Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 if (!util_format_is_supported(format, bindings))
56 return false;
57
58 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
59 if (util_format_get_blocksizebits(format) == 3 * 32)
60 return false;
61
62 if (bindings & PIPE_BIND_LINEAR)
63 if (util_format_is_depth_or_stencil(format) ||
64 (target != PIPE_TEXTURE_1D &&
65 target != PIPE_TEXTURE_2D &&
66 target != PIPE_TEXTURE_RECT) ||
67 sample_count > 1)
68 return false;
69
70 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
71 */
72 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
73 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
74 /* The claim is that this should work on GM107 but it doesn't. Need to
75 * test further and figure out if it's a nouveau issue or a HW one.
76 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
77 */
78 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
79 return false;
80
81 /* transfers & shared are always supported */
82 bindings &= ~(PIPE_BIND_TRANSFER_READ |
83 PIPE_BIND_TRANSFER_WRITE |
84 PIPE_BIND_LINEAR |
85 PIPE_BIND_SHARED);
86
87 return (( nvc0_format_table[format].usage |
88 nvc0_vertex_format[format].usage) & bindings) == bindings;
89 }
90
91 static int
92 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
93 {
94 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
95 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
96
97 switch (param) {
98 /* non-boolean caps */
99 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 15;
102 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
103 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
104 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
105 return 2048;
106 case PIPE_CAP_MIN_TEXEL_OFFSET:
107 return -8;
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
111 return -32;
112 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
113 return 31;
114 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
115 return 128 * 1024 * 1024;
116 case PIPE_CAP_GLSL_FEATURE_LEVEL:
117 return 410;
118 case PIPE_CAP_MAX_RENDER_TARGETS:
119 return 8;
120 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
121 return 1;
122 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
123 return 4;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 return 128;
127 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
128 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
129 return 1024;
130 case PIPE_CAP_MAX_VERTEX_STREAMS:
131 return 4;
132 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
133 return 2048;
134 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
135 return 256;
136 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
137 return 16; /* 256 for binding as RT, but that's not possible in GL */
138 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
139 return 16;
140 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
141 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
142 case PIPE_CAP_MAX_VIEWPORTS:
143 return NVC0_MAX_VIEWPORTS;
144 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
145 return 4;
146 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
147 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
148 case PIPE_CAP_ENDIANNESS:
149 return PIPE_ENDIAN_LITTLE;
150 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
151 return 30;
152
153 /* supported caps */
154 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
155 case PIPE_CAP_TEXTURE_SWIZZLE:
156 case PIPE_CAP_TEXTURE_SHADOW_MAP:
157 case PIPE_CAP_NPOT_TEXTURES:
158 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
159 case PIPE_CAP_ANISOTROPIC_FILTER:
160 case PIPE_CAP_SEAMLESS_CUBE_MAP:
161 case PIPE_CAP_CUBE_MAP_ARRAY:
162 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
163 case PIPE_CAP_TEXTURE_MULTISAMPLE:
164 case PIPE_CAP_TWO_SIDED_STENCIL:
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 case PIPE_CAP_POINT_SPRITE:
167 case PIPE_CAP_TGSI_TEXCOORD:
168 case PIPE_CAP_SM3:
169 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
170 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
171 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
172 case PIPE_CAP_QUERY_TIMESTAMP:
173 case PIPE_CAP_QUERY_TIME_ELAPSED:
174 case PIPE_CAP_OCCLUSION_QUERY:
175 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
176 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
177 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
178 case PIPE_CAP_INDEP_BLEND_ENABLE:
179 case PIPE_CAP_INDEP_BLEND_FUNC:
180 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
181 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
182 case PIPE_CAP_PRIMITIVE_RESTART:
183 case PIPE_CAP_TGSI_INSTANCEID:
184 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
185 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
186 case PIPE_CAP_CONDITIONAL_RENDER:
187 case PIPE_CAP_TEXTURE_BARRIER:
188 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
189 case PIPE_CAP_START_INSTANCE:
190 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
191 case PIPE_CAP_DRAW_INDIRECT:
192 case PIPE_CAP_USER_CONSTANT_BUFFERS:
193 case PIPE_CAP_USER_INDEX_BUFFERS:
194 case PIPE_CAP_USER_VERTEX_BUFFERS:
195 case PIPE_CAP_TEXTURE_QUERY_LOD:
196 case PIPE_CAP_SAMPLE_SHADING:
197 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
198 case PIPE_CAP_TEXTURE_GATHER_SM5:
199 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
200 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
201 case PIPE_CAP_SAMPLER_VIEW_TARGET:
202 case PIPE_CAP_CLIP_HALFZ:
203 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
204 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
205 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
206 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
207 case PIPE_CAP_DEPTH_BOUNDS_TEST:
208 case PIPE_CAP_TGSI_TXQS:
209 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
210 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
211 case PIPE_CAP_SHAREABLE_SHADERS:
212 case PIPE_CAP_CLEAR_TEXTURE:
213 case PIPE_CAP_DRAW_PARAMETERS:
214 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
215 case PIPE_CAP_MULTI_DRAW_INDIRECT:
216 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
217 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
218 case PIPE_CAP_QUERY_BUFFER_OBJECT:
219 return 1;
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
222 case PIPE_CAP_COMPUTE:
223 if (debug_get_bool_option("NVF0_COMPUTE", false))
224 return 1;
225 return (class_3d <= NVE4_3D_CLASS) ? 1 : 0;
226 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
227 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
228
229 /* unsupported caps */
230 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
231 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
232 case PIPE_CAP_SHADER_STENCIL_EXPORT:
233 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
234 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
235 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
236 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
237 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
238 case PIPE_CAP_FAKE_SW_MSAA:
239 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
240 case PIPE_CAP_VERTEXID_NOBASE:
241 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
242 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
243 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
244 case PIPE_CAP_INVALIDATE_BUFFER:
245 case PIPE_CAP_GENERATE_MIPMAP:
246 case PIPE_CAP_STRING_MARKER:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_MEMORY_INFO:
250 case PIPE_CAP_PCI_GROUP:
251 case PIPE_CAP_PCI_BUS:
252 case PIPE_CAP_PCI_DEVICE:
253 case PIPE_CAP_PCI_FUNCTION:
254 return 0;
255
256 case PIPE_CAP_VENDOR_ID:
257 return 0x10de;
258 case PIPE_CAP_DEVICE_ID: {
259 uint64_t device_id;
260 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
261 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
262 return -1;
263 }
264 return device_id;
265 }
266 case PIPE_CAP_ACCELERATED:
267 return 1;
268 case PIPE_CAP_VIDEO_MEMORY:
269 return dev->vram_size >> 20;
270 case PIPE_CAP_UMA:
271 return 0;
272 }
273
274 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
275 return 0;
276 }
277
278 static int
279 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
280 enum pipe_shader_cap param)
281 {
282 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
283
284 switch (shader) {
285 case PIPE_SHADER_VERTEX:
286 case PIPE_SHADER_GEOMETRY:
287 case PIPE_SHADER_FRAGMENT:
288 break;
289 case PIPE_SHADER_TESS_CTRL:
290 case PIPE_SHADER_TESS_EVAL:
291 if (class_3d >= GM107_3D_CLASS)
292 return 0;
293 break;
294 case PIPE_SHADER_COMPUTE:
295 if (!debug_get_bool_option("NVF0_COMPUTE", false))
296 if (class_3d > NVE4_3D_CLASS)
297 return 0;
298 break;
299 default:
300 return 0;
301 }
302
303 switch (param) {
304 case PIPE_SHADER_CAP_PREFERRED_IR:
305 return PIPE_SHADER_IR_TGSI;
306 case PIPE_SHADER_CAP_SUPPORTED_IRS:
307 if (class_3d == NVF0_3D_CLASS &&
308 !debug_get_bool_option("NVF0_COMPUTE", false))
309 return 0;
310 return 1 << PIPE_SHADER_IR_TGSI;
311 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
312 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
315 return 16384;
316 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
317 return 16;
318 case PIPE_SHADER_CAP_MAX_INPUTS:
319 if (shader == PIPE_SHADER_VERTEX)
320 return 32;
321 /* NOTE: These only count our slots for GENERIC varyings.
322 * The address space may be larger, but the actual hard limit seems to be
323 * less than what the address space layout permits, so don't add TEXCOORD,
324 * COLOR, etc. here.
325 */
326 if (shader == PIPE_SHADER_FRAGMENT)
327 return 0x1f0 / 16;
328 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
329 * and excludes 0x60 per-patch inputs.
330 */
331 return 0x200 / 16;
332 case PIPE_SHADER_CAP_MAX_OUTPUTS:
333 return 32;
334 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
335 return 65536;
336 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
337 return NVC0_MAX_PIPE_CONSTBUFS;
338 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
339 return shader != PIPE_SHADER_FRAGMENT;
340 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
341 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
342 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
343 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
344 return 1;
345 case PIPE_SHADER_CAP_MAX_PREDS:
346 return 0;
347 case PIPE_SHADER_CAP_MAX_TEMPS:
348 return NVC0_CAP_MAX_PROGRAM_TEMPS;
349 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
350 return 1;
351 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
352 return 1;
353 case PIPE_SHADER_CAP_SUBROUTINES:
354 return 1;
355 case PIPE_SHADER_CAP_INTEGERS:
356 return 1;
357 case PIPE_SHADER_CAP_DOUBLES:
358 return 1;
359 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
360 return 1;
361 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
362 return 1;
363 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
364 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
365 return 0;
366 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
367 return NVC0_MAX_BUFFERS;
368 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
369 return 16; /* would be 32 in linked (OpenGL-style) mode */
370 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
371 return 16; /* XXX not sure if more are really safe */
372 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
373 return 32;
374 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
375 return 0;
376 default:
377 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
378 return 0;
379 }
380 }
381
382 static float
383 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
384 {
385 switch (param) {
386 case PIPE_CAPF_MAX_LINE_WIDTH:
387 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
388 return 10.0f;
389 case PIPE_CAPF_MAX_POINT_WIDTH:
390 return 63.0f;
391 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
392 return 63.375f;
393 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
394 return 16.0f;
395 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
396 return 15.0f;
397 case PIPE_CAPF_GUARD_BAND_LEFT:
398 case PIPE_CAPF_GUARD_BAND_TOP:
399 return 0.0f;
400 case PIPE_CAPF_GUARD_BAND_RIGHT:
401 case PIPE_CAPF_GUARD_BAND_BOTTOM:
402 return 0.0f; /* that or infinity */
403 }
404
405 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
406 return 0.0f;
407 }
408
409 static int
410 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
411 enum pipe_shader_ir ir_type,
412 enum pipe_compute_cap param, void *data)
413 {
414 struct nvc0_screen *screen = nvc0_screen(pscreen);
415 const uint16_t obj_class = screen->compute->oclass;
416
417 #define RET(x) do { \
418 if (data) \
419 memcpy(data, x, sizeof(x)); \
420 return sizeof(x); \
421 } while (0)
422
423 switch (param) {
424 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
425 RET((uint64_t []) { 3 });
426 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
427 if (obj_class >= NVE4_COMPUTE_CLASS) {
428 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
429 } else {
430 RET(((uint64_t []) { 65535, 65535, 65535 }));
431 }
432 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
433 RET(((uint64_t []) { 1024, 1024, 64 }));
434 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
435 RET((uint64_t []) { 1024 });
436 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
437 RET((uint64_t []) { 1ULL << 40 });
438 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
439 RET((uint64_t []) { 48 << 10 });
440 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
441 RET((uint64_t []) { 512 << 10 });
442 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
443 RET((uint64_t []) { 4096 });
444 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
445 RET((uint32_t []) { 32 });
446 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
447 RET((uint64_t []) { 1ULL << 40 });
448 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
449 RET((uint32_t []) { 0 });
450 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
451 RET((uint32_t []) { screen->mp_count_compute });
452 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
453 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
454 default:
455 return 0;
456 }
457
458 #undef RET
459 }
460
461 static void
462 nvc0_screen_destroy(struct pipe_screen *pscreen)
463 {
464 struct nvc0_screen *screen = nvc0_screen(pscreen);
465
466 if (!nouveau_drm_screen_unref(&screen->base))
467 return;
468
469 if (screen->base.fence.current) {
470 struct nouveau_fence *current = NULL;
471
472 /* nouveau_fence_wait will create a new current fence, so wait on the
473 * _current_ one, and remove both.
474 */
475 nouveau_fence_ref(screen->base.fence.current, &current);
476 nouveau_fence_wait(current, NULL);
477 nouveau_fence_ref(NULL, &current);
478 nouveau_fence_ref(NULL, &screen->base.fence.current);
479 }
480 if (screen->base.pushbuf)
481 screen->base.pushbuf->user_priv = NULL;
482
483 if (screen->blitter)
484 nvc0_blitter_destroy(screen);
485 if (screen->pm.prog) {
486 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
487 nvc0_program_destroy(NULL, screen->pm.prog);
488 FREE(screen->pm.prog);
489 }
490
491 nouveau_bo_ref(NULL, &screen->text);
492 nouveau_bo_ref(NULL, &screen->uniform_bo);
493 nouveau_bo_ref(NULL, &screen->tls);
494 nouveau_bo_ref(NULL, &screen->txc);
495 nouveau_bo_ref(NULL, &screen->fence.bo);
496 nouveau_bo_ref(NULL, &screen->poly_cache);
497 nouveau_bo_ref(NULL, &screen->parm);
498
499 nouveau_heap_destroy(&screen->lib_code);
500 nouveau_heap_destroy(&screen->text_heap);
501
502 FREE(screen->tic.entries);
503
504 nouveau_object_del(&screen->eng3d);
505 nouveau_object_del(&screen->eng2d);
506 nouveau_object_del(&screen->m2mf);
507 nouveau_object_del(&screen->compute);
508 nouveau_object_del(&screen->nvsw);
509
510 nouveau_screen_fini(&screen->base);
511
512 FREE(screen);
513 }
514
515 static int
516 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
517 unsigned size, const uint32_t *data)
518 {
519 struct nouveau_pushbuf *push = screen->base.pushbuf;
520
521 size /= 4;
522
523 assert((pos + size) <= 0x800);
524
525 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
526 PUSH_DATA (push, (m - 0x3800) / 8);
527 PUSH_DATA (push, pos);
528 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
529 PUSH_DATA (push, pos);
530 PUSH_DATAp(push, data, size);
531
532 return pos + size;
533 }
534
535 static void
536 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
537 {
538 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
539 PUSH_DATA (push, 0xff);
540 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
541 PUSH_DATA (push, 0xff);
542 PUSH_DATA (push, 0xff);
543 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
544 PUSH_DATA (push, 0xff);
545 PUSH_DATA (push, 0xff);
546 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
547 PUSH_DATA (push, 0x3f);
548
549 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
550 PUSH_DATA (push, (3 << 16) | 3);
551 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
552 PUSH_DATA (push, (2 << 16) | 2);
553
554 if (obj_class < GM107_3D_CLASS) {
555 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
556 PUSH_DATA (push, 0);
557 }
558 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
559 PUSH_DATA (push, 0x10);
560 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
561 PUSH_DATA (push, 0x10);
562 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
563 PUSH_DATA (push, 0x10);
564 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
565 PUSH_DATA (push, 0x10);
566 PUSH_DATA (push, 0x10);
567 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
568 PUSH_DATA (push, 0x10);
569 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
570 PUSH_DATA (push, 0xe);
571
572 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
573 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
574 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
575 PUSH_DATA (push, 0);
576 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
577 PUSH_DATA (push, 3);
578
579 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
580 PUSH_DATA (push, 0x3fffff);
581 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
582 PUSH_DATA (push, 1);
583 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
584 PUSH_DATA (push, 1);
585
586 if (obj_class < GM107_3D_CLASS) {
587 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
588 PUSH_DATA (push, 3);
589
590 if (obj_class >= NVE4_3D_CLASS) {
591 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
592 PUSH_DATA (push, 1);
593 }
594 }
595
596 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
597 * are supposed to do */
598 }
599
600 static void
601 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
602 {
603 struct nvc0_screen *screen = nvc0_screen(pscreen);
604 struct nouveau_pushbuf *push = screen->base.pushbuf;
605
606 /* we need to do it after possible flush in MARK_RING */
607 *sequence = ++screen->base.fence.sequence;
608
609 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
610 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
611 PUSH_DATAh(push, screen->fence.bo->offset);
612 PUSH_DATA (push, screen->fence.bo->offset);
613 PUSH_DATA (push, *sequence);
614 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
615 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
616 }
617
618 static u32
619 nvc0_screen_fence_update(struct pipe_screen *pscreen)
620 {
621 struct nvc0_screen *screen = nvc0_screen(pscreen);
622 return screen->fence.map[0];
623 }
624
625 static int
626 nvc0_screen_init_compute(struct nvc0_screen *screen)
627 {
628 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
629
630 switch (screen->base.device->chipset & ~0xf) {
631 case 0xc0:
632 case 0xd0:
633 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
634 case 0xe0:
635 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
636 case 0xf0:
637 case 0x100:
638 case 0x110:
639 if (debug_get_bool_option("NVF0_COMPUTE", false))
640 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
641 case 0x120:
642 return 0;
643 default:
644 return -1;
645 }
646 }
647
648 bool
649 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
650 uint32_t lpos, uint32_t lneg, uint32_t cstack)
651 {
652 struct nouveau_bo *bo = NULL;
653 int ret;
654 uint64_t size = (lpos + lneg) * 32 + cstack;
655
656 if (size >= (1 << 20)) {
657 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
658 return false;
659 }
660
661 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
662 size = align(size, 0x8000);
663 size *= screen->mp_count;
664
665 size = align(size, 1 << 17);
666
667 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
668 NULL, &bo);
669 if (ret) {
670 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
671 return false;
672 }
673 nouveau_bo_ref(NULL, &screen->tls);
674 screen->tls = bo;
675 return true;
676 }
677
678 #define FAIL_SCREEN_INIT(str, err) \
679 do { \
680 NOUVEAU_ERR(str, err); \
681 goto fail; \
682 } while(0)
683
684 struct nouveau_screen *
685 nvc0_screen_create(struct nouveau_device *dev)
686 {
687 struct nvc0_screen *screen;
688 struct pipe_screen *pscreen;
689 struct nouveau_object *chan;
690 struct nouveau_pushbuf *push;
691 uint64_t value;
692 uint32_t obj_class;
693 uint32_t flags;
694 int ret;
695 unsigned i;
696
697 switch (dev->chipset & ~0xf) {
698 case 0xc0:
699 case 0xd0:
700 case 0xe0:
701 case 0xf0:
702 case 0x100:
703 case 0x110:
704 case 0x120:
705 break;
706 default:
707 return NULL;
708 }
709
710 screen = CALLOC_STRUCT(nvc0_screen);
711 if (!screen)
712 return NULL;
713 pscreen = &screen->base.base;
714 pscreen->destroy = nvc0_screen_destroy;
715
716 ret = nouveau_screen_init(&screen->base, dev);
717 if (ret) {
718 nvc0_screen_destroy(pscreen);
719 return NULL;
720 }
721 chan = screen->base.channel;
722 push = screen->base.pushbuf;
723 push->user_priv = screen;
724 push->rsvd_kick = 5;
725
726 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
727 PIPE_BIND_SHADER_BUFFER |
728 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
729 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
730 screen->base.sysmem_bindings |=
731 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
732
733 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
734 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
735 screen->base.vidmem_bindings = 0;
736 }
737
738 pscreen->context_create = nvc0_create;
739 pscreen->is_format_supported = nvc0_screen_is_format_supported;
740 pscreen->get_param = nvc0_screen_get_param;
741 pscreen->get_shader_param = nvc0_screen_get_shader_param;
742 pscreen->get_paramf = nvc0_screen_get_paramf;
743 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
744 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
745
746 nvc0_screen_init_resource_functions(pscreen);
747
748 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
749 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
750
751 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
752 if (screen->base.drm->version >= 0x01000202)
753 flags |= NOUVEAU_BO_COHERENT;
754
755 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
756 if (ret)
757 goto fail;
758 nouveau_bo_map(screen->fence.bo, 0, NULL);
759 screen->fence.map = screen->fence.bo->map;
760 screen->base.fence.emit = nvc0_screen_fence_emit;
761 screen->base.fence.update = nvc0_screen_fence_update;
762
763
764 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
765 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
766 if (ret)
767 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
768
769 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
770 PUSH_DATA (push, screen->nvsw->handle);
771
772 switch (dev->chipset & ~0xf) {
773 case 0x120:
774 case 0x110:
775 case 0x100:
776 case 0xf0:
777 obj_class = NVF0_P2MF_CLASS;
778 break;
779 case 0xe0:
780 obj_class = NVE4_P2MF_CLASS;
781 break;
782 default:
783 obj_class = NVC0_M2MF_CLASS;
784 break;
785 }
786 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
787 &screen->m2mf);
788 if (ret)
789 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
790
791 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
792 PUSH_DATA (push, screen->m2mf->oclass);
793 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
794 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
795 PUSH_DATA (push, 0xa0b5);
796 }
797
798 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
799 &screen->eng2d);
800 if (ret)
801 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
802
803 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
804 PUSH_DATA (push, screen->eng2d->oclass);
805 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
806 PUSH_DATA (push, 0);
807 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
808 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
809 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
810 PUSH_DATA (push, 0);
811 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
812 PUSH_DATA (push, 0);
813 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
814 PUSH_DATA (push, 0x3f);
815 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
816 PUSH_DATA (push, 1);
817 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
818 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
819
820 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
821 PUSH_DATAh(push, screen->fence.bo->offset + 16);
822 PUSH_DATA (push, screen->fence.bo->offset + 16);
823
824 switch (dev->chipset & ~0xf) {
825 case 0x120:
826 obj_class = GM200_3D_CLASS;
827 break;
828 case 0x110:
829 obj_class = GM107_3D_CLASS;
830 break;
831 case 0x100:
832 case 0xf0:
833 obj_class = NVF0_3D_CLASS;
834 break;
835 case 0xe0:
836 switch (dev->chipset) {
837 case 0xea:
838 obj_class = NVEA_3D_CLASS;
839 break;
840 default:
841 obj_class = NVE4_3D_CLASS;
842 break;
843 }
844 break;
845 case 0xd0:
846 obj_class = NVC8_3D_CLASS;
847 break;
848 case 0xc0:
849 default:
850 switch (dev->chipset) {
851 case 0xc8:
852 obj_class = NVC8_3D_CLASS;
853 break;
854 case 0xc1:
855 obj_class = NVC1_3D_CLASS;
856 break;
857 default:
858 obj_class = NVC0_3D_CLASS;
859 break;
860 }
861 break;
862 }
863 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
864 &screen->eng3d);
865 if (ret)
866 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
867 screen->base.class_3d = obj_class;
868
869 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
870 PUSH_DATA (push, screen->eng3d->oclass);
871
872 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
873 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
874
875 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
876 /* kill shaders after about 1 second (at 100 MHz) */
877 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
878 PUSH_DATA (push, 0x17);
879 }
880
881 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
882 screen->base.drm->version >= 0x01000101);
883 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
884 for (i = 0; i < 8; ++i)
885 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
886
887 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
888 PUSH_DATA (push, 1);
889
890 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
891 PUSH_DATA (push, 0);
892 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
893 PUSH_DATA (push, 0);
894 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
895 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
896 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
897 PUSH_DATA (push, 0);
898 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
899 PUSH_DATA (push, 1);
900 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
901 PUSH_DATA (push, 1);
902 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
903 PUSH_DATA (push, 1);
904 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
905 PUSH_DATA (push, 0);
906 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
907 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
908 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
909 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
910 } else {
911 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
912 PUSH_DATA (push, 15);
913 }
914 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
915 PUSH_DATA (push, 8); /* 128 */
916 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
917 PUSH_DATA (push, 1);
918 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
919 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
920 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
921 }
922
923 nvc0_magic_3d_init(push, screen->eng3d->oclass);
924
925 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
926 &screen->text);
927 if (ret)
928 goto fail;
929
930 /* XXX: getting a page fault at the end of the code buffer every few
931 * launches, don't use the last 256 bytes to work around them - prefetch ?
932 */
933 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
934
935 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
936 &screen->uniform_bo);
937 if (ret)
938 goto fail;
939
940 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
941
942 for (i = 0; i < 5; ++i) {
943 /* TIC and TSC entries for each unit (nve4+ only) */
944 /* auxiliary constants (6 user clip planes, base instance id) */
945 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
946 PUSH_DATA (push, 1024);
947 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
948 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
949 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
950 PUSH_DATA (push, (15 << 4) | 1);
951 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
952 unsigned j;
953 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
954 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
955 for (j = 0; j < 8; ++j)
956 PUSH_DATA(push, j);
957 } else {
958 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
959 PUSH_DATA (push, 0x54);
960 }
961 }
962 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
963 PUSH_DATA (push, 0);
964
965 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
966 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
967 PUSH_DATA (push, 256);
968 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
969 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
970 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
971 PUSH_DATA (push, 0);
972 PUSH_DATAf(push, 0.0f);
973 PUSH_DATAf(push, 0.0f);
974 PUSH_DATAf(push, 0.0f);
975 PUSH_DATAf(push, 0.0f);
976 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
977 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
978 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
979
980 if (screen->base.drm->version >= 0x01000101) {
981 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
982 if (ret) {
983 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
984 goto fail;
985 }
986 } else {
987 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
988 value = (8 << 8) | 4;
989 else
990 value = (16 << 8) | 4;
991 }
992 screen->gpc_count = value & 0x000000ff;
993 screen->mp_count = value >> 8;
994 screen->mp_count_compute = screen->mp_count;
995
996 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
997
998 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
999 PUSH_DATAh(push, screen->text->offset);
1000 PUSH_DATA (push, screen->text->offset);
1001 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1002 PUSH_DATAh(push, screen->tls->offset);
1003 PUSH_DATA (push, screen->tls->offset);
1004 PUSH_DATA (push, screen->tls->size >> 32);
1005 PUSH_DATA (push, screen->tls->size);
1006 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1007 PUSH_DATA (push, 0);
1008 /* Reduce likelihood of collision with real buffers by placing the hole at
1009 * the top of the 4G area. This will have to be dealt with for real
1010 * eventually by blocking off that area from the VM.
1011 */
1012 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1013 PUSH_DATA (push, 0xff << 24);
1014
1015 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1016 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1017 &screen->poly_cache);
1018 if (ret)
1019 goto fail;
1020
1021 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1022 PUSH_DATAh(push, screen->poly_cache->offset);
1023 PUSH_DATA (push, screen->poly_cache->offset);
1024 PUSH_DATA (push, 3);
1025 }
1026
1027 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1028 &screen->txc);
1029 if (ret)
1030 goto fail;
1031
1032 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1033 PUSH_DATAh(push, screen->txc->offset);
1034 PUSH_DATA (push, screen->txc->offset);
1035 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1036 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1037 screen->tic.maxwell = true;
1038 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1039 screen->tic.maxwell =
1040 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1041 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1042 }
1043 }
1044
1045 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1046 PUSH_DATAh(push, screen->txc->offset + 65536);
1047 PUSH_DATA (push, screen->txc->offset + 65536);
1048 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1049
1050 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1051 PUSH_DATA (push, 0);
1052 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1053 PUSH_DATA (push, 0);
1054 PUSH_DATA (push, 0);
1055 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1056 PUSH_DATA (push, 0x3f);
1057
1058 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1059 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1060 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1061 for (i = 0; i < 8 * 2; ++i)
1062 PUSH_DATA(push, 0);
1063 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1064 PUSH_DATA (push, 0);
1065 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1066 PUSH_DATA (push, 0);
1067
1068 /* neither scissors, viewport nor stencil mask should affect clears */
1069 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1070 PUSH_DATA (push, 0);
1071
1072 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1073 PUSH_DATA (push, 1);
1074 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1075 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1076 PUSH_DATAf(push, 0.0f);
1077 PUSH_DATAf(push, 1.0f);
1078 }
1079 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1080 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1081
1082 /* We use scissors instead of exact view volume clipping,
1083 * so they're always enabled.
1084 */
1085 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1086 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1087 PUSH_DATA (push, 1);
1088 PUSH_DATA (push, 8192 << 16);
1089 PUSH_DATA (push, 8192 << 16);
1090 }
1091
1092 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1093
1094 i = 0;
1095 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1096 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1097 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1098 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1099 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1100 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1101 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1102 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1103 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1104 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1105 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1106 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1107 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1108
1109 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1110 PUSH_DATA (push, 1);
1111 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1112 PUSH_DATA (push, 1);
1113 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1114 PUSH_DATA (push, 0x40);
1115 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1116 PUSH_DATA (push, 0);
1117 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1118 PUSH_DATA (push, 0x30);
1119 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1120 PUSH_DATA (push, 3);
1121 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1122 PUSH_DATA (push, 0x20);
1123 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1124 PUSH_DATA (push, 0x00);
1125 screen->save_state.patch_vertices = 3;
1126
1127 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1128 PUSH_DATA (push, 0);
1129 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1130 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1131
1132 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1133
1134 if (nvc0_screen_init_compute(screen))
1135 goto fail;
1136
1137 PUSH_KICK (push);
1138
1139 screen->tic.entries = CALLOC(4096, sizeof(void *));
1140 screen->tsc.entries = screen->tic.entries + 2048;
1141
1142 if (!nvc0_blitter_create(screen))
1143 goto fail;
1144
1145 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1146
1147 return &screen->base;
1148
1149 fail:
1150 screen->base.base.context_create = NULL;
1151 return &screen->base;
1152 }
1153
1154 int
1155 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1156 {
1157 int i = screen->tic.next;
1158
1159 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1160 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1161
1162 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1163
1164 if (screen->tic.entries[i])
1165 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1166
1167 screen->tic.entries[i] = entry;
1168 return i;
1169 }
1170
1171 int
1172 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1173 {
1174 int i = screen->tsc.next;
1175
1176 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1177 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1178
1179 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1180
1181 if (screen->tsc.entries[i])
1182 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1183
1184 screen->tsc.entries[i] = entry;
1185 return i;
1186 }