bfa6504770c768c3c33722ded8fb7714f1b1dcdd
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.h
1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
12
13 #include "nvc0/nvc0_winsys.h"
14 #include "nvc0/nvc0_stateobj.h"
15 #include "nvc0/nvc0_screen.h"
16 #include "nvc0/nvc0_program.h"
17 #include "nvc0/nvc0_resource.h"
18
19 #include "nv50/nv50_transfer.h"
20
21 #include "nouveau_context.h"
22 #include "nouveau_debug.h"
23
24 #include "nv50/nv50_3ddefs.xml.h"
25 #include "nvc0/nvc0_3d.xml.h"
26 #include "nv50/nv50_2d.xml.h"
27 #include "nvc0/nvc0_m2mf.xml.h"
28 #include "nvc0/nve4_p2mf.xml.h"
29 #include "nvc0/nvc0_macros.h"
30
31 /* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
32 #define NVC0_NEW_BLEND (1 << 0)
33 #define NVC0_NEW_RASTERIZER (1 << 1)
34 #define NVC0_NEW_ZSA (1 << 2)
35 #define NVC0_NEW_VERTPROG (1 << 3)
36 #define NVC0_NEW_TCTLPROG (1 << 4)
37 #define NVC0_NEW_TEVLPROG (1 << 5)
38 #define NVC0_NEW_GMTYPROG (1 << 6)
39 #define NVC0_NEW_FRAGPROG (1 << 7)
40 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
41 #define NVC0_NEW_STENCIL_REF (1 << 9)
42 #define NVC0_NEW_CLIP (1 << 10)
43 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
44 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
45 #define NVC0_NEW_STIPPLE (1 << 13)
46 #define NVC0_NEW_SCISSOR (1 << 14)
47 #define NVC0_NEW_VIEWPORT (1 << 15)
48 #define NVC0_NEW_ARRAYS (1 << 16)
49 #define NVC0_NEW_VERTEX (1 << 17)
50 #define NVC0_NEW_CONSTBUF (1 << 18)
51 #define NVC0_NEW_TEXTURES (1 << 19)
52 #define NVC0_NEW_SAMPLERS (1 << 20)
53 #define NVC0_NEW_TFB_TARGETS (1 << 21)
54 #define NVC0_NEW_IDXBUF (1 << 22)
55 #define NVC0_NEW_SURFACES (1 << 23)
56 #define NVC0_NEW_MIN_SAMPLES (1 << 24)
57
58 #define NVC0_NEW_CP_PROGRAM (1 << 0)
59 #define NVC0_NEW_CP_SURFACES (1 << 1)
60 #define NVC0_NEW_CP_TEXTURES (1 << 2)
61 #define NVC0_NEW_CP_SAMPLERS (1 << 3)
62 #define NVC0_NEW_CP_CONSTBUF (1 << 4)
63 #define NVC0_NEW_CP_GLOBALS (1 << 5)
64
65 /* 3d bufctx (during draw_vbo, blit_3d) */
66 #define NVC0_BIND_FB 0
67 #define NVC0_BIND_VTX 1
68 #define NVC0_BIND_VTX_TMP 2
69 #define NVC0_BIND_IDX 3
70 #define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
71 #define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
72 #define NVC0_BIND_TFB 244
73 #define NVC0_BIND_SUF 245
74 #define NVC0_BIND_SCREEN 246
75 #define NVC0_BIND_TLS 247
76 #define NVC0_BIND_3D_COUNT 248
77
78 /* compute bufctx (during launch_grid) */
79 #define NVC0_BIND_CP_CB(i) ( 0 + (i))
80 #define NVC0_BIND_CP_TEX(i) ( 16 + (i))
81 #define NVC0_BIND_CP_SUF 48
82 #define NVC0_BIND_CP_GLOBAL 49
83 #define NVC0_BIND_CP_DESC 50
84 #define NVC0_BIND_CP_SCREEN 51
85 #define NVC0_BIND_CP_QUERY 52
86 #define NVC0_BIND_CP_COUNT 53
87
88 /* bufctx for other operations */
89 #define NVC0_BIND_2D 0
90 #define NVC0_BIND_M2MF 0
91 #define NVC0_BIND_FENCE 1
92
93
94 struct nvc0_blitctx;
95
96 bool nvc0_blitctx_create(struct nvc0_context *);
97 void nvc0_blitctx_destroy(struct nvc0_context *);
98
99 struct nvc0_context {
100 struct nouveau_context base;
101
102 struct nouveau_bufctx *bufctx_3d;
103 struct nouveau_bufctx *bufctx;
104 struct nouveau_bufctx *bufctx_cp;
105
106 struct nvc0_screen *screen;
107
108 void (*m2mf_copy_rect)(struct nvc0_context *,
109 const struct nv50_m2mf_rect *dst,
110 const struct nv50_m2mf_rect *src,
111 uint32_t nblocksx, uint32_t nblocksy);
112
113 uint32_t dirty;
114 uint32_t dirty_cp; /* dirty flags for compute state */
115
116 struct nvc0_graph_state state;
117
118 struct nvc0_blend_stateobj *blend;
119 struct nvc0_rasterizer_stateobj *rast;
120 struct nvc0_zsa_stateobj *zsa;
121 struct nvc0_vertex_stateobj *vertex;
122
123 struct nvc0_program *vertprog;
124 struct nvc0_program *tctlprog;
125 struct nvc0_program *tevlprog;
126 struct nvc0_program *gmtyprog;
127 struct nvc0_program *fragprog;
128 struct nvc0_program *compprog;
129
130 struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
131 uint16_t constbuf_dirty[6];
132 uint16_t constbuf_valid[6];
133 bool cb_dirty;
134
135 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
136 unsigned num_vtxbufs;
137 struct pipe_index_buffer idxbuf;
138 uint32_t constant_vbos;
139 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
140 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
141 uint32_t vb_elt_limit; /* max - min element (count - 1) */
142 uint32_t instance_off; /* current base vertex for instanced arrays */
143 uint32_t instance_max; /* last instance for current draw call */
144
145 struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS];
146 unsigned num_textures[6];
147 uint32_t textures_dirty[6];
148 struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS];
149 unsigned num_samplers[6];
150 uint16_t samplers_dirty[6];
151
152 uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
153
154 struct pipe_framebuffer_state framebuffer;
155 struct pipe_blend_color blend_colour;
156 struct pipe_stencil_ref stencil_ref;
157 struct pipe_poly_stipple stipple;
158 struct pipe_scissor_state scissors[NVC0_MAX_VIEWPORTS];
159 unsigned scissors_dirty;
160 struct pipe_viewport_state viewports[NVC0_MAX_VIEWPORTS];
161 unsigned viewports_dirty;
162 struct pipe_clip_state clip;
163
164 unsigned sample_mask;
165 unsigned min_samples;
166
167 bool vbo_push_hint;
168
169 uint8_t tfbbuf_dirty;
170 struct pipe_stream_output_target *tfbbuf[4];
171 unsigned num_tfbbufs;
172
173 struct pipe_query *cond_query;
174 bool cond_cond; /* inverted rendering condition */
175 uint cond_mode;
176 uint32_t cond_condmode; /* the calculated condition */
177
178 struct nvc0_blitctx *blit;
179
180 struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
181 uint16_t surfaces_dirty[2];
182 uint16_t surfaces_valid[2];
183
184 struct util_dynarray global_residents;
185 };
186
187 static inline struct nvc0_context *
188 nvc0_context(struct pipe_context *pipe)
189 {
190 return (struct nvc0_context *)pipe;
191 }
192
193 static inline unsigned
194 nvc0_shader_stage(unsigned pipe)
195 {
196 switch (pipe) {
197 case PIPE_SHADER_VERTEX: return 0;
198 /* case PIPE_SHADER_TESSELLATION_CONTROL: return 1; */
199 /* case PIPE_SHADER_TESSELLATION_EVALUATION: return 2; */
200 case PIPE_SHADER_GEOMETRY: return 3;
201 case PIPE_SHADER_FRAGMENT: return 4;
202 case PIPE_SHADER_COMPUTE: return 5;
203 default:
204 assert(!"invalid PIPE_SHADER type");
205 return 0;
206 }
207 }
208
209
210 /* nvc0_context.c */
211 struct pipe_context *nvc0_create(struct pipe_screen *, void *);
212 void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
213 bool on_flush);
214 void nvc0_default_kick_notify(struct nouveau_pushbuf *);
215
216 /* nvc0_draw.c */
217 extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
218
219 /* nvc0_program.c */
220 bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset);
221 bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
222 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
223 void nvc0_program_library_upload(struct nvc0_context *);
224 uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
225 uint32_t label);
226
227 /* nvc0_query.c */
228 void nvc0_init_query_functions(struct nvc0_context *);
229 void nvc0_query_pushbuf_submit(struct nouveau_pushbuf *,
230 struct pipe_query *, unsigned result_offset);
231 void nvc0_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
232 void nvc0_so_target_save_offset(struct pipe_context *,
233 struct pipe_stream_output_target *, unsigned i,
234 bool *serialize);
235
236 #define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
237
238 /* nvc0_shader_state.c */
239 void nvc0_vertprog_validate(struct nvc0_context *);
240 void nvc0_tctlprog_validate(struct nvc0_context *);
241 void nvc0_tevlprog_validate(struct nvc0_context *);
242 void nvc0_gmtyprog_validate(struct nvc0_context *);
243 void nvc0_fragprog_validate(struct nvc0_context *);
244
245 void nvc0_tfb_validate(struct nvc0_context *);
246
247 /* nvc0_state.c */
248 extern void nvc0_init_state_functions(struct nvc0_context *);
249
250 /* nvc0_state_validate.c */
251 void nvc0_validate_global_residents(struct nvc0_context *,
252 struct nouveau_bufctx *, int bin);
253 extern bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask,
254 unsigned space_words);
255
256 /* nvc0_surface.c */
257 extern void nvc0_clear(struct pipe_context *, unsigned buffers,
258 const union pipe_color_union *color,
259 double depth, unsigned stencil);
260 extern void nvc0_init_surface_functions(struct nvc0_context *);
261
262 /* nvc0_tex.c */
263 bool nve4_validate_tsc(struct nvc0_context *nvc0, int s);
264 void nvc0_validate_textures(struct nvc0_context *);
265 void nvc0_validate_samplers(struct nvc0_context *);
266 void nve4_set_tex_handles(struct nvc0_context *);
267 void nvc0_validate_surfaces(struct nvc0_context *);
268 void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *,
269 struct nvc0_screen *);
270
271 struct pipe_sampler_view *
272 nvc0_create_texture_view(struct pipe_context *,
273 struct pipe_resource *,
274 const struct pipe_sampler_view *,
275 uint32_t flags,
276 enum pipe_texture_target);
277 struct pipe_sampler_view *
278 nvc0_create_sampler_view(struct pipe_context *,
279 struct pipe_resource *,
280 const struct pipe_sampler_view *);
281
282 /* nvc0_transfer.c */
283 void
284 nvc0_init_transfer_functions(struct nvc0_context *);
285
286 void
287 nvc0_m2mf_push_linear(struct nouveau_context *nv,
288 struct nouveau_bo *dst, unsigned offset, unsigned domain,
289 unsigned size, const void *data);
290 void
291 nve4_p2mf_push_linear(struct nouveau_context *nv,
292 struct nouveau_bo *dst, unsigned offset, unsigned domain,
293 unsigned size, const void *data);
294 void
295 nvc0_cb_push(struct nouveau_context *,
296 struct nouveau_bo *bo, unsigned domain,
297 unsigned base, unsigned size,
298 unsigned offset, unsigned words, const uint32_t *data);
299
300 /* nvc0_vbo.c */
301 void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
302
303 void *
304 nvc0_vertex_state_create(struct pipe_context *pipe,
305 unsigned num_elements,
306 const struct pipe_vertex_element *elements);
307 void
308 nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
309
310 void nvc0_vertex_arrays_validate(struct nvc0_context *);
311
312 void nvc0_idxbuf_validate(struct nvc0_context *);
313
314 /* nvc0_video.c */
315 struct pipe_video_codec *
316 nvc0_create_decoder(struct pipe_context *context,
317 const struct pipe_video_codec *templ);
318
319 struct pipe_video_buffer *
320 nvc0_video_buffer_create(struct pipe_context *pipe,
321 const struct pipe_video_buffer *templat);
322
323 /* nvc0_push.c */
324 void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
325
326 /* nve4_compute.c */
327 void nve4_launch_grid(struct pipe_context *,
328 const uint *, const uint *, uint32_t, const void *);
329
330 /* nvc0_compute.c */
331 void nvc0_launch_grid(struct pipe_context *,
332 const uint *, const uint *, uint32_t, const void *);
333
334 #endif