nouveau: avoid build failures since 0fc21ecf
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_framebuffer.h"
25
26 #include "nvc0/nvc0_context.h"
27 #include "nvc0/nvc0_screen.h"
28 #include "nvc0/nvc0_resource.h"
29
30 static void
31 nvc0_flush(struct pipe_context *pipe,
32 struct pipe_fence_handle **fence,
33 unsigned flags)
34 {
35 struct nvc0_context *nvc0 = nvc0_context(pipe);
36 struct nouveau_screen *screen = &nvc0->screen->base;
37
38 if (fence)
39 nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
40
41 PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */
42
43 nouveau_context_update_frame_stats(&nvc0->base);
44 }
45
46 static void
47 nvc0_texture_barrier(struct pipe_context *pipe)
48 {
49 struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf;
50
51 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
52 IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
53 }
54
55 static void
56 nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags)
57 {
58 struct nvc0_context *nvc0 = nvc0_context(pipe);
59 int i, s;
60
61 if (flags & PIPE_BARRIER_MAPPED_BUFFER) {
62 for (i = 0; i < nvc0->num_vtxbufs; ++i) {
63 if (!nvc0->vtxbuf[i].buffer)
64 continue;
65 if (nvc0->vtxbuf[i].buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
66 nvc0->base.vbo_dirty = true;
67 }
68
69 if (nvc0->idxbuf.buffer &&
70 nvc0->idxbuf.buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
71 nvc0->base.vbo_dirty = true;
72
73 for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) {
74 uint32_t valid = nvc0->constbuf_valid[s];
75
76 while (valid && !nvc0->cb_dirty) {
77 const unsigned i = ffs(valid) - 1;
78 struct pipe_resource *res;
79
80 valid &= ~(1 << i);
81 if (nvc0->constbuf[s][i].user)
82 continue;
83
84 res = nvc0->constbuf[s][i].u.buf;
85 if (!res)
86 continue;
87
88 if (res->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
89 nvc0->cb_dirty = true;
90 }
91 }
92 }
93 }
94
95 static void
96 nvc0_context_unreference_resources(struct nvc0_context *nvc0)
97 {
98 unsigned s, i;
99
100 nouveau_bufctx_del(&nvc0->bufctx_3d);
101 nouveau_bufctx_del(&nvc0->bufctx);
102 nouveau_bufctx_del(&nvc0->bufctx_cp);
103
104 util_unreference_framebuffer_state(&nvc0->framebuffer);
105
106 for (i = 0; i < nvc0->num_vtxbufs; ++i)
107 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
108
109 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
110
111 for (s = 0; s < 6; ++s) {
112 for (i = 0; i < nvc0->num_textures[s]; ++i)
113 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
114
115 for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i)
116 if (!nvc0->constbuf[s][i].user)
117 pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL);
118 }
119
120 for (s = 0; s < 2; ++s) {
121 for (i = 0; i < NVC0_MAX_SURFACE_SLOTS; ++i)
122 pipe_surface_reference(&nvc0->surfaces[s][i], NULL);
123 }
124
125 for (i = 0; i < nvc0->num_tfbbufs; ++i)
126 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
127
128 for (i = 0; i < nvc0->global_residents.size / sizeof(struct pipe_resource *);
129 ++i) {
130 struct pipe_resource **res = util_dynarray_element(
131 &nvc0->global_residents, struct pipe_resource *, i);
132 pipe_resource_reference(res, NULL);
133 }
134 util_dynarray_fini(&nvc0->global_residents);
135
136 if (nvc0->tcp_empty)
137 nvc0->base.pipe.delete_tcs_state(&nvc0->base.pipe, nvc0->tcp_empty);
138 }
139
140 static void
141 nvc0_destroy(struct pipe_context *pipe)
142 {
143 struct nvc0_context *nvc0 = nvc0_context(pipe);
144
145 if (nvc0->screen->cur_ctx == nvc0) {
146 nvc0->screen->cur_ctx = NULL;
147 nvc0->screen->save_state = nvc0->state;
148 nvc0->screen->save_state.tfb = NULL;
149 }
150
151 /* Unset bufctx, we don't want to revalidate any resources after the flush.
152 * Other contexts will always set their bufctx again on action calls.
153 */
154 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL);
155 nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
156
157 nvc0_context_unreference_resources(nvc0);
158 nvc0_blitctx_destroy(nvc0);
159
160 nouveau_context_destroy(&nvc0->base);
161 }
162
163 void
164 nvc0_default_kick_notify(struct nouveau_pushbuf *push)
165 {
166 struct nvc0_screen *screen = push->user_priv;
167
168 if (screen) {
169 nouveau_fence_next(&screen->base);
170 nouveau_fence_update(&screen->base, true);
171 if (screen->cur_ctx)
172 screen->cur_ctx->state.flushed = true;
173 NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1);
174 }
175 }
176
177 static int
178 nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
179 struct pipe_resource *res,
180 int ref)
181 {
182 struct nvc0_context *nvc0 = nvc0_context(&ctx->pipe);
183 unsigned s, i;
184
185 if (res->bind & PIPE_BIND_RENDER_TARGET) {
186 for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) {
187 if (nvc0->framebuffer.cbufs[i] &&
188 nvc0->framebuffer.cbufs[i]->texture == res) {
189 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
190 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
191 if (!--ref)
192 return ref;
193 }
194 }
195 }
196 if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
197 if (nvc0->framebuffer.zsbuf &&
198 nvc0->framebuffer.zsbuf->texture == res) {
199 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
200 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
201 if (!--ref)
202 return ref;
203 }
204 }
205
206 if (res->bind & (PIPE_BIND_VERTEX_BUFFER |
207 PIPE_BIND_INDEX_BUFFER |
208 PIPE_BIND_CONSTANT_BUFFER |
209 PIPE_BIND_STREAM_OUTPUT |
210 PIPE_BIND_COMMAND_ARGS_BUFFER |
211 PIPE_BIND_SAMPLER_VIEW)) {
212 for (i = 0; i < nvc0->num_vtxbufs; ++i) {
213 if (nvc0->vtxbuf[i].buffer == res) {
214 nvc0->dirty |= NVC0_NEW_ARRAYS;
215 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
216 if (!--ref)
217 return ref;
218 }
219 }
220
221 if (nvc0->idxbuf.buffer == res) {
222 nvc0->dirty |= NVC0_NEW_IDXBUF;
223 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
224 if (!--ref)
225 return ref;
226 }
227
228 for (s = 0; s < 5; ++s) {
229 for (i = 0; i < nvc0->num_textures[s]; ++i) {
230 if (nvc0->textures[s][i] &&
231 nvc0->textures[s][i]->texture == res) {
232 nvc0->textures_dirty[s] |= 1 << i;
233 nvc0->dirty |= NVC0_NEW_TEXTURES;
234 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
235 if (!--ref)
236 return ref;
237 }
238 }
239 }
240
241 for (s = 0; s < 5; ++s) {
242 for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
243 if (!(nvc0->constbuf_valid[s] & (1 << i)))
244 continue;
245 if (!nvc0->constbuf[s][i].user &&
246 nvc0->constbuf[s][i].u.buf == res) {
247 nvc0->dirty |= NVC0_NEW_CONSTBUF;
248 nvc0->constbuf_dirty[s] |= 1 << i;
249 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
250 if (!--ref)
251 return ref;
252 }
253 }
254 }
255 }
256
257 return ref;
258 }
259
260 static void
261 nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned,
262 float *);
263
264 struct pipe_context *
265 nvc0_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
266 {
267 struct nvc0_screen *screen = nvc0_screen(pscreen);
268 struct nvc0_context *nvc0;
269 struct pipe_context *pipe;
270 int ret;
271 uint32_t flags;
272
273 nvc0 = CALLOC_STRUCT(nvc0_context);
274 if (!nvc0)
275 return NULL;
276 pipe = &nvc0->base.pipe;
277
278 if (!nvc0_blitctx_create(nvc0))
279 goto out_err;
280
281 nvc0->base.pushbuf = screen->base.pushbuf;
282 nvc0->base.client = screen->base.client;
283
284 ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx);
285 if (!ret)
286 ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT,
287 &nvc0->bufctx_3d);
288 if (!ret)
289 ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT,
290 &nvc0->bufctx_cp);
291 if (ret)
292 goto out_err;
293
294 nvc0->screen = screen;
295 nvc0->base.screen = &screen->base;
296
297 pipe->screen = pscreen;
298 pipe->priv = priv;
299
300 pipe->destroy = nvc0_destroy;
301
302 pipe->draw_vbo = nvc0_draw_vbo;
303 pipe->clear = nvc0_clear;
304 pipe->launch_grid = (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) ?
305 nve4_launch_grid : nvc0_launch_grid;
306
307 pipe->flush = nvc0_flush;
308 pipe->texture_barrier = nvc0_texture_barrier;
309 pipe->memory_barrier = nvc0_memory_barrier;
310 pipe->get_sample_position = nvc0_context_get_sample_position;
311
312 nvc0_init_query_functions(nvc0);
313 nvc0_init_surface_functions(nvc0);
314 nvc0_init_state_functions(nvc0);
315 nvc0_init_transfer_functions(nvc0);
316 nvc0_init_resource_functions(pipe);
317
318 nvc0->base.invalidate_resource_storage = nvc0_invalidate_resource_storage;
319
320 pipe->create_video_codec = nvc0_create_decoder;
321 pipe->create_video_buffer = nvc0_video_buffer_create;
322
323 /* shader builtin library is per-screen, but we need a context for m2mf */
324 nvc0_program_library_upload(nvc0);
325 nvc0_program_init_tcp_empty(nvc0);
326 if (!nvc0->tcp_empty)
327 goto out_err;
328 /* set the empty tctl prog on next draw in case one is never set */
329 nvc0->dirty |= NVC0_NEW_TCTLPROG;
330
331 /* now that there are no more opportunities for errors, set the current
332 * context if there isn't already one.
333 */
334 if (!screen->cur_ctx) {
335 nvc0->state = screen->save_state;
336 screen->cur_ctx = nvc0;
337 nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx);
338 }
339 screen->base.pushbuf->kick_notify = nvc0_default_kick_notify;
340
341 /* add permanently resident buffers to bufctxts */
342
343 flags = NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD;
344
345 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
346 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
347 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
348 if (screen->compute) {
349 BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->text);
350 BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc);
351 BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->parm);
352 }
353
354 flags = NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RDWR;
355
356 if (screen->poly_cache)
357 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
358 if (screen->compute)
359 BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->tls);
360
361 flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
362
363 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo);
364 BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo);
365 if (screen->compute)
366 BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->fence.bo);
367
368 nvc0->base.scratch.bo_size = 2 << 20;
369
370 memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles));
371
372 util_dynarray_init(&nvc0->global_residents);
373
374 return pipe;
375
376 out_err:
377 if (nvc0) {
378 if (nvc0->bufctx_3d)
379 nouveau_bufctx_del(&nvc0->bufctx_3d);
380 if (nvc0->bufctx_cp)
381 nouveau_bufctx_del(&nvc0->bufctx_cp);
382 if (nvc0->bufctx)
383 nouveau_bufctx_del(&nvc0->bufctx);
384 FREE(nvc0->blit);
385 FREE(nvc0);
386 }
387 return NULL;
388 }
389
390 void
391 nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx,
392 bool on_flush)
393 {
394 struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
395 struct nouveau_list *it;
396 NOUVEAU_DRV_STAT_IFD(unsigned count = 0);
397
398 for (it = list->next; it != list; it = it->next) {
399 struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
400 struct nv04_resource *res = ref->priv;
401 if (res)
402 nvc0_resource_validate(res, (unsigned)ref->priv_data);
403 NOUVEAU_DRV_STAT_IFD(count++);
404 }
405 NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count);
406 }
407
408 static void
409 nvc0_context_get_sample_position(struct pipe_context *pipe,
410 unsigned sample_count, unsigned sample_index,
411 float *xy)
412 {
413 static const uint8_t ms1[1][2] = { { 0x8, 0x8 } };
414 static const uint8_t ms2[2][2] = {
415 { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
416 static const uint8_t ms4[4][2] = {
417 { 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */
418 { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
419 static const uint8_t ms8[8][2] = {
420 { 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */
421 { 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */
422 { 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */
423 { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
424 #if 0
425 /* NOTE: there are alternative modes for MS2 and MS8, currently not used */
426 static const uint8_t ms8_alt[8][2] = {
427 { 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */
428 { 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */
429 { 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */
430 { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
431 #endif
432
433 const uint8_t (*ptr)[2];
434
435 switch (sample_count) {
436 case 0:
437 case 1: ptr = ms1; break;
438 case 2: ptr = ms2; break;
439 case 4: ptr = ms4; break;
440 case 8: ptr = ms8; break;
441 default:
442 assert(0);
443 return; /* bad sample count -> undefined locations */
444 }
445 xy[0] = ptr[sample_index][0] * 0.0625f;
446 xy[1] = ptr[sample_index][1] * 0.0625f;
447 }