nvc0: add missed PIPE_CAP_DRAW_INDIRECT
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 /* non-boolean caps */
75 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 15;
78 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
79 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
80 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
81 return 2048;
82 case PIPE_CAP_MIN_TEXEL_OFFSET:
83 return -8;
84 case PIPE_CAP_MAX_TEXEL_OFFSET:
85 return 7;
86 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
87 return -32;
88 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
89 return 31;
90 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
91 return 65536;
92 case PIPE_CAP_GLSL_FEATURE_LEVEL:
93 return 330;
94 case PIPE_CAP_MAX_RENDER_TARGETS:
95 return 8;
96 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
97 return 1;
98 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
99 return 4;
100 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
101 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
102 return 128;
103 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
104 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
105 return 1024;
106 case PIPE_CAP_MAX_VERTEX_STREAMS:
107 return 4;
108 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
109 return 256;
110 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
111 return 1; /* 256 for binding as RT, but that's not possible in GL */
112 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
113 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
114 case PIPE_CAP_MAX_VIEWPORTS:
115 return NVC0_MAX_VIEWPORTS;
116 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
117 return 4;
118 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
119 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
120 case PIPE_CAP_ENDIANNESS:
121 return PIPE_ENDIAN_LITTLE;
122
123 /* supported caps */
124 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
125 case PIPE_CAP_TEXTURE_SWIZZLE:
126 case PIPE_CAP_TEXTURE_SHADOW_MAP:
127 case PIPE_CAP_NPOT_TEXTURES:
128 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP:
131 case PIPE_CAP_CUBE_MAP_ARRAY:
132 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
133 case PIPE_CAP_TEXTURE_MULTISAMPLE:
134 case PIPE_CAP_TWO_SIDED_STENCIL:
135 case PIPE_CAP_DEPTH_CLIP_DISABLE:
136 case PIPE_CAP_POINT_SPRITE:
137 case PIPE_CAP_TGSI_TEXCOORD:
138 case PIPE_CAP_SM3:
139 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
140 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
142 case PIPE_CAP_QUERY_TIMESTAMP:
143 case PIPE_CAP_QUERY_TIME_ELAPSED:
144 case PIPE_CAP_OCCLUSION_QUERY:
145 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
146 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
147 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
148 case PIPE_CAP_INDEP_BLEND_ENABLE:
149 case PIPE_CAP_INDEP_BLEND_FUNC:
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
152 case PIPE_CAP_PRIMITIVE_RESTART:
153 case PIPE_CAP_TGSI_INSTANCEID:
154 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
155 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
156 case PIPE_CAP_CONDITIONAL_RENDER:
157 case PIPE_CAP_TEXTURE_BARRIER:
158 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
159 case PIPE_CAP_START_INSTANCE:
160 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
161 case PIPE_CAP_USER_CONSTANT_BUFFERS:
162 case PIPE_CAP_USER_INDEX_BUFFERS:
163 case PIPE_CAP_USER_VERTEX_BUFFERS:
164 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
165 case PIPE_CAP_TEXTURE_QUERY_LOD:
166 case PIPE_CAP_SAMPLE_SHADING:
167 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
168 case PIPE_CAP_TEXTURE_GATHER_SM5:
169 return 1;
170 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
171 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
172 case PIPE_CAP_COMPUTE:
173 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
174
175 /* unsupported caps */
176 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
177 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
178 case PIPE_CAP_SHADER_STENCIL_EXPORT:
179 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
180 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
181 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
182 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_TGSI_VS_LAYER:
184 case PIPE_CAP_FAKE_SW_MSAA:
185 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
186 case PIPE_CAP_DRAW_INDIRECT:
187 return 0;
188 }
189
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
191 return 0;
192 }
193
194 static int
195 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
196 enum pipe_shader_cap param)
197 {
198 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
199
200 switch (shader) {
201 case PIPE_SHADER_VERTEX:
202 /*
203 case PIPE_SHADER_TESSELLATION_CONTROL:
204 case PIPE_SHADER_TESSELLATION_EVALUATION:
205 */
206 case PIPE_SHADER_GEOMETRY:
207 case PIPE_SHADER_FRAGMENT:
208 break;
209 case PIPE_SHADER_COMPUTE:
210 if (class_3d != NVE4_3D_CLASS)
211 return 0;
212 break;
213 default:
214 return 0;
215 }
216
217 switch (param) {
218 case PIPE_SHADER_CAP_PREFERRED_IR:
219 return PIPE_SHADER_IR_TGSI;
220 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
223 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
224 return 16384;
225 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
226 return 16;
227 case PIPE_SHADER_CAP_MAX_INPUTS:
228 if (shader == PIPE_SHADER_VERTEX)
229 return 32;
230 /* NOTE: These only count our slots for GENERIC varyings.
231 * The address space may be larger, but the actual hard limit seems to be
232 * less than what the address space layout permits, so don't add TEXCOORD,
233 * COLOR, etc. here.
234 */
235 if (shader == PIPE_SHADER_FRAGMENT)
236 return 0x1f0 / 16;
237 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
238 * and excludes 0x60 per-patch inputs.
239 */
240 return 0x200 / 16;
241 case PIPE_SHADER_CAP_MAX_CONSTS:
242 return 65536 / 16;
243 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
244 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
245 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
246 return NVC0_MAX_PIPE_CONSTBUFS;
247 case PIPE_SHADER_CAP_MAX_ADDRS:
248 return 1;
249 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
250 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
251 return shader != PIPE_SHADER_FRAGMENT;
252 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
253 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
254 return 1;
255 case PIPE_SHADER_CAP_MAX_PREDS:
256 return 0;
257 case PIPE_SHADER_CAP_MAX_TEMPS:
258 return NVC0_CAP_MAX_PROGRAM_TEMPS;
259 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
260 return 1;
261 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
262 return 0;
263 case PIPE_SHADER_CAP_SUBROUTINES:
264 return 1;
265 case PIPE_SHADER_CAP_INTEGERS:
266 return 1;
267 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
268 return 16; /* would be 32 in linked (OpenGL-style) mode */
269 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
270 return 16; /* XXX not sure if more are really safe */
271 default:
272 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
273 return 0;
274 }
275 }
276
277 static float
278 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
279 {
280 switch (param) {
281 case PIPE_CAPF_MAX_LINE_WIDTH:
282 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
283 return 10.0f;
284 case PIPE_CAPF_MAX_POINT_WIDTH:
285 return 63.0f;
286 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
287 return 63.375f;
288 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
289 return 16.0f;
290 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
291 return 15.0f;
292 case PIPE_CAPF_GUARD_BAND_LEFT:
293 case PIPE_CAPF_GUARD_BAND_TOP:
294 return 0.0f;
295 case PIPE_CAPF_GUARD_BAND_RIGHT:
296 case PIPE_CAPF_GUARD_BAND_BOTTOM:
297 return 0.0f; /* that or infinity */
298 }
299
300 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
301 return 0.0f;
302 }
303
304 static int
305 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
306 enum pipe_compute_cap param, void *data)
307 {
308 uint64_t *data64 = (uint64_t *)data;
309 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
310
311 switch (param) {
312 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
313 data64[0] = 3;
314 return 8;
315 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
316 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
317 data64[1] = 65535;
318 data64[2] = 65535;
319 return 24;
320 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
321 data64[0] = 1024;
322 data64[1] = 1024;
323 data64[2] = 64;
324 return 24;
325 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
326 data64[0] = 1024;
327 return 8;
328 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
329 data64[0] = (uint64_t)1 << 40;
330 return 8;
331 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
332 data64[0] = 48 << 10;
333 return 8;
334 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
335 data64[0] = 512 << 10;
336 return 8;
337 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
338 data64[0] = 4096;
339 return 8;
340 default:
341 return 0;
342 }
343 }
344
345 static void
346 nvc0_screen_destroy(struct pipe_screen *pscreen)
347 {
348 struct nvc0_screen *screen = nvc0_screen(pscreen);
349
350 if (!nouveau_drm_screen_unref(&screen->base))
351 return;
352
353 if (screen->base.fence.current) {
354 struct nouveau_fence *current = NULL;
355
356 /* nouveau_fence_wait will create a new current fence, so wait on the
357 * _current_ one, and remove both.
358 */
359 nouveau_fence_ref(screen->base.fence.current, &current);
360 nouveau_fence_wait(current);
361 nouveau_fence_ref(NULL, &current);
362 nouveau_fence_ref(NULL, &screen->base.fence.current);
363 }
364 if (screen->base.pushbuf)
365 screen->base.pushbuf->user_priv = NULL;
366
367 if (screen->blitter)
368 nvc0_blitter_destroy(screen);
369 if (screen->pm.prog) {
370 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
371 nvc0_program_destroy(NULL, screen->pm.prog);
372 }
373
374 nouveau_bo_ref(NULL, &screen->text);
375 nouveau_bo_ref(NULL, &screen->uniform_bo);
376 nouveau_bo_ref(NULL, &screen->tls);
377 nouveau_bo_ref(NULL, &screen->txc);
378 nouveau_bo_ref(NULL, &screen->fence.bo);
379 nouveau_bo_ref(NULL, &screen->poly_cache);
380 nouveau_bo_ref(NULL, &screen->parm);
381
382 nouveau_heap_destroy(&screen->lib_code);
383 nouveau_heap_destroy(&screen->text_heap);
384
385 FREE(screen->tic.entries);
386
387 nouveau_mm_destroy(screen->mm_VRAM_fe0);
388
389 nouveau_object_del(&screen->eng3d);
390 nouveau_object_del(&screen->eng2d);
391 nouveau_object_del(&screen->m2mf);
392 nouveau_object_del(&screen->compute);
393 nouveau_object_del(&screen->nvsw);
394
395 nouveau_screen_fini(&screen->base);
396
397 FREE(screen);
398 }
399
400 static int
401 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
402 unsigned size, const uint32_t *data)
403 {
404 struct nouveau_pushbuf *push = screen->base.pushbuf;
405
406 size /= 4;
407
408 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
409 PUSH_DATA (push, (m - 0x3800) / 8);
410 PUSH_DATA (push, pos);
411 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
412 PUSH_DATA (push, pos);
413 PUSH_DATAp(push, data, size);
414
415 return pos + size;
416 }
417
418 static void
419 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
420 {
421 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
422 PUSH_DATA (push, 0xff);
423 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
424 PUSH_DATA (push, 0xff);
425 PUSH_DATA (push, 0xff);
426 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
427 PUSH_DATA (push, 0xff);
428 PUSH_DATA (push, 0xff);
429 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
430 PUSH_DATA (push, 0x3f);
431
432 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
433 PUSH_DATA (push, (3 << 16) | 3);
434 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
435 PUSH_DATA (push, (2 << 16) | 2);
436 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
437 PUSH_DATA (push, 1);
438
439 if (obj_class < GM107_3D_CLASS) {
440 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
441 PUSH_DATA (push, 0);
442 }
443 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
444 PUSH_DATA (push, 0x10);
445 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
446 PUSH_DATA (push, 0x10);
447 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
448 PUSH_DATA (push, 0x10);
449 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
450 PUSH_DATA (push, 0x10);
451 PUSH_DATA (push, 0x10);
452 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
453 PUSH_DATA (push, 0x10);
454 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
455 PUSH_DATA (push, 0xe);
456
457 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
458 PUSH_DATA (push, 1 << 12);
459 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
460 PUSH_DATA (push, 0);
461 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
462 PUSH_DATA (push, 3);
463
464 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
465 PUSH_DATA (push, 0x3fffff);
466 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
467 PUSH_DATA (push, 1);
468 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
469 PUSH_DATA (push, 1);
470
471 if (obj_class < GM107_3D_CLASS) {
472 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
473 PUSH_DATA (push, 3);
474
475 if (obj_class >= NVE4_3D_CLASS) {
476 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
477 PUSH_DATA (push, 1);
478 }
479 }
480
481 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
482 * are supposed to do */
483 }
484
485 static void
486 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
487 {
488 struct nvc0_screen *screen = nvc0_screen(pscreen);
489 struct nouveau_pushbuf *push = screen->base.pushbuf;
490
491 /* we need to do it after possible flush in MARK_RING */
492 *sequence = ++screen->base.fence.sequence;
493
494 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
495 PUSH_DATAh(push, screen->fence.bo->offset);
496 PUSH_DATA (push, screen->fence.bo->offset);
497 PUSH_DATA (push, *sequence);
498 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
499 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
500 }
501
502 static u32
503 nvc0_screen_fence_update(struct pipe_screen *pscreen)
504 {
505 struct nvc0_screen *screen = nvc0_screen(pscreen);
506 return screen->fence.map[0];
507 }
508
509 static int
510 nvc0_screen_init_compute(struct nvc0_screen *screen)
511 {
512 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
513
514 switch (screen->base.device->chipset & ~0xf) {
515 case 0xc0:
516 case 0xd0:
517 /* Using COMPUTE has weird effects on 3D state, we need to
518 * investigate this further before enabling it by default.
519 */
520 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
521 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
522 return 0;
523 case 0xe0:
524 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
525 case 0xf0:
526 case 0x100:
527 case 0x110:
528 return 0;
529 default:
530 return -1;
531 }
532 }
533
534 boolean
535 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
536 uint32_t lpos, uint32_t lneg, uint32_t cstack)
537 {
538 struct nouveau_bo *bo = NULL;
539 int ret;
540 uint64_t size = (lpos + lneg) * 32 + cstack;
541
542 if (size >= (1 << 20)) {
543 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
544 return FALSE;
545 }
546
547 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
548 size = align(size, 0x8000);
549 size *= screen->mp_count;
550
551 size = align(size, 1 << 17);
552
553 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
554 NULL, &bo);
555 if (ret) {
556 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
557 return FALSE;
558 }
559 nouveau_bo_ref(NULL, &screen->tls);
560 screen->tls = bo;
561 return TRUE;
562 }
563
564 #define FAIL_SCREEN_INIT(str, err) \
565 do { \
566 NOUVEAU_ERR(str, err); \
567 nvc0_screen_destroy(pscreen); \
568 return NULL; \
569 } while(0)
570
571 struct pipe_screen *
572 nvc0_screen_create(struct nouveau_device *dev)
573 {
574 struct nvc0_screen *screen;
575 struct pipe_screen *pscreen;
576 struct nouveau_object *chan;
577 struct nouveau_pushbuf *push;
578 uint64_t value;
579 uint32_t obj_class;
580 int ret;
581 unsigned i;
582 union nouveau_bo_config mm_config;
583
584 switch (dev->chipset & ~0xf) {
585 case 0xc0:
586 case 0xd0:
587 case 0xe0:
588 case 0xf0:
589 case 0x100:
590 case 0x110:
591 break;
592 default:
593 return NULL;
594 }
595
596 screen = CALLOC_STRUCT(nvc0_screen);
597 if (!screen)
598 return NULL;
599 pscreen = &screen->base.base;
600
601 ret = nouveau_screen_init(&screen->base, dev);
602 if (ret) {
603 nvc0_screen_destroy(pscreen);
604 return NULL;
605 }
606 chan = screen->base.channel;
607 push = screen->base.pushbuf;
608 push->user_priv = screen;
609 push->rsvd_kick = 5;
610
611 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
612 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
613 screen->base.sysmem_bindings |=
614 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
615
616 pscreen->destroy = nvc0_screen_destroy;
617 pscreen->context_create = nvc0_create;
618 pscreen->is_format_supported = nvc0_screen_is_format_supported;
619 pscreen->get_param = nvc0_screen_get_param;
620 pscreen->get_shader_param = nvc0_screen_get_shader_param;
621 pscreen->get_paramf = nvc0_screen_get_paramf;
622 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
623
624 nvc0_screen_init_resource_functions(pscreen);
625
626 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
627 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
628
629 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
630 &screen->fence.bo);
631 if (ret)
632 goto fail;
633 nouveau_bo_map(screen->fence.bo, 0, NULL);
634 screen->fence.map = screen->fence.bo->map;
635 screen->base.fence.emit = nvc0_screen_fence_emit;
636 screen->base.fence.update = nvc0_screen_fence_update;
637
638
639 ret = nouveau_object_new(chan,
640 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
641 NULL, 0, &screen->nvsw);
642 if (ret)
643 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
644
645
646 switch (dev->chipset & ~0xf) {
647 case 0x110:
648 case 0x100:
649 case 0xf0:
650 obj_class = NVF0_P2MF_CLASS;
651 break;
652 case 0xe0:
653 obj_class = NVE4_P2MF_CLASS;
654 break;
655 default:
656 obj_class = NVC0_M2MF_CLASS;
657 break;
658 }
659 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
660 &screen->m2mf);
661 if (ret)
662 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
663
664 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
665 PUSH_DATA (push, screen->m2mf->oclass);
666 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
667 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
668 PUSH_DATA (push, 0xa0b5);
669 }
670
671 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
672 &screen->eng2d);
673 if (ret)
674 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
675
676 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
677 PUSH_DATA (push, screen->eng2d->oclass);
678 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
679 PUSH_DATA (push, 0);
680 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
681 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
682 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
683 PUSH_DATA (push, 0);
684 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
685 PUSH_DATA (push, 0);
686 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
687 PUSH_DATA (push, 0x3f);
688 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
689 PUSH_DATA (push, 1);
690 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
691 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
692
693 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
694 PUSH_DATAh(push, screen->fence.bo->offset + 16);
695 PUSH_DATA (push, screen->fence.bo->offset + 16);
696
697 switch (dev->chipset & ~0xf) {
698 case 0x110:
699 obj_class = GM107_3D_CLASS;
700 break;
701 case 0x100:
702 case 0xf0:
703 obj_class = NVF0_3D_CLASS;
704 break;
705 case 0xe0:
706 switch (dev->chipset) {
707 case 0xea:
708 obj_class = NVEA_3D_CLASS;
709 break;
710 default:
711 obj_class = NVE4_3D_CLASS;
712 break;
713 }
714 break;
715 case 0xd0:
716 obj_class = NVC8_3D_CLASS;
717 break;
718 case 0xc0:
719 default:
720 switch (dev->chipset) {
721 case 0xc8:
722 obj_class = NVC8_3D_CLASS;
723 break;
724 case 0xc1:
725 obj_class = NVC1_3D_CLASS;
726 break;
727 default:
728 obj_class = NVC0_3D_CLASS;
729 break;
730 }
731 break;
732 }
733 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
734 &screen->eng3d);
735 if (ret)
736 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
737 screen->base.class_3d = obj_class;
738
739 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
740 PUSH_DATA (push, screen->eng3d->oclass);
741
742 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
743 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
744
745 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
746 /* kill shaders after about 1 second (at 100 MHz) */
747 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
748 PUSH_DATA (push, 0x17);
749 }
750
751 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
752 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
753 for (i = 0; i < 8; ++i)
754 PUSH_DATA(push, dev->drm_version >= 0x01000101);
755
756 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
757 PUSH_DATA (push, 1);
758
759 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
760 PUSH_DATA (push, 0);
761 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
762 PUSH_DATA (push, 0);
763 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
764 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
765 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
766 PUSH_DATA (push, 0);
767 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
768 PUSH_DATA (push, 1);
769 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
770 PUSH_DATA (push, 0);
771 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
772 PUSH_DATA (push, 1);
773 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
774 PUSH_DATA (push, 0);
775 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
776 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
777 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
778 } else {
779 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
780 PUSH_DATA (push, 15);
781 }
782 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
783 PUSH_DATA (push, 8); /* 128 */
784 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
785 PUSH_DATA (push, 1);
786 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
787 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
788 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
789 }
790
791 nvc0_magic_3d_init(push, screen->eng3d->oclass);
792
793 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
794 &screen->text);
795 if (ret)
796 goto fail;
797
798 /* XXX: getting a page fault at the end of the code buffer every few
799 * launches, don't use the last 256 bytes to work around them - prefetch ?
800 */
801 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
802
803 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
804 &screen->uniform_bo);
805 if (ret)
806 goto fail;
807
808 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
809
810 for (i = 0; i < 5; ++i) {
811 /* TIC and TSC entries for each unit (nve4+ only) */
812 /* auxiliary constants (6 user clip planes, base instance id) */
813 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
814 PUSH_DATA (push, 512);
815 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
816 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
817 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
818 PUSH_DATA (push, (15 << 4) | 1);
819 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
820 unsigned j;
821 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
822 PUSH_DATA (push, 0);
823 for (j = 0; j < 8; ++j)
824 PUSH_DATA(push, j);
825 } else {
826 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
827 PUSH_DATA (push, 0x54);
828 }
829 }
830 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
831 PUSH_DATA (push, 0);
832
833 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
834 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
835 PUSH_DATA (push, 256);
836 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
837 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
838 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
839 PUSH_DATA (push, 0);
840 PUSH_DATAf(push, 0.0f);
841 PUSH_DATAf(push, 0.0f);
842 PUSH_DATAf(push, 0.0f);
843 PUSH_DATAf(push, 0.0f);
844 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
845 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
846 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
847
848 if (dev->drm_version >= 0x01000101) {
849 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
850 if (ret) {
851 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
852 goto fail;
853 }
854 } else {
855 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
856 value = (8 << 8) | 4;
857 else
858 value = (16 << 8) | 4;
859 }
860 screen->mp_count = value >> 8;
861 screen->mp_count_compute = screen->mp_count;
862
863 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
864
865 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
866 PUSH_DATAh(push, screen->text->offset);
867 PUSH_DATA (push, screen->text->offset);
868 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
869 PUSH_DATAh(push, screen->tls->offset);
870 PUSH_DATA (push, screen->tls->offset);
871 PUSH_DATA (push, screen->tls->size >> 32);
872 PUSH_DATA (push, screen->tls->size);
873 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
874 PUSH_DATA (push, 0);
875 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
876 PUSH_DATA (push, 0);
877
878 if (screen->eng3d->oclass < GM107_3D_CLASS) {
879 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
880 &screen->poly_cache);
881 if (ret)
882 goto fail;
883
884 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
885 PUSH_DATAh(push, screen->poly_cache->offset);
886 PUSH_DATA (push, screen->poly_cache->offset);
887 PUSH_DATA (push, 3);
888 }
889
890 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
891 &screen->txc);
892 if (ret)
893 goto fail;
894
895 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
896 PUSH_DATAh(push, screen->txc->offset);
897 PUSH_DATA (push, screen->txc->offset);
898 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
899
900 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
901 PUSH_DATAh(push, screen->txc->offset + 65536);
902 PUSH_DATA (push, screen->txc->offset + 65536);
903 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
904
905 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
906 PUSH_DATA (push, 0);
907 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
908 PUSH_DATA (push, 0);
909 PUSH_DATA (push, 0);
910 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
911 PUSH_DATA (push, 0x3f);
912
913 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
914 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
915 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
916 for (i = 0; i < 8 * 2; ++i)
917 PUSH_DATA(push, 0);
918 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
919 PUSH_DATA (push, 0);
920 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
921 PUSH_DATA (push, 0);
922
923 /* neither scissors, viewport nor stencil mask should affect clears */
924 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
925 PUSH_DATA (push, 0);
926
927 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
928 PUSH_DATA (push, 1);
929 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
930 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
931 PUSH_DATAf(push, 0.0f);
932 PUSH_DATAf(push, 1.0f);
933 }
934 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
935 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
936
937 /* We use scissors instead of exact view volume clipping,
938 * so they're always enabled.
939 */
940 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
941 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
942 PUSH_DATA (push, 1);
943 PUSH_DATA (push, 8192 << 16);
944 PUSH_DATA (push, 8192 << 16);
945 }
946
947 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
948
949 i = 0;
950 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
951 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
952 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
953 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
954 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
955 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
956 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
957
958 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
959 PUSH_DATA (push, 1);
960 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
961 PUSH_DATA (push, 1);
962 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
963 PUSH_DATA (push, 0x40);
964 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
965 PUSH_DATA (push, 0);
966 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
967 PUSH_DATA (push, 0x30);
968 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
969 PUSH_DATA (push, 3);
970 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
971 PUSH_DATA (push, 0x20);
972 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
973 PUSH_DATA (push, 0x00);
974
975 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
976 PUSH_DATA (push, 0);
977 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
978 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
979
980 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
981
982 if (nvc0_screen_init_compute(screen))
983 goto fail;
984
985 PUSH_KICK (push);
986
987 screen->tic.entries = CALLOC(4096, sizeof(void *));
988 screen->tsc.entries = screen->tic.entries + 2048;
989
990 mm_config.nvc0.tile_mode = 0;
991 mm_config.nvc0.memtype = 0xfe0;
992 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
993
994 if (!nvc0_blitter_create(screen))
995 goto fail;
996
997 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
998
999 return pscreen;
1000
1001 fail:
1002 nvc0_screen_destroy(pscreen);
1003 return NULL;
1004 }
1005
1006 int
1007 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1008 {
1009 int i = screen->tic.next;
1010
1011 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1012 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1013
1014 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1015
1016 if (screen->tic.entries[i])
1017 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1018
1019 screen->tic.entries[i] = entry;
1020 return i;
1021 }
1022
1023 int
1024 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1025 {
1026 int i = screen->tsc.next;
1027
1028 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1029 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1030
1031 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1032
1033 if (screen->tsc.entries[i])
1034 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1035
1036 screen->tsc.entries[i] = entry;
1037 return i;
1038 }