nvc0: handle TGSI_SEMANTIC_LAYER
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_program.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24
25 #include "nvc0/nvc0_context.h"
26
27 #include "codegen/nv50_ir_driver.h"
28 #include "nvc0/nve4_compute.h"
29
30 /* NOTE: Using a[0x270] in FP may cause an error even if we're using less than
31 * 124 scalar varying values.
32 */
33 static uint32_t
34 nvc0_shader_input_address(unsigned sn, unsigned si, unsigned ubase)
35 {
36 switch (sn) {
37 case NV50_SEMANTIC_TESSFACTOR: return 0x000 + si * 0x4;
38 case TGSI_SEMANTIC_PRIMID: return 0x060;
39 case TGSI_SEMANTIC_PSIZE: return 0x06c;
40 case TGSI_SEMANTIC_POSITION: return 0x070;
41 case TGSI_SEMANTIC_GENERIC: return ubase + si * 0x10;
42 case TGSI_SEMANTIC_FOG: return 0x2e8;
43 case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10;
44 case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10;
45 case NV50_SEMANTIC_CLIPDISTANCE: return 0x2c0 + si * 0x4;
46 case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
47 case TGSI_SEMANTIC_CLIPVERTEX: return 0x270;
48 case TGSI_SEMANTIC_PCOORD: return 0x2e0;
49 case NV50_SEMANTIC_TESSCOORD: return 0x2f0;
50 case TGSI_SEMANTIC_INSTANCEID: return 0x2f8;
51 case TGSI_SEMANTIC_VERTEXID: return 0x2fc;
52 case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
53 case TGSI_SEMANTIC_FACE: return 0x3fc;
54 case NV50_SEMANTIC_INVOCATIONID: return ~0;
55 default:
56 assert(!"invalid TGSI input semantic");
57 return ~0;
58 }
59 }
60
61 static uint32_t
62 nvc0_shader_output_address(unsigned sn, unsigned si, unsigned ubase)
63 {
64 switch (sn) {
65 case NV50_SEMANTIC_TESSFACTOR: return 0x000 + si * 0x4;
66 case TGSI_SEMANTIC_PRIMID: return 0x060;
67 case TGSI_SEMANTIC_LAYER: return 0x064;
68 case NV50_SEMANTIC_VIEWPORTINDEX: return 0x068;
69 case TGSI_SEMANTIC_PSIZE: return 0x06c;
70 case TGSI_SEMANTIC_POSITION: return 0x070;
71 case TGSI_SEMANTIC_GENERIC: return ubase + si * 0x10;
72 case TGSI_SEMANTIC_FOG: return 0x2e8;
73 case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10;
74 case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10;
75 case NV50_SEMANTIC_CLIPDISTANCE: return 0x2c0 + si * 0x4;
76 case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
77 case TGSI_SEMANTIC_CLIPVERTEX: return 0x270;
78 case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
79 case TGSI_SEMANTIC_EDGEFLAG: return ~0;
80 default:
81 assert(!"invalid TGSI output semantic");
82 return ~0;
83 }
84 }
85
86 static int
87 nvc0_vp_assign_input_slots(struct nv50_ir_prog_info *info)
88 {
89 unsigned i, c, n;
90
91 for (n = 0, i = 0; i < info->numInputs; ++i) {
92 switch (info->in[i].sn) {
93 case TGSI_SEMANTIC_INSTANCEID: /* for SM4 only, in TGSI they're SVs */
94 case TGSI_SEMANTIC_VERTEXID:
95 info->in[i].mask = 0x1;
96 info->in[i].slot[0] =
97 nvc0_shader_input_address(info->in[i].sn, 0, 0) / 4;
98 continue;
99 default:
100 break;
101 }
102 for (c = 0; c < 4; ++c)
103 info->in[i].slot[c] = (0x80 + n * 0x10 + c * 0x4) / 4;
104 ++n;
105 }
106
107 return 0;
108 }
109
110 static int
111 nvc0_sp_assign_input_slots(struct nv50_ir_prog_info *info)
112 {
113 unsigned ubase = MAX2(0x80, 0x20 + info->numPatchConstants * 0x10);
114 unsigned offset;
115 unsigned i, c;
116
117 for (i = 0; i < info->numInputs; ++i) {
118 offset = nvc0_shader_input_address(info->in[i].sn,
119 info->in[i].si, ubase);
120 if (info->in[i].patch && offset >= 0x20)
121 offset = 0x20 + info->in[i].si * 0x10;
122
123 if (info->in[i].sn == NV50_SEMANTIC_TESSCOORD)
124 info->in[i].mask &= 3;
125
126 for (c = 0; c < 4; ++c)
127 info->in[i].slot[c] = (offset + c * 0x4) / 4;
128 }
129
130 return 0;
131 }
132
133 static int
134 nvc0_fp_assign_output_slots(struct nv50_ir_prog_info *info)
135 {
136 unsigned count = info->prop.fp.numColourResults * 4;
137 unsigned i, c;
138
139 for (i = 0; i < info->numOutputs; ++i)
140 if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
141 for (c = 0; c < 4; ++c)
142 info->out[i].slot[c] = info->out[i].si * 4 + c;
143
144 if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
145 info->out[info->io.sampleMask].slot[0] = count++;
146 else
147 if (info->target >= 0xe0)
148 count++; /* on Kepler, depth is always last colour reg + 2 */
149
150 if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS)
151 info->out[info->io.fragDepth].slot[2] = count;
152
153 return 0;
154 }
155
156 static int
157 nvc0_sp_assign_output_slots(struct nv50_ir_prog_info *info)
158 {
159 unsigned ubase = MAX2(0x80, 0x20 + info->numPatchConstants * 0x10);
160 unsigned offset;
161 unsigned i, c;
162
163 for (i = 0; i < info->numOutputs; ++i) {
164 offset = nvc0_shader_output_address(info->out[i].sn,
165 info->out[i].si, ubase);
166 if (info->out[i].patch && offset >= 0x20)
167 offset = 0x20 + info->out[i].si * 0x10;
168
169 for (c = 0; c < 4; ++c)
170 info->out[i].slot[c] = (offset + c * 0x4) / 4;
171 }
172
173 return 0;
174 }
175
176 static int
177 nvc0_program_assign_varying_slots(struct nv50_ir_prog_info *info)
178 {
179 int ret;
180
181 if (info->type == PIPE_SHADER_VERTEX)
182 ret = nvc0_vp_assign_input_slots(info);
183 else
184 ret = nvc0_sp_assign_input_slots(info);
185 if (ret)
186 return ret;
187
188 if (info->type == PIPE_SHADER_FRAGMENT)
189 ret = nvc0_fp_assign_output_slots(info);
190 else
191 ret = nvc0_sp_assign_output_slots(info);
192 return ret;
193 }
194
195 static INLINE void
196 nvc0_vtgp_hdr_update_oread(struct nvc0_program *vp, uint8_t slot)
197 {
198 uint8_t min = (vp->hdr[4] >> 12) & 0xff;
199 uint8_t max = (vp->hdr[4] >> 24);
200
201 min = MIN2(min, slot);
202 max = MAX2(max, slot);
203
204 vp->hdr[4] = (max << 24) | (min << 12);
205 }
206
207 /* Common part of header generation for VP, TCP, TEP and GP. */
208 static int
209 nvc0_vtgp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
210 {
211 unsigned i, c, a;
212
213 for (i = 0; i < info->numInputs; ++i) {
214 if (info->in[i].patch)
215 continue;
216 for (c = 0; c < 4; ++c) {
217 a = info->in[i].slot[c];
218 if (info->in[i].mask & (1 << c)) {
219 if (info->in[i].sn != NV50_SEMANTIC_TESSCOORD)
220 vp->hdr[5 + a / 32] |= 1 << (a % 32);
221 else
222 nvc0_vtgp_hdr_update_oread(vp, info->in[i].slot[c]);
223 }
224 }
225 }
226
227 for (i = 0; i < info->numOutputs; ++i) {
228 if (info->out[i].patch)
229 continue;
230 for (c = 0; c < 4; ++c) {
231 if (!(info->out[i].mask & (1 << c)))
232 continue;
233 assert(info->out[i].slot[c] >= 0x40 / 4);
234 a = info->out[i].slot[c] - 0x40 / 4;
235 vp->hdr[13 + a / 32] |= 1 << (a % 32);
236 if (info->out[i].oread)
237 nvc0_vtgp_hdr_update_oread(vp, info->out[i].slot[c]);
238 }
239 }
240
241 for (i = 0; i < info->numSysVals; ++i) {
242 switch (info->sv[i].sn) {
243 case TGSI_SEMANTIC_PRIMID:
244 vp->hdr[5] |= 1 << 24;
245 break;
246 case TGSI_SEMANTIC_INSTANCEID:
247 vp->hdr[10] |= 1 << 30;
248 break;
249 case TGSI_SEMANTIC_VERTEXID:
250 vp->hdr[10] |= 1 << 31;
251 break;
252 default:
253 break;
254 }
255 }
256
257 vp->vp.clip_enable = info->io.clipDistanceMask;
258 for (i = 0; i < 8; ++i)
259 if (info->io.cullDistanceMask & (1 << i))
260 vp->vp.clip_mode |= 1 << (i * 4);
261
262 if (info->io.genUserClip < 0)
263 vp->vp.num_ucps = PIPE_MAX_CLIP_PLANES + 1; /* prevent rebuilding */
264
265 return 0;
266 }
267
268 static int
269 nvc0_vp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
270 {
271 vp->hdr[0] = 0x20061 | (1 << 10);
272 vp->hdr[4] = 0xff000;
273
274 vp->hdr[18] = info->io.clipDistanceMask;
275
276 return nvc0_vtgp_gen_header(vp, info);
277 }
278
279 #if defined(PIPE_SHADER_HULL) || defined(PIPE_SHADER_DOMAIN)
280 static void
281 nvc0_tp_get_tess_mode(struct nvc0_program *tp, struct nv50_ir_prog_info *info)
282 {
283 if (info->prop.tp.outputPrim == PIPE_PRIM_MAX) {
284 tp->tp.tess_mode = ~0;
285 return;
286 }
287 switch (info->prop.tp.domain) {
288 case PIPE_PRIM_LINES:
289 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_ISOLINES;
290 break;
291 case PIPE_PRIM_TRIANGLES:
292 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_TRIANGLES;
293 if (info->prop.tp.winding > 0)
294 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CW;
295 break;
296 case PIPE_PRIM_QUADS:
297 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_QUADS;
298 break;
299 default:
300 tp->tp.tess_mode = ~0;
301 return;
302 }
303 if (info->prop.tp.outputPrim != PIPE_PRIM_POINTS)
304 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CONNECTED;
305
306 switch (info->prop.tp.partitioning) {
307 case PIPE_TESS_PART_INTEGER:
308 case PIPE_TESS_PART_POW2:
309 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_EQUAL;
310 break;
311 case PIPE_TESS_PART_FRACT_ODD:
312 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD;
313 break;
314 case PIPE_TESS_PART_FRACT_EVEN:
315 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN;
316 break;
317 default:
318 assert(!"invalid tessellator partitioning");
319 break;
320 }
321 }
322 #endif
323
324 #ifdef PIPE_SHADER_HULL
325 static int
326 nvc0_tcp_gen_header(struct nvc0_program *tcp, struct nv50_ir_prog_info *info)
327 {
328 unsigned opcs = 6; /* output patch constants (at least the TessFactors) */
329
330 tcp->tp.input_patch_size = info->prop.tp.inputPatchSize;
331
332 if (info->numPatchConstants)
333 opcs = 8 + info->numPatchConstants * 4;
334
335 tcp->hdr[0] = 0x20061 | (2 << 10);
336
337 tcp->hdr[1] = opcs << 24;
338 tcp->hdr[2] = info->prop.tp.outputPatchSize << 24;
339
340 tcp->hdr[4] = 0xff000; /* initial min/max parallel output read address */
341
342 nvc0_vtgp_gen_header(tcp, info);
343
344 nvc0_tp_get_tess_mode(tcp, info);
345
346 return 0;
347 }
348 #endif
349
350 #ifdef PIPE_SHADER_DOMAIN
351 static int
352 nvc0_tep_gen_header(struct nvc0_program *tep, struct nv50_ir_prog_info *info)
353 {
354 tep->tp.input_patch_size = ~0;
355
356 tep->hdr[0] = 0x20061 | (3 << 10);
357 tep->hdr[4] = 0xff000;
358
359 nvc0_vtgp_gen_header(tep, info);
360
361 nvc0_tp_get_tess_mode(tep, info);
362
363 tep->hdr[18] |= 0x3 << 12; /* ? */
364
365 return 0;
366 }
367 #endif
368
369 static int
370 nvc0_gp_gen_header(struct nvc0_program *gp, struct nv50_ir_prog_info *info)
371 {
372 gp->hdr[0] = 0x20061 | (4 << 10);
373
374 gp->hdr[2] = MIN2(info->prop.gp.instanceCount, 32) << 24;
375
376 switch (info->prop.gp.outputPrim) {
377 case PIPE_PRIM_POINTS:
378 gp->hdr[3] = 0x01000000;
379 gp->hdr[0] |= 0xf0000000;
380 break;
381 case PIPE_PRIM_LINE_STRIP:
382 gp->hdr[3] = 0x06000000;
383 gp->hdr[0] |= 0x10000000;
384 break;
385 case PIPE_PRIM_TRIANGLE_STRIP:
386 gp->hdr[3] = 0x07000000;
387 gp->hdr[0] |= 0x10000000;
388 break;
389 default:
390 assert(0);
391 break;
392 }
393
394 gp->hdr[4] = info->prop.gp.maxVertices & 0x1ff;
395
396 return nvc0_vtgp_gen_header(gp, info);
397 }
398
399 #define NVC0_INTERP_FLAT (1 << 0)
400 #define NVC0_INTERP_PERSPECTIVE (2 << 0)
401 #define NVC0_INTERP_LINEAR (3 << 0)
402 #define NVC0_INTERP_CENTROID (1 << 2)
403
404 static uint8_t
405 nvc0_hdr_interp_mode(const struct nv50_ir_varying *var)
406 {
407 if (var->linear)
408 return NVC0_INTERP_LINEAR;
409 if (var->flat)
410 return NVC0_INTERP_FLAT;
411 return NVC0_INTERP_PERSPECTIVE;
412 }
413
414 static int
415 nvc0_fp_gen_header(struct nvc0_program *fp, struct nv50_ir_prog_info *info)
416 {
417 unsigned i, c, a, m;
418
419 /* just 00062 on Kepler */
420 fp->hdr[0] = 0x20062 | (5 << 10);
421 fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
422
423 if (info->prop.fp.usesDiscard)
424 fp->hdr[0] |= 0x8000;
425 if (info->prop.fp.numColourResults > 1)
426 fp->hdr[0] |= 0x4000;
427 if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
428 fp->hdr[19] |= 0x1;
429 if (info->prop.fp.writesDepth) {
430 fp->hdr[19] |= 0x2;
431 fp->flags[0] = 0x11; /* deactivate ZCULL */
432 }
433
434 for (i = 0; i < info->numInputs; ++i) {
435 m = nvc0_hdr_interp_mode(&info->in[i]);
436 for (c = 0; c < 4; ++c) {
437 if (!(info->in[i].mask & (1 << c)))
438 continue;
439 a = info->in[i].slot[c];
440 if (info->in[i].slot[0] >= (0x060 / 4) &&
441 info->in[i].slot[0] <= (0x07c / 4)) {
442 fp->hdr[5] |= 1 << (24 + (a - 0x060 / 4));
443 } else
444 if (info->in[i].slot[0] >= (0x2c0 / 4) &&
445 info->in[i].slot[0] <= (0x2fc / 4)) {
446 fp->hdr[14] |= (1 << (a - 0x280 / 4)) & 0x07ff0000;
447 } else {
448 if (info->in[i].slot[c] < (0x040 / 4) ||
449 info->in[i].slot[c] > (0x380 / 4))
450 continue;
451 a *= 2;
452 if (info->in[i].slot[0] >= (0x300 / 4))
453 a -= 32;
454 fp->hdr[4 + a / 32] |= m << (a % 32);
455 }
456 }
457 }
458
459 for (i = 0; i < info->numOutputs; ++i) {
460 if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
461 fp->hdr[18] |= info->out[i].mask << info->out[i].slot[0];
462 }
463
464 fp->fp.early_z = info->prop.fp.earlyFragTests;
465
466 return 0;
467 }
468
469 static struct nvc0_transform_feedback_state *
470 nvc0_program_create_tfb_state(const struct nv50_ir_prog_info *info,
471 const struct pipe_stream_output_info *pso)
472 {
473 struct nvc0_transform_feedback_state *tfb;
474 unsigned b, i, c;
475
476 tfb = MALLOC_STRUCT(nvc0_transform_feedback_state);
477 if (!tfb)
478 return NULL;
479 for (b = 0; b < 4; ++b) {
480 tfb->stride[b] = pso->stride[b] * 4;
481 tfb->varying_count[b] = 0;
482 }
483 memset(tfb->varying_index, 0xff, sizeof(tfb->varying_index)); /* = skip */
484
485 for (i = 0; i < pso->num_outputs; ++i) {
486 unsigned s = pso->output[i].start_component;
487 unsigned p = pso->output[i].dst_offset;
488 b = pso->output[i].output_buffer;
489
490 for (c = 0; c < pso->output[i].num_components; ++c)
491 tfb->varying_index[b][p++] =
492 info->out[pso->output[i].register_index].slot[s + c];
493
494 tfb->varying_count[b] = MAX2(tfb->varying_count[b], p);
495 }
496 for (b = 0; b < 4; ++b) // zero unused indices (looks nicer)
497 for (c = tfb->varying_count[b]; c & 3; ++c)
498 tfb->varying_index[b][c] = 0;
499
500 return tfb;
501 }
502
503 #ifdef DEBUG
504 static void
505 nvc0_program_dump(struct nvc0_program *prog)
506 {
507 unsigned pos;
508
509 if (prog->type != PIPE_SHADER_COMPUTE) {
510 for (pos = 0; pos < sizeof(prog->hdr) / sizeof(prog->hdr[0]); ++pos)
511 debug_printf("HDR[%02lx] = 0x%08x\n",
512 pos * sizeof(prog->hdr[0]), prog->hdr[pos]);
513 }
514 debug_printf("shader binary code (0x%x bytes):", prog->code_size);
515 for (pos = 0; pos < prog->code_size / 4; ++pos) {
516 if ((pos % 8) == 0)
517 debug_printf("\n");
518 debug_printf("%08x ", prog->code[pos]);
519 }
520 debug_printf("\n");
521 }
522 #endif
523
524 boolean
525 nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset)
526 {
527 struct nv50_ir_prog_info *info;
528 int ret;
529
530 info = CALLOC_STRUCT(nv50_ir_prog_info);
531 if (!info)
532 return FALSE;
533
534 info->type = prog->type;
535 info->target = chipset;
536 info->bin.sourceRep = NV50_PROGRAM_IR_TGSI;
537 info->bin.source = (void *)prog->pipe.tokens;
538
539 info->io.genUserClip = prog->vp.num_ucps;
540 info->io.ucpBase = 256;
541 info->io.ucpCBSlot = 15;
542
543 if (prog->type == PIPE_SHADER_COMPUTE) {
544 if (chipset >= NVISA_GK104_CHIPSET) {
545 info->io.resInfoCBSlot = 0;
546 info->io.texBindBase = NVE4_CP_INPUT_TEX(0);
547 info->io.suInfoBase = NVE4_CP_INPUT_SUF(0);
548 info->prop.cp.gridInfoBase = NVE4_CP_INPUT_GRID_INFO(0);
549 }
550 info->io.msInfoCBSlot = 0;
551 info->io.msInfoBase = NVE4_CP_INPUT_MS_OFFSETS;
552 } else {
553 if (chipset >= NVISA_GK104_CHIPSET) {
554 info->io.resInfoCBSlot = 15;
555 info->io.texBindBase = 0x20;
556 info->io.suInfoBase = 0; /* TODO */
557 }
558 info->io.msInfoCBSlot = 15;
559 info->io.msInfoBase = 0; /* TODO */
560 }
561
562 info->assignSlots = nvc0_program_assign_varying_slots;
563
564 #ifdef DEBUG
565 info->optLevel = debug_get_num_option("NV50_PROG_OPTIMIZE", 3);
566 info->dbgFlags = debug_get_num_option("NV50_PROG_DEBUG", 0);
567 #else
568 info->optLevel = 3;
569 #endif
570
571 ret = nv50_ir_generate_code(info);
572 if (ret) {
573 NOUVEAU_ERR("shader translation failed: %i\n", ret);
574 goto out;
575 }
576 if (prog->type != PIPE_SHADER_COMPUTE)
577 FREE(info->bin.syms);
578
579 prog->code = info->bin.code;
580 prog->code_size = info->bin.codeSize;
581 prog->immd_data = info->immd.buf;
582 prog->immd_size = info->immd.bufSize;
583 prog->relocs = info->bin.relocData;
584 prog->num_gprs = MAX2(4, (info->bin.maxGPR + 1));
585 prog->num_barriers = info->numBarriers;
586
587 prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS;
588
589 if (info->io.edgeFlagOut < PIPE_MAX_ATTRIBS)
590 info->out[info->io.edgeFlagOut].mask = 0; /* for headergen */
591 prog->vp.edgeflag = info->io.edgeFlagIn;
592
593 switch (prog->type) {
594 case PIPE_SHADER_VERTEX:
595 ret = nvc0_vp_gen_header(prog, info);
596 break;
597 #ifdef PIPE_SHADER_HULL
598 case PIPE_SHADER_HULL:
599 ret = nvc0_tcp_gen_header(prog, info);
600 break;
601 #endif
602 #ifdef PIPE_SHADER_DOMAIN
603 case PIPE_SHADER_DOMAIN:
604 ret = nvc0_tep_gen_header(prog, info);
605 break;
606 #endif
607 case PIPE_SHADER_GEOMETRY:
608 ret = nvc0_gp_gen_header(prog, info);
609 break;
610 case PIPE_SHADER_FRAGMENT:
611 ret = nvc0_fp_gen_header(prog, info);
612 break;
613 case PIPE_SHADER_COMPUTE:
614 prog->cp.syms = info->bin.syms;
615 prog->cp.num_syms = info->bin.numSyms;
616 break;
617 default:
618 ret = -1;
619 NOUVEAU_ERR("unknown program type: %u\n", prog->type);
620 break;
621 }
622 if (ret)
623 goto out;
624
625 if (info->bin.tlsSpace) {
626 assert(info->bin.tlsSpace < (1 << 24));
627 prog->hdr[0] |= 1 << 26;
628 prog->hdr[1] |= info->bin.tlsSpace; /* l[] size */
629 prog->need_tls = TRUE;
630 }
631 /* TODO: factor 2 only needed where joinat/precont is used,
632 * and we only have to count non-uniform branches
633 */
634 /*
635 if ((info->maxCFDepth * 2) > 16) {
636 prog->hdr[2] |= (((info->maxCFDepth * 2) + 47) / 48) * 0x200;
637 prog->need_tls = TRUE;
638 }
639 */
640 if (info->io.globalAccess)
641 prog->hdr[0] |= 1 << 16;
642
643 if (prog->pipe.stream_output.num_outputs)
644 prog->tfb = nvc0_program_create_tfb_state(info,
645 &prog->pipe.stream_output);
646
647 out:
648 FREE(info);
649 return !ret;
650 }
651
652 boolean
653 nvc0_program_upload_code(struct nvc0_context *nvc0, struct nvc0_program *prog)
654 {
655 struct nvc0_screen *screen = nvc0->screen;
656 const boolean is_cp = prog->type == PIPE_SHADER_COMPUTE;
657 int ret;
658 uint32_t size = prog->code_size + (is_cp ? 0 : NVC0_SHADER_HEADER_SIZE);
659 uint32_t lib_pos = screen->lib_code->start;
660 uint32_t code_pos;
661
662 /* c[] bindings need to be aligned to 0x100, but we could use relocations
663 * to save space. */
664 if (prog->immd_size) {
665 prog->immd_base = size;
666 size = align(size, 0x40);
667 size += prog->immd_size + 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */
668 }
669 /* On Fermi, SP_START_ID must be aligned to 0x40.
670 * On Kepler, the first instruction must be aligned to 0x80 because
671 * latency information is expected only at certain positions.
672 */
673 if (screen->base.class_3d >= NVE4_3D_CLASS)
674 size = size + (is_cp ? 0x40 : 0x70);
675 size = align(size, 0x40);
676
677 ret = nouveau_heap_alloc(screen->text_heap, size, prog, &prog->mem);
678 if (ret) {
679 struct nouveau_heap *heap = screen->text_heap;
680 struct nouveau_heap *iter;
681 for (iter = heap; iter && iter->next != heap; iter = iter->next) {
682 struct nvc0_program *evict = iter->priv;
683 if (evict)
684 nouveau_heap_free(&evict->mem);
685 }
686 debug_printf("WARNING: out of code space, evicting all shaders.\n");
687 ret = nouveau_heap_alloc(heap, size, prog, &prog->mem);
688 if (ret) {
689 NOUVEAU_ERR("shader too large (0x%x) to fit in code space ?\n", size);
690 return FALSE;
691 }
692 IMMED_NVC0(nvc0->base.pushbuf, NVC0_3D(SERIALIZE), 0);
693 }
694 prog->code_base = prog->mem->start;
695 prog->immd_base = align(prog->mem->start + prog->immd_base, 0x100);
696 assert((prog->immd_size == 0) || (prog->immd_base + prog->immd_size <=
697 prog->mem->start + prog->mem->size));
698
699 if (!is_cp) {
700 if (screen->base.class_3d >= NVE4_3D_CLASS) {
701 switch (prog->mem->start & 0xff) {
702 case 0x40: prog->code_base += 0x70; break;
703 case 0x80: prog->code_base += 0x30; break;
704 case 0xc0: prog->code_base += 0x70; break;
705 default:
706 prog->code_base += 0x30;
707 assert((prog->mem->start & 0xff) == 0x00);
708 break;
709 }
710 }
711 code_pos = prog->code_base + NVC0_SHADER_HEADER_SIZE;
712 } else {
713 if (screen->base.class_3d >= NVE4_3D_CLASS) {
714 if (prog->mem->start & 0x40)
715 prog->code_base += 0x40;
716 assert((prog->code_base & 0x7f) == 0x00);
717 }
718 code_pos = prog->code_base;
719 }
720
721 if (prog->relocs)
722 nv50_ir_relocate_code(prog->relocs, prog->code, code_pos, lib_pos, 0);
723
724 #ifdef DEBUG
725 if (debug_get_bool_option("NV50_PROG_DEBUG", FALSE))
726 nvc0_program_dump(prog);
727 #endif
728
729 if (!is_cp)
730 nvc0->base.push_data(&nvc0->base, screen->text, prog->code_base,
731 NOUVEAU_BO_VRAM, NVC0_SHADER_HEADER_SIZE, prog->hdr);
732 nvc0->base.push_data(&nvc0->base, screen->text, code_pos,
733 NOUVEAU_BO_VRAM, prog->code_size, prog->code);
734 if (prog->immd_size)
735 nvc0->base.push_data(&nvc0->base,
736 screen->text, prog->immd_base, NOUVEAU_BO_VRAM,
737 prog->immd_size, prog->immd_data);
738
739 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1);
740 PUSH_DATA (nvc0->base.pushbuf, 0x1011);
741
742 return TRUE;
743 }
744
745 /* Upload code for builtin functions like integer division emulation. */
746 void
747 nvc0_program_library_upload(struct nvc0_context *nvc0)
748 {
749 struct nvc0_screen *screen = nvc0->screen;
750 int ret;
751 uint32_t size;
752 const uint32_t *code;
753
754 if (screen->lib_code)
755 return;
756
757 nv50_ir_get_target_library(screen->base.device->chipset, &code, &size);
758 if (!size)
759 return;
760
761 ret = nouveau_heap_alloc(screen->text_heap, align(size, 0x100), NULL,
762 &screen->lib_code);
763 if (ret)
764 return;
765
766 nvc0->base.push_data(&nvc0->base,
767 screen->text, screen->lib_code->start, NOUVEAU_BO_VRAM,
768 size, code);
769 /* no need for a memory barrier, will be emitted with first program */
770 }
771
772 void
773 nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog)
774 {
775 const struct pipe_shader_state pipe = prog->pipe;
776 const ubyte type = prog->type;
777
778 if (prog->mem)
779 nouveau_heap_free(&prog->mem);
780 if (prog->code)
781 FREE(prog->code); /* may be 0 for hardcoded shaders */
782 FREE(prog->immd_data);
783 FREE(prog->relocs);
784 if (prog->type == PIPE_SHADER_COMPUTE && prog->cp.syms)
785 FREE(prog->cp.syms);
786 if (prog->tfb) {
787 if (nvc0->state.tfb == prog->tfb)
788 nvc0->state.tfb = NULL;
789 FREE(prog->tfb);
790 }
791
792 memset(prog, 0, sizeof(*prog));
793
794 prog->pipe = pipe;
795 prog->type = type;
796 }
797
798 uint32_t
799 nvc0_program_symbol_offset(const struct nvc0_program *prog, uint32_t label)
800 {
801 const struct nv50_ir_prog_symbol *syms =
802 (const struct nv50_ir_prog_symbol *)prog->cp.syms;
803 unsigned base = 0;
804 unsigned i;
805 if (prog->type != PIPE_SHADER_COMPUTE)
806 base = NVC0_SHADER_HEADER_SIZE;
807 for (i = 0; i < prog->cp.num_syms; ++i)
808 if (syms[i].label == label)
809 return prog->code_base + base + syms[i].offset;
810 return prog->code_base; /* no symbols or symbol not found */
811 }