2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
33 #include "nouveau_vp3_video.h"
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
38 #include "nvc0/mme/com9097.mme.h"
41 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
42 enum pipe_format format
,
43 enum pipe_texture_target target
,
44 unsigned sample_count
,
49 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
52 if (!util_format_is_supported(format
, bindings
))
55 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
56 if (util_format_get_blocksizebits(format
) == 3 * 32)
59 /* transfers & shared are always supported */
60 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
61 PIPE_BIND_TRANSFER_WRITE
|
64 return (( nvc0_format_table
[format
].usage
|
65 nvc0_vertex_format
[format
].usage
) & bindings
) == bindings
;
69 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
71 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
72 struct nouveau_device
*dev
= nouveau_screen(pscreen
)->device
;
75 /* non-boolean caps */
76 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
77 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
79 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
80 return (class_3d
>= NVE4_3D_CLASS
) ? 13 : 12;
81 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
83 case PIPE_CAP_MIN_TEXEL_OFFSET
:
85 case PIPE_CAP_MAX_TEXEL_OFFSET
:
87 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
89 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
91 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
92 return 128 * 1024 * 1024;
93 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
95 case PIPE_CAP_MAX_RENDER_TARGETS
:
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
99 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
101 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
102 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
104 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
105 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
107 case PIPE_CAP_MAX_VERTEX_STREAMS
:
109 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
111 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
113 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
114 return 1; /* 256 for binding as RT, but that's not possible in GL */
115 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
117 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
118 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
119 case PIPE_CAP_MAX_VIEWPORTS
:
120 return NVC0_MAX_VIEWPORTS
;
121 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
123 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
124 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50
;
125 case PIPE_CAP_ENDIANNESS
:
126 return PIPE_ENDIAN_LITTLE
;
127 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
131 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
132 case PIPE_CAP_TEXTURE_SWIZZLE
:
133 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
134 case PIPE_CAP_NPOT_TEXTURES
:
135 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
136 case PIPE_CAP_ANISOTROPIC_FILTER
:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
138 case PIPE_CAP_CUBE_MAP_ARRAY
:
139 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
140 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
141 case PIPE_CAP_TWO_SIDED_STENCIL
:
142 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
143 case PIPE_CAP_POINT_SPRITE
:
144 case PIPE_CAP_TGSI_TEXCOORD
:
146 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
147 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
148 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
149 case PIPE_CAP_QUERY_TIMESTAMP
:
150 case PIPE_CAP_QUERY_TIME_ELAPSED
:
151 case PIPE_CAP_OCCLUSION_QUERY
:
152 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
153 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
154 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
155 case PIPE_CAP_INDEP_BLEND_ENABLE
:
156 case PIPE_CAP_INDEP_BLEND_FUNC
:
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
159 case PIPE_CAP_PRIMITIVE_RESTART
:
160 case PIPE_CAP_TGSI_INSTANCEID
:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
163 case PIPE_CAP_CONDITIONAL_RENDER
:
164 case PIPE_CAP_TEXTURE_BARRIER
:
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
166 case PIPE_CAP_START_INSTANCE
:
167 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
168 case PIPE_CAP_DRAW_INDIRECT
:
169 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
170 case PIPE_CAP_USER_INDEX_BUFFERS
:
171 case PIPE_CAP_USER_VERTEX_BUFFERS
:
172 case PIPE_CAP_TEXTURE_QUERY_LOD
:
173 case PIPE_CAP_SAMPLE_SHADING
:
174 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
175 case PIPE_CAP_TEXTURE_GATHER_SM5
:
176 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
177 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
178 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
179 case PIPE_CAP_CLIP_HALFZ
:
180 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
181 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
182 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
183 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
184 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
185 case PIPE_CAP_TGSI_TXQS
:
186 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
187 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
188 case PIPE_CAP_SHAREABLE_SHADERS
:
189 case PIPE_CAP_CLEAR_TEXTURE
:
190 case PIPE_CAP_DRAW_PARAMETERS
:
191 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
192 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
193 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
194 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
195 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
197 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
198 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
199 case PIPE_CAP_COMPUTE
:
200 if (debug_get_bool_option("NVF0_COMPUTE", false))
202 return (class_3d
<= NVE4_3D_CLASS
) ? 1 : 0;
203 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
204 return nouveau_screen(pscreen
)->vram_domain
& NOUVEAU_BO_VRAM
? 1 : 0;
206 /* unsupported caps */
207 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
208 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
209 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
210 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
211 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
212 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
213 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
214 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
215 case PIPE_CAP_FAKE_SW_MSAA
:
216 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
217 case PIPE_CAP_VERTEXID_NOBASE
:
218 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
219 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
220 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
221 case PIPE_CAP_INVALIDATE_BUFFER
:
222 case PIPE_CAP_GENERATE_MIPMAP
:
223 case PIPE_CAP_STRING_MARKER
:
224 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
225 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
226 case PIPE_CAP_QUERY_MEMORY_INFO
:
229 case PIPE_CAP_VENDOR_ID
:
231 case PIPE_CAP_DEVICE_ID
: {
233 if (nouveau_getparam(dev
, NOUVEAU_GETPARAM_PCI_DEVICE
, &device_id
)) {
234 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
239 case PIPE_CAP_ACCELERATED
:
241 case PIPE_CAP_VIDEO_MEMORY
:
242 return dev
->vram_size
>> 20;
247 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
252 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
253 enum pipe_shader_cap param
)
255 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
258 case PIPE_SHADER_VERTEX
:
259 case PIPE_SHADER_GEOMETRY
:
260 case PIPE_SHADER_FRAGMENT
:
262 case PIPE_SHADER_TESS_CTRL
:
263 case PIPE_SHADER_TESS_EVAL
:
264 if (class_3d
>= GM107_3D_CLASS
)
267 case PIPE_SHADER_COMPUTE
:
268 if (!debug_get_bool_option("NVF0_COMPUTE", false))
269 if (class_3d
> NVE4_3D_CLASS
)
277 case PIPE_SHADER_CAP_PREFERRED_IR
:
278 return PIPE_SHADER_IR_TGSI
;
279 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
281 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
282 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
283 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
284 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
286 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
288 case PIPE_SHADER_CAP_MAX_INPUTS
:
289 if (shader
== PIPE_SHADER_VERTEX
)
291 /* NOTE: These only count our slots for GENERIC varyings.
292 * The address space may be larger, but the actual hard limit seems to be
293 * less than what the address space layout permits, so don't add TEXCOORD,
296 if (shader
== PIPE_SHADER_FRAGMENT
)
298 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
299 * and excludes 0x60 per-patch inputs.
302 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
304 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
306 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
307 if (shader
== PIPE_SHADER_COMPUTE
&& class_3d
>= NVE4_3D_CLASS
)
308 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE
;
309 return NVC0_MAX_PIPE_CONSTBUFS
;
310 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
311 return shader
!= PIPE_SHADER_FRAGMENT
;
312 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
313 return shader
!= PIPE_SHADER_FRAGMENT
|| class_3d
< GM107_3D_CLASS
;
314 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
315 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
317 case PIPE_SHADER_CAP_MAX_PREDS
:
319 case PIPE_SHADER_CAP_MAX_TEMPS
:
320 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
321 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
323 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
325 case PIPE_SHADER_CAP_SUBROUTINES
:
327 case PIPE_SHADER_CAP_INTEGERS
:
329 case PIPE_SHADER_CAP_DOUBLES
:
331 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
333 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
334 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
335 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
337 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
338 return NVC0_MAX_BUFFERS
;
339 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
340 return 16; /* would be 32 in linked (OpenGL-style) mode */
341 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
342 return 16; /* XXX not sure if more are really safe */
343 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
345 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
348 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
354 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
357 case PIPE_CAPF_MAX_LINE_WIDTH
:
358 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
360 case PIPE_CAPF_MAX_POINT_WIDTH
:
362 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
364 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
366 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
368 case PIPE_CAPF_GUARD_BAND_LEFT
:
369 case PIPE_CAPF_GUARD_BAND_TOP
:
371 case PIPE_CAPF_GUARD_BAND_RIGHT
:
372 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
373 return 0.0f
; /* that or infinity */
376 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param
);
381 nvc0_screen_get_compute_param(struct pipe_screen
*pscreen
,
382 enum pipe_compute_cap param
, void *data
)
384 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
385 const uint16_t obj_class
= screen
->compute
->oclass
;
387 #define RET(x) do { \
389 memcpy(data, x, sizeof(x)); \
394 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
395 RET((uint64_t []) { 3 });
396 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
397 if (obj_class
>= NVE4_COMPUTE_CLASS
) {
398 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
400 RET(((uint64_t []) { 65535, 65535, 65535 }));
402 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
403 RET(((uint64_t []) { 1024, 1024, 64 }));
404 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
405 RET((uint64_t []) { 1024 });
406 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
: /* g[] */
407 RET((uint64_t []) { 1ULL << 40 });
408 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
: /* s[] */
409 RET((uint64_t []) { 48 << 10 });
410 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
: /* l[] */
411 RET((uint64_t []) { 512 << 10 });
412 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
: /* c[], arbitrary limit */
413 RET((uint64_t []) { 4096 });
414 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
415 RET((uint32_t []) { 32 });
416 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
417 RET((uint64_t []) { 1ULL << 40 });
418 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
419 RET((uint32_t []) { 0 });
420 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
421 RET((uint32_t []) { screen
->mp_count_compute
});
422 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
423 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
432 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
434 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
436 if (!nouveau_drm_screen_unref(&screen
->base
))
439 if (screen
->base
.fence
.current
) {
440 struct nouveau_fence
*current
= NULL
;
442 /* nouveau_fence_wait will create a new current fence, so wait on the
443 * _current_ one, and remove both.
445 nouveau_fence_ref(screen
->base
.fence
.current
, ¤t
);
446 nouveau_fence_wait(current
, NULL
);
447 nouveau_fence_ref(NULL
, ¤t
);
448 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
450 if (screen
->base
.pushbuf
)
451 screen
->base
.pushbuf
->user_priv
= NULL
;
454 nvc0_blitter_destroy(screen
);
455 if (screen
->pm
.prog
) {
456 screen
->pm
.prog
->code
= NULL
; /* hardcoded, don't FREE */
457 nvc0_program_destroy(NULL
, screen
->pm
.prog
);
458 FREE(screen
->pm
.prog
);
461 nouveau_bo_ref(NULL
, &screen
->text
);
462 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
463 nouveau_bo_ref(NULL
, &screen
->tls
);
464 nouveau_bo_ref(NULL
, &screen
->txc
);
465 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
466 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
467 nouveau_bo_ref(NULL
, &screen
->parm
);
469 nouveau_heap_destroy(&screen
->lib_code
);
470 nouveau_heap_destroy(&screen
->text_heap
);
472 FREE(screen
->tic
.entries
);
474 nouveau_object_del(&screen
->eng3d
);
475 nouveau_object_del(&screen
->eng2d
);
476 nouveau_object_del(&screen
->m2mf
);
477 nouveau_object_del(&screen
->compute
);
478 nouveau_object_del(&screen
->nvsw
);
480 nouveau_screen_fini(&screen
->base
);
486 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
487 unsigned size
, const uint32_t *data
)
489 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
493 assert((pos
+ size
) <= 0x800);
495 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
496 PUSH_DATA (push
, (m
- 0x3800) / 8);
497 PUSH_DATA (push
, pos
);
498 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
499 PUSH_DATA (push
, pos
);
500 PUSH_DATAp(push
, data
, size
);
506 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
508 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
509 PUSH_DATA (push
, 0xff);
510 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
511 PUSH_DATA (push
, 0xff);
512 PUSH_DATA (push
, 0xff);
513 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
514 PUSH_DATA (push
, 0xff);
515 PUSH_DATA (push
, 0xff);
516 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
517 PUSH_DATA (push
, 0x3f);
519 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
520 PUSH_DATA (push
, (3 << 16) | 3);
521 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
522 PUSH_DATA (push
, (2 << 16) | 2);
524 if (obj_class
< GM107_3D_CLASS
) {
525 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
528 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
529 PUSH_DATA (push
, 0x10);
530 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
531 PUSH_DATA (push
, 0x10);
532 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
533 PUSH_DATA (push
, 0x10);
534 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
535 PUSH_DATA (push
, 0x10);
536 PUSH_DATA (push
, 0x10);
537 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
538 PUSH_DATA (push
, 0x10);
539 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
540 PUSH_DATA (push
, 0xe);
542 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ID_GEN_MODE
), 1);
543 PUSH_DATA (push
, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START
);
544 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
546 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
549 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
550 PUSH_DATA (push
, 0x3fffff);
551 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
553 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
556 if (obj_class
< GM107_3D_CLASS
) {
557 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
560 if (obj_class
>= NVE4_3D_CLASS
) {
561 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
566 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
567 * are supposed to do */
571 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
573 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
574 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
576 /* we need to do it after possible flush in MARK_RING */
577 *sequence
= ++screen
->base
.fence
.sequence
;
579 assert(PUSH_AVAIL(push
) + push
->rsvd_kick
>= 5);
580 PUSH_DATA (push
, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH
), 4));
581 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
582 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
583 PUSH_DATA (push
, *sequence
);
584 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
585 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
589 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
591 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
592 return screen
->fence
.map
[0];
596 nvc0_screen_init_compute(struct nvc0_screen
*screen
)
598 screen
->base
.base
.get_compute_param
= nvc0_screen_get_compute_param
;
600 switch (screen
->base
.device
->chipset
& ~0xf) {
603 return nvc0_screen_compute_setup(screen
, screen
->base
.pushbuf
);
605 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
609 if (debug_get_bool_option("NVF0_COMPUTE", false))
610 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
619 nvc0_screen_resize_tls_area(struct nvc0_screen
*screen
,
620 uint32_t lpos
, uint32_t lneg
, uint32_t cstack
)
622 struct nouveau_bo
*bo
= NULL
;
624 uint64_t size
= (lpos
+ lneg
) * 32 + cstack
;
626 if (size
>= (1 << 20)) {
627 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64
"\n", size
);
631 size
*= (screen
->base
.device
->chipset
>= 0xe0) ? 64 : 48; /* max warps */
632 size
= align(size
, 0x8000);
633 size
*= screen
->mp_count
;
635 size
= align(size
, 1 << 17);
637 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, size
,
640 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64
"\n", size
);
643 nouveau_bo_ref(NULL
, &screen
->tls
);
648 #define FAIL_SCREEN_INIT(str, err) \
650 NOUVEAU_ERR(str, err); \
654 struct nouveau_screen
*
655 nvc0_screen_create(struct nouveau_device
*dev
)
657 struct nvc0_screen
*screen
;
658 struct pipe_screen
*pscreen
;
659 struct nouveau_object
*chan
;
660 struct nouveau_pushbuf
*push
;
667 switch (dev
->chipset
& ~0xf) {
680 screen
= CALLOC_STRUCT(nvc0_screen
);
683 pscreen
= &screen
->base
.base
;
684 pscreen
->destroy
= nvc0_screen_destroy
;
686 ret
= nouveau_screen_init(&screen
->base
, dev
);
688 nvc0_screen_destroy(pscreen
);
691 chan
= screen
->base
.channel
;
692 push
= screen
->base
.pushbuf
;
693 push
->user_priv
= screen
;
696 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
697 PIPE_BIND_SHADER_BUFFER
|
698 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
|
699 PIPE_BIND_COMMAND_ARGS_BUFFER
| PIPE_BIND_QUERY_BUFFER
;
700 screen
->base
.sysmem_bindings
|=
701 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
703 if (screen
->base
.vram_domain
& NOUVEAU_BO_GART
) {
704 screen
->base
.sysmem_bindings
|= screen
->base
.vidmem_bindings
;
705 screen
->base
.vidmem_bindings
= 0;
708 pscreen
->context_create
= nvc0_create
;
709 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
710 pscreen
->get_param
= nvc0_screen_get_param
;
711 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
712 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
713 pscreen
->get_driver_query_info
= nvc0_screen_get_driver_query_info
;
714 pscreen
->get_driver_query_group_info
= nvc0_screen_get_driver_query_group_info
;
716 nvc0_screen_init_resource_functions(pscreen
);
718 screen
->base
.base
.get_video_param
= nouveau_vp3_screen_get_video_param
;
719 screen
->base
.base
.is_video_format_supported
= nouveau_vp3_screen_video_supported
;
721 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
;
722 if (screen
->base
.drm
->version
>= 0x01000202)
723 flags
|= NOUVEAU_BO_COHERENT
;
725 ret
= nouveau_bo_new(dev
, flags
, 0, 4096, NULL
, &screen
->fence
.bo
);
728 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
729 screen
->fence
.map
= screen
->fence
.bo
->map
;
730 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
731 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
734 ret
= nouveau_object_new(chan
, (dev
->chipset
< 0xe0) ? 0x1f906e : 0x906e,
735 NVIF_CLASS_SW_GF100
, NULL
, 0, &screen
->nvsw
);
737 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret
);
739 BEGIN_NVC0(push
, SUBC_SW(NV01_SUBCHAN_OBJECT
), 1);
740 PUSH_DATA (push
, screen
->nvsw
->handle
);
742 switch (dev
->chipset
& ~0xf) {
747 obj_class
= NVF0_P2MF_CLASS
;
750 obj_class
= NVE4_P2MF_CLASS
;
753 obj_class
= NVC0_M2MF_CLASS
;
756 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
759 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
761 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
762 PUSH_DATA (push
, screen
->m2mf
->oclass
);
763 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
764 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
765 PUSH_DATA (push
, 0xa0b5);
768 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
771 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
773 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
774 PUSH_DATA (push
, screen
->eng2d
->oclass
);
775 BEGIN_NVC0(push
, SUBC_2D(NVC0_2D_SINGLE_GPC
), 1);
777 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
778 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
779 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
781 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
783 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
784 PUSH_DATA (push
, 0x3f);
785 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
787 BEGIN_NVC0(push
, NVC0_2D(COND_MODE
), 1);
788 PUSH_DATA (push
, NV50_2D_COND_MODE_ALWAYS
);
790 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
791 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
792 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
794 switch (dev
->chipset
& ~0xf) {
796 obj_class
= GM200_3D_CLASS
;
799 obj_class
= GM107_3D_CLASS
;
803 obj_class
= NVF0_3D_CLASS
;
806 switch (dev
->chipset
) {
808 obj_class
= NVEA_3D_CLASS
;
811 obj_class
= NVE4_3D_CLASS
;
816 obj_class
= NVC8_3D_CLASS
;
820 switch (dev
->chipset
) {
822 obj_class
= NVC8_3D_CLASS
;
825 obj_class
= NVC1_3D_CLASS
;
828 obj_class
= NVC0_3D_CLASS
;
833 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
836 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
837 screen
->base
.class_3d
= obj_class
;
839 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
840 PUSH_DATA (push
, screen
->eng3d
->oclass
);
842 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
843 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
845 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
846 /* kill shaders after about 1 second (at 100 MHz) */
847 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
848 PUSH_DATA (push
, 0x17);
851 IMMED_NVC0(push
, NVC0_3D(ZETA_COMP_ENABLE
),
852 screen
->base
.drm
->version
>= 0x01000101);
853 BEGIN_NVC0(push
, NVC0_3D(RT_COMP_ENABLE(0)), 8);
854 for (i
= 0; i
< 8; ++i
)
855 PUSH_DATA(push
, screen
->base
.drm
->version
>= 0x01000101);
857 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
860 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
862 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
864 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
865 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
866 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
868 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
870 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS
), 1);
872 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
874 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
876 BEGIN_NVC0(push
, NVC0_3D(SHADE_MODEL
), 1);
877 PUSH_DATA (push
, NVC0_3D_SHADE_MODEL_SMOOTH
);
878 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
879 IMMED_NVC0(push
, NVC0_3D(TEX_MISC
), 0);
881 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
882 PUSH_DATA (push
, 15);
884 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
885 PUSH_DATA (push
, 8); /* 128 */
886 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
888 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
889 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
890 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
893 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
895 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
900 /* XXX: getting a page fault at the end of the code buffer every few
901 * launches, don't use the last 256 bytes to work around them - prefetch ?
903 nouveau_heap_init(&screen
->text_heap
, 0, (1 << 20) - 0x100);
905 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 12, 6 << 16, NULL
,
906 &screen
->uniform_bo
);
910 PUSH_REFN (push
, screen
->uniform_bo
, NV_VRAM_DOMAIN(&screen
->base
) | NOUVEAU_BO_WR
);
912 for (i
= 0; i
< 5; ++i
) {
913 /* TIC and TSC entries for each unit (nve4+ only) */
914 /* auxiliary constants (6 user clip planes, base instance id) */
915 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
916 PUSH_DATA (push
, 1024);
917 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 10));
918 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (i
<< 10));
919 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
920 PUSH_DATA (push
, (15 << 4) | 1);
921 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
923 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
925 for (j
= 0; j
< 8; ++j
)
928 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
929 PUSH_DATA (push
, 0x54);
932 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
935 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
936 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
937 PUSH_DATA (push
, 256);
938 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
939 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
940 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
942 PUSH_DATAf(push
, 0.0f
);
943 PUSH_DATAf(push
, 0.0f
);
944 PUSH_DATAf(push
, 0.0f
);
945 PUSH_DATAf(push
, 0.0f
);
946 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
947 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
948 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ (5 << 16) + (6 << 10));
950 if (screen
->base
.drm
->version
>= 0x01000101) {
951 ret
= nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
953 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
957 if (dev
->chipset
>= 0xe0 && dev
->chipset
< 0xf0)
958 value
= (8 << 8) | 4;
960 value
= (16 << 8) | 4;
962 screen
->gpc_count
= value
& 0x000000ff;
963 screen
->mp_count
= value
>> 8;
964 screen
->mp_count_compute
= screen
->mp_count
;
966 nvc0_screen_resize_tls_area(screen
, 128 * 16, 0, 0x200);
968 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
969 PUSH_DATAh(push
, screen
->text
->offset
);
970 PUSH_DATA (push
, screen
->text
->offset
);
971 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
972 PUSH_DATAh(push
, screen
->tls
->offset
);
973 PUSH_DATA (push
, screen
->tls
->offset
);
974 PUSH_DATA (push
, screen
->tls
->size
>> 32);
975 PUSH_DATA (push
, screen
->tls
->size
);
976 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
978 /* Reduce likelihood of collision with real buffers by placing the hole at
979 * the top of the 4G area. This will have to be dealt with for real
980 * eventually by blocking off that area from the VM.
982 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
983 PUSH_DATA (push
, 0xff << 24);
985 if (screen
->eng3d
->oclass
< GM107_3D_CLASS
) {
986 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
987 &screen
->poly_cache
);
991 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
992 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
993 PUSH_DATA (push
, screen
->poly_cache
->offset
);
997 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 17, NULL
,
1002 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
1003 PUSH_DATAh(push
, screen
->txc
->offset
);
1004 PUSH_DATA (push
, screen
->txc
->offset
);
1005 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
1006 if (screen
->eng3d
->oclass
>= GM107_3D_CLASS
) {
1007 screen
->tic
.maxwell
= true;
1008 if (screen
->eng3d
->oclass
== GM107_3D_CLASS
) {
1009 screen
->tic
.maxwell
=
1010 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1011 IMMED_NVC0(push
, SUBC_3D(0x0f10), screen
->tic
.maxwell
);
1015 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
1016 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
1017 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
1018 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
1020 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
1021 PUSH_DATA (push
, 0);
1022 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
1023 PUSH_DATA (push
, 0);
1024 PUSH_DATA (push
, 0);
1025 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
1026 PUSH_DATA (push
, 0x3f);
1028 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
1029 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
1030 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1031 for (i
= 0; i
< 8 * 2; ++i
)
1033 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
1034 PUSH_DATA (push
, 0);
1035 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
1036 PUSH_DATA (push
, 0);
1038 /* neither scissors, viewport nor stencil mask should affect clears */
1039 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
1040 PUSH_DATA (push
, 0);
1042 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
1043 PUSH_DATA (push
, 1);
1044 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1045 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(i
)), 2);
1046 PUSH_DATAf(push
, 0.0f
);
1047 PUSH_DATAf(push
, 1.0f
);
1049 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
1050 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
1052 /* We use scissors instead of exact view volume clipping,
1053 * so they're always enabled.
1055 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1056 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(i
)), 3);
1057 PUSH_DATA (push
, 1);
1058 PUSH_DATA (push
, 8192 << 16);
1059 PUSH_DATA (push
, 8192 << 16);
1062 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1065 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, mme9097_per_instance_bf
);
1066 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, mme9097_blend_enables
);
1067 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, mme9097_vertex_array_select
);
1068 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, mme9097_tep_select
);
1069 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, mme9097_gp_select
);
1070 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, mme9097_poly_mode_front
);
1071 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, mme9097_poly_mode_back
);
1072 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT
, mme9097_draw_arrays_indirect
);
1073 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
, mme9097_draw_elts_indirect
);
1074 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT
, mme9097_draw_arrays_indirect_count
);
1075 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT
, mme9097_draw_elts_indirect_count
);
1076 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE
, mme9097_query_buffer_write
);
1078 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
1079 PUSH_DATA (push
, 1);
1080 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
1081 PUSH_DATA (push
, 1);
1082 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
1083 PUSH_DATA (push
, 0x40);
1084 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
1085 PUSH_DATA (push
, 0);
1086 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
1087 PUSH_DATA (push
, 0x30);
1088 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
1089 PUSH_DATA (push
, 3);
1090 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
1091 PUSH_DATA (push
, 0x20);
1092 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
1093 PUSH_DATA (push
, 0x00);
1094 screen
->save_state
.patch_vertices
= 3;
1096 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
1097 PUSH_DATA (push
, 0);
1098 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
1099 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
1101 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
1103 if (nvc0_screen_init_compute(screen
))
1108 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
1109 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
1111 if (!nvc0_blitter_create(screen
))
1114 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, false);
1116 return &screen
->base
;
1119 screen
->base
.base
.context_create
= NULL
;
1120 return &screen
->base
;
1124 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
1126 int i
= screen
->tic
.next
;
1128 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
1129 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1131 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1133 if (screen
->tic
.entries
[i
])
1134 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
1136 screen
->tic
.entries
[i
] = entry
;
1141 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
1143 int i
= screen
->tsc
.next
;
1145 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
1146 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1148 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1150 if (screen
->tsc
.entries
[i
])
1151 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
1153 screen
->tsc
.entries
[i
] = entry
;