1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
13 #include "nvc0/nvc0_winsys.h"
14 #include "nvc0/nvc0_stateobj.h"
15 #include "nvc0/nvc0_screen.h"
16 #include "nvc0/nvc0_program.h"
17 #include "nvc0/nvc0_resource.h"
19 #include "nv50/nv50_transfer.h"
21 #include "nouveau_context.h"
22 #include "nouveau_debug.h"
24 #include "nv50/nv50_3ddefs.xml.h"
25 #include "nvc0/nvc0_3d.xml.h"
26 #include "nv50/nv50_2d.xml.h"
27 #include "nvc0/nvc0_m2mf.xml.h"
28 #include "nvc0/nve4_p2mf.xml.h"
29 #include "nvc0/nvc0_macros.h"
31 /* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
32 #define NVC0_NEW_BLEND (1 << 0)
33 #define NVC0_NEW_RASTERIZER (1 << 1)
34 #define NVC0_NEW_ZSA (1 << 2)
35 #define NVC0_NEW_VERTPROG (1 << 3)
36 #define NVC0_NEW_TCTLPROG (1 << 4)
37 #define NVC0_NEW_TEVLPROG (1 << 5)
38 #define NVC0_NEW_GMTYPROG (1 << 6)
39 #define NVC0_NEW_FRAGPROG (1 << 7)
40 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
41 #define NVC0_NEW_STENCIL_REF (1 << 9)
42 #define NVC0_NEW_CLIP (1 << 10)
43 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
44 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
45 #define NVC0_NEW_STIPPLE (1 << 13)
46 #define NVC0_NEW_SCISSOR (1 << 14)
47 #define NVC0_NEW_VIEWPORT (1 << 15)
48 #define NVC0_NEW_ARRAYS (1 << 16)
49 #define NVC0_NEW_VERTEX (1 << 17)
50 #define NVC0_NEW_CONSTBUF (1 << 18)
51 #define NVC0_NEW_TEXTURES (1 << 19)
52 #define NVC0_NEW_SAMPLERS (1 << 20)
53 #define NVC0_NEW_TFB_TARGETS (1 << 21)
54 #define NVC0_NEW_IDXBUF (1 << 22)
55 #define NVC0_NEW_SURFACES (1 << 23)
56 #define NVC0_NEW_MIN_SAMPLES (1 << 24)
57 #define NVC0_NEW_TESSFACTOR (1 << 25)
59 #define NVC0_NEW_CP_PROGRAM (1 << 0)
60 #define NVC0_NEW_CP_SURFACES (1 << 1)
61 #define NVC0_NEW_CP_TEXTURES (1 << 2)
62 #define NVC0_NEW_CP_SAMPLERS (1 << 3)
63 #define NVC0_NEW_CP_CONSTBUF (1 << 4)
64 #define NVC0_NEW_CP_GLOBALS (1 << 5)
66 /* 3d bufctx (during draw_vbo, blit_3d) */
67 #define NVC0_BIND_FB 0
68 #define NVC0_BIND_VTX 1
69 #define NVC0_BIND_VTX_TMP 2
70 #define NVC0_BIND_IDX 3
71 #define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
72 #define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
73 #define NVC0_BIND_TFB 244
74 #define NVC0_BIND_SUF 245
75 #define NVC0_BIND_SCREEN 246
76 #define NVC0_BIND_TLS 247
77 #define NVC0_BIND_3D_COUNT 248
79 /* compute bufctx (during launch_grid) */
80 #define NVC0_BIND_CP_CB(i) ( 0 + (i))
81 #define NVC0_BIND_CP_TEX(i) ( 16 + (i))
82 #define NVC0_BIND_CP_SUF 48
83 #define NVC0_BIND_CP_GLOBAL 49
84 #define NVC0_BIND_CP_DESC 50
85 #define NVC0_BIND_CP_SCREEN 51
86 #define NVC0_BIND_CP_QUERY 52
87 #define NVC0_BIND_CP_COUNT 53
89 /* bufctx for other operations */
90 #define NVC0_BIND_2D 0
91 #define NVC0_BIND_M2MF 0
92 #define NVC0_BIND_FENCE 1
97 bool nvc0_blitctx_create(struct nvc0_context
*);
98 void nvc0_blitctx_destroy(struct nvc0_context
*);
100 struct nvc0_context
{
101 struct nouveau_context base
;
103 struct nouveau_bufctx
*bufctx_3d
;
104 struct nouveau_bufctx
*bufctx
;
105 struct nouveau_bufctx
*bufctx_cp
;
107 struct nvc0_screen
*screen
;
109 void (*m2mf_copy_rect
)(struct nvc0_context
*,
110 const struct nv50_m2mf_rect
*dst
,
111 const struct nv50_m2mf_rect
*src
,
112 uint32_t nblocksx
, uint32_t nblocksy
);
115 uint32_t dirty_cp
; /* dirty flags for compute state */
117 struct nvc0_graph_state state
;
119 struct nvc0_blend_stateobj
*blend
;
120 struct nvc0_rasterizer_stateobj
*rast
;
121 struct nvc0_zsa_stateobj
*zsa
;
122 struct nvc0_vertex_stateobj
*vertex
;
124 struct nvc0_program
*vertprog
;
125 struct nvc0_program
*tctlprog
;
126 struct nvc0_program
*tevlprog
;
127 struct nvc0_program
*gmtyprog
;
128 struct nvc0_program
*fragprog
;
129 struct nvc0_program
*compprog
;
131 struct nvc0_program
*tcp_empty
;
133 struct nvc0_constbuf constbuf
[6][NVC0_MAX_PIPE_CONSTBUFS
];
134 uint16_t constbuf_dirty
[6];
135 uint16_t constbuf_valid
[6];
138 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
139 unsigned num_vtxbufs
;
140 struct pipe_index_buffer idxbuf
;
141 uint32_t constant_vbos
;
142 uint32_t vbo_user
; /* bitmask of vertex buffers pointing to user memory */
143 uint32_t vb_elt_first
; /* from pipe_draw_info, for vertex upload */
144 uint32_t vb_elt_limit
; /* max - min element (count - 1) */
145 uint32_t instance_off
; /* current base vertex for instanced arrays */
146 uint32_t instance_max
; /* last instance for current draw call */
148 struct pipe_sampler_view
*textures
[6][PIPE_MAX_SAMPLERS
];
149 unsigned num_textures
[6];
150 uint32_t textures_dirty
[6];
151 struct nv50_tsc_entry
*samplers
[6][PIPE_MAX_SAMPLERS
];
152 unsigned num_samplers
[6];
153 uint16_t samplers_dirty
[6];
155 uint32_t tex_handles
[6][PIPE_MAX_SAMPLERS
]; /* for nve4 */
157 struct pipe_framebuffer_state framebuffer
;
158 struct pipe_blend_color blend_colour
;
159 struct pipe_stencil_ref stencil_ref
;
160 struct pipe_poly_stipple stipple
;
161 struct pipe_scissor_state scissors
[NVC0_MAX_VIEWPORTS
];
162 unsigned scissors_dirty
;
163 struct pipe_viewport_state viewports
[NVC0_MAX_VIEWPORTS
];
164 unsigned viewports_dirty
;
165 struct pipe_clip_state clip
;
167 unsigned sample_mask
;
168 unsigned min_samples
;
170 float default_tess_outer
[4];
171 float default_tess_inner
[2];
175 uint8_t tfbbuf_dirty
;
176 struct pipe_stream_output_target
*tfbbuf
[4];
177 unsigned num_tfbbufs
;
179 struct pipe_query
*cond_query
;
180 bool cond_cond
; /* inverted rendering condition */
182 uint32_t cond_condmode
; /* the calculated condition */
184 struct nvc0_blitctx
*blit
;
186 struct pipe_surface
*surfaces
[2][NVC0_MAX_SURFACE_SLOTS
];
187 uint16_t surfaces_dirty
[2];
188 uint16_t surfaces_valid
[2];
190 struct util_dynarray global_residents
;
193 static inline struct nvc0_context
*
194 nvc0_context(struct pipe_context
*pipe
)
196 return (struct nvc0_context
*)pipe
;
199 static inline unsigned
200 nvc0_shader_stage(unsigned pipe
)
203 case PIPE_SHADER_VERTEX
: return 0;
204 case PIPE_SHADER_TESS_CTRL
: return 1;
205 case PIPE_SHADER_TESS_EVAL
: return 2;
206 case PIPE_SHADER_GEOMETRY
: return 3;
207 case PIPE_SHADER_FRAGMENT
: return 4;
208 case PIPE_SHADER_COMPUTE
: return 5;
210 assert(!"invalid PIPE_SHADER type");
217 struct pipe_context
*nvc0_create(struct pipe_screen
*, void *, unsigned flags
);
218 void nvc0_bufctx_fence(struct nvc0_context
*, struct nouveau_bufctx
*,
220 void nvc0_default_kick_notify(struct nouveau_pushbuf
*);
223 extern struct draw_stage
*nvc0_draw_render_stage(struct nvc0_context
*);
226 bool nvc0_program_translate(struct nvc0_program
*, uint16_t chipset
);
227 bool nvc0_program_upload_code(struct nvc0_context
*, struct nvc0_program
*);
228 void nvc0_program_destroy(struct nvc0_context
*, struct nvc0_program
*);
229 void nvc0_program_library_upload(struct nvc0_context
*);
230 uint32_t nvc0_program_symbol_offset(const struct nvc0_program
*,
232 void nvc0_program_init_tcp_empty(struct nvc0_context
*);
235 void nvc0_init_query_functions(struct nvc0_context
*);
236 void nvc0_query_pushbuf_submit(struct nouveau_pushbuf
*,
237 struct pipe_query
*, unsigned result_offset
);
238 void nvc0_query_fifo_wait(struct nouveau_pushbuf
*, struct pipe_query
*);
239 void nvc0_so_target_save_offset(struct pipe_context
*,
240 struct pipe_stream_output_target
*, unsigned i
,
243 #define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
245 /* nvc0_shader_state.c */
246 void nvc0_vertprog_validate(struct nvc0_context
*);
247 void nvc0_tctlprog_validate(struct nvc0_context
*);
248 void nvc0_tevlprog_validate(struct nvc0_context
*);
249 void nvc0_gmtyprog_validate(struct nvc0_context
*);
250 void nvc0_fragprog_validate(struct nvc0_context
*);
252 void nvc0_tfb_validate(struct nvc0_context
*);
255 extern void nvc0_init_state_functions(struct nvc0_context
*);
257 /* nvc0_state_validate.c */
258 void nvc0_validate_global_residents(struct nvc0_context
*,
259 struct nouveau_bufctx
*, int bin
);
260 extern bool nvc0_state_validate(struct nvc0_context
*, uint32_t state_mask
,
261 unsigned space_words
);
264 extern void nvc0_clear(struct pipe_context
*, unsigned buffers
,
265 const union pipe_color_union
*color
,
266 double depth
, unsigned stencil
);
267 extern void nvc0_init_surface_functions(struct nvc0_context
*);
270 bool nve4_validate_tsc(struct nvc0_context
*nvc0
, int s
);
271 void nvc0_validate_textures(struct nvc0_context
*);
272 void nvc0_validate_samplers(struct nvc0_context
*);
273 void nve4_set_tex_handles(struct nvc0_context
*);
274 void nvc0_validate_surfaces(struct nvc0_context
*);
275 void nve4_set_surface_info(struct nouveau_pushbuf
*, struct pipe_surface
*,
276 struct nvc0_screen
*);
278 struct pipe_sampler_view
*
279 nvc0_create_texture_view(struct pipe_context
*,
280 struct pipe_resource
*,
281 const struct pipe_sampler_view
*,
283 enum pipe_texture_target
);
284 struct pipe_sampler_view
*
285 nvc0_create_sampler_view(struct pipe_context
*,
286 struct pipe_resource
*,
287 const struct pipe_sampler_view
*);
289 /* nvc0_transfer.c */
291 nvc0_init_transfer_functions(struct nvc0_context
*);
294 nvc0_m2mf_push_linear(struct nouveau_context
*nv
,
295 struct nouveau_bo
*dst
, unsigned offset
, unsigned domain
,
296 unsigned size
, const void *data
);
298 nve4_p2mf_push_linear(struct nouveau_context
*nv
,
299 struct nouveau_bo
*dst
, unsigned offset
, unsigned domain
,
300 unsigned size
, const void *data
);
302 nvc0_cb_push(struct nouveau_context
*,
303 struct nouveau_bo
*bo
, unsigned domain
,
304 unsigned base
, unsigned size
,
305 unsigned offset
, unsigned words
, const uint32_t *data
);
308 void nvc0_draw_vbo(struct pipe_context
*, const struct pipe_draw_info
*);
311 nvc0_vertex_state_create(struct pipe_context
*pipe
,
312 unsigned num_elements
,
313 const struct pipe_vertex_element
*elements
);
315 nvc0_vertex_state_delete(struct pipe_context
*pipe
, void *hwcso
);
317 void nvc0_vertex_arrays_validate(struct nvc0_context
*);
319 void nvc0_idxbuf_validate(struct nvc0_context
*);
322 struct pipe_video_codec
*
323 nvc0_create_decoder(struct pipe_context
*context
,
324 const struct pipe_video_codec
*templ
);
326 struct pipe_video_buffer
*
327 nvc0_video_buffer_create(struct pipe_context
*pipe
,
328 const struct pipe_video_buffer
*templat
);
331 void nvc0_push_vbo(struct nvc0_context
*, const struct pipe_draw_info
*);
334 void nve4_launch_grid(struct pipe_context
*,
335 const uint
*, const uint
*, uint32_t, const void *);
338 void nvc0_launch_grid(struct pipe_context
*,
339 const uint
*, const uint
*, uint32_t, const void *);