2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
33 #include "nouveau_vp3_video.h"
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
38 #include "nvc0/mme/com9097.mme.h"
41 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
42 enum pipe_format format
,
43 enum pipe_texture_target target
,
44 unsigned sample_count
,
49 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
52 if (!util_format_is_supported(format
, bindings
))
55 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
56 if (util_format_get_blocksizebits(format
) == 3 * 32)
59 /* transfers & shared are always supported */
60 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
61 PIPE_BIND_TRANSFER_WRITE
|
64 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
68 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
70 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
71 struct nouveau_device
*dev
= nouveau_screen(pscreen
)->device
;
74 /* non-boolean caps */
75 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
78 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
79 return (class_3d
>= NVE4_3D_CLASS
) ? 13 : 12;
80 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
82 case PIPE_CAP_MIN_TEXEL_OFFSET
:
84 case PIPE_CAP_MAX_TEXEL_OFFSET
:
86 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
88 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
90 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
91 return 128 * 1024 * 1024;
92 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
94 case PIPE_CAP_MAX_RENDER_TARGETS
:
96 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
98 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
101 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
103 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
104 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
106 case PIPE_CAP_MAX_VERTEX_STREAMS
:
108 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
110 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
112 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
113 return 1; /* 256 for binding as RT, but that's not possible in GL */
114 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
116 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
117 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
118 case PIPE_CAP_MAX_VIEWPORTS
:
119 return NVC0_MAX_VIEWPORTS
;
120 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
122 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
123 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50
;
124 case PIPE_CAP_ENDIANNESS
:
125 return PIPE_ENDIAN_LITTLE
;
126 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
130 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
131 case PIPE_CAP_TEXTURE_SWIZZLE
:
132 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
133 case PIPE_CAP_NPOT_TEXTURES
:
134 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
135 case PIPE_CAP_ANISOTROPIC_FILTER
:
136 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
137 case PIPE_CAP_CUBE_MAP_ARRAY
:
138 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
139 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
140 case PIPE_CAP_TWO_SIDED_STENCIL
:
141 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
142 case PIPE_CAP_POINT_SPRITE
:
143 case PIPE_CAP_TGSI_TEXCOORD
:
145 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
146 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
147 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
148 case PIPE_CAP_QUERY_TIMESTAMP
:
149 case PIPE_CAP_QUERY_TIME_ELAPSED
:
150 case PIPE_CAP_OCCLUSION_QUERY
:
151 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
152 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
153 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
154 case PIPE_CAP_INDEP_BLEND_ENABLE
:
155 case PIPE_CAP_INDEP_BLEND_FUNC
:
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
158 case PIPE_CAP_PRIMITIVE_RESTART
:
159 case PIPE_CAP_TGSI_INSTANCEID
:
160 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
161 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
162 case PIPE_CAP_CONDITIONAL_RENDER
:
163 case PIPE_CAP_TEXTURE_BARRIER
:
164 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
165 case PIPE_CAP_START_INSTANCE
:
166 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
167 case PIPE_CAP_DRAW_INDIRECT
:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
169 case PIPE_CAP_USER_INDEX_BUFFERS
:
170 case PIPE_CAP_USER_VERTEX_BUFFERS
:
171 case PIPE_CAP_TEXTURE_QUERY_LOD
:
172 case PIPE_CAP_SAMPLE_SHADING
:
173 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
174 case PIPE_CAP_TEXTURE_GATHER_SM5
:
175 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
176 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
177 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
178 case PIPE_CAP_CLIP_HALFZ
:
179 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
180 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
181 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
182 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
183 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
184 case PIPE_CAP_TGSI_TXQS
:
185 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
186 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
187 case PIPE_CAP_SHAREABLE_SHADERS
:
188 case PIPE_CAP_CLEAR_TEXTURE
:
189 case PIPE_CAP_DRAW_PARAMETERS
:
190 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
191 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
192 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
193 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
194 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
196 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
197 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
198 case PIPE_CAP_COMPUTE
:
199 return (class_3d
<= NVE4_3D_CLASS
) ? 1 : 0;
200 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
201 return nouveau_screen(pscreen
)->vram_domain
& NOUVEAU_BO_VRAM
? 1 : 0;
203 /* unsupported caps */
204 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
205 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
206 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
207 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
208 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
209 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
210 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
211 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
212 case PIPE_CAP_FAKE_SW_MSAA
:
213 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
214 case PIPE_CAP_VERTEXID_NOBASE
:
215 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
216 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
217 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
218 case PIPE_CAP_INVALIDATE_BUFFER
:
219 case PIPE_CAP_GENERATE_MIPMAP
:
220 case PIPE_CAP_STRING_MARKER
:
221 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
222 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
223 case PIPE_CAP_QUERY_MEMORY_INFO
:
226 case PIPE_CAP_VENDOR_ID
:
228 case PIPE_CAP_DEVICE_ID
: {
230 if (nouveau_getparam(dev
, NOUVEAU_GETPARAM_PCI_DEVICE
, &device_id
)) {
231 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
236 case PIPE_CAP_ACCELERATED
:
238 case PIPE_CAP_VIDEO_MEMORY
:
239 return dev
->vram_size
>> 20;
244 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
249 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
250 enum pipe_shader_cap param
)
252 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
255 case PIPE_SHADER_VERTEX
:
256 case PIPE_SHADER_GEOMETRY
:
257 case PIPE_SHADER_FRAGMENT
:
259 case PIPE_SHADER_TESS_CTRL
:
260 case PIPE_SHADER_TESS_EVAL
:
261 if (class_3d
>= GM107_3D_CLASS
)
264 case PIPE_SHADER_COMPUTE
:
265 if (class_3d
> NVE4_3D_CLASS
)
273 case PIPE_SHADER_CAP_PREFERRED_IR
:
274 return PIPE_SHADER_IR_TGSI
;
275 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
277 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
278 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
279 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
280 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
282 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
284 case PIPE_SHADER_CAP_MAX_INPUTS
:
285 if (shader
== PIPE_SHADER_VERTEX
)
287 /* NOTE: These only count our slots for GENERIC varyings.
288 * The address space may be larger, but the actual hard limit seems to be
289 * less than what the address space layout permits, so don't add TEXCOORD,
292 if (shader
== PIPE_SHADER_FRAGMENT
)
294 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
295 * and excludes 0x60 per-patch inputs.
298 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
300 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
302 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
303 if (shader
== PIPE_SHADER_COMPUTE
&& class_3d
>= NVE4_3D_CLASS
)
304 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE
;
305 return NVC0_MAX_PIPE_CONSTBUFS
;
306 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
307 return shader
!= PIPE_SHADER_FRAGMENT
;
308 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
309 return shader
!= PIPE_SHADER_FRAGMENT
|| class_3d
< GM107_3D_CLASS
;
310 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
311 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
313 case PIPE_SHADER_CAP_MAX_PREDS
:
315 case PIPE_SHADER_CAP_MAX_TEMPS
:
316 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
317 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
319 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
321 case PIPE_SHADER_CAP_SUBROUTINES
:
323 case PIPE_SHADER_CAP_INTEGERS
:
325 case PIPE_SHADER_CAP_DOUBLES
:
327 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
329 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
330 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
331 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
333 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
334 return NVC0_MAX_BUFFERS
;
335 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
336 return 16; /* would be 32 in linked (OpenGL-style) mode */
337 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
338 return 16; /* XXX not sure if more are really safe */
339 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
341 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
344 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
350 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
353 case PIPE_CAPF_MAX_LINE_WIDTH
:
354 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
356 case PIPE_CAPF_MAX_POINT_WIDTH
:
358 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
360 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
362 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
364 case PIPE_CAPF_GUARD_BAND_LEFT
:
365 case PIPE_CAPF_GUARD_BAND_TOP
:
367 case PIPE_CAPF_GUARD_BAND_RIGHT
:
368 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
369 return 0.0f
; /* that or infinity */
372 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param
);
377 nvc0_screen_get_compute_param(struct pipe_screen
*pscreen
,
378 enum pipe_compute_cap param
, void *data
)
380 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
381 const uint16_t obj_class
= screen
->compute
->oclass
;
383 #define RET(x) do { \
385 memcpy(data, x, sizeof(x)); \
390 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
391 RET((uint64_t []) { 3 });
392 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
393 if (obj_class
>= NVE4_COMPUTE_CLASS
) {
394 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
396 RET(((uint64_t []) { 65535, 65535, 65535 }));
398 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
399 RET(((uint64_t []) { 1024, 1024, 64 }));
400 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
401 RET((uint64_t []) { 1024 });
402 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
: /* g[] */
403 RET((uint64_t []) { 1ULL << 40 });
404 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
: /* s[] */
405 RET((uint64_t []) { 48 << 10 });
406 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
: /* l[] */
407 RET((uint64_t []) { 512 << 10 });
408 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
: /* c[], arbitrary limit */
409 RET((uint64_t []) { 4096 });
410 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
411 RET((uint32_t []) { 32 });
412 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
413 RET((uint64_t []) { 1ULL << 40 });
414 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
415 RET((uint32_t []) { 0 });
416 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
417 RET((uint32_t []) { screen
->mp_count_compute
});
418 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
419 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
428 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
430 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
432 if (!nouveau_drm_screen_unref(&screen
->base
))
435 if (screen
->base
.fence
.current
) {
436 struct nouveau_fence
*current
= NULL
;
438 /* nouveau_fence_wait will create a new current fence, so wait on the
439 * _current_ one, and remove both.
441 nouveau_fence_ref(screen
->base
.fence
.current
, ¤t
);
442 nouveau_fence_wait(current
, NULL
);
443 nouveau_fence_ref(NULL
, ¤t
);
444 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
446 if (screen
->base
.pushbuf
)
447 screen
->base
.pushbuf
->user_priv
= NULL
;
450 nvc0_blitter_destroy(screen
);
451 if (screen
->pm
.prog
) {
452 screen
->pm
.prog
->code
= NULL
; /* hardcoded, don't FREE */
453 nvc0_program_destroy(NULL
, screen
->pm
.prog
);
454 FREE(screen
->pm
.prog
);
457 nouveau_bo_ref(NULL
, &screen
->text
);
458 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
459 nouveau_bo_ref(NULL
, &screen
->tls
);
460 nouveau_bo_ref(NULL
, &screen
->txc
);
461 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
462 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
463 nouveau_bo_ref(NULL
, &screen
->parm
);
465 nouveau_heap_destroy(&screen
->lib_code
);
466 nouveau_heap_destroy(&screen
->text_heap
);
468 FREE(screen
->tic
.entries
);
470 nouveau_object_del(&screen
->eng3d
);
471 nouveau_object_del(&screen
->eng2d
);
472 nouveau_object_del(&screen
->m2mf
);
473 nouveau_object_del(&screen
->compute
);
474 nouveau_object_del(&screen
->nvsw
);
476 nouveau_screen_fini(&screen
->base
);
482 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
483 unsigned size
, const uint32_t *data
)
485 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
489 assert((pos
+ size
) <= 0x800);
491 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
492 PUSH_DATA (push
, (m
- 0x3800) / 8);
493 PUSH_DATA (push
, pos
);
494 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
495 PUSH_DATA (push
, pos
);
496 PUSH_DATAp(push
, data
, size
);
502 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
504 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
505 PUSH_DATA (push
, 0xff);
506 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
507 PUSH_DATA (push
, 0xff);
508 PUSH_DATA (push
, 0xff);
509 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
510 PUSH_DATA (push
, 0xff);
511 PUSH_DATA (push
, 0xff);
512 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
513 PUSH_DATA (push
, 0x3f);
515 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
516 PUSH_DATA (push
, (3 << 16) | 3);
517 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
518 PUSH_DATA (push
, (2 << 16) | 2);
520 if (obj_class
< GM107_3D_CLASS
) {
521 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
524 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
525 PUSH_DATA (push
, 0x10);
526 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
527 PUSH_DATA (push
, 0x10);
528 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
529 PUSH_DATA (push
, 0x10);
530 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
531 PUSH_DATA (push
, 0x10);
532 PUSH_DATA (push
, 0x10);
533 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
534 PUSH_DATA (push
, 0x10);
535 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
536 PUSH_DATA (push
, 0xe);
538 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ID_GEN_MODE
), 1);
539 PUSH_DATA (push
, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START
);
540 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
542 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
545 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
546 PUSH_DATA (push
, 0x3fffff);
547 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
549 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
552 if (obj_class
< GM107_3D_CLASS
) {
553 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
556 if (obj_class
>= NVE4_3D_CLASS
) {
557 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
562 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
563 * are supposed to do */
567 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
569 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
570 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
572 /* we need to do it after possible flush in MARK_RING */
573 *sequence
= ++screen
->base
.fence
.sequence
;
575 assert(PUSH_AVAIL(push
) + push
->rsvd_kick
>= 5);
576 PUSH_DATA (push
, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH
), 4));
577 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
578 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
579 PUSH_DATA (push
, *sequence
);
580 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
581 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
585 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
587 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
588 return screen
->fence
.map
[0];
592 nvc0_screen_init_compute(struct nvc0_screen
*screen
)
594 screen
->base
.base
.get_compute_param
= nvc0_screen_get_compute_param
;
596 switch (screen
->base
.device
->chipset
& ~0xf) {
599 return nvc0_screen_compute_setup(screen
, screen
->base
.pushbuf
);
601 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
612 nvc0_screen_resize_tls_area(struct nvc0_screen
*screen
,
613 uint32_t lpos
, uint32_t lneg
, uint32_t cstack
)
615 struct nouveau_bo
*bo
= NULL
;
617 uint64_t size
= (lpos
+ lneg
) * 32 + cstack
;
619 if (size
>= (1 << 20)) {
620 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64
"\n", size
);
624 size
*= (screen
->base
.device
->chipset
>= 0xe0) ? 64 : 48; /* max warps */
625 size
= align(size
, 0x8000);
626 size
*= screen
->mp_count
;
628 size
= align(size
, 1 << 17);
630 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, size
,
633 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64
"\n", size
);
636 nouveau_bo_ref(NULL
, &screen
->tls
);
641 #define FAIL_SCREEN_INIT(str, err) \
643 NOUVEAU_ERR(str, err); \
647 struct nouveau_screen
*
648 nvc0_screen_create(struct nouveau_device
*dev
)
650 struct nvc0_screen
*screen
;
651 struct pipe_screen
*pscreen
;
652 struct nouveau_object
*chan
;
653 struct nouveau_pushbuf
*push
;
660 switch (dev
->chipset
& ~0xf) {
672 screen
= CALLOC_STRUCT(nvc0_screen
);
675 pscreen
= &screen
->base
.base
;
676 pscreen
->destroy
= nvc0_screen_destroy
;
678 ret
= nouveau_screen_init(&screen
->base
, dev
);
680 nvc0_screen_destroy(pscreen
);
683 chan
= screen
->base
.channel
;
684 push
= screen
->base
.pushbuf
;
685 push
->user_priv
= screen
;
688 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
689 PIPE_BIND_SHADER_BUFFER
|
690 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
|
691 PIPE_BIND_COMMAND_ARGS_BUFFER
| PIPE_BIND_QUERY_BUFFER
;
692 screen
->base
.sysmem_bindings
|=
693 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
695 if (screen
->base
.vram_domain
& NOUVEAU_BO_GART
) {
696 screen
->base
.sysmem_bindings
|= screen
->base
.vidmem_bindings
;
697 screen
->base
.vidmem_bindings
= 0;
700 pscreen
->context_create
= nvc0_create
;
701 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
702 pscreen
->get_param
= nvc0_screen_get_param
;
703 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
704 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
705 pscreen
->get_driver_query_info
= nvc0_screen_get_driver_query_info
;
706 pscreen
->get_driver_query_group_info
= nvc0_screen_get_driver_query_group_info
;
708 nvc0_screen_init_resource_functions(pscreen
);
710 screen
->base
.base
.get_video_param
= nouveau_vp3_screen_get_video_param
;
711 screen
->base
.base
.is_video_format_supported
= nouveau_vp3_screen_video_supported
;
713 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
;
714 if (screen
->base
.drm
->version
>= 0x01000202)
715 flags
|= NOUVEAU_BO_COHERENT
;
717 ret
= nouveau_bo_new(dev
, flags
, 0, 4096, NULL
, &screen
->fence
.bo
);
720 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
721 screen
->fence
.map
= screen
->fence
.bo
->map
;
722 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
723 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
726 ret
= nouveau_object_new(chan
, (dev
->chipset
< 0xe0) ? 0x1f906e : 0x906e,
727 NVIF_CLASS_SW_GF100
, NULL
, 0, &screen
->nvsw
);
729 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret
);
731 BEGIN_NVC0(push
, SUBC_SW(NV01_SUBCHAN_OBJECT
), 1);
732 PUSH_DATA (push
, screen
->nvsw
->handle
);
734 switch (dev
->chipset
& ~0xf) {
738 obj_class
= NVF0_P2MF_CLASS
;
741 obj_class
= NVE4_P2MF_CLASS
;
744 obj_class
= NVC0_M2MF_CLASS
;
747 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
750 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
752 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
753 PUSH_DATA (push
, screen
->m2mf
->oclass
);
754 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
755 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
756 PUSH_DATA (push
, 0xa0b5);
759 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
762 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
764 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
765 PUSH_DATA (push
, screen
->eng2d
->oclass
);
766 BEGIN_NVC0(push
, SUBC_2D(NVC0_2D_SINGLE_GPC
), 1);
768 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
769 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
770 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
772 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
774 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
775 PUSH_DATA (push
, 0x3f);
776 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
778 BEGIN_NVC0(push
, NVC0_2D(COND_MODE
), 1);
779 PUSH_DATA (push
, NV50_2D_COND_MODE_ALWAYS
);
781 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
782 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
783 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
785 switch (dev
->chipset
& ~0xf) {
787 obj_class
= GM107_3D_CLASS
;
791 obj_class
= NVF0_3D_CLASS
;
794 switch (dev
->chipset
) {
796 obj_class
= NVEA_3D_CLASS
;
799 obj_class
= NVE4_3D_CLASS
;
804 obj_class
= NVC8_3D_CLASS
;
808 switch (dev
->chipset
) {
810 obj_class
= NVC8_3D_CLASS
;
813 obj_class
= NVC1_3D_CLASS
;
816 obj_class
= NVC0_3D_CLASS
;
821 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
824 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
825 screen
->base
.class_3d
= obj_class
;
827 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
828 PUSH_DATA (push
, screen
->eng3d
->oclass
);
830 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
831 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
833 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
834 /* kill shaders after about 1 second (at 100 MHz) */
835 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
836 PUSH_DATA (push
, 0x17);
839 IMMED_NVC0(push
, NVC0_3D(ZETA_COMP_ENABLE
),
840 screen
->base
.drm
->version
>= 0x01000101);
841 BEGIN_NVC0(push
, NVC0_3D(RT_COMP_ENABLE(0)), 8);
842 for (i
= 0; i
< 8; ++i
)
843 PUSH_DATA(push
, screen
->base
.drm
->version
>= 0x01000101);
845 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
848 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
850 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
852 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
853 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
854 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
856 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
858 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS
), 1);
860 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
862 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
864 BEGIN_NVC0(push
, NVC0_3D(SHADE_MODEL
), 1);
865 PUSH_DATA (push
, NVC0_3D_SHADE_MODEL_SMOOTH
);
866 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
867 BEGIN_NVC0(push
, NVC0_3D(TEX_MISC
), 1);
868 PUSH_DATA (push
, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
870 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
871 PUSH_DATA (push
, 15);
873 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
874 PUSH_DATA (push
, 8); /* 128 */
875 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
877 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
878 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
879 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
882 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
884 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
889 /* XXX: getting a page fault at the end of the code buffer every few
890 * launches, don't use the last 256 bytes to work around them - prefetch ?
892 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
894 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 12, 6 << 16, NULL
,
895 &screen
->uniform_bo
);
899 PUSH_REFN (push
, screen
->uniform_bo
, NV_VRAM_DOMAIN(&screen
->base
) | NOUVEAU_BO_WR
);
901 for (i
= 0; i
< 5; ++i
) {
902 /* TIC and TSC entries for each unit (nve4+ only) */
903 /* auxiliary constants (6 user clip planes, base instance id) */
904 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
905 PUSH_DATA (push
, 1024);
906 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 10));
907 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 10));
908 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
909 PUSH_DATA (push
, (15 << 4) | 1);
910 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
912 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
914 for (j
= 0; j
< 8; ++j
)
917 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
918 PUSH_DATA (push
, 0x54);
921 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
924 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
925 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
926 PUSH_DATA (push
, 256);
927 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
928 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
929 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
931 PUSH_DATAf(push
, 0.0f
);
932 PUSH_DATAf(push
, 0.0f
);
933 PUSH_DATAf(push
, 0.0f
);
934 PUSH_DATAf(push
, 0.0f
);
935 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
936 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
937 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
939 if (screen
->base
.drm
->version
>= 0x01000101) {
940 ret
= nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
942 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
946 if (dev
->chipset
>= 0xe0 && dev
->chipset
< 0xf0)
947 value
= (8 << 8) | 4;
949 value
= (16 << 8) | 4;
951 screen
->gpc_count
= value
& 0x000000ff;
952 screen
->mp_count
= value
>> 8;
953 screen
->mp_count_compute
= screen
->mp_count
;
955 nvc0_screen_resize_tls_area(screen
, 128 * 16, 0, 0x200);
957 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
958 PUSH_DATAh(push
, screen
->text
->offset
);
959 PUSH_DATA (push
, screen
->text
->offset
);
960 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
961 PUSH_DATAh(push
, screen
->tls
->offset
);
962 PUSH_DATA (push
, screen
->tls
->offset
);
963 PUSH_DATA (push
, screen
->tls
->size
>> 32);
964 PUSH_DATA (push
, screen
->tls
->size
);
965 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
967 /* Reduce likelihood of collision with real buffers by placing the hole at
968 * the top of the 4G area. This will have to be dealt with for real
969 * eventually by blocking off that area from the VM.
971 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
972 PUSH_DATA (push
, 0xff << 24);
974 if (screen
->eng3d
->oclass
< GM107_3D_CLASS
) {
975 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
976 &screen
->poly_cache
);
980 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
981 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
982 PUSH_DATA (push
, screen
->poly_cache
->offset
);
986 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 17, NULL
,
991 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
992 PUSH_DATAh(push
, screen
->txc
->offset
);
993 PUSH_DATA (push
, screen
->txc
->offset
);
994 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
996 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
997 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
998 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
999 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
1001 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
1002 PUSH_DATA (push
, 0);
1003 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
1004 PUSH_DATA (push
, 0);
1005 PUSH_DATA (push
, 0);
1006 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
1007 PUSH_DATA (push
, 0x3f);
1009 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
1010 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
1011 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1012 for (i
= 0; i
< 8 * 2; ++i
)
1014 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
1015 PUSH_DATA (push
, 0);
1016 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
1017 PUSH_DATA (push
, 0);
1019 /* neither scissors, viewport nor stencil mask should affect clears */
1020 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
1021 PUSH_DATA (push
, 0);
1023 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
1024 PUSH_DATA (push
, 1);
1025 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1026 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(i
)), 2);
1027 PUSH_DATAf(push
, 0.0f
);
1028 PUSH_DATAf(push
, 1.0f
);
1030 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
1031 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
1033 /* We use scissors instead of exact view volume clipping,
1034 * so they're always enabled.
1036 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1037 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(i
)), 3);
1038 PUSH_DATA (push
, 1);
1039 PUSH_DATA (push
, 8192 << 16);
1040 PUSH_DATA (push
, 8192 << 16);
1043 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1046 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, mme9097_per_instance_bf
);
1047 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, mme9097_blend_enables
);
1048 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, mme9097_vertex_array_select
);
1049 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, mme9097_tep_select
);
1050 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, mme9097_gp_select
);
1051 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, mme9097_poly_mode_front
);
1052 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, mme9097_poly_mode_back
);
1053 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT
, mme9097_draw_arrays_indirect
);
1054 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
, mme9097_draw_elts_indirect
);
1055 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT
, mme9097_draw_arrays_indirect_count
);
1056 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT
, mme9097_draw_elts_indirect_count
);
1057 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE
, mme9097_query_buffer_write
);
1059 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
1060 PUSH_DATA (push
, 1);
1061 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
1062 PUSH_DATA (push
, 1);
1063 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
1064 PUSH_DATA (push
, 0x40);
1065 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
1066 PUSH_DATA (push
, 0);
1067 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
1068 PUSH_DATA (push
, 0x30);
1069 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
1070 PUSH_DATA (push
, 3);
1071 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
1072 PUSH_DATA (push
, 0x20);
1073 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
1074 PUSH_DATA (push
, 0x00);
1075 screen
->save_state
.patch_vertices
= 3;
1077 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
1078 PUSH_DATA (push
, 0);
1079 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
1080 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
1082 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
1084 if (nvc0_screen_init_compute(screen
))
1089 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
1090 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
1092 if (!nvc0_blitter_create(screen
))
1095 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, false);
1097 return &screen
->base
;
1100 screen
->base
.base
.context_create
= NULL
;
1101 return &screen
->base
;
1105 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
1107 int i
= screen
->tic
.next
;
1109 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
1110 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1112 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1114 if (screen
->tic
.entries
[i
])
1115 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
1117 screen
->tic
.entries
[i
] = entry
;
1122 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
1124 int i
= screen
->tsc
.next
;
1126 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
1127 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1129 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1131 if (screen
->tsc
.entries
[i
])
1132 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
1134 screen
->tsc
.entries
[i
] = entry
;