nvc0: add a new validation state for 3D driver constbuf
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.h
1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
12
13 #include "nvc0/nvc0_winsys.h"
14 #include "nvc0/nvc0_stateobj.h"
15 #include "nvc0/nvc0_screen.h"
16 #include "nvc0/nvc0_program.h"
17 #include "nvc0/nvc0_resource.h"
18 #include "nvc0/nvc0_query.h"
19
20 #include "nv50/nv50_transfer.h"
21
22 #include "nouveau_context.h"
23 #include "nouveau_debug.h"
24
25 #include "nv50/nv50_3ddefs.xml.h"
26 #include "nvc0/nvc0_3d.xml.h"
27 #include "nv50/nv50_2d.xml.h"
28 #include "nvc0/nvc0_m2mf.xml.h"
29 #include "nvc0/nve4_p2mf.xml.h"
30 #include "nvc0/nvc0_macros.h"
31
32 /* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
33 #define NVC0_NEW_BLEND (1 << 0)
34 #define NVC0_NEW_RASTERIZER (1 << 1)
35 #define NVC0_NEW_ZSA (1 << 2)
36 #define NVC0_NEW_VERTPROG (1 << 3)
37 #define NVC0_NEW_TCTLPROG (1 << 4)
38 #define NVC0_NEW_TEVLPROG (1 << 5)
39 #define NVC0_NEW_GMTYPROG (1 << 6)
40 #define NVC0_NEW_FRAGPROG (1 << 7)
41 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
42 #define NVC0_NEW_STENCIL_REF (1 << 9)
43 #define NVC0_NEW_CLIP (1 << 10)
44 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
45 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
46 #define NVC0_NEW_STIPPLE (1 << 13)
47 #define NVC0_NEW_SCISSOR (1 << 14)
48 #define NVC0_NEW_VIEWPORT (1 << 15)
49 #define NVC0_NEW_ARRAYS (1 << 16)
50 #define NVC0_NEW_VERTEX (1 << 17)
51 #define NVC0_NEW_CONSTBUF (1 << 18)
52 #define NVC0_NEW_TEXTURES (1 << 19)
53 #define NVC0_NEW_SAMPLERS (1 << 20)
54 #define NVC0_NEW_TFB_TARGETS (1 << 21)
55 #define NVC0_NEW_IDXBUF (1 << 22)
56 #define NVC0_NEW_SURFACES (1 << 23)
57 #define NVC0_NEW_MIN_SAMPLES (1 << 24)
58 #define NVC0_NEW_TESSFACTOR (1 << 25)
59 #define NVC0_NEW_BUFFERS (1 << 26)
60 #define NVC0_NEW_DRIVERCONST (1 << 27)
61
62 #define NVC0_NEW_CP_PROGRAM (1 << 0)
63 #define NVC0_NEW_CP_SURFACES (1 << 1)
64 #define NVC0_NEW_CP_TEXTURES (1 << 2)
65 #define NVC0_NEW_CP_SAMPLERS (1 << 3)
66 #define NVC0_NEW_CP_CONSTBUF (1 << 4)
67 #define NVC0_NEW_CP_GLOBALS (1 << 5)
68
69 /* 3d bufctx (during draw_vbo, blit_3d) */
70 #define NVC0_BIND_FB 0
71 #define NVC0_BIND_VTX 1
72 #define NVC0_BIND_VTX_TMP 2
73 #define NVC0_BIND_IDX 3
74 #define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
75 #define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
76 #define NVC0_BIND_TFB 244
77 #define NVC0_BIND_SUF 245
78 #define NVC0_BIND_BUF 246
79 #define NVC0_BIND_SCREEN 247
80 #define NVC0_BIND_TLS 249
81 #define NVC0_BIND_3D_COUNT 250
82
83 /* compute bufctx (during launch_grid) */
84 #define NVC0_BIND_CP_CB(i) ( 0 + (i))
85 #define NVC0_BIND_CP_TEX(i) ( 16 + (i))
86 #define NVC0_BIND_CP_SUF 48
87 #define NVC0_BIND_CP_GLOBAL 49
88 #define NVC0_BIND_CP_DESC 50
89 #define NVC0_BIND_CP_SCREEN 51
90 #define NVC0_BIND_CP_QUERY 52
91 #define NVC0_BIND_CP_COUNT 53
92
93 /* bufctx for other operations */
94 #define NVC0_BIND_2D 0
95 #define NVC0_BIND_M2MF 0
96 #define NVC0_BIND_FENCE 1
97
98
99 struct nvc0_blitctx;
100
101 bool nvc0_blitctx_create(struct nvc0_context *);
102 void nvc0_blitctx_destroy(struct nvc0_context *);
103
104 struct nvc0_context {
105 struct nouveau_context base;
106
107 struct nouveau_bufctx *bufctx_3d;
108 struct nouveau_bufctx *bufctx;
109 struct nouveau_bufctx *bufctx_cp;
110
111 struct nvc0_screen *screen;
112
113 void (*m2mf_copy_rect)(struct nvc0_context *,
114 const struct nv50_m2mf_rect *dst,
115 const struct nv50_m2mf_rect *src,
116 uint32_t nblocksx, uint32_t nblocksy);
117
118 uint32_t dirty;
119 uint32_t dirty_cp; /* dirty flags for compute state */
120
121 struct nvc0_graph_state state;
122
123 struct nvc0_blend_stateobj *blend;
124 struct nvc0_rasterizer_stateobj *rast;
125 struct nvc0_zsa_stateobj *zsa;
126 struct nvc0_vertex_stateobj *vertex;
127
128 struct nvc0_program *vertprog;
129 struct nvc0_program *tctlprog;
130 struct nvc0_program *tevlprog;
131 struct nvc0_program *gmtyprog;
132 struct nvc0_program *fragprog;
133 struct nvc0_program *compprog;
134
135 struct nvc0_program *tcp_empty;
136
137 struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
138 uint16_t constbuf_dirty[6];
139 uint16_t constbuf_valid[6];
140 uint16_t constbuf_coherent[6];
141 bool cb_dirty;
142
143 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
144 unsigned num_vtxbufs;
145 uint32_t vtxbufs_coherent;
146 struct pipe_index_buffer idxbuf;
147 uint32_t constant_vbos;
148 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
149 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
150 uint32_t vb_elt_limit; /* max - min element (count - 1) */
151 uint32_t instance_off; /* current base vertex for instanced arrays */
152 uint32_t instance_max; /* last instance for current draw call */
153
154 struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS];
155 unsigned num_textures[6];
156 uint32_t textures_dirty[6];
157 uint32_t textures_coherent[6];
158 struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS];
159 unsigned num_samplers[6];
160 uint16_t samplers_dirty[6];
161 bool seamless_cube_map;
162
163 uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
164
165 struct pipe_framebuffer_state framebuffer;
166 struct pipe_blend_color blend_colour;
167 struct pipe_stencil_ref stencil_ref;
168 struct pipe_poly_stipple stipple;
169 struct pipe_scissor_state scissors[NVC0_MAX_VIEWPORTS];
170 unsigned scissors_dirty;
171 struct pipe_viewport_state viewports[NVC0_MAX_VIEWPORTS];
172 unsigned viewports_dirty;
173 struct pipe_clip_state clip;
174
175 unsigned sample_mask;
176 unsigned min_samples;
177
178 float default_tess_outer[4];
179 float default_tess_inner[2];
180
181 bool vbo_push_hint;
182
183 uint8_t tfbbuf_dirty;
184 struct pipe_stream_output_target *tfbbuf[4];
185 unsigned num_tfbbufs;
186
187 struct pipe_query *cond_query;
188 bool cond_cond; /* inverted rendering condition */
189 uint cond_mode;
190 uint32_t cond_condmode; /* the calculated condition */
191
192 struct nvc0_blitctx *blit;
193
194 /* NOTE: some of these surfaces may reference buffers */
195 struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
196 uint16_t surfaces_dirty[2];
197 uint16_t surfaces_valid[2];
198
199 struct pipe_shader_buffer buffers[6][NVC0_MAX_BUFFERS];
200 uint32_t buffers_dirty[6];
201 uint32_t buffers_valid[6];
202
203 struct util_dynarray global_residents;
204 };
205
206 static inline struct nvc0_context *
207 nvc0_context(struct pipe_context *pipe)
208 {
209 return (struct nvc0_context *)pipe;
210 }
211
212 static inline unsigned
213 nvc0_shader_stage(unsigned pipe)
214 {
215 switch (pipe) {
216 case PIPE_SHADER_VERTEX: return 0;
217 case PIPE_SHADER_TESS_CTRL: return 1;
218 case PIPE_SHADER_TESS_EVAL: return 2;
219 case PIPE_SHADER_GEOMETRY: return 3;
220 case PIPE_SHADER_FRAGMENT: return 4;
221 case PIPE_SHADER_COMPUTE: return 5;
222 default:
223 assert(!"invalid PIPE_SHADER type");
224 return 0;
225 }
226 }
227
228
229 /* nvc0_context.c */
230 struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags);
231 void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
232 bool on_flush);
233 void nvc0_default_kick_notify(struct nouveau_pushbuf *);
234
235 /* nvc0_draw.c */
236 extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
237
238 /* nvc0_program.c */
239 bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset,
240 struct pipe_debug_callback *);
241 bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
242 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
243 void nvc0_program_library_upload(struct nvc0_context *);
244 uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
245 uint32_t label);
246 void nvc0_program_init_tcp_empty(struct nvc0_context *);
247
248 /* nvc0_shader_state.c */
249 void nvc0_vertprog_validate(struct nvc0_context *);
250 void nvc0_tctlprog_validate(struct nvc0_context *);
251 void nvc0_tevlprog_validate(struct nvc0_context *);
252 void nvc0_gmtyprog_validate(struct nvc0_context *);
253 void nvc0_fragprog_validate(struct nvc0_context *);
254
255 void nvc0_tfb_validate(struct nvc0_context *);
256
257 /* nvc0_state.c */
258 extern void nvc0_init_state_functions(struct nvc0_context *);
259
260 /* nvc0_state_validate.c */
261 void nvc0_validate_global_residents(struct nvc0_context *,
262 struct nouveau_bufctx *, int bin);
263 bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask);
264
265 /* nvc0_surface.c */
266 extern void nvc0_clear(struct pipe_context *, unsigned buffers,
267 const union pipe_color_union *color,
268 double depth, unsigned stencil);
269 extern void nvc0_init_surface_functions(struct nvc0_context *);
270
271 /* nvc0_tex.c */
272 bool nve4_validate_tsc(struct nvc0_context *nvc0, int s);
273 void nvc0_validate_textures(struct nvc0_context *);
274 void nvc0_validate_samplers(struct nvc0_context *);
275 void nve4_set_tex_handles(struct nvc0_context *);
276 void nvc0_validate_surfaces(struct nvc0_context *);
277 void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *,
278 struct nvc0_screen *);
279
280 struct pipe_sampler_view *
281 nvc0_create_texture_view(struct pipe_context *,
282 struct pipe_resource *,
283 const struct pipe_sampler_view *,
284 uint32_t flags,
285 enum pipe_texture_target);
286 struct pipe_sampler_view *
287 nvc0_create_sampler_view(struct pipe_context *,
288 struct pipe_resource *,
289 const struct pipe_sampler_view *);
290
291 /* nvc0_transfer.c */
292 void
293 nvc0_init_transfer_functions(struct nvc0_context *);
294
295 void
296 nvc0_m2mf_push_linear(struct nouveau_context *nv,
297 struct nouveau_bo *dst, unsigned offset, unsigned domain,
298 unsigned size, const void *data);
299 void
300 nve4_p2mf_push_linear(struct nouveau_context *nv,
301 struct nouveau_bo *dst, unsigned offset, unsigned domain,
302 unsigned size, const void *data);
303 void
304 nvc0_cb_bo_push(struct nouveau_context *,
305 struct nouveau_bo *bo, unsigned domain,
306 unsigned base, unsigned size,
307 unsigned offset, unsigned words, const uint32_t *data);
308
309 /* nvc0_vbo.c */
310 void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
311
312 void *
313 nvc0_vertex_state_create(struct pipe_context *pipe,
314 unsigned num_elements,
315 const struct pipe_vertex_element *elements);
316 void
317 nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
318
319 void nvc0_vertex_arrays_validate(struct nvc0_context *);
320
321 void nvc0_idxbuf_validate(struct nvc0_context *);
322
323 /* nvc0_video.c */
324 struct pipe_video_codec *
325 nvc0_create_decoder(struct pipe_context *context,
326 const struct pipe_video_codec *templ);
327
328 struct pipe_video_buffer *
329 nvc0_video_buffer_create(struct pipe_context *pipe,
330 const struct pipe_video_buffer *templat);
331
332 /* nvc0_push.c */
333 void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
334
335 /* nve4_compute.c */
336 void nve4_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
337
338 /* nvc0_compute.c */
339 void nvc0_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
340
341 #endif