nouveau: fix fence waiting logic in screen destroy
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/nvc0_graph_macros.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
86 case PIPE_CAP_TEXTURE_SWIZZLE:
87 case PIPE_CAP_TEXTURE_SHADOW_MAP:
88 case PIPE_CAP_NPOT_TEXTURES:
89 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
90 case PIPE_CAP_ANISOTROPIC_FILTER:
91 case PIPE_CAP_SEAMLESS_CUBE_MAP:
92 case PIPE_CAP_CUBE_MAP_ARRAY:
93 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
94 case PIPE_CAP_TEXTURE_MULTISAMPLE:
95 return 1;
96 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
97 return 65536;
98 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
99 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
100 case PIPE_CAP_TWO_SIDED_STENCIL:
101 case PIPE_CAP_DEPTH_CLIP_DISABLE:
102 case PIPE_CAP_POINT_SPRITE:
103 case PIPE_CAP_TGSI_TEXCOORD:
104 return 1;
105 case PIPE_CAP_SM3:
106 return 1;
107 case PIPE_CAP_GLSL_FEATURE_LEVEL:
108 return 330;
109 case PIPE_CAP_MAX_RENDER_TARGETS:
110 return 8;
111 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
112 return 1;
113 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
115 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
116 return 1;
117 case PIPE_CAP_QUERY_TIMESTAMP:
118 case PIPE_CAP_QUERY_TIME_ELAPSED:
119 case PIPE_CAP_OCCLUSION_QUERY:
120 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
121 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
122 return 1;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 return 128;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
136 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
137 return 1;
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
140 return 0;
141 case PIPE_CAP_SHADER_STENCIL_EXPORT:
142 return 0;
143 case PIPE_CAP_PRIMITIVE_RESTART:
144 case PIPE_CAP_TGSI_INSTANCEID:
145 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
146 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
147 case PIPE_CAP_CONDITIONAL_RENDER:
148 case PIPE_CAP_TEXTURE_BARRIER:
149 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
150 case PIPE_CAP_START_INSTANCE:
151 return 1;
152 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
153 return 0; /* state trackers will know better */
154 case PIPE_CAP_USER_CONSTANT_BUFFERS:
155 case PIPE_CAP_USER_INDEX_BUFFERS:
156 case PIPE_CAP_USER_VERTEX_BUFFERS:
157 return 1;
158 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
159 return 256;
160 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
161 return 1; /* 256 for binding as RT, but that's not possible in GL */
162 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
163 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
164 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
165 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
166 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
167 return 0;
168 case PIPE_CAP_COMPUTE:
169 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
170 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
171 return 1;
172 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
173 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
174 case PIPE_CAP_ENDIANNESS:
175 return PIPE_ENDIAN_LITTLE;
176 case PIPE_CAP_TGSI_VS_LAYER:
177 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
178 case PIPE_CAP_TEXTURE_GATHER_SM5:
179 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
180 return 0;
181 case PIPE_CAP_MAX_VIEWPORTS:
182 return 1;
183 default:
184 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
185 return 0;
186 }
187 }
188
189 static int
190 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
191 enum pipe_shader_cap param)
192 {
193 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
194
195 switch (shader) {
196 case PIPE_SHADER_VERTEX:
197 /*
198 case PIPE_SHADER_TESSELLATION_CONTROL:
199 case PIPE_SHADER_TESSELLATION_EVALUATION:
200 */
201 case PIPE_SHADER_GEOMETRY:
202 case PIPE_SHADER_FRAGMENT:
203 break;
204 case PIPE_SHADER_COMPUTE:
205 if (class_3d < NVE4_3D_CLASS)
206 return 0;
207 break;
208 default:
209 return 0;
210 }
211
212 switch (param) {
213 case PIPE_SHADER_CAP_PREFERRED_IR:
214 return PIPE_SHADER_IR_TGSI;
215 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
216 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
217 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
218 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
219 return 16384;
220 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
221 return 16;
222 case PIPE_SHADER_CAP_MAX_INPUTS:
223 if (shader == PIPE_SHADER_VERTEX)
224 return 32;
225 /* NOTE: These only count our slots for GENERIC varyings.
226 * The address space may be larger, but the actual hard limit seems to be
227 * less than what the address space layout permits, so don't add TEXCOORD,
228 * COLOR, etc. here.
229 */
230 if (shader == PIPE_SHADER_FRAGMENT)
231 return 0x1f0 / 16;
232 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
233 * and excludes 0x60 per-patch inputs.
234 */
235 return 0x200 / 16;
236 case PIPE_SHADER_CAP_MAX_CONSTS:
237 return 65536 / 16;
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
239 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
240 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
241 return NVC0_MAX_PIPE_CONSTBUFS;
242 case PIPE_SHADER_CAP_MAX_ADDRS:
243 return 1;
244 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
245 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
246 return shader != PIPE_SHADER_FRAGMENT;
247 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
248 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
249 return 1;
250 case PIPE_SHADER_CAP_MAX_PREDS:
251 return 0;
252 case PIPE_SHADER_CAP_MAX_TEMPS:
253 return NVC0_CAP_MAX_PROGRAM_TEMPS;
254 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
255 return 1;
256 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
257 return 0;
258 case PIPE_SHADER_CAP_SUBROUTINES:
259 return 1;
260 case PIPE_SHADER_CAP_INTEGERS:
261 return 1;
262 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
263 return 16; /* would be 32 in linked (OpenGL-style) mode */
264 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
265 return 16; /* XXX not sure if more are really safe */
266 default:
267 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
268 return 0;
269 }
270 }
271
272 static float
273 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
274 {
275 switch (param) {
276 case PIPE_CAPF_MAX_LINE_WIDTH:
277 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
278 return 10.0f;
279 case PIPE_CAPF_MAX_POINT_WIDTH:
280 return 63.0f;
281 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
282 return 63.375f;
283 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
284 return 16.0f;
285 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
286 return 15.0f;
287 default:
288 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
289 return 0.0f;
290 }
291 }
292
293 static int
294 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
295 enum pipe_compute_cap param, void *data)
296 {
297 uint64_t *data64 = (uint64_t *)data;
298 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
299
300 switch (param) {
301 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
302 data64[0] = 3;
303 return 8;
304 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
305 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
306 data64[1] = 65535;
307 data64[2] = 65535;
308 return 24;
309 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
310 data64[0] = 1024;
311 data64[1] = 1024;
312 data64[2] = 64;
313 return 24;
314 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
315 data64[0] = 1024;
316 return 8;
317 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
318 data64[0] = (uint64_t)1 << 40;
319 return 8;
320 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
321 data64[0] = 48 << 10;
322 return 8;
323 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
324 data64[0] = 512 << 10;
325 return 8;
326 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
327 data64[0] = 4096;
328 return 8;
329 default:
330 return 0;
331 }
332 }
333
334 static void
335 nvc0_screen_destroy(struct pipe_screen *pscreen)
336 {
337 struct nvc0_screen *screen = nvc0_screen(pscreen);
338
339 if (!nouveau_drm_screen_unref(&screen->base))
340 return;
341
342 if (screen->base.fence.current) {
343 struct nouveau_fence *current = NULL;
344
345 /* nouveau_fence_wait will create a new current fence, so wait on the
346 * _current_ one, and remove both.
347 */
348 nouveau_fence_ref(screen->base.fence.current, &current);
349 nouveau_fence_wait(current);
350 nouveau_fence_ref(NULL, &current);
351 nouveau_fence_ref(NULL, &screen->base.fence.current);
352 }
353 if (screen->base.pushbuf)
354 screen->base.pushbuf->user_priv = NULL;
355
356 if (screen->blitter)
357 nvc0_blitter_destroy(screen);
358 if (screen->pm.prog) {
359 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
360 nvc0_program_destroy(NULL, screen->pm.prog);
361 }
362
363 nouveau_bo_ref(NULL, &screen->text);
364 nouveau_bo_ref(NULL, &screen->uniform_bo);
365 nouveau_bo_ref(NULL, &screen->tls);
366 nouveau_bo_ref(NULL, &screen->txc);
367 nouveau_bo_ref(NULL, &screen->fence.bo);
368 nouveau_bo_ref(NULL, &screen->poly_cache);
369 nouveau_bo_ref(NULL, &screen->parm);
370
371 nouveau_heap_destroy(&screen->lib_code);
372 nouveau_heap_destroy(&screen->text_heap);
373
374 FREE(screen->tic.entries);
375
376 nouveau_mm_destroy(screen->mm_VRAM_fe0);
377
378 nouveau_object_del(&screen->eng3d);
379 nouveau_object_del(&screen->eng2d);
380 nouveau_object_del(&screen->m2mf);
381 nouveau_object_del(&screen->compute);
382 nouveau_object_del(&screen->nvsw);
383
384 nouveau_screen_fini(&screen->base);
385
386 FREE(screen);
387 }
388
389 static int
390 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
391 unsigned size, const uint32_t *data)
392 {
393 struct nouveau_pushbuf *push = screen->base.pushbuf;
394
395 size /= 4;
396
397 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
398 PUSH_DATA (push, (m - 0x3800) / 8);
399 PUSH_DATA (push, pos);
400 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
401 PUSH_DATA (push, pos);
402 PUSH_DATAp(push, data, size);
403
404 return pos + size;
405 }
406
407 static void
408 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
409 {
410 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
411 PUSH_DATA (push, 0xff);
412 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
413 PUSH_DATA (push, 0xff);
414 PUSH_DATA (push, 0xff);
415 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
416 PUSH_DATA (push, 0xff);
417 PUSH_DATA (push, 0xff);
418 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
419 PUSH_DATA (push, 0x3f);
420
421 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
422 PUSH_DATA (push, (3 << 16) | 3);
423 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
424 PUSH_DATA (push, (2 << 16) | 2);
425 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
426 PUSH_DATA (push, 1);
427
428 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
429 PUSH_DATA (push, 0);
430 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
431 PUSH_DATA (push, 0x10);
432 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
433 PUSH_DATA (push, 0x10);
434 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
435 PUSH_DATA (push, 0x10);
436 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
437 PUSH_DATA (push, 0x10);
438 PUSH_DATA (push, 0x10);
439 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
440 PUSH_DATA (push, 0x10);
441 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
442 PUSH_DATA (push, 0xe);
443
444 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
445 PUSH_DATA (push, 1 << 12);
446 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
447 PUSH_DATA (push, 0);
448 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
449 PUSH_DATA (push, 3);
450
451 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
452 PUSH_DATA (push, 0x3fffff);
453 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
454 PUSH_DATA (push, 1);
455 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
456 PUSH_DATA (push, 1);
457 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
458 PUSH_DATA (push, 3);
459
460 if (obj_class >= NVE4_3D_CLASS) {
461 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
462 PUSH_DATA (push, 1);
463 }
464
465 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
466 * are supposed to do */
467 }
468
469 static void
470 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
471 {
472 struct nvc0_screen *screen = nvc0_screen(pscreen);
473 struct nouveau_pushbuf *push = screen->base.pushbuf;
474
475 /* we need to do it after possible flush in MARK_RING */
476 *sequence = ++screen->base.fence.sequence;
477
478 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
479 PUSH_DATAh(push, screen->fence.bo->offset);
480 PUSH_DATA (push, screen->fence.bo->offset);
481 PUSH_DATA (push, *sequence);
482 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
483 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
484 }
485
486 static u32
487 nvc0_screen_fence_update(struct pipe_screen *pscreen)
488 {
489 struct nvc0_screen *screen = nvc0_screen(pscreen);
490 return screen->fence.map[0];
491 }
492
493 static int
494 nvc0_screen_init_compute(struct nvc0_screen *screen)
495 {
496 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
497
498 switch (screen->base.device->chipset & ~0xf) {
499 case 0xc0:
500 case 0xd0:
501 /* Using COMPUTE has weird effects on 3D state, we need to
502 * investigate this further before enabling it by default.
503 */
504 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
505 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
506 return 0;
507 case 0xe0:
508 case 0xf0:
509 case 0x100:
510 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
511 default:
512 return -1;
513 }
514 }
515
516 boolean
517 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
518 uint32_t lpos, uint32_t lneg, uint32_t cstack)
519 {
520 struct nouveau_bo *bo = NULL;
521 int ret;
522 uint64_t size = (lpos + lneg) * 32 + cstack;
523
524 if (size >= (1 << 20)) {
525 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
526 return FALSE;
527 }
528
529 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
530 size = align(size, 0x8000);
531 size *= screen->mp_count;
532
533 size = align(size, 1 << 17);
534
535 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
536 NULL, &bo);
537 if (ret) {
538 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
539 return FALSE;
540 }
541 nouveau_bo_ref(NULL, &screen->tls);
542 screen->tls = bo;
543 return TRUE;
544 }
545
546 #define FAIL_SCREEN_INIT(str, err) \
547 do { \
548 NOUVEAU_ERR(str, err); \
549 nvc0_screen_destroy(pscreen); \
550 return NULL; \
551 } while(0)
552
553 struct pipe_screen *
554 nvc0_screen_create(struct nouveau_device *dev)
555 {
556 struct nvc0_screen *screen;
557 struct pipe_screen *pscreen;
558 struct nouveau_object *chan;
559 struct nouveau_pushbuf *push;
560 uint64_t value;
561 uint32_t obj_class;
562 int ret;
563 unsigned i;
564 union nouveau_bo_config mm_config;
565
566 switch (dev->chipset & ~0xf) {
567 case 0xc0:
568 case 0xd0:
569 case 0xe0:
570 case 0xf0:
571 case 0x100:
572 break;
573 default:
574 return NULL;
575 }
576
577 screen = CALLOC_STRUCT(nvc0_screen);
578 if (!screen)
579 return NULL;
580 pscreen = &screen->base.base;
581
582 ret = nouveau_screen_init(&screen->base, dev);
583 if (ret) {
584 nvc0_screen_destroy(pscreen);
585 return NULL;
586 }
587 chan = screen->base.channel;
588 push = screen->base.pushbuf;
589 push->user_priv = screen;
590 push->rsvd_kick = 5;
591
592 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
593 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
594 screen->base.sysmem_bindings |=
595 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
596
597 pscreen->destroy = nvc0_screen_destroy;
598 pscreen->context_create = nvc0_create;
599 pscreen->is_format_supported = nvc0_screen_is_format_supported;
600 pscreen->get_param = nvc0_screen_get_param;
601 pscreen->get_shader_param = nvc0_screen_get_shader_param;
602 pscreen->get_paramf = nvc0_screen_get_paramf;
603 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
604
605 nvc0_screen_init_resource_functions(pscreen);
606
607 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
608 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
609
610 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
611 &screen->fence.bo);
612 if (ret)
613 goto fail;
614 nouveau_bo_map(screen->fence.bo, 0, NULL);
615 screen->fence.map = screen->fence.bo->map;
616 screen->base.fence.emit = nvc0_screen_fence_emit;
617 screen->base.fence.update = nvc0_screen_fence_update;
618
619
620 ret = nouveau_object_new(chan,
621 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
622 NULL, 0, &screen->nvsw);
623 if (ret)
624 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
625
626
627 switch (dev->chipset & ~0xf) {
628 case 0x100:
629 case 0xf0:
630 obj_class = NVF0_P2MF_CLASS;
631 break;
632 case 0xe0:
633 obj_class = NVE4_P2MF_CLASS;
634 break;
635 default:
636 obj_class = NVC0_M2MF_CLASS;
637 break;
638 }
639 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
640 &screen->m2mf);
641 if (ret)
642 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
643
644 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
645 PUSH_DATA (push, screen->m2mf->oclass);
646 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
647 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
648 PUSH_DATA (push, 0xa0b5);
649 }
650
651 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
652 &screen->eng2d);
653 if (ret)
654 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
655
656 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
657 PUSH_DATA (push, screen->eng2d->oclass);
658 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
659 PUSH_DATA (push, 0);
660 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
661 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
662 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
663 PUSH_DATA (push, 0);
664 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
665 PUSH_DATA (push, 0);
666 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
667 PUSH_DATA (push, 0x3f);
668 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
669 PUSH_DATA (push, 1);
670
671 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
672 PUSH_DATAh(push, screen->fence.bo->offset + 16);
673 PUSH_DATA (push, screen->fence.bo->offset + 16);
674
675 switch (dev->chipset & ~0xf) {
676 case 0x100:
677 case 0xf0:
678 obj_class = NVF0_3D_CLASS;
679 break;
680 case 0xe0:
681 obj_class = NVE4_3D_CLASS;
682 break;
683 case 0xd0:
684 obj_class = NVC8_3D_CLASS;
685 break;
686 case 0xc0:
687 default:
688 switch (dev->chipset) {
689 case 0xc8:
690 obj_class = NVC8_3D_CLASS;
691 break;
692 case 0xc1:
693 obj_class = NVC1_3D_CLASS;
694 break;
695 default:
696 obj_class = NVC0_3D_CLASS;
697 break;
698 }
699 break;
700 }
701 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
702 &screen->eng3d);
703 if (ret)
704 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
705 screen->base.class_3d = obj_class;
706
707 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
708 PUSH_DATA (push, screen->eng3d->oclass);
709
710 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
711 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
712
713 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
714 /* kill shaders after about 1 second (at 100 MHz) */
715 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
716 PUSH_DATA (push, 0x17);
717 }
718
719 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
720 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
721 for (i = 0; i < 8; ++i)
722 PUSH_DATA(push, dev->drm_version >= 0x01000101);
723
724 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
725 PUSH_DATA (push, 1);
726
727 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
728 PUSH_DATA (push, 0);
729 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
730 PUSH_DATA (push, 0);
731 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
732 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
733 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
734 PUSH_DATA (push, 0);
735 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
736 PUSH_DATA (push, 1);
737 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
738 PUSH_DATA (push, 0);
739 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
740 PUSH_DATA (push, 1);
741 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
742 PUSH_DATA (push, 0);
743 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
744 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
745 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
746 } else {
747 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
748 PUSH_DATA (push, 15);
749 }
750 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
751 PUSH_DATA (push, 8); /* 128 */
752 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
753 PUSH_DATA (push, 1);
754 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
755 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
756 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
757 }
758
759 nvc0_magic_3d_init(push, screen->eng3d->oclass);
760
761 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
762 &screen->text);
763 if (ret)
764 goto fail;
765
766 /* XXX: getting a page fault at the end of the code buffer every few
767 * launches, don't use the last 256 bytes to work around them - prefetch ?
768 */
769 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
770
771 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
772 &screen->uniform_bo);
773 if (ret)
774 goto fail;
775
776 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
777
778 for (i = 0; i < 5; ++i) {
779 /* TIC and TSC entries for each unit (nve4+ only) */
780 /* auxiliary constants (6 user clip planes, base instance id) */
781 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
782 PUSH_DATA (push, 512);
783 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
784 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
785 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
786 PUSH_DATA (push, (15 << 4) | 1);
787 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
788 unsigned j;
789 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
790 PUSH_DATA (push, 0);
791 for (j = 0; j < 8; ++j)
792 PUSH_DATA(push, j);
793 } else {
794 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
795 PUSH_DATA (push, 0x54);
796 }
797 }
798 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
799 PUSH_DATA (push, 0);
800
801 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
802 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
803 PUSH_DATA (push, 256);
804 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
805 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
806 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
807 PUSH_DATA (push, 0);
808 PUSH_DATAf(push, 0.0f);
809 PUSH_DATAf(push, 0.0f);
810 PUSH_DATAf(push, 0.0f);
811 PUSH_DATAf(push, 0.0f);
812 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
813 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
814 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
815
816 if (dev->drm_version >= 0x01000101) {
817 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
818 if (ret) {
819 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
820 goto fail;
821 }
822 } else {
823 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
824 value = (8 << 8) | 4;
825 else
826 value = (16 << 8) | 4;
827 }
828 screen->mp_count = value >> 8;
829 screen->mp_count_compute = screen->mp_count;
830
831 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
832
833 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
834 PUSH_DATAh(push, screen->text->offset);
835 PUSH_DATA (push, screen->text->offset);
836 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
837 PUSH_DATAh(push, screen->tls->offset);
838 PUSH_DATA (push, screen->tls->offset);
839 PUSH_DATA (push, screen->tls->size >> 32);
840 PUSH_DATA (push, screen->tls->size);
841 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
842 PUSH_DATA (push, 0);
843 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
844 PUSH_DATA (push, 0);
845
846 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
847 &screen->poly_cache);
848 if (ret)
849 goto fail;
850
851 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
852 PUSH_DATAh(push, screen->poly_cache->offset);
853 PUSH_DATA (push, screen->poly_cache->offset);
854 PUSH_DATA (push, 3);
855
856 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
857 &screen->txc);
858 if (ret)
859 goto fail;
860
861 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
862 PUSH_DATAh(push, screen->txc->offset);
863 PUSH_DATA (push, screen->txc->offset);
864 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
865
866 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
867 PUSH_DATAh(push, screen->txc->offset + 65536);
868 PUSH_DATA (push, screen->txc->offset + 65536);
869 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
870
871 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
872 PUSH_DATA (push, 0);
873 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
874 PUSH_DATA (push, 0);
875 PUSH_DATA (push, 0);
876 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
877 PUSH_DATA (push, 0x3f);
878
879 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
880 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
881 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
882 for (i = 0; i < 8 * 2; ++i)
883 PUSH_DATA(push, 0);
884 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
885 PUSH_DATA (push, 0);
886 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
887 PUSH_DATA (push, 0);
888
889 /* neither scissors, viewport nor stencil mask should affect clears */
890 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
891 PUSH_DATA (push, 0);
892
893 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
894 PUSH_DATA (push, 1);
895 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
896 PUSH_DATAf(push, 0.0f);
897 PUSH_DATAf(push, 1.0f);
898 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
899 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
900
901 /* We use scissors instead of exact view volume clipping,
902 * so they're always enabled.
903 */
904 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
905 PUSH_DATA (push, 1);
906 PUSH_DATA (push, 8192 << 16);
907 PUSH_DATA (push, 8192 << 16);
908
909 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
910
911 i = 0;
912 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf);
913 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables);
914 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
915 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select);
916 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select);
917 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
918 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
919
920 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
921 PUSH_DATA (push, 1);
922 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
923 PUSH_DATA (push, 1);
924 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
925 PUSH_DATA (push, 0x40);
926 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
927 PUSH_DATA (push, 0);
928 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
929 PUSH_DATA (push, 0x30);
930 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
931 PUSH_DATA (push, 3);
932 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
933 PUSH_DATA (push, 0x20);
934 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
935 PUSH_DATA (push, 0x00);
936
937 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
938 PUSH_DATA (push, 0);
939 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
940 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
941
942 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
943
944 if (nvc0_screen_init_compute(screen))
945 goto fail;
946
947 PUSH_KICK (push);
948
949 screen->tic.entries = CALLOC(4096, sizeof(void *));
950 screen->tsc.entries = screen->tic.entries + 2048;
951
952 mm_config.nvc0.tile_mode = 0;
953 mm_config.nvc0.memtype = 0xfe0;
954 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
955
956 if (!nvc0_blitter_create(screen))
957 goto fail;
958
959 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
960
961 return pscreen;
962
963 fail:
964 nvc0_screen_destroy(pscreen);
965 return NULL;
966 }
967
968 int
969 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
970 {
971 int i = screen->tic.next;
972
973 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
974 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
975
976 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
977
978 if (screen->tic.entries[i])
979 nv50_tic_entry(screen->tic.entries[i])->id = -1;
980
981 screen->tic.entries[i] = entry;
982 return i;
983 }
984
985 int
986 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
987 {
988 int i = screen->tsc.next;
989
990 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
991 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
992
993 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
994
995 if (screen->tsc.entries[i])
996 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
997
998 screen->tsc.entries[i] = entry;
999 return i;
1000 }