nvc0: do upload-time fixups for interpolation parameters
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_program.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24
25 #include "tgsi/tgsi_ureg.h"
26
27 #include "nvc0/nvc0_context.h"
28
29 #include "codegen/nv50_ir_driver.h"
30 #include "nvc0/nve4_compute.h"
31
32 /* NOTE: Using a[0x270] in FP may cause an error even if we're using less than
33 * 124 scalar varying values.
34 */
35 static uint32_t
36 nvc0_shader_input_address(unsigned sn, unsigned si)
37 {
38 switch (sn) {
39 case TGSI_SEMANTIC_TESSOUTER: return 0x000 + si * 0x4;
40 case TGSI_SEMANTIC_TESSINNER: return 0x010 + si * 0x4;
41 case TGSI_SEMANTIC_PATCH: return 0x020 + si * 0x10;
42 case TGSI_SEMANTIC_PRIMID: return 0x060;
43 case TGSI_SEMANTIC_LAYER: return 0x064;
44 case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068;
45 case TGSI_SEMANTIC_PSIZE: return 0x06c;
46 case TGSI_SEMANTIC_POSITION: return 0x070;
47 case TGSI_SEMANTIC_GENERIC: return 0x080 + si * 0x10;
48 case TGSI_SEMANTIC_FOG: return 0x2e8;
49 case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10;
50 case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10;
51 case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
52 case TGSI_SEMANTIC_CLIPVERTEX: return 0x270;
53 case TGSI_SEMANTIC_PCOORD: return 0x2e0;
54 case TGSI_SEMANTIC_TESSCOORD: return 0x2f0;
55 case TGSI_SEMANTIC_INSTANCEID: return 0x2f8;
56 case TGSI_SEMANTIC_VERTEXID: return 0x2fc;
57 case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
58 case TGSI_SEMANTIC_FACE: return 0x3fc;
59 default:
60 assert(!"invalid TGSI input semantic");
61 return ~0;
62 }
63 }
64
65 static uint32_t
66 nvc0_shader_output_address(unsigned sn, unsigned si)
67 {
68 switch (sn) {
69 case TGSI_SEMANTIC_TESSOUTER: return 0x000 + si * 0x4;
70 case TGSI_SEMANTIC_TESSINNER: return 0x010 + si * 0x4;
71 case TGSI_SEMANTIC_PATCH: return 0x020 + si * 0x10;
72 case TGSI_SEMANTIC_PRIMID: return 0x060;
73 case TGSI_SEMANTIC_LAYER: return 0x064;
74 case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068;
75 case TGSI_SEMANTIC_PSIZE: return 0x06c;
76 case TGSI_SEMANTIC_POSITION: return 0x070;
77 case TGSI_SEMANTIC_GENERIC: return 0x080 + si * 0x10;
78 case TGSI_SEMANTIC_FOG: return 0x2e8;
79 case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10;
80 case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10;
81 case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
82 case TGSI_SEMANTIC_CLIPVERTEX: return 0x270;
83 case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
84 case TGSI_SEMANTIC_EDGEFLAG: return ~0;
85 default:
86 assert(!"invalid TGSI output semantic");
87 return ~0;
88 }
89 }
90
91 static int
92 nvc0_vp_assign_input_slots(struct nv50_ir_prog_info *info)
93 {
94 unsigned i, c, n;
95
96 for (n = 0, i = 0; i < info->numInputs; ++i) {
97 switch (info->in[i].sn) {
98 case TGSI_SEMANTIC_INSTANCEID: /* for SM4 only, in TGSI they're SVs */
99 case TGSI_SEMANTIC_VERTEXID:
100 info->in[i].mask = 0x1;
101 info->in[i].slot[0] =
102 nvc0_shader_input_address(info->in[i].sn, 0) / 4;
103 continue;
104 default:
105 break;
106 }
107 for (c = 0; c < 4; ++c)
108 info->in[i].slot[c] = (0x80 + n * 0x10 + c * 0x4) / 4;
109 ++n;
110 }
111
112 return 0;
113 }
114
115 static int
116 nvc0_sp_assign_input_slots(struct nv50_ir_prog_info *info)
117 {
118 unsigned offset;
119 unsigned i, c;
120
121 for (i = 0; i < info->numInputs; ++i) {
122 offset = nvc0_shader_input_address(info->in[i].sn, info->in[i].si);
123
124 for (c = 0; c < 4; ++c)
125 info->in[i].slot[c] = (offset + c * 0x4) / 4;
126 }
127
128 return 0;
129 }
130
131 static int
132 nvc0_fp_assign_output_slots(struct nv50_ir_prog_info *info)
133 {
134 unsigned count = info->prop.fp.numColourResults * 4;
135 unsigned i, c;
136
137 for (i = 0; i < info->numOutputs; ++i)
138 if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
139 for (c = 0; c < 4; ++c)
140 info->out[i].slot[c] = info->out[i].si * 4 + c;
141
142 if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
143 info->out[info->io.sampleMask].slot[0] = count++;
144 else
145 if (info->target >= 0xe0)
146 count++; /* on Kepler, depth is always last colour reg + 2 */
147
148 if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS)
149 info->out[info->io.fragDepth].slot[2] = count;
150
151 return 0;
152 }
153
154 static int
155 nvc0_sp_assign_output_slots(struct nv50_ir_prog_info *info)
156 {
157 unsigned offset;
158 unsigned i, c;
159
160 for (i = 0; i < info->numOutputs; ++i) {
161 offset = nvc0_shader_output_address(info->out[i].sn, info->out[i].si);
162
163 for (c = 0; c < 4; ++c)
164 info->out[i].slot[c] = (offset + c * 0x4) / 4;
165 }
166
167 return 0;
168 }
169
170 static int
171 nvc0_program_assign_varying_slots(struct nv50_ir_prog_info *info)
172 {
173 int ret;
174
175 if (info->type == PIPE_SHADER_VERTEX)
176 ret = nvc0_vp_assign_input_slots(info);
177 else
178 ret = nvc0_sp_assign_input_slots(info);
179 if (ret)
180 return ret;
181
182 if (info->type == PIPE_SHADER_FRAGMENT)
183 ret = nvc0_fp_assign_output_slots(info);
184 else
185 ret = nvc0_sp_assign_output_slots(info);
186 return ret;
187 }
188
189 static inline void
190 nvc0_vtgp_hdr_update_oread(struct nvc0_program *vp, uint8_t slot)
191 {
192 uint8_t min = (vp->hdr[4] >> 12) & 0xff;
193 uint8_t max = (vp->hdr[4] >> 24);
194
195 min = MIN2(min, slot);
196 max = MAX2(max, slot);
197
198 vp->hdr[4] = (max << 24) | (min << 12);
199 }
200
201 /* Common part of header generation for VP, TCP, TEP and GP. */
202 static int
203 nvc0_vtgp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
204 {
205 unsigned i, c, a;
206
207 for (i = 0; i < info->numInputs; ++i) {
208 if (info->in[i].patch)
209 continue;
210 for (c = 0; c < 4; ++c) {
211 a = info->in[i].slot[c];
212 if (info->in[i].mask & (1 << c))
213 vp->hdr[5 + a / 32] |= 1 << (a % 32);
214 }
215 }
216
217 for (i = 0; i < info->numOutputs; ++i) {
218 if (info->out[i].patch)
219 continue;
220 for (c = 0; c < 4; ++c) {
221 if (!(info->out[i].mask & (1 << c)))
222 continue;
223 assert(info->out[i].slot[c] >= 0x40 / 4);
224 a = info->out[i].slot[c] - 0x40 / 4;
225 vp->hdr[13 + a / 32] |= 1 << (a % 32);
226 if (info->out[i].oread)
227 nvc0_vtgp_hdr_update_oread(vp, info->out[i].slot[c]);
228 }
229 }
230
231 for (i = 0; i < info->numSysVals; ++i) {
232 switch (info->sv[i].sn) {
233 case TGSI_SEMANTIC_PRIMID:
234 vp->hdr[5] |= 1 << 24;
235 break;
236 case TGSI_SEMANTIC_INSTANCEID:
237 vp->hdr[10] |= 1 << 30;
238 break;
239 case TGSI_SEMANTIC_VERTEXID:
240 vp->hdr[10] |= 1 << 31;
241 break;
242 case TGSI_SEMANTIC_TESSCOORD:
243 /* We don't have the mask, nor the slots populated. While this could
244 * be achieved, the vast majority of the time if either of the coords
245 * are read, then both will be read.
246 */
247 nvc0_vtgp_hdr_update_oread(vp, 0x2f0 / 4);
248 nvc0_vtgp_hdr_update_oread(vp, 0x2f4 / 4);
249 break;
250 default:
251 break;
252 }
253 }
254
255 vp->vp.clip_enable = info->io.clipDistanceMask;
256 for (i = 0; i < 8; ++i)
257 if (info->io.cullDistanceMask & (1 << i))
258 vp->vp.clip_mode |= 1 << (i * 4);
259
260 if (info->io.genUserClip < 0)
261 vp->vp.num_ucps = PIPE_MAX_CLIP_PLANES + 1; /* prevent rebuilding */
262
263 return 0;
264 }
265
266 static int
267 nvc0_vp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
268 {
269 vp->hdr[0] = 0x20061 | (1 << 10);
270 vp->hdr[4] = 0xff000;
271
272 vp->hdr[18] = info->io.clipDistanceMask;
273
274 return nvc0_vtgp_gen_header(vp, info);
275 }
276
277 static void
278 nvc0_tp_get_tess_mode(struct nvc0_program *tp, struct nv50_ir_prog_info *info)
279 {
280 if (info->prop.tp.outputPrim == PIPE_PRIM_MAX) {
281 tp->tp.tess_mode = ~0;
282 return;
283 }
284 switch (info->prop.tp.domain) {
285 case PIPE_PRIM_LINES:
286 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_ISOLINES;
287 break;
288 case PIPE_PRIM_TRIANGLES:
289 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_TRIANGLES;
290 if (info->prop.tp.winding > 0)
291 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CW;
292 break;
293 case PIPE_PRIM_QUADS:
294 tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_QUADS;
295 break;
296 default:
297 tp->tp.tess_mode = ~0;
298 return;
299 }
300 if (info->prop.tp.outputPrim != PIPE_PRIM_POINTS)
301 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CONNECTED;
302
303 switch (info->prop.tp.partitioning) {
304 case PIPE_TESS_SPACING_EQUAL:
305 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_EQUAL;
306 break;
307 case PIPE_TESS_SPACING_FRACTIONAL_ODD:
308 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD;
309 break;
310 case PIPE_TESS_SPACING_FRACTIONAL_EVEN:
311 tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN;
312 break;
313 default:
314 assert(!"invalid tessellator partitioning");
315 break;
316 }
317 }
318
319 static int
320 nvc0_tcp_gen_header(struct nvc0_program *tcp, struct nv50_ir_prog_info *info)
321 {
322 unsigned opcs = 6; /* output patch constants (at least the TessFactors) */
323
324 tcp->tp.input_patch_size = info->prop.tp.inputPatchSize;
325
326 if (info->numPatchConstants)
327 opcs = 8 + info->numPatchConstants * 4;
328
329 tcp->hdr[0] = 0x20061 | (2 << 10);
330
331 tcp->hdr[1] = opcs << 24;
332 tcp->hdr[2] = info->prop.tp.outputPatchSize << 24;
333
334 tcp->hdr[4] = 0xff000; /* initial min/max parallel output read address */
335
336 nvc0_vtgp_gen_header(tcp, info);
337
338 nvc0_tp_get_tess_mode(tcp, info);
339
340 return 0;
341 }
342
343 static int
344 nvc0_tep_gen_header(struct nvc0_program *tep, struct nv50_ir_prog_info *info)
345 {
346 tep->tp.input_patch_size = ~0;
347
348 tep->hdr[0] = 0x20061 | (3 << 10);
349 tep->hdr[4] = 0xff000;
350
351 nvc0_vtgp_gen_header(tep, info);
352
353 nvc0_tp_get_tess_mode(tep, info);
354
355 tep->hdr[18] |= 0x3 << 12; /* ? */
356
357 return 0;
358 }
359
360 static int
361 nvc0_gp_gen_header(struct nvc0_program *gp, struct nv50_ir_prog_info *info)
362 {
363 gp->hdr[0] = 0x20061 | (4 << 10);
364
365 gp->hdr[2] = MIN2(info->prop.gp.instanceCount, 32) << 24;
366
367 switch (info->prop.gp.outputPrim) {
368 case PIPE_PRIM_POINTS:
369 gp->hdr[3] = 0x01000000;
370 gp->hdr[0] |= 0xf0000000;
371 break;
372 case PIPE_PRIM_LINE_STRIP:
373 gp->hdr[3] = 0x06000000;
374 gp->hdr[0] |= 0x10000000;
375 break;
376 case PIPE_PRIM_TRIANGLE_STRIP:
377 gp->hdr[3] = 0x07000000;
378 gp->hdr[0] |= 0x10000000;
379 break;
380 default:
381 assert(0);
382 break;
383 }
384
385 gp->hdr[4] = MIN2(info->prop.gp.maxVertices, 1024);
386
387 return nvc0_vtgp_gen_header(gp, info);
388 }
389
390 #define NVC0_INTERP_FLAT (1 << 0)
391 #define NVC0_INTERP_PERSPECTIVE (2 << 0)
392 #define NVC0_INTERP_LINEAR (3 << 0)
393 #define NVC0_INTERP_CENTROID (1 << 2)
394
395 static uint8_t
396 nvc0_hdr_interp_mode(const struct nv50_ir_varying *var)
397 {
398 if (var->linear)
399 return NVC0_INTERP_LINEAR;
400 if (var->flat)
401 return NVC0_INTERP_FLAT;
402 return NVC0_INTERP_PERSPECTIVE;
403 }
404
405 static int
406 nvc0_fp_gen_header(struct nvc0_program *fp, struct nv50_ir_prog_info *info)
407 {
408 unsigned i, c, a, m;
409
410 /* just 00062 on Kepler */
411 fp->hdr[0] = 0x20062 | (5 << 10);
412 fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
413
414 if (info->prop.fp.usesDiscard)
415 fp->hdr[0] |= 0x8000;
416 if (info->prop.fp.numColourResults > 1)
417 fp->hdr[0] |= 0x4000;
418 if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
419 fp->hdr[19] |= 0x1;
420 if (info->prop.fp.writesDepth) {
421 fp->hdr[19] |= 0x2;
422 fp->flags[0] = 0x11; /* deactivate ZCULL */
423 }
424
425 for (i = 0; i < info->numInputs; ++i) {
426 m = nvc0_hdr_interp_mode(&info->in[i]);
427 if (info->in[i].sn == TGSI_SEMANTIC_COLOR) {
428 fp->fp.colors |= 1 << info->in[i].si;
429 if (info->in[i].sc)
430 fp->fp.color_interp[info->in[i].si] = m | (info->in[i].mask << 4);
431 }
432 for (c = 0; c < 4; ++c) {
433 if (!(info->in[i].mask & (1 << c)))
434 continue;
435 a = info->in[i].slot[c];
436 if (info->in[i].slot[0] >= (0x060 / 4) &&
437 info->in[i].slot[0] <= (0x07c / 4)) {
438 fp->hdr[5] |= 1 << (24 + (a - 0x060 / 4));
439 } else
440 if (info->in[i].slot[0] >= (0x2c0 / 4) &&
441 info->in[i].slot[0] <= (0x2fc / 4)) {
442 fp->hdr[14] |= (1 << (a - 0x280 / 4)) & 0x07ff0000;
443 } else {
444 if (info->in[i].slot[c] < (0x040 / 4) ||
445 info->in[i].slot[c] > (0x380 / 4))
446 continue;
447 a *= 2;
448 if (info->in[i].slot[0] >= (0x300 / 4))
449 a -= 32;
450 fp->hdr[4 + a / 32] |= m << (a % 32);
451 }
452 }
453 }
454
455 for (i = 0; i < info->numOutputs; ++i) {
456 if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
457 fp->hdr[18] |= 0xf << info->out[i].slot[0];
458 }
459
460 fp->fp.early_z = info->prop.fp.earlyFragTests;
461
462 return 0;
463 }
464
465 static struct nvc0_transform_feedback_state *
466 nvc0_program_create_tfb_state(const struct nv50_ir_prog_info *info,
467 const struct pipe_stream_output_info *pso)
468 {
469 struct nvc0_transform_feedback_state *tfb;
470 unsigned b, i, c;
471
472 tfb = MALLOC_STRUCT(nvc0_transform_feedback_state);
473 if (!tfb)
474 return NULL;
475 for (b = 0; b < 4; ++b) {
476 tfb->stride[b] = pso->stride[b] * 4;
477 tfb->varying_count[b] = 0;
478 }
479 memset(tfb->varying_index, 0xff, sizeof(tfb->varying_index)); /* = skip */
480
481 for (i = 0; i < pso->num_outputs; ++i) {
482 unsigned s = pso->output[i].start_component;
483 unsigned p = pso->output[i].dst_offset;
484 b = pso->output[i].output_buffer;
485
486 for (c = 0; c < pso->output[i].num_components; ++c)
487 tfb->varying_index[b][p++] =
488 info->out[pso->output[i].register_index].slot[s + c];
489
490 tfb->varying_count[b] = MAX2(tfb->varying_count[b], p);
491 tfb->stream[b] = pso->output[i].stream;
492 }
493 for (b = 0; b < 4; ++b) // zero unused indices (looks nicer)
494 for (c = tfb->varying_count[b]; c & 3; ++c)
495 tfb->varying_index[b][c] = 0;
496
497 return tfb;
498 }
499
500 #ifdef DEBUG
501 static void
502 nvc0_program_dump(struct nvc0_program *prog)
503 {
504 unsigned pos;
505
506 if (prog->type != PIPE_SHADER_COMPUTE) {
507 for (pos = 0; pos < sizeof(prog->hdr) / sizeof(prog->hdr[0]); ++pos)
508 debug_printf("HDR[%02"PRIxPTR"] = 0x%08x\n",
509 pos * sizeof(prog->hdr[0]), prog->hdr[pos]);
510 }
511 debug_printf("shader binary code (0x%x bytes):", prog->code_size);
512 for (pos = 0; pos < prog->code_size / 4; ++pos) {
513 if ((pos % 8) == 0)
514 debug_printf("\n");
515 debug_printf("%08x ", prog->code[pos]);
516 }
517 debug_printf("\n");
518 }
519 #endif
520
521 bool
522 nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset)
523 {
524 struct nv50_ir_prog_info *info;
525 int ret;
526
527 info = CALLOC_STRUCT(nv50_ir_prog_info);
528 if (!info)
529 return false;
530
531 info->type = prog->type;
532 info->target = chipset;
533 info->bin.sourceRep = NV50_PROGRAM_IR_TGSI;
534 info->bin.source = (void *)prog->pipe.tokens;
535
536 info->io.genUserClip = prog->vp.num_ucps;
537 info->io.ucpBase = 256;
538 info->io.ucpCBSlot = 15;
539
540 if (prog->type == PIPE_SHADER_COMPUTE) {
541 if (chipset >= NVISA_GK104_CHIPSET) {
542 info->io.resInfoCBSlot = 0;
543 info->io.texBindBase = NVE4_CP_INPUT_TEX(0);
544 info->io.suInfoBase = NVE4_CP_INPUT_SUF(0);
545 info->prop.cp.gridInfoBase = NVE4_CP_INPUT_GRID_INFO(0);
546 }
547 info->io.msInfoCBSlot = 0;
548 info->io.msInfoBase = NVE4_CP_INPUT_MS_OFFSETS;
549 } else {
550 if (chipset >= NVISA_GK104_CHIPSET) {
551 info->io.texBindBase = 0x20;
552 info->io.suInfoBase = 0; /* TODO */
553 }
554 info->io.resInfoCBSlot = 15;
555 info->io.sampleInfoBase = 256 + 128;
556 info->io.msInfoCBSlot = 15;
557 info->io.msInfoBase = 0; /* TODO */
558 }
559
560 info->assignSlots = nvc0_program_assign_varying_slots;
561
562 #ifdef DEBUG
563 info->optLevel = debug_get_num_option("NV50_PROG_OPTIMIZE", 3);
564 info->dbgFlags = debug_get_num_option("NV50_PROG_DEBUG", 0);
565 #else
566 info->optLevel = 3;
567 #endif
568
569 ret = nv50_ir_generate_code(info);
570 if (ret) {
571 NOUVEAU_ERR("shader translation failed: %i\n", ret);
572 goto out;
573 }
574 if (prog->type != PIPE_SHADER_COMPUTE)
575 FREE(info->bin.syms);
576
577 prog->code = info->bin.code;
578 prog->code_size = info->bin.codeSize;
579 prog->immd_data = info->immd.buf;
580 prog->immd_size = info->immd.bufSize;
581 prog->relocs = info->bin.relocData;
582 prog->interps = info->bin.interpData;
583 prog->num_gprs = MAX2(4, (info->bin.maxGPR + 1));
584 prog->num_barriers = info->numBarriers;
585
586 prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS;
587
588 if (info->io.edgeFlagOut < PIPE_MAX_ATTRIBS)
589 info->out[info->io.edgeFlagOut].mask = 0; /* for headergen */
590 prog->vp.edgeflag = info->io.edgeFlagIn;
591
592 switch (prog->type) {
593 case PIPE_SHADER_VERTEX:
594 ret = nvc0_vp_gen_header(prog, info);
595 break;
596 case PIPE_SHADER_TESS_CTRL:
597 ret = nvc0_tcp_gen_header(prog, info);
598 break;
599 case PIPE_SHADER_TESS_EVAL:
600 ret = nvc0_tep_gen_header(prog, info);
601 break;
602 case PIPE_SHADER_GEOMETRY:
603 ret = nvc0_gp_gen_header(prog, info);
604 break;
605 case PIPE_SHADER_FRAGMENT:
606 ret = nvc0_fp_gen_header(prog, info);
607 break;
608 case PIPE_SHADER_COMPUTE:
609 prog->cp.syms = info->bin.syms;
610 prog->cp.num_syms = info->bin.numSyms;
611 break;
612 default:
613 ret = -1;
614 NOUVEAU_ERR("unknown program type: %u\n", prog->type);
615 break;
616 }
617 if (ret)
618 goto out;
619
620 if (info->bin.tlsSpace) {
621 assert(info->bin.tlsSpace < (1 << 24));
622 prog->hdr[0] |= 1 << 26;
623 prog->hdr[1] |= align(info->bin.tlsSpace, 0x10); /* l[] size */
624 prog->need_tls = true;
625 }
626 /* TODO: factor 2 only needed where joinat/precont is used,
627 * and we only have to count non-uniform branches
628 */
629 /*
630 if ((info->maxCFDepth * 2) > 16) {
631 prog->hdr[2] |= (((info->maxCFDepth * 2) + 47) / 48) * 0x200;
632 prog->need_tls = true;
633 }
634 */
635 if (info->io.globalAccess)
636 prog->hdr[0] |= 1 << 16;
637 if (info->io.fp64)
638 prog->hdr[0] |= 1 << 27;
639
640 if (prog->pipe.stream_output.num_outputs)
641 prog->tfb = nvc0_program_create_tfb_state(info,
642 &prog->pipe.stream_output);
643
644 out:
645 FREE(info);
646 return !ret;
647 }
648
649 bool
650 nvc0_program_upload_code(struct nvc0_context *nvc0, struct nvc0_program *prog)
651 {
652 struct nvc0_screen *screen = nvc0->screen;
653 const bool is_cp = prog->type == PIPE_SHADER_COMPUTE;
654 int ret;
655 uint32_t size = prog->code_size + (is_cp ? 0 : NVC0_SHADER_HEADER_SIZE);
656 uint32_t lib_pos = screen->lib_code->start;
657 uint32_t code_pos;
658
659 /* c[] bindings need to be aligned to 0x100, but we could use relocations
660 * to save space. */
661 if (prog->immd_size) {
662 prog->immd_base = size;
663 size = align(size, 0x40);
664 size += prog->immd_size + 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */
665 }
666 /* On Fermi, SP_START_ID must be aligned to 0x40.
667 * On Kepler, the first instruction must be aligned to 0x80 because
668 * latency information is expected only at certain positions.
669 */
670 if (screen->base.class_3d >= NVE4_3D_CLASS)
671 size = size + (is_cp ? 0x40 : 0x70);
672 size = align(size, 0x40);
673
674 ret = nouveau_heap_alloc(screen->text_heap, size, prog, &prog->mem);
675 if (ret) {
676 struct nouveau_heap *heap = screen->text_heap;
677 /* Note that the code library, which is allocated before anything else,
678 * does not have a priv pointer. We can stop once we hit it.
679 */
680 while (heap->next && heap->next->priv) {
681 struct nvc0_program *evict = heap->next->priv;
682 nouveau_heap_free(&evict->mem);
683 }
684 debug_printf("WARNING: out of code space, evicting all shaders.\n");
685 ret = nouveau_heap_alloc(heap, size, prog, &prog->mem);
686 if (ret) {
687 NOUVEAU_ERR("shader too large (0x%x) to fit in code space ?\n", size);
688 return false;
689 }
690 IMMED_NVC0(nvc0->base.pushbuf, NVC0_3D(SERIALIZE), 0);
691 }
692 prog->code_base = prog->mem->start;
693 prog->immd_base = align(prog->mem->start + prog->immd_base, 0x100);
694 assert((prog->immd_size == 0) || (prog->immd_base + prog->immd_size <=
695 prog->mem->start + prog->mem->size));
696
697 if (!is_cp) {
698 if (screen->base.class_3d >= NVE4_3D_CLASS) {
699 switch (prog->mem->start & 0xff) {
700 case 0x40: prog->code_base += 0x70; break;
701 case 0x80: prog->code_base += 0x30; break;
702 case 0xc0: prog->code_base += 0x70; break;
703 default:
704 prog->code_base += 0x30;
705 assert((prog->mem->start & 0xff) == 0x00);
706 break;
707 }
708 }
709 code_pos = prog->code_base + NVC0_SHADER_HEADER_SIZE;
710 } else {
711 if (screen->base.class_3d >= NVE4_3D_CLASS) {
712 if (prog->mem->start & 0x40)
713 prog->code_base += 0x40;
714 assert((prog->code_base & 0x7f) == 0x00);
715 }
716 code_pos = prog->code_base;
717 }
718
719 if (prog->relocs)
720 nv50_ir_relocate_code(prog->relocs, prog->code, code_pos, lib_pos, 0);
721 if (prog->interps) {
722 nv50_ir_change_interp(prog->interps, prog->code,
723 prog->fp.force_persample_interp,
724 prog->fp.flatshade);
725 for (int i = 0; i < 2; i++) {
726 unsigned mask = prog->fp.color_interp[i] >> 4;
727 unsigned interp = prog->fp.color_interp[i] & 3;
728 if (!mask)
729 continue;
730 prog->hdr[14] &= ~(0xff << (8 * i));
731 if (prog->fp.flatshade)
732 interp = NVC0_INTERP_FLAT;
733 for (int c = 0; c < 4; c++)
734 if (mask & (1 << c))
735 prog->hdr[14] |= interp << (2 * (4 * i + c));
736 }
737 }
738
739 #ifdef DEBUG
740 if (debug_get_bool_option("NV50_PROG_DEBUG", false))
741 nvc0_program_dump(prog);
742 #endif
743
744 if (!is_cp)
745 nvc0->base.push_data(&nvc0->base, screen->text, prog->code_base,
746 NV_VRAM_DOMAIN(&screen->base), NVC0_SHADER_HEADER_SIZE, prog->hdr);
747 nvc0->base.push_data(&nvc0->base, screen->text, code_pos,
748 NV_VRAM_DOMAIN(&screen->base), prog->code_size, prog->code);
749 if (prog->immd_size)
750 nvc0->base.push_data(&nvc0->base,
751 screen->text, prog->immd_base, NV_VRAM_DOMAIN(&screen->base),
752 prog->immd_size, prog->immd_data);
753
754 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1);
755 PUSH_DATA (nvc0->base.pushbuf, 0x1011);
756
757 return true;
758 }
759
760 /* Upload code for builtin functions like integer division emulation. */
761 void
762 nvc0_program_library_upload(struct nvc0_context *nvc0)
763 {
764 struct nvc0_screen *screen = nvc0->screen;
765 int ret;
766 uint32_t size;
767 const uint32_t *code;
768
769 if (screen->lib_code)
770 return;
771
772 nv50_ir_get_target_library(screen->base.device->chipset, &code, &size);
773 if (!size)
774 return;
775
776 ret = nouveau_heap_alloc(screen->text_heap, align(size, 0x100), NULL,
777 &screen->lib_code);
778 if (ret)
779 return;
780
781 nvc0->base.push_data(&nvc0->base,
782 screen->text, screen->lib_code->start, NV_VRAM_DOMAIN(&screen->base),
783 size, code);
784 /* no need for a memory barrier, will be emitted with first program */
785 }
786
787 void
788 nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog)
789 {
790 const struct pipe_shader_state pipe = prog->pipe;
791 const ubyte type = prog->type;
792
793 if (prog->mem)
794 nouveau_heap_free(&prog->mem);
795 FREE(prog->code); /* may be 0 for hardcoded shaders */
796 FREE(prog->immd_data);
797 FREE(prog->relocs);
798 FREE(prog->interps);
799 if (prog->type == PIPE_SHADER_COMPUTE && prog->cp.syms)
800 FREE(prog->cp.syms);
801 if (prog->tfb) {
802 if (nvc0->state.tfb == prog->tfb)
803 nvc0->state.tfb = NULL;
804 FREE(prog->tfb);
805 }
806
807 memset(prog, 0, sizeof(*prog));
808
809 prog->pipe = pipe;
810 prog->type = type;
811 }
812
813 uint32_t
814 nvc0_program_symbol_offset(const struct nvc0_program *prog, uint32_t label)
815 {
816 const struct nv50_ir_prog_symbol *syms =
817 (const struct nv50_ir_prog_symbol *)prog->cp.syms;
818 unsigned base = 0;
819 unsigned i;
820 if (prog->type != PIPE_SHADER_COMPUTE)
821 base = NVC0_SHADER_HEADER_SIZE;
822 for (i = 0; i < prog->cp.num_syms; ++i)
823 if (syms[i].label == label)
824 return prog->code_base + base + syms[i].offset;
825 return prog->code_base; /* no symbols or symbol not found */
826 }
827
828 void
829 nvc0_program_init_tcp_empty(struct nvc0_context *nvc0)
830 {
831 struct ureg_program *ureg;
832
833 ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL);
834 if (!ureg)
835 return;
836
837 ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT, 1);
838 ureg_END(ureg);
839
840 nvc0->tcp_empty = ureg_create_shader_and_destroy(ureg, &nvc0->base.pipe);
841 }