freedreno/ir3: all mem instructions have WAR hazzard
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36 #include "nvc0/mme/com90c0.mme.h"
37
38 #include "nv50/g80_texture.xml.h"
39
40 static boolean
41 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
42 enum pipe_format format,
43 enum pipe_texture_target target,
44 unsigned sample_count,
45 unsigned bindings)
46 {
47 const struct util_format_description *desc = util_format_description(format);
48
49 if (sample_count > 8)
50 return false;
51 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
52 return false;
53
54 /* Short-circuit the rest of the logic -- this is used by the state tracker
55 * to determine valid MS levels in a no-attachments scenario.
56 */
57 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
58 return true;
59
60 if (!util_format_is_supported(format, bindings))
61 return false;
62
63 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
64 if (util_format_get_blocksizebits(format) == 3 * 32)
65 return false;
66
67 if (bindings & PIPE_BIND_LINEAR)
68 if (util_format_is_depth_or_stencil(format) ||
69 (target != PIPE_TEXTURE_1D &&
70 target != PIPE_TEXTURE_2D &&
71 target != PIPE_TEXTURE_RECT) ||
72 sample_count > 1)
73 return false;
74
75 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
76 */
77 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
78 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
79 /* The claim is that this should work on GM107 but it doesn't. Need to
80 * test further and figure out if it's a nouveau issue or a HW one.
81 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
82 */
83 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
84 return false;
85
86 /* shared is always supported */
87 bindings &= ~(PIPE_BIND_LINEAR |
88 PIPE_BIND_SHARED);
89
90 if (bindings & PIPE_BIND_SHADER_IMAGE) {
91 if (sample_count > 1 &&
92 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
93 /* MS images are currently unsupported on Maxwell because they have to
94 * be handled explicitly. */
95 return false;
96 }
97
98 if (format == PIPE_FORMAT_B8G8R8A8_UNORM &&
99 nouveau_screen(pscreen)->class_3d < NVE4_3D_CLASS) {
100 /* This should work on Fermi, but for currently unknown reasons it
101 * does not and results in breaking reads from pbos. */
102 return false;
103 }
104 }
105
106 return (( nvc0_format_table[format].usage |
107 nvc0_vertex_format[format].usage) & bindings) == bindings;
108 }
109
110 static int
111 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
112 {
113 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
114 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
115
116 switch (param) {
117 /* non-boolean caps */
118 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
119 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
120 return 15;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 return 12;
123 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
124 return 2048;
125 case PIPE_CAP_MIN_TEXEL_OFFSET:
126 return -8;
127 case PIPE_CAP_MAX_TEXEL_OFFSET:
128 return 7;
129 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
130 return -32;
131 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
132 return 31;
133 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
134 return 128 * 1024 * 1024;
135 case PIPE_CAP_GLSL_FEATURE_LEVEL:
136 return 430;
137 case PIPE_CAP_MAX_RENDER_TARGETS:
138 return 8;
139 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
140 return 1;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
142 return 4;
143 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
145 return 128;
146 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
147 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
148 return 1024;
149 case PIPE_CAP_MAX_VERTEX_STREAMS:
150 return 4;
151 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
152 return 2048;
153 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
154 return 256;
155 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
156 if (class_3d < GM107_3D_CLASS)
157 return 256; /* IMAGE bindings require alignment to 256 */
158 return 16;
159 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
160 return 16;
161 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
162 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
163 case PIPE_CAP_MAX_VIEWPORTS:
164 return NVC0_MAX_VIEWPORTS;
165 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
166 return 4;
167 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
168 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
169 case PIPE_CAP_ENDIANNESS:
170 return PIPE_ENDIAN_LITTLE;
171 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
172 return 30;
173 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
174 return NVC0_MAX_WINDOW_RECTANGLES;
175
176 /* supported caps */
177 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
178 case PIPE_CAP_TEXTURE_SWIZZLE:
179 case PIPE_CAP_TEXTURE_SHADOW_MAP:
180 case PIPE_CAP_NPOT_TEXTURES:
181 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
182 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
183 case PIPE_CAP_ANISOTROPIC_FILTER:
184 case PIPE_CAP_SEAMLESS_CUBE_MAP:
185 case PIPE_CAP_CUBE_MAP_ARRAY:
186 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
187 case PIPE_CAP_TEXTURE_MULTISAMPLE:
188 case PIPE_CAP_TWO_SIDED_STENCIL:
189 case PIPE_CAP_DEPTH_CLIP_DISABLE:
190 case PIPE_CAP_POINT_SPRITE:
191 case PIPE_CAP_TGSI_TEXCOORD:
192 case PIPE_CAP_SM3:
193 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
194 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
195 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
196 case PIPE_CAP_QUERY_TIMESTAMP:
197 case PIPE_CAP_QUERY_TIME_ELAPSED:
198 case PIPE_CAP_OCCLUSION_QUERY:
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
201 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
202 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
203 case PIPE_CAP_INDEP_BLEND_ENABLE:
204 case PIPE_CAP_INDEP_BLEND_FUNC:
205 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
206 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
207 case PIPE_CAP_PRIMITIVE_RESTART:
208 case PIPE_CAP_TGSI_INSTANCEID:
209 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
210 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
211 case PIPE_CAP_CONDITIONAL_RENDER:
212 case PIPE_CAP_TEXTURE_BARRIER:
213 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
214 case PIPE_CAP_START_INSTANCE:
215 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
216 case PIPE_CAP_DRAW_INDIRECT:
217 case PIPE_CAP_USER_CONSTANT_BUFFERS:
218 case PIPE_CAP_USER_VERTEX_BUFFERS:
219 case PIPE_CAP_TEXTURE_QUERY_LOD:
220 case PIPE_CAP_SAMPLE_SHADING:
221 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
222 case PIPE_CAP_TEXTURE_GATHER_SM5:
223 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
224 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
225 case PIPE_CAP_SAMPLER_VIEW_TARGET:
226 case PIPE_CAP_CLIP_HALFZ:
227 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
228 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
229 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
230 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
231 case PIPE_CAP_DEPTH_BOUNDS_TEST:
232 case PIPE_CAP_TGSI_TXQS:
233 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
234 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
235 case PIPE_CAP_SHAREABLE_SHADERS:
236 case PIPE_CAP_CLEAR_TEXTURE:
237 case PIPE_CAP_DRAW_PARAMETERS:
238 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
239 case PIPE_CAP_MULTI_DRAW_INDIRECT:
240 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
241 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
242 case PIPE_CAP_QUERY_BUFFER_OBJECT:
243 case PIPE_CAP_INVALIDATE_BUFFER:
244 case PIPE_CAP_STRING_MARKER:
245 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
246 case PIPE_CAP_CULL_DISTANCE:
247 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
248 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
249 case PIPE_CAP_TGSI_VOTE:
250 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
251 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
252 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
253 case PIPE_CAP_DOUBLES:
254 case PIPE_CAP_INT64:
255 case PIPE_CAP_TGSI_TEX_TXF_LZ:
256 case PIPE_CAP_TGSI_CLOCK:
257 case PIPE_CAP_COMPUTE:
258 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
259 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
260 return 1;
261 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
262 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
263 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
264 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
269 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
270 case PIPE_CAP_POST_DEPTH_COVERAGE:
271 return class_3d >= GM200_3D_CLASS;
272 case PIPE_CAP_TGSI_BALLOT:
273 return class_3d >= NVE4_3D_CLASS;
274
275 /* unsupported caps */
276 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
277 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
278 case PIPE_CAP_SHADER_STENCIL_EXPORT:
279 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
280 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
281 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
282 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
283 case PIPE_CAP_FAKE_SW_MSAA:
284 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
285 case PIPE_CAP_VERTEXID_NOBASE:
286 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
287 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
288 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
289 case PIPE_CAP_GENERATE_MIPMAP:
290 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
291 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
292 case PIPE_CAP_QUERY_MEMORY_INFO:
293 case PIPE_CAP_PCI_GROUP:
294 case PIPE_CAP_PCI_BUS:
295 case PIPE_CAP_PCI_DEVICE:
296 case PIPE_CAP_PCI_FUNCTION:
297 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
298 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
299 case PIPE_CAP_NATIVE_FENCE_FD:
300 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
301 case PIPE_CAP_INT64_DIVMOD:
302 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
303 case PIPE_CAP_BINDLESS_TEXTURE:
304 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
305 case PIPE_CAP_QUERY_SO_OVERFLOW:
306 case PIPE_CAP_MEMOBJ:
307 case PIPE_CAP_LOAD_CONSTBUF:
308 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
309 case PIPE_CAP_TILE_RASTER_ORDER:
310 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
311 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
312 return 0;
313
314 case PIPE_CAP_VENDOR_ID:
315 return 0x10de;
316 case PIPE_CAP_DEVICE_ID: {
317 uint64_t device_id;
318 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
319 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
320 return -1;
321 }
322 return device_id;
323 }
324 case PIPE_CAP_ACCELERATED:
325 return 1;
326 case PIPE_CAP_VIDEO_MEMORY:
327 return dev->vram_size >> 20;
328 case PIPE_CAP_UMA:
329 return 0;
330 }
331
332 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
333 return 0;
334 }
335
336 static int
337 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
338 enum pipe_shader_type shader,
339 enum pipe_shader_cap param)
340 {
341 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
342
343 switch (shader) {
344 case PIPE_SHADER_VERTEX:
345 case PIPE_SHADER_GEOMETRY:
346 case PIPE_SHADER_FRAGMENT:
347 case PIPE_SHADER_COMPUTE:
348 case PIPE_SHADER_TESS_CTRL:
349 case PIPE_SHADER_TESS_EVAL:
350 break;
351 default:
352 return 0;
353 }
354
355 switch (param) {
356 case PIPE_SHADER_CAP_PREFERRED_IR:
357 return PIPE_SHADER_IR_TGSI;
358 case PIPE_SHADER_CAP_SUPPORTED_IRS:
359 return 1 << PIPE_SHADER_IR_TGSI;
360 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
361 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
363 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
364 return 16384;
365 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
366 return 16;
367 case PIPE_SHADER_CAP_MAX_INPUTS:
368 if (shader == PIPE_SHADER_VERTEX)
369 return 32;
370 /* NOTE: These only count our slots for GENERIC varyings.
371 * The address space may be larger, but the actual hard limit seems to be
372 * less than what the address space layout permits, so don't add TEXCOORD,
373 * COLOR, etc. here.
374 */
375 if (shader == PIPE_SHADER_FRAGMENT)
376 return 0x1f0 / 16;
377 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
378 * and excludes 0x60 per-patch inputs.
379 */
380 return 0x200 / 16;
381 case PIPE_SHADER_CAP_MAX_OUTPUTS:
382 return 32;
383 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
384 return 65536;
385 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
386 return NVC0_MAX_PIPE_CONSTBUFS;
387 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
388 return shader != PIPE_SHADER_FRAGMENT;
389 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
390 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
391 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
392 return 1;
393 case PIPE_SHADER_CAP_MAX_TEMPS:
394 return NVC0_CAP_MAX_PROGRAM_TEMPS;
395 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
396 return 1;
397 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
398 return 1;
399 case PIPE_SHADER_CAP_SUBROUTINES:
400 return 1;
401 case PIPE_SHADER_CAP_INTEGERS:
402 return 1;
403 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
404 return 1;
405 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
406 return 1;
407 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
408 return 1;
409 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
410 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
411 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
412 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
413 case PIPE_SHADER_CAP_INT64_ATOMICS:
414 case PIPE_SHADER_CAP_FP16:
415 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
416 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
417 return 0;
418 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
419 return NVC0_MAX_BUFFERS;
420 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
421 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
422 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
423 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
424 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
425 return 32;
426 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
427 if (class_3d >= NVE4_3D_CLASS)
428 return NVC0_MAX_IMAGES;
429 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
430 return NVC0_MAX_IMAGES;
431 return 0;
432 default:
433 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
434 return 0;
435 }
436 }
437
438 static float
439 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
440 {
441 switch (param) {
442 case PIPE_CAPF_MAX_LINE_WIDTH:
443 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
444 return 10.0f;
445 case PIPE_CAPF_MAX_POINT_WIDTH:
446 return 63.0f;
447 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
448 return 63.375f;
449 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
450 return 16.0f;
451 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
452 return 15.0f;
453 case PIPE_CAPF_GUARD_BAND_LEFT:
454 case PIPE_CAPF_GUARD_BAND_TOP:
455 return 0.0f;
456 case PIPE_CAPF_GUARD_BAND_RIGHT:
457 case PIPE_CAPF_GUARD_BAND_BOTTOM:
458 return 0.0f; /* that or infinity */
459 }
460
461 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
462 return 0.0f;
463 }
464
465 static int
466 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
467 enum pipe_shader_ir ir_type,
468 enum pipe_compute_cap param, void *data)
469 {
470 struct nvc0_screen *screen = nvc0_screen(pscreen);
471 const uint16_t obj_class = screen->compute->oclass;
472
473 #define RET(x) do { \
474 if (data) \
475 memcpy(data, x, sizeof(x)); \
476 return sizeof(x); \
477 } while (0)
478
479 switch (param) {
480 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
481 RET((uint64_t []) { 3 });
482 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
483 if (obj_class >= NVE4_COMPUTE_CLASS) {
484 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
485 } else {
486 RET(((uint64_t []) { 65535, 65535, 65535 }));
487 }
488 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
489 RET(((uint64_t []) { 1024, 1024, 64 }));
490 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
491 RET((uint64_t []) { 1024 });
492 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
493 if (obj_class >= NVE4_COMPUTE_CLASS) {
494 RET((uint64_t []) { 1024 });
495 } else {
496 RET((uint64_t []) { 512 });
497 }
498 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
499 RET((uint64_t []) { 1ULL << 40 });
500 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
501 switch (obj_class) {
502 case GM200_COMPUTE_CLASS:
503 RET((uint64_t []) { 96 << 10 });
504 break;
505 case GM107_COMPUTE_CLASS:
506 RET((uint64_t []) { 64 << 10 });
507 break;
508 default:
509 RET((uint64_t []) { 48 << 10 });
510 break;
511 }
512 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
513 RET((uint64_t []) { 512 << 10 });
514 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
515 RET((uint64_t []) { 4096 });
516 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
517 RET((uint32_t []) { 32 });
518 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
519 RET((uint64_t []) { 1ULL << 40 });
520 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
521 RET((uint32_t []) { 0 });
522 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
523 RET((uint32_t []) { screen->mp_count_compute });
524 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
525 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
526 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
527 RET((uint32_t []) { 64 });
528 default:
529 return 0;
530 }
531
532 #undef RET
533 }
534
535 static void
536 nvc0_screen_destroy(struct pipe_screen *pscreen)
537 {
538 struct nvc0_screen *screen = nvc0_screen(pscreen);
539
540 if (!nouveau_drm_screen_unref(&screen->base))
541 return;
542
543 if (screen->base.fence.current) {
544 struct nouveau_fence *current = NULL;
545
546 /* nouveau_fence_wait will create a new current fence, so wait on the
547 * _current_ one, and remove both.
548 */
549 nouveau_fence_ref(screen->base.fence.current, &current);
550 nouveau_fence_wait(current, NULL);
551 nouveau_fence_ref(NULL, &current);
552 nouveau_fence_ref(NULL, &screen->base.fence.current);
553 }
554 if (screen->base.pushbuf)
555 screen->base.pushbuf->user_priv = NULL;
556
557 if (screen->blitter)
558 nvc0_blitter_destroy(screen);
559 if (screen->pm.prog) {
560 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
561 nvc0_program_destroy(NULL, screen->pm.prog);
562 FREE(screen->pm.prog);
563 }
564
565 nouveau_bo_ref(NULL, &screen->text);
566 nouveau_bo_ref(NULL, &screen->uniform_bo);
567 nouveau_bo_ref(NULL, &screen->tls);
568 nouveau_bo_ref(NULL, &screen->txc);
569 nouveau_bo_ref(NULL, &screen->fence.bo);
570 nouveau_bo_ref(NULL, &screen->poly_cache);
571
572 nouveau_heap_destroy(&screen->lib_code);
573 nouveau_heap_destroy(&screen->text_heap);
574
575 FREE(screen->default_tsc);
576 FREE(screen->tic.entries);
577
578 nouveau_object_del(&screen->eng3d);
579 nouveau_object_del(&screen->eng2d);
580 nouveau_object_del(&screen->m2mf);
581 nouveau_object_del(&screen->compute);
582 nouveau_object_del(&screen->nvsw);
583
584 nouveau_screen_fini(&screen->base);
585
586 FREE(screen);
587 }
588
589 static int
590 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
591 unsigned size, const uint32_t *data)
592 {
593 struct nouveau_pushbuf *push = screen->base.pushbuf;
594
595 size /= 4;
596
597 assert((pos + size) <= 0x800);
598
599 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
600 PUSH_DATA (push, (m - 0x3800) / 8);
601 PUSH_DATA (push, pos);
602 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
603 PUSH_DATA (push, pos);
604 PUSH_DATAp(push, data, size);
605
606 return pos + size;
607 }
608
609 static void
610 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
611 {
612 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
613 PUSH_DATA (push, 0xff);
614 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
615 PUSH_DATA (push, 0xff);
616 PUSH_DATA (push, 0xff);
617 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
618 PUSH_DATA (push, 0xff);
619 PUSH_DATA (push, 0xff);
620 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
621 PUSH_DATA (push, 0x3f);
622
623 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
624 PUSH_DATA (push, (3 << 16) | 3);
625 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
626 PUSH_DATA (push, (2 << 16) | 2);
627
628 if (obj_class < GM107_3D_CLASS) {
629 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
630 PUSH_DATA (push, 0);
631 }
632 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
633 PUSH_DATA (push, 0x10);
634 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
635 PUSH_DATA (push, 0x10);
636 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
637 PUSH_DATA (push, 0x10);
638 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
639 PUSH_DATA (push, 0x10);
640 PUSH_DATA (push, 0x10);
641 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
642 PUSH_DATA (push, 0x10);
643 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
644 PUSH_DATA (push, 0xe);
645
646 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
647 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
648 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
649 PUSH_DATA (push, 0);
650 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
651 PUSH_DATA (push, 3);
652
653 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
654 PUSH_DATA (push, 0x3fffff);
655 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
656 PUSH_DATA (push, 1);
657 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
658 PUSH_DATA (push, 1);
659
660 if (obj_class < GM107_3D_CLASS) {
661 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
662 PUSH_DATA (push, 3);
663
664 if (obj_class >= NVE4_3D_CLASS) {
665 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
666 PUSH_DATA (push, 1);
667 }
668 }
669
670 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
671 * are supposed to do */
672 }
673
674 static void
675 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
676 {
677 struct nvc0_screen *screen = nvc0_screen(pscreen);
678 struct nouveau_pushbuf *push = screen->base.pushbuf;
679
680 /* we need to do it after possible flush in MARK_RING */
681 *sequence = ++screen->base.fence.sequence;
682
683 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
684 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
685 PUSH_DATAh(push, screen->fence.bo->offset);
686 PUSH_DATA (push, screen->fence.bo->offset);
687 PUSH_DATA (push, *sequence);
688 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
689 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
690 }
691
692 static u32
693 nvc0_screen_fence_update(struct pipe_screen *pscreen)
694 {
695 struct nvc0_screen *screen = nvc0_screen(pscreen);
696 return screen->fence.map[0];
697 }
698
699 static int
700 nvc0_screen_init_compute(struct nvc0_screen *screen)
701 {
702 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
703
704 switch (screen->base.device->chipset & ~0xf) {
705 case 0xc0:
706 case 0xd0:
707 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
708 case 0xe0:
709 case 0xf0:
710 case 0x100:
711 case 0x110:
712 case 0x120:
713 case 0x130:
714 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
715 default:
716 return -1;
717 }
718 }
719
720 static int
721 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
722 uint32_t lpos, uint32_t lneg, uint32_t cstack)
723 {
724 struct nouveau_bo *bo = NULL;
725 int ret;
726 uint64_t size = (lpos + lneg) * 32 + cstack;
727
728 if (size >= (1 << 20)) {
729 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
730 return -1;
731 }
732
733 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
734 size = align(size, 0x8000);
735 size *= screen->mp_count;
736
737 size = align(size, 1 << 17);
738
739 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
740 NULL, &bo);
741 if (ret)
742 return ret;
743 nouveau_bo_ref(NULL, &screen->tls);
744 screen->tls = bo;
745 return 0;
746 }
747
748 int
749 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
750 {
751 struct nouveau_pushbuf *push = screen->base.pushbuf;
752 struct nouveau_bo *bo;
753 int ret;
754
755 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
756 1 << 17, size, NULL, &bo);
757 if (ret)
758 return ret;
759
760 nouveau_bo_ref(NULL, &screen->text);
761 screen->text = bo;
762
763 nouveau_heap_destroy(&screen->lib_code);
764 nouveau_heap_destroy(&screen->text_heap);
765
766 /* XXX: getting a page fault at the end of the code buffer every few
767 * launches, don't use the last 256 bytes to work around them - prefetch ?
768 */
769 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
770
771 /* update the code segment setup */
772 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
773 PUSH_DATAh(push, screen->text->offset);
774 PUSH_DATA (push, screen->text->offset);
775 if (screen->compute) {
776 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
777 PUSH_DATAh(push, screen->text->offset);
778 PUSH_DATA (push, screen->text->offset);
779 }
780
781 return 0;
782 }
783
784 #define FAIL_SCREEN_INIT(str, err) \
785 do { \
786 NOUVEAU_ERR(str, err); \
787 goto fail; \
788 } while(0)
789
790 struct nouveau_screen *
791 nvc0_screen_create(struct nouveau_device *dev)
792 {
793 struct nvc0_screen *screen;
794 struct pipe_screen *pscreen;
795 struct nouveau_object *chan;
796 struct nouveau_pushbuf *push;
797 uint64_t value;
798 uint32_t obj_class;
799 uint32_t flags;
800 int ret;
801 unsigned i;
802
803 switch (dev->chipset & ~0xf) {
804 case 0xc0:
805 case 0xd0:
806 case 0xe0:
807 case 0xf0:
808 case 0x100:
809 case 0x110:
810 case 0x120:
811 case 0x130:
812 break;
813 default:
814 return NULL;
815 }
816
817 screen = CALLOC_STRUCT(nvc0_screen);
818 if (!screen)
819 return NULL;
820 pscreen = &screen->base.base;
821 pscreen->destroy = nvc0_screen_destroy;
822
823 ret = nouveau_screen_init(&screen->base, dev);
824 if (ret)
825 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
826 chan = screen->base.channel;
827 push = screen->base.pushbuf;
828 push->user_priv = screen;
829 push->rsvd_kick = 5;
830
831 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
832 PIPE_BIND_SHADER_BUFFER |
833 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
834 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
835 screen->base.sysmem_bindings |=
836 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
837
838 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
839 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
840 screen->base.vidmem_bindings = 0;
841 }
842
843 pscreen->context_create = nvc0_create;
844 pscreen->is_format_supported = nvc0_screen_is_format_supported;
845 pscreen->get_param = nvc0_screen_get_param;
846 pscreen->get_shader_param = nvc0_screen_get_shader_param;
847 pscreen->get_paramf = nvc0_screen_get_paramf;
848 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
849 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
850
851 nvc0_screen_init_resource_functions(pscreen);
852
853 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
854 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
855
856 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
857 if (screen->base.drm->version >= 0x01000202)
858 flags |= NOUVEAU_BO_COHERENT;
859
860 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
861 if (ret)
862 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
863 nouveau_bo_map(screen->fence.bo, 0, NULL);
864 screen->fence.map = screen->fence.bo->map;
865 screen->base.fence.emit = nvc0_screen_fence_emit;
866 screen->base.fence.update = nvc0_screen_fence_update;
867
868
869 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
870 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
871 if (ret)
872 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
873
874 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
875 PUSH_DATA (push, screen->nvsw->handle);
876
877 switch (dev->chipset & ~0xf) {
878 case 0x130:
879 case 0x120:
880 case 0x110:
881 case 0x100:
882 case 0xf0:
883 obj_class = NVF0_P2MF_CLASS;
884 break;
885 case 0xe0:
886 obj_class = NVE4_P2MF_CLASS;
887 break;
888 default:
889 obj_class = NVC0_M2MF_CLASS;
890 break;
891 }
892 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
893 &screen->m2mf);
894 if (ret)
895 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
896
897 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
898 PUSH_DATA (push, screen->m2mf->oclass);
899 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
900 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
901 PUSH_DATA (push, 0xa0b5);
902 }
903
904 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
905 &screen->eng2d);
906 if (ret)
907 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
908
909 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
910 PUSH_DATA (push, screen->eng2d->oclass);
911 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
912 PUSH_DATA (push, 0);
913 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
914 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
915 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
916 PUSH_DATA (push, 0);
917 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
918 PUSH_DATA (push, 0);
919 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
920 PUSH_DATA (push, 0x3f);
921 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
922 PUSH_DATA (push, 1);
923 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
924 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
925
926 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
927 PUSH_DATAh(push, screen->fence.bo->offset + 16);
928 PUSH_DATA (push, screen->fence.bo->offset + 16);
929
930 switch (dev->chipset & ~0xf) {
931 case 0x130:
932 switch (dev->chipset) {
933 case 0x130:
934 case 0x13b:
935 obj_class = GP100_3D_CLASS;
936 break;
937 default:
938 obj_class = GP102_3D_CLASS;
939 break;
940 }
941 break;
942 case 0x120:
943 obj_class = GM200_3D_CLASS;
944 break;
945 case 0x110:
946 obj_class = GM107_3D_CLASS;
947 break;
948 case 0x100:
949 case 0xf0:
950 obj_class = NVF0_3D_CLASS;
951 break;
952 case 0xe0:
953 switch (dev->chipset) {
954 case 0xea:
955 obj_class = NVEA_3D_CLASS;
956 break;
957 default:
958 obj_class = NVE4_3D_CLASS;
959 break;
960 }
961 break;
962 case 0xd0:
963 obj_class = NVC8_3D_CLASS;
964 break;
965 case 0xc0:
966 default:
967 switch (dev->chipset) {
968 case 0xc8:
969 obj_class = NVC8_3D_CLASS;
970 break;
971 case 0xc1:
972 obj_class = NVC1_3D_CLASS;
973 break;
974 default:
975 obj_class = NVC0_3D_CLASS;
976 break;
977 }
978 break;
979 }
980 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
981 &screen->eng3d);
982 if (ret)
983 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
984 screen->base.class_3d = obj_class;
985
986 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
987 PUSH_DATA (push, screen->eng3d->oclass);
988
989 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
990 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
991
992 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
993 /* kill shaders after about 1 second (at 100 MHz) */
994 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
995 PUSH_DATA (push, 0x17);
996 }
997
998 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
999 screen->base.drm->version >= 0x01000101);
1000 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
1001 for (i = 0; i < 8; ++i)
1002 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
1003
1004 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
1005 PUSH_DATA (push, 1);
1006
1007 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
1008 PUSH_DATA (push, 0);
1009 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
1010 PUSH_DATA (push, 0);
1011 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
1012 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
1013 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
1014 PUSH_DATA (push, 0);
1015 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
1016 PUSH_DATA (push, 1);
1017 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
1018 PUSH_DATA (push, 1);
1019 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
1020 PUSH_DATA (push, 1);
1021 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
1022 PUSH_DATA (push, 0);
1023 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
1024 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
1025 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
1026 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
1027 } else {
1028 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1029 PUSH_DATA (push, 15);
1030 }
1031 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1032 PUSH_DATA (push, 8); /* 128 */
1033 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1034 PUSH_DATA (push, 1);
1035 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1036 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1037 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1038 }
1039
1040 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1041
1042 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1043 if (ret)
1044 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1045
1046 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1047 &screen->uniform_bo);
1048 if (ret)
1049 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1050
1051 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1052
1053 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1054 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1055 PUSH_DATA (push, 256);
1056 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1057 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1058 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1059 PUSH_DATA (push, 0);
1060 PUSH_DATAf(push, 0.0f);
1061 PUSH_DATAf(push, 0.0f);
1062 PUSH_DATAf(push, 0.0f);
1063 PUSH_DATAf(push, 0.0f);
1064 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1065 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1066 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1067
1068 if (screen->base.drm->version >= 0x01000101) {
1069 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1070 if (ret)
1071 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1072 } else {
1073 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1074 value = (8 << 8) | 4;
1075 else
1076 value = (16 << 8) | 4;
1077 }
1078 screen->gpc_count = value & 0x000000ff;
1079 screen->mp_count = value >> 8;
1080 screen->mp_count_compute = screen->mp_count;
1081
1082 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1083 if (ret)
1084 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1085
1086 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1087 PUSH_DATAh(push, screen->tls->offset);
1088 PUSH_DATA (push, screen->tls->offset);
1089 PUSH_DATA (push, screen->tls->size >> 32);
1090 PUSH_DATA (push, screen->tls->size);
1091 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1092 PUSH_DATA (push, 0);
1093 /* Reduce likelihood of collision with real buffers by placing the hole at
1094 * the top of the 4G area. This will have to be dealt with for real
1095 * eventually by blocking off that area from the VM.
1096 */
1097 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1098 PUSH_DATA (push, 0xff << 24);
1099
1100 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1101 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1102 &screen->poly_cache);
1103 if (ret)
1104 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1105
1106 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1107 PUSH_DATAh(push, screen->poly_cache->offset);
1108 PUSH_DATA (push, screen->poly_cache->offset);
1109 PUSH_DATA (push, 3);
1110 }
1111
1112 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1113 &screen->txc);
1114 if (ret)
1115 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1116
1117 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1118 PUSH_DATAh(push, screen->txc->offset);
1119 PUSH_DATA (push, screen->txc->offset);
1120 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1121 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1122 screen->tic.maxwell = true;
1123 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1124 screen->tic.maxwell =
1125 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1126 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1127 }
1128 }
1129
1130 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1131 PUSH_DATAh(push, screen->txc->offset + 65536);
1132 PUSH_DATA (push, screen->txc->offset + 65536);
1133 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1134
1135 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1136 PUSH_DATA (push, 0);
1137 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1138 PUSH_DATA (push, 0);
1139 PUSH_DATA (push, 0);
1140 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1141 PUSH_DATA (push, 0x3f);
1142
1143 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1144 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1145 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1146 for (i = 0; i < 8 * 2; ++i)
1147 PUSH_DATA(push, 0);
1148 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1149 PUSH_DATA (push, 0);
1150 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1151 PUSH_DATA (push, 0);
1152
1153 /* neither scissors, viewport nor stencil mask should affect clears */
1154 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1155 PUSH_DATA (push, 0);
1156
1157 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1158 PUSH_DATA (push, 1);
1159 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1160 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1161 PUSH_DATAf(push, 0.0f);
1162 PUSH_DATAf(push, 1.0f);
1163 }
1164 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1165 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1166
1167 /* We use scissors instead of exact view volume clipping,
1168 * so they're always enabled.
1169 */
1170 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1171 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1172 PUSH_DATA (push, 1);
1173 PUSH_DATA (push, 8192 << 16);
1174 PUSH_DATA (push, 8192 << 16);
1175 }
1176
1177 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1178
1179 i = 0;
1180 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1181 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1182 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1183 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1184 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1185 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1186 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1187 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1188 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1189 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1190 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1191 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1192 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1193
1194 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1195 PUSH_DATA (push, 1);
1196 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1197 PUSH_DATA (push, 1);
1198 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1199 PUSH_DATA (push, 0x40);
1200 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1201 PUSH_DATA (push, 0);
1202 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1203 PUSH_DATA (push, 0x30);
1204 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1205 PUSH_DATA (push, 3);
1206 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1207 PUSH_DATA (push, 0x20);
1208 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1209 PUSH_DATA (push, 0x00);
1210 screen->save_state.patch_vertices = 3;
1211
1212 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1213 PUSH_DATA (push, 0);
1214 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1215 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1216
1217 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1218
1219 if (nvc0_screen_init_compute(screen))
1220 goto fail;
1221
1222 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1223 for (i = 0; i < 5; ++i) {
1224 /* TIC and TSC entries for each unit (nve4+ only) */
1225 /* auxiliary constants (6 user clip planes, base instance id) */
1226 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1227 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1228 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1229 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1230 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1231 PUSH_DATA (push, (15 << 4) | 1);
1232 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1233 unsigned j;
1234 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1235 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1236 for (j = 0; j < 8; ++j)
1237 PUSH_DATA(push, j);
1238 } else {
1239 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1240 PUSH_DATA (push, 0x54);
1241 }
1242
1243 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1244 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1245 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1246 PUSH_DATA (push, 0); /* 0 */
1247 PUSH_DATA (push, 0);
1248 PUSH_DATA (push, 1); /* 1 */
1249 PUSH_DATA (push, 0);
1250 PUSH_DATA (push, 0); /* 2 */
1251 PUSH_DATA (push, 1);
1252 PUSH_DATA (push, 1); /* 3 */
1253 PUSH_DATA (push, 1);
1254 PUSH_DATA (push, 2); /* 4 */
1255 PUSH_DATA (push, 0);
1256 PUSH_DATA (push, 3); /* 5 */
1257 PUSH_DATA (push, 0);
1258 PUSH_DATA (push, 2); /* 6 */
1259 PUSH_DATA (push, 1);
1260 PUSH_DATA (push, 3); /* 7 */
1261 PUSH_DATA (push, 1);
1262 }
1263 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1264 PUSH_DATA (push, 0);
1265
1266 PUSH_KICK (push);
1267
1268 screen->tic.entries = CALLOC(4096, sizeof(void *));
1269 screen->tsc.entries = screen->tic.entries + 2048;
1270
1271 if (!nvc0_blitter_create(screen))
1272 goto fail;
1273
1274 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1275 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1276
1277 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1278
1279 return &screen->base;
1280
1281 fail:
1282 screen->base.base.context_create = NULL;
1283 return &screen->base;
1284 }
1285
1286 int
1287 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1288 {
1289 int i = screen->tic.next;
1290
1291 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1292 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1293
1294 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1295
1296 if (screen->tic.entries[i])
1297 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1298
1299 screen->tic.entries[i] = entry;
1300 return i;
1301 }
1302
1303 int
1304 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1305 {
1306 int i = screen->tsc.next;
1307
1308 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1309 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1310
1311 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1312
1313 if (screen->tsc.entries[i])
1314 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1315
1316 screen->tsc.entries[i] = entry;
1317 return i;
1318 }