2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
33 #include "nouveau_vp3_video.h"
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
41 #include "nv50/g80_texture.xml.h"
44 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
45 enum pipe_format format
,
46 enum pipe_texture_target target
,
47 unsigned sample_count
,
50 const struct util_format_description
*desc
= util_format_description(format
);
54 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
57 /* Short-circuit the rest of the logic -- this is used by the state tracker
58 * to determine valid MS levels in a no-attachments scenario.
60 if (format
== PIPE_FORMAT_NONE
&& bindings
& PIPE_BIND_RENDER_TARGET
)
63 if (!util_format_is_supported(format
, bindings
))
66 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
67 if (util_format_get_blocksizebits(format
) == 3 * 32)
70 if (bindings
& PIPE_BIND_LINEAR
)
71 if (util_format_is_depth_or_stencil(format
) ||
72 (target
!= PIPE_TEXTURE_1D
&&
73 target
!= PIPE_TEXTURE_2D
&&
74 target
!= PIPE_TEXTURE_RECT
) ||
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
80 if ((desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
||
81 desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
86 nouveau_screen(pscreen
)->class_3d
!= NVEA_3D_CLASS
)
89 /* shared is always supported */
90 bindings
&= ~(PIPE_BIND_LINEAR
|
93 if (bindings
& PIPE_BIND_SHADER_IMAGE
&& sample_count
> 1 &&
94 nouveau_screen(pscreen
)->class_3d
>= GM107_3D_CLASS
) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
100 return (( nvc0_format_table
[format
].usage
|
101 nvc0_vertex_format
[format
].usage
) & bindings
) == bindings
;
105 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
107 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
108 struct nouveau_device
*dev
= nouveau_screen(pscreen
)->device
;
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
119 case PIPE_CAP_MIN_TEXEL_OFFSET
:
121 case PIPE_CAP_MAX_TEXEL_OFFSET
:
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
131 case PIPE_CAP_MAX_RENDER_TARGETS
:
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
143 case PIPE_CAP_MAX_VERTEX_STREAMS
:
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
150 if (class_3d
< GM107_3D_CLASS
)
151 return 256; /* IMAGE bindings require alignment to 256 */
153 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
155 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
156 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
157 case PIPE_CAP_MAX_VIEWPORTS
:
158 return NVC0_MAX_VIEWPORTS
;
159 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
161 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
162 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50
;
163 case PIPE_CAP_ENDIANNESS
:
164 return PIPE_ENDIAN_LITTLE
;
165 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
167 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
168 return NVC0_MAX_WINDOW_RECTANGLES
;
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
172 case PIPE_CAP_TEXTURE_SWIZZLE
:
173 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
174 case PIPE_CAP_NPOT_TEXTURES
:
175 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
176 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
177 case PIPE_CAP_ANISOTROPIC_FILTER
:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
179 case PIPE_CAP_CUBE_MAP_ARRAY
:
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
182 case PIPE_CAP_TWO_SIDED_STENCIL
:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
184 case PIPE_CAP_POINT_SPRITE
:
185 case PIPE_CAP_TGSI_TEXCOORD
:
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
189 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
190 case PIPE_CAP_QUERY_TIMESTAMP
:
191 case PIPE_CAP_QUERY_TIME_ELAPSED
:
192 case PIPE_CAP_OCCLUSION_QUERY
:
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
194 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
195 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
196 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
197 case PIPE_CAP_INDEP_BLEND_ENABLE
:
198 case PIPE_CAP_INDEP_BLEND_FUNC
:
199 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
200 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
201 case PIPE_CAP_PRIMITIVE_RESTART
:
202 case PIPE_CAP_TGSI_INSTANCEID
:
203 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
204 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
205 case PIPE_CAP_CONDITIONAL_RENDER
:
206 case PIPE_CAP_TEXTURE_BARRIER
:
207 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
208 case PIPE_CAP_START_INSTANCE
:
209 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
210 case PIPE_CAP_DRAW_INDIRECT
:
211 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
212 case PIPE_CAP_USER_VERTEX_BUFFERS
:
213 case PIPE_CAP_TEXTURE_QUERY_LOD
:
214 case PIPE_CAP_SAMPLE_SHADING
:
215 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
216 case PIPE_CAP_TEXTURE_GATHER_SM5
:
217 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
218 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
220 case PIPE_CAP_CLIP_HALFZ
:
221 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
222 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
223 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
224 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
225 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
226 case PIPE_CAP_TGSI_TXQS
:
227 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
228 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
229 case PIPE_CAP_SHAREABLE_SHADERS
:
230 case PIPE_CAP_CLEAR_TEXTURE
:
231 case PIPE_CAP_DRAW_PARAMETERS
:
232 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
235 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
236 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
237 case PIPE_CAP_INVALIDATE_BUFFER
:
238 case PIPE_CAP_STRING_MARKER
:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
240 case PIPE_CAP_CULL_DISTANCE
:
241 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
242 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
243 case PIPE_CAP_TGSI_VOTE
:
244 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
245 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
246 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
247 case PIPE_CAP_DOUBLES
:
249 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
250 case PIPE_CAP_TGSI_CLOCK
:
252 case PIPE_CAP_COMPUTE
:
253 return (class_3d
< GP100_3D_CLASS
);
254 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
255 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
256 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
257 return nouveau_screen(pscreen
)->vram_domain
& NOUVEAU_BO_VRAM
? 1 : 0;
258 case PIPE_CAP_TGSI_FS_FBFETCH
:
259 return class_3d
>= NVE4_3D_CLASS
; /* needs testing on fermi */
260 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
261 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
262 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
263 return class_3d
>= GM200_3D_CLASS
;
264 case PIPE_CAP_TGSI_BALLOT
:
265 return class_3d
>= NVE4_3D_CLASS
;
267 /* unsupported caps */
268 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
269 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
270 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
271 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
272 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
273 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
274 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
275 case PIPE_CAP_FAKE_SW_MSAA
:
276 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
277 case PIPE_CAP_VERTEXID_NOBASE
:
278 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
279 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
280 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
281 case PIPE_CAP_GENERATE_MIPMAP
:
282 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
283 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
284 case PIPE_CAP_QUERY_MEMORY_INFO
:
285 case PIPE_CAP_PCI_GROUP
:
286 case PIPE_CAP_PCI_BUS
:
287 case PIPE_CAP_PCI_DEVICE
:
288 case PIPE_CAP_PCI_FUNCTION
:
289 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
290 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
291 case PIPE_CAP_NATIVE_FENCE_FD
:
292 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
293 case PIPE_CAP_INT64_DIVMOD
:
294 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
297 case PIPE_CAP_VENDOR_ID
:
299 case PIPE_CAP_DEVICE_ID
: {
301 if (nouveau_getparam(dev
, NOUVEAU_GETPARAM_PCI_DEVICE
, &device_id
)) {
302 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
307 case PIPE_CAP_ACCELERATED
:
309 case PIPE_CAP_VIDEO_MEMORY
:
310 return dev
->vram_size
>> 20;
315 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
320 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
,
321 enum pipe_shader_type shader
,
322 enum pipe_shader_cap param
)
324 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
327 case PIPE_SHADER_VERTEX
:
328 case PIPE_SHADER_GEOMETRY
:
329 case PIPE_SHADER_FRAGMENT
:
330 case PIPE_SHADER_COMPUTE
:
331 case PIPE_SHADER_TESS_CTRL
:
332 case PIPE_SHADER_TESS_EVAL
:
339 case PIPE_SHADER_CAP_PREFERRED_IR
:
340 return PIPE_SHADER_IR_TGSI
;
341 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
342 return 1 << PIPE_SHADER_IR_TGSI
;
343 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
344 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
345 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
346 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
348 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
350 case PIPE_SHADER_CAP_MAX_INPUTS
:
351 if (shader
== PIPE_SHADER_VERTEX
)
353 /* NOTE: These only count our slots for GENERIC varyings.
354 * The address space may be larger, but the actual hard limit seems to be
355 * less than what the address space layout permits, so don't add TEXCOORD,
358 if (shader
== PIPE_SHADER_FRAGMENT
)
360 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
361 * and excludes 0x60 per-patch inputs.
364 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
366 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
368 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
369 return NVC0_MAX_PIPE_CONSTBUFS
;
370 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
371 return shader
!= PIPE_SHADER_FRAGMENT
;
372 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
373 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
374 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
376 case PIPE_SHADER_CAP_MAX_TEMPS
:
377 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
378 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
380 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
382 case PIPE_SHADER_CAP_SUBROUTINES
:
384 case PIPE_SHADER_CAP_INTEGERS
:
386 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
388 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
390 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
392 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
393 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
394 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
396 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
397 return NVC0_MAX_BUFFERS
;
398 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
399 return (class_3d
>= NVE4_3D_CLASS
) ? 32 : 16;
400 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
401 return (class_3d
>= NVE4_3D_CLASS
) ? 32 : 16;
402 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
404 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
405 if (class_3d
>= NVE4_3D_CLASS
)
406 return NVC0_MAX_IMAGES
;
407 if (shader
== PIPE_SHADER_FRAGMENT
|| shader
== PIPE_SHADER_COMPUTE
)
408 return NVC0_MAX_IMAGES
;
411 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
417 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
420 case PIPE_CAPF_MAX_LINE_WIDTH
:
421 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
423 case PIPE_CAPF_MAX_POINT_WIDTH
:
425 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
427 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
429 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
431 case PIPE_CAPF_GUARD_BAND_LEFT
:
432 case PIPE_CAPF_GUARD_BAND_TOP
:
434 case PIPE_CAPF_GUARD_BAND_RIGHT
:
435 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
436 return 0.0f
; /* that or infinity */
439 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param
);
444 nvc0_screen_get_compute_param(struct pipe_screen
*pscreen
,
445 enum pipe_shader_ir ir_type
,
446 enum pipe_compute_cap param
, void *data
)
448 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
449 const uint16_t obj_class
= screen
->compute
->oclass
;
451 #define RET(x) do { \
453 memcpy(data, x, sizeof(x)); \
458 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
459 RET((uint64_t []) { 3 });
460 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
461 if (obj_class
>= NVE4_COMPUTE_CLASS
) {
462 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
464 RET(((uint64_t []) { 65535, 65535, 65535 }));
466 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
467 RET(((uint64_t []) { 1024, 1024, 64 }));
468 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
469 RET((uint64_t []) { 1024 });
470 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
:
471 if (obj_class
>= NVE4_COMPUTE_CLASS
) {
472 RET((uint64_t []) { 1024 });
474 RET((uint64_t []) { 512 });
476 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
: /* g[] */
477 RET((uint64_t []) { 1ULL << 40 });
478 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
: /* s[] */
480 case GM200_COMPUTE_CLASS
:
481 RET((uint64_t []) { 96 << 10 });
483 case GM107_COMPUTE_CLASS
:
484 RET((uint64_t []) { 64 << 10 });
487 RET((uint64_t []) { 48 << 10 });
490 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
: /* l[] */
491 RET((uint64_t []) { 512 << 10 });
492 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
: /* c[], arbitrary limit */
493 RET((uint64_t []) { 4096 });
494 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
495 RET((uint32_t []) { 32 });
496 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
497 RET((uint64_t []) { 1ULL << 40 });
498 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
499 RET((uint32_t []) { 0 });
500 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
501 RET((uint32_t []) { screen
->mp_count_compute
});
502 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
503 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
504 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
505 RET((uint32_t []) { 64 });
514 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
516 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
518 if (!nouveau_drm_screen_unref(&screen
->base
))
521 if (screen
->base
.fence
.current
) {
522 struct nouveau_fence
*current
= NULL
;
524 /* nouveau_fence_wait will create a new current fence, so wait on the
525 * _current_ one, and remove both.
527 nouveau_fence_ref(screen
->base
.fence
.current
, ¤t
);
528 nouveau_fence_wait(current
, NULL
);
529 nouveau_fence_ref(NULL
, ¤t
);
530 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
532 if (screen
->base
.pushbuf
)
533 screen
->base
.pushbuf
->user_priv
= NULL
;
536 nvc0_blitter_destroy(screen
);
537 if (screen
->pm
.prog
) {
538 screen
->pm
.prog
->code
= NULL
; /* hardcoded, don't FREE */
539 nvc0_program_destroy(NULL
, screen
->pm
.prog
);
540 FREE(screen
->pm
.prog
);
543 nouveau_bo_ref(NULL
, &screen
->text
);
544 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
545 nouveau_bo_ref(NULL
, &screen
->tls
);
546 nouveau_bo_ref(NULL
, &screen
->txc
);
547 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
548 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
550 nouveau_heap_destroy(&screen
->lib_code
);
551 nouveau_heap_destroy(&screen
->text_heap
);
553 FREE(screen
->default_tsc
);
554 FREE(screen
->tic
.entries
);
556 nouveau_object_del(&screen
->eng3d
);
557 nouveau_object_del(&screen
->eng2d
);
558 nouveau_object_del(&screen
->m2mf
);
559 nouveau_object_del(&screen
->compute
);
560 nouveau_object_del(&screen
->nvsw
);
562 nouveau_screen_fini(&screen
->base
);
568 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
569 unsigned size
, const uint32_t *data
)
571 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
575 assert((pos
+ size
) <= 0x800);
577 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
578 PUSH_DATA (push
, (m
- 0x3800) / 8);
579 PUSH_DATA (push
, pos
);
580 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
581 PUSH_DATA (push
, pos
);
582 PUSH_DATAp(push
, data
, size
);
588 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
590 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
591 PUSH_DATA (push
, 0xff);
592 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
593 PUSH_DATA (push
, 0xff);
594 PUSH_DATA (push
, 0xff);
595 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
596 PUSH_DATA (push
, 0xff);
597 PUSH_DATA (push
, 0xff);
598 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
599 PUSH_DATA (push
, 0x3f);
601 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
602 PUSH_DATA (push
, (3 << 16) | 3);
603 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
604 PUSH_DATA (push
, (2 << 16) | 2);
606 if (obj_class
< GM107_3D_CLASS
) {
607 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
610 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
611 PUSH_DATA (push
, 0x10);
612 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
613 PUSH_DATA (push
, 0x10);
614 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
615 PUSH_DATA (push
, 0x10);
616 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
617 PUSH_DATA (push
, 0x10);
618 PUSH_DATA (push
, 0x10);
619 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
620 PUSH_DATA (push
, 0x10);
621 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
622 PUSH_DATA (push
, 0xe);
624 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ID_GEN_MODE
), 1);
625 PUSH_DATA (push
, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START
);
626 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
628 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
631 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
632 PUSH_DATA (push
, 0x3fffff);
633 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
635 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
638 if (obj_class
< GM107_3D_CLASS
) {
639 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
642 if (obj_class
>= NVE4_3D_CLASS
) {
643 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
648 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
649 * are supposed to do */
653 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
655 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
656 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
658 /* we need to do it after possible flush in MARK_RING */
659 *sequence
= ++screen
->base
.fence
.sequence
;
661 assert(PUSH_AVAIL(push
) + push
->rsvd_kick
>= 5);
662 PUSH_DATA (push
, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH
), 4));
663 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
664 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
665 PUSH_DATA (push
, *sequence
);
666 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
667 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
671 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
673 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
674 return screen
->fence
.map
[0];
678 nvc0_screen_init_compute(struct nvc0_screen
*screen
)
680 screen
->base
.base
.get_compute_param
= nvc0_screen_get_compute_param
;
682 switch (screen
->base
.device
->chipset
& ~0xf) {
685 return nvc0_screen_compute_setup(screen
, screen
->base
.pushbuf
);
691 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
700 nvc0_screen_resize_tls_area(struct nvc0_screen
*screen
,
701 uint32_t lpos
, uint32_t lneg
, uint32_t cstack
)
703 struct nouveau_bo
*bo
= NULL
;
705 uint64_t size
= (lpos
+ lneg
) * 32 + cstack
;
707 if (size
>= (1 << 20)) {
708 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64
"\n", size
);
712 size
*= (screen
->base
.device
->chipset
>= 0xe0) ? 64 : 48; /* max warps */
713 size
= align(size
, 0x8000);
714 size
*= screen
->mp_count
;
716 size
= align(size
, 1 << 17);
718 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, size
,
722 nouveau_bo_ref(NULL
, &screen
->tls
);
728 nvc0_screen_resize_text_area(struct nvc0_screen
*screen
, uint64_t size
)
730 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
731 struct nouveau_bo
*bo
;
734 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
),
735 1 << 17, size
, NULL
, &bo
);
739 nouveau_bo_ref(NULL
, &screen
->text
);
742 nouveau_heap_destroy(&screen
->lib_code
);
743 nouveau_heap_destroy(&screen
->text_heap
);
745 /* XXX: getting a page fault at the end of the code buffer every few
746 * launches, don't use the last 256 bytes to work around them - prefetch ?
748 nouveau_heap_init(&screen
->text_heap
, 0, size
- 0x100);
750 /* update the code segment setup */
751 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
752 PUSH_DATAh(push
, screen
->text
->offset
);
753 PUSH_DATA (push
, screen
->text
->offset
);
754 if (screen
->compute
) {
755 BEGIN_NVC0(push
, NVC0_CP(CODE_ADDRESS_HIGH
), 2);
756 PUSH_DATAh(push
, screen
->text
->offset
);
757 PUSH_DATA (push
, screen
->text
->offset
);
763 #define FAIL_SCREEN_INIT(str, err) \
765 NOUVEAU_ERR(str, err); \
769 struct nouveau_screen
*
770 nvc0_screen_create(struct nouveau_device
*dev
)
772 struct nvc0_screen
*screen
;
773 struct pipe_screen
*pscreen
;
774 struct nouveau_object
*chan
;
775 struct nouveau_pushbuf
*push
;
782 switch (dev
->chipset
& ~0xf) {
796 screen
= CALLOC_STRUCT(nvc0_screen
);
799 pscreen
= &screen
->base
.base
;
800 pscreen
->destroy
= nvc0_screen_destroy
;
802 ret
= nouveau_screen_init(&screen
->base
, dev
);
804 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret
);
805 chan
= screen
->base
.channel
;
806 push
= screen
->base
.pushbuf
;
807 push
->user_priv
= screen
;
810 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
811 PIPE_BIND_SHADER_BUFFER
|
812 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
|
813 PIPE_BIND_COMMAND_ARGS_BUFFER
| PIPE_BIND_QUERY_BUFFER
;
814 screen
->base
.sysmem_bindings
|=
815 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
817 if (screen
->base
.vram_domain
& NOUVEAU_BO_GART
) {
818 screen
->base
.sysmem_bindings
|= screen
->base
.vidmem_bindings
;
819 screen
->base
.vidmem_bindings
= 0;
822 pscreen
->context_create
= nvc0_create
;
823 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
824 pscreen
->get_param
= nvc0_screen_get_param
;
825 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
826 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
827 pscreen
->get_driver_query_info
= nvc0_screen_get_driver_query_info
;
828 pscreen
->get_driver_query_group_info
= nvc0_screen_get_driver_query_group_info
;
830 nvc0_screen_init_resource_functions(pscreen
);
832 screen
->base
.base
.get_video_param
= nouveau_vp3_screen_get_video_param
;
833 screen
->base
.base
.is_video_format_supported
= nouveau_vp3_screen_video_supported
;
835 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
;
836 if (screen
->base
.drm
->version
>= 0x01000202)
837 flags
|= NOUVEAU_BO_COHERENT
;
839 ret
= nouveau_bo_new(dev
, flags
, 0, 4096, NULL
, &screen
->fence
.bo
);
841 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret
);
842 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
843 screen
->fence
.map
= screen
->fence
.bo
->map
;
844 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
845 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
848 ret
= nouveau_object_new(chan
, (dev
->chipset
< 0xe0) ? 0x1f906e : 0x906e,
849 NVIF_CLASS_SW_GF100
, NULL
, 0, &screen
->nvsw
);
851 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret
);
853 BEGIN_NVC0(push
, SUBC_SW(NV01_SUBCHAN_OBJECT
), 1);
854 PUSH_DATA (push
, screen
->nvsw
->handle
);
856 switch (dev
->chipset
& ~0xf) {
862 obj_class
= NVF0_P2MF_CLASS
;
865 obj_class
= NVE4_P2MF_CLASS
;
868 obj_class
= NVC0_M2MF_CLASS
;
871 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
874 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
876 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
877 PUSH_DATA (push
, screen
->m2mf
->oclass
);
878 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
879 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
880 PUSH_DATA (push
, 0xa0b5);
883 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
886 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
888 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
889 PUSH_DATA (push
, screen
->eng2d
->oclass
);
890 BEGIN_NVC0(push
, SUBC_2D(NVC0_2D_SINGLE_GPC
), 1);
892 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
893 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
894 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
896 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
898 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
899 PUSH_DATA (push
, 0x3f);
900 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
902 BEGIN_NVC0(push
, NVC0_2D(COND_MODE
), 1);
903 PUSH_DATA (push
, NV50_2D_COND_MODE_ALWAYS
);
905 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
906 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
907 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
909 switch (dev
->chipset
& ~0xf) {
911 switch (dev
->chipset
) {
913 obj_class
= GP100_3D_CLASS
;
916 obj_class
= GP102_3D_CLASS
;
921 obj_class
= GM200_3D_CLASS
;
924 obj_class
= GM107_3D_CLASS
;
928 obj_class
= NVF0_3D_CLASS
;
931 switch (dev
->chipset
) {
933 obj_class
= NVEA_3D_CLASS
;
936 obj_class
= NVE4_3D_CLASS
;
941 obj_class
= NVC8_3D_CLASS
;
945 switch (dev
->chipset
) {
947 obj_class
= NVC8_3D_CLASS
;
950 obj_class
= NVC1_3D_CLASS
;
953 obj_class
= NVC0_3D_CLASS
;
958 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
961 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
962 screen
->base
.class_3d
= obj_class
;
964 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
965 PUSH_DATA (push
, screen
->eng3d
->oclass
);
967 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
968 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
970 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
971 /* kill shaders after about 1 second (at 100 MHz) */
972 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
973 PUSH_DATA (push
, 0x17);
976 IMMED_NVC0(push
, NVC0_3D(ZETA_COMP_ENABLE
),
977 screen
->base
.drm
->version
>= 0x01000101);
978 BEGIN_NVC0(push
, NVC0_3D(RT_COMP_ENABLE(0)), 8);
979 for (i
= 0; i
< 8; ++i
)
980 PUSH_DATA(push
, screen
->base
.drm
->version
>= 0x01000101);
982 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
985 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
987 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
989 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
990 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
991 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
993 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
995 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS
), 1);
997 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
999 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
1000 PUSH_DATA (push
, 0);
1001 BEGIN_NVC0(push
, NVC0_3D(SHADE_MODEL
), 1);
1002 PUSH_DATA (push
, NVC0_3D_SHADE_MODEL_SMOOTH
);
1003 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
1004 IMMED_NVC0(push
, NVC0_3D(TEX_MISC
), 0);
1006 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
1007 PUSH_DATA (push
, 15);
1009 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
1010 PUSH_DATA (push
, 8); /* 128 */
1011 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
1012 PUSH_DATA (push
, 1);
1013 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
1014 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
1015 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
1018 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
1020 ret
= nvc0_screen_resize_text_area(screen
, 1 << 19);
1022 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret
);
1024 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 12, 7 << 16, NULL
,
1025 &screen
->uniform_bo
);
1027 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret
);
1029 PUSH_REFN (push
, screen
->uniform_bo
, NV_VRAM_DOMAIN(&screen
->base
) | NOUVEAU_BO_WR
);
1031 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1032 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
1033 PUSH_DATA (push
, 256);
1034 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1035 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1036 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
1037 PUSH_DATA (push
, 0);
1038 PUSH_DATAf(push
, 0.0f
);
1039 PUSH_DATAf(push
, 0.0f
);
1040 PUSH_DATAf(push
, 0.0f
);
1041 PUSH_DATAf(push
, 0.0f
);
1042 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
1043 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1044 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1046 if (screen
->base
.drm
->version
>= 0x01000101) {
1047 ret
= nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
1049 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret
);
1051 if (dev
->chipset
>= 0xe0 && dev
->chipset
< 0xf0)
1052 value
= (8 << 8) | 4;
1054 value
= (16 << 8) | 4;
1056 screen
->gpc_count
= value
& 0x000000ff;
1057 screen
->mp_count
= value
>> 8;
1058 screen
->mp_count_compute
= screen
->mp_count
;
1060 ret
= nvc0_screen_resize_tls_area(screen
, 128 * 16, 0, 0x200);
1062 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret
);
1064 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
1065 PUSH_DATAh(push
, screen
->tls
->offset
);
1066 PUSH_DATA (push
, screen
->tls
->offset
);
1067 PUSH_DATA (push
, screen
->tls
->size
>> 32);
1068 PUSH_DATA (push
, screen
->tls
->size
);
1069 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
1070 PUSH_DATA (push
, 0);
1071 /* Reduce likelihood of collision with real buffers by placing the hole at
1072 * the top of the 4G area. This will have to be dealt with for real
1073 * eventually by blocking off that area from the VM.
1075 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
1076 PUSH_DATA (push
, 0xff << 24);
1078 if (screen
->eng3d
->oclass
< GM107_3D_CLASS
) {
1079 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
1080 &screen
->poly_cache
);
1082 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret
);
1084 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
1085 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
1086 PUSH_DATA (push
, screen
->poly_cache
->offset
);
1087 PUSH_DATA (push
, 3);
1090 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 17, NULL
,
1093 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret
);
1095 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
1096 PUSH_DATAh(push
, screen
->txc
->offset
);
1097 PUSH_DATA (push
, screen
->txc
->offset
);
1098 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
1099 if (screen
->eng3d
->oclass
>= GM107_3D_CLASS
) {
1100 screen
->tic
.maxwell
= true;
1101 if (screen
->eng3d
->oclass
== GM107_3D_CLASS
) {
1102 screen
->tic
.maxwell
=
1103 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1104 IMMED_NVC0(push
, SUBC_3D(0x0f10), screen
->tic
.maxwell
);
1108 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
1109 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
1110 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
1111 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
1113 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
1114 PUSH_DATA (push
, 0);
1115 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
1116 PUSH_DATA (push
, 0);
1117 PUSH_DATA (push
, 0);
1118 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
1119 PUSH_DATA (push
, 0x3f);
1121 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
1122 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
1123 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1124 for (i
= 0; i
< 8 * 2; ++i
)
1126 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
1127 PUSH_DATA (push
, 0);
1128 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
1129 PUSH_DATA (push
, 0);
1131 /* neither scissors, viewport nor stencil mask should affect clears */
1132 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
1133 PUSH_DATA (push
, 0);
1135 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
1136 PUSH_DATA (push
, 1);
1137 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1138 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(i
)), 2);
1139 PUSH_DATAf(push
, 0.0f
);
1140 PUSH_DATAf(push
, 1.0f
);
1142 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
1143 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
1145 /* We use scissors instead of exact view volume clipping,
1146 * so they're always enabled.
1148 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1149 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(i
)), 3);
1150 PUSH_DATA (push
, 1);
1151 PUSH_DATA (push
, 8192 << 16);
1152 PUSH_DATA (push
, 8192 << 16);
1155 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1158 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, mme9097_per_instance_bf
);
1159 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, mme9097_blend_enables
);
1160 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, mme9097_vertex_array_select
);
1161 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, mme9097_tep_select
);
1162 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, mme9097_gp_select
);
1163 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, mme9097_poly_mode_front
);
1164 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, mme9097_poly_mode_back
);
1165 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT
, mme9097_draw_arrays_indirect
);
1166 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
, mme9097_draw_elts_indirect
);
1167 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT
, mme9097_draw_arrays_indirect_count
);
1168 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT
, mme9097_draw_elts_indirect_count
);
1169 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE
, mme9097_query_buffer_write
);
1170 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT
, mme90c0_launch_grid_indirect
);
1172 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
1173 PUSH_DATA (push
, 1);
1174 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
1175 PUSH_DATA (push
, 1);
1176 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
1177 PUSH_DATA (push
, 0x40);
1178 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
1179 PUSH_DATA (push
, 0);
1180 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
1181 PUSH_DATA (push
, 0x30);
1182 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
1183 PUSH_DATA (push
, 3);
1184 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
1185 PUSH_DATA (push
, 0x20);
1186 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
1187 PUSH_DATA (push
, 0x00);
1188 screen
->save_state
.patch_vertices
= 3;
1190 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
1191 PUSH_DATA (push
, 0);
1192 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
1193 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
1195 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
1197 if (nvc0_screen_init_compute(screen
))
1200 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1201 for (i
= 0; i
< 5; ++i
) {
1202 /* TIC and TSC entries for each unit (nve4+ only) */
1203 /* auxiliary constants (6 user clip planes, base instance id) */
1204 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
1205 PUSH_DATA (push
, NVC0_CB_AUX_SIZE
);
1206 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(i
));
1207 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(i
));
1208 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
1209 PUSH_DATA (push
, (15 << 4) | 1);
1210 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
1212 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
1213 PUSH_DATA (push
, NVC0_CB_AUX_UNK_INFO
);
1214 for (j
= 0; j
< 8; ++j
)
1217 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
1218 PUSH_DATA (push
, 0x54);
1221 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1222 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 1 + 2 * 8);
1223 PUSH_DATA (push
, NVC0_CB_AUX_MS_INFO
);
1224 PUSH_DATA (push
, 0); /* 0 */
1225 PUSH_DATA (push
, 0);
1226 PUSH_DATA (push
, 1); /* 1 */
1227 PUSH_DATA (push
, 0);
1228 PUSH_DATA (push
, 0); /* 2 */
1229 PUSH_DATA (push
, 1);
1230 PUSH_DATA (push
, 1); /* 3 */
1231 PUSH_DATA (push
, 1);
1232 PUSH_DATA (push
, 2); /* 4 */
1233 PUSH_DATA (push
, 0);
1234 PUSH_DATA (push
, 3); /* 5 */
1235 PUSH_DATA (push
, 0);
1236 PUSH_DATA (push
, 2); /* 6 */
1237 PUSH_DATA (push
, 1);
1238 PUSH_DATA (push
, 3); /* 7 */
1239 PUSH_DATA (push
, 1);
1241 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
1242 PUSH_DATA (push
, 0);
1246 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
1247 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
1249 if (!nvc0_blitter_create(screen
))
1252 screen
->default_tsc
= CALLOC_STRUCT(nv50_tsc_entry
);
1253 screen
->default_tsc
->tsc
[0] = G80_TSC_0_SRGB_CONVERSION
;
1255 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
);
1257 return &screen
->base
;
1260 screen
->base
.base
.context_create
= NULL
;
1261 return &screen
->base
;
1265 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
1267 int i
= screen
->tic
.next
;
1269 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
1270 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1272 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1274 if (screen
->tic
.entries
[i
])
1275 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
1277 screen
->tic
.entries
[i
] = entry
;
1282 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
1284 int i
= screen
->tsc
.next
;
1286 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
1287 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1289 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1291 if (screen
->tsc
.entries
[i
])
1292 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
1294 screen
->tsc
.entries
[i
] = entry
;