4757fe2dfc63fa6edb9d498317538c9179149a63
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return false;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return false;
50
51 if (!util_format_is_supported(format, bindings))
52 return false;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return false;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 128 * 1024 * 1024;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 410;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
124 return 30;
125
126 /* supported caps */
127 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
128 case PIPE_CAP_TEXTURE_SWIZZLE:
129 case PIPE_CAP_TEXTURE_SHADOW_MAP:
130 case PIPE_CAP_NPOT_TEXTURES:
131 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
132 case PIPE_CAP_ANISOTROPIC_FILTER:
133 case PIPE_CAP_SEAMLESS_CUBE_MAP:
134 case PIPE_CAP_CUBE_MAP_ARRAY:
135 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
136 case PIPE_CAP_TEXTURE_MULTISAMPLE:
137 case PIPE_CAP_TWO_SIDED_STENCIL:
138 case PIPE_CAP_DEPTH_CLIP_DISABLE:
139 case PIPE_CAP_POINT_SPRITE:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_SM3:
142 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
145 case PIPE_CAP_QUERY_TIMESTAMP:
146 case PIPE_CAP_QUERY_TIME_ELAPSED:
147 case PIPE_CAP_OCCLUSION_QUERY:
148 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
149 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
150 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
151 case PIPE_CAP_INDEP_BLEND_ENABLE:
152 case PIPE_CAP_INDEP_BLEND_FUNC:
153 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
154 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
155 case PIPE_CAP_PRIMITIVE_RESTART:
156 case PIPE_CAP_TGSI_INSTANCEID:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
159 case PIPE_CAP_CONDITIONAL_RENDER:
160 case PIPE_CAP_TEXTURE_BARRIER:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
162 case PIPE_CAP_START_INSTANCE:
163 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
164 case PIPE_CAP_DRAW_INDIRECT:
165 case PIPE_CAP_USER_CONSTANT_BUFFERS:
166 case PIPE_CAP_USER_INDEX_BUFFERS:
167 case PIPE_CAP_USER_VERTEX_BUFFERS:
168 case PIPE_CAP_TEXTURE_QUERY_LOD:
169 case PIPE_CAP_SAMPLE_SHADING:
170 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
171 case PIPE_CAP_TEXTURE_GATHER_SM5:
172 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
173 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CLIP_HALFZ:
176 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
177 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
178 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
179 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
180 case PIPE_CAP_DEPTH_BOUNDS_TEST:
181 case PIPE_CAP_TGSI_TXQS:
182 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
183 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
184 case PIPE_CAP_SHAREABLE_SHADERS:
185 case PIPE_CAP_CLEAR_TEXTURE:
186 return 1;
187 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
188 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
189 case PIPE_CAP_COMPUTE:
190 return (class_3d <= NVE4_3D_CLASS) ? 1 : 0;
191 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
192 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
193
194 /* unsupported caps */
195 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
196 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
197 case PIPE_CAP_SHADER_STENCIL_EXPORT:
198 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
199 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
200 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
201 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
202 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
203 case PIPE_CAP_FAKE_SW_MSAA:
204 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
205 case PIPE_CAP_VERTEXID_NOBASE:
206 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
207 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
208 return 0;
209
210 case PIPE_CAP_VENDOR_ID:
211 return 0x10de;
212 case PIPE_CAP_DEVICE_ID: {
213 uint64_t device_id;
214 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
215 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
216 return -1;
217 }
218 return device_id;
219 }
220 case PIPE_CAP_ACCELERATED:
221 return 1;
222 case PIPE_CAP_VIDEO_MEMORY:
223 return dev->vram_size >> 20;
224 case PIPE_CAP_UMA:
225 return 0;
226 }
227
228 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
229 return 0;
230 }
231
232 static int
233 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
234 enum pipe_shader_cap param)
235 {
236 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
237
238 switch (shader) {
239 case PIPE_SHADER_VERTEX:
240 case PIPE_SHADER_GEOMETRY:
241 case PIPE_SHADER_FRAGMENT:
242 break;
243 case PIPE_SHADER_TESS_CTRL:
244 case PIPE_SHADER_TESS_EVAL:
245 if (class_3d >= GM107_3D_CLASS)
246 return 0;
247 break;
248 case PIPE_SHADER_COMPUTE:
249 if (class_3d > NVE4_3D_CLASS)
250 return 0;
251 break;
252 default:
253 return 0;
254 }
255
256 switch (param) {
257 case PIPE_SHADER_CAP_PREFERRED_IR:
258 return PIPE_SHADER_IR_TGSI;
259 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
260 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
261 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
262 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
263 return 16384;
264 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
265 return 16;
266 case PIPE_SHADER_CAP_MAX_INPUTS:
267 if (shader == PIPE_SHADER_VERTEX)
268 return 32;
269 /* NOTE: These only count our slots for GENERIC varyings.
270 * The address space may be larger, but the actual hard limit seems to be
271 * less than what the address space layout permits, so don't add TEXCOORD,
272 * COLOR, etc. here.
273 */
274 if (shader == PIPE_SHADER_FRAGMENT)
275 return 0x1f0 / 16;
276 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
277 * and excludes 0x60 per-patch inputs.
278 */
279 return 0x200 / 16;
280 case PIPE_SHADER_CAP_MAX_OUTPUTS:
281 return 32;
282 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
283 return 65536;
284 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
285 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
286 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
287 return NVC0_MAX_PIPE_CONSTBUFS;
288 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
289 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
290 return shader != PIPE_SHADER_FRAGMENT;
291 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
292 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
293 return 1;
294 case PIPE_SHADER_CAP_MAX_PREDS:
295 return 0;
296 case PIPE_SHADER_CAP_MAX_TEMPS:
297 return NVC0_CAP_MAX_PROGRAM_TEMPS;
298 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
299 return 1;
300 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
301 return 0;
302 case PIPE_SHADER_CAP_SUBROUTINES:
303 return 1;
304 case PIPE_SHADER_CAP_INTEGERS:
305 return 1;
306 case PIPE_SHADER_CAP_DOUBLES:
307 return 1;
308 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
309 return 1;
310 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
311 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
312 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
313 return 0;
314 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
315 return 16; /* would be 32 in linked (OpenGL-style) mode */
316 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
317 return 16; /* XXX not sure if more are really safe */
318 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
319 return 32;
320 default:
321 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
322 return 0;
323 }
324 }
325
326 static float
327 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
328 {
329 switch (param) {
330 case PIPE_CAPF_MAX_LINE_WIDTH:
331 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
332 return 10.0f;
333 case PIPE_CAPF_MAX_POINT_WIDTH:
334 return 63.0f;
335 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
336 return 63.375f;
337 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
338 return 16.0f;
339 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
340 return 15.0f;
341 case PIPE_CAPF_GUARD_BAND_LEFT:
342 case PIPE_CAPF_GUARD_BAND_TOP:
343 return 0.0f;
344 case PIPE_CAPF_GUARD_BAND_RIGHT:
345 case PIPE_CAPF_GUARD_BAND_BOTTOM:
346 return 0.0f; /* that or infinity */
347 }
348
349 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
350 return 0.0f;
351 }
352
353 static int
354 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
355 enum pipe_compute_cap param, void *data)
356 {
357 struct nvc0_screen *screen = nvc0_screen(pscreen);
358 const uint16_t obj_class = screen->compute->oclass;
359
360 #define RET(x) do { \
361 if (data) \
362 memcpy(data, x, sizeof(x)); \
363 return sizeof(x); \
364 } while (0)
365
366 switch (param) {
367 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
368 RET((uint64_t []) { 3 });
369 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
370 if (obj_class >= NVE4_COMPUTE_CLASS) {
371 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
372 } else {
373 RET(((uint64_t []) { 65535, 65535, 65535 }));
374 }
375 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
376 RET(((uint64_t []) { 1024, 1024, 64 }));
377 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
378 RET((uint64_t []) { 1024 });
379 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
380 RET((uint64_t []) { 1ULL << 40 });
381 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
382 RET((uint64_t []) { 48 << 10 });
383 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
384 RET((uint64_t []) { 512 << 10 });
385 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
386 RET((uint64_t []) { 4096 });
387 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
388 RET((uint32_t []) { 32 });
389 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
390 RET((uint64_t []) { 1ULL << 40 });
391 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
392 RET((uint32_t []) { 0 });
393 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
394 RET((uint32_t []) { screen->mp_count_compute });
395 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
396 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
397 default:
398 return 0;
399 }
400
401 #undef RET
402 }
403
404 static void
405 nvc0_screen_destroy(struct pipe_screen *pscreen)
406 {
407 struct nvc0_screen *screen = nvc0_screen(pscreen);
408
409 if (!nouveau_drm_screen_unref(&screen->base))
410 return;
411
412 if (screen->base.fence.current) {
413 struct nouveau_fence *current = NULL;
414
415 /* nouveau_fence_wait will create a new current fence, so wait on the
416 * _current_ one, and remove both.
417 */
418 nouveau_fence_ref(screen->base.fence.current, &current);
419 nouveau_fence_wait(current, NULL);
420 nouveau_fence_ref(NULL, &current);
421 nouveau_fence_ref(NULL, &screen->base.fence.current);
422 }
423 if (screen->base.pushbuf)
424 screen->base.pushbuf->user_priv = NULL;
425
426 if (screen->blitter)
427 nvc0_blitter_destroy(screen);
428 if (screen->pm.prog) {
429 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
430 nvc0_program_destroy(NULL, screen->pm.prog);
431 FREE(screen->pm.prog);
432 }
433
434 nouveau_bo_ref(NULL, &screen->text);
435 nouveau_bo_ref(NULL, &screen->uniform_bo);
436 nouveau_bo_ref(NULL, &screen->tls);
437 nouveau_bo_ref(NULL, &screen->txc);
438 nouveau_bo_ref(NULL, &screen->fence.bo);
439 nouveau_bo_ref(NULL, &screen->poly_cache);
440 nouveau_bo_ref(NULL, &screen->parm);
441
442 nouveau_heap_destroy(&screen->lib_code);
443 nouveau_heap_destroy(&screen->text_heap);
444
445 FREE(screen->tic.entries);
446
447 nouveau_object_del(&screen->eng3d);
448 nouveau_object_del(&screen->eng2d);
449 nouveau_object_del(&screen->m2mf);
450 nouveau_object_del(&screen->compute);
451 nouveau_object_del(&screen->nvsw);
452
453 nouveau_screen_fini(&screen->base);
454
455 FREE(screen);
456 }
457
458 static int
459 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
460 unsigned size, const uint32_t *data)
461 {
462 struct nouveau_pushbuf *push = screen->base.pushbuf;
463
464 size /= 4;
465
466 assert((pos + size) <= 0x800);
467
468 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
469 PUSH_DATA (push, (m - 0x3800) / 8);
470 PUSH_DATA (push, pos);
471 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
472 PUSH_DATA (push, pos);
473 PUSH_DATAp(push, data, size);
474
475 return pos + size;
476 }
477
478 static void
479 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
480 {
481 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
482 PUSH_DATA (push, 0xff);
483 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
484 PUSH_DATA (push, 0xff);
485 PUSH_DATA (push, 0xff);
486 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
487 PUSH_DATA (push, 0xff);
488 PUSH_DATA (push, 0xff);
489 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
490 PUSH_DATA (push, 0x3f);
491
492 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
493 PUSH_DATA (push, (3 << 16) | 3);
494 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
495 PUSH_DATA (push, (2 << 16) | 2);
496
497 if (obj_class < GM107_3D_CLASS) {
498 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
499 PUSH_DATA (push, 0);
500 }
501 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
502 PUSH_DATA (push, 0x10);
503 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
504 PUSH_DATA (push, 0x10);
505 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
506 PUSH_DATA (push, 0x10);
507 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
508 PUSH_DATA (push, 0x10);
509 PUSH_DATA (push, 0x10);
510 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
511 PUSH_DATA (push, 0x10);
512 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
513 PUSH_DATA (push, 0xe);
514
515 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
516 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
517 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
518 PUSH_DATA (push, 0);
519 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
520 PUSH_DATA (push, 3);
521
522 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
523 PUSH_DATA (push, 0x3fffff);
524 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
525 PUSH_DATA (push, 1);
526 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
527 PUSH_DATA (push, 1);
528
529 if (obj_class < GM107_3D_CLASS) {
530 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
531 PUSH_DATA (push, 3);
532
533 if (obj_class >= NVE4_3D_CLASS) {
534 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
535 PUSH_DATA (push, 1);
536 }
537 }
538
539 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
540 * are supposed to do */
541 }
542
543 static void
544 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
545 {
546 struct nvc0_screen *screen = nvc0_screen(pscreen);
547 struct nouveau_pushbuf *push = screen->base.pushbuf;
548
549 /* we need to do it after possible flush in MARK_RING */
550 *sequence = ++screen->base.fence.sequence;
551
552 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
553 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
554 PUSH_DATAh(push, screen->fence.bo->offset);
555 PUSH_DATA (push, screen->fence.bo->offset);
556 PUSH_DATA (push, *sequence);
557 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
558 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
559 }
560
561 static u32
562 nvc0_screen_fence_update(struct pipe_screen *pscreen)
563 {
564 struct nvc0_screen *screen = nvc0_screen(pscreen);
565 return screen->fence.map[0];
566 }
567
568 static int
569 nvc0_screen_init_compute(struct nvc0_screen *screen)
570 {
571 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
572
573 switch (screen->base.device->chipset & ~0xf) {
574 case 0xc0:
575 case 0xd0:
576 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
577 case 0xe0:
578 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
579 case 0xf0:
580 case 0x100:
581 case 0x110:
582 return 0;
583 default:
584 return -1;
585 }
586 }
587
588 bool
589 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
590 uint32_t lpos, uint32_t lneg, uint32_t cstack)
591 {
592 struct nouveau_bo *bo = NULL;
593 int ret;
594 uint64_t size = (lpos + lneg) * 32 + cstack;
595
596 if (size >= (1 << 20)) {
597 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
598 return false;
599 }
600
601 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
602 size = align(size, 0x8000);
603 size *= screen->mp_count;
604
605 size = align(size, 1 << 17);
606
607 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
608 NULL, &bo);
609 if (ret) {
610 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
611 return false;
612 }
613 nouveau_bo_ref(NULL, &screen->tls);
614 screen->tls = bo;
615 return true;
616 }
617
618 #define FAIL_SCREEN_INIT(str, err) \
619 do { \
620 NOUVEAU_ERR(str, err); \
621 nvc0_screen_destroy(pscreen); \
622 return NULL; \
623 } while(0)
624
625 struct pipe_screen *
626 nvc0_screen_create(struct nouveau_device *dev)
627 {
628 struct nvc0_screen *screen;
629 struct pipe_screen *pscreen;
630 struct nouveau_object *chan;
631 struct nouveau_pushbuf *push;
632 uint64_t value;
633 uint32_t obj_class;
634 uint32_t flags;
635 int ret;
636 unsigned i;
637
638 switch (dev->chipset & ~0xf) {
639 case 0xc0:
640 case 0xd0:
641 case 0xe0:
642 case 0xf0:
643 case 0x100:
644 case 0x110:
645 break;
646 default:
647 return NULL;
648 }
649
650 screen = CALLOC_STRUCT(nvc0_screen);
651 if (!screen)
652 return NULL;
653 pscreen = &screen->base.base;
654
655 ret = nouveau_screen_init(&screen->base, dev);
656 if (ret) {
657 nvc0_screen_destroy(pscreen);
658 return NULL;
659 }
660 chan = screen->base.channel;
661 push = screen->base.pushbuf;
662 push->user_priv = screen;
663 push->rsvd_kick = 5;
664
665 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
666 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
667 PIPE_BIND_COMMAND_ARGS_BUFFER;
668 screen->base.sysmem_bindings |=
669 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
670
671 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
672 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
673 screen->base.vidmem_bindings = 0;
674 }
675
676 pscreen->destroy = nvc0_screen_destroy;
677 pscreen->context_create = nvc0_create;
678 pscreen->is_format_supported = nvc0_screen_is_format_supported;
679 pscreen->get_param = nvc0_screen_get_param;
680 pscreen->get_shader_param = nvc0_screen_get_shader_param;
681 pscreen->get_paramf = nvc0_screen_get_paramf;
682 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
683 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
684
685 nvc0_screen_init_resource_functions(pscreen);
686
687 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
688 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
689
690 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
691 if (dev->drm_version >= 0x01000202)
692 flags |= NOUVEAU_BO_COHERENT;
693
694 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
695 if (ret)
696 goto fail;
697 nouveau_bo_map(screen->fence.bo, 0, NULL);
698 screen->fence.map = screen->fence.bo->map;
699 screen->base.fence.emit = nvc0_screen_fence_emit;
700 screen->base.fence.update = nvc0_screen_fence_update;
701
702
703 ret = nouveau_object_new(chan,
704 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
705 NULL, 0, &screen->nvsw);
706 if (ret)
707 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
708
709
710 switch (dev->chipset & ~0xf) {
711 case 0x110:
712 case 0x100:
713 case 0xf0:
714 obj_class = NVF0_P2MF_CLASS;
715 break;
716 case 0xe0:
717 obj_class = NVE4_P2MF_CLASS;
718 break;
719 default:
720 obj_class = NVC0_M2MF_CLASS;
721 break;
722 }
723 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
724 &screen->m2mf);
725 if (ret)
726 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
727
728 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
729 PUSH_DATA (push, screen->m2mf->oclass);
730 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
731 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
732 PUSH_DATA (push, 0xa0b5);
733 }
734
735 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
736 &screen->eng2d);
737 if (ret)
738 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
739
740 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
741 PUSH_DATA (push, screen->eng2d->oclass);
742 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
743 PUSH_DATA (push, 0);
744 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
745 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
746 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
747 PUSH_DATA (push, 0);
748 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
749 PUSH_DATA (push, 0);
750 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
751 PUSH_DATA (push, 0x3f);
752 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
753 PUSH_DATA (push, 1);
754 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
755 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
756
757 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
758 PUSH_DATAh(push, screen->fence.bo->offset + 16);
759 PUSH_DATA (push, screen->fence.bo->offset + 16);
760
761 switch (dev->chipset & ~0xf) {
762 case 0x110:
763 obj_class = GM107_3D_CLASS;
764 break;
765 case 0x100:
766 case 0xf0:
767 obj_class = NVF0_3D_CLASS;
768 break;
769 case 0xe0:
770 switch (dev->chipset) {
771 case 0xea:
772 obj_class = NVEA_3D_CLASS;
773 break;
774 default:
775 obj_class = NVE4_3D_CLASS;
776 break;
777 }
778 break;
779 case 0xd0:
780 obj_class = NVC8_3D_CLASS;
781 break;
782 case 0xc0:
783 default:
784 switch (dev->chipset) {
785 case 0xc8:
786 obj_class = NVC8_3D_CLASS;
787 break;
788 case 0xc1:
789 obj_class = NVC1_3D_CLASS;
790 break;
791 default:
792 obj_class = NVC0_3D_CLASS;
793 break;
794 }
795 break;
796 }
797 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
798 &screen->eng3d);
799 if (ret)
800 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
801 screen->base.class_3d = obj_class;
802
803 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
804 PUSH_DATA (push, screen->eng3d->oclass);
805
806 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
807 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
808
809 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
810 /* kill shaders after about 1 second (at 100 MHz) */
811 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
812 PUSH_DATA (push, 0x17);
813 }
814
815 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
816 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
817 for (i = 0; i < 8; ++i)
818 PUSH_DATA(push, dev->drm_version >= 0x01000101);
819
820 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
821 PUSH_DATA (push, 1);
822
823 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
824 PUSH_DATA (push, 0);
825 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
826 PUSH_DATA (push, 0);
827 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
828 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
829 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
830 PUSH_DATA (push, 0);
831 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
832 PUSH_DATA (push, 1);
833 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
834 PUSH_DATA (push, 1);
835 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
836 PUSH_DATA (push, 1);
837 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
838 PUSH_DATA (push, 0);
839 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
840 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
841 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
842 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
843 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
844 } else {
845 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
846 PUSH_DATA (push, 15);
847 }
848 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
849 PUSH_DATA (push, 8); /* 128 */
850 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
851 PUSH_DATA (push, 1);
852 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
853 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
854 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
855 }
856
857 nvc0_magic_3d_init(push, screen->eng3d->oclass);
858
859 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
860 &screen->text);
861 if (ret)
862 goto fail;
863
864 /* XXX: getting a page fault at the end of the code buffer every few
865 * launches, don't use the last 256 bytes to work around them - prefetch ?
866 */
867 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
868
869 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 6 << 16, NULL,
870 &screen->uniform_bo);
871 if (ret)
872 goto fail;
873
874 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
875
876 for (i = 0; i < 5; ++i) {
877 /* TIC and TSC entries for each unit (nve4+ only) */
878 /* auxiliary constants (6 user clip planes, base instance id) */
879 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
880 PUSH_DATA (push, 512);
881 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
882 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
883 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
884 PUSH_DATA (push, (15 << 4) | 1);
885 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
886 unsigned j;
887 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
888 PUSH_DATA (push, 0);
889 for (j = 0; j < 8; ++j)
890 PUSH_DATA(push, j);
891 } else {
892 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
893 PUSH_DATA (push, 0x54);
894 }
895 }
896 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
897 PUSH_DATA (push, 0);
898
899 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
900 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
901 PUSH_DATA (push, 256);
902 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
903 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
904 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
905 PUSH_DATA (push, 0);
906 PUSH_DATAf(push, 0.0f);
907 PUSH_DATAf(push, 0.0f);
908 PUSH_DATAf(push, 0.0f);
909 PUSH_DATAf(push, 0.0f);
910 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
911 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
912 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
913
914 if (dev->drm_version >= 0x01000101) {
915 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
916 if (ret) {
917 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
918 goto fail;
919 }
920 } else {
921 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
922 value = (8 << 8) | 4;
923 else
924 value = (16 << 8) | 4;
925 }
926 screen->gpc_count = value & 0x000000ff;
927 screen->mp_count = value >> 8;
928 screen->mp_count_compute = screen->mp_count;
929
930 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
931
932 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
933 PUSH_DATAh(push, screen->text->offset);
934 PUSH_DATA (push, screen->text->offset);
935 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
936 PUSH_DATAh(push, screen->tls->offset);
937 PUSH_DATA (push, screen->tls->offset);
938 PUSH_DATA (push, screen->tls->size >> 32);
939 PUSH_DATA (push, screen->tls->size);
940 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
941 PUSH_DATA (push, 0);
942 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
943 PUSH_DATA (push, 0);
944
945 if (screen->eng3d->oclass < GM107_3D_CLASS) {
946 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
947 &screen->poly_cache);
948 if (ret)
949 goto fail;
950
951 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
952 PUSH_DATAh(push, screen->poly_cache->offset);
953 PUSH_DATA (push, screen->poly_cache->offset);
954 PUSH_DATA (push, 3);
955 }
956
957 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
958 &screen->txc);
959 if (ret)
960 goto fail;
961
962 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
963 PUSH_DATAh(push, screen->txc->offset);
964 PUSH_DATA (push, screen->txc->offset);
965 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
966
967 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
968 PUSH_DATAh(push, screen->txc->offset + 65536);
969 PUSH_DATA (push, screen->txc->offset + 65536);
970 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
971
972 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
973 PUSH_DATA (push, 0);
974 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
975 PUSH_DATA (push, 0);
976 PUSH_DATA (push, 0);
977 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
978 PUSH_DATA (push, 0x3f);
979
980 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
981 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
982 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
983 for (i = 0; i < 8 * 2; ++i)
984 PUSH_DATA(push, 0);
985 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
986 PUSH_DATA (push, 0);
987 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
988 PUSH_DATA (push, 0);
989
990 /* neither scissors, viewport nor stencil mask should affect clears */
991 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
992 PUSH_DATA (push, 0);
993
994 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
995 PUSH_DATA (push, 1);
996 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
997 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
998 PUSH_DATAf(push, 0.0f);
999 PUSH_DATAf(push, 1.0f);
1000 }
1001 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1002 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1003
1004 /* We use scissors instead of exact view volume clipping,
1005 * so they're always enabled.
1006 */
1007 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1008 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1009 PUSH_DATA (push, 1);
1010 PUSH_DATA (push, 8192 << 16);
1011 PUSH_DATA (push, 8192 << 16);
1012 }
1013
1014 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1015
1016 i = 0;
1017 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1018 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1019 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1020 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1021 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1022 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1023 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1024 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1025 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1026
1027 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1028 PUSH_DATA (push, 1);
1029 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1030 PUSH_DATA (push, 1);
1031 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1032 PUSH_DATA (push, 0x40);
1033 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1034 PUSH_DATA (push, 0);
1035 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1036 PUSH_DATA (push, 0x30);
1037 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1038 PUSH_DATA (push, 3);
1039 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1040 PUSH_DATA (push, 0x20);
1041 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1042 PUSH_DATA (push, 0x00);
1043 screen->save_state.patch_vertices = 3;
1044
1045 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1046 PUSH_DATA (push, 0);
1047 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1048 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1049
1050 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1051
1052 if (nvc0_screen_init_compute(screen))
1053 goto fail;
1054
1055 PUSH_KICK (push);
1056
1057 screen->tic.entries = CALLOC(4096, sizeof(void *));
1058 screen->tsc.entries = screen->tic.entries + 2048;
1059
1060 if (!nvc0_blitter_create(screen))
1061 goto fail;
1062
1063 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1064
1065 return pscreen;
1066
1067 fail:
1068 nvc0_screen_destroy(pscreen);
1069 return NULL;
1070 }
1071
1072 int
1073 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1074 {
1075 int i = screen->tic.next;
1076
1077 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1078 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1079
1080 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1081
1082 if (screen->tic.entries[i])
1083 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1084
1085 screen->tic.entries[i] = entry;
1086 return i;
1087 }
1088
1089 int
1090 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1091 {
1092 int i = screen->tsc.next;
1093
1094 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1095 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1096
1097 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1098
1099 if (screen->tsc.entries[i])
1100 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1101
1102 screen->tsc.entries[i] = entry;
1103 return i;
1104 }