nvc0: provide support for unscaled poly offset units
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 if (class_3d <= NVF0_3D_CLASS)
124 return 430;
125 return 410;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return 8;
128 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
129 return 1;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
131 return 4;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
133 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
134 return 128;
135 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
136 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
137 return 1024;
138 case PIPE_CAP_MAX_VERTEX_STREAMS:
139 return 4;
140 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
141 return 2048;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
147 return 16;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
150 case PIPE_CAP_MAX_VIEWPORTS:
151 return NVC0_MAX_VIEWPORTS;
152 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
153 return 4;
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE;
158 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
159 return 30;
160 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
161 return NVC0_MAX_WINDOW_RECTANGLES;
162
163 /* supported caps */
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_TEXTURE_SWIZZLE:
166 case PIPE_CAP_TEXTURE_SHADOW_MAP:
167 case PIPE_CAP_NPOT_TEXTURES:
168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
169 case PIPE_CAP_ANISOTROPIC_FILTER:
170 case PIPE_CAP_SEAMLESS_CUBE_MAP:
171 case PIPE_CAP_CUBE_MAP_ARRAY:
172 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 case PIPE_CAP_TWO_SIDED_STENCIL:
175 case PIPE_CAP_DEPTH_CLIP_DISABLE:
176 case PIPE_CAP_POINT_SPRITE:
177 case PIPE_CAP_TGSI_TEXCOORD:
178 case PIPE_CAP_SM3:
179 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
180 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
181 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
182 case PIPE_CAP_QUERY_TIMESTAMP:
183 case PIPE_CAP_QUERY_TIME_ELAPSED:
184 case PIPE_CAP_OCCLUSION_QUERY:
185 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
188 case PIPE_CAP_INDEP_BLEND_ENABLE:
189 case PIPE_CAP_INDEP_BLEND_FUNC:
190 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
191 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
192 case PIPE_CAP_PRIMITIVE_RESTART:
193 case PIPE_CAP_TGSI_INSTANCEID:
194 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
195 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
196 case PIPE_CAP_CONDITIONAL_RENDER:
197 case PIPE_CAP_TEXTURE_BARRIER:
198 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
199 case PIPE_CAP_START_INSTANCE:
200 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
201 case PIPE_CAP_DRAW_INDIRECT:
202 case PIPE_CAP_USER_CONSTANT_BUFFERS:
203 case PIPE_CAP_USER_INDEX_BUFFERS:
204 case PIPE_CAP_USER_VERTEX_BUFFERS:
205 case PIPE_CAP_TEXTURE_QUERY_LOD:
206 case PIPE_CAP_SAMPLE_SHADING:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 case PIPE_CAP_TEXTURE_GATHER_SM5:
209 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
210 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
211 case PIPE_CAP_SAMPLER_VIEW_TARGET:
212 case PIPE_CAP_CLIP_HALFZ:
213 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
214 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
215 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
216 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
217 case PIPE_CAP_DEPTH_BOUNDS_TEST:
218 case PIPE_CAP_TGSI_TXQS:
219 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
220 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
221 case PIPE_CAP_SHAREABLE_SHADERS:
222 case PIPE_CAP_CLEAR_TEXTURE:
223 case PIPE_CAP_DRAW_PARAMETERS:
224 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT:
226 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_QUERY_BUFFER_OBJECT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_STRING_MARKER:
231 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
232 case PIPE_CAP_CULL_DISTANCE:
233 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
234 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
235 case PIPE_CAP_COMPUTE:
236 case PIPE_CAP_TGSI_VOTE:
237 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
238 return 1;
239 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
240 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
241 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
242 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
243
244 /* unsupported caps */
245 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
246 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
247 case PIPE_CAP_SHADER_STENCIL_EXPORT:
248 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
249 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
250 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
251 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
252 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
253 case PIPE_CAP_FAKE_SW_MSAA:
254 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
255 case PIPE_CAP_VERTEXID_NOBASE:
256 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
257 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
258 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
259 case PIPE_CAP_GENERATE_MIPMAP:
260 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
261 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
262 case PIPE_CAP_QUERY_MEMORY_INFO:
263 case PIPE_CAP_PCI_GROUP:
264 case PIPE_CAP_PCI_BUS:
265 case PIPE_CAP_PCI_DEVICE:
266 case PIPE_CAP_PCI_FUNCTION:
267 return 0;
268
269 case PIPE_CAP_VENDOR_ID:
270 return 0x10de;
271 case PIPE_CAP_DEVICE_ID: {
272 uint64_t device_id;
273 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
274 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
275 return -1;
276 }
277 return device_id;
278 }
279 case PIPE_CAP_ACCELERATED:
280 return 1;
281 case PIPE_CAP_VIDEO_MEMORY:
282 return dev->vram_size >> 20;
283 case PIPE_CAP_UMA:
284 return 0;
285 }
286
287 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
288 return 0;
289 }
290
291 static int
292 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
293 enum pipe_shader_cap param)
294 {
295 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
296
297 switch (shader) {
298 case PIPE_SHADER_VERTEX:
299 case PIPE_SHADER_GEOMETRY:
300 case PIPE_SHADER_FRAGMENT:
301 case PIPE_SHADER_COMPUTE:
302 break;
303 case PIPE_SHADER_TESS_CTRL:
304 case PIPE_SHADER_TESS_EVAL:
305 if (class_3d >= GM107_3D_CLASS)
306 return 0;
307 break;
308 default:
309 return 0;
310 }
311
312 switch (param) {
313 case PIPE_SHADER_CAP_PREFERRED_IR:
314 return PIPE_SHADER_IR_TGSI;
315 case PIPE_SHADER_CAP_SUPPORTED_IRS:
316 return 1 << PIPE_SHADER_IR_TGSI;
317 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
318 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
319 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
320 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
321 return 16384;
322 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
323 return 16;
324 case PIPE_SHADER_CAP_MAX_INPUTS:
325 if (shader == PIPE_SHADER_VERTEX)
326 return 32;
327 /* NOTE: These only count our slots for GENERIC varyings.
328 * The address space may be larger, but the actual hard limit seems to be
329 * less than what the address space layout permits, so don't add TEXCOORD,
330 * COLOR, etc. here.
331 */
332 if (shader == PIPE_SHADER_FRAGMENT)
333 return 0x1f0 / 16;
334 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
335 * and excludes 0x60 per-patch inputs.
336 */
337 return 0x200 / 16;
338 case PIPE_SHADER_CAP_MAX_OUTPUTS:
339 return 32;
340 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
341 return 65536;
342 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
343 return NVC0_MAX_PIPE_CONSTBUFS;
344 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
345 return shader != PIPE_SHADER_FRAGMENT;
346 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
347 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
348 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
349 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
350 return 1;
351 case PIPE_SHADER_CAP_MAX_PREDS:
352 return 0;
353 case PIPE_SHADER_CAP_MAX_TEMPS:
354 return NVC0_CAP_MAX_PROGRAM_TEMPS;
355 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
356 return 1;
357 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
358 return 1;
359 case PIPE_SHADER_CAP_SUBROUTINES:
360 return 1;
361 case PIPE_SHADER_CAP_INTEGERS:
362 return 1;
363 case PIPE_SHADER_CAP_DOUBLES:
364 return 1;
365 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
366 return 1;
367 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
368 return 1;
369 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
370 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
371 return 0;
372 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
373 return NVC0_MAX_BUFFERS;
374 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
375 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
376 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
377 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
378 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
379 return 32;
380 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
381 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
382 return NVC0_MAX_IMAGES;
383 if (class_3d < NVE4_3D_CLASS)
384 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
385 return NVC0_MAX_IMAGES;
386 return 0;
387 default:
388 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
389 return 0;
390 }
391 }
392
393 static float
394 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
395 {
396 switch (param) {
397 case PIPE_CAPF_MAX_LINE_WIDTH:
398 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
399 return 10.0f;
400 case PIPE_CAPF_MAX_POINT_WIDTH:
401 return 63.0f;
402 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
403 return 63.375f;
404 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
405 return 16.0f;
406 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
407 return 15.0f;
408 case PIPE_CAPF_GUARD_BAND_LEFT:
409 case PIPE_CAPF_GUARD_BAND_TOP:
410 return 0.0f;
411 case PIPE_CAPF_GUARD_BAND_RIGHT:
412 case PIPE_CAPF_GUARD_BAND_BOTTOM:
413 return 0.0f; /* that or infinity */
414 }
415
416 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
417 return 0.0f;
418 }
419
420 static int
421 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
422 enum pipe_shader_ir ir_type,
423 enum pipe_compute_cap param, void *data)
424 {
425 struct nvc0_screen *screen = nvc0_screen(pscreen);
426 const uint16_t obj_class = screen->compute->oclass;
427
428 #define RET(x) do { \
429 if (data) \
430 memcpy(data, x, sizeof(x)); \
431 return sizeof(x); \
432 } while (0)
433
434 switch (param) {
435 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
436 RET((uint64_t []) { 3 });
437 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
438 if (obj_class >= NVE4_COMPUTE_CLASS) {
439 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
440 } else {
441 RET(((uint64_t []) { 65535, 65535, 65535 }));
442 }
443 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
444 RET(((uint64_t []) { 1024, 1024, 64 }));
445 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
446 RET((uint64_t []) { 1024 });
447 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
448 RET((uint64_t []) { 1ULL << 40 });
449 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
450 switch (obj_class) {
451 case GM200_COMPUTE_CLASS:
452 RET((uint64_t []) { 96 << 10 });
453 break;
454 case GM107_COMPUTE_CLASS:
455 RET((uint64_t []) { 64 << 10 });
456 break;
457 default:
458 RET((uint64_t []) { 48 << 10 });
459 break;
460 }
461 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
462 RET((uint64_t []) { 512 << 10 });
463 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
464 RET((uint64_t []) { 4096 });
465 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
466 RET((uint32_t []) { 32 });
467 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
468 RET((uint64_t []) { 1ULL << 40 });
469 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
470 RET((uint32_t []) { 0 });
471 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
472 RET((uint32_t []) { screen->mp_count_compute });
473 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
474 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
475 default:
476 return 0;
477 }
478
479 #undef RET
480 }
481
482 static void
483 nvc0_screen_destroy(struct pipe_screen *pscreen)
484 {
485 struct nvc0_screen *screen = nvc0_screen(pscreen);
486
487 if (!nouveau_drm_screen_unref(&screen->base))
488 return;
489
490 if (screen->base.fence.current) {
491 struct nouveau_fence *current = NULL;
492
493 /* nouveau_fence_wait will create a new current fence, so wait on the
494 * _current_ one, and remove both.
495 */
496 nouveau_fence_ref(screen->base.fence.current, &current);
497 nouveau_fence_wait(current, NULL);
498 nouveau_fence_ref(NULL, &current);
499 nouveau_fence_ref(NULL, &screen->base.fence.current);
500 }
501 if (screen->base.pushbuf)
502 screen->base.pushbuf->user_priv = NULL;
503
504 if (screen->blitter)
505 nvc0_blitter_destroy(screen);
506 if (screen->pm.prog) {
507 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
508 nvc0_program_destroy(NULL, screen->pm.prog);
509 FREE(screen->pm.prog);
510 }
511
512 nouveau_bo_ref(NULL, &screen->text);
513 nouveau_bo_ref(NULL, &screen->uniform_bo);
514 nouveau_bo_ref(NULL, &screen->tls);
515 nouveau_bo_ref(NULL, &screen->txc);
516 nouveau_bo_ref(NULL, &screen->fence.bo);
517 nouveau_bo_ref(NULL, &screen->poly_cache);
518
519 nouveau_heap_destroy(&screen->lib_code);
520 nouveau_heap_destroy(&screen->text_heap);
521
522 FREE(screen->tic.entries);
523
524 nouveau_object_del(&screen->eng3d);
525 nouveau_object_del(&screen->eng2d);
526 nouveau_object_del(&screen->m2mf);
527 nouveau_object_del(&screen->compute);
528 nouveau_object_del(&screen->nvsw);
529
530 nouveau_screen_fini(&screen->base);
531
532 FREE(screen);
533 }
534
535 static int
536 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
537 unsigned size, const uint32_t *data)
538 {
539 struct nouveau_pushbuf *push = screen->base.pushbuf;
540
541 size /= 4;
542
543 assert((pos + size) <= 0x800);
544
545 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
546 PUSH_DATA (push, (m - 0x3800) / 8);
547 PUSH_DATA (push, pos);
548 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
549 PUSH_DATA (push, pos);
550 PUSH_DATAp(push, data, size);
551
552 return pos + size;
553 }
554
555 static void
556 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
557 {
558 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
559 PUSH_DATA (push, 0xff);
560 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
561 PUSH_DATA (push, 0xff);
562 PUSH_DATA (push, 0xff);
563 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
564 PUSH_DATA (push, 0xff);
565 PUSH_DATA (push, 0xff);
566 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
567 PUSH_DATA (push, 0x3f);
568
569 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
570 PUSH_DATA (push, (3 << 16) | 3);
571 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
572 PUSH_DATA (push, (2 << 16) | 2);
573
574 if (obj_class < GM107_3D_CLASS) {
575 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
576 PUSH_DATA (push, 0);
577 }
578 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
579 PUSH_DATA (push, 0x10);
580 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
581 PUSH_DATA (push, 0x10);
582 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
583 PUSH_DATA (push, 0x10);
584 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
585 PUSH_DATA (push, 0x10);
586 PUSH_DATA (push, 0x10);
587 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
588 PUSH_DATA (push, 0x10);
589 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
590 PUSH_DATA (push, 0xe);
591
592 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
593 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
594 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
595 PUSH_DATA (push, 0);
596 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
597 PUSH_DATA (push, 3);
598
599 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
600 PUSH_DATA (push, 0x3fffff);
601 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
602 PUSH_DATA (push, 1);
603 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
604 PUSH_DATA (push, 1);
605
606 if (obj_class < GM107_3D_CLASS) {
607 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
608 PUSH_DATA (push, 3);
609
610 if (obj_class >= NVE4_3D_CLASS) {
611 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
612 PUSH_DATA (push, 1);
613 }
614 }
615
616 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
617 * are supposed to do */
618 }
619
620 static void
621 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
622 {
623 struct nvc0_screen *screen = nvc0_screen(pscreen);
624 struct nouveau_pushbuf *push = screen->base.pushbuf;
625
626 /* we need to do it after possible flush in MARK_RING */
627 *sequence = ++screen->base.fence.sequence;
628
629 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
630 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
631 PUSH_DATAh(push, screen->fence.bo->offset);
632 PUSH_DATA (push, screen->fence.bo->offset);
633 PUSH_DATA (push, *sequence);
634 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
635 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
636 }
637
638 static u32
639 nvc0_screen_fence_update(struct pipe_screen *pscreen)
640 {
641 struct nvc0_screen *screen = nvc0_screen(pscreen);
642 return screen->fence.map[0];
643 }
644
645 static int
646 nvc0_screen_init_compute(struct nvc0_screen *screen)
647 {
648 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
649
650 switch (screen->base.device->chipset & ~0xf) {
651 case 0xc0:
652 case 0xd0:
653 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
654 case 0xe0:
655 case 0xf0:
656 case 0x100:
657 case 0x110:
658 case 0x120:
659 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
660 default:
661 return -1;
662 }
663 }
664
665 bool
666 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
667 uint32_t lpos, uint32_t lneg, uint32_t cstack)
668 {
669 struct nouveau_bo *bo = NULL;
670 int ret;
671 uint64_t size = (lpos + lneg) * 32 + cstack;
672
673 if (size >= (1 << 20)) {
674 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
675 return false;
676 }
677
678 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
679 size = align(size, 0x8000);
680 size *= screen->mp_count;
681
682 size = align(size, 1 << 17);
683
684 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
685 NULL, &bo);
686 if (ret) {
687 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
688 return false;
689 }
690 nouveau_bo_ref(NULL, &screen->tls);
691 screen->tls = bo;
692 return true;
693 }
694
695 #define FAIL_SCREEN_INIT(str, err) \
696 do { \
697 NOUVEAU_ERR(str, err); \
698 goto fail; \
699 } while(0)
700
701 struct nouveau_screen *
702 nvc0_screen_create(struct nouveau_device *dev)
703 {
704 struct nvc0_screen *screen;
705 struct pipe_screen *pscreen;
706 struct nouveau_object *chan;
707 struct nouveau_pushbuf *push;
708 uint64_t value;
709 uint32_t obj_class;
710 uint32_t flags;
711 int ret;
712 unsigned i;
713
714 switch (dev->chipset & ~0xf) {
715 case 0xc0:
716 case 0xd0:
717 case 0xe0:
718 case 0xf0:
719 case 0x100:
720 case 0x110:
721 case 0x120:
722 break;
723 default:
724 return NULL;
725 }
726
727 screen = CALLOC_STRUCT(nvc0_screen);
728 if (!screen)
729 return NULL;
730 pscreen = &screen->base.base;
731 pscreen->destroy = nvc0_screen_destroy;
732
733 ret = nouveau_screen_init(&screen->base, dev);
734 if (ret) {
735 nvc0_screen_destroy(pscreen);
736 return NULL;
737 }
738 chan = screen->base.channel;
739 push = screen->base.pushbuf;
740 push->user_priv = screen;
741 push->rsvd_kick = 5;
742
743 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
744 PIPE_BIND_SHADER_BUFFER |
745 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
746 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
747 screen->base.sysmem_bindings |=
748 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
749
750 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
751 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
752 screen->base.vidmem_bindings = 0;
753 }
754
755 pscreen->context_create = nvc0_create;
756 pscreen->is_format_supported = nvc0_screen_is_format_supported;
757 pscreen->get_param = nvc0_screen_get_param;
758 pscreen->get_shader_param = nvc0_screen_get_shader_param;
759 pscreen->get_paramf = nvc0_screen_get_paramf;
760 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
761 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
762
763 nvc0_screen_init_resource_functions(pscreen);
764
765 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
766 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
767
768 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
769 if (screen->base.drm->version >= 0x01000202)
770 flags |= NOUVEAU_BO_COHERENT;
771
772 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
773 if (ret)
774 goto fail;
775 nouveau_bo_map(screen->fence.bo, 0, NULL);
776 screen->fence.map = screen->fence.bo->map;
777 screen->base.fence.emit = nvc0_screen_fence_emit;
778 screen->base.fence.update = nvc0_screen_fence_update;
779
780
781 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
782 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
783 if (ret)
784 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
785
786 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
787 PUSH_DATA (push, screen->nvsw->handle);
788
789 switch (dev->chipset & ~0xf) {
790 case 0x120:
791 case 0x110:
792 case 0x100:
793 case 0xf0:
794 obj_class = NVF0_P2MF_CLASS;
795 break;
796 case 0xe0:
797 obj_class = NVE4_P2MF_CLASS;
798 break;
799 default:
800 obj_class = NVC0_M2MF_CLASS;
801 break;
802 }
803 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
804 &screen->m2mf);
805 if (ret)
806 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
807
808 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
809 PUSH_DATA (push, screen->m2mf->oclass);
810 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
811 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
812 PUSH_DATA (push, 0xa0b5);
813 }
814
815 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
816 &screen->eng2d);
817 if (ret)
818 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
819
820 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
821 PUSH_DATA (push, screen->eng2d->oclass);
822 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
823 PUSH_DATA (push, 0);
824 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
825 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
826 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
827 PUSH_DATA (push, 0);
828 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
829 PUSH_DATA (push, 0);
830 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
831 PUSH_DATA (push, 0x3f);
832 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
833 PUSH_DATA (push, 1);
834 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
835 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
836
837 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
838 PUSH_DATAh(push, screen->fence.bo->offset + 16);
839 PUSH_DATA (push, screen->fence.bo->offset + 16);
840
841 switch (dev->chipset & ~0xf) {
842 case 0x120:
843 obj_class = GM200_3D_CLASS;
844 break;
845 case 0x110:
846 obj_class = GM107_3D_CLASS;
847 break;
848 case 0x100:
849 case 0xf0:
850 obj_class = NVF0_3D_CLASS;
851 break;
852 case 0xe0:
853 switch (dev->chipset) {
854 case 0xea:
855 obj_class = NVEA_3D_CLASS;
856 break;
857 default:
858 obj_class = NVE4_3D_CLASS;
859 break;
860 }
861 break;
862 case 0xd0:
863 obj_class = NVC8_3D_CLASS;
864 break;
865 case 0xc0:
866 default:
867 switch (dev->chipset) {
868 case 0xc8:
869 obj_class = NVC8_3D_CLASS;
870 break;
871 case 0xc1:
872 obj_class = NVC1_3D_CLASS;
873 break;
874 default:
875 obj_class = NVC0_3D_CLASS;
876 break;
877 }
878 break;
879 }
880 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
881 &screen->eng3d);
882 if (ret)
883 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
884 screen->base.class_3d = obj_class;
885
886 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
887 PUSH_DATA (push, screen->eng3d->oclass);
888
889 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
890 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
891
892 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
893 /* kill shaders after about 1 second (at 100 MHz) */
894 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
895 PUSH_DATA (push, 0x17);
896 }
897
898 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
899 screen->base.drm->version >= 0x01000101);
900 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
901 for (i = 0; i < 8; ++i)
902 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
903
904 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
905 PUSH_DATA (push, 1);
906
907 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
908 PUSH_DATA (push, 0);
909 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
910 PUSH_DATA (push, 0);
911 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
912 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
913 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
914 PUSH_DATA (push, 0);
915 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
916 PUSH_DATA (push, 1);
917 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
918 PUSH_DATA (push, 1);
919 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
920 PUSH_DATA (push, 1);
921 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
922 PUSH_DATA (push, 0);
923 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
924 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
925 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
926 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
927 } else {
928 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
929 PUSH_DATA (push, 15);
930 }
931 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
932 PUSH_DATA (push, 8); /* 128 */
933 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
934 PUSH_DATA (push, 1);
935 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
936 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
937 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
938 }
939
940 nvc0_magic_3d_init(push, screen->eng3d->oclass);
941
942 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
943 &screen->text);
944 if (ret)
945 goto fail;
946
947 /* XXX: getting a page fault at the end of the code buffer every few
948 * launches, don't use the last 256 bytes to work around them - prefetch ?
949 */
950 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
951
952 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
953 &screen->uniform_bo);
954 if (ret)
955 goto fail;
956
957 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
958
959 for (i = 0; i < 5; ++i) {
960 /* TIC and TSC entries for each unit (nve4+ only) */
961 /* auxiliary constants (6 user clip planes, base instance id) */
962 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
963 PUSH_DATA (push, 2048);
964 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
965 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
966 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
967 PUSH_DATA (push, (15 << 4) | 1);
968 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
969 unsigned j;
970 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
971 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
972 for (j = 0; j < 8; ++j)
973 PUSH_DATA(push, j);
974 } else {
975 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
976 PUSH_DATA (push, 0x54);
977 }
978 }
979 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
980 PUSH_DATA (push, 0);
981
982 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
983 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
984 PUSH_DATA (push, 256);
985 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
986 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
987 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
988 PUSH_DATA (push, 0);
989 PUSH_DATAf(push, 0.0f);
990 PUSH_DATAf(push, 0.0f);
991 PUSH_DATAf(push, 0.0f);
992 PUSH_DATAf(push, 0.0f);
993 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
994 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
995 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
996
997 if (screen->base.drm->version >= 0x01000101) {
998 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
999 if (ret) {
1000 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
1001 goto fail;
1002 }
1003 } else {
1004 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1005 value = (8 << 8) | 4;
1006 else
1007 value = (16 << 8) | 4;
1008 }
1009 screen->gpc_count = value & 0x000000ff;
1010 screen->mp_count = value >> 8;
1011 screen->mp_count_compute = screen->mp_count;
1012
1013 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1014
1015 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1016 PUSH_DATAh(push, screen->text->offset);
1017 PUSH_DATA (push, screen->text->offset);
1018 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1019 PUSH_DATAh(push, screen->tls->offset);
1020 PUSH_DATA (push, screen->tls->offset);
1021 PUSH_DATA (push, screen->tls->size >> 32);
1022 PUSH_DATA (push, screen->tls->size);
1023 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1024 PUSH_DATA (push, 0);
1025 /* Reduce likelihood of collision with real buffers by placing the hole at
1026 * the top of the 4G area. This will have to be dealt with for real
1027 * eventually by blocking off that area from the VM.
1028 */
1029 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1030 PUSH_DATA (push, 0xff << 24);
1031
1032 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1033 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1034 &screen->poly_cache);
1035 if (ret)
1036 goto fail;
1037
1038 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1039 PUSH_DATAh(push, screen->poly_cache->offset);
1040 PUSH_DATA (push, screen->poly_cache->offset);
1041 PUSH_DATA (push, 3);
1042 }
1043
1044 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1045 &screen->txc);
1046 if (ret)
1047 goto fail;
1048
1049 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1050 PUSH_DATAh(push, screen->txc->offset);
1051 PUSH_DATA (push, screen->txc->offset);
1052 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1053 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1054 screen->tic.maxwell = true;
1055 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1056 screen->tic.maxwell =
1057 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1058 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1059 }
1060 }
1061
1062 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1063 PUSH_DATAh(push, screen->txc->offset + 65536);
1064 PUSH_DATA (push, screen->txc->offset + 65536);
1065 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1066
1067 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1068 PUSH_DATA (push, 0);
1069 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1070 PUSH_DATA (push, 0);
1071 PUSH_DATA (push, 0);
1072 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1073 PUSH_DATA (push, 0x3f);
1074
1075 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1076 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1077 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1078 for (i = 0; i < 8 * 2; ++i)
1079 PUSH_DATA(push, 0);
1080 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1081 PUSH_DATA (push, 0);
1082 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1083 PUSH_DATA (push, 0);
1084
1085 /* neither scissors, viewport nor stencil mask should affect clears */
1086 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1087 PUSH_DATA (push, 0);
1088
1089 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1090 PUSH_DATA (push, 1);
1091 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1092 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1093 PUSH_DATAf(push, 0.0f);
1094 PUSH_DATAf(push, 1.0f);
1095 }
1096 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1097 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1098
1099 /* We use scissors instead of exact view volume clipping,
1100 * so they're always enabled.
1101 */
1102 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1103 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1104 PUSH_DATA (push, 1);
1105 PUSH_DATA (push, 8192 << 16);
1106 PUSH_DATA (push, 8192 << 16);
1107 }
1108
1109 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1110
1111 i = 0;
1112 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1113 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1114 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1115 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1116 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1117 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1118 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1119 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1120 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1121 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1122 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1123 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1124 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1125
1126 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1127 PUSH_DATA (push, 1);
1128 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1129 PUSH_DATA (push, 1);
1130 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1131 PUSH_DATA (push, 0x40);
1132 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1133 PUSH_DATA (push, 0);
1134 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1135 PUSH_DATA (push, 0x30);
1136 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1137 PUSH_DATA (push, 3);
1138 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1139 PUSH_DATA (push, 0x20);
1140 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1141 PUSH_DATA (push, 0x00);
1142 screen->save_state.patch_vertices = 3;
1143
1144 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1145 PUSH_DATA (push, 0);
1146 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1147 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1148
1149 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1150
1151 if (nvc0_screen_init_compute(screen))
1152 goto fail;
1153
1154 PUSH_KICK (push);
1155
1156 screen->tic.entries = CALLOC(4096, sizeof(void *));
1157 screen->tsc.entries = screen->tic.entries + 2048;
1158
1159 if (!nvc0_blitter_create(screen))
1160 goto fail;
1161
1162 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1163
1164 return &screen->base;
1165
1166 fail:
1167 screen->base.base.context_create = NULL;
1168 return &screen->base;
1169 }
1170
1171 int
1172 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1173 {
1174 int i = screen->tic.next;
1175
1176 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1177 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1178
1179 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1180
1181 if (screen->tic.entries[i])
1182 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1183
1184 screen->tic.entries[i] = entry;
1185 return i;
1186 }
1187
1188 int
1189 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1190 {
1191 int i = screen->tsc.next;
1192
1193 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1194 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1195
1196 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1197
1198 if (screen->tsc.entries[i])
1199 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1200
1201 screen->tsc.entries[i] = entry;
1202 return i;
1203 }