nouveau: remove use of deprecated nouveau_device::drm_version
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.h
1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
12
13 #include "nvc0/nvc0_winsys.h"
14 #include "nvc0/nvc0_stateobj.h"
15 #include "nvc0/nvc0_screen.h"
16 #include "nvc0/nvc0_program.h"
17 #include "nvc0/nvc0_resource.h"
18 #include "nvc0/nvc0_query.h"
19
20 #include "nv50/nv50_transfer.h"
21
22 #include "nouveau_context.h"
23 #include "nouveau_debug.h"
24
25 #include "nv50/nv50_3ddefs.xml.h"
26 #include "nvc0/nvc0_3d.xml.h"
27 #include "nv50/nv50_2d.xml.h"
28 #include "nvc0/nvc0_m2mf.xml.h"
29 #include "nvc0/nve4_p2mf.xml.h"
30 #include "nvc0/nvc0_macros.h"
31
32 /* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
33 #define NVC0_NEW_BLEND (1 << 0)
34 #define NVC0_NEW_RASTERIZER (1 << 1)
35 #define NVC0_NEW_ZSA (1 << 2)
36 #define NVC0_NEW_VERTPROG (1 << 3)
37 #define NVC0_NEW_TCTLPROG (1 << 4)
38 #define NVC0_NEW_TEVLPROG (1 << 5)
39 #define NVC0_NEW_GMTYPROG (1 << 6)
40 #define NVC0_NEW_FRAGPROG (1 << 7)
41 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
42 #define NVC0_NEW_STENCIL_REF (1 << 9)
43 #define NVC0_NEW_CLIP (1 << 10)
44 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
45 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
46 #define NVC0_NEW_STIPPLE (1 << 13)
47 #define NVC0_NEW_SCISSOR (1 << 14)
48 #define NVC0_NEW_VIEWPORT (1 << 15)
49 #define NVC0_NEW_ARRAYS (1 << 16)
50 #define NVC0_NEW_VERTEX (1 << 17)
51 #define NVC0_NEW_CONSTBUF (1 << 18)
52 #define NVC0_NEW_TEXTURES (1 << 19)
53 #define NVC0_NEW_SAMPLERS (1 << 20)
54 #define NVC0_NEW_TFB_TARGETS (1 << 21)
55 #define NVC0_NEW_IDXBUF (1 << 22)
56 #define NVC0_NEW_SURFACES (1 << 23)
57 #define NVC0_NEW_MIN_SAMPLES (1 << 24)
58 #define NVC0_NEW_TESSFACTOR (1 << 25)
59
60 #define NVC0_NEW_CP_PROGRAM (1 << 0)
61 #define NVC0_NEW_CP_SURFACES (1 << 1)
62 #define NVC0_NEW_CP_TEXTURES (1 << 2)
63 #define NVC0_NEW_CP_SAMPLERS (1 << 3)
64 #define NVC0_NEW_CP_CONSTBUF (1 << 4)
65 #define NVC0_NEW_CP_GLOBALS (1 << 5)
66
67 /* 3d bufctx (during draw_vbo, blit_3d) */
68 #define NVC0_BIND_FB 0
69 #define NVC0_BIND_VTX 1
70 #define NVC0_BIND_VTX_TMP 2
71 #define NVC0_BIND_IDX 3
72 #define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
73 #define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
74 #define NVC0_BIND_TFB 244
75 #define NVC0_BIND_SUF 245
76 #define NVC0_BIND_SCREEN 246
77 #define NVC0_BIND_TLS 247
78 #define NVC0_BIND_3D_COUNT 248
79
80 /* compute bufctx (during launch_grid) */
81 #define NVC0_BIND_CP_CB(i) ( 0 + (i))
82 #define NVC0_BIND_CP_TEX(i) ( 16 + (i))
83 #define NVC0_BIND_CP_SUF 48
84 #define NVC0_BIND_CP_GLOBAL 49
85 #define NVC0_BIND_CP_DESC 50
86 #define NVC0_BIND_CP_SCREEN 51
87 #define NVC0_BIND_CP_QUERY 52
88 #define NVC0_BIND_CP_COUNT 53
89
90 /* bufctx for other operations */
91 #define NVC0_BIND_2D 0
92 #define NVC0_BIND_M2MF 0
93 #define NVC0_BIND_FENCE 1
94
95
96 struct nvc0_blitctx;
97
98 bool nvc0_blitctx_create(struct nvc0_context *);
99 void nvc0_blitctx_destroy(struct nvc0_context *);
100
101 struct nvc0_context {
102 struct nouveau_context base;
103
104 struct nouveau_bufctx *bufctx_3d;
105 struct nouveau_bufctx *bufctx;
106 struct nouveau_bufctx *bufctx_cp;
107
108 struct nvc0_screen *screen;
109
110 void (*m2mf_copy_rect)(struct nvc0_context *,
111 const struct nv50_m2mf_rect *dst,
112 const struct nv50_m2mf_rect *src,
113 uint32_t nblocksx, uint32_t nblocksy);
114
115 uint32_t dirty;
116 uint32_t dirty_cp; /* dirty flags for compute state */
117
118 struct nvc0_graph_state state;
119
120 struct nvc0_blend_stateobj *blend;
121 struct nvc0_rasterizer_stateobj *rast;
122 struct nvc0_zsa_stateobj *zsa;
123 struct nvc0_vertex_stateobj *vertex;
124
125 struct nvc0_program *vertprog;
126 struct nvc0_program *tctlprog;
127 struct nvc0_program *tevlprog;
128 struct nvc0_program *gmtyprog;
129 struct nvc0_program *fragprog;
130 struct nvc0_program *compprog;
131
132 struct nvc0_program *tcp_empty;
133
134 struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
135 uint16_t constbuf_dirty[6];
136 uint16_t constbuf_valid[6];
137 bool cb_dirty;
138
139 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
140 unsigned num_vtxbufs;
141 struct pipe_index_buffer idxbuf;
142 uint32_t constant_vbos;
143 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
144 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
145 uint32_t vb_elt_limit; /* max - min element (count - 1) */
146 uint32_t instance_off; /* current base vertex for instanced arrays */
147 uint32_t instance_max; /* last instance for current draw call */
148
149 struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS];
150 unsigned num_textures[6];
151 uint32_t textures_dirty[6];
152 struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS];
153 unsigned num_samplers[6];
154 uint16_t samplers_dirty[6];
155
156 uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
157
158 struct pipe_framebuffer_state framebuffer;
159 struct pipe_blend_color blend_colour;
160 struct pipe_stencil_ref stencil_ref;
161 struct pipe_poly_stipple stipple;
162 struct pipe_scissor_state scissors[NVC0_MAX_VIEWPORTS];
163 unsigned scissors_dirty;
164 struct pipe_viewport_state viewports[NVC0_MAX_VIEWPORTS];
165 unsigned viewports_dirty;
166 struct pipe_clip_state clip;
167
168 unsigned sample_mask;
169 unsigned min_samples;
170
171 float default_tess_outer[4];
172 float default_tess_inner[2];
173
174 bool vbo_push_hint;
175
176 uint8_t tfbbuf_dirty;
177 struct pipe_stream_output_target *tfbbuf[4];
178 unsigned num_tfbbufs;
179
180 struct pipe_query *cond_query;
181 bool cond_cond; /* inverted rendering condition */
182 uint cond_mode;
183 uint32_t cond_condmode; /* the calculated condition */
184
185 struct nvc0_blitctx *blit;
186
187 struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
188 uint16_t surfaces_dirty[2];
189 uint16_t surfaces_valid[2];
190
191 struct util_dynarray global_residents;
192 };
193
194 static inline struct nvc0_context *
195 nvc0_context(struct pipe_context *pipe)
196 {
197 return (struct nvc0_context *)pipe;
198 }
199
200 static inline unsigned
201 nvc0_shader_stage(unsigned pipe)
202 {
203 switch (pipe) {
204 case PIPE_SHADER_VERTEX: return 0;
205 case PIPE_SHADER_TESS_CTRL: return 1;
206 case PIPE_SHADER_TESS_EVAL: return 2;
207 case PIPE_SHADER_GEOMETRY: return 3;
208 case PIPE_SHADER_FRAGMENT: return 4;
209 case PIPE_SHADER_COMPUTE: return 5;
210 default:
211 assert(!"invalid PIPE_SHADER type");
212 return 0;
213 }
214 }
215
216
217 /* nvc0_context.c */
218 struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags);
219 void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
220 bool on_flush);
221 void nvc0_default_kick_notify(struct nouveau_pushbuf *);
222
223 /* nvc0_draw.c */
224 extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
225
226 /* nvc0_program.c */
227 bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset,
228 struct pipe_debug_callback *);
229 bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
230 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
231 void nvc0_program_library_upload(struct nvc0_context *);
232 uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
233 uint32_t label);
234 void nvc0_program_init_tcp_empty(struct nvc0_context *);
235
236 /* nvc0_shader_state.c */
237 void nvc0_vertprog_validate(struct nvc0_context *);
238 void nvc0_tctlprog_validate(struct nvc0_context *);
239 void nvc0_tevlprog_validate(struct nvc0_context *);
240 void nvc0_gmtyprog_validate(struct nvc0_context *);
241 void nvc0_fragprog_validate(struct nvc0_context *);
242
243 void nvc0_tfb_validate(struct nvc0_context *);
244
245 /* nvc0_state.c */
246 extern void nvc0_init_state_functions(struct nvc0_context *);
247
248 /* nvc0_state_validate.c */
249 void nvc0_validate_global_residents(struct nvc0_context *,
250 struct nouveau_bufctx *, int bin);
251 extern bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask,
252 unsigned space_words);
253
254 /* nvc0_surface.c */
255 extern void nvc0_clear(struct pipe_context *, unsigned buffers,
256 const union pipe_color_union *color,
257 double depth, unsigned stencil);
258 extern void nvc0_init_surface_functions(struct nvc0_context *);
259
260 /* nvc0_tex.c */
261 bool nve4_validate_tsc(struct nvc0_context *nvc0, int s);
262 void nvc0_validate_textures(struct nvc0_context *);
263 void nvc0_validate_samplers(struct nvc0_context *);
264 void nve4_set_tex_handles(struct nvc0_context *);
265 void nvc0_validate_surfaces(struct nvc0_context *);
266 void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *,
267 struct nvc0_screen *);
268
269 struct pipe_sampler_view *
270 nvc0_create_texture_view(struct pipe_context *,
271 struct pipe_resource *,
272 const struct pipe_sampler_view *,
273 uint32_t flags,
274 enum pipe_texture_target);
275 struct pipe_sampler_view *
276 nvc0_create_sampler_view(struct pipe_context *,
277 struct pipe_resource *,
278 const struct pipe_sampler_view *);
279
280 /* nvc0_transfer.c */
281 void
282 nvc0_init_transfer_functions(struct nvc0_context *);
283
284 void
285 nvc0_m2mf_push_linear(struct nouveau_context *nv,
286 struct nouveau_bo *dst, unsigned offset, unsigned domain,
287 unsigned size, const void *data);
288 void
289 nve4_p2mf_push_linear(struct nouveau_context *nv,
290 struct nouveau_bo *dst, unsigned offset, unsigned domain,
291 unsigned size, const void *data);
292 void
293 nvc0_cb_bo_push(struct nouveau_context *,
294 struct nouveau_bo *bo, unsigned domain,
295 unsigned base, unsigned size,
296 unsigned offset, unsigned words, const uint32_t *data);
297
298 /* nvc0_vbo.c */
299 void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
300
301 void *
302 nvc0_vertex_state_create(struct pipe_context *pipe,
303 unsigned num_elements,
304 const struct pipe_vertex_element *elements);
305 void
306 nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
307
308 void nvc0_vertex_arrays_validate(struct nvc0_context *);
309
310 void nvc0_idxbuf_validate(struct nvc0_context *);
311
312 /* nvc0_video.c */
313 struct pipe_video_codec *
314 nvc0_create_decoder(struct pipe_context *context,
315 const struct pipe_video_codec *templ);
316
317 struct pipe_video_buffer *
318 nvc0_video_buffer_create(struct pipe_context *pipe,
319 const struct pipe_video_buffer *templat);
320
321 /* nvc0_push.c */
322 void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
323
324 /* nve4_compute.c */
325 void nve4_launch_grid(struct pipe_context *,
326 const uint *, const uint *, uint32_t, const void *);
327
328 /* nvc0_compute.c */
329 void nvc0_launch_grid(struct pipe_context *,
330 const uint *, const uint *, uint32_t, const void *);
331
332 #endif