2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #include "pipe/p_defines.h"
25 #include "nvc0/nvc0_context.h"
27 #include "codegen/nv50_ir_driver.h"
28 #include "nvc0/nve4_compute.h"
30 /* NOTE: Using a[0x270] in FP may cause an error even if we're using less than
31 * 124 scalar varying values.
34 nvc0_shader_input_address(unsigned sn
, unsigned si
, unsigned ubase
)
37 case NV50_SEMANTIC_TESSFACTOR
: return 0x000 + si
* 0x4;
38 case TGSI_SEMANTIC_PRIMID
: return 0x060;
39 case TGSI_SEMANTIC_PSIZE
: return 0x06c;
40 case TGSI_SEMANTIC_POSITION
: return 0x070;
41 case TGSI_SEMANTIC_GENERIC
: return ubase
+ si
* 0x10;
42 case TGSI_SEMANTIC_FOG
: return 0x2e8;
43 case TGSI_SEMANTIC_COLOR
: return 0x280 + si
* 0x10;
44 case TGSI_SEMANTIC_BCOLOR
: return 0x2a0 + si
* 0x10;
45 case NV50_SEMANTIC_CLIPDISTANCE
: return 0x2c0 + si
* 0x4;
46 case TGSI_SEMANTIC_CLIPDIST
: return 0x2c0 + si
* 0x10;
47 case TGSI_SEMANTIC_CLIPVERTEX
: return 0x270;
48 case TGSI_SEMANTIC_PCOORD
: return 0x2e0;
49 case NV50_SEMANTIC_TESSCOORD
: return 0x2f0;
50 case TGSI_SEMANTIC_INSTANCEID
: return 0x2f8;
51 case TGSI_SEMANTIC_VERTEXID
: return 0x2fc;
52 case TGSI_SEMANTIC_TEXCOORD
: return 0x300 + si
* 0x10;
53 case TGSI_SEMANTIC_FACE
: return 0x3fc;
54 case NV50_SEMANTIC_INVOCATIONID
: return ~0;
56 assert(!"invalid TGSI input semantic");
62 nvc0_shader_output_address(unsigned sn
, unsigned si
, unsigned ubase
)
65 case NV50_SEMANTIC_TESSFACTOR
: return 0x000 + si
* 0x4;
66 case TGSI_SEMANTIC_PRIMID
: return 0x060;
67 case TGSI_SEMANTIC_LAYER
: return 0x064;
68 case NV50_SEMANTIC_VIEWPORTINDEX
: return 0x068;
69 case TGSI_SEMANTIC_PSIZE
: return 0x06c;
70 case TGSI_SEMANTIC_POSITION
: return 0x070;
71 case TGSI_SEMANTIC_GENERIC
: return ubase
+ si
* 0x10;
72 case TGSI_SEMANTIC_FOG
: return 0x2e8;
73 case TGSI_SEMANTIC_COLOR
: return 0x280 + si
* 0x10;
74 case TGSI_SEMANTIC_BCOLOR
: return 0x2a0 + si
* 0x10;
75 case NV50_SEMANTIC_CLIPDISTANCE
: return 0x2c0 + si
* 0x4;
76 case TGSI_SEMANTIC_CLIPDIST
: return 0x2c0 + si
* 0x10;
77 case TGSI_SEMANTIC_CLIPVERTEX
: return 0x270;
78 case TGSI_SEMANTIC_TEXCOORD
: return 0x300 + si
* 0x10;
79 case TGSI_SEMANTIC_EDGEFLAG
: return ~0;
81 assert(!"invalid TGSI output semantic");
87 nvc0_vp_assign_input_slots(struct nv50_ir_prog_info
*info
)
91 for (n
= 0, i
= 0; i
< info
->numInputs
; ++i
) {
92 switch (info
->in
[i
].sn
) {
93 case TGSI_SEMANTIC_INSTANCEID
: /* for SM4 only, in TGSI they're SVs */
94 case TGSI_SEMANTIC_VERTEXID
:
95 info
->in
[i
].mask
= 0x1;
97 nvc0_shader_input_address(info
->in
[i
].sn
, 0, 0) / 4;
102 for (c
= 0; c
< 4; ++c
)
103 info
->in
[i
].slot
[c
] = (0x80 + n
* 0x10 + c
* 0x4) / 4;
111 nvc0_sp_assign_input_slots(struct nv50_ir_prog_info
*info
)
113 unsigned ubase
= MAX2(0x80, 0x20 + info
->numPatchConstants
* 0x10);
117 for (i
= 0; i
< info
->numInputs
; ++i
) {
118 offset
= nvc0_shader_input_address(info
->in
[i
].sn
,
119 info
->in
[i
].si
, ubase
);
120 if (info
->in
[i
].patch
&& offset
>= 0x20)
121 offset
= 0x20 + info
->in
[i
].si
* 0x10;
123 if (info
->in
[i
].sn
== NV50_SEMANTIC_TESSCOORD
)
124 info
->in
[i
].mask
&= 3;
126 for (c
= 0; c
< 4; ++c
)
127 info
->in
[i
].slot
[c
] = (offset
+ c
* 0x4) / 4;
134 nvc0_fp_assign_output_slots(struct nv50_ir_prog_info
*info
)
136 unsigned count
= info
->prop
.fp
.numColourResults
* 4;
139 for (i
= 0, ci
= 0; i
< info
->numOutputs
; ++i
) {
140 if (info
->out
[i
].sn
== TGSI_SEMANTIC_COLOR
) {
141 for (c
= 0; c
< 4; ++c
)
142 info
->out
[i
].slot
[c
] = ci
* 4 + c
;
147 assert(ci
== info
->prop
.fp
.numColourResults
);
149 if (info
->io
.sampleMask
< PIPE_MAX_SHADER_OUTPUTS
)
150 info
->out
[info
->io
.sampleMask
].slot
[0] = count
++;
152 if (info
->target
>= 0xe0)
153 count
++; /* on Kepler, depth is always last colour reg + 2 */
155 if (info
->io
.fragDepth
< PIPE_MAX_SHADER_OUTPUTS
)
156 info
->out
[info
->io
.fragDepth
].slot
[2] = count
;
162 nvc0_sp_assign_output_slots(struct nv50_ir_prog_info
*info
)
164 unsigned ubase
= MAX2(0x80, 0x20 + info
->numPatchConstants
* 0x10);
168 for (i
= 0; i
< info
->numOutputs
; ++i
) {
169 offset
= nvc0_shader_output_address(info
->out
[i
].sn
,
170 info
->out
[i
].si
, ubase
);
171 if (info
->out
[i
].patch
&& offset
>= 0x20)
172 offset
= 0x20 + info
->out
[i
].si
* 0x10;
174 for (c
= 0; c
< 4; ++c
)
175 info
->out
[i
].slot
[c
] = (offset
+ c
* 0x4) / 4;
182 nvc0_program_assign_varying_slots(struct nv50_ir_prog_info
*info
)
186 if (info
->type
== PIPE_SHADER_VERTEX
)
187 ret
= nvc0_vp_assign_input_slots(info
);
189 ret
= nvc0_sp_assign_input_slots(info
);
193 if (info
->type
== PIPE_SHADER_FRAGMENT
)
194 ret
= nvc0_fp_assign_output_slots(info
);
196 ret
= nvc0_sp_assign_output_slots(info
);
201 nvc0_vtgp_hdr_update_oread(struct nvc0_program
*vp
, uint8_t slot
)
203 uint8_t min
= (vp
->hdr
[4] >> 12) & 0xff;
204 uint8_t max
= (vp
->hdr
[4] >> 24);
206 min
= MIN2(min
, slot
);
207 max
= MAX2(max
, slot
);
209 vp
->hdr
[4] = (max
<< 24) | (min
<< 12);
212 /* Common part of header generation for VP, TCP, TEP and GP. */
214 nvc0_vtgp_gen_header(struct nvc0_program
*vp
, struct nv50_ir_prog_info
*info
)
218 for (i
= 0; i
< info
->numInputs
; ++i
) {
219 if (info
->in
[i
].patch
)
221 for (c
= 0; c
< 4; ++c
) {
222 a
= info
->in
[i
].slot
[c
];
223 if (info
->in
[i
].mask
& (1 << c
)) {
224 if (info
->in
[i
].sn
!= NV50_SEMANTIC_TESSCOORD
)
225 vp
->hdr
[5 + a
/ 32] |= 1 << (a
% 32);
227 nvc0_vtgp_hdr_update_oread(vp
, info
->in
[i
].slot
[c
]);
232 for (i
= 0; i
< info
->numOutputs
; ++i
) {
233 if (info
->out
[i
].patch
)
235 for (c
= 0; c
< 4; ++c
) {
236 if (!(info
->out
[i
].mask
& (1 << c
)))
238 assert(info
->out
[i
].slot
[c
] >= 0x40 / 4);
239 a
= info
->out
[i
].slot
[c
] - 0x40 / 4;
240 vp
->hdr
[13 + a
/ 32] |= 1 << (a
% 32);
241 if (info
->out
[i
].oread
)
242 nvc0_vtgp_hdr_update_oread(vp
, info
->out
[i
].slot
[c
]);
246 for (i
= 0; i
< info
->numSysVals
; ++i
) {
247 switch (info
->sv
[i
].sn
) {
248 case TGSI_SEMANTIC_PRIMID
:
249 vp
->hdr
[5] |= 1 << 24;
251 case TGSI_SEMANTIC_INSTANCEID
:
252 vp
->hdr
[10] |= 1 << 30;
254 case TGSI_SEMANTIC_VERTEXID
:
255 vp
->hdr
[10] |= 1 << 31;
262 vp
->vp
.clip_enable
= info
->io
.clipDistanceMask
;
263 for (i
= 0; i
< 8; ++i
)
264 if (info
->io
.cullDistanceMask
& (1 << i
))
265 vp
->vp
.clip_mode
|= 1 << (i
* 4);
267 if (info
->io
.genUserClip
< 0)
268 vp
->vp
.num_ucps
= PIPE_MAX_CLIP_PLANES
+ 1; /* prevent rebuilding */
274 nvc0_vp_gen_header(struct nvc0_program
*vp
, struct nv50_ir_prog_info
*info
)
276 vp
->hdr
[0] = 0x20061 | (1 << 10);
277 vp
->hdr
[4] = 0xff000;
279 vp
->hdr
[18] = info
->io
.clipDistanceMask
;
281 return nvc0_vtgp_gen_header(vp
, info
);
284 #if defined(PIPE_SHADER_HULL) || defined(PIPE_SHADER_DOMAIN)
286 nvc0_tp_get_tess_mode(struct nvc0_program
*tp
, struct nv50_ir_prog_info
*info
)
288 if (info
->prop
.tp
.outputPrim
== PIPE_PRIM_MAX
) {
289 tp
->tp
.tess_mode
= ~0;
292 switch (info
->prop
.tp
.domain
) {
293 case PIPE_PRIM_LINES
:
294 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_ISOLINES
;
296 case PIPE_PRIM_TRIANGLES
:
297 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_TRIANGLES
;
298 if (info
->prop
.tp
.winding
> 0)
299 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_CW
;
301 case PIPE_PRIM_QUADS
:
302 tp
->tp
.tess_mode
= NVC0_3D_TESS_MODE_PRIM_QUADS
;
305 tp
->tp
.tess_mode
= ~0;
308 if (info
->prop
.tp
.outputPrim
!= PIPE_PRIM_POINTS
)
309 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_CONNECTED
;
311 switch (info
->prop
.tp
.partitioning
) {
312 case PIPE_TESS_PART_INTEGER
:
313 case PIPE_TESS_PART_POW2
:
314 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_EQUAL
;
316 case PIPE_TESS_PART_FRACT_ODD
:
317 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD
;
319 case PIPE_TESS_PART_FRACT_EVEN
:
320 tp
->tp
.tess_mode
|= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN
;
323 assert(!"invalid tessellator partitioning");
329 #ifdef PIPE_SHADER_HULL
331 nvc0_tcp_gen_header(struct nvc0_program
*tcp
, struct nv50_ir_prog_info
*info
)
333 unsigned opcs
= 6; /* output patch constants (at least the TessFactors) */
335 tcp
->tp
.input_patch_size
= info
->prop
.tp
.inputPatchSize
;
337 if (info
->numPatchConstants
)
338 opcs
= 8 + info
->numPatchConstants
* 4;
340 tcp
->hdr
[0] = 0x20061 | (2 << 10);
342 tcp
->hdr
[1] = opcs
<< 24;
343 tcp
->hdr
[2] = info
->prop
.tp
.outputPatchSize
<< 24;
345 tcp
->hdr
[4] = 0xff000; /* initial min/max parallel output read address */
347 nvc0_vtgp_gen_header(tcp
, info
);
349 nvc0_tp_get_tess_mode(tcp
, info
);
355 #ifdef PIPE_SHADER_DOMAIN
357 nvc0_tep_gen_header(struct nvc0_program
*tep
, struct nv50_ir_prog_info
*info
)
359 tep
->tp
.input_patch_size
= ~0;
361 tep
->hdr
[0] = 0x20061 | (3 << 10);
362 tep
->hdr
[4] = 0xff000;
364 nvc0_vtgp_gen_header(tep
, info
);
366 nvc0_tp_get_tess_mode(tep
, info
);
368 tep
->hdr
[18] |= 0x3 << 12; /* ? */
375 nvc0_gp_gen_header(struct nvc0_program
*gp
, struct nv50_ir_prog_info
*info
)
377 gp
->hdr
[0] = 0x20061 | (4 << 10);
379 gp
->hdr
[2] = MIN2(info
->prop
.gp
.instanceCount
, 32) << 24;
381 switch (info
->prop
.gp
.outputPrim
) {
382 case PIPE_PRIM_POINTS
:
383 gp
->hdr
[3] = 0x01000000;
384 gp
->hdr
[0] |= 0xf0000000;
386 case PIPE_PRIM_LINE_STRIP
:
387 gp
->hdr
[3] = 0x06000000;
388 gp
->hdr
[0] |= 0x10000000;
390 case PIPE_PRIM_TRIANGLE_STRIP
:
391 gp
->hdr
[3] = 0x07000000;
392 gp
->hdr
[0] |= 0x10000000;
399 gp
->hdr
[4] = info
->prop
.gp
.maxVertices
& 0x1ff;
401 return nvc0_vtgp_gen_header(gp
, info
);
404 #define NVC0_INTERP_FLAT (1 << 0)
405 #define NVC0_INTERP_PERSPECTIVE (2 << 0)
406 #define NVC0_INTERP_LINEAR (3 << 0)
407 #define NVC0_INTERP_CENTROID (1 << 2)
410 nvc0_hdr_interp_mode(const struct nv50_ir_varying
*var
)
413 return NVC0_INTERP_LINEAR
;
415 return NVC0_INTERP_FLAT
;
416 return NVC0_INTERP_PERSPECTIVE
;
420 nvc0_fp_gen_header(struct nvc0_program
*fp
, struct nv50_ir_prog_info
*info
)
424 /* just 00062 on Kepler */
425 fp
->hdr
[0] = 0x20062 | (5 << 10);
426 fp
->hdr
[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
428 if (info
->prop
.fp
.usesDiscard
)
429 fp
->hdr
[0] |= 0x8000;
430 if (info
->prop
.fp
.numColourResults
> 1)
431 fp
->hdr
[0] |= 0x4000;
432 if (info
->io
.sampleMask
< PIPE_MAX_SHADER_OUTPUTS
)
434 if (info
->prop
.fp
.writesDepth
) {
436 fp
->flags
[0] = 0x11; /* deactivate ZCULL */
439 for (i
= 0; i
< info
->numInputs
; ++i
) {
440 m
= nvc0_hdr_interp_mode(&info
->in
[i
]);
441 for (c
= 0; c
< 4; ++c
) {
442 if (!(info
->in
[i
].mask
& (1 << c
)))
444 a
= info
->in
[i
].slot
[c
];
445 if (info
->in
[i
].slot
[0] >= (0x060 / 4) &&
446 info
->in
[i
].slot
[0] <= (0x07c / 4)) {
447 fp
->hdr
[5] |= 1 << (24 + (a
- 0x060 / 4));
449 if (info
->in
[i
].slot
[0] >= (0x2c0 / 4) &&
450 info
->in
[i
].slot
[0] <= (0x2fc / 4)) {
451 fp
->hdr
[14] |= (1 << (a
- 0x280 / 4)) & 0x07ff0000;
453 if (info
->in
[i
].slot
[c
] < (0x040 / 4) ||
454 info
->in
[i
].slot
[c
] > (0x380 / 4))
457 if (info
->in
[i
].slot
[0] >= (0x300 / 4))
459 fp
->hdr
[4 + a
/ 32] |= m
<< (a
% 32);
464 for (i
= 0; i
< info
->numOutputs
; ++i
) {
465 if (info
->out
[i
].sn
== TGSI_SEMANTIC_COLOR
)
466 fp
->hdr
[18] |= info
->out
[i
].mask
<< info
->out
[i
].slot
[0];
469 fp
->fp
.early_z
= info
->prop
.fp
.earlyFragTests
;
474 static struct nvc0_transform_feedback_state
*
475 nvc0_program_create_tfb_state(const struct nv50_ir_prog_info
*info
,
476 const struct pipe_stream_output_info
*pso
)
478 struct nvc0_transform_feedback_state
*tfb
;
481 tfb
= MALLOC_STRUCT(nvc0_transform_feedback_state
);
484 for (b
= 0; b
< 4; ++b
) {
485 tfb
->stride
[b
] = pso
->stride
[b
] * 4;
486 tfb
->varying_count
[b
] = 0;
488 memset(tfb
->varying_index
, 0xff, sizeof(tfb
->varying_index
)); /* = skip */
490 for (i
= 0; i
< pso
->num_outputs
; ++i
) {
491 unsigned s
= pso
->output
[i
].start_component
;
492 unsigned p
= pso
->output
[i
].dst_offset
;
493 b
= pso
->output
[i
].output_buffer
;
495 for (c
= 0; c
< pso
->output
[i
].num_components
; ++c
)
496 tfb
->varying_index
[b
][p
++] =
497 info
->out
[pso
->output
[i
].register_index
].slot
[s
+ c
];
499 tfb
->varying_count
[b
] = MAX2(tfb
->varying_count
[b
], p
);
501 for (b
= 0; b
< 4; ++b
) // zero unused indices (looks nicer)
502 for (c
= tfb
->varying_count
[b
]; c
& 3; ++c
)
503 tfb
->varying_index
[b
][c
] = 0;
510 nvc0_program_dump(struct nvc0_program
*prog
)
514 if (prog
->type
!= PIPE_SHADER_COMPUTE
) {
515 for (pos
= 0; pos
< sizeof(prog
->hdr
) / sizeof(prog
->hdr
[0]); ++pos
)
516 debug_printf("HDR[%02lx] = 0x%08x\n",
517 pos
* sizeof(prog
->hdr
[0]), prog
->hdr
[pos
]);
519 debug_printf("shader binary code (0x%x bytes):", prog
->code_size
);
520 for (pos
= 0; pos
< prog
->code_size
/ 4; ++pos
) {
523 debug_printf("%08x ", prog
->code
[pos
]);
530 nvc0_program_translate(struct nvc0_program
*prog
, uint16_t chipset
)
532 struct nv50_ir_prog_info
*info
;
535 info
= CALLOC_STRUCT(nv50_ir_prog_info
);
539 info
->type
= prog
->type
;
540 info
->target
= chipset
;
541 info
->bin
.sourceRep
= NV50_PROGRAM_IR_TGSI
;
542 info
->bin
.source
= (void *)prog
->pipe
.tokens
;
544 info
->io
.genUserClip
= prog
->vp
.num_ucps
;
545 info
->io
.ucpBase
= 256;
546 info
->io
.ucpCBSlot
= 15;
547 info
->io
.sampleInterp
= prog
->fp
.sample_interp
;
549 if (prog
->type
== PIPE_SHADER_COMPUTE
) {
550 if (chipset
>= NVISA_GK104_CHIPSET
) {
551 info
->io
.resInfoCBSlot
= 0;
552 info
->io
.texBindBase
= NVE4_CP_INPUT_TEX(0);
553 info
->io
.suInfoBase
= NVE4_CP_INPUT_SUF(0);
554 info
->prop
.cp
.gridInfoBase
= NVE4_CP_INPUT_GRID_INFO(0);
556 info
->io
.msInfoCBSlot
= 0;
557 info
->io
.msInfoBase
= NVE4_CP_INPUT_MS_OFFSETS
;
559 if (chipset
>= NVISA_GK104_CHIPSET
) {
560 info
->io
.texBindBase
= 0x20;
561 info
->io
.suInfoBase
= 0; /* TODO */
563 info
->io
.resInfoCBSlot
= 15;
564 info
->io
.sampleInfoBase
= 256 + 128;
565 info
->io
.msInfoCBSlot
= 15;
566 info
->io
.msInfoBase
= 0; /* TODO */
569 info
->assignSlots
= nvc0_program_assign_varying_slots
;
572 info
->optLevel
= debug_get_num_option("NV50_PROG_OPTIMIZE", 3);
573 info
->dbgFlags
= debug_get_num_option("NV50_PROG_DEBUG", 0);
578 ret
= nv50_ir_generate_code(info
);
580 NOUVEAU_ERR("shader translation failed: %i\n", ret
);
583 if (prog
->type
!= PIPE_SHADER_COMPUTE
)
584 FREE(info
->bin
.syms
);
586 prog
->code
= info
->bin
.code
;
587 prog
->code_size
= info
->bin
.codeSize
;
588 prog
->immd_data
= info
->immd
.buf
;
589 prog
->immd_size
= info
->immd
.bufSize
;
590 prog
->relocs
= info
->bin
.relocData
;
591 prog
->num_gprs
= MAX2(4, (info
->bin
.maxGPR
+ 1));
592 prog
->num_barriers
= info
->numBarriers
;
594 prog
->vp
.need_vertex_id
= info
->io
.vertexId
< PIPE_MAX_SHADER_INPUTS
;
596 if (info
->io
.edgeFlagOut
< PIPE_MAX_ATTRIBS
)
597 info
->out
[info
->io
.edgeFlagOut
].mask
= 0; /* for headergen */
598 prog
->vp
.edgeflag
= info
->io
.edgeFlagIn
;
600 switch (prog
->type
) {
601 case PIPE_SHADER_VERTEX
:
602 ret
= nvc0_vp_gen_header(prog
, info
);
604 #ifdef PIPE_SHADER_HULL
605 case PIPE_SHADER_HULL
:
606 ret
= nvc0_tcp_gen_header(prog
, info
);
609 #ifdef PIPE_SHADER_DOMAIN
610 case PIPE_SHADER_DOMAIN
:
611 ret
= nvc0_tep_gen_header(prog
, info
);
614 case PIPE_SHADER_GEOMETRY
:
615 ret
= nvc0_gp_gen_header(prog
, info
);
617 case PIPE_SHADER_FRAGMENT
:
618 ret
= nvc0_fp_gen_header(prog
, info
);
620 case PIPE_SHADER_COMPUTE
:
621 prog
->cp
.syms
= info
->bin
.syms
;
622 prog
->cp
.num_syms
= info
->bin
.numSyms
;
626 NOUVEAU_ERR("unknown program type: %u\n", prog
->type
);
632 if (info
->bin
.tlsSpace
) {
633 assert(info
->bin
.tlsSpace
< (1 << 24));
634 prog
->hdr
[0] |= 1 << 26;
635 prog
->hdr
[1] |= info
->bin
.tlsSpace
; /* l[] size */
636 prog
->need_tls
= TRUE
;
638 /* TODO: factor 2 only needed where joinat/precont is used,
639 * and we only have to count non-uniform branches
642 if ((info->maxCFDepth * 2) > 16) {
643 prog->hdr[2] |= (((info->maxCFDepth * 2) + 47) / 48) * 0x200;
644 prog->need_tls = TRUE;
647 if (info
->io
.globalAccess
)
648 prog
->hdr
[0] |= 1 << 16;
650 if (prog
->pipe
.stream_output
.num_outputs
)
651 prog
->tfb
= nvc0_program_create_tfb_state(info
,
652 &prog
->pipe
.stream_output
);
660 nvc0_program_upload_code(struct nvc0_context
*nvc0
, struct nvc0_program
*prog
)
662 struct nvc0_screen
*screen
= nvc0
->screen
;
663 const boolean is_cp
= prog
->type
== PIPE_SHADER_COMPUTE
;
665 uint32_t size
= prog
->code_size
+ (is_cp
? 0 : NVC0_SHADER_HEADER_SIZE
);
666 uint32_t lib_pos
= screen
->lib_code
->start
;
669 /* c[] bindings need to be aligned to 0x100, but we could use relocations
671 if (prog
->immd_size
) {
672 prog
->immd_base
= size
;
673 size
= align(size
, 0x40);
674 size
+= prog
->immd_size
+ 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */
676 /* On Fermi, SP_START_ID must be aligned to 0x40.
677 * On Kepler, the first instruction must be aligned to 0x80 because
678 * latency information is expected only at certain positions.
680 if (screen
->base
.class_3d
>= NVE4_3D_CLASS
)
681 size
= size
+ (is_cp
? 0x40 : 0x70);
682 size
= align(size
, 0x40);
684 ret
= nouveau_heap_alloc(screen
->text_heap
, size
, prog
, &prog
->mem
);
686 struct nouveau_heap
*heap
= screen
->text_heap
;
687 struct nouveau_heap
*iter
;
688 for (iter
= heap
; iter
&& iter
->next
!= heap
; iter
= iter
->next
) {
689 struct nvc0_program
*evict
= iter
->priv
;
691 nouveau_heap_free(&evict
->mem
);
693 debug_printf("WARNING: out of code space, evicting all shaders.\n");
694 ret
= nouveau_heap_alloc(heap
, size
, prog
, &prog
->mem
);
696 NOUVEAU_ERR("shader too large (0x%x) to fit in code space ?\n", size
);
699 IMMED_NVC0(nvc0
->base
.pushbuf
, NVC0_3D(SERIALIZE
), 0);
701 prog
->code_base
= prog
->mem
->start
;
702 prog
->immd_base
= align(prog
->mem
->start
+ prog
->immd_base
, 0x100);
703 assert((prog
->immd_size
== 0) || (prog
->immd_base
+ prog
->immd_size
<=
704 prog
->mem
->start
+ prog
->mem
->size
));
707 if (screen
->base
.class_3d
>= NVE4_3D_CLASS
) {
708 switch (prog
->mem
->start
& 0xff) {
709 case 0x40: prog
->code_base
+= 0x70; break;
710 case 0x80: prog
->code_base
+= 0x30; break;
711 case 0xc0: prog
->code_base
+= 0x70; break;
713 prog
->code_base
+= 0x30;
714 assert((prog
->mem
->start
& 0xff) == 0x00);
718 code_pos
= prog
->code_base
+ NVC0_SHADER_HEADER_SIZE
;
720 if (screen
->base
.class_3d
>= NVE4_3D_CLASS
) {
721 if (prog
->mem
->start
& 0x40)
722 prog
->code_base
+= 0x40;
723 assert((prog
->code_base
& 0x7f) == 0x00);
725 code_pos
= prog
->code_base
;
729 nv50_ir_relocate_code(prog
->relocs
, prog
->code
, code_pos
, lib_pos
, 0);
732 if (debug_get_bool_option("NV50_PROG_DEBUG", FALSE
))
733 nvc0_program_dump(prog
);
737 nvc0
->base
.push_data(&nvc0
->base
, screen
->text
, prog
->code_base
,
738 NOUVEAU_BO_VRAM
, NVC0_SHADER_HEADER_SIZE
, prog
->hdr
);
739 nvc0
->base
.push_data(&nvc0
->base
, screen
->text
, code_pos
,
740 NOUVEAU_BO_VRAM
, prog
->code_size
, prog
->code
);
742 nvc0
->base
.push_data(&nvc0
->base
,
743 screen
->text
, prog
->immd_base
, NOUVEAU_BO_VRAM
,
744 prog
->immd_size
, prog
->immd_data
);
746 BEGIN_NVC0(nvc0
->base
.pushbuf
, NVC0_3D(MEM_BARRIER
), 1);
747 PUSH_DATA (nvc0
->base
.pushbuf
, 0x1011);
752 /* Upload code for builtin functions like integer division emulation. */
754 nvc0_program_library_upload(struct nvc0_context
*nvc0
)
756 struct nvc0_screen
*screen
= nvc0
->screen
;
759 const uint32_t *code
;
761 if (screen
->lib_code
)
764 nv50_ir_get_target_library(screen
->base
.device
->chipset
, &code
, &size
);
768 ret
= nouveau_heap_alloc(screen
->text_heap
, align(size
, 0x100), NULL
,
773 nvc0
->base
.push_data(&nvc0
->base
,
774 screen
->text
, screen
->lib_code
->start
, NOUVEAU_BO_VRAM
,
776 /* no need for a memory barrier, will be emitted with first program */
780 nvc0_program_destroy(struct nvc0_context
*nvc0
, struct nvc0_program
*prog
)
782 const struct pipe_shader_state pipe
= prog
->pipe
;
783 const ubyte type
= prog
->type
;
786 nouveau_heap_free(&prog
->mem
);
788 FREE(prog
->code
); /* may be 0 for hardcoded shaders */
789 FREE(prog
->immd_data
);
791 if (prog
->type
== PIPE_SHADER_COMPUTE
&& prog
->cp
.syms
)
794 if (nvc0
->state
.tfb
== prog
->tfb
)
795 nvc0
->state
.tfb
= NULL
;
799 memset(prog
, 0, sizeof(*prog
));
806 nvc0_program_symbol_offset(const struct nvc0_program
*prog
, uint32_t label
)
808 const struct nv50_ir_prog_symbol
*syms
=
809 (const struct nv50_ir_prog_symbol
*)prog
->cp
.syms
;
812 if (prog
->type
!= PIPE_SHADER_COMPUTE
)
813 base
= NVC0_SHADER_HEADER_SIZE
;
814 for (i
= 0; i
< prog
->cp
.num_syms
; ++i
)
815 if (syms
[i
].label
== label
)
816 return prog
->code_base
+ base
+ syms
[i
].offset
;
817 return prog
->code_base
; /* no symbols or symbol not found */