nouveau: remove always false argument in nouveau_fence_new()
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 #include "nv50/g80_texture.xml.h"
42
43 static boolean
44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
45 enum pipe_format format,
46 enum pipe_texture_target target,
47 unsigned sample_count,
48 unsigned bindings)
49 {
50 const struct util_format_description *desc = util_format_description(format);
51
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56
57 /* Short-circuit the rest of the logic -- this is used by the state tracker
58 * to determine valid MS levels in a no-attachments scenario.
59 */
60 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
61 return true;
62
63 if (!util_format_is_supported(format, bindings))
64 return false;
65
66 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67 if (util_format_get_blocksizebits(format) == 3 * 32)
68 return false;
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79 */
80 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85 */
86 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87 return false;
88
89 /* shared is always supported */
90 bindings &= ~(PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
97 return false;
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 return 430;
131 case PIPE_CAP_MAX_RENDER_TARGETS:
132 return 8;
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 128;
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142 return 1024;
143 case PIPE_CAP_MAX_VERTEX_STREAMS:
144 return 4;
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146 return 2048;
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150 return 16; /* 256 for binding as RT, but that's not possible in GL */
151 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
152 return 16;
153 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
154 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
155 case PIPE_CAP_MAX_VIEWPORTS:
156 return NVC0_MAX_VIEWPORTS;
157 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
158 return 4;
159 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
160 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
161 case PIPE_CAP_ENDIANNESS:
162 return PIPE_ENDIAN_LITTLE;
163 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
164 return 30;
165 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
166 return NVC0_MAX_WINDOW_RECTANGLES;
167
168 /* supported caps */
169 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
170 case PIPE_CAP_TEXTURE_SWIZZLE:
171 case PIPE_CAP_TEXTURE_SHADOW_MAP:
172 case PIPE_CAP_NPOT_TEXTURES:
173 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
174 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
175 case PIPE_CAP_ANISOTROPIC_FILTER:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 case PIPE_CAP_CUBE_MAP_ARRAY:
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_TWO_SIDED_STENCIL:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE:
182 case PIPE_CAP_POINT_SPRITE:
183 case PIPE_CAP_TGSI_TEXCOORD:
184 case PIPE_CAP_SM3:
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
186 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
188 case PIPE_CAP_QUERY_TIMESTAMP:
189 case PIPE_CAP_QUERY_TIME_ELAPSED:
190 case PIPE_CAP_OCCLUSION_QUERY:
191 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
192 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
193 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
194 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
195 case PIPE_CAP_INDEP_BLEND_ENABLE:
196 case PIPE_CAP_INDEP_BLEND_FUNC:
197 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
198 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
199 case PIPE_CAP_PRIMITIVE_RESTART:
200 case PIPE_CAP_TGSI_INSTANCEID:
201 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
202 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
203 case PIPE_CAP_CONDITIONAL_RENDER:
204 case PIPE_CAP_TEXTURE_BARRIER:
205 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
206 case PIPE_CAP_START_INSTANCE:
207 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
208 case PIPE_CAP_DRAW_INDIRECT:
209 case PIPE_CAP_USER_CONSTANT_BUFFERS:
210 case PIPE_CAP_USER_INDEX_BUFFERS:
211 case PIPE_CAP_USER_VERTEX_BUFFERS:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
215 case PIPE_CAP_TEXTURE_GATHER_SM5:
216 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
217 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
218 case PIPE_CAP_SAMPLER_VIEW_TARGET:
219 case PIPE_CAP_CLIP_HALFZ:
220 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
221 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
222 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
223 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
224 case PIPE_CAP_DEPTH_BOUNDS_TEST:
225 case PIPE_CAP_TGSI_TXQS:
226 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
227 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
228 case PIPE_CAP_SHAREABLE_SHADERS:
229 case PIPE_CAP_CLEAR_TEXTURE:
230 case PIPE_CAP_DRAW_PARAMETERS:
231 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
234 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
235 case PIPE_CAP_QUERY_BUFFER_OBJECT:
236 case PIPE_CAP_INVALIDATE_BUFFER:
237 case PIPE_CAP_STRING_MARKER:
238 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
239 case PIPE_CAP_CULL_DISTANCE:
240 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
241 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
242 case PIPE_CAP_TGSI_VOTE:
243 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 return 1;
246 case PIPE_CAP_COMPUTE:
247 return (class_3d < GP100_3D_CLASS);
248 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
249 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
250 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
251 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
252 case PIPE_CAP_TGSI_FS_FBFETCH:
253 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
254
255 /* unsupported caps */
256 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
257 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
258 case PIPE_CAP_SHADER_STENCIL_EXPORT:
259 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
260 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
261 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
262 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
263 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
264 case PIPE_CAP_FAKE_SW_MSAA:
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
266 case PIPE_CAP_VERTEXID_NOBASE:
267 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
268 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
269 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
270 case PIPE_CAP_GENERATE_MIPMAP:
271 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
272 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
273 case PIPE_CAP_QUERY_MEMORY_INFO:
274 case PIPE_CAP_PCI_GROUP:
275 case PIPE_CAP_PCI_BUS:
276 case PIPE_CAP_PCI_DEVICE:
277 case PIPE_CAP_PCI_FUNCTION:
278 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
279 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
280 case PIPE_CAP_NATIVE_FENCE_FD:
281 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
282 return 0;
283
284 case PIPE_CAP_VENDOR_ID:
285 return 0x10de;
286 case PIPE_CAP_DEVICE_ID: {
287 uint64_t device_id;
288 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
289 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
290 return -1;
291 }
292 return device_id;
293 }
294 case PIPE_CAP_ACCELERATED:
295 return 1;
296 case PIPE_CAP_VIDEO_MEMORY:
297 return dev->vram_size >> 20;
298 case PIPE_CAP_UMA:
299 return 0;
300 }
301
302 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
303 return 0;
304 }
305
306 static int
307 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
308 enum pipe_shader_cap param)
309 {
310 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
311
312 switch (shader) {
313 case PIPE_SHADER_VERTEX:
314 case PIPE_SHADER_GEOMETRY:
315 case PIPE_SHADER_FRAGMENT:
316 case PIPE_SHADER_COMPUTE:
317 case PIPE_SHADER_TESS_CTRL:
318 case PIPE_SHADER_TESS_EVAL:
319 break;
320 default:
321 return 0;
322 }
323
324 switch (param) {
325 case PIPE_SHADER_CAP_PREFERRED_IR:
326 return PIPE_SHADER_IR_TGSI;
327 case PIPE_SHADER_CAP_SUPPORTED_IRS:
328 return 1 << PIPE_SHADER_IR_TGSI;
329 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
330 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
331 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
332 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
333 return 16384;
334 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
335 return 16;
336 case PIPE_SHADER_CAP_MAX_INPUTS:
337 if (shader == PIPE_SHADER_VERTEX)
338 return 32;
339 /* NOTE: These only count our slots for GENERIC varyings.
340 * The address space may be larger, but the actual hard limit seems to be
341 * less than what the address space layout permits, so don't add TEXCOORD,
342 * COLOR, etc. here.
343 */
344 if (shader == PIPE_SHADER_FRAGMENT)
345 return 0x1f0 / 16;
346 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
347 * and excludes 0x60 per-patch inputs.
348 */
349 return 0x200 / 16;
350 case PIPE_SHADER_CAP_MAX_OUTPUTS:
351 return 32;
352 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
353 return 65536;
354 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
355 return NVC0_MAX_PIPE_CONSTBUFS;
356 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
357 return shader != PIPE_SHADER_FRAGMENT;
358 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
359 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
360 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
361 return 1;
362 case PIPE_SHADER_CAP_MAX_PREDS:
363 return 0;
364 case PIPE_SHADER_CAP_MAX_TEMPS:
365 return NVC0_CAP_MAX_PROGRAM_TEMPS;
366 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
367 return 1;
368 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
369 return 1;
370 case PIPE_SHADER_CAP_SUBROUTINES:
371 return 1;
372 case PIPE_SHADER_CAP_INTEGERS:
373 return 1;
374 case PIPE_SHADER_CAP_DOUBLES:
375 return 1;
376 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
377 return 1;
378 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
379 return 1;
380 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
381 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
382 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
383 return 0;
384 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
385 return NVC0_MAX_BUFFERS;
386 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
387 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
388 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
389 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
390 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
391 return 32;
392 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
393 if (class_3d >= NVE4_3D_CLASS)
394 return NVC0_MAX_IMAGES;
395 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
396 return NVC0_MAX_IMAGES;
397 return 0;
398 default:
399 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
400 return 0;
401 }
402 }
403
404 static float
405 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
406 {
407 switch (param) {
408 case PIPE_CAPF_MAX_LINE_WIDTH:
409 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
410 return 10.0f;
411 case PIPE_CAPF_MAX_POINT_WIDTH:
412 return 63.0f;
413 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
414 return 63.375f;
415 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
416 return 16.0f;
417 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
418 return 15.0f;
419 case PIPE_CAPF_GUARD_BAND_LEFT:
420 case PIPE_CAPF_GUARD_BAND_TOP:
421 return 0.0f;
422 case PIPE_CAPF_GUARD_BAND_RIGHT:
423 case PIPE_CAPF_GUARD_BAND_BOTTOM:
424 return 0.0f; /* that or infinity */
425 }
426
427 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
428 return 0.0f;
429 }
430
431 static int
432 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
433 enum pipe_shader_ir ir_type,
434 enum pipe_compute_cap param, void *data)
435 {
436 struct nvc0_screen *screen = nvc0_screen(pscreen);
437 const uint16_t obj_class = screen->compute->oclass;
438
439 #define RET(x) do { \
440 if (data) \
441 memcpy(data, x, sizeof(x)); \
442 return sizeof(x); \
443 } while (0)
444
445 switch (param) {
446 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
447 RET((uint64_t []) { 3 });
448 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
449 if (obj_class >= NVE4_COMPUTE_CLASS) {
450 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
451 } else {
452 RET(((uint64_t []) { 65535, 65535, 65535 }));
453 }
454 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
455 RET(((uint64_t []) { 1024, 1024, 64 }));
456 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
457 RET((uint64_t []) { 1024 });
458 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
459 if (obj_class >= NVE4_COMPUTE_CLASS) {
460 RET((uint64_t []) { 1024 });
461 } else {
462 RET((uint64_t []) { 512 });
463 }
464 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
465 RET((uint64_t []) { 1ULL << 40 });
466 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
467 switch (obj_class) {
468 case GM200_COMPUTE_CLASS:
469 RET((uint64_t []) { 96 << 10 });
470 break;
471 case GM107_COMPUTE_CLASS:
472 RET((uint64_t []) { 64 << 10 });
473 break;
474 default:
475 RET((uint64_t []) { 48 << 10 });
476 break;
477 }
478 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
479 RET((uint64_t []) { 512 << 10 });
480 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
481 RET((uint64_t []) { 4096 });
482 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
483 RET((uint32_t []) { 32 });
484 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
485 RET((uint64_t []) { 1ULL << 40 });
486 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
487 RET((uint32_t []) { 0 });
488 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
489 RET((uint32_t []) { screen->mp_count_compute });
490 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
491 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
492 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
493 RET((uint32_t []) { 64 });
494 default:
495 return 0;
496 }
497
498 #undef RET
499 }
500
501 static void
502 nvc0_screen_destroy(struct pipe_screen *pscreen)
503 {
504 struct nvc0_screen *screen = nvc0_screen(pscreen);
505
506 if (!nouveau_drm_screen_unref(&screen->base))
507 return;
508
509 if (screen->base.fence.current) {
510 struct nouveau_fence *current = NULL;
511
512 /* nouveau_fence_wait will create a new current fence, so wait on the
513 * _current_ one, and remove both.
514 */
515 nouveau_fence_ref(screen->base.fence.current, &current);
516 nouveau_fence_wait(current, NULL);
517 nouveau_fence_ref(NULL, &current);
518 nouveau_fence_ref(NULL, &screen->base.fence.current);
519 }
520 if (screen->base.pushbuf)
521 screen->base.pushbuf->user_priv = NULL;
522
523 if (screen->blitter)
524 nvc0_blitter_destroy(screen);
525 if (screen->pm.prog) {
526 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
527 nvc0_program_destroy(NULL, screen->pm.prog);
528 FREE(screen->pm.prog);
529 }
530
531 nouveau_bo_ref(NULL, &screen->text);
532 nouveau_bo_ref(NULL, &screen->uniform_bo);
533 nouveau_bo_ref(NULL, &screen->tls);
534 nouveau_bo_ref(NULL, &screen->txc);
535 nouveau_bo_ref(NULL, &screen->fence.bo);
536 nouveau_bo_ref(NULL, &screen->poly_cache);
537
538 nouveau_heap_destroy(&screen->lib_code);
539 nouveau_heap_destroy(&screen->text_heap);
540
541 FREE(screen->default_tsc);
542 FREE(screen->tic.entries);
543
544 nouveau_object_del(&screen->eng3d);
545 nouveau_object_del(&screen->eng2d);
546 nouveau_object_del(&screen->m2mf);
547 nouveau_object_del(&screen->compute);
548 nouveau_object_del(&screen->nvsw);
549
550 nouveau_screen_fini(&screen->base);
551
552 FREE(screen);
553 }
554
555 static int
556 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
557 unsigned size, const uint32_t *data)
558 {
559 struct nouveau_pushbuf *push = screen->base.pushbuf;
560
561 size /= 4;
562
563 assert((pos + size) <= 0x800);
564
565 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
566 PUSH_DATA (push, (m - 0x3800) / 8);
567 PUSH_DATA (push, pos);
568 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
569 PUSH_DATA (push, pos);
570 PUSH_DATAp(push, data, size);
571
572 return pos + size;
573 }
574
575 static void
576 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
577 {
578 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
579 PUSH_DATA (push, 0xff);
580 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
581 PUSH_DATA (push, 0xff);
582 PUSH_DATA (push, 0xff);
583 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
584 PUSH_DATA (push, 0xff);
585 PUSH_DATA (push, 0xff);
586 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
587 PUSH_DATA (push, 0x3f);
588
589 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
590 PUSH_DATA (push, (3 << 16) | 3);
591 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
592 PUSH_DATA (push, (2 << 16) | 2);
593
594 if (obj_class < GM107_3D_CLASS) {
595 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
596 PUSH_DATA (push, 0);
597 }
598 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
599 PUSH_DATA (push, 0x10);
600 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
601 PUSH_DATA (push, 0x10);
602 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
603 PUSH_DATA (push, 0x10);
604 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
605 PUSH_DATA (push, 0x10);
606 PUSH_DATA (push, 0x10);
607 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
608 PUSH_DATA (push, 0x10);
609 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
610 PUSH_DATA (push, 0xe);
611
612 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
613 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
614 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
615 PUSH_DATA (push, 0);
616 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
617 PUSH_DATA (push, 3);
618
619 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
620 PUSH_DATA (push, 0x3fffff);
621 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
622 PUSH_DATA (push, 1);
623 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
624 PUSH_DATA (push, 1);
625
626 if (obj_class < GM107_3D_CLASS) {
627 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
628 PUSH_DATA (push, 3);
629
630 if (obj_class >= NVE4_3D_CLASS) {
631 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
632 PUSH_DATA (push, 1);
633 }
634 }
635
636 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
637 * are supposed to do */
638 }
639
640 static void
641 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
642 {
643 struct nvc0_screen *screen = nvc0_screen(pscreen);
644 struct nouveau_pushbuf *push = screen->base.pushbuf;
645
646 /* we need to do it after possible flush in MARK_RING */
647 *sequence = ++screen->base.fence.sequence;
648
649 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
650 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
651 PUSH_DATAh(push, screen->fence.bo->offset);
652 PUSH_DATA (push, screen->fence.bo->offset);
653 PUSH_DATA (push, *sequence);
654 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
655 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
656 }
657
658 static u32
659 nvc0_screen_fence_update(struct pipe_screen *pscreen)
660 {
661 struct nvc0_screen *screen = nvc0_screen(pscreen);
662 return screen->fence.map[0];
663 }
664
665 static int
666 nvc0_screen_init_compute(struct nvc0_screen *screen)
667 {
668 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
669
670 switch (screen->base.device->chipset & ~0xf) {
671 case 0xc0:
672 case 0xd0:
673 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
674 case 0xe0:
675 case 0xf0:
676 case 0x100:
677 case 0x110:
678 case 0x120:
679 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
680 case 0x130:
681 return 0;
682 default:
683 return -1;
684 }
685 }
686
687 static int
688 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
689 uint32_t lpos, uint32_t lneg, uint32_t cstack)
690 {
691 struct nouveau_bo *bo = NULL;
692 int ret;
693 uint64_t size = (lpos + lneg) * 32 + cstack;
694
695 if (size >= (1 << 20)) {
696 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
697 return -1;
698 }
699
700 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
701 size = align(size, 0x8000);
702 size *= screen->mp_count;
703
704 size = align(size, 1 << 17);
705
706 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
707 NULL, &bo);
708 if (ret)
709 return ret;
710 nouveau_bo_ref(NULL, &screen->tls);
711 screen->tls = bo;
712 return 0;
713 }
714
715 int
716 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
717 {
718 struct nouveau_pushbuf *push = screen->base.pushbuf;
719 struct nouveau_bo *bo;
720 int ret;
721
722 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
723 1 << 17, size, NULL, &bo);
724 if (ret)
725 return ret;
726
727 nouveau_bo_ref(NULL, &screen->text);
728 screen->text = bo;
729
730 nouveau_heap_destroy(&screen->lib_code);
731 nouveau_heap_destroy(&screen->text_heap);
732
733 /* XXX: getting a page fault at the end of the code buffer every few
734 * launches, don't use the last 256 bytes to work around them - prefetch ?
735 */
736 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
737
738 /* update the code segment setup */
739 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
740 PUSH_DATAh(push, screen->text->offset);
741 PUSH_DATA (push, screen->text->offset);
742 if (screen->compute) {
743 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
744 PUSH_DATAh(push, screen->text->offset);
745 PUSH_DATA (push, screen->text->offset);
746 }
747
748 return 0;
749 }
750
751 #define FAIL_SCREEN_INIT(str, err) \
752 do { \
753 NOUVEAU_ERR(str, err); \
754 goto fail; \
755 } while(0)
756
757 struct nouveau_screen *
758 nvc0_screen_create(struct nouveau_device *dev)
759 {
760 struct nvc0_screen *screen;
761 struct pipe_screen *pscreen;
762 struct nouveau_object *chan;
763 struct nouveau_pushbuf *push;
764 uint64_t value;
765 uint32_t obj_class;
766 uint32_t flags;
767 int ret;
768 unsigned i;
769
770 switch (dev->chipset & ~0xf) {
771 case 0xc0:
772 case 0xd0:
773 case 0xe0:
774 case 0xf0:
775 case 0x100:
776 case 0x110:
777 case 0x120:
778 case 0x130:
779 break;
780 default:
781 return NULL;
782 }
783
784 screen = CALLOC_STRUCT(nvc0_screen);
785 if (!screen)
786 return NULL;
787 pscreen = &screen->base.base;
788 pscreen->destroy = nvc0_screen_destroy;
789
790 ret = nouveau_screen_init(&screen->base, dev);
791 if (ret)
792 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
793 chan = screen->base.channel;
794 push = screen->base.pushbuf;
795 push->user_priv = screen;
796 push->rsvd_kick = 5;
797
798 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
799 PIPE_BIND_SHADER_BUFFER |
800 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
801 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
802 screen->base.sysmem_bindings |=
803 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
804
805 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
806 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
807 screen->base.vidmem_bindings = 0;
808 }
809
810 pscreen->context_create = nvc0_create;
811 pscreen->is_format_supported = nvc0_screen_is_format_supported;
812 pscreen->get_param = nvc0_screen_get_param;
813 pscreen->get_shader_param = nvc0_screen_get_shader_param;
814 pscreen->get_paramf = nvc0_screen_get_paramf;
815 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
816 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
817
818 nvc0_screen_init_resource_functions(pscreen);
819
820 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
821 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
822
823 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
824 if (screen->base.drm->version >= 0x01000202)
825 flags |= NOUVEAU_BO_COHERENT;
826
827 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
828 if (ret)
829 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
830 nouveau_bo_map(screen->fence.bo, 0, NULL);
831 screen->fence.map = screen->fence.bo->map;
832 screen->base.fence.emit = nvc0_screen_fence_emit;
833 screen->base.fence.update = nvc0_screen_fence_update;
834
835
836 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
837 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
838 if (ret)
839 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
840
841 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
842 PUSH_DATA (push, screen->nvsw->handle);
843
844 switch (dev->chipset & ~0xf) {
845 case 0x130:
846 case 0x120:
847 case 0x110:
848 case 0x100:
849 case 0xf0:
850 obj_class = NVF0_P2MF_CLASS;
851 break;
852 case 0xe0:
853 obj_class = NVE4_P2MF_CLASS;
854 break;
855 default:
856 obj_class = NVC0_M2MF_CLASS;
857 break;
858 }
859 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
860 &screen->m2mf);
861 if (ret)
862 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
863
864 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
865 PUSH_DATA (push, screen->m2mf->oclass);
866 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
867 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
868 PUSH_DATA (push, 0xa0b5);
869 }
870
871 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
872 &screen->eng2d);
873 if (ret)
874 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
875
876 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
877 PUSH_DATA (push, screen->eng2d->oclass);
878 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
879 PUSH_DATA (push, 0);
880 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
881 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
882 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
883 PUSH_DATA (push, 0);
884 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
885 PUSH_DATA (push, 0);
886 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
887 PUSH_DATA (push, 0x3f);
888 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
889 PUSH_DATA (push, 1);
890 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
891 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
892
893 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
894 PUSH_DATAh(push, screen->fence.bo->offset + 16);
895 PUSH_DATA (push, screen->fence.bo->offset + 16);
896
897 switch (dev->chipset & ~0xf) {
898 case 0x130:
899 obj_class = GP100_3D_CLASS;
900 break;
901 case 0x120:
902 obj_class = GM200_3D_CLASS;
903 break;
904 case 0x110:
905 obj_class = GM107_3D_CLASS;
906 break;
907 case 0x100:
908 case 0xf0:
909 obj_class = NVF0_3D_CLASS;
910 break;
911 case 0xe0:
912 switch (dev->chipset) {
913 case 0xea:
914 obj_class = NVEA_3D_CLASS;
915 break;
916 default:
917 obj_class = NVE4_3D_CLASS;
918 break;
919 }
920 break;
921 case 0xd0:
922 obj_class = NVC8_3D_CLASS;
923 break;
924 case 0xc0:
925 default:
926 switch (dev->chipset) {
927 case 0xc8:
928 obj_class = NVC8_3D_CLASS;
929 break;
930 case 0xc1:
931 obj_class = NVC1_3D_CLASS;
932 break;
933 default:
934 obj_class = NVC0_3D_CLASS;
935 break;
936 }
937 break;
938 }
939 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
940 &screen->eng3d);
941 if (ret)
942 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
943 screen->base.class_3d = obj_class;
944
945 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
946 PUSH_DATA (push, screen->eng3d->oclass);
947
948 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
949 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
950
951 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
952 /* kill shaders after about 1 second (at 100 MHz) */
953 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
954 PUSH_DATA (push, 0x17);
955 }
956
957 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
958 screen->base.drm->version >= 0x01000101);
959 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
960 for (i = 0; i < 8; ++i)
961 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
962
963 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
964 PUSH_DATA (push, 1);
965
966 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
967 PUSH_DATA (push, 0);
968 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
969 PUSH_DATA (push, 0);
970 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
971 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
972 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
973 PUSH_DATA (push, 0);
974 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
975 PUSH_DATA (push, 1);
976 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
977 PUSH_DATA (push, 1);
978 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
979 PUSH_DATA (push, 1);
980 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
981 PUSH_DATA (push, 0);
982 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
983 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
984 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
985 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
986 } else {
987 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
988 PUSH_DATA (push, 15);
989 }
990 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
991 PUSH_DATA (push, 8); /* 128 */
992 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
993 PUSH_DATA (push, 1);
994 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
995 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
996 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
997 }
998
999 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1000
1001 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1002 if (ret)
1003 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1004
1005 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1006 &screen->uniform_bo);
1007 if (ret)
1008 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1009
1010 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1011
1012 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1013 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1014 PUSH_DATA (push, 256);
1015 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1016 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1017 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1018 PUSH_DATA (push, 0);
1019 PUSH_DATAf(push, 0.0f);
1020 PUSH_DATAf(push, 0.0f);
1021 PUSH_DATAf(push, 0.0f);
1022 PUSH_DATAf(push, 0.0f);
1023 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1024 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1025 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1026
1027 if (screen->base.drm->version >= 0x01000101) {
1028 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1029 if (ret)
1030 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1031 } else {
1032 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1033 value = (8 << 8) | 4;
1034 else
1035 value = (16 << 8) | 4;
1036 }
1037 screen->gpc_count = value & 0x000000ff;
1038 screen->mp_count = value >> 8;
1039 screen->mp_count_compute = screen->mp_count;
1040
1041 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1042 if (ret)
1043 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1044
1045 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1046 PUSH_DATAh(push, screen->tls->offset);
1047 PUSH_DATA (push, screen->tls->offset);
1048 PUSH_DATA (push, screen->tls->size >> 32);
1049 PUSH_DATA (push, screen->tls->size);
1050 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1051 PUSH_DATA (push, 0);
1052 /* Reduce likelihood of collision with real buffers by placing the hole at
1053 * the top of the 4G area. This will have to be dealt with for real
1054 * eventually by blocking off that area from the VM.
1055 */
1056 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1057 PUSH_DATA (push, 0xff << 24);
1058
1059 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1060 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1061 &screen->poly_cache);
1062 if (ret)
1063 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1064
1065 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1066 PUSH_DATAh(push, screen->poly_cache->offset);
1067 PUSH_DATA (push, screen->poly_cache->offset);
1068 PUSH_DATA (push, 3);
1069 }
1070
1071 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1072 &screen->txc);
1073 if (ret)
1074 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1075
1076 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1077 PUSH_DATAh(push, screen->txc->offset);
1078 PUSH_DATA (push, screen->txc->offset);
1079 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1080 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1081 screen->tic.maxwell = true;
1082 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1083 screen->tic.maxwell =
1084 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1085 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1086 }
1087 }
1088
1089 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1090 PUSH_DATAh(push, screen->txc->offset + 65536);
1091 PUSH_DATA (push, screen->txc->offset + 65536);
1092 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1093
1094 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1095 PUSH_DATA (push, 0);
1096 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1097 PUSH_DATA (push, 0);
1098 PUSH_DATA (push, 0);
1099 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1100 PUSH_DATA (push, 0x3f);
1101
1102 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1103 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1104 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1105 for (i = 0; i < 8 * 2; ++i)
1106 PUSH_DATA(push, 0);
1107 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1108 PUSH_DATA (push, 0);
1109 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1110 PUSH_DATA (push, 0);
1111
1112 /* neither scissors, viewport nor stencil mask should affect clears */
1113 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1114 PUSH_DATA (push, 0);
1115
1116 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1117 PUSH_DATA (push, 1);
1118 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1119 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1120 PUSH_DATAf(push, 0.0f);
1121 PUSH_DATAf(push, 1.0f);
1122 }
1123 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1124 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1125
1126 /* We use scissors instead of exact view volume clipping,
1127 * so they're always enabled.
1128 */
1129 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1130 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1131 PUSH_DATA (push, 1);
1132 PUSH_DATA (push, 8192 << 16);
1133 PUSH_DATA (push, 8192 << 16);
1134 }
1135
1136 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1137
1138 i = 0;
1139 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1140 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1141 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1142 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1143 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1144 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1145 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1146 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1147 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1148 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1149 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1150 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1151 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1152
1153 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1154 PUSH_DATA (push, 1);
1155 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1156 PUSH_DATA (push, 1);
1157 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1158 PUSH_DATA (push, 0x40);
1159 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1160 PUSH_DATA (push, 0);
1161 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1162 PUSH_DATA (push, 0x30);
1163 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1164 PUSH_DATA (push, 3);
1165 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1166 PUSH_DATA (push, 0x20);
1167 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1168 PUSH_DATA (push, 0x00);
1169 screen->save_state.patch_vertices = 3;
1170
1171 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1172 PUSH_DATA (push, 0);
1173 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1174 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1175
1176 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1177
1178 if (nvc0_screen_init_compute(screen))
1179 goto fail;
1180
1181 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1182 for (i = 0; i < 5; ++i) {
1183 /* TIC and TSC entries for each unit (nve4+ only) */
1184 /* auxiliary constants (6 user clip planes, base instance id) */
1185 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1186 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1187 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1188 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1189 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1190 PUSH_DATA (push, (15 << 4) | 1);
1191 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1192 unsigned j;
1193 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1194 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1195 for (j = 0; j < 8; ++j)
1196 PUSH_DATA(push, j);
1197 } else {
1198 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1199 PUSH_DATA (push, 0x54);
1200 }
1201
1202 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1203 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1204 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1205 PUSH_DATA (push, 0); /* 0 */
1206 PUSH_DATA (push, 0);
1207 PUSH_DATA (push, 1); /* 1 */
1208 PUSH_DATA (push, 0);
1209 PUSH_DATA (push, 0); /* 2 */
1210 PUSH_DATA (push, 1);
1211 PUSH_DATA (push, 1); /* 3 */
1212 PUSH_DATA (push, 1);
1213 PUSH_DATA (push, 2); /* 4 */
1214 PUSH_DATA (push, 0);
1215 PUSH_DATA (push, 3); /* 5 */
1216 PUSH_DATA (push, 0);
1217 PUSH_DATA (push, 2); /* 6 */
1218 PUSH_DATA (push, 1);
1219 PUSH_DATA (push, 3); /* 7 */
1220 PUSH_DATA (push, 1);
1221 }
1222 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1223 PUSH_DATA (push, 0);
1224
1225 PUSH_KICK (push);
1226
1227 screen->tic.entries = CALLOC(4096, sizeof(void *));
1228 screen->tsc.entries = screen->tic.entries + 2048;
1229
1230 if (!nvc0_blitter_create(screen))
1231 goto fail;
1232
1233 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1234 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1235
1236 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1237
1238 return &screen->base;
1239
1240 fail:
1241 screen->base.base.context_create = NULL;
1242 return &screen->base;
1243 }
1244
1245 int
1246 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1247 {
1248 int i = screen->tic.next;
1249
1250 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1251 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1252
1253 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1254
1255 if (screen->tic.entries[i])
1256 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1257
1258 screen->tic.entries[i] = entry;
1259 return i;
1260 }
1261
1262 int
1263 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1264 {
1265 int i = screen->tsc.next;
1266
1267 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1268 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1269
1270 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1271
1272 if (screen->tsc.entries[i])
1273 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1274
1275 screen->tsc.entries[i] = entry;
1276 return i;
1277 }