2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
33 #include "nouveau_vp3_video.h"
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
42 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
43 enum pipe_format format
,
44 enum pipe_texture_target target
,
45 unsigned sample_count
,
48 const struct util_format_description
*desc
= util_format_description(format
);
52 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
58 if (format
== PIPE_FORMAT_NONE
&& bindings
& PIPE_BIND_RENDER_TARGET
)
61 if (!util_format_is_supported(format
, bindings
))
64 if ((bindings
& PIPE_BIND_SAMPLER_VIEW
) && (target
!= PIPE_BUFFER
))
65 if (util_format_get_blocksizebits(format
) == 3 * 32)
68 if (bindings
& PIPE_BIND_LINEAR
)
69 if (util_format_is_depth_or_stencil(format
) ||
70 (target
!= PIPE_TEXTURE_1D
&&
71 target
!= PIPE_TEXTURE_2D
&&
72 target
!= PIPE_TEXTURE_RECT
) ||
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
78 if ((desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
||
79 desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
84 nouveau_screen(pscreen
)->class_3d
!= NVEA_3D_CLASS
)
87 /* shared is always supported */
88 bindings
&= ~(PIPE_BIND_LINEAR
|
91 if (bindings
& PIPE_BIND_SHADER_IMAGE
&& sample_count
> 1 &&
92 nouveau_screen(pscreen
)->class_3d
>= GM107_3D_CLASS
) {
93 /* MS images are currently unsupported on Maxwell because they have to
94 * be handled explicitly. */
98 return (( nvc0_format_table
[format
].usage
|
99 nvc0_vertex_format
[format
].usage
) & bindings
) == bindings
;
103 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
105 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
106 struct nouveau_device
*dev
= nouveau_screen(pscreen
)->device
;
109 /* non-boolean caps */
110 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
111 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
113 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
115 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
117 case PIPE_CAP_MIN_TEXEL_OFFSET
:
119 case PIPE_CAP_MAX_TEXEL_OFFSET
:
121 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
123 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
125 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
126 return 128 * 1024 * 1024;
127 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
128 if (class_3d
<= NVF0_3D_CLASS
)
131 case PIPE_CAP_MAX_RENDER_TARGETS
:
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
143 case PIPE_CAP_MAX_VERTEX_STREAMS
:
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
150 return 16; /* 256 for binding as RT, but that's not possible in GL */
151 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
153 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
154 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
155 case PIPE_CAP_MAX_VIEWPORTS
:
156 return NVC0_MAX_VIEWPORTS
;
157 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
159 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
160 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50
;
161 case PIPE_CAP_ENDIANNESS
:
162 return PIPE_ENDIAN_LITTLE
;
163 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
165 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
166 return NVC0_MAX_WINDOW_RECTANGLES
;
169 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
170 case PIPE_CAP_TEXTURE_SWIZZLE
:
171 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
172 case PIPE_CAP_NPOT_TEXTURES
:
173 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
174 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
175 case PIPE_CAP_ANISOTROPIC_FILTER
:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
177 case PIPE_CAP_CUBE_MAP_ARRAY
:
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
180 case PIPE_CAP_TWO_SIDED_STENCIL
:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
182 case PIPE_CAP_POINT_SPRITE
:
183 case PIPE_CAP_TGSI_TEXCOORD
:
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
186 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
188 case PIPE_CAP_QUERY_TIMESTAMP
:
189 case PIPE_CAP_QUERY_TIME_ELAPSED
:
190 case PIPE_CAP_OCCLUSION_QUERY
:
191 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
193 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
194 case PIPE_CAP_INDEP_BLEND_ENABLE
:
195 case PIPE_CAP_INDEP_BLEND_FUNC
:
196 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
197 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
198 case PIPE_CAP_PRIMITIVE_RESTART
:
199 case PIPE_CAP_TGSI_INSTANCEID
:
200 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
201 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
202 case PIPE_CAP_CONDITIONAL_RENDER
:
203 case PIPE_CAP_TEXTURE_BARRIER
:
204 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
205 case PIPE_CAP_START_INSTANCE
:
206 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
207 case PIPE_CAP_DRAW_INDIRECT
:
208 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
209 case PIPE_CAP_USER_INDEX_BUFFERS
:
210 case PIPE_CAP_USER_VERTEX_BUFFERS
:
211 case PIPE_CAP_TEXTURE_QUERY_LOD
:
212 case PIPE_CAP_SAMPLE_SHADING
:
213 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
214 case PIPE_CAP_TEXTURE_GATHER_SM5
:
215 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
216 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
217 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
218 case PIPE_CAP_CLIP_HALFZ
:
219 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
220 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
221 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
222 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
223 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
224 case PIPE_CAP_TGSI_TXQS
:
225 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
226 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
227 case PIPE_CAP_SHAREABLE_SHADERS
:
228 case PIPE_CAP_CLEAR_TEXTURE
:
229 case PIPE_CAP_DRAW_PARAMETERS
:
230 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
233 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
234 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
235 case PIPE_CAP_INVALIDATE_BUFFER
:
236 case PIPE_CAP_STRING_MARKER
:
237 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
238 case PIPE_CAP_CULL_DISTANCE
:
239 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
240 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
241 case PIPE_CAP_TGSI_VOTE
:
242 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
244 case PIPE_CAP_COMPUTE
:
245 return (class_3d
< GP100_3D_CLASS
);
246 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
247 return (class_3d
>= NVE4_3D_CLASS
) ? 1 : 0;
248 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
249 return nouveau_screen(pscreen
)->vram_domain
& NOUVEAU_BO_VRAM
? 1 : 0;
251 /* unsupported caps */
252 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
253 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
254 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
255 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
256 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
257 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
258 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
259 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
260 case PIPE_CAP_FAKE_SW_MSAA
:
261 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
262 case PIPE_CAP_VERTEXID_NOBASE
:
263 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
264 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
265 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
266 case PIPE_CAP_GENERATE_MIPMAP
:
267 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
268 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
269 case PIPE_CAP_QUERY_MEMORY_INFO
:
270 case PIPE_CAP_PCI_GROUP
:
271 case PIPE_CAP_PCI_BUS
:
272 case PIPE_CAP_PCI_DEVICE
:
273 case PIPE_CAP_PCI_FUNCTION
:
274 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
277 case PIPE_CAP_VENDOR_ID
:
279 case PIPE_CAP_DEVICE_ID
: {
281 if (nouveau_getparam(dev
, NOUVEAU_GETPARAM_PCI_DEVICE
, &device_id
)) {
282 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
287 case PIPE_CAP_ACCELERATED
:
289 case PIPE_CAP_VIDEO_MEMORY
:
290 return dev
->vram_size
>> 20;
295 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
300 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
301 enum pipe_shader_cap param
)
303 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
306 case PIPE_SHADER_VERTEX
:
307 case PIPE_SHADER_GEOMETRY
:
308 case PIPE_SHADER_FRAGMENT
:
309 case PIPE_SHADER_COMPUTE
:
310 case PIPE_SHADER_TESS_CTRL
:
311 case PIPE_SHADER_TESS_EVAL
:
318 case PIPE_SHADER_CAP_PREFERRED_IR
:
319 return PIPE_SHADER_IR_TGSI
;
320 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
321 return 1 << PIPE_SHADER_IR_TGSI
;
322 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
323 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
324 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
325 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
327 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
329 case PIPE_SHADER_CAP_MAX_INPUTS
:
330 if (shader
== PIPE_SHADER_VERTEX
)
332 /* NOTE: These only count our slots for GENERIC varyings.
333 * The address space may be larger, but the actual hard limit seems to be
334 * less than what the address space layout permits, so don't add TEXCOORD,
337 if (shader
== PIPE_SHADER_FRAGMENT
)
339 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
340 * and excludes 0x60 per-patch inputs.
343 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
345 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
348 return NVC0_MAX_PIPE_CONSTBUFS
;
349 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
350 return shader
!= PIPE_SHADER_FRAGMENT
;
351 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
352 return shader
!= PIPE_SHADER_FRAGMENT
|| class_3d
< GM107_3D_CLASS
;
353 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
354 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
356 case PIPE_SHADER_CAP_MAX_PREDS
:
358 case PIPE_SHADER_CAP_MAX_TEMPS
:
359 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
360 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
362 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
364 case PIPE_SHADER_CAP_SUBROUTINES
:
366 case PIPE_SHADER_CAP_INTEGERS
:
368 case PIPE_SHADER_CAP_DOUBLES
:
370 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
372 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
374 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
375 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
377 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
378 return NVC0_MAX_BUFFERS
;
379 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
380 return (class_3d
>= NVE4_3D_CLASS
) ? 32 : 16;
381 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
382 return (class_3d
>= NVE4_3D_CLASS
) ? 32 : 16;
383 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
385 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
386 if (class_3d
== NVE4_3D_CLASS
|| class_3d
== NVF0_3D_CLASS
)
387 return NVC0_MAX_IMAGES
;
388 if (class_3d
< NVE4_3D_CLASS
)
389 if (shader
== PIPE_SHADER_FRAGMENT
|| shader
== PIPE_SHADER_COMPUTE
)
390 return NVC0_MAX_IMAGES
;
393 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
399 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
402 case PIPE_CAPF_MAX_LINE_WIDTH
:
403 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
405 case PIPE_CAPF_MAX_POINT_WIDTH
:
407 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
409 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
411 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
413 case PIPE_CAPF_GUARD_BAND_LEFT
:
414 case PIPE_CAPF_GUARD_BAND_TOP
:
416 case PIPE_CAPF_GUARD_BAND_RIGHT
:
417 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
418 return 0.0f
; /* that or infinity */
421 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param
);
426 nvc0_screen_get_compute_param(struct pipe_screen
*pscreen
,
427 enum pipe_shader_ir ir_type
,
428 enum pipe_compute_cap param
, void *data
)
430 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
431 const uint16_t obj_class
= screen
->compute
->oclass
;
433 #define RET(x) do { \
435 memcpy(data, x, sizeof(x)); \
440 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
441 RET((uint64_t []) { 3 });
442 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
443 if (obj_class
>= NVE4_COMPUTE_CLASS
) {
444 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
446 RET(((uint64_t []) { 65535, 65535, 65535 }));
448 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
449 RET(((uint64_t []) { 1024, 1024, 64 }));
450 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
451 RET((uint64_t []) { 1024 });
452 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
: /* g[] */
453 RET((uint64_t []) { 1ULL << 40 });
454 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
: /* s[] */
456 case GM200_COMPUTE_CLASS
:
457 RET((uint64_t []) { 96 << 10 });
459 case GM107_COMPUTE_CLASS
:
460 RET((uint64_t []) { 64 << 10 });
463 RET((uint64_t []) { 48 << 10 });
466 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
: /* l[] */
467 RET((uint64_t []) { 512 << 10 });
468 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
: /* c[], arbitrary limit */
469 RET((uint64_t []) { 4096 });
470 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
471 RET((uint32_t []) { 32 });
472 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
473 RET((uint64_t []) { 1ULL << 40 });
474 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
475 RET((uint32_t []) { 0 });
476 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
477 RET((uint32_t []) { screen
->mp_count_compute
});
478 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
479 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
480 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
481 RET((uint32_t []) { 64 });
490 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
492 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
494 if (!nouveau_drm_screen_unref(&screen
->base
))
497 if (screen
->base
.fence
.current
) {
498 struct nouveau_fence
*current
= NULL
;
500 /* nouveau_fence_wait will create a new current fence, so wait on the
501 * _current_ one, and remove both.
503 nouveau_fence_ref(screen
->base
.fence
.current
, ¤t
);
504 nouveau_fence_wait(current
, NULL
);
505 nouveau_fence_ref(NULL
, ¤t
);
506 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
508 if (screen
->base
.pushbuf
)
509 screen
->base
.pushbuf
->user_priv
= NULL
;
512 nvc0_blitter_destroy(screen
);
513 if (screen
->pm
.prog
) {
514 screen
->pm
.prog
->code
= NULL
; /* hardcoded, don't FREE */
515 nvc0_program_destroy(NULL
, screen
->pm
.prog
);
516 FREE(screen
->pm
.prog
);
519 nouveau_bo_ref(NULL
, &screen
->text
);
520 nouveau_bo_ref(NULL
, &screen
->uniform_bo
);
521 nouveau_bo_ref(NULL
, &screen
->tls
);
522 nouveau_bo_ref(NULL
, &screen
->txc
);
523 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
524 nouveau_bo_ref(NULL
, &screen
->poly_cache
);
526 nouveau_heap_destroy(&screen
->lib_code
);
527 nouveau_heap_destroy(&screen
->text_heap
);
529 FREE(screen
->tic
.entries
);
531 nouveau_object_del(&screen
->eng3d
);
532 nouveau_object_del(&screen
->eng2d
);
533 nouveau_object_del(&screen
->m2mf
);
534 nouveau_object_del(&screen
->compute
);
535 nouveau_object_del(&screen
->nvsw
);
537 nouveau_screen_fini(&screen
->base
);
543 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
544 unsigned size
, const uint32_t *data
)
546 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
550 assert((pos
+ size
) <= 0x800);
552 BEGIN_NVC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_ID
), 2);
553 PUSH_DATA (push
, (m
- 0x3800) / 8);
554 PUSH_DATA (push
, pos
);
555 BEGIN_1IC0(push
, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
556 PUSH_DATA (push
, pos
);
557 PUSH_DATAp(push
, data
, size
);
563 nvc0_magic_3d_init(struct nouveau_pushbuf
*push
, uint16_t obj_class
)
565 BEGIN_NVC0(push
, SUBC_3D(0x10cc), 1);
566 PUSH_DATA (push
, 0xff);
567 BEGIN_NVC0(push
, SUBC_3D(0x10e0), 2);
568 PUSH_DATA (push
, 0xff);
569 PUSH_DATA (push
, 0xff);
570 BEGIN_NVC0(push
, SUBC_3D(0x10ec), 2);
571 PUSH_DATA (push
, 0xff);
572 PUSH_DATA (push
, 0xff);
573 BEGIN_NVC0(push
, SUBC_3D(0x074c), 1);
574 PUSH_DATA (push
, 0x3f);
576 BEGIN_NVC0(push
, SUBC_3D(0x16a8), 1);
577 PUSH_DATA (push
, (3 << 16) | 3);
578 BEGIN_NVC0(push
, SUBC_3D(0x1794), 1);
579 PUSH_DATA (push
, (2 << 16) | 2);
581 if (obj_class
< GM107_3D_CLASS
) {
582 BEGIN_NVC0(push
, SUBC_3D(0x12ac), 1);
585 BEGIN_NVC0(push
, SUBC_3D(0x0218), 1);
586 PUSH_DATA (push
, 0x10);
587 BEGIN_NVC0(push
, SUBC_3D(0x10fc), 1);
588 PUSH_DATA (push
, 0x10);
589 BEGIN_NVC0(push
, SUBC_3D(0x1290), 1);
590 PUSH_DATA (push
, 0x10);
591 BEGIN_NVC0(push
, SUBC_3D(0x12d8), 2);
592 PUSH_DATA (push
, 0x10);
593 PUSH_DATA (push
, 0x10);
594 BEGIN_NVC0(push
, SUBC_3D(0x1140), 1);
595 PUSH_DATA (push
, 0x10);
596 BEGIN_NVC0(push
, SUBC_3D(0x1610), 1);
597 PUSH_DATA (push
, 0xe);
599 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ID_GEN_MODE
), 1);
600 PUSH_DATA (push
, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START
);
601 BEGIN_NVC0(push
, SUBC_3D(0x030c), 1);
603 BEGIN_NVC0(push
, SUBC_3D(0x0300), 1);
606 BEGIN_NVC0(push
, SUBC_3D(0x02d0), 1);
607 PUSH_DATA (push
, 0x3fffff);
608 BEGIN_NVC0(push
, SUBC_3D(0x0fdc), 1);
610 BEGIN_NVC0(push
, SUBC_3D(0x19c0), 1);
613 if (obj_class
< GM107_3D_CLASS
) {
614 BEGIN_NVC0(push
, SUBC_3D(0x075c), 1);
617 if (obj_class
>= NVE4_3D_CLASS
) {
618 BEGIN_NVC0(push
, SUBC_3D(0x07fc), 1);
623 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
624 * are supposed to do */
628 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
630 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
631 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
633 /* we need to do it after possible flush in MARK_RING */
634 *sequence
= ++screen
->base
.fence
.sequence
;
636 assert(PUSH_AVAIL(push
) + push
->rsvd_kick
>= 5);
637 PUSH_DATA (push
, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH
), 4));
638 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
639 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
640 PUSH_DATA (push
, *sequence
);
641 PUSH_DATA (push
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
642 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
646 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
648 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
649 return screen
->fence
.map
[0];
653 nvc0_screen_init_compute(struct nvc0_screen
*screen
)
655 screen
->base
.base
.get_compute_param
= nvc0_screen_get_compute_param
;
657 switch (screen
->base
.device
->chipset
& ~0xf) {
660 return nvc0_screen_compute_setup(screen
, screen
->base
.pushbuf
);
666 return nve4_screen_compute_setup(screen
, screen
->base
.pushbuf
);
675 nvc0_screen_resize_tls_area(struct nvc0_screen
*screen
,
676 uint32_t lpos
, uint32_t lneg
, uint32_t cstack
)
678 struct nouveau_bo
*bo
= NULL
;
680 uint64_t size
= (lpos
+ lneg
) * 32 + cstack
;
682 if (size
>= (1 << 20)) {
683 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64
"\n", size
);
687 size
*= (screen
->base
.device
->chipset
>= 0xe0) ? 64 : 48; /* max warps */
688 size
= align(size
, 0x8000);
689 size
*= screen
->mp_count
;
691 size
= align(size
, 1 << 17);
693 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, size
,
697 nouveau_bo_ref(NULL
, &screen
->tls
);
703 nvc0_screen_resize_text_area(struct nvc0_screen
*screen
, uint64_t size
)
705 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
706 struct nouveau_bo
*bo
;
709 ret
= nouveau_bo_new(screen
->base
.device
, NV_VRAM_DOMAIN(&screen
->base
),
710 1 << 17, size
, NULL
, &bo
);
714 nouveau_bo_ref(NULL
, &screen
->text
);
717 nouveau_heap_destroy(&screen
->lib_code
);
718 nouveau_heap_destroy(&screen
->text_heap
);
720 /* XXX: getting a page fault at the end of the code buffer every few
721 * launches, don't use the last 256 bytes to work around them - prefetch ?
723 nouveau_heap_init(&screen
->text_heap
, 0, size
- 0x100);
725 /* update the code segment setup */
726 BEGIN_NVC0(push
, NVC0_3D(CODE_ADDRESS_HIGH
), 2);
727 PUSH_DATAh(push
, screen
->text
->offset
);
728 PUSH_DATA (push
, screen
->text
->offset
);
729 if (screen
->compute
) {
730 BEGIN_NVC0(push
, NVC0_CP(CODE_ADDRESS_HIGH
), 2);
731 PUSH_DATAh(push
, screen
->text
->offset
);
732 PUSH_DATA (push
, screen
->text
->offset
);
738 #define FAIL_SCREEN_INIT(str, err) \
740 NOUVEAU_ERR(str, err); \
744 struct nouveau_screen
*
745 nvc0_screen_create(struct nouveau_device
*dev
)
747 struct nvc0_screen
*screen
;
748 struct pipe_screen
*pscreen
;
749 struct nouveau_object
*chan
;
750 struct nouveau_pushbuf
*push
;
757 switch (dev
->chipset
& ~0xf) {
771 screen
= CALLOC_STRUCT(nvc0_screen
);
774 pscreen
= &screen
->base
.base
;
775 pscreen
->destroy
= nvc0_screen_destroy
;
777 ret
= nouveau_screen_init(&screen
->base
, dev
);
779 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret
);
780 chan
= screen
->base
.channel
;
781 push
= screen
->base
.pushbuf
;
782 push
->user_priv
= screen
;
785 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
786 PIPE_BIND_SHADER_BUFFER
|
787 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
|
788 PIPE_BIND_COMMAND_ARGS_BUFFER
| PIPE_BIND_QUERY_BUFFER
;
789 screen
->base
.sysmem_bindings
|=
790 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
792 if (screen
->base
.vram_domain
& NOUVEAU_BO_GART
) {
793 screen
->base
.sysmem_bindings
|= screen
->base
.vidmem_bindings
;
794 screen
->base
.vidmem_bindings
= 0;
797 pscreen
->context_create
= nvc0_create
;
798 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
799 pscreen
->get_param
= nvc0_screen_get_param
;
800 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
801 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
802 pscreen
->get_driver_query_info
= nvc0_screen_get_driver_query_info
;
803 pscreen
->get_driver_query_group_info
= nvc0_screen_get_driver_query_group_info
;
805 nvc0_screen_init_resource_functions(pscreen
);
807 screen
->base
.base
.get_video_param
= nouveau_vp3_screen_get_video_param
;
808 screen
->base
.base
.is_video_format_supported
= nouveau_vp3_screen_video_supported
;
810 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
;
811 if (screen
->base
.drm
->version
>= 0x01000202)
812 flags
|= NOUVEAU_BO_COHERENT
;
814 ret
= nouveau_bo_new(dev
, flags
, 0, 4096, NULL
, &screen
->fence
.bo
);
816 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret
);
817 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
818 screen
->fence
.map
= screen
->fence
.bo
->map
;
819 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
820 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
823 ret
= nouveau_object_new(chan
, (dev
->chipset
< 0xe0) ? 0x1f906e : 0x906e,
824 NVIF_CLASS_SW_GF100
, NULL
, 0, &screen
->nvsw
);
826 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret
);
828 BEGIN_NVC0(push
, SUBC_SW(NV01_SUBCHAN_OBJECT
), 1);
829 PUSH_DATA (push
, screen
->nvsw
->handle
);
831 switch (dev
->chipset
& ~0xf) {
837 obj_class
= NVF0_P2MF_CLASS
;
840 obj_class
= NVE4_P2MF_CLASS
;
843 obj_class
= NVC0_M2MF_CLASS
;
846 ret
= nouveau_object_new(chan
, 0xbeef323f, obj_class
, NULL
, 0,
849 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
851 BEGIN_NVC0(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
852 PUSH_DATA (push
, screen
->m2mf
->oclass
);
853 if (screen
->m2mf
->oclass
== NVE4_P2MF_CLASS
) {
854 BEGIN_NVC0(push
, SUBC_COPY(NV01_SUBCHAN_OBJECT
), 1);
855 PUSH_DATA (push
, 0xa0b5);
858 ret
= nouveau_object_new(chan
, 0xbeef902d, NVC0_2D_CLASS
, NULL
, 0,
861 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
863 BEGIN_NVC0(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
864 PUSH_DATA (push
, screen
->eng2d
->oclass
);
865 BEGIN_NVC0(push
, SUBC_2D(NVC0_2D_SINGLE_GPC
), 1);
867 BEGIN_NVC0(push
, NVC0_2D(OPERATION
), 1);
868 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
869 BEGIN_NVC0(push
, NVC0_2D(CLIP_ENABLE
), 1);
871 BEGIN_NVC0(push
, NVC0_2D(COLOR_KEY_ENABLE
), 1);
873 BEGIN_NVC0(push
, SUBC_2D(0x0884), 1);
874 PUSH_DATA (push
, 0x3f);
875 BEGIN_NVC0(push
, SUBC_2D(0x0888), 1);
877 BEGIN_NVC0(push
, NVC0_2D(COND_MODE
), 1);
878 PUSH_DATA (push
, NV50_2D_COND_MODE_ALWAYS
);
880 BEGIN_NVC0(push
, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH
), 2);
881 PUSH_DATAh(push
, screen
->fence
.bo
->offset
+ 16);
882 PUSH_DATA (push
, screen
->fence
.bo
->offset
+ 16);
884 switch (dev
->chipset
& ~0xf) {
886 obj_class
= GP100_3D_CLASS
;
889 obj_class
= GM200_3D_CLASS
;
892 obj_class
= GM107_3D_CLASS
;
896 obj_class
= NVF0_3D_CLASS
;
899 switch (dev
->chipset
) {
901 obj_class
= NVEA_3D_CLASS
;
904 obj_class
= NVE4_3D_CLASS
;
909 obj_class
= NVC8_3D_CLASS
;
913 switch (dev
->chipset
) {
915 obj_class
= NVC8_3D_CLASS
;
918 obj_class
= NVC1_3D_CLASS
;
921 obj_class
= NVC0_3D_CLASS
;
926 ret
= nouveau_object_new(chan
, 0xbeef003d, obj_class
, NULL
, 0,
929 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
930 screen
->base
.class_3d
= obj_class
;
932 BEGIN_NVC0(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
933 PUSH_DATA (push
, screen
->eng3d
->oclass
);
935 BEGIN_NVC0(push
, NVC0_3D(COND_MODE
), 1);
936 PUSH_DATA (push
, NVC0_3D_COND_MODE_ALWAYS
);
938 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
939 /* kill shaders after about 1 second (at 100 MHz) */
940 BEGIN_NVC0(push
, NVC0_3D(WATCHDOG_TIMER
), 1);
941 PUSH_DATA (push
, 0x17);
944 IMMED_NVC0(push
, NVC0_3D(ZETA_COMP_ENABLE
),
945 screen
->base
.drm
->version
>= 0x01000101);
946 BEGIN_NVC0(push
, NVC0_3D(RT_COMP_ENABLE(0)), 8);
947 for (i
= 0; i
< 8; ++i
)
948 PUSH_DATA(push
, screen
->base
.drm
->version
>= 0x01000101);
950 BEGIN_NVC0(push
, NVC0_3D(RT_CONTROL
), 1);
953 BEGIN_NVC0(push
, NVC0_3D(CSAA_ENABLE
), 1);
955 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_ENABLE
), 1);
957 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_MODE
), 1);
958 PUSH_DATA (push
, NVC0_3D_MULTISAMPLE_MODE_MS1
);
959 BEGIN_NVC0(push
, NVC0_3D(MULTISAMPLE_CTRL
), 1);
961 BEGIN_NVC0(push
, NVC0_3D(LINE_WIDTH_SEPARATE
), 1);
963 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS
), 1);
965 BEGIN_NVC0(push
, NVC0_3D(BLEND_SEPARATE_ALPHA
), 1);
967 BEGIN_NVC0(push
, NVC0_3D(BLEND_ENABLE_COMMON
), 1);
969 BEGIN_NVC0(push
, NVC0_3D(SHADE_MODEL
), 1);
970 PUSH_DATA (push
, NVC0_3D_SHADE_MODEL_SMOOTH
);
971 if (screen
->eng3d
->oclass
< NVE4_3D_CLASS
) {
972 IMMED_NVC0(push
, NVC0_3D(TEX_MISC
), 0);
974 BEGIN_NVC0(push
, NVE4_3D(TEX_CB_INDEX
), 1);
975 PUSH_DATA (push
, 15);
977 BEGIN_NVC0(push
, NVC0_3D(CALL_LIMIT_LOG
), 1);
978 PUSH_DATA (push
, 8); /* 128 */
979 BEGIN_NVC0(push
, NVC0_3D(ZCULL_STATCTRS_ENABLE
), 1);
981 if (screen
->eng3d
->oclass
>= NVC1_3D_CLASS
) {
982 BEGIN_NVC0(push
, NVC0_3D(CACHE_SPLIT
), 1);
983 PUSH_DATA (push
, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1
);
986 nvc0_magic_3d_init(push
, screen
->eng3d
->oclass
);
988 ret
= nvc0_screen_resize_text_area(screen
, 1 << 19);
990 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret
);
992 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 12, 7 << 16, NULL
,
993 &screen
->uniform_bo
);
995 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret
);
997 PUSH_REFN (push
, screen
->uniform_bo
, NV_VRAM_DOMAIN(&screen
->base
) | NOUVEAU_BO_WR
);
999 for (i
= 0; i
< 5; ++i
) {
1000 /* TIC and TSC entries for each unit (nve4+ only) */
1001 /* auxiliary constants (6 user clip planes, base instance id) */
1002 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
1003 PUSH_DATA (push
, NVC0_CB_AUX_SIZE
);
1004 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(i
));
1005 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(i
));
1006 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(i
)), 1);
1007 PUSH_DATA (push
, (15 << 4) | 1);
1008 if (screen
->eng3d
->oclass
>= NVE4_3D_CLASS
) {
1010 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 9);
1011 PUSH_DATA (push
, NVC0_CB_AUX_UNK_INFO
);
1012 for (j
= 0; j
< 8; ++j
)
1015 BEGIN_NVC0(push
, NVC0_3D(TEX_LIMITS(i
)), 1);
1016 PUSH_DATA (push
, 0x54);
1019 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1020 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 1 + 2 * 8);
1021 PUSH_DATA (push
, NVC0_CB_AUX_MS_INFO
);
1022 PUSH_DATA (push
, 0); /* 0 */
1023 PUSH_DATA (push
, 0);
1024 PUSH_DATA (push
, 1); /* 1 */
1025 PUSH_DATA (push
, 0);
1026 PUSH_DATA (push
, 0); /* 2 */
1027 PUSH_DATA (push
, 1);
1028 PUSH_DATA (push
, 1); /* 3 */
1029 PUSH_DATA (push
, 1);
1030 PUSH_DATA (push
, 2); /* 4 */
1031 PUSH_DATA (push
, 0);
1032 PUSH_DATA (push
, 3); /* 5 */
1033 PUSH_DATA (push
, 0);
1034 PUSH_DATA (push
, 2); /* 6 */
1035 PUSH_DATA (push
, 1);
1036 PUSH_DATA (push
, 3); /* 7 */
1037 PUSH_DATA (push
, 1);
1039 BEGIN_NVC0(push
, NVC0_3D(LINKED_TSC
), 1);
1040 PUSH_DATA (push
, 0);
1042 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1043 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
1044 PUSH_DATA (push
, 256);
1045 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1046 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1047 BEGIN_1IC0(push
, NVC0_3D(CB_POS
), 5);
1048 PUSH_DATA (push
, 0);
1049 PUSH_DATAf(push
, 0.0f
);
1050 PUSH_DATAf(push
, 0.0f
);
1051 PUSH_DATAf(push
, 0.0f
);
1052 PUSH_DATAf(push
, 0.0f
);
1053 BEGIN_NVC0(push
, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
1054 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1055 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_AUX_RUNOUT_INFO
);
1057 if (screen
->base
.drm
->version
>= 0x01000101) {
1058 ret
= nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
1060 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret
);
1062 if (dev
->chipset
>= 0xe0 && dev
->chipset
< 0xf0)
1063 value
= (8 << 8) | 4;
1065 value
= (16 << 8) | 4;
1067 screen
->gpc_count
= value
& 0x000000ff;
1068 screen
->mp_count
= value
>> 8;
1069 screen
->mp_count_compute
= screen
->mp_count
;
1071 ret
= nvc0_screen_resize_tls_area(screen
, 128 * 16, 0, 0x200);
1073 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret
);
1075 BEGIN_NVC0(push
, NVC0_3D(TEMP_ADDRESS_HIGH
), 4);
1076 PUSH_DATAh(push
, screen
->tls
->offset
);
1077 PUSH_DATA (push
, screen
->tls
->offset
);
1078 PUSH_DATA (push
, screen
->tls
->size
>> 32);
1079 PUSH_DATA (push
, screen
->tls
->size
);
1080 BEGIN_NVC0(push
, NVC0_3D(WARP_TEMP_ALLOC
), 1);
1081 PUSH_DATA (push
, 0);
1082 /* Reduce likelihood of collision with real buffers by placing the hole at
1083 * the top of the 4G area. This will have to be dealt with for real
1084 * eventually by blocking off that area from the VM.
1086 BEGIN_NVC0(push
, NVC0_3D(LOCAL_BASE
), 1);
1087 PUSH_DATA (push
, 0xff << 24);
1089 if (screen
->eng3d
->oclass
< GM107_3D_CLASS
) {
1090 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 20, NULL
,
1091 &screen
->poly_cache
);
1093 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret
);
1095 BEGIN_NVC0(push
, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
1096 PUSH_DATAh(push
, screen
->poly_cache
->offset
);
1097 PUSH_DATA (push
, screen
->poly_cache
->offset
);
1098 PUSH_DATA (push
, 3);
1101 ret
= nouveau_bo_new(dev
, NV_VRAM_DOMAIN(&screen
->base
), 1 << 17, 1 << 17, NULL
,
1104 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret
);
1106 BEGIN_NVC0(push
, NVC0_3D(TIC_ADDRESS_HIGH
), 3);
1107 PUSH_DATAh(push
, screen
->txc
->offset
);
1108 PUSH_DATA (push
, screen
->txc
->offset
);
1109 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
1110 if (screen
->eng3d
->oclass
>= GM107_3D_CLASS
) {
1111 screen
->tic
.maxwell
= true;
1112 if (screen
->eng3d
->oclass
== GM107_3D_CLASS
) {
1113 screen
->tic
.maxwell
=
1114 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1115 IMMED_NVC0(push
, SUBC_3D(0x0f10), screen
->tic
.maxwell
);
1119 BEGIN_NVC0(push
, NVC0_3D(TSC_ADDRESS_HIGH
), 3);
1120 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
1121 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
1122 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
1124 BEGIN_NVC0(push
, NVC0_3D(SCREEN_Y_CONTROL
), 1);
1125 PUSH_DATA (push
, 0);
1126 BEGIN_NVC0(push
, NVC0_3D(WINDOW_OFFSET_X
), 2);
1127 PUSH_DATA (push
, 0);
1128 PUSH_DATA (push
, 0);
1129 BEGIN_NVC0(push
, NVC0_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
1130 PUSH_DATA (push
, 0x3f);
1132 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_MODE
), 1);
1133 PUSH_DATA (push
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
1134 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1135 for (i
= 0; i
< 8 * 2; ++i
)
1137 BEGIN_NVC0(push
, NVC0_3D(CLIP_RECTS_EN
), 1);
1138 PUSH_DATA (push
, 0);
1139 BEGIN_NVC0(push
, NVC0_3D(CLIPID_ENABLE
), 1);
1140 PUSH_DATA (push
, 0);
1142 /* neither scissors, viewport nor stencil mask should affect clears */
1143 BEGIN_NVC0(push
, NVC0_3D(CLEAR_FLAGS
), 1);
1144 PUSH_DATA (push
, 0);
1146 BEGIN_NVC0(push
, NVC0_3D(VIEWPORT_TRANSFORM_EN
), 1);
1147 PUSH_DATA (push
, 1);
1148 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1149 BEGIN_NVC0(push
, NVC0_3D(DEPTH_RANGE_NEAR(i
)), 2);
1150 PUSH_DATAf(push
, 0.0f
);
1151 PUSH_DATAf(push
, 1.0f
);
1153 BEGIN_NVC0(push
, NVC0_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
1154 PUSH_DATA (push
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
1156 /* We use scissors instead of exact view volume clipping,
1157 * so they're always enabled.
1159 for (i
= 0; i
< NVC0_MAX_VIEWPORTS
; i
++) {
1160 BEGIN_NVC0(push
, NVC0_3D(SCISSOR_ENABLE(i
)), 3);
1161 PUSH_DATA (push
, 1);
1162 PUSH_DATA (push
, 8192 << 16);
1163 PUSH_DATA (push
, 8192 << 16);
1166 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1169 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE
, mme9097_per_instance_bf
);
1170 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES
, mme9097_blend_enables
);
1171 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT
, mme9097_vertex_array_select
);
1172 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT
, mme9097_tep_select
);
1173 MK_MACRO(NVC0_3D_MACRO_GP_SELECT
, mme9097_gp_select
);
1174 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT
, mme9097_poly_mode_front
);
1175 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK
, mme9097_poly_mode_back
);
1176 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT
, mme9097_draw_arrays_indirect
);
1177 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
, mme9097_draw_elts_indirect
);
1178 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT
, mme9097_draw_arrays_indirect_count
);
1179 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT
, mme9097_draw_elts_indirect_count
);
1180 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE
, mme9097_query_buffer_write
);
1181 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT
, mme90c0_launch_grid_indirect
);
1183 BEGIN_NVC0(push
, NVC0_3D(RASTERIZE_ENABLE
), 1);
1184 PUSH_DATA (push
, 1);
1185 BEGIN_NVC0(push
, NVC0_3D(RT_SEPARATE_FRAG_DATA
), 1);
1186 PUSH_DATA (push
, 1);
1187 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
1188 PUSH_DATA (push
, 0x40);
1189 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
1190 PUSH_DATA (push
, 0);
1191 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
1192 PUSH_DATA (push
, 0x30);
1193 BEGIN_NVC0(push
, NVC0_3D(PATCH_VERTICES
), 1);
1194 PUSH_DATA (push
, 3);
1195 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 1);
1196 PUSH_DATA (push
, 0x20);
1197 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(0)), 1);
1198 PUSH_DATA (push
, 0x00);
1199 screen
->save_state
.patch_vertices
= 3;
1201 BEGIN_NVC0(push
, NVC0_3D(POINT_COORD_REPLACE
), 1);
1202 PUSH_DATA (push
, 0);
1203 BEGIN_NVC0(push
, NVC0_3D(POINT_RASTER_RULES
), 1);
1204 PUSH_DATA (push
, NVC0_3D_POINT_RASTER_RULES_OGL
);
1206 IMMED_NVC0(push
, NVC0_3D(EDGEFLAG
), 1);
1208 if (nvc0_screen_init_compute(screen
))
1213 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
1214 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
1216 if (!nvc0_blitter_create(screen
))
1219 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, false);
1221 return &screen
->base
;
1224 screen
->base
.base
.context_create
= NULL
;
1225 return &screen
->base
;
1229 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
1231 int i
= screen
->tic
.next
;
1233 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
1234 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1236 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
1238 if (screen
->tic
.entries
[i
])
1239 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
1241 screen
->tic
.entries
[i
] = entry
;
1246 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
1248 int i
= screen
->tsc
.next
;
1250 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
1251 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1253 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
1255 if (screen
->tsc
.entries
[i
])
1256 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
1258 screen
->tsc
.entries
[i
] = entry
;