si
)
428 switch (fp
->in
[i
].sn
) {
429 case TGSI_SEMANTIC_PRIMID
:
432 case TGSI_SEMANTIC_LAYER
:
435 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
439 m
= nv50_vec4_map(map
, m
, lin
,
440 &fp
->in
[i
], (n
< vp
->out_nr
) ? &vp
->out
[n
] : &dummy
);
443 if (vp
->gp
.has_layer
&& !layerid
) {
445 map
[m
++] = vp
->gp
.layerid
;
448 if (vp
->gp
.has_viewport
&& !viewportid
) {
450 map
[m
++] = vp
->gp
.viewportid
;
453 if (nv50
->rast
->pipe
.point_size_per_vertex
) {
455 map
[m
++] = vp
->vp
.psiz
;
458 if (nv50
->rast
->pipe
.clamp_vertex_color
)
459 colors
|= NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
461 if (unlikely(vp
->so
)) {
462 /* Slot i in STRMOUT_MAP specifies the offset where slot i in RESULT_MAP
466 * Inverting vp->so->map (output -> offset) would probably speed this up.
468 memset(so_map
, 0, sizeof(so_map
));
469 for (i
= 0; i
< vp
->so
->map_size
; ++i
) {
470 if (vp
->so
->map
[i
] == 0xff)
472 for (c
= 0; c
< m
; ++c
)
473 if (map
[c
] == vp
->so
->map
[i
] && !so_map
[c
])
477 map
[m
++] = vp
->so
->map
[i
];
479 so_map
[c
] = 0x80 | i
;
481 for (c
= m
; c
& 3; ++c
)
488 if (unlikely(nv50
->gmtyprog
)) {
489 BEGIN_NV04(push
, NV50_3D(GP_RESULT_MAP_SIZE
), 1);
491 BEGIN_NV04(push
, NV50_3D(GP_RESULT_MAP(0)), n
);
492 PUSH_DATAp(push
, map
, n
);
494 BEGIN_NV04(push
, NV50_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
495 PUSH_DATA (push
, vp
->vp
.attrs
[2] | fp
->vp
.attrs
[2]);
497 BEGIN_NV04(push
, NV50_3D(SEMANTIC_PRIM_ID
), 1);
498 PUSH_DATA (push
, primid
);
501 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP_SIZE
), 1);
503 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP(0)), n
);
504 PUSH_DATAp(push
, map
, n
);
507 BEGIN_NV04(push
, NV50_3D(GP_VIEWPORT_ID_ENABLE
), 5);
508 PUSH_DATA (push
, vp
->gp
.has_viewport
);
509 PUSH_DATA (push
, colors
);
510 PUSH_DATA (push
, (vp
->vp
.clpd_nr
<< 8) | 4);
511 PUSH_DATA (push
, layerid
);
512 PUSH_DATA (push
, psiz
);
514 BEGIN_NV04(push
, NV50_3D(SEMANTIC_VIEWPORT
), 1);
515 PUSH_DATA (push
, viewportid
);
517 BEGIN_NV04(push
, NV50_3D(LAYER
), 1);
518 PUSH_DATA (push
, vp
->gp
.has_layer
<< 16);
520 BEGIN_NV04(push
, NV50_3D(FP_INTERPOLANT_CTRL
), 1);
521 PUSH_DATA (push
, interp
);
523 nv50
->state
.interpolant_ctrl
= interp
;
525 nv50
->state
.semantic_color
= colors
;
526 nv50
->state
.semantic_psize
= psiz
;
528 BEGIN_NV04(push
, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4);
529 PUSH_DATAp(push
, lin
, 4);
531 BEGIN_NV04(push
, NV50_3D(GP_ENABLE
), 1);
532 PUSH_DATA (push
, nv50
->gmtyprog
? 1 : 0);
535 BEGIN_NV04(push
, NV50_3D(STRMOUT_MAP(0)), n
);
536 PUSH_DATAp(push
, so_map
, n
);
541 nv50_vp_gp_mapping(uint8_t *map
, int m
,
542 struct nv50_program
*vp
, struct nv50_program
*gp
)
546 for (i
= 0; i
< gp
->in_nr
; ++i
) {
547 uint8_t oid
= 0, mv
= 0, mg
= gp
->in
[i
].mask
;
549 for (j
= 0; j
< vp
->out_nr
; ++j
) {
550 if (vp
->out
[j
].sn
== gp
->in
[i
].sn
&&
551 vp
->out
[j
].si
== gp
->in
[i
].si
) {
552 mv
= vp
->out
[j
].mask
;
558 for (c
= 0; c
< 4; ++c
, mv
>>= 1, mg
>>= 1) {
563 map
[m
++] = (c
== 3) ? 0x41 : 0x40;
573 nv50_gp_linkage_validate(struct nv50_context
*nv50
)
575 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
576 struct nv50_program
*vp
= nv50
->vertprog
;
577 struct nv50_program
*gp
= nv50
->gmtyprog
;
584 memset(map
, 0, sizeof(map
));
586 m
= nv50_vp_gp_mapping(map
, m
, vp
, gp
);
590 BEGIN_NV04(push
, NV50_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
591 PUSH_DATA (push
, vp
->vp
.attrs
[2] | gp
->vp
.attrs
[2]);
594 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP_SIZE
), 1);
596 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP(0)), n
);
597 PUSH_DATAp(push
, map
, n
);
601 nv50_stream_output_validate(struct nv50_context
*nv50
)
603 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
604 struct nv50_stream_output_state
*so
;
609 so
= nv50
->gmtyprog
? nv50
->gmtyprog
->so
: nv50
->vertprog
->so
;
611 BEGIN_NV04(push
, NV50_3D(STRMOUT_ENABLE
), 1);
613 if (!so
|| !nv50
->num_so_targets
) {
614 if (nv50
->screen
->base
.class_3d
< NVA0_3D_CLASS
) {
615 BEGIN_NV04(push
, NV50_3D(STRMOUT_PRIMITIVE_LIMIT
), 1);
618 BEGIN_NV04(push
, NV50_3D(STRMOUT_PARAMS_LATCH
), 1);
623 /* previous TFB needs to complete */
624 if (nv50
->screen
->base
.class_3d
< NVA0_3D_CLASS
) {
625 BEGIN_NV04(push
, SUBC_3D(NV50_GRAPH_SERIALIZE
), 1);
630 if (nv50
->screen
->base
.class_3d
>= NVA0_3D_CLASS
)
631 ctrl
|= NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET
;
633 BEGIN_NV04(push
, NV50_3D(STRMOUT_BUFFERS_CTRL
), 1);
634 PUSH_DATA (push
, ctrl
);
636 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_SO
);
638 for (i
= 0; i
< nv50
->num_so_targets
; ++i
) {
639 struct nv50_so_target
*targ
= nv50_so_target(nv50
->so_target
[i
]);
640 struct nv04_resource
*buf
= nv04_resource(targ
->pipe
.buffer
);
642 const unsigned n
= nv50
->screen
->base
.class_3d
>= NVA0_3D_CLASS
? 4 : 3;
644 if (n
== 4 && !targ
->clean
)
645 nv84_hw_query_fifo_wait(push
, nv50_query(targ
->pq
));
646 BEGIN_NV04(push
, NV50_3D(STRMOUT_ADDRESS_HIGH(i
)), n
);
647 PUSH_DATAh(push
, buf
->address
+ targ
->pipe
.buffer_offset
);
648 PUSH_DATA (push
, buf
->address
+ targ
->pipe
.buffer_offset
);
649 PUSH_DATA (push
, so
->num_attribs
[i
]);
651 PUSH_DATA(push
, targ
->pipe
.buffer_size
);
654 nv50_hw_query_pushbuf_submit(push
, NVA0_3D_STRMOUT_OFFSET(i
),
655 nv50_query(targ
->pq
), 0x4);
657 BEGIN_NV04(push
, NVA0_3D(STRMOUT_OFFSET(i
)), 1);
662 const unsigned limit
= targ
->pipe
.buffer_size
/
663 (so
->stride
[i
] * nv50
->state
.prim_size
);
664 prims
= MIN2(prims
, limit
);
666 targ
->stride
= so
->stride
[i
];
667 BCTX_REFN(nv50
->bufctx_3d
, SO
, buf
, WR
);
670 BEGIN_NV04(push
, NV50_3D(STRMOUT_PRIMITIVE_LIMIT
), 1);
671 PUSH_DATA (push
, prims
);
673 BEGIN_NV04(push
, NV50_3D(STRMOUT_PARAMS_LATCH
), 1);
675 BEGIN_NV04(push
, NV50_3D(STRMOUT_ENABLE
), 1);