nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 /* non-boolean caps */
75 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
76 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
77 return 15;
78 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
79 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
80 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
81 return 2048;
82 case PIPE_CAP_MIN_TEXEL_OFFSET:
83 return -8;
84 case PIPE_CAP_MAX_TEXEL_OFFSET:
85 return 7;
86 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
87 return -32;
88 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
89 return 31;
90 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
91 return 65536;
92 case PIPE_CAP_GLSL_FEATURE_LEVEL:
93 return 400;
94 case PIPE_CAP_MAX_RENDER_TARGETS:
95 return 8;
96 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
97 return 1;
98 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
99 return 4;
100 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
101 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
102 return 128;
103 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
104 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
105 return 1024;
106 case PIPE_CAP_MAX_VERTEX_STREAMS:
107 return 4;
108 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
109 return 256;
110 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
111 return 1; /* 256 for binding as RT, but that's not possible in GL */
112 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
113 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
114 case PIPE_CAP_MAX_VIEWPORTS:
115 return NVC0_MAX_VIEWPORTS;
116 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
117 return 4;
118 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
119 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
120 case PIPE_CAP_ENDIANNESS:
121 return PIPE_ENDIAN_LITTLE;
122
123 /* supported caps */
124 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
125 case PIPE_CAP_TEXTURE_SWIZZLE:
126 case PIPE_CAP_TEXTURE_SHADOW_MAP:
127 case PIPE_CAP_NPOT_TEXTURES:
128 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP:
131 case PIPE_CAP_CUBE_MAP_ARRAY:
132 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
133 case PIPE_CAP_TEXTURE_MULTISAMPLE:
134 case PIPE_CAP_TWO_SIDED_STENCIL:
135 case PIPE_CAP_DEPTH_CLIP_DISABLE:
136 case PIPE_CAP_POINT_SPRITE:
137 case PIPE_CAP_TGSI_TEXCOORD:
138 case PIPE_CAP_SM3:
139 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
140 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
142 case PIPE_CAP_QUERY_TIMESTAMP:
143 case PIPE_CAP_QUERY_TIME_ELAPSED:
144 case PIPE_CAP_OCCLUSION_QUERY:
145 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
146 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
147 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
148 case PIPE_CAP_INDEP_BLEND_ENABLE:
149 case PIPE_CAP_INDEP_BLEND_FUNC:
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
152 case PIPE_CAP_PRIMITIVE_RESTART:
153 case PIPE_CAP_TGSI_INSTANCEID:
154 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
155 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
156 case PIPE_CAP_CONDITIONAL_RENDER:
157 case PIPE_CAP_TEXTURE_BARRIER:
158 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
159 case PIPE_CAP_START_INSTANCE:
160 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
161 case PIPE_CAP_DRAW_INDIRECT:
162 case PIPE_CAP_USER_CONSTANT_BUFFERS:
163 case PIPE_CAP_USER_INDEX_BUFFERS:
164 case PIPE_CAP_USER_VERTEX_BUFFERS:
165 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
166 case PIPE_CAP_TEXTURE_QUERY_LOD:
167 case PIPE_CAP_SAMPLE_SHADING:
168 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
169 case PIPE_CAP_TEXTURE_GATHER_SM5:
170 return 1;
171 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
172 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
173 case PIPE_CAP_COMPUTE:
174 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
175
176 /* unsupported caps */
177 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
178 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
179 case PIPE_CAP_SHADER_STENCIL_EXPORT:
180 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
181 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
182 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
185 case PIPE_CAP_FAKE_SW_MSAA:
186 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
187 return 0;
188 }
189
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
191 return 0;
192 }
193
194 static int
195 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
196 enum pipe_shader_cap param)
197 {
198 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
199
200 switch (shader) {
201 case PIPE_SHADER_VERTEX:
202 /*
203 case PIPE_SHADER_TESSELLATION_CONTROL:
204 case PIPE_SHADER_TESSELLATION_EVALUATION:
205 */
206 case PIPE_SHADER_GEOMETRY:
207 case PIPE_SHADER_FRAGMENT:
208 break;
209 case PIPE_SHADER_COMPUTE:
210 if (class_3d != NVE4_3D_CLASS)
211 return 0;
212 break;
213 default:
214 return 0;
215 }
216
217 switch (param) {
218 case PIPE_SHADER_CAP_PREFERRED_IR:
219 return PIPE_SHADER_IR_TGSI;
220 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
223 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
224 return 16384;
225 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
226 return 16;
227 case PIPE_SHADER_CAP_MAX_INPUTS:
228 if (shader == PIPE_SHADER_VERTEX)
229 return 32;
230 /* NOTE: These only count our slots for GENERIC varyings.
231 * The address space may be larger, but the actual hard limit seems to be
232 * less than what the address space layout permits, so don't add TEXCOORD,
233 * COLOR, etc. here.
234 */
235 if (shader == PIPE_SHADER_FRAGMENT)
236 return 0x1f0 / 16;
237 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
238 * and excludes 0x60 per-patch inputs.
239 */
240 return 0x200 / 16;
241 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
242 return 65536;
243 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
244 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
245 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
246 return NVC0_MAX_PIPE_CONSTBUFS;
247 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
248 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
249 return shader != PIPE_SHADER_FRAGMENT;
250 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
251 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
252 return 1;
253 case PIPE_SHADER_CAP_MAX_PREDS:
254 return 0;
255 case PIPE_SHADER_CAP_MAX_TEMPS:
256 return NVC0_CAP_MAX_PROGRAM_TEMPS;
257 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
258 return 1;
259 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
260 return 0;
261 case PIPE_SHADER_CAP_SUBROUTINES:
262 return 1;
263 case PIPE_SHADER_CAP_INTEGERS:
264 return 1;
265 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
266 return 16; /* would be 32 in linked (OpenGL-style) mode */
267 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
268 return 16; /* XXX not sure if more are really safe */
269 default:
270 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
271 return 0;
272 }
273 }
274
275 static float
276 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
277 {
278 switch (param) {
279 case PIPE_CAPF_MAX_LINE_WIDTH:
280 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
281 return 10.0f;
282 case PIPE_CAPF_MAX_POINT_WIDTH:
283 return 63.0f;
284 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
285 return 63.375f;
286 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
287 return 16.0f;
288 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
289 return 15.0f;
290 case PIPE_CAPF_GUARD_BAND_LEFT:
291 case PIPE_CAPF_GUARD_BAND_TOP:
292 return 0.0f;
293 case PIPE_CAPF_GUARD_BAND_RIGHT:
294 case PIPE_CAPF_GUARD_BAND_BOTTOM:
295 return 0.0f; /* that or infinity */
296 }
297
298 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
299 return 0.0f;
300 }
301
302 static int
303 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
304 enum pipe_compute_cap param, void *data)
305 {
306 uint64_t *data64 = (uint64_t *)data;
307 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
308
309 switch (param) {
310 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
311 data64[0] = 3;
312 return 8;
313 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
314 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
315 data64[1] = 65535;
316 data64[2] = 65535;
317 return 24;
318 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
319 data64[0] = 1024;
320 data64[1] = 1024;
321 data64[2] = 64;
322 return 24;
323 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
324 data64[0] = 1024;
325 return 8;
326 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
327 data64[0] = (uint64_t)1 << 40;
328 return 8;
329 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
330 data64[0] = 48 << 10;
331 return 8;
332 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
333 data64[0] = 512 << 10;
334 return 8;
335 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
336 data64[0] = 4096;
337 return 8;
338 default:
339 return 0;
340 }
341 }
342
343 static void
344 nvc0_screen_destroy(struct pipe_screen *pscreen)
345 {
346 struct nvc0_screen *screen = nvc0_screen(pscreen);
347
348 if (!nouveau_drm_screen_unref(&screen->base))
349 return;
350
351 if (screen->base.fence.current) {
352 struct nouveau_fence *current = NULL;
353
354 /* nouveau_fence_wait will create a new current fence, so wait on the
355 * _current_ one, and remove both.
356 */
357 nouveau_fence_ref(screen->base.fence.current, &current);
358 nouveau_fence_wait(current);
359 nouveau_fence_ref(NULL, &current);
360 nouveau_fence_ref(NULL, &screen->base.fence.current);
361 }
362 if (screen->base.pushbuf)
363 screen->base.pushbuf->user_priv = NULL;
364
365 if (screen->blitter)
366 nvc0_blitter_destroy(screen);
367 if (screen->pm.prog) {
368 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
369 nvc0_program_destroy(NULL, screen->pm.prog);
370 }
371
372 nouveau_bo_ref(NULL, &screen->text);
373 nouveau_bo_ref(NULL, &screen->uniform_bo);
374 nouveau_bo_ref(NULL, &screen->tls);
375 nouveau_bo_ref(NULL, &screen->txc);
376 nouveau_bo_ref(NULL, &screen->fence.bo);
377 nouveau_bo_ref(NULL, &screen->poly_cache);
378 nouveau_bo_ref(NULL, &screen->parm);
379
380 nouveau_heap_destroy(&screen->lib_code);
381 nouveau_heap_destroy(&screen->text_heap);
382
383 FREE(screen->tic.entries);
384
385 nouveau_mm_destroy(screen->mm_VRAM_fe0);
386
387 nouveau_object_del(&screen->eng3d);
388 nouveau_object_del(&screen->eng2d);
389 nouveau_object_del(&screen->m2mf);
390 nouveau_object_del(&screen->compute);
391 nouveau_object_del(&screen->nvsw);
392
393 nouveau_screen_fini(&screen->base);
394
395 FREE(screen);
396 }
397
398 static int
399 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
400 unsigned size, const uint32_t *data)
401 {
402 struct nouveau_pushbuf *push = screen->base.pushbuf;
403
404 size /= 4;
405
406 assert((pos + size) <= 0x800);
407
408 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
409 PUSH_DATA (push, (m - 0x3800) / 8);
410 PUSH_DATA (push, pos);
411 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
412 PUSH_DATA (push, pos);
413 PUSH_DATAp(push, data, size);
414
415 return pos + size;
416 }
417
418 static void
419 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
420 {
421 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
422 PUSH_DATA (push, 0xff);
423 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
424 PUSH_DATA (push, 0xff);
425 PUSH_DATA (push, 0xff);
426 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
427 PUSH_DATA (push, 0xff);
428 PUSH_DATA (push, 0xff);
429 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
430 PUSH_DATA (push, 0x3f);
431
432 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
433 PUSH_DATA (push, (3 << 16) | 3);
434 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
435 PUSH_DATA (push, (2 << 16) | 2);
436
437 if (obj_class < GM107_3D_CLASS) {
438 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
439 PUSH_DATA (push, 0);
440 }
441 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
442 PUSH_DATA (push, 0x10);
443 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
444 PUSH_DATA (push, 0x10);
445 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
446 PUSH_DATA (push, 0x10);
447 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
448 PUSH_DATA (push, 0x10);
449 PUSH_DATA (push, 0x10);
450 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
451 PUSH_DATA (push, 0x10);
452 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
453 PUSH_DATA (push, 0xe);
454
455 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
456 PUSH_DATA (push, 1 << 12);
457 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
458 PUSH_DATA (push, 0);
459 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
460 PUSH_DATA (push, 3);
461
462 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
463 PUSH_DATA (push, 0x3fffff);
464 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
465 PUSH_DATA (push, 1);
466 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
467 PUSH_DATA (push, 1);
468
469 if (obj_class < GM107_3D_CLASS) {
470 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
471 PUSH_DATA (push, 3);
472
473 if (obj_class >= NVE4_3D_CLASS) {
474 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
475 PUSH_DATA (push, 1);
476 }
477 }
478
479 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
480 * are supposed to do */
481 }
482
483 static void
484 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
485 {
486 struct nvc0_screen *screen = nvc0_screen(pscreen);
487 struct nouveau_pushbuf *push = screen->base.pushbuf;
488
489 /* we need to do it after possible flush in MARK_RING */
490 *sequence = ++screen->base.fence.sequence;
491
492 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
493 PUSH_DATAh(push, screen->fence.bo->offset);
494 PUSH_DATA (push, screen->fence.bo->offset);
495 PUSH_DATA (push, *sequence);
496 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
497 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
498 }
499
500 static u32
501 nvc0_screen_fence_update(struct pipe_screen *pscreen)
502 {
503 struct nvc0_screen *screen = nvc0_screen(pscreen);
504 return screen->fence.map[0];
505 }
506
507 static int
508 nvc0_screen_init_compute(struct nvc0_screen *screen)
509 {
510 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
511
512 switch (screen->base.device->chipset & ~0xf) {
513 case 0xc0:
514 case 0xd0:
515 /* Using COMPUTE has weird effects on 3D state, we need to
516 * investigate this further before enabling it by default.
517 */
518 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
519 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
520 return 0;
521 case 0xe0:
522 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
523 case 0xf0:
524 case 0x100:
525 case 0x110:
526 return 0;
527 default:
528 return -1;
529 }
530 }
531
532 boolean
533 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
534 uint32_t lpos, uint32_t lneg, uint32_t cstack)
535 {
536 struct nouveau_bo *bo = NULL;
537 int ret;
538 uint64_t size = (lpos + lneg) * 32 + cstack;
539
540 if (size >= (1 << 20)) {
541 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
542 return FALSE;
543 }
544
545 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
546 size = align(size, 0x8000);
547 size *= screen->mp_count;
548
549 size = align(size, 1 << 17);
550
551 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
552 NULL, &bo);
553 if (ret) {
554 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
555 return FALSE;
556 }
557 nouveau_bo_ref(NULL, &screen->tls);
558 screen->tls = bo;
559 return TRUE;
560 }
561
562 #define FAIL_SCREEN_INIT(str, err) \
563 do { \
564 NOUVEAU_ERR(str, err); \
565 nvc0_screen_destroy(pscreen); \
566 return NULL; \
567 } while(0)
568
569 struct pipe_screen *
570 nvc0_screen_create(struct nouveau_device *dev)
571 {
572 struct nvc0_screen *screen;
573 struct pipe_screen *pscreen;
574 struct nouveau_object *chan;
575 struct nouveau_pushbuf *push;
576 uint64_t value;
577 uint32_t obj_class;
578 int ret;
579 unsigned i;
580 union nouveau_bo_config mm_config;
581
582 switch (dev->chipset & ~0xf) {
583 case 0xc0:
584 case 0xd0:
585 case 0xe0:
586 case 0xf0:
587 case 0x100:
588 case 0x110:
589 break;
590 default:
591 return NULL;
592 }
593
594 screen = CALLOC_STRUCT(nvc0_screen);
595 if (!screen)
596 return NULL;
597 pscreen = &screen->base.base;
598
599 ret = nouveau_screen_init(&screen->base, dev);
600 if (ret) {
601 nvc0_screen_destroy(pscreen);
602 return NULL;
603 }
604 chan = screen->base.channel;
605 push = screen->base.pushbuf;
606 push->user_priv = screen;
607 push->rsvd_kick = 5;
608
609 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
610 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
611 PIPE_BIND_COMMAND_ARGS_BUFFER;
612 screen->base.sysmem_bindings |=
613 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
614
615 pscreen->destroy = nvc0_screen_destroy;
616 pscreen->context_create = nvc0_create;
617 pscreen->is_format_supported = nvc0_screen_is_format_supported;
618 pscreen->get_param = nvc0_screen_get_param;
619 pscreen->get_shader_param = nvc0_screen_get_shader_param;
620 pscreen->get_paramf = nvc0_screen_get_paramf;
621 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
622
623 nvc0_screen_init_resource_functions(pscreen);
624
625 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
626 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
627
628 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
629 &screen->fence.bo);
630 if (ret)
631 goto fail;
632 nouveau_bo_map(screen->fence.bo, 0, NULL);
633 screen->fence.map = screen->fence.bo->map;
634 screen->base.fence.emit = nvc0_screen_fence_emit;
635 screen->base.fence.update = nvc0_screen_fence_update;
636
637
638 ret = nouveau_object_new(chan,
639 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
640 NULL, 0, &screen->nvsw);
641 if (ret)
642 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
643
644
645 switch (dev->chipset & ~0xf) {
646 case 0x110:
647 case 0x100:
648 case 0xf0:
649 obj_class = NVF0_P2MF_CLASS;
650 break;
651 case 0xe0:
652 obj_class = NVE4_P2MF_CLASS;
653 break;
654 default:
655 obj_class = NVC0_M2MF_CLASS;
656 break;
657 }
658 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
659 &screen->m2mf);
660 if (ret)
661 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
662
663 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
664 PUSH_DATA (push, screen->m2mf->oclass);
665 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
666 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
667 PUSH_DATA (push, 0xa0b5);
668 }
669
670 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
671 &screen->eng2d);
672 if (ret)
673 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
674
675 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
676 PUSH_DATA (push, screen->eng2d->oclass);
677 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
678 PUSH_DATA (push, 0);
679 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
680 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
681 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
682 PUSH_DATA (push, 0);
683 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
684 PUSH_DATA (push, 0);
685 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
686 PUSH_DATA (push, 0x3f);
687 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
688 PUSH_DATA (push, 1);
689 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
690 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
691
692 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
693 PUSH_DATAh(push, screen->fence.bo->offset + 16);
694 PUSH_DATA (push, screen->fence.bo->offset + 16);
695
696 switch (dev->chipset & ~0xf) {
697 case 0x110:
698 obj_class = GM107_3D_CLASS;
699 break;
700 case 0x100:
701 case 0xf0:
702 obj_class = NVF0_3D_CLASS;
703 break;
704 case 0xe0:
705 switch (dev->chipset) {
706 case 0xea:
707 obj_class = NVEA_3D_CLASS;
708 break;
709 default:
710 obj_class = NVE4_3D_CLASS;
711 break;
712 }
713 break;
714 case 0xd0:
715 obj_class = NVC8_3D_CLASS;
716 break;
717 case 0xc0:
718 default:
719 switch (dev->chipset) {
720 case 0xc8:
721 obj_class = NVC8_3D_CLASS;
722 break;
723 case 0xc1:
724 obj_class = NVC1_3D_CLASS;
725 break;
726 default:
727 obj_class = NVC0_3D_CLASS;
728 break;
729 }
730 break;
731 }
732 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
733 &screen->eng3d);
734 if (ret)
735 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
736 screen->base.class_3d = obj_class;
737
738 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
739 PUSH_DATA (push, screen->eng3d->oclass);
740
741 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
742 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
743
744 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
745 /* kill shaders after about 1 second (at 100 MHz) */
746 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
747 PUSH_DATA (push, 0x17);
748 }
749
750 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
751 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
752 for (i = 0; i < 8; ++i)
753 PUSH_DATA(push, dev->drm_version >= 0x01000101);
754
755 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
756 PUSH_DATA (push, 1);
757
758 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
759 PUSH_DATA (push, 0);
760 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
761 PUSH_DATA (push, 0);
762 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
763 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
764 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
765 PUSH_DATA (push, 0);
766 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
767 PUSH_DATA (push, 1);
768 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
769 PUSH_DATA (push, 0);
770 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
771 PUSH_DATA (push, 1);
772 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
773 PUSH_DATA (push, 1);
774 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
775 PUSH_DATA (push, 0);
776 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
777 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
778 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
779 } else {
780 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
781 PUSH_DATA (push, 15);
782 }
783 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
784 PUSH_DATA (push, 8); /* 128 */
785 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
786 PUSH_DATA (push, 1);
787 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
788 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
789 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
790 }
791
792 nvc0_magic_3d_init(push, screen->eng3d->oclass);
793
794 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
795 &screen->text);
796 if (ret)
797 goto fail;
798
799 /* XXX: getting a page fault at the end of the code buffer every few
800 * launches, don't use the last 256 bytes to work around them - prefetch ?
801 */
802 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
803
804 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
805 &screen->uniform_bo);
806 if (ret)
807 goto fail;
808
809 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
810
811 for (i = 0; i < 5; ++i) {
812 /* TIC and TSC entries for each unit (nve4+ only) */
813 /* auxiliary constants (6 user clip planes, base instance id) */
814 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
815 PUSH_DATA (push, 512);
816 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
817 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
818 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
819 PUSH_DATA (push, (15 << 4) | 1);
820 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
821 unsigned j;
822 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
823 PUSH_DATA (push, 0);
824 for (j = 0; j < 8; ++j)
825 PUSH_DATA(push, j);
826 } else {
827 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
828 PUSH_DATA (push, 0x54);
829 }
830 }
831 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
832 PUSH_DATA (push, 0);
833
834 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
835 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
836 PUSH_DATA (push, 256);
837 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
838 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
839 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
840 PUSH_DATA (push, 0);
841 PUSH_DATAf(push, 0.0f);
842 PUSH_DATAf(push, 0.0f);
843 PUSH_DATAf(push, 0.0f);
844 PUSH_DATAf(push, 0.0f);
845 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
846 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
847 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
848
849 if (dev->drm_version >= 0x01000101) {
850 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
851 if (ret) {
852 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
853 goto fail;
854 }
855 } else {
856 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
857 value = (8 << 8) | 4;
858 else
859 value = (16 << 8) | 4;
860 }
861 screen->mp_count = value >> 8;
862 screen->mp_count_compute = screen->mp_count;
863
864 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
865
866 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
867 PUSH_DATAh(push, screen->text->offset);
868 PUSH_DATA (push, screen->text->offset);
869 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
870 PUSH_DATAh(push, screen->tls->offset);
871 PUSH_DATA (push, screen->tls->offset);
872 PUSH_DATA (push, screen->tls->size >> 32);
873 PUSH_DATA (push, screen->tls->size);
874 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
875 PUSH_DATA (push, 0);
876 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
877 PUSH_DATA (push, 0);
878
879 if (screen->eng3d->oclass < GM107_3D_CLASS) {
880 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
881 &screen->poly_cache);
882 if (ret)
883 goto fail;
884
885 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
886 PUSH_DATAh(push, screen->poly_cache->offset);
887 PUSH_DATA (push, screen->poly_cache->offset);
888 PUSH_DATA (push, 3);
889 }
890
891 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
892 &screen->txc);
893 if (ret)
894 goto fail;
895
896 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
897 PUSH_DATAh(push, screen->txc->offset);
898 PUSH_DATA (push, screen->txc->offset);
899 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
900
901 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
902 PUSH_DATAh(push, screen->txc->offset + 65536);
903 PUSH_DATA (push, screen->txc->offset + 65536);
904 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
905
906 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
907 PUSH_DATA (push, 0);
908 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
909 PUSH_DATA (push, 0);
910 PUSH_DATA (push, 0);
911 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
912 PUSH_DATA (push, 0x3f);
913
914 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
915 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
916 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
917 for (i = 0; i < 8 * 2; ++i)
918 PUSH_DATA(push, 0);
919 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
920 PUSH_DATA (push, 0);
921 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
922 PUSH_DATA (push, 0);
923
924 /* neither scissors, viewport nor stencil mask should affect clears */
925 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
926 PUSH_DATA (push, 0);
927
928 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
929 PUSH_DATA (push, 1);
930 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
931 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
932 PUSH_DATAf(push, 0.0f);
933 PUSH_DATAf(push, 1.0f);
934 }
935 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
936 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
937
938 /* We use scissors instead of exact view volume clipping,
939 * so they're always enabled.
940 */
941 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
942 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
943 PUSH_DATA (push, 1);
944 PUSH_DATA (push, 8192 << 16);
945 PUSH_DATA (push, 8192 << 16);
946 }
947
948 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
949
950 i = 0;
951 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
952 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
953 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
954 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
955 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
956 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
957 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
958 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
959 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
960
961 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
962 PUSH_DATA (push, 1);
963 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
964 PUSH_DATA (push, 1);
965 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
966 PUSH_DATA (push, 0x40);
967 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
968 PUSH_DATA (push, 0);
969 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
970 PUSH_DATA (push, 0x30);
971 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
972 PUSH_DATA (push, 3);
973 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
974 PUSH_DATA (push, 0x20);
975 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
976 PUSH_DATA (push, 0x00);
977
978 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
979 PUSH_DATA (push, 0);
980 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
981 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
982
983 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
984
985 if (nvc0_screen_init_compute(screen))
986 goto fail;
987
988 PUSH_KICK (push);
989
990 screen->tic.entries = CALLOC(4096, sizeof(void *));
991 screen->tsc.entries = screen->tic.entries + 2048;
992
993 mm_config.nvc0.tile_mode = 0;
994 mm_config.nvc0.memtype = 0xfe0;
995 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
996
997 if (!nvc0_blitter_create(screen))
998 goto fail;
999
1000 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1001
1002 return pscreen;
1003
1004 fail:
1005 nvc0_screen_destroy(pscreen);
1006 return NULL;
1007 }
1008
1009 int
1010 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1011 {
1012 int i = screen->tic.next;
1013
1014 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1015 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1016
1017 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1018
1019 if (screen->tic.entries[i])
1020 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1021
1022 screen->tic.entries[i] = entry;
1023 return i;
1024 }
1025
1026 int
1027 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1028 {
1029 int i = screen->tsc.next;
1030
1031 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1032 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1033
1034 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1035
1036 if (screen->tsc.entries[i])
1037 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1038
1039 screen->tsc.entries[i] = entry;
1040 return i;
1041 }