gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 410;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_TEXTURE_QUERY_LOD:
167 case PIPE_CAP_SAMPLE_SHADING:
168 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
169 case PIPE_CAP_TEXTURE_GATHER_SM5:
170 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
171 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
172 case PIPE_CAP_SAMPLER_VIEW_TARGET:
173 case PIPE_CAP_CLIP_HALFZ:
174 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
175 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
176 return 1;
177 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
178 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
179 case PIPE_CAP_COMPUTE:
180 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
183
184 /* unsupported caps */
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
186 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
187 case PIPE_CAP_SHADER_STENCIL_EXPORT:
188 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
189 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
193 case PIPE_CAP_FAKE_SW_MSAA:
194 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
195 case PIPE_CAP_VERTEXID_NOBASE:
196 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
197 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
198 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
199 return 0;
200
201 case PIPE_CAP_VENDOR_ID:
202 return 0x10de;
203 case PIPE_CAP_DEVICE_ID: {
204 uint64_t device_id;
205 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
206 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
207 return -1;
208 }
209 return device_id;
210 }
211 case PIPE_CAP_ACCELERATED:
212 return 1;
213 case PIPE_CAP_VIDEO_MEMORY:
214 return dev->vram_size >> 20;
215 case PIPE_CAP_UMA:
216 return 0;
217 }
218
219 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
220 return 0;
221 }
222
223 static int
224 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
225 enum pipe_shader_cap param)
226 {
227 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
228
229 switch (shader) {
230 case PIPE_SHADER_VERTEX:
231 /*
232 case PIPE_SHADER_TESSELLATION_CONTROL:
233 case PIPE_SHADER_TESSELLATION_EVALUATION:
234 */
235 case PIPE_SHADER_GEOMETRY:
236 case PIPE_SHADER_FRAGMENT:
237 break;
238 case PIPE_SHADER_COMPUTE:
239 if (class_3d != NVE4_3D_CLASS)
240 return 0;
241 break;
242 default:
243 return 0;
244 }
245
246 switch (param) {
247 case PIPE_SHADER_CAP_PREFERRED_IR:
248 return PIPE_SHADER_IR_TGSI;
249 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
250 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
251 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
252 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
253 return 16384;
254 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
255 return 16;
256 case PIPE_SHADER_CAP_MAX_INPUTS:
257 if (shader == PIPE_SHADER_VERTEX)
258 return 32;
259 /* NOTE: These only count our slots for GENERIC varyings.
260 * The address space may be larger, but the actual hard limit seems to be
261 * less than what the address space layout permits, so don't add TEXCOORD,
262 * COLOR, etc. here.
263 */
264 if (shader == PIPE_SHADER_FRAGMENT)
265 return 0x1f0 / 16;
266 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
267 * and excludes 0x60 per-patch inputs.
268 */
269 return 0x200 / 16;
270 case PIPE_SHADER_CAP_MAX_OUTPUTS:
271 return 32;
272 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
273 return 65536;
274 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
275 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
276 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
277 return NVC0_MAX_PIPE_CONSTBUFS;
278 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
279 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
280 return shader != PIPE_SHADER_FRAGMENT;
281 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
282 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
283 return 1;
284 case PIPE_SHADER_CAP_MAX_PREDS:
285 return 0;
286 case PIPE_SHADER_CAP_MAX_TEMPS:
287 return NVC0_CAP_MAX_PROGRAM_TEMPS;
288 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
289 return 1;
290 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
291 return 0;
292 case PIPE_SHADER_CAP_SUBROUTINES:
293 return 1;
294 case PIPE_SHADER_CAP_INTEGERS:
295 return 1;
296 case PIPE_SHADER_CAP_DOUBLES:
297 return 1;
298 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
299 return 1;
300 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
301 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
302 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
303 return 0;
304 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
305 return 16; /* would be 32 in linked (OpenGL-style) mode */
306 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
307 return 16; /* XXX not sure if more are really safe */
308 default:
309 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
310 return 0;
311 }
312 }
313
314 static float
315 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
316 {
317 switch (param) {
318 case PIPE_CAPF_MAX_LINE_WIDTH:
319 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
320 return 10.0f;
321 case PIPE_CAPF_MAX_POINT_WIDTH:
322 return 63.0f;
323 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
324 return 63.375f;
325 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
326 return 16.0f;
327 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
328 return 15.0f;
329 case PIPE_CAPF_GUARD_BAND_LEFT:
330 case PIPE_CAPF_GUARD_BAND_TOP:
331 return 0.0f;
332 case PIPE_CAPF_GUARD_BAND_RIGHT:
333 case PIPE_CAPF_GUARD_BAND_BOTTOM:
334 return 0.0f; /* that or infinity */
335 }
336
337 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
338 return 0.0f;
339 }
340
341 static int
342 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
343 enum pipe_compute_cap param, void *data)
344 {
345 uint64_t *data64 = (uint64_t *)data;
346 uint32_t *data32 = (uint32_t *)data;
347 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
348
349 switch (param) {
350 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
351 data64[0] = 3;
352 return 8;
353 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
354 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
355 data64[1] = 65535;
356 data64[2] = 65535;
357 return 24;
358 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
359 data64[0] = 1024;
360 data64[1] = 1024;
361 data64[2] = 64;
362 return 24;
363 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
364 data64[0] = 1024;
365 return 8;
366 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
367 data64[0] = (uint64_t)1 << 40;
368 return 8;
369 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
370 data64[0] = 48 << 10;
371 return 8;
372 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
373 data64[0] = 512 << 10;
374 return 8;
375 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
376 data64[0] = 4096;
377 return 8;
378 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
379 data32[0] = 32;
380 return 4;
381 default:
382 return 0;
383 }
384 }
385
386 static void
387 nvc0_screen_destroy(struct pipe_screen *pscreen)
388 {
389 struct nvc0_screen *screen = nvc0_screen(pscreen);
390
391 if (!nouveau_drm_screen_unref(&screen->base))
392 return;
393
394 if (screen->base.fence.current) {
395 struct nouveau_fence *current = NULL;
396
397 /* nouveau_fence_wait will create a new current fence, so wait on the
398 * _current_ one, and remove both.
399 */
400 nouveau_fence_ref(screen->base.fence.current, &current);
401 nouveau_fence_wait(current);
402 nouveau_fence_ref(NULL, &current);
403 nouveau_fence_ref(NULL, &screen->base.fence.current);
404 }
405 if (screen->base.pushbuf)
406 screen->base.pushbuf->user_priv = NULL;
407
408 if (screen->blitter)
409 nvc0_blitter_destroy(screen);
410 if (screen->pm.prog) {
411 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
412 nvc0_program_destroy(NULL, screen->pm.prog);
413 }
414
415 nouveau_bo_ref(NULL, &screen->text);
416 nouveau_bo_ref(NULL, &screen->uniform_bo);
417 nouveau_bo_ref(NULL, &screen->tls);
418 nouveau_bo_ref(NULL, &screen->txc);
419 nouveau_bo_ref(NULL, &screen->fence.bo);
420 nouveau_bo_ref(NULL, &screen->poly_cache);
421 nouveau_bo_ref(NULL, &screen->parm);
422
423 nouveau_heap_destroy(&screen->lib_code);
424 nouveau_heap_destroy(&screen->text_heap);
425
426 FREE(screen->tic.entries);
427
428 nouveau_object_del(&screen->eng3d);
429 nouveau_object_del(&screen->eng2d);
430 nouveau_object_del(&screen->m2mf);
431 nouveau_object_del(&screen->compute);
432 nouveau_object_del(&screen->nvsw);
433
434 nouveau_screen_fini(&screen->base);
435
436 FREE(screen);
437 }
438
439 static int
440 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
441 unsigned size, const uint32_t *data)
442 {
443 struct nouveau_pushbuf *push = screen->base.pushbuf;
444
445 size /= 4;
446
447 assert((pos + size) <= 0x800);
448
449 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
450 PUSH_DATA (push, (m - 0x3800) / 8);
451 PUSH_DATA (push, pos);
452 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
453 PUSH_DATA (push, pos);
454 PUSH_DATAp(push, data, size);
455
456 return pos + size;
457 }
458
459 static void
460 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
461 {
462 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
463 PUSH_DATA (push, 0xff);
464 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
465 PUSH_DATA (push, 0xff);
466 PUSH_DATA (push, 0xff);
467 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
468 PUSH_DATA (push, 0xff);
469 PUSH_DATA (push, 0xff);
470 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
471 PUSH_DATA (push, 0x3f);
472
473 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
474 PUSH_DATA (push, (3 << 16) | 3);
475 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
476 PUSH_DATA (push, (2 << 16) | 2);
477
478 if (obj_class < GM107_3D_CLASS) {
479 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
480 PUSH_DATA (push, 0);
481 }
482 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
483 PUSH_DATA (push, 0x10);
484 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
485 PUSH_DATA (push, 0x10);
486 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
487 PUSH_DATA (push, 0x10);
488 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
489 PUSH_DATA (push, 0x10);
490 PUSH_DATA (push, 0x10);
491 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
492 PUSH_DATA (push, 0x10);
493 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
494 PUSH_DATA (push, 0xe);
495
496 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
497 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
498 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
499 PUSH_DATA (push, 0);
500 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
501 PUSH_DATA (push, 3);
502
503 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
504 PUSH_DATA (push, 0x3fffff);
505 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
506 PUSH_DATA (push, 1);
507 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
508 PUSH_DATA (push, 1);
509
510 if (obj_class < GM107_3D_CLASS) {
511 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
512 PUSH_DATA (push, 3);
513
514 if (obj_class >= NVE4_3D_CLASS) {
515 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
516 PUSH_DATA (push, 1);
517 }
518 }
519
520 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
521 * are supposed to do */
522 }
523
524 static void
525 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
526 {
527 struct nvc0_screen *screen = nvc0_screen(pscreen);
528 struct nouveau_pushbuf *push = screen->base.pushbuf;
529
530 /* we need to do it after possible flush in MARK_RING */
531 *sequence = ++screen->base.fence.sequence;
532
533 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
534 PUSH_DATAh(push, screen->fence.bo->offset);
535 PUSH_DATA (push, screen->fence.bo->offset);
536 PUSH_DATA (push, *sequence);
537 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
538 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
539 }
540
541 static u32
542 nvc0_screen_fence_update(struct pipe_screen *pscreen)
543 {
544 struct nvc0_screen *screen = nvc0_screen(pscreen);
545 return screen->fence.map[0];
546 }
547
548 static int
549 nvc0_screen_init_compute(struct nvc0_screen *screen)
550 {
551 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
552
553 switch (screen->base.device->chipset & ~0xf) {
554 case 0xc0:
555 case 0xd0:
556 /* Using COMPUTE has weird effects on 3D state, we need to
557 * investigate this further before enabling it by default.
558 */
559 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
560 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
561 return 0;
562 case 0xe0:
563 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
564 case 0xf0:
565 case 0x100:
566 case 0x110:
567 return 0;
568 default:
569 return -1;
570 }
571 }
572
573 boolean
574 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
575 uint32_t lpos, uint32_t lneg, uint32_t cstack)
576 {
577 struct nouveau_bo *bo = NULL;
578 int ret;
579 uint64_t size = (lpos + lneg) * 32 + cstack;
580
581 if (size >= (1 << 20)) {
582 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
583 return FALSE;
584 }
585
586 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
587 size = align(size, 0x8000);
588 size *= screen->mp_count;
589
590 size = align(size, 1 << 17);
591
592 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
593 NULL, &bo);
594 if (ret) {
595 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
596 return FALSE;
597 }
598 nouveau_bo_ref(NULL, &screen->tls);
599 screen->tls = bo;
600 return TRUE;
601 }
602
603 #define FAIL_SCREEN_INIT(str, err) \
604 do { \
605 NOUVEAU_ERR(str, err); \
606 nvc0_screen_destroy(pscreen); \
607 return NULL; \
608 } while(0)
609
610 struct pipe_screen *
611 nvc0_screen_create(struct nouveau_device *dev)
612 {
613 struct nvc0_screen *screen;
614 struct pipe_screen *pscreen;
615 struct nouveau_object *chan;
616 struct nouveau_pushbuf *push;
617 uint64_t value;
618 uint32_t obj_class;
619 uint32_t flags;
620 int ret;
621 unsigned i;
622
623 switch (dev->chipset & ~0xf) {
624 case 0xc0:
625 case 0xd0:
626 case 0xe0:
627 case 0xf0:
628 case 0x100:
629 case 0x110:
630 break;
631 default:
632 return NULL;
633 }
634
635 screen = CALLOC_STRUCT(nvc0_screen);
636 if (!screen)
637 return NULL;
638 pscreen = &screen->base.base;
639
640 ret = nouveau_screen_init(&screen->base, dev);
641 if (ret) {
642 nvc0_screen_destroy(pscreen);
643 return NULL;
644 }
645 chan = screen->base.channel;
646 push = screen->base.pushbuf;
647 push->user_priv = screen;
648 push->rsvd_kick = 5;
649
650 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
651 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
652 PIPE_BIND_COMMAND_ARGS_BUFFER;
653 screen->base.sysmem_bindings |=
654 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
655
656 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
657 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
658 screen->base.vidmem_bindings = 0;
659 }
660
661 pscreen->destroy = nvc0_screen_destroy;
662 pscreen->context_create = nvc0_create;
663 pscreen->is_format_supported = nvc0_screen_is_format_supported;
664 pscreen->get_param = nvc0_screen_get_param;
665 pscreen->get_shader_param = nvc0_screen_get_shader_param;
666 pscreen->get_paramf = nvc0_screen_get_paramf;
667 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
668 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
669
670 nvc0_screen_init_resource_functions(pscreen);
671
672 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
673 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
674
675 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
676 if (dev->drm_version >= 0x01000202)
677 flags |= NOUVEAU_BO_COHERENT;
678
679 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
680 if (ret)
681 goto fail;
682 nouveau_bo_map(screen->fence.bo, 0, NULL);
683 screen->fence.map = screen->fence.bo->map;
684 screen->base.fence.emit = nvc0_screen_fence_emit;
685 screen->base.fence.update = nvc0_screen_fence_update;
686
687
688 ret = nouveau_object_new(chan,
689 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
690 NULL, 0, &screen->nvsw);
691 if (ret)
692 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
693
694
695 switch (dev->chipset & ~0xf) {
696 case 0x110:
697 case 0x100:
698 case 0xf0:
699 obj_class = NVF0_P2MF_CLASS;
700 break;
701 case 0xe0:
702 obj_class = NVE4_P2MF_CLASS;
703 break;
704 default:
705 obj_class = NVC0_M2MF_CLASS;
706 break;
707 }
708 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
709 &screen->m2mf);
710 if (ret)
711 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
712
713 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
714 PUSH_DATA (push, screen->m2mf->oclass);
715 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
716 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
717 PUSH_DATA (push, 0xa0b5);
718 }
719
720 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
721 &screen->eng2d);
722 if (ret)
723 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
724
725 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
726 PUSH_DATA (push, screen->eng2d->oclass);
727 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
728 PUSH_DATA (push, 0);
729 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
730 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
731 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
732 PUSH_DATA (push, 0);
733 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
734 PUSH_DATA (push, 0);
735 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
736 PUSH_DATA (push, 0x3f);
737 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
738 PUSH_DATA (push, 1);
739 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
740 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
741
742 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
743 PUSH_DATAh(push, screen->fence.bo->offset + 16);
744 PUSH_DATA (push, screen->fence.bo->offset + 16);
745
746 switch (dev->chipset & ~0xf) {
747 case 0x110:
748 obj_class = GM107_3D_CLASS;
749 break;
750 case 0x100:
751 case 0xf0:
752 obj_class = NVF0_3D_CLASS;
753 break;
754 case 0xe0:
755 switch (dev->chipset) {
756 case 0xea:
757 obj_class = NVEA_3D_CLASS;
758 break;
759 default:
760 obj_class = NVE4_3D_CLASS;
761 break;
762 }
763 break;
764 case 0xd0:
765 obj_class = NVC8_3D_CLASS;
766 break;
767 case 0xc0:
768 default:
769 switch (dev->chipset) {
770 case 0xc8:
771 obj_class = NVC8_3D_CLASS;
772 break;
773 case 0xc1:
774 obj_class = NVC1_3D_CLASS;
775 break;
776 default:
777 obj_class = NVC0_3D_CLASS;
778 break;
779 }
780 break;
781 }
782 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
783 &screen->eng3d);
784 if (ret)
785 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
786 screen->base.class_3d = obj_class;
787
788 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
789 PUSH_DATA (push, screen->eng3d->oclass);
790
791 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
792 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
793
794 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
795 /* kill shaders after about 1 second (at 100 MHz) */
796 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
797 PUSH_DATA (push, 0x17);
798 }
799
800 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
801 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
802 for (i = 0; i < 8; ++i)
803 PUSH_DATA(push, dev->drm_version >= 0x01000101);
804
805 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
806 PUSH_DATA (push, 1);
807
808 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
809 PUSH_DATA (push, 0);
810 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
811 PUSH_DATA (push, 0);
812 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
813 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
814 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
815 PUSH_DATA (push, 0);
816 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
817 PUSH_DATA (push, 1);
818 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
819 PUSH_DATA (push, 1);
820 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
821 PUSH_DATA (push, 1);
822 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
823 PUSH_DATA (push, 0);
824 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
825 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
826 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
827 } else {
828 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
829 PUSH_DATA (push, 15);
830 }
831 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
832 PUSH_DATA (push, 8); /* 128 */
833 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
834 PUSH_DATA (push, 1);
835 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
836 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
837 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
838 }
839
840 nvc0_magic_3d_init(push, screen->eng3d->oclass);
841
842 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
843 &screen->text);
844 if (ret)
845 goto fail;
846
847 /* XXX: getting a page fault at the end of the code buffer every few
848 * launches, don't use the last 256 bytes to work around them - prefetch ?
849 */
850 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
851
852 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 6 << 16, NULL,
853 &screen->uniform_bo);
854 if (ret)
855 goto fail;
856
857 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
858
859 for (i = 0; i < 5; ++i) {
860 /* TIC and TSC entries for each unit (nve4+ only) */
861 /* auxiliary constants (6 user clip planes, base instance id) */
862 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
863 PUSH_DATA (push, 512);
864 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
865 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
866 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
867 PUSH_DATA (push, (15 << 4) | 1);
868 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
869 unsigned j;
870 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
871 PUSH_DATA (push, 0);
872 for (j = 0; j < 8; ++j)
873 PUSH_DATA(push, j);
874 } else {
875 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
876 PUSH_DATA (push, 0x54);
877 }
878 }
879 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
880 PUSH_DATA (push, 0);
881
882 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
883 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
884 PUSH_DATA (push, 256);
885 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
886 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
887 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
888 PUSH_DATA (push, 0);
889 PUSH_DATAf(push, 0.0f);
890 PUSH_DATAf(push, 0.0f);
891 PUSH_DATAf(push, 0.0f);
892 PUSH_DATAf(push, 0.0f);
893 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
894 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
895 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
896
897 if (dev->drm_version >= 0x01000101) {
898 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
899 if (ret) {
900 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
901 goto fail;
902 }
903 } else {
904 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
905 value = (8 << 8) | 4;
906 else
907 value = (16 << 8) | 4;
908 }
909 screen->mp_count = value >> 8;
910 screen->mp_count_compute = screen->mp_count;
911
912 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
913
914 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
915 PUSH_DATAh(push, screen->text->offset);
916 PUSH_DATA (push, screen->text->offset);
917 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
918 PUSH_DATAh(push, screen->tls->offset);
919 PUSH_DATA (push, screen->tls->offset);
920 PUSH_DATA (push, screen->tls->size >> 32);
921 PUSH_DATA (push, screen->tls->size);
922 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
923 PUSH_DATA (push, 0);
924 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
925 PUSH_DATA (push, 0);
926
927 if (screen->eng3d->oclass < GM107_3D_CLASS) {
928 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
929 &screen->poly_cache);
930 if (ret)
931 goto fail;
932
933 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
934 PUSH_DATAh(push, screen->poly_cache->offset);
935 PUSH_DATA (push, screen->poly_cache->offset);
936 PUSH_DATA (push, 3);
937 }
938
939 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
940 &screen->txc);
941 if (ret)
942 goto fail;
943
944 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
945 PUSH_DATAh(push, screen->txc->offset);
946 PUSH_DATA (push, screen->txc->offset);
947 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
948
949 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
950 PUSH_DATAh(push, screen->txc->offset + 65536);
951 PUSH_DATA (push, screen->txc->offset + 65536);
952 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
953
954 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
955 PUSH_DATA (push, 0);
956 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
957 PUSH_DATA (push, 0);
958 PUSH_DATA (push, 0);
959 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
960 PUSH_DATA (push, 0x3f);
961
962 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
963 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
964 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
965 for (i = 0; i < 8 * 2; ++i)
966 PUSH_DATA(push, 0);
967 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
968 PUSH_DATA (push, 0);
969 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
970 PUSH_DATA (push, 0);
971
972 /* neither scissors, viewport nor stencil mask should affect clears */
973 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
974 PUSH_DATA (push, 0);
975
976 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
977 PUSH_DATA (push, 1);
978 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
979 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
980 PUSH_DATAf(push, 0.0f);
981 PUSH_DATAf(push, 1.0f);
982 }
983 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
984 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
985
986 /* We use scissors instead of exact view volume clipping,
987 * so they're always enabled.
988 */
989 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
990 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
991 PUSH_DATA (push, 1);
992 PUSH_DATA (push, 8192 << 16);
993 PUSH_DATA (push, 8192 << 16);
994 }
995
996 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
997
998 i = 0;
999 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1000 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1001 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1002 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1003 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1004 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1005 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1006 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1007 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1008
1009 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1010 PUSH_DATA (push, 1);
1011 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1012 PUSH_DATA (push, 1);
1013 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1014 PUSH_DATA (push, 0x40);
1015 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1016 PUSH_DATA (push, 0);
1017 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1018 PUSH_DATA (push, 0x30);
1019 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1020 PUSH_DATA (push, 3);
1021 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1022 PUSH_DATA (push, 0x20);
1023 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1024 PUSH_DATA (push, 0x00);
1025
1026 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1027 PUSH_DATA (push, 0);
1028 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1029 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1030
1031 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1032
1033 if (nvc0_screen_init_compute(screen))
1034 goto fail;
1035
1036 PUSH_KICK (push);
1037
1038 screen->tic.entries = CALLOC(4096, sizeof(void *));
1039 screen->tsc.entries = screen->tic.entries + 2048;
1040
1041 if (!nvc0_blitter_create(screen))
1042 goto fail;
1043
1044 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1045
1046 return pscreen;
1047
1048 fail:
1049 nvc0_screen_destroy(pscreen);
1050 return NULL;
1051 }
1052
1053 int
1054 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1055 {
1056 int i = screen->tic.next;
1057
1058 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1059 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1060
1061 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1062
1063 if (screen->tic.entries[i])
1064 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1065
1066 screen->tic.entries[i] = entry;
1067 return i;
1068 }
1069
1070 int
1071 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1072 {
1073 int i = screen->tsc.next;
1074
1075 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1076 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1077
1078 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1079
1080 if (screen->tsc.entries[i])
1081 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1082
1083 screen->tsc.entries[i] = entry;
1084 return i;
1085 }