gallium: introduce PIPE_CAP_CLIP_HALFZ.
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 400;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
167 case PIPE_CAP_TEXTURE_QUERY_LOD:
168 case PIPE_CAP_SAMPLE_SHADING:
169 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
170 case PIPE_CAP_TEXTURE_GATHER_SM5:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
173 case PIPE_CAP_SAMPLER_VIEW_TARGET:
174 return 1;
175 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
176 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
177 case PIPE_CAP_COMPUTE:
178 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
179
180 /* unsupported caps */
181 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
182 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
183 case PIPE_CAP_SHADER_STENCIL_EXPORT:
184 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
185 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
187 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
188 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
189 case PIPE_CAP_FAKE_SW_MSAA:
190 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
191 case PIPE_CAP_CLIP_HALFZ:
192 return 0;
193
194 case PIPE_CAP_VENDOR_ID:
195 return 0x10de;
196 case PIPE_CAP_DEVICE_ID: {
197 uint64_t device_id;
198 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
199 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
200 return -1;
201 }
202 return device_id;
203 }
204 case PIPE_CAP_ACCELERATED:
205 return 1;
206 case PIPE_CAP_VIDEO_MEMORY:
207 return dev->vram_size >> 20;
208 case PIPE_CAP_UMA:
209 return 0;
210 }
211
212 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
213 return 0;
214 }
215
216 static int
217 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
218 enum pipe_shader_cap param)
219 {
220 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
221
222 switch (shader) {
223 case PIPE_SHADER_VERTEX:
224 /*
225 case PIPE_SHADER_TESSELLATION_CONTROL:
226 case PIPE_SHADER_TESSELLATION_EVALUATION:
227 */
228 case PIPE_SHADER_GEOMETRY:
229 case PIPE_SHADER_FRAGMENT:
230 break;
231 case PIPE_SHADER_COMPUTE:
232 if (class_3d != NVE4_3D_CLASS)
233 return 0;
234 break;
235 default:
236 return 0;
237 }
238
239 switch (param) {
240 case PIPE_SHADER_CAP_PREFERRED_IR:
241 return PIPE_SHADER_IR_TGSI;
242 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
243 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
244 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
245 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
246 return 16384;
247 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
248 return 16;
249 case PIPE_SHADER_CAP_MAX_INPUTS:
250 if (shader == PIPE_SHADER_VERTEX)
251 return 32;
252 /* NOTE: These only count our slots for GENERIC varyings.
253 * The address space may be larger, but the actual hard limit seems to be
254 * less than what the address space layout permits, so don't add TEXCOORD,
255 * COLOR, etc. here.
256 */
257 if (shader == PIPE_SHADER_FRAGMENT)
258 return 0x1f0 / 16;
259 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
260 * and excludes 0x60 per-patch inputs.
261 */
262 return 0x200 / 16;
263 case PIPE_SHADER_CAP_MAX_OUTPUTS:
264 return 32;
265 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
266 return 65536;
267 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
268 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
269 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
270 return NVC0_MAX_PIPE_CONSTBUFS;
271 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
272 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
273 return shader != PIPE_SHADER_FRAGMENT;
274 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
275 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
276 return 1;
277 case PIPE_SHADER_CAP_MAX_PREDS:
278 return 0;
279 case PIPE_SHADER_CAP_MAX_TEMPS:
280 return NVC0_CAP_MAX_PROGRAM_TEMPS;
281 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
282 return 1;
283 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
284 return 0;
285 case PIPE_SHADER_CAP_SUBROUTINES:
286 return 1;
287 case PIPE_SHADER_CAP_INTEGERS:
288 return 1;
289 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
290 return 16; /* would be 32 in linked (OpenGL-style) mode */
291 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
292 return 16; /* XXX not sure if more are really safe */
293 default:
294 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
295 return 0;
296 }
297 }
298
299 static float
300 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
301 {
302 switch (param) {
303 case PIPE_CAPF_MAX_LINE_WIDTH:
304 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
305 return 10.0f;
306 case PIPE_CAPF_MAX_POINT_WIDTH:
307 return 63.0f;
308 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
309 return 63.375f;
310 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
311 return 16.0f;
312 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
313 return 15.0f;
314 case PIPE_CAPF_GUARD_BAND_LEFT:
315 case PIPE_CAPF_GUARD_BAND_TOP:
316 return 0.0f;
317 case PIPE_CAPF_GUARD_BAND_RIGHT:
318 case PIPE_CAPF_GUARD_BAND_BOTTOM:
319 return 0.0f; /* that or infinity */
320 }
321
322 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
323 return 0.0f;
324 }
325
326 static int
327 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
328 enum pipe_compute_cap param, void *data)
329 {
330 uint64_t *data64 = (uint64_t *)data;
331 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
332
333 switch (param) {
334 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
335 data64[0] = 3;
336 return 8;
337 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
338 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
339 data64[1] = 65535;
340 data64[2] = 65535;
341 return 24;
342 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
343 data64[0] = 1024;
344 data64[1] = 1024;
345 data64[2] = 64;
346 return 24;
347 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
348 data64[0] = 1024;
349 return 8;
350 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
351 data64[0] = (uint64_t)1 << 40;
352 return 8;
353 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
354 data64[0] = 48 << 10;
355 return 8;
356 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
357 data64[0] = 512 << 10;
358 return 8;
359 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
360 data64[0] = 4096;
361 return 8;
362 default:
363 return 0;
364 }
365 }
366
367 static void
368 nvc0_screen_destroy(struct pipe_screen *pscreen)
369 {
370 struct nvc0_screen *screen = nvc0_screen(pscreen);
371
372 if (!nouveau_drm_screen_unref(&screen->base))
373 return;
374
375 if (screen->base.fence.current) {
376 struct nouveau_fence *current = NULL;
377
378 /* nouveau_fence_wait will create a new current fence, so wait on the
379 * _current_ one, and remove both.
380 */
381 nouveau_fence_ref(screen->base.fence.current, &current);
382 nouveau_fence_wait(current);
383 nouveau_fence_ref(NULL, &current);
384 nouveau_fence_ref(NULL, &screen->base.fence.current);
385 }
386 if (screen->base.pushbuf)
387 screen->base.pushbuf->user_priv = NULL;
388
389 if (screen->blitter)
390 nvc0_blitter_destroy(screen);
391 if (screen->pm.prog) {
392 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
393 nvc0_program_destroy(NULL, screen->pm.prog);
394 }
395
396 nouveau_bo_ref(NULL, &screen->text);
397 nouveau_bo_ref(NULL, &screen->uniform_bo);
398 nouveau_bo_ref(NULL, &screen->tls);
399 nouveau_bo_ref(NULL, &screen->txc);
400 nouveau_bo_ref(NULL, &screen->fence.bo);
401 nouveau_bo_ref(NULL, &screen->poly_cache);
402 nouveau_bo_ref(NULL, &screen->parm);
403
404 nouveau_heap_destroy(&screen->lib_code);
405 nouveau_heap_destroy(&screen->text_heap);
406
407 FREE(screen->tic.entries);
408
409 nouveau_mm_destroy(screen->mm_VRAM_fe0);
410
411 nouveau_object_del(&screen->eng3d);
412 nouveau_object_del(&screen->eng2d);
413 nouveau_object_del(&screen->m2mf);
414 nouveau_object_del(&screen->compute);
415 nouveau_object_del(&screen->nvsw);
416
417 nouveau_screen_fini(&screen->base);
418
419 FREE(screen);
420 }
421
422 static int
423 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
424 unsigned size, const uint32_t *data)
425 {
426 struct nouveau_pushbuf *push = screen->base.pushbuf;
427
428 size /= 4;
429
430 assert((pos + size) <= 0x800);
431
432 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
433 PUSH_DATA (push, (m - 0x3800) / 8);
434 PUSH_DATA (push, pos);
435 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
436 PUSH_DATA (push, pos);
437 PUSH_DATAp(push, data, size);
438
439 return pos + size;
440 }
441
442 static void
443 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
444 {
445 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
446 PUSH_DATA (push, 0xff);
447 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
448 PUSH_DATA (push, 0xff);
449 PUSH_DATA (push, 0xff);
450 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
451 PUSH_DATA (push, 0xff);
452 PUSH_DATA (push, 0xff);
453 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
454 PUSH_DATA (push, 0x3f);
455
456 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
457 PUSH_DATA (push, (3 << 16) | 3);
458 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
459 PUSH_DATA (push, (2 << 16) | 2);
460
461 if (obj_class < GM107_3D_CLASS) {
462 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
463 PUSH_DATA (push, 0);
464 }
465 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
466 PUSH_DATA (push, 0x10);
467 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
468 PUSH_DATA (push, 0x10);
469 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
470 PUSH_DATA (push, 0x10);
471 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
472 PUSH_DATA (push, 0x10);
473 PUSH_DATA (push, 0x10);
474 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
475 PUSH_DATA (push, 0x10);
476 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
477 PUSH_DATA (push, 0xe);
478
479 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
480 PUSH_DATA (push, 1 << 12);
481 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
482 PUSH_DATA (push, 0);
483 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
484 PUSH_DATA (push, 3);
485
486 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
487 PUSH_DATA (push, 0x3fffff);
488 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
489 PUSH_DATA (push, 1);
490 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
491 PUSH_DATA (push, 1);
492
493 if (obj_class < GM107_3D_CLASS) {
494 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
495 PUSH_DATA (push, 3);
496
497 if (obj_class >= NVE4_3D_CLASS) {
498 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
499 PUSH_DATA (push, 1);
500 }
501 }
502
503 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
504 * are supposed to do */
505 }
506
507 static void
508 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
509 {
510 struct nvc0_screen *screen = nvc0_screen(pscreen);
511 struct nouveau_pushbuf *push = screen->base.pushbuf;
512
513 /* we need to do it after possible flush in MARK_RING */
514 *sequence = ++screen->base.fence.sequence;
515
516 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
517 PUSH_DATAh(push, screen->fence.bo->offset);
518 PUSH_DATA (push, screen->fence.bo->offset);
519 PUSH_DATA (push, *sequence);
520 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
521 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
522 }
523
524 static u32
525 nvc0_screen_fence_update(struct pipe_screen *pscreen)
526 {
527 struct nvc0_screen *screen = nvc0_screen(pscreen);
528 return screen->fence.map[0];
529 }
530
531 static int
532 nvc0_screen_init_compute(struct nvc0_screen *screen)
533 {
534 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
535
536 switch (screen->base.device->chipset & ~0xf) {
537 case 0xc0:
538 case 0xd0:
539 /* Using COMPUTE has weird effects on 3D state, we need to
540 * investigate this further before enabling it by default.
541 */
542 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
543 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
544 return 0;
545 case 0xe0:
546 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
547 case 0xf0:
548 case 0x100:
549 case 0x110:
550 return 0;
551 default:
552 return -1;
553 }
554 }
555
556 boolean
557 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
558 uint32_t lpos, uint32_t lneg, uint32_t cstack)
559 {
560 struct nouveau_bo *bo = NULL;
561 int ret;
562 uint64_t size = (lpos + lneg) * 32 + cstack;
563
564 if (size >= (1 << 20)) {
565 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
566 return FALSE;
567 }
568
569 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
570 size = align(size, 0x8000);
571 size *= screen->mp_count;
572
573 size = align(size, 1 << 17);
574
575 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
576 NULL, &bo);
577 if (ret) {
578 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
579 return FALSE;
580 }
581 nouveau_bo_ref(NULL, &screen->tls);
582 screen->tls = bo;
583 return TRUE;
584 }
585
586 #define FAIL_SCREEN_INIT(str, err) \
587 do { \
588 NOUVEAU_ERR(str, err); \
589 nvc0_screen_destroy(pscreen); \
590 return NULL; \
591 } while(0)
592
593 struct pipe_screen *
594 nvc0_screen_create(struct nouveau_device *dev)
595 {
596 struct nvc0_screen *screen;
597 struct pipe_screen *pscreen;
598 struct nouveau_object *chan;
599 struct nouveau_pushbuf *push;
600 uint64_t value;
601 uint32_t obj_class;
602 int ret;
603 unsigned i;
604 union nouveau_bo_config mm_config;
605
606 switch (dev->chipset & ~0xf) {
607 case 0xc0:
608 case 0xd0:
609 case 0xe0:
610 case 0xf0:
611 case 0x100:
612 case 0x110:
613 break;
614 default:
615 return NULL;
616 }
617
618 screen = CALLOC_STRUCT(nvc0_screen);
619 if (!screen)
620 return NULL;
621 pscreen = &screen->base.base;
622
623 ret = nouveau_screen_init(&screen->base, dev);
624 if (ret) {
625 nvc0_screen_destroy(pscreen);
626 return NULL;
627 }
628 chan = screen->base.channel;
629 push = screen->base.pushbuf;
630 push->user_priv = screen;
631 push->rsvd_kick = 5;
632
633 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
634 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
635 PIPE_BIND_COMMAND_ARGS_BUFFER;
636 screen->base.sysmem_bindings |=
637 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
638
639 pscreen->destroy = nvc0_screen_destroy;
640 pscreen->context_create = nvc0_create;
641 pscreen->is_format_supported = nvc0_screen_is_format_supported;
642 pscreen->get_param = nvc0_screen_get_param;
643 pscreen->get_shader_param = nvc0_screen_get_shader_param;
644 pscreen->get_paramf = nvc0_screen_get_paramf;
645 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
646
647 nvc0_screen_init_resource_functions(pscreen);
648
649 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
650 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
651
652 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
653 &screen->fence.bo);
654 if (ret)
655 goto fail;
656 nouveau_bo_map(screen->fence.bo, 0, NULL);
657 screen->fence.map = screen->fence.bo->map;
658 screen->base.fence.emit = nvc0_screen_fence_emit;
659 screen->base.fence.update = nvc0_screen_fence_update;
660
661
662 ret = nouveau_object_new(chan,
663 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
664 NULL, 0, &screen->nvsw);
665 if (ret)
666 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
667
668
669 switch (dev->chipset & ~0xf) {
670 case 0x110:
671 case 0x100:
672 case 0xf0:
673 obj_class = NVF0_P2MF_CLASS;
674 break;
675 case 0xe0:
676 obj_class = NVE4_P2MF_CLASS;
677 break;
678 default:
679 obj_class = NVC0_M2MF_CLASS;
680 break;
681 }
682 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
683 &screen->m2mf);
684 if (ret)
685 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
686
687 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
688 PUSH_DATA (push, screen->m2mf->oclass);
689 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
690 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
691 PUSH_DATA (push, 0xa0b5);
692 }
693
694 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
695 &screen->eng2d);
696 if (ret)
697 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
698
699 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
700 PUSH_DATA (push, screen->eng2d->oclass);
701 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
702 PUSH_DATA (push, 0);
703 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
704 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
705 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
706 PUSH_DATA (push, 0);
707 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
708 PUSH_DATA (push, 0);
709 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
710 PUSH_DATA (push, 0x3f);
711 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
712 PUSH_DATA (push, 1);
713 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
714 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
715
716 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
717 PUSH_DATAh(push, screen->fence.bo->offset + 16);
718 PUSH_DATA (push, screen->fence.bo->offset + 16);
719
720 switch (dev->chipset & ~0xf) {
721 case 0x110:
722 obj_class = GM107_3D_CLASS;
723 break;
724 case 0x100:
725 case 0xf0:
726 obj_class = NVF0_3D_CLASS;
727 break;
728 case 0xe0:
729 switch (dev->chipset) {
730 case 0xea:
731 obj_class = NVEA_3D_CLASS;
732 break;
733 default:
734 obj_class = NVE4_3D_CLASS;
735 break;
736 }
737 break;
738 case 0xd0:
739 obj_class = NVC8_3D_CLASS;
740 break;
741 case 0xc0:
742 default:
743 switch (dev->chipset) {
744 case 0xc8:
745 obj_class = NVC8_3D_CLASS;
746 break;
747 case 0xc1:
748 obj_class = NVC1_3D_CLASS;
749 break;
750 default:
751 obj_class = NVC0_3D_CLASS;
752 break;
753 }
754 break;
755 }
756 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
757 &screen->eng3d);
758 if (ret)
759 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
760 screen->base.class_3d = obj_class;
761
762 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
763 PUSH_DATA (push, screen->eng3d->oclass);
764
765 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
766 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
767
768 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
769 /* kill shaders after about 1 second (at 100 MHz) */
770 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
771 PUSH_DATA (push, 0x17);
772 }
773
774 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
775 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
776 for (i = 0; i < 8; ++i)
777 PUSH_DATA(push, dev->drm_version >= 0x01000101);
778
779 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
780 PUSH_DATA (push, 1);
781
782 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
783 PUSH_DATA (push, 0);
784 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
785 PUSH_DATA (push, 0);
786 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
787 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
788 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
789 PUSH_DATA (push, 0);
790 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
791 PUSH_DATA (push, 1);
792 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
793 PUSH_DATA (push, 0);
794 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
795 PUSH_DATA (push, 1);
796 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
797 PUSH_DATA (push, 1);
798 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
799 PUSH_DATA (push, 0);
800 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
801 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
802 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
803 } else {
804 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
805 PUSH_DATA (push, 15);
806 }
807 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
808 PUSH_DATA (push, 8); /* 128 */
809 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
810 PUSH_DATA (push, 1);
811 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
812 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
813 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
814 }
815
816 nvc0_magic_3d_init(push, screen->eng3d->oclass);
817
818 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
819 &screen->text);
820 if (ret)
821 goto fail;
822
823 /* XXX: getting a page fault at the end of the code buffer every few
824 * launches, don't use the last 256 bytes to work around them - prefetch ?
825 */
826 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
827
828 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
829 &screen->uniform_bo);
830 if (ret)
831 goto fail;
832
833 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
834
835 for (i = 0; i < 5; ++i) {
836 /* TIC and TSC entries for each unit (nve4+ only) */
837 /* auxiliary constants (6 user clip planes, base instance id) */
838 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
839 PUSH_DATA (push, 512);
840 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
841 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
842 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
843 PUSH_DATA (push, (15 << 4) | 1);
844 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
845 unsigned j;
846 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
847 PUSH_DATA (push, 0);
848 for (j = 0; j < 8; ++j)
849 PUSH_DATA(push, j);
850 } else {
851 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
852 PUSH_DATA (push, 0x54);
853 }
854 }
855 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
856 PUSH_DATA (push, 0);
857
858 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
859 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
860 PUSH_DATA (push, 256);
861 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
862 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
863 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
864 PUSH_DATA (push, 0);
865 PUSH_DATAf(push, 0.0f);
866 PUSH_DATAf(push, 0.0f);
867 PUSH_DATAf(push, 0.0f);
868 PUSH_DATAf(push, 0.0f);
869 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
870 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
871 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
872
873 if (dev->drm_version >= 0x01000101) {
874 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
875 if (ret) {
876 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
877 goto fail;
878 }
879 } else {
880 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
881 value = (8 << 8) | 4;
882 else
883 value = (16 << 8) | 4;
884 }
885 screen->mp_count = value >> 8;
886 screen->mp_count_compute = screen->mp_count;
887
888 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
889
890 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
891 PUSH_DATAh(push, screen->text->offset);
892 PUSH_DATA (push, screen->text->offset);
893 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
894 PUSH_DATAh(push, screen->tls->offset);
895 PUSH_DATA (push, screen->tls->offset);
896 PUSH_DATA (push, screen->tls->size >> 32);
897 PUSH_DATA (push, screen->tls->size);
898 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
899 PUSH_DATA (push, 0);
900 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
901 PUSH_DATA (push, 0);
902
903 if (screen->eng3d->oclass < GM107_3D_CLASS) {
904 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
905 &screen->poly_cache);
906 if (ret)
907 goto fail;
908
909 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
910 PUSH_DATAh(push, screen->poly_cache->offset);
911 PUSH_DATA (push, screen->poly_cache->offset);
912 PUSH_DATA (push, 3);
913 }
914
915 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
916 &screen->txc);
917 if (ret)
918 goto fail;
919
920 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
921 PUSH_DATAh(push, screen->txc->offset);
922 PUSH_DATA (push, screen->txc->offset);
923 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
924
925 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
926 PUSH_DATAh(push, screen->txc->offset + 65536);
927 PUSH_DATA (push, screen->txc->offset + 65536);
928 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
929
930 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
931 PUSH_DATA (push, 0);
932 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
933 PUSH_DATA (push, 0);
934 PUSH_DATA (push, 0);
935 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
936 PUSH_DATA (push, 0x3f);
937
938 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
939 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
940 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
941 for (i = 0; i < 8 * 2; ++i)
942 PUSH_DATA(push, 0);
943 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
944 PUSH_DATA (push, 0);
945 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
946 PUSH_DATA (push, 0);
947
948 /* neither scissors, viewport nor stencil mask should affect clears */
949 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
950 PUSH_DATA (push, 0);
951
952 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
953 PUSH_DATA (push, 1);
954 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
955 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
956 PUSH_DATAf(push, 0.0f);
957 PUSH_DATAf(push, 1.0f);
958 }
959 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
960 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
961
962 /* We use scissors instead of exact view volume clipping,
963 * so they're always enabled.
964 */
965 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
966 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
967 PUSH_DATA (push, 1);
968 PUSH_DATA (push, 8192 << 16);
969 PUSH_DATA (push, 8192 << 16);
970 }
971
972 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
973
974 i = 0;
975 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
976 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
977 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
978 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
979 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
980 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
981 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
982 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
983 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
984
985 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
986 PUSH_DATA (push, 1);
987 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
988 PUSH_DATA (push, 1);
989 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
990 PUSH_DATA (push, 0x40);
991 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
992 PUSH_DATA (push, 0);
993 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
994 PUSH_DATA (push, 0x30);
995 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
996 PUSH_DATA (push, 3);
997 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
998 PUSH_DATA (push, 0x20);
999 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1000 PUSH_DATA (push, 0x00);
1001
1002 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1003 PUSH_DATA (push, 0);
1004 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1005 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1006
1007 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1008
1009 if (nvc0_screen_init_compute(screen))
1010 goto fail;
1011
1012 PUSH_KICK (push);
1013
1014 screen->tic.entries = CALLOC(4096, sizeof(void *));
1015 screen->tsc.entries = screen->tic.entries + 2048;
1016
1017 mm_config.nvc0.tile_mode = 0;
1018 mm_config.nvc0.memtype = 0xfe0;
1019 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
1020
1021 if (!nvc0_blitter_create(screen))
1022 goto fail;
1023
1024 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1025
1026 return pscreen;
1027
1028 fail:
1029 nvc0_screen_destroy(pscreen);
1030 return NULL;
1031 }
1032
1033 int
1034 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1035 {
1036 int i = screen->tic.next;
1037
1038 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1039 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1040
1041 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1042
1043 if (screen->tic.entries[i])
1044 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1045
1046 screen->tic.entries[i] = entry;
1047 return i;
1048 }
1049
1050 int
1051 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1052 {
1053 int i = screen->tsc.next;
1054
1055 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1056 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1057
1058 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1059
1060 if (screen->tsc.entries[i])
1061 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1062
1063 screen->tsc.entries[i] = entry;
1064 return i;
1065 }