gallium: add flags parameter to pipe_screen::context_create
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.h
1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
12
13 #include "nvc0/nvc0_winsys.h"
14 #include "nvc0/nvc0_stateobj.h"
15 #include "nvc0/nvc0_screen.h"
16 #include "nvc0/nvc0_program.h"
17 #include "nvc0/nvc0_resource.h"
18
19 #include "nv50/nv50_transfer.h"
20
21 #include "nouveau_context.h"
22 #include "nouveau_debug.h"
23
24 #include "nv50/nv50_3ddefs.xml.h"
25 #include "nvc0/nvc0_3d.xml.h"
26 #include "nv50/nv50_2d.xml.h"
27 #include "nvc0/nvc0_m2mf.xml.h"
28 #include "nvc0/nve4_p2mf.xml.h"
29 #include "nvc0/nvc0_macros.h"
30
31 /* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
32 #define NVC0_NEW_BLEND (1 << 0)
33 #define NVC0_NEW_RASTERIZER (1 << 1)
34 #define NVC0_NEW_ZSA (1 << 2)
35 #define NVC0_NEW_VERTPROG (1 << 3)
36 #define NVC0_NEW_TCTLPROG (1 << 4)
37 #define NVC0_NEW_TEVLPROG (1 << 5)
38 #define NVC0_NEW_GMTYPROG (1 << 6)
39 #define NVC0_NEW_FRAGPROG (1 << 7)
40 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
41 #define NVC0_NEW_STENCIL_REF (1 << 9)
42 #define NVC0_NEW_CLIP (1 << 10)
43 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
44 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
45 #define NVC0_NEW_STIPPLE (1 << 13)
46 #define NVC0_NEW_SCISSOR (1 << 14)
47 #define NVC0_NEW_VIEWPORT (1 << 15)
48 #define NVC0_NEW_ARRAYS (1 << 16)
49 #define NVC0_NEW_VERTEX (1 << 17)
50 #define NVC0_NEW_CONSTBUF (1 << 18)
51 #define NVC0_NEW_TEXTURES (1 << 19)
52 #define NVC0_NEW_SAMPLERS (1 << 20)
53 #define NVC0_NEW_TFB_TARGETS (1 << 21)
54 #define NVC0_NEW_IDXBUF (1 << 22)
55 #define NVC0_NEW_SURFACES (1 << 23)
56 #define NVC0_NEW_MIN_SAMPLES (1 << 24)
57 #define NVC0_NEW_TESSFACTOR (1 << 25)
58
59 #define NVC0_NEW_CP_PROGRAM (1 << 0)
60 #define NVC0_NEW_CP_SURFACES (1 << 1)
61 #define NVC0_NEW_CP_TEXTURES (1 << 2)
62 #define NVC0_NEW_CP_SAMPLERS (1 << 3)
63 #define NVC0_NEW_CP_CONSTBUF (1 << 4)
64 #define NVC0_NEW_CP_GLOBALS (1 << 5)
65
66 /* 3d bufctx (during draw_vbo, blit_3d) */
67 #define NVC0_BIND_FB 0
68 #define NVC0_BIND_VTX 1
69 #define NVC0_BIND_VTX_TMP 2
70 #define NVC0_BIND_IDX 3
71 #define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
72 #define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
73 #define NVC0_BIND_TFB 244
74 #define NVC0_BIND_SUF 245
75 #define NVC0_BIND_SCREEN 246
76 #define NVC0_BIND_TLS 247
77 #define NVC0_BIND_3D_COUNT 248
78
79 /* compute bufctx (during launch_grid) */
80 #define NVC0_BIND_CP_CB(i) ( 0 + (i))
81 #define NVC0_BIND_CP_TEX(i) ( 16 + (i))
82 #define NVC0_BIND_CP_SUF 48
83 #define NVC0_BIND_CP_GLOBAL 49
84 #define NVC0_BIND_CP_DESC 50
85 #define NVC0_BIND_CP_SCREEN 51
86 #define NVC0_BIND_CP_QUERY 52
87 #define NVC0_BIND_CP_COUNT 53
88
89 /* bufctx for other operations */
90 #define NVC0_BIND_2D 0
91 #define NVC0_BIND_M2MF 0
92 #define NVC0_BIND_FENCE 1
93
94
95 struct nvc0_blitctx;
96
97 bool nvc0_blitctx_create(struct nvc0_context *);
98 void nvc0_blitctx_destroy(struct nvc0_context *);
99
100 struct nvc0_context {
101 struct nouveau_context base;
102
103 struct nouveau_bufctx *bufctx_3d;
104 struct nouveau_bufctx *bufctx;
105 struct nouveau_bufctx *bufctx_cp;
106
107 struct nvc0_screen *screen;
108
109 void (*m2mf_copy_rect)(struct nvc0_context *,
110 const struct nv50_m2mf_rect *dst,
111 const struct nv50_m2mf_rect *src,
112 uint32_t nblocksx, uint32_t nblocksy);
113
114 uint32_t dirty;
115 uint32_t dirty_cp; /* dirty flags for compute state */
116
117 struct nvc0_graph_state state;
118
119 struct nvc0_blend_stateobj *blend;
120 struct nvc0_rasterizer_stateobj *rast;
121 struct nvc0_zsa_stateobj *zsa;
122 struct nvc0_vertex_stateobj *vertex;
123
124 struct nvc0_program *vertprog;
125 struct nvc0_program *tctlprog;
126 struct nvc0_program *tevlprog;
127 struct nvc0_program *gmtyprog;
128 struct nvc0_program *fragprog;
129 struct nvc0_program *compprog;
130
131 struct nvc0_program *tcp_empty;
132
133 struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
134 uint16_t constbuf_dirty[6];
135 uint16_t constbuf_valid[6];
136 bool cb_dirty;
137
138 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
139 unsigned num_vtxbufs;
140 struct pipe_index_buffer idxbuf;
141 uint32_t constant_vbos;
142 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
143 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
144 uint32_t vb_elt_limit; /* max - min element (count - 1) */
145 uint32_t instance_off; /* current base vertex for instanced arrays */
146 uint32_t instance_max; /* last instance for current draw call */
147
148 struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS];
149 unsigned num_textures[6];
150 uint32_t textures_dirty[6];
151 struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS];
152 unsigned num_samplers[6];
153 uint16_t samplers_dirty[6];
154
155 uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
156
157 struct pipe_framebuffer_state framebuffer;
158 struct pipe_blend_color blend_colour;
159 struct pipe_stencil_ref stencil_ref;
160 struct pipe_poly_stipple stipple;
161 struct pipe_scissor_state scissors[NVC0_MAX_VIEWPORTS];
162 unsigned scissors_dirty;
163 struct pipe_viewport_state viewports[NVC0_MAX_VIEWPORTS];
164 unsigned viewports_dirty;
165 struct pipe_clip_state clip;
166
167 unsigned sample_mask;
168 unsigned min_samples;
169
170 float default_tess_outer[4];
171 float default_tess_inner[2];
172
173 bool vbo_push_hint;
174
175 uint8_t tfbbuf_dirty;
176 struct pipe_stream_output_target *tfbbuf[4];
177 unsigned num_tfbbufs;
178
179 struct pipe_query *cond_query;
180 bool cond_cond; /* inverted rendering condition */
181 uint cond_mode;
182 uint32_t cond_condmode; /* the calculated condition */
183
184 struct nvc0_blitctx *blit;
185
186 struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
187 uint16_t surfaces_dirty[2];
188 uint16_t surfaces_valid[2];
189
190 struct util_dynarray global_residents;
191 };
192
193 static inline struct nvc0_context *
194 nvc0_context(struct pipe_context *pipe)
195 {
196 return (struct nvc0_context *)pipe;
197 }
198
199 static inline unsigned
200 nvc0_shader_stage(unsigned pipe)
201 {
202 switch (pipe) {
203 case PIPE_SHADER_VERTEX: return 0;
204 case PIPE_SHADER_TESS_CTRL: return 1;
205 case PIPE_SHADER_TESS_EVAL: return 2;
206 case PIPE_SHADER_GEOMETRY: return 3;
207 case PIPE_SHADER_FRAGMENT: return 4;
208 case PIPE_SHADER_COMPUTE: return 5;
209 default:
210 assert(!"invalid PIPE_SHADER type");
211 return 0;
212 }
213 }
214
215
216 /* nvc0_context.c */
217 struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags);
218 void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
219 bool on_flush);
220 void nvc0_default_kick_notify(struct nouveau_pushbuf *);
221
222 /* nvc0_draw.c */
223 extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
224
225 /* nvc0_program.c */
226 bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset);
227 bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
228 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
229 void nvc0_program_library_upload(struct nvc0_context *);
230 uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
231 uint32_t label);
232 void nvc0_program_init_tcp_empty(struct nvc0_context *);
233
234 /* nvc0_query.c */
235 void nvc0_init_query_functions(struct nvc0_context *);
236 void nvc0_query_pushbuf_submit(struct nouveau_pushbuf *,
237 struct pipe_query *, unsigned result_offset);
238 void nvc0_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
239 void nvc0_so_target_save_offset(struct pipe_context *,
240 struct pipe_stream_output_target *, unsigned i,
241 bool *serialize);
242
243 #define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
244
245 /* nvc0_shader_state.c */
246 void nvc0_vertprog_validate(struct nvc0_context *);
247 void nvc0_tctlprog_validate(struct nvc0_context *);
248 void nvc0_tevlprog_validate(struct nvc0_context *);
249 void nvc0_gmtyprog_validate(struct nvc0_context *);
250 void nvc0_fragprog_validate(struct nvc0_context *);
251
252 void nvc0_tfb_validate(struct nvc0_context *);
253
254 /* nvc0_state.c */
255 extern void nvc0_init_state_functions(struct nvc0_context *);
256
257 /* nvc0_state_validate.c */
258 void nvc0_validate_global_residents(struct nvc0_context *,
259 struct nouveau_bufctx *, int bin);
260 extern bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask,
261 unsigned space_words);
262
263 /* nvc0_surface.c */
264 extern void nvc0_clear(struct pipe_context *, unsigned buffers,
265 const union pipe_color_union *color,
266 double depth, unsigned stencil);
267 extern void nvc0_init_surface_functions(struct nvc0_context *);
268
269 /* nvc0_tex.c */
270 bool nve4_validate_tsc(struct nvc0_context *nvc0, int s);
271 void nvc0_validate_textures(struct nvc0_context *);
272 void nvc0_validate_samplers(struct nvc0_context *);
273 void nve4_set_tex_handles(struct nvc0_context *);
274 void nvc0_validate_surfaces(struct nvc0_context *);
275 void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *,
276 struct nvc0_screen *);
277
278 struct pipe_sampler_view *
279 nvc0_create_texture_view(struct pipe_context *,
280 struct pipe_resource *,
281 const struct pipe_sampler_view *,
282 uint32_t flags,
283 enum pipe_texture_target);
284 struct pipe_sampler_view *
285 nvc0_create_sampler_view(struct pipe_context *,
286 struct pipe_resource *,
287 const struct pipe_sampler_view *);
288
289 /* nvc0_transfer.c */
290 void
291 nvc0_init_transfer_functions(struct nvc0_context *);
292
293 void
294 nvc0_m2mf_push_linear(struct nouveau_context *nv,
295 struct nouveau_bo *dst, unsigned offset, unsigned domain,
296 unsigned size, const void *data);
297 void
298 nve4_p2mf_push_linear(struct nouveau_context *nv,
299 struct nouveau_bo *dst, unsigned offset, unsigned domain,
300 unsigned size, const void *data);
301 void
302 nvc0_cb_push(struct nouveau_context *,
303 struct nouveau_bo *bo, unsigned domain,
304 unsigned base, unsigned size,
305 unsigned offset, unsigned words, const uint32_t *data);
306
307 /* nvc0_vbo.c */
308 void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
309
310 void *
311 nvc0_vertex_state_create(struct pipe_context *pipe,
312 unsigned num_elements,
313 const struct pipe_vertex_element *elements);
314 void
315 nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
316
317 void nvc0_vertex_arrays_validate(struct nvc0_context *);
318
319 void nvc0_idxbuf_validate(struct nvc0_context *);
320
321 /* nvc0_video.c */
322 struct pipe_video_codec *
323 nvc0_create_decoder(struct pipe_context *context,
324 const struct pipe_video_codec *templ);
325
326 struct pipe_video_buffer *
327 nvc0_video_buffer_create(struct pipe_context *pipe,
328 const struct pipe_video_buffer *templat);
329
330 /* nvc0_push.c */
331 void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
332
333 /* nve4_compute.c */
334 void nve4_launch_grid(struct pipe_context *,
335 const uint *, const uint *, uint32_t, const void *);
336
337 /* nvc0_compute.c */
338 void nvc0_launch_grid(struct pipe_context *,
339 const uint *, const uint *, uint32_t, const void *);
340
341 #endif