gallium: add shader cap for dldexp/dfracexp support
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 400;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
167 case PIPE_CAP_TEXTURE_QUERY_LOD:
168 case PIPE_CAP_SAMPLE_SHADING:
169 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
170 case PIPE_CAP_TEXTURE_GATHER_SM5:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
173 case PIPE_CAP_SAMPLER_VIEW_TARGET:
174 case PIPE_CAP_CLIP_HALFZ:
175 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
176 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
180 case PIPE_CAP_COMPUTE:
181 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
182
183 /* unsupported caps */
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_SHADER_STENCIL_EXPORT:
187 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
188 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
189 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
192 case PIPE_CAP_FAKE_SW_MSAA:
193 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
194 case PIPE_CAP_VERTEXID_NOBASE:
195 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
196 return 0;
197
198 case PIPE_CAP_VENDOR_ID:
199 return 0x10de;
200 case PIPE_CAP_DEVICE_ID: {
201 uint64_t device_id;
202 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
203 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
204 return -1;
205 }
206 return device_id;
207 }
208 case PIPE_CAP_ACCELERATED:
209 return 1;
210 case PIPE_CAP_VIDEO_MEMORY:
211 return dev->vram_size >> 20;
212 case PIPE_CAP_UMA:
213 return 0;
214 }
215
216 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
217 return 0;
218 }
219
220 static int
221 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
222 enum pipe_shader_cap param)
223 {
224 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
225
226 switch (shader) {
227 case PIPE_SHADER_VERTEX:
228 /*
229 case PIPE_SHADER_TESSELLATION_CONTROL:
230 case PIPE_SHADER_TESSELLATION_EVALUATION:
231 */
232 case PIPE_SHADER_GEOMETRY:
233 case PIPE_SHADER_FRAGMENT:
234 break;
235 case PIPE_SHADER_COMPUTE:
236 if (class_3d != NVE4_3D_CLASS)
237 return 0;
238 break;
239 default:
240 return 0;
241 }
242
243 switch (param) {
244 case PIPE_SHADER_CAP_PREFERRED_IR:
245 return PIPE_SHADER_IR_TGSI;
246 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
247 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
248 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
249 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
250 return 16384;
251 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
252 return 16;
253 case PIPE_SHADER_CAP_MAX_INPUTS:
254 if (shader == PIPE_SHADER_VERTEX)
255 return 32;
256 /* NOTE: These only count our slots for GENERIC varyings.
257 * The address space may be larger, but the actual hard limit seems to be
258 * less than what the address space layout permits, so don't add TEXCOORD,
259 * COLOR, etc. here.
260 */
261 if (shader == PIPE_SHADER_FRAGMENT)
262 return 0x1f0 / 16;
263 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
264 * and excludes 0x60 per-patch inputs.
265 */
266 return 0x200 / 16;
267 case PIPE_SHADER_CAP_MAX_OUTPUTS:
268 return 32;
269 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
270 return 65536;
271 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
272 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
273 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
274 return NVC0_MAX_PIPE_CONSTBUFS;
275 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
276 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
277 return shader != PIPE_SHADER_FRAGMENT;
278 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
279 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
280 return 1;
281 case PIPE_SHADER_CAP_MAX_PREDS:
282 return 0;
283 case PIPE_SHADER_CAP_MAX_TEMPS:
284 return NVC0_CAP_MAX_PROGRAM_TEMPS;
285 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
286 return 1;
287 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
288 return 0;
289 case PIPE_SHADER_CAP_SUBROUTINES:
290 return 1;
291 case PIPE_SHADER_CAP_INTEGERS:
292 return 1;
293 case PIPE_SHADER_CAP_DOUBLES:
294 return 0;
295 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
296 return 0;
297 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
298 return 0;
299 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
300 return 16; /* would be 32 in linked (OpenGL-style) mode */
301 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
302 return 16; /* XXX not sure if more are really safe */
303 default:
304 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
305 return 0;
306 }
307 }
308
309 static float
310 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
311 {
312 switch (param) {
313 case PIPE_CAPF_MAX_LINE_WIDTH:
314 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
315 return 10.0f;
316 case PIPE_CAPF_MAX_POINT_WIDTH:
317 return 63.0f;
318 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
319 return 63.375f;
320 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
321 return 16.0f;
322 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
323 return 15.0f;
324 case PIPE_CAPF_GUARD_BAND_LEFT:
325 case PIPE_CAPF_GUARD_BAND_TOP:
326 return 0.0f;
327 case PIPE_CAPF_GUARD_BAND_RIGHT:
328 case PIPE_CAPF_GUARD_BAND_BOTTOM:
329 return 0.0f; /* that or infinity */
330 }
331
332 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
333 return 0.0f;
334 }
335
336 static int
337 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
338 enum pipe_compute_cap param, void *data)
339 {
340 uint64_t *data64 = (uint64_t *)data;
341 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
342
343 switch (param) {
344 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
345 data64[0] = 3;
346 return 8;
347 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
348 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
349 data64[1] = 65535;
350 data64[2] = 65535;
351 return 24;
352 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
353 data64[0] = 1024;
354 data64[1] = 1024;
355 data64[2] = 64;
356 return 24;
357 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
358 data64[0] = 1024;
359 return 8;
360 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
361 data64[0] = (uint64_t)1 << 40;
362 return 8;
363 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
364 data64[0] = 48 << 10;
365 return 8;
366 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
367 data64[0] = 512 << 10;
368 return 8;
369 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
370 data64[0] = 4096;
371 return 8;
372 default:
373 return 0;
374 }
375 }
376
377 static void
378 nvc0_screen_destroy(struct pipe_screen *pscreen)
379 {
380 struct nvc0_screen *screen = nvc0_screen(pscreen);
381
382 if (!nouveau_drm_screen_unref(&screen->base))
383 return;
384
385 if (screen->base.fence.current) {
386 struct nouveau_fence *current = NULL;
387
388 /* nouveau_fence_wait will create a new current fence, so wait on the
389 * _current_ one, and remove both.
390 */
391 nouveau_fence_ref(screen->base.fence.current, &current);
392 nouveau_fence_wait(current);
393 nouveau_fence_ref(NULL, &current);
394 nouveau_fence_ref(NULL, &screen->base.fence.current);
395 }
396 if (screen->base.pushbuf)
397 screen->base.pushbuf->user_priv = NULL;
398
399 if (screen->blitter)
400 nvc0_blitter_destroy(screen);
401 if (screen->pm.prog) {
402 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
403 nvc0_program_destroy(NULL, screen->pm.prog);
404 }
405
406 nouveau_bo_ref(NULL, &screen->text);
407 nouveau_bo_ref(NULL, &screen->uniform_bo);
408 nouveau_bo_ref(NULL, &screen->tls);
409 nouveau_bo_ref(NULL, &screen->txc);
410 nouveau_bo_ref(NULL, &screen->fence.bo);
411 nouveau_bo_ref(NULL, &screen->poly_cache);
412 nouveau_bo_ref(NULL, &screen->parm);
413
414 nouveau_heap_destroy(&screen->lib_code);
415 nouveau_heap_destroy(&screen->text_heap);
416
417 FREE(screen->tic.entries);
418
419 nouveau_object_del(&screen->eng3d);
420 nouveau_object_del(&screen->eng2d);
421 nouveau_object_del(&screen->m2mf);
422 nouveau_object_del(&screen->compute);
423 nouveau_object_del(&screen->nvsw);
424
425 nouveau_screen_fini(&screen->base);
426
427 FREE(screen);
428 }
429
430 static int
431 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
432 unsigned size, const uint32_t *data)
433 {
434 struct nouveau_pushbuf *push = screen->base.pushbuf;
435
436 size /= 4;
437
438 assert((pos + size) <= 0x800);
439
440 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
441 PUSH_DATA (push, (m - 0x3800) / 8);
442 PUSH_DATA (push, pos);
443 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
444 PUSH_DATA (push, pos);
445 PUSH_DATAp(push, data, size);
446
447 return pos + size;
448 }
449
450 static void
451 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
452 {
453 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
454 PUSH_DATA (push, 0xff);
455 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
456 PUSH_DATA (push, 0xff);
457 PUSH_DATA (push, 0xff);
458 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
459 PUSH_DATA (push, 0xff);
460 PUSH_DATA (push, 0xff);
461 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
462 PUSH_DATA (push, 0x3f);
463
464 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
465 PUSH_DATA (push, (3 << 16) | 3);
466 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
467 PUSH_DATA (push, (2 << 16) | 2);
468
469 if (obj_class < GM107_3D_CLASS) {
470 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
471 PUSH_DATA (push, 0);
472 }
473 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
474 PUSH_DATA (push, 0x10);
475 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
476 PUSH_DATA (push, 0x10);
477 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
478 PUSH_DATA (push, 0x10);
479 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
480 PUSH_DATA (push, 0x10);
481 PUSH_DATA (push, 0x10);
482 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
483 PUSH_DATA (push, 0x10);
484 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
485 PUSH_DATA (push, 0xe);
486
487 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
488 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
489 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
490 PUSH_DATA (push, 0);
491 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
492 PUSH_DATA (push, 3);
493
494 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
495 PUSH_DATA (push, 0x3fffff);
496 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
497 PUSH_DATA (push, 1);
498 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
499 PUSH_DATA (push, 1);
500
501 if (obj_class < GM107_3D_CLASS) {
502 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
503 PUSH_DATA (push, 3);
504
505 if (obj_class >= NVE4_3D_CLASS) {
506 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
507 PUSH_DATA (push, 1);
508 }
509 }
510
511 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
512 * are supposed to do */
513 }
514
515 static void
516 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
517 {
518 struct nvc0_screen *screen = nvc0_screen(pscreen);
519 struct nouveau_pushbuf *push = screen->base.pushbuf;
520
521 /* we need to do it after possible flush in MARK_RING */
522 *sequence = ++screen->base.fence.sequence;
523
524 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
525 PUSH_DATAh(push, screen->fence.bo->offset);
526 PUSH_DATA (push, screen->fence.bo->offset);
527 PUSH_DATA (push, *sequence);
528 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
529 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
530 }
531
532 static u32
533 nvc0_screen_fence_update(struct pipe_screen *pscreen)
534 {
535 struct nvc0_screen *screen = nvc0_screen(pscreen);
536 return screen->fence.map[0];
537 }
538
539 static int
540 nvc0_screen_init_compute(struct nvc0_screen *screen)
541 {
542 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
543
544 switch (screen->base.device->chipset & ~0xf) {
545 case 0xc0:
546 case 0xd0:
547 /* Using COMPUTE has weird effects on 3D state, we need to
548 * investigate this further before enabling it by default.
549 */
550 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
551 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
552 return 0;
553 case 0xe0:
554 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
555 case 0xf0:
556 case 0x100:
557 case 0x110:
558 return 0;
559 default:
560 return -1;
561 }
562 }
563
564 boolean
565 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
566 uint32_t lpos, uint32_t lneg, uint32_t cstack)
567 {
568 struct nouveau_bo *bo = NULL;
569 int ret;
570 uint64_t size = (lpos + lneg) * 32 + cstack;
571
572 if (size >= (1 << 20)) {
573 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
574 return FALSE;
575 }
576
577 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
578 size = align(size, 0x8000);
579 size *= screen->mp_count;
580
581 size = align(size, 1 << 17);
582
583 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
584 NULL, &bo);
585 if (ret) {
586 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
587 return FALSE;
588 }
589 nouveau_bo_ref(NULL, &screen->tls);
590 screen->tls = bo;
591 return TRUE;
592 }
593
594 #define FAIL_SCREEN_INIT(str, err) \
595 do { \
596 NOUVEAU_ERR(str, err); \
597 nvc0_screen_destroy(pscreen); \
598 return NULL; \
599 } while(0)
600
601 struct pipe_screen *
602 nvc0_screen_create(struct nouveau_device *dev)
603 {
604 struct nvc0_screen *screen;
605 struct pipe_screen *pscreen;
606 struct nouveau_object *chan;
607 struct nouveau_pushbuf *push;
608 uint64_t value;
609 uint32_t obj_class;
610 int ret;
611 unsigned i;
612
613 switch (dev->chipset & ~0xf) {
614 case 0xc0:
615 case 0xd0:
616 case 0xe0:
617 case 0xf0:
618 case 0x100:
619 case 0x110:
620 break;
621 default:
622 return NULL;
623 }
624
625 screen = CALLOC_STRUCT(nvc0_screen);
626 if (!screen)
627 return NULL;
628 pscreen = &screen->base.base;
629
630 ret = nouveau_screen_init(&screen->base, dev);
631 if (ret) {
632 nvc0_screen_destroy(pscreen);
633 return NULL;
634 }
635 chan = screen->base.channel;
636 push = screen->base.pushbuf;
637 push->user_priv = screen;
638 push->rsvd_kick = 5;
639
640 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
641 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
642 PIPE_BIND_COMMAND_ARGS_BUFFER;
643 screen->base.sysmem_bindings |=
644 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
645
646 pscreen->destroy = nvc0_screen_destroy;
647 pscreen->context_create = nvc0_create;
648 pscreen->is_format_supported = nvc0_screen_is_format_supported;
649 pscreen->get_param = nvc0_screen_get_param;
650 pscreen->get_shader_param = nvc0_screen_get_shader_param;
651 pscreen->get_paramf = nvc0_screen_get_paramf;
652 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
653
654 nvc0_screen_init_resource_functions(pscreen);
655
656 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
657 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
658
659 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
660 &screen->fence.bo);
661 if (ret)
662 goto fail;
663 nouveau_bo_map(screen->fence.bo, 0, NULL);
664 screen->fence.map = screen->fence.bo->map;
665 screen->base.fence.emit = nvc0_screen_fence_emit;
666 screen->base.fence.update = nvc0_screen_fence_update;
667
668
669 ret = nouveau_object_new(chan,
670 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
671 NULL, 0, &screen->nvsw);
672 if (ret)
673 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
674
675
676 switch (dev->chipset & ~0xf) {
677 case 0x110:
678 case 0x100:
679 case 0xf0:
680 obj_class = NVF0_P2MF_CLASS;
681 break;
682 case 0xe0:
683 obj_class = NVE4_P2MF_CLASS;
684 break;
685 default:
686 obj_class = NVC0_M2MF_CLASS;
687 break;
688 }
689 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
690 &screen->m2mf);
691 if (ret)
692 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
693
694 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
695 PUSH_DATA (push, screen->m2mf->oclass);
696 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
697 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
698 PUSH_DATA (push, 0xa0b5);
699 }
700
701 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
702 &screen->eng2d);
703 if (ret)
704 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
705
706 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
707 PUSH_DATA (push, screen->eng2d->oclass);
708 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
709 PUSH_DATA (push, 0);
710 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
711 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
712 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
713 PUSH_DATA (push, 0);
714 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
715 PUSH_DATA (push, 0);
716 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
717 PUSH_DATA (push, 0x3f);
718 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
719 PUSH_DATA (push, 1);
720 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
721 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
722
723 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
724 PUSH_DATAh(push, screen->fence.bo->offset + 16);
725 PUSH_DATA (push, screen->fence.bo->offset + 16);
726
727 switch (dev->chipset & ~0xf) {
728 case 0x110:
729 obj_class = GM107_3D_CLASS;
730 break;
731 case 0x100:
732 case 0xf0:
733 obj_class = NVF0_3D_CLASS;
734 break;
735 case 0xe0:
736 switch (dev->chipset) {
737 case 0xea:
738 obj_class = NVEA_3D_CLASS;
739 break;
740 default:
741 obj_class = NVE4_3D_CLASS;
742 break;
743 }
744 break;
745 case 0xd0:
746 obj_class = NVC8_3D_CLASS;
747 break;
748 case 0xc0:
749 default:
750 switch (dev->chipset) {
751 case 0xc8:
752 obj_class = NVC8_3D_CLASS;
753 break;
754 case 0xc1:
755 obj_class = NVC1_3D_CLASS;
756 break;
757 default:
758 obj_class = NVC0_3D_CLASS;
759 break;
760 }
761 break;
762 }
763 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
764 &screen->eng3d);
765 if (ret)
766 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
767 screen->base.class_3d = obj_class;
768
769 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
770 PUSH_DATA (push, screen->eng3d->oclass);
771
772 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
773 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
774
775 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
776 /* kill shaders after about 1 second (at 100 MHz) */
777 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
778 PUSH_DATA (push, 0x17);
779 }
780
781 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
782 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
783 for (i = 0; i < 8; ++i)
784 PUSH_DATA(push, dev->drm_version >= 0x01000101);
785
786 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
787 PUSH_DATA (push, 1);
788
789 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
790 PUSH_DATA (push, 0);
791 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
792 PUSH_DATA (push, 0);
793 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
794 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
795 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
796 PUSH_DATA (push, 0);
797 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
798 PUSH_DATA (push, 1);
799 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
800 PUSH_DATA (push, 1);
801 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
802 PUSH_DATA (push, 1);
803 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
804 PUSH_DATA (push, 0);
805 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
806 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
807 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
808 } else {
809 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
810 PUSH_DATA (push, 15);
811 }
812 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
813 PUSH_DATA (push, 8); /* 128 */
814 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
815 PUSH_DATA (push, 1);
816 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
817 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
818 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
819 }
820
821 nvc0_magic_3d_init(push, screen->eng3d->oclass);
822
823 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
824 &screen->text);
825 if (ret)
826 goto fail;
827
828 /* XXX: getting a page fault at the end of the code buffer every few
829 * launches, don't use the last 256 bytes to work around them - prefetch ?
830 */
831 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
832
833 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
834 &screen->uniform_bo);
835 if (ret)
836 goto fail;
837
838 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
839
840 for (i = 0; i < 5; ++i) {
841 /* TIC and TSC entries for each unit (nve4+ only) */
842 /* auxiliary constants (6 user clip planes, base instance id) */
843 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
844 PUSH_DATA (push, 512);
845 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
846 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
847 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
848 PUSH_DATA (push, (15 << 4) | 1);
849 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
850 unsigned j;
851 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
852 PUSH_DATA (push, 0);
853 for (j = 0; j < 8; ++j)
854 PUSH_DATA(push, j);
855 } else {
856 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
857 PUSH_DATA (push, 0x54);
858 }
859 }
860 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
861 PUSH_DATA (push, 0);
862
863 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
864 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
865 PUSH_DATA (push, 256);
866 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
867 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
868 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
869 PUSH_DATA (push, 0);
870 PUSH_DATAf(push, 0.0f);
871 PUSH_DATAf(push, 0.0f);
872 PUSH_DATAf(push, 0.0f);
873 PUSH_DATAf(push, 0.0f);
874 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
875 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
876 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
877
878 if (dev->drm_version >= 0x01000101) {
879 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
880 if (ret) {
881 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
882 goto fail;
883 }
884 } else {
885 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
886 value = (8 << 8) | 4;
887 else
888 value = (16 << 8) | 4;
889 }
890 screen->mp_count = value >> 8;
891 screen->mp_count_compute = screen->mp_count;
892
893 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
894
895 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
896 PUSH_DATAh(push, screen->text->offset);
897 PUSH_DATA (push, screen->text->offset);
898 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
899 PUSH_DATAh(push, screen->tls->offset);
900 PUSH_DATA (push, screen->tls->offset);
901 PUSH_DATA (push, screen->tls->size >> 32);
902 PUSH_DATA (push, screen->tls->size);
903 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
904 PUSH_DATA (push, 0);
905 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
906 PUSH_DATA (push, 0);
907
908 if (screen->eng3d->oclass < GM107_3D_CLASS) {
909 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
910 &screen->poly_cache);
911 if (ret)
912 goto fail;
913
914 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
915 PUSH_DATAh(push, screen->poly_cache->offset);
916 PUSH_DATA (push, screen->poly_cache->offset);
917 PUSH_DATA (push, 3);
918 }
919
920 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
921 &screen->txc);
922 if (ret)
923 goto fail;
924
925 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
926 PUSH_DATAh(push, screen->txc->offset);
927 PUSH_DATA (push, screen->txc->offset);
928 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
929
930 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
931 PUSH_DATAh(push, screen->txc->offset + 65536);
932 PUSH_DATA (push, screen->txc->offset + 65536);
933 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
934
935 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
936 PUSH_DATA (push, 0);
937 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
938 PUSH_DATA (push, 0);
939 PUSH_DATA (push, 0);
940 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
941 PUSH_DATA (push, 0x3f);
942
943 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
944 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
945 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
946 for (i = 0; i < 8 * 2; ++i)
947 PUSH_DATA(push, 0);
948 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
949 PUSH_DATA (push, 0);
950 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
951 PUSH_DATA (push, 0);
952
953 /* neither scissors, viewport nor stencil mask should affect clears */
954 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
955 PUSH_DATA (push, 0);
956
957 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
958 PUSH_DATA (push, 1);
959 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
960 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
961 PUSH_DATAf(push, 0.0f);
962 PUSH_DATAf(push, 1.0f);
963 }
964 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
965 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
966
967 /* We use scissors instead of exact view volume clipping,
968 * so they're always enabled.
969 */
970 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
971 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
972 PUSH_DATA (push, 1);
973 PUSH_DATA (push, 8192 << 16);
974 PUSH_DATA (push, 8192 << 16);
975 }
976
977 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
978
979 i = 0;
980 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
981 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
982 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
983 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
984 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
985 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
986 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
987 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
988 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
989
990 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
991 PUSH_DATA (push, 1);
992 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
993 PUSH_DATA (push, 1);
994 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
995 PUSH_DATA (push, 0x40);
996 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
997 PUSH_DATA (push, 0);
998 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
999 PUSH_DATA (push, 0x30);
1000 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1001 PUSH_DATA (push, 3);
1002 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1003 PUSH_DATA (push, 0x20);
1004 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1005 PUSH_DATA (push, 0x00);
1006
1007 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1008 PUSH_DATA (push, 0);
1009 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1010 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1011
1012 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1013
1014 if (nvc0_screen_init_compute(screen))
1015 goto fail;
1016
1017 PUSH_KICK (push);
1018
1019 screen->tic.entries = CALLOC(4096, sizeof(void *));
1020 screen->tsc.entries = screen->tic.entries + 2048;
1021
1022 if (!nvc0_blitter_create(screen))
1023 goto fail;
1024
1025 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1026
1027 return pscreen;
1028
1029 fail:
1030 nvc0_screen_destroy(pscreen);
1031 return NULL;
1032 }
1033
1034 int
1035 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1036 {
1037 int i = screen->tic.next;
1038
1039 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1040 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1041
1042 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1043
1044 if (screen->tic.entries[i])
1045 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1046
1047 screen->tic.entries[i] = entry;
1048 return i;
1049 }
1050
1051 int
1052 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1053 {
1054 int i = screen->tsc.next;
1055
1056 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1057 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1058
1059 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1060
1061 if (screen->tsc.entries[i])
1062 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1063
1064 screen->tsc.entries[i] = entry;
1065 return i;
1066 }