nv50,nvc0: use clip_halfz setting when creating rasterizer state
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 400;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
167 case PIPE_CAP_TEXTURE_QUERY_LOD:
168 case PIPE_CAP_SAMPLE_SHADING:
169 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
170 case PIPE_CAP_TEXTURE_GATHER_SM5:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
173 case PIPE_CAP_SAMPLER_VIEW_TARGET:
174 case PIPE_CAP_CLIP_HALFZ:
175 return 1;
176 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
177 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
178 case PIPE_CAP_COMPUTE:
179 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
180
181 /* unsupported caps */
182 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
183 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
184 case PIPE_CAP_SHADER_STENCIL_EXPORT:
185 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
186 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
187 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
188 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
189 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
190 case PIPE_CAP_FAKE_SW_MSAA:
191 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
192 return 0;
193
194 case PIPE_CAP_VENDOR_ID:
195 return 0x10de;
196 case PIPE_CAP_DEVICE_ID: {
197 uint64_t device_id;
198 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
199 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
200 return -1;
201 }
202 return device_id;
203 }
204 case PIPE_CAP_ACCELERATED:
205 return 1;
206 case PIPE_CAP_VIDEO_MEMORY:
207 return dev->vram_size >> 20;
208 case PIPE_CAP_UMA:
209 return 0;
210 }
211
212 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
213 return 0;
214 }
215
216 static int
217 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
218 enum pipe_shader_cap param)
219 {
220 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
221
222 switch (shader) {
223 case PIPE_SHADER_VERTEX:
224 /*
225 case PIPE_SHADER_TESSELLATION_CONTROL:
226 case PIPE_SHADER_TESSELLATION_EVALUATION:
227 */
228 case PIPE_SHADER_GEOMETRY:
229 case PIPE_SHADER_FRAGMENT:
230 break;
231 case PIPE_SHADER_COMPUTE:
232 if (class_3d != NVE4_3D_CLASS)
233 return 0;
234 break;
235 default:
236 return 0;
237 }
238
239 switch (param) {
240 case PIPE_SHADER_CAP_PREFERRED_IR:
241 return PIPE_SHADER_IR_TGSI;
242 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
243 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
244 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
245 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
246 return 16384;
247 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
248 return 16;
249 case PIPE_SHADER_CAP_MAX_INPUTS:
250 if (shader == PIPE_SHADER_VERTEX)
251 return 32;
252 /* NOTE: These only count our slots for GENERIC varyings.
253 * The address space may be larger, but the actual hard limit seems to be
254 * less than what the address space layout permits, so don't add TEXCOORD,
255 * COLOR, etc. here.
256 */
257 if (shader == PIPE_SHADER_FRAGMENT)
258 return 0x1f0 / 16;
259 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
260 * and excludes 0x60 per-patch inputs.
261 */
262 return 0x200 / 16;
263 case PIPE_SHADER_CAP_MAX_OUTPUTS:
264 return 32;
265 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
266 return 65536;
267 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
268 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
269 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
270 return NVC0_MAX_PIPE_CONSTBUFS;
271 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
272 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
273 return shader != PIPE_SHADER_FRAGMENT;
274 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
275 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
276 return 1;
277 case PIPE_SHADER_CAP_MAX_PREDS:
278 return 0;
279 case PIPE_SHADER_CAP_MAX_TEMPS:
280 return NVC0_CAP_MAX_PROGRAM_TEMPS;
281 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
282 return 1;
283 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
284 return 0;
285 case PIPE_SHADER_CAP_SUBROUTINES:
286 return 1;
287 case PIPE_SHADER_CAP_INTEGERS:
288 return 1;
289 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
290 return 16; /* would be 32 in linked (OpenGL-style) mode */
291 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
292 return 16; /* XXX not sure if more are really safe */
293 default:
294 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
295 return 0;
296 }
297 }
298
299 static float
300 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
301 {
302 switch (param) {
303 case PIPE_CAPF_MAX_LINE_WIDTH:
304 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
305 return 10.0f;
306 case PIPE_CAPF_MAX_POINT_WIDTH:
307 return 63.0f;
308 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
309 return 63.375f;
310 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
311 return 16.0f;
312 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
313 return 15.0f;
314 case PIPE_CAPF_GUARD_BAND_LEFT:
315 case PIPE_CAPF_GUARD_BAND_TOP:
316 return 0.0f;
317 case PIPE_CAPF_GUARD_BAND_RIGHT:
318 case PIPE_CAPF_GUARD_BAND_BOTTOM:
319 return 0.0f; /* that or infinity */
320 }
321
322 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
323 return 0.0f;
324 }
325
326 static int
327 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
328 enum pipe_compute_cap param, void *data)
329 {
330 uint64_t *data64 = (uint64_t *)data;
331 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
332
333 switch (param) {
334 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
335 data64[0] = 3;
336 return 8;
337 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
338 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
339 data64[1] = 65535;
340 data64[2] = 65535;
341 return 24;
342 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
343 data64[0] = 1024;
344 data64[1] = 1024;
345 data64[2] = 64;
346 return 24;
347 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
348 data64[0] = 1024;
349 return 8;
350 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
351 data64[0] = (uint64_t)1 << 40;
352 return 8;
353 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
354 data64[0] = 48 << 10;
355 return 8;
356 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
357 data64[0] = 512 << 10;
358 return 8;
359 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
360 data64[0] = 4096;
361 return 8;
362 default:
363 return 0;
364 }
365 }
366
367 static void
368 nvc0_screen_destroy(struct pipe_screen *pscreen)
369 {
370 struct nvc0_screen *screen = nvc0_screen(pscreen);
371
372 if (!nouveau_drm_screen_unref(&screen->base))
373 return;
374
375 if (screen->base.fence.current) {
376 struct nouveau_fence *current = NULL;
377
378 /* nouveau_fence_wait will create a new current fence, so wait on the
379 * _current_ one, and remove both.
380 */
381 nouveau_fence_ref(screen->base.fence.current, &current);
382 nouveau_fence_wait(current);
383 nouveau_fence_ref(NULL, &current);
384 nouveau_fence_ref(NULL, &screen->base.fence.current);
385 }
386 if (screen->base.pushbuf)
387 screen->base.pushbuf->user_priv = NULL;
388
389 if (screen->blitter)
390 nvc0_blitter_destroy(screen);
391 if (screen->pm.prog) {
392 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
393 nvc0_program_destroy(NULL, screen->pm.prog);
394 }
395
396 nouveau_bo_ref(NULL, &screen->text);
397 nouveau_bo_ref(NULL, &screen->uniform_bo);
398 nouveau_bo_ref(NULL, &screen->tls);
399 nouveau_bo_ref(NULL, &screen->txc);
400 nouveau_bo_ref(NULL, &screen->fence.bo);
401 nouveau_bo_ref(NULL, &screen->poly_cache);
402 nouveau_bo_ref(NULL, &screen->parm);
403
404 nouveau_heap_destroy(&screen->lib_code);
405 nouveau_heap_destroy(&screen->text_heap);
406
407 FREE(screen->tic.entries);
408
409 nouveau_object_del(&screen->eng3d);
410 nouveau_object_del(&screen->eng2d);
411 nouveau_object_del(&screen->m2mf);
412 nouveau_object_del(&screen->compute);
413 nouveau_object_del(&screen->nvsw);
414
415 nouveau_screen_fini(&screen->base);
416
417 FREE(screen);
418 }
419
420 static int
421 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
422 unsigned size, const uint32_t *data)
423 {
424 struct nouveau_pushbuf *push = screen->base.pushbuf;
425
426 size /= 4;
427
428 assert((pos + size) <= 0x800);
429
430 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
431 PUSH_DATA (push, (m - 0x3800) / 8);
432 PUSH_DATA (push, pos);
433 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
434 PUSH_DATA (push, pos);
435 PUSH_DATAp(push, data, size);
436
437 return pos + size;
438 }
439
440 static void
441 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
442 {
443 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
444 PUSH_DATA (push, 0xff);
445 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
446 PUSH_DATA (push, 0xff);
447 PUSH_DATA (push, 0xff);
448 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
449 PUSH_DATA (push, 0xff);
450 PUSH_DATA (push, 0xff);
451 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
452 PUSH_DATA (push, 0x3f);
453
454 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
455 PUSH_DATA (push, (3 << 16) | 3);
456 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
457 PUSH_DATA (push, (2 << 16) | 2);
458
459 if (obj_class < GM107_3D_CLASS) {
460 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
461 PUSH_DATA (push, 0);
462 }
463 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
464 PUSH_DATA (push, 0x10);
465 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
466 PUSH_DATA (push, 0x10);
467 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
468 PUSH_DATA (push, 0x10);
469 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
470 PUSH_DATA (push, 0x10);
471 PUSH_DATA (push, 0x10);
472 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
473 PUSH_DATA (push, 0x10);
474 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
475 PUSH_DATA (push, 0xe);
476
477 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
478 PUSH_DATA (push, 1 << 12);
479 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
480 PUSH_DATA (push, 0);
481 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
482 PUSH_DATA (push, 3);
483
484 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
485 PUSH_DATA (push, 0x3fffff);
486 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
487 PUSH_DATA (push, 1);
488 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
489 PUSH_DATA (push, 1);
490
491 if (obj_class < GM107_3D_CLASS) {
492 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
493 PUSH_DATA (push, 3);
494
495 if (obj_class >= NVE4_3D_CLASS) {
496 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
497 PUSH_DATA (push, 1);
498 }
499 }
500
501 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
502 * are supposed to do */
503 }
504
505 static void
506 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
507 {
508 struct nvc0_screen *screen = nvc0_screen(pscreen);
509 struct nouveau_pushbuf *push = screen->base.pushbuf;
510
511 /* we need to do it after possible flush in MARK_RING */
512 *sequence = ++screen->base.fence.sequence;
513
514 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
515 PUSH_DATAh(push, screen->fence.bo->offset);
516 PUSH_DATA (push, screen->fence.bo->offset);
517 PUSH_DATA (push, *sequence);
518 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
519 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
520 }
521
522 static u32
523 nvc0_screen_fence_update(struct pipe_screen *pscreen)
524 {
525 struct nvc0_screen *screen = nvc0_screen(pscreen);
526 return screen->fence.map[0];
527 }
528
529 static int
530 nvc0_screen_init_compute(struct nvc0_screen *screen)
531 {
532 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
533
534 switch (screen->base.device->chipset & ~0xf) {
535 case 0xc0:
536 case 0xd0:
537 /* Using COMPUTE has weird effects on 3D state, we need to
538 * investigate this further before enabling it by default.
539 */
540 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
541 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
542 return 0;
543 case 0xe0:
544 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
545 case 0xf0:
546 case 0x100:
547 case 0x110:
548 return 0;
549 default:
550 return -1;
551 }
552 }
553
554 boolean
555 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
556 uint32_t lpos, uint32_t lneg, uint32_t cstack)
557 {
558 struct nouveau_bo *bo = NULL;
559 int ret;
560 uint64_t size = (lpos + lneg) * 32 + cstack;
561
562 if (size >= (1 << 20)) {
563 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
564 return FALSE;
565 }
566
567 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
568 size = align(size, 0x8000);
569 size *= screen->mp_count;
570
571 size = align(size, 1 << 17);
572
573 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
574 NULL, &bo);
575 if (ret) {
576 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
577 return FALSE;
578 }
579 nouveau_bo_ref(NULL, &screen->tls);
580 screen->tls = bo;
581 return TRUE;
582 }
583
584 #define FAIL_SCREEN_INIT(str, err) \
585 do { \
586 NOUVEAU_ERR(str, err); \
587 nvc0_screen_destroy(pscreen); \
588 return NULL; \
589 } while(0)
590
591 struct pipe_screen *
592 nvc0_screen_create(struct nouveau_device *dev)
593 {
594 struct nvc0_screen *screen;
595 struct pipe_screen *pscreen;
596 struct nouveau_object *chan;
597 struct nouveau_pushbuf *push;
598 uint64_t value;
599 uint32_t obj_class;
600 int ret;
601 unsigned i;
602
603 switch (dev->chipset & ~0xf) {
604 case 0xc0:
605 case 0xd0:
606 case 0xe0:
607 case 0xf0:
608 case 0x100:
609 case 0x110:
610 break;
611 default:
612 return NULL;
613 }
614
615 screen = CALLOC_STRUCT(nvc0_screen);
616 if (!screen)
617 return NULL;
618 pscreen = &screen->base.base;
619
620 ret = nouveau_screen_init(&screen->base, dev);
621 if (ret) {
622 nvc0_screen_destroy(pscreen);
623 return NULL;
624 }
625 chan = screen->base.channel;
626 push = screen->base.pushbuf;
627 push->user_priv = screen;
628 push->rsvd_kick = 5;
629
630 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
631 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
632 PIPE_BIND_COMMAND_ARGS_BUFFER;
633 screen->base.sysmem_bindings |=
634 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
635
636 pscreen->destroy = nvc0_screen_destroy;
637 pscreen->context_create = nvc0_create;
638 pscreen->is_format_supported = nvc0_screen_is_format_supported;
639 pscreen->get_param = nvc0_screen_get_param;
640 pscreen->get_shader_param = nvc0_screen_get_shader_param;
641 pscreen->get_paramf = nvc0_screen_get_paramf;
642 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
643
644 nvc0_screen_init_resource_functions(pscreen);
645
646 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
647 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
648
649 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
650 &screen->fence.bo);
651 if (ret)
652 goto fail;
653 nouveau_bo_map(screen->fence.bo, 0, NULL);
654 screen->fence.map = screen->fence.bo->map;
655 screen->base.fence.emit = nvc0_screen_fence_emit;
656 screen->base.fence.update = nvc0_screen_fence_update;
657
658
659 ret = nouveau_object_new(chan,
660 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
661 NULL, 0, &screen->nvsw);
662 if (ret)
663 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
664
665
666 switch (dev->chipset & ~0xf) {
667 case 0x110:
668 case 0x100:
669 case 0xf0:
670 obj_class = NVF0_P2MF_CLASS;
671 break;
672 case 0xe0:
673 obj_class = NVE4_P2MF_CLASS;
674 break;
675 default:
676 obj_class = NVC0_M2MF_CLASS;
677 break;
678 }
679 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
680 &screen->m2mf);
681 if (ret)
682 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
683
684 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
685 PUSH_DATA (push, screen->m2mf->oclass);
686 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
687 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
688 PUSH_DATA (push, 0xa0b5);
689 }
690
691 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
692 &screen->eng2d);
693 if (ret)
694 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
695
696 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
697 PUSH_DATA (push, screen->eng2d->oclass);
698 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
699 PUSH_DATA (push, 0);
700 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
701 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
702 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
703 PUSH_DATA (push, 0);
704 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
705 PUSH_DATA (push, 0);
706 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
707 PUSH_DATA (push, 0x3f);
708 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
709 PUSH_DATA (push, 1);
710 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
711 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
712
713 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
714 PUSH_DATAh(push, screen->fence.bo->offset + 16);
715 PUSH_DATA (push, screen->fence.bo->offset + 16);
716
717 switch (dev->chipset & ~0xf) {
718 case 0x110:
719 obj_class = GM107_3D_CLASS;
720 break;
721 case 0x100:
722 case 0xf0:
723 obj_class = NVF0_3D_CLASS;
724 break;
725 case 0xe0:
726 switch (dev->chipset) {
727 case 0xea:
728 obj_class = NVEA_3D_CLASS;
729 break;
730 default:
731 obj_class = NVE4_3D_CLASS;
732 break;
733 }
734 break;
735 case 0xd0:
736 obj_class = NVC8_3D_CLASS;
737 break;
738 case 0xc0:
739 default:
740 switch (dev->chipset) {
741 case 0xc8:
742 obj_class = NVC8_3D_CLASS;
743 break;
744 case 0xc1:
745 obj_class = NVC1_3D_CLASS;
746 break;
747 default:
748 obj_class = NVC0_3D_CLASS;
749 break;
750 }
751 break;
752 }
753 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
754 &screen->eng3d);
755 if (ret)
756 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
757 screen->base.class_3d = obj_class;
758
759 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
760 PUSH_DATA (push, screen->eng3d->oclass);
761
762 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
763 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
764
765 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
766 /* kill shaders after about 1 second (at 100 MHz) */
767 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
768 PUSH_DATA (push, 0x17);
769 }
770
771 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
772 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
773 for (i = 0; i < 8; ++i)
774 PUSH_DATA(push, dev->drm_version >= 0x01000101);
775
776 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
777 PUSH_DATA (push, 1);
778
779 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
780 PUSH_DATA (push, 0);
781 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
782 PUSH_DATA (push, 0);
783 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
784 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
785 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
786 PUSH_DATA (push, 0);
787 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
788 PUSH_DATA (push, 1);
789 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
790 PUSH_DATA (push, 0);
791 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
792 PUSH_DATA (push, 1);
793 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
794 PUSH_DATA (push, 1);
795 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
796 PUSH_DATA (push, 0);
797 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
798 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
799 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
800 } else {
801 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
802 PUSH_DATA (push, 15);
803 }
804 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
805 PUSH_DATA (push, 8); /* 128 */
806 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
807 PUSH_DATA (push, 1);
808 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
809 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
810 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
811 }
812
813 nvc0_magic_3d_init(push, screen->eng3d->oclass);
814
815 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
816 &screen->text);
817 if (ret)
818 goto fail;
819
820 /* XXX: getting a page fault at the end of the code buffer every few
821 * launches, don't use the last 256 bytes to work around them - prefetch ?
822 */
823 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
824
825 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
826 &screen->uniform_bo);
827 if (ret)
828 goto fail;
829
830 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
831
832 for (i = 0; i < 5; ++i) {
833 /* TIC and TSC entries for each unit (nve4+ only) */
834 /* auxiliary constants (6 user clip planes, base instance id) */
835 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
836 PUSH_DATA (push, 512);
837 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
838 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
839 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
840 PUSH_DATA (push, (15 << 4) | 1);
841 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
842 unsigned j;
843 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
844 PUSH_DATA (push, 0);
845 for (j = 0; j < 8; ++j)
846 PUSH_DATA(push, j);
847 } else {
848 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
849 PUSH_DATA (push, 0x54);
850 }
851 }
852 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
853 PUSH_DATA (push, 0);
854
855 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
856 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
857 PUSH_DATA (push, 256);
858 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
859 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
860 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
861 PUSH_DATA (push, 0);
862 PUSH_DATAf(push, 0.0f);
863 PUSH_DATAf(push, 0.0f);
864 PUSH_DATAf(push, 0.0f);
865 PUSH_DATAf(push, 0.0f);
866 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
867 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
868 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
869
870 if (dev->drm_version >= 0x01000101) {
871 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
872 if (ret) {
873 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
874 goto fail;
875 }
876 } else {
877 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
878 value = (8 << 8) | 4;
879 else
880 value = (16 << 8) | 4;
881 }
882 screen->mp_count = value >> 8;
883 screen->mp_count_compute = screen->mp_count;
884
885 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
886
887 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
888 PUSH_DATAh(push, screen->text->offset);
889 PUSH_DATA (push, screen->text->offset);
890 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
891 PUSH_DATAh(push, screen->tls->offset);
892 PUSH_DATA (push, screen->tls->offset);
893 PUSH_DATA (push, screen->tls->size >> 32);
894 PUSH_DATA (push, screen->tls->size);
895 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
896 PUSH_DATA (push, 0);
897 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
898 PUSH_DATA (push, 0);
899
900 if (screen->eng3d->oclass < GM107_3D_CLASS) {
901 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
902 &screen->poly_cache);
903 if (ret)
904 goto fail;
905
906 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
907 PUSH_DATAh(push, screen->poly_cache->offset);
908 PUSH_DATA (push, screen->poly_cache->offset);
909 PUSH_DATA (push, 3);
910 }
911
912 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
913 &screen->txc);
914 if (ret)
915 goto fail;
916
917 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
918 PUSH_DATAh(push, screen->txc->offset);
919 PUSH_DATA (push, screen->txc->offset);
920 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
921
922 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
923 PUSH_DATAh(push, screen->txc->offset + 65536);
924 PUSH_DATA (push, screen->txc->offset + 65536);
925 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
926
927 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
928 PUSH_DATA (push, 0);
929 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
930 PUSH_DATA (push, 0);
931 PUSH_DATA (push, 0);
932 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
933 PUSH_DATA (push, 0x3f);
934
935 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
936 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
937 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
938 for (i = 0; i < 8 * 2; ++i)
939 PUSH_DATA(push, 0);
940 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
941 PUSH_DATA (push, 0);
942 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
943 PUSH_DATA (push, 0);
944
945 /* neither scissors, viewport nor stencil mask should affect clears */
946 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
947 PUSH_DATA (push, 0);
948
949 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
950 PUSH_DATA (push, 1);
951 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
952 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
953 PUSH_DATAf(push, 0.0f);
954 PUSH_DATAf(push, 1.0f);
955 }
956 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
957 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
958
959 /* We use scissors instead of exact view volume clipping,
960 * so they're always enabled.
961 */
962 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
963 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
964 PUSH_DATA (push, 1);
965 PUSH_DATA (push, 8192 << 16);
966 PUSH_DATA (push, 8192 << 16);
967 }
968
969 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
970
971 i = 0;
972 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
973 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
974 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
975 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
976 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
977 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
978 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
979 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
980 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
981
982 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
983 PUSH_DATA (push, 1);
984 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
985 PUSH_DATA (push, 1);
986 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
987 PUSH_DATA (push, 0x40);
988 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
989 PUSH_DATA (push, 0);
990 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
991 PUSH_DATA (push, 0x30);
992 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
993 PUSH_DATA (push, 3);
994 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
995 PUSH_DATA (push, 0x20);
996 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
997 PUSH_DATA (push, 0x00);
998
999 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1000 PUSH_DATA (push, 0);
1001 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1002 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1003
1004 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1005
1006 if (nvc0_screen_init_compute(screen))
1007 goto fail;
1008
1009 PUSH_KICK (push);
1010
1011 screen->tic.entries = CALLOC(4096, sizeof(void *));
1012 screen->tsc.entries = screen->tic.entries + 2048;
1013
1014 if (!nvc0_blitter_create(screen))
1015 goto fail;
1016
1017 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1018
1019 return pscreen;
1020
1021 fail:
1022 nvc0_screen_destroy(pscreen);
1023 return NULL;
1024 }
1025
1026 int
1027 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1028 {
1029 int i = screen->tic.next;
1030
1031 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1032 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1033
1034 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1035
1036 if (screen->tic.entries[i])
1037 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1038
1039 screen->tic.entries[i] = entry;
1040 return i;
1041 }
1042
1043 int
1044 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1045 {
1046 int i = screen->tsc.next;
1047
1048 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1049 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1050
1051 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1052
1053 if (screen->tsc.entries[i])
1054 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1055
1056 screen->tsc.entries[i] = entry;
1057 return i;
1058 }