gallium: add storage_sample_count parameter into is_format_supported
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36 #include "nvc0/mme/com90c0.mme.h"
37
38 #include "nv50/g80_texture.xml.h"
39
40 static boolean
41 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
42 enum pipe_format format,
43 enum pipe_texture_target target,
44 unsigned sample_count,
45 unsigned storage_sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
56 return false;
57
58 /* Short-circuit the rest of the logic -- this is used by the state tracker
59 * to determine valid MS levels in a no-attachments scenario.
60 */
61 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
62 return true;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* shared is always supported */
88 bindings &= ~(PIPE_BIND_LINEAR |
89 PIPE_BIND_SHARED);
90
91 if (bindings & PIPE_BIND_SHADER_IMAGE) {
92 if (format == PIPE_FORMAT_B8G8R8A8_UNORM &&
93 nouveau_screen(pscreen)->class_3d < NVE4_3D_CLASS) {
94 /* This should work on Fermi, but for currently unknown reasons it
95 * does not and results in breaking reads from pbos. */
96 return false;
97 }
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 return 430;
131 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
132 return 140;
133 case PIPE_CAP_MAX_RENDER_TARGETS:
134 return 8;
135 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
136 return 1;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
138 return 4;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
140 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
141 return 128;
142 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
143 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
144 return 1024;
145 case PIPE_CAP_MAX_VERTEX_STREAMS:
146 return 4;
147 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
148 return 2048;
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
152 if (class_3d < GM107_3D_CLASS)
153 return 256; /* IMAGE bindings require alignment to 256 */
154 return 16;
155 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
156 return 16;
157 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
158 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
159 case PIPE_CAP_MAX_VIEWPORTS:
160 return NVC0_MAX_VIEWPORTS;
161 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
162 return 4;
163 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
164 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
165 case PIPE_CAP_ENDIANNESS:
166 return PIPE_ENDIAN_LITTLE;
167 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
168 return 30;
169 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
170 return NVC0_MAX_WINDOW_RECTANGLES;
171 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
172 return class_3d >= GM200_3D_CLASS ? 8 : 0;
173
174 /* supported caps */
175 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
176 case PIPE_CAP_TEXTURE_SWIZZLE:
177 case PIPE_CAP_NPOT_TEXTURES:
178 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
179 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
180 case PIPE_CAP_ANISOTROPIC_FILTER:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP:
182 case PIPE_CAP_CUBE_MAP_ARRAY:
183 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
184 case PIPE_CAP_TEXTURE_MULTISAMPLE:
185 case PIPE_CAP_DEPTH_CLIP_DISABLE:
186 case PIPE_CAP_POINT_SPRITE:
187 case PIPE_CAP_TGSI_TEXCOORD:
188 case PIPE_CAP_SM3:
189 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
190 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
191 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
192 case PIPE_CAP_QUERY_TIMESTAMP:
193 case PIPE_CAP_QUERY_TIME_ELAPSED:
194 case PIPE_CAP_OCCLUSION_QUERY:
195 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
196 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
197 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
198 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
199 case PIPE_CAP_INDEP_BLEND_ENABLE:
200 case PIPE_CAP_INDEP_BLEND_FUNC:
201 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
202 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
203 case PIPE_CAP_PRIMITIVE_RESTART:
204 case PIPE_CAP_TGSI_INSTANCEID:
205 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
206 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
207 case PIPE_CAP_CONDITIONAL_RENDER:
208 case PIPE_CAP_TEXTURE_BARRIER:
209 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
210 case PIPE_CAP_START_INSTANCE:
211 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
212 case PIPE_CAP_DRAW_INDIRECT:
213 case PIPE_CAP_USER_VERTEX_BUFFERS:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
217 case PIPE_CAP_TEXTURE_GATHER_SM5:
218 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
219 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
220 case PIPE_CAP_SAMPLER_VIEW_TARGET:
221 case PIPE_CAP_CLIP_HALFZ:
222 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
223 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
224 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
225 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
226 case PIPE_CAP_DEPTH_BOUNDS_TEST:
227 case PIPE_CAP_TGSI_TXQS:
228 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
229 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
230 case PIPE_CAP_SHAREABLE_SHADERS:
231 case PIPE_CAP_CLEAR_TEXTURE:
232 case PIPE_CAP_DRAW_PARAMETERS:
233 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
236 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
237 case PIPE_CAP_QUERY_BUFFER_OBJECT:
238 case PIPE_CAP_INVALIDATE_BUFFER:
239 case PIPE_CAP_STRING_MARKER:
240 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
241 case PIPE_CAP_CULL_DISTANCE:
242 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
243 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
244 case PIPE_CAP_TGSI_VOTE:
245 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
246 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
247 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
248 case PIPE_CAP_DOUBLES:
249 case PIPE_CAP_INT64:
250 case PIPE_CAP_TGSI_TEX_TXF_LZ:
251 case PIPE_CAP_TGSI_CLOCK:
252 case PIPE_CAP_COMPUTE:
253 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
254 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
255 case PIPE_CAP_QUERY_SO_OVERFLOW:
256 return 1;
257 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
258 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
259 case PIPE_CAP_TGSI_FS_FBFETCH:
260 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
261 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
262 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
263 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
264 case PIPE_CAP_POST_DEPTH_COVERAGE:
265 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
266 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
267 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
268 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
269 return class_3d >= GM200_3D_CLASS;
270 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
271 return class_3d >= GP100_3D_CLASS;
272 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
273 case PIPE_CAP_TGSI_BALLOT:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 return class_3d >= NVE4_3D_CLASS;
276
277 /* unsupported caps */
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
280 case PIPE_CAP_SHADER_STENCIL_EXPORT:
281 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
282 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
283 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
284 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
285 case PIPE_CAP_FAKE_SW_MSAA:
286 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
287 case PIPE_CAP_VERTEXID_NOBASE:
288 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
289 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
290 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
291 case PIPE_CAP_GENERATE_MIPMAP:
292 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
293 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
294 case PIPE_CAP_QUERY_MEMORY_INFO:
295 case PIPE_CAP_PCI_GROUP:
296 case PIPE_CAP_PCI_BUS:
297 case PIPE_CAP_PCI_DEVICE:
298 case PIPE_CAP_PCI_FUNCTION:
299 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
300 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
301 case PIPE_CAP_NATIVE_FENCE_FD:
302 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
303 case PIPE_CAP_INT64_DIVMOD:
304 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
305 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
306 case PIPE_CAP_MEMOBJ:
307 case PIPE_CAP_LOAD_CONSTBUF:
308 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
309 case PIPE_CAP_TILE_RASTER_ORDER:
310 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
311 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
312 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
313 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
314 case PIPE_CAP_FENCE_SIGNAL:
315 case PIPE_CAP_CONSTBUF0_FLAGS:
316 case PIPE_CAP_PACKED_UNIFORMS:
317 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
318 return 0;
319
320 case PIPE_CAP_VENDOR_ID:
321 return 0x10de;
322 case PIPE_CAP_DEVICE_ID: {
323 uint64_t device_id;
324 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
325 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
326 return -1;
327 }
328 return device_id;
329 }
330 case PIPE_CAP_ACCELERATED:
331 return 1;
332 case PIPE_CAP_VIDEO_MEMORY:
333 return dev->vram_size >> 20;
334 case PIPE_CAP_UMA:
335 return 0;
336 }
337
338 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
339 return 0;
340 }
341
342 static int
343 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
344 enum pipe_shader_type shader,
345 enum pipe_shader_cap param)
346 {
347 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
348
349 switch (shader) {
350 case PIPE_SHADER_VERTEX:
351 case PIPE_SHADER_GEOMETRY:
352 case PIPE_SHADER_FRAGMENT:
353 case PIPE_SHADER_COMPUTE:
354 case PIPE_SHADER_TESS_CTRL:
355 case PIPE_SHADER_TESS_EVAL:
356 break;
357 default:
358 return 0;
359 }
360
361 switch (param) {
362 case PIPE_SHADER_CAP_PREFERRED_IR:
363 return PIPE_SHADER_IR_TGSI;
364 case PIPE_SHADER_CAP_SUPPORTED_IRS:
365 return 1 << PIPE_SHADER_IR_TGSI;
366 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
367 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
368 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
369 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
370 return 16384;
371 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
372 return 16;
373 case PIPE_SHADER_CAP_MAX_INPUTS:
374 if (shader == PIPE_SHADER_VERTEX)
375 return 32;
376 /* NOTE: These only count our slots for GENERIC varyings.
377 * The address space may be larger, but the actual hard limit seems to be
378 * less than what the address space layout permits, so don't add TEXCOORD,
379 * COLOR, etc. here.
380 */
381 if (shader == PIPE_SHADER_FRAGMENT)
382 return 0x1f0 / 16;
383 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
384 * and excludes 0x60 per-patch inputs.
385 */
386 return 0x200 / 16;
387 case PIPE_SHADER_CAP_MAX_OUTPUTS:
388 return 32;
389 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
390 return NVC0_MAX_CONSTBUF_SIZE;
391 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
392 return NVC0_MAX_PIPE_CONSTBUFS;
393 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
394 return shader != PIPE_SHADER_FRAGMENT;
395 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
397 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
398 return 1;
399 case PIPE_SHADER_CAP_MAX_TEMPS:
400 return NVC0_CAP_MAX_PROGRAM_TEMPS;
401 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
402 return 1;
403 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
404 return 1;
405 case PIPE_SHADER_CAP_SUBROUTINES:
406 return 1;
407 case PIPE_SHADER_CAP_INTEGERS:
408 return 1;
409 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
410 return 1;
411 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
412 return 1;
413 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
414 return 1;
415 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
416 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
417 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
418 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
419 case PIPE_SHADER_CAP_INT64_ATOMICS:
420 case PIPE_SHADER_CAP_FP16:
421 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
422 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
423 return 0;
424 case PIPE_SHADER_CAP_SCALAR_ISA:
425 return 1;
426 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
427 return NVC0_MAX_BUFFERS;
428 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
429 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
430 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
431 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
432 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
433 return 32;
434 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
435 if (class_3d >= NVE4_3D_CLASS)
436 return NVC0_MAX_IMAGES;
437 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
438 return NVC0_MAX_IMAGES;
439 return 0;
440 default:
441 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
442 return 0;
443 }
444 }
445
446 static float
447 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
448 {
449 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
450
451 switch (param) {
452 case PIPE_CAPF_MAX_LINE_WIDTH:
453 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
454 return 10.0f;
455 case PIPE_CAPF_MAX_POINT_WIDTH:
456 return 63.0f;
457 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
458 return 63.375f;
459 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
460 return 16.0f;
461 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
462 return 15.0f;
463 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
464 return 0.0f;
465 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
466 return class_3d >= GM200_3D_CLASS ? 0.75f : 0.0f;
467 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
468 return class_3d >= GM200_3D_CLASS ? 0.25f : 0.0f;
469 }
470
471 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
472 return 0.0f;
473 }
474
475 static int
476 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
477 enum pipe_shader_ir ir_type,
478 enum pipe_compute_cap param, void *data)
479 {
480 struct nvc0_screen *screen = nvc0_screen(pscreen);
481 const uint16_t obj_class = screen->compute->oclass;
482
483 #define RET(x) do { \
484 if (data) \
485 memcpy(data, x, sizeof(x)); \
486 return sizeof(x); \
487 } while (0)
488
489 switch (param) {
490 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
491 RET((uint64_t []) { 3 });
492 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
493 if (obj_class >= NVE4_COMPUTE_CLASS) {
494 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
495 } else {
496 RET(((uint64_t []) { 65535, 65535, 65535 }));
497 }
498 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
499 RET(((uint64_t []) { 1024, 1024, 64 }));
500 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
501 RET((uint64_t []) { 1024 });
502 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
503 if (obj_class >= NVE4_COMPUTE_CLASS) {
504 RET((uint64_t []) { 1024 });
505 } else {
506 RET((uint64_t []) { 512 });
507 }
508 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
509 RET((uint64_t []) { 1ULL << 40 });
510 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
511 switch (obj_class) {
512 case GM200_COMPUTE_CLASS:
513 RET((uint64_t []) { 96 << 10 });
514 break;
515 case GM107_COMPUTE_CLASS:
516 RET((uint64_t []) { 64 << 10 });
517 break;
518 default:
519 RET((uint64_t []) { 48 << 10 });
520 break;
521 }
522 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
523 RET((uint64_t []) { 512 << 10 });
524 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
525 RET((uint64_t []) { 4096 });
526 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
527 RET((uint32_t []) { 32 });
528 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
529 RET((uint64_t []) { 1ULL << 40 });
530 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
531 RET((uint32_t []) { 0 });
532 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
533 RET((uint32_t []) { screen->mp_count_compute });
534 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
535 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
536 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
537 RET((uint32_t []) { 64 });
538 default:
539 return 0;
540 }
541
542 #undef RET
543 }
544
545 static void
546 nvc0_screen_get_sample_pixel_grid(struct pipe_screen *pscreen,
547 unsigned sample_count,
548 unsigned *width, unsigned *height)
549 {
550 switch (sample_count) {
551 case 0:
552 case 1:
553 /* this could be 4x4, but the GL state tracker makes it difficult to
554 * create a 1x MSAA texture and smaller grids save CB space */
555 *width = 2;
556 *height = 4;
557 break;
558 case 2:
559 *width = 2;
560 *height = 4;
561 break;
562 case 4:
563 *width = 2;
564 *height = 2;
565 break;
566 case 8:
567 *width = 1;
568 *height = 2;
569 break;
570 default:
571 assert(0);
572 }
573 }
574
575 static void
576 nvc0_screen_destroy(struct pipe_screen *pscreen)
577 {
578 struct nvc0_screen *screen = nvc0_screen(pscreen);
579
580 if (!nouveau_drm_screen_unref(&screen->base))
581 return;
582
583 if (screen->base.fence.current) {
584 struct nouveau_fence *current = NULL;
585
586 /* nouveau_fence_wait will create a new current fence, so wait on the
587 * _current_ one, and remove both.
588 */
589 nouveau_fence_ref(screen->base.fence.current, &current);
590 nouveau_fence_wait(current, NULL);
591 nouveau_fence_ref(NULL, &current);
592 nouveau_fence_ref(NULL, &screen->base.fence.current);
593 }
594 if (screen->base.pushbuf)
595 screen->base.pushbuf->user_priv = NULL;
596
597 if (screen->blitter)
598 nvc0_blitter_destroy(screen);
599 if (screen->pm.prog) {
600 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
601 nvc0_program_destroy(NULL, screen->pm.prog);
602 FREE(screen->pm.prog);
603 }
604
605 nouveau_bo_ref(NULL, &screen->text);
606 nouveau_bo_ref(NULL, &screen->uniform_bo);
607 nouveau_bo_ref(NULL, &screen->tls);
608 nouveau_bo_ref(NULL, &screen->txc);
609 nouveau_bo_ref(NULL, &screen->fence.bo);
610 nouveau_bo_ref(NULL, &screen->poly_cache);
611
612 nouveau_heap_destroy(&screen->lib_code);
613 nouveau_heap_destroy(&screen->text_heap);
614
615 FREE(screen->default_tsc);
616 FREE(screen->tic.entries);
617
618 nouveau_object_del(&screen->eng3d);
619 nouveau_object_del(&screen->eng2d);
620 nouveau_object_del(&screen->m2mf);
621 nouveau_object_del(&screen->compute);
622 nouveau_object_del(&screen->nvsw);
623
624 nouveau_screen_fini(&screen->base);
625
626 FREE(screen);
627 }
628
629 static int
630 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
631 unsigned size, const uint32_t *data)
632 {
633 struct nouveau_pushbuf *push = screen->base.pushbuf;
634
635 size /= 4;
636
637 assert((pos + size) <= 0x800);
638
639 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
640 PUSH_DATA (push, (m - 0x3800) / 8);
641 PUSH_DATA (push, pos);
642 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
643 PUSH_DATA (push, pos);
644 PUSH_DATAp(push, data, size);
645
646 return pos + size;
647 }
648
649 static void
650 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
651 {
652 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
653 PUSH_DATA (push, 0xff);
654 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
655 PUSH_DATA (push, 0xff);
656 PUSH_DATA (push, 0xff);
657 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
658 PUSH_DATA (push, 0xff);
659 PUSH_DATA (push, 0xff);
660 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
661 PUSH_DATA (push, 0x3f);
662
663 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
664 PUSH_DATA (push, (3 << 16) | 3);
665 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
666 PUSH_DATA (push, (2 << 16) | 2);
667
668 if (obj_class < GM107_3D_CLASS) {
669 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
670 PUSH_DATA (push, 0);
671 }
672 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
673 PUSH_DATA (push, 0x10);
674 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
675 PUSH_DATA (push, 0x10);
676 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
677 PUSH_DATA (push, 0x10);
678 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
679 PUSH_DATA (push, 0x10);
680 PUSH_DATA (push, 0x10);
681 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
682 PUSH_DATA (push, 0x10);
683 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
684 PUSH_DATA (push, 0xe);
685
686 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
687 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
688 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
689 PUSH_DATA (push, 0);
690 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
691 PUSH_DATA (push, 3);
692
693 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
694 PUSH_DATA (push, 0x3fffff);
695 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
696 PUSH_DATA (push, 1);
697 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
698 PUSH_DATA (push, 1);
699
700 if (obj_class < GM107_3D_CLASS) {
701 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
702 PUSH_DATA (push, 3);
703
704 if (obj_class >= NVE4_3D_CLASS) {
705 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
706 PUSH_DATA (push, 1);
707 }
708 }
709
710 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
711 * are supposed to do */
712 }
713
714 static void
715 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
716 {
717 struct nvc0_screen *screen = nvc0_screen(pscreen);
718 struct nouveau_pushbuf *push = screen->base.pushbuf;
719
720 /* we need to do it after possible flush in MARK_RING */
721 *sequence = ++screen->base.fence.sequence;
722
723 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
724 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
725 PUSH_DATAh(push, screen->fence.bo->offset);
726 PUSH_DATA (push, screen->fence.bo->offset);
727 PUSH_DATA (push, *sequence);
728 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
729 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
730 }
731
732 static u32
733 nvc0_screen_fence_update(struct pipe_screen *pscreen)
734 {
735 struct nvc0_screen *screen = nvc0_screen(pscreen);
736 return screen->fence.map[0];
737 }
738
739 static int
740 nvc0_screen_init_compute(struct nvc0_screen *screen)
741 {
742 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
743
744 switch (screen->base.device->chipset & ~0xf) {
745 case 0xc0:
746 case 0xd0:
747 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
748 case 0xe0:
749 case 0xf0:
750 case 0x100:
751 case 0x110:
752 case 0x120:
753 case 0x130:
754 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
755 default:
756 return -1;
757 }
758 }
759
760 static int
761 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
762 uint32_t lpos, uint32_t lneg, uint32_t cstack)
763 {
764 struct nouveau_bo *bo = NULL;
765 int ret;
766 uint64_t size = (lpos + lneg) * 32 + cstack;
767
768 if (size >= (1 << 20)) {
769 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
770 return -1;
771 }
772
773 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
774 size = align(size, 0x8000);
775 size *= screen->mp_count;
776
777 size = align(size, 1 << 17);
778
779 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
780 NULL, &bo);
781 if (ret)
782 return ret;
783
784 /* Make sure that the pushbuf has acquired a reference to the old tls
785 * segment, as it may have commands that will reference it.
786 */
787 if (screen->tls)
788 PUSH_REFN(screen->base.pushbuf, screen->tls,
789 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RDWR);
790 nouveau_bo_ref(NULL, &screen->tls);
791 screen->tls = bo;
792 return 0;
793 }
794
795 int
796 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
797 {
798 struct nouveau_pushbuf *push = screen->base.pushbuf;
799 struct nouveau_bo *bo;
800 int ret;
801
802 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
803 1 << 17, size, NULL, &bo);
804 if (ret)
805 return ret;
806
807 /* Make sure that the pushbuf has acquired a reference to the old text
808 * segment, as it may have commands that will reference it.
809 */
810 if (screen->text)
811 PUSH_REFN(push, screen->text,
812 NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD);
813 nouveau_bo_ref(NULL, &screen->text);
814 screen->text = bo;
815
816 nouveau_heap_destroy(&screen->lib_code);
817 nouveau_heap_destroy(&screen->text_heap);
818
819 /* XXX: getting a page fault at the end of the code buffer every few
820 * launches, don't use the last 256 bytes to work around them - prefetch ?
821 */
822 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
823
824 /* update the code segment setup */
825 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
826 PUSH_DATAh(push, screen->text->offset);
827 PUSH_DATA (push, screen->text->offset);
828 if (screen->compute) {
829 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
830 PUSH_DATAh(push, screen->text->offset);
831 PUSH_DATA (push, screen->text->offset);
832 }
833
834 return 0;
835 }
836
837 void
838 nvc0_screen_bind_cb_3d(struct nvc0_screen *screen, bool *can_serialize,
839 int stage, int index, int size, uint64_t addr)
840 {
841 assert(stage != 5);
842
843 struct nouveau_pushbuf *push = screen->base.pushbuf;
844
845 if (screen->base.class_3d >= GM107_3D_CLASS) {
846 struct nvc0_cb_binding *binding = &screen->cb_bindings[stage][index];
847
848 // TODO: Better figure out the conditions in which this is needed
849 bool serialize = binding->addr == addr && binding->size != size;
850 if (can_serialize)
851 serialize = serialize && *can_serialize;
852 if (serialize) {
853 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
854 if (can_serialize)
855 *can_serialize = false;
856 }
857
858 binding->addr = addr;
859 binding->size = size;
860 }
861
862 if (size >= 0) {
863 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
864 PUSH_DATA (push, size);
865 PUSH_DATAh(push, addr);
866 PUSH_DATA (push, addr);
867 }
868 IMMED_NVC0(push, NVC0_3D(CB_BIND(stage)), (index << 4) | (size >= 0));
869 }
870
871 #define FAIL_SCREEN_INIT(str, err) \
872 do { \
873 NOUVEAU_ERR(str, err); \
874 goto fail; \
875 } while(0)
876
877 struct nouveau_screen *
878 nvc0_screen_create(struct nouveau_device *dev)
879 {
880 struct nvc0_screen *screen;
881 struct pipe_screen *pscreen;
882 struct nouveau_object *chan;
883 struct nouveau_pushbuf *push;
884 uint64_t value;
885 uint32_t obj_class;
886 uint32_t flags;
887 int ret;
888 unsigned i;
889
890 switch (dev->chipset & ~0xf) {
891 case 0xc0:
892 case 0xd0:
893 case 0xe0:
894 case 0xf0:
895 case 0x100:
896 case 0x110:
897 case 0x120:
898 case 0x130:
899 break;
900 default:
901 return NULL;
902 }
903
904 screen = CALLOC_STRUCT(nvc0_screen);
905 if (!screen)
906 return NULL;
907 pscreen = &screen->base.base;
908 pscreen->destroy = nvc0_screen_destroy;
909
910 ret = nouveau_screen_init(&screen->base, dev);
911 if (ret)
912 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
913 chan = screen->base.channel;
914 push = screen->base.pushbuf;
915 push->user_priv = screen;
916 push->rsvd_kick = 5;
917
918 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
919 PIPE_BIND_SHADER_BUFFER |
920 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
921 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
922 screen->base.sysmem_bindings |=
923 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
924
925 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
926 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
927 screen->base.vidmem_bindings = 0;
928 }
929
930 pscreen->context_create = nvc0_create;
931 pscreen->is_format_supported = nvc0_screen_is_format_supported;
932 pscreen->get_param = nvc0_screen_get_param;
933 pscreen->get_shader_param = nvc0_screen_get_shader_param;
934 pscreen->get_paramf = nvc0_screen_get_paramf;
935 pscreen->get_sample_pixel_grid = nvc0_screen_get_sample_pixel_grid;
936 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
937 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
938
939 nvc0_screen_init_resource_functions(pscreen);
940
941 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
942 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
943
944 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
945 if (screen->base.drm->version >= 0x01000202)
946 flags |= NOUVEAU_BO_COHERENT;
947
948 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
949 if (ret)
950 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
951 nouveau_bo_map(screen->fence.bo, 0, NULL);
952 screen->fence.map = screen->fence.bo->map;
953 screen->base.fence.emit = nvc0_screen_fence_emit;
954 screen->base.fence.update = nvc0_screen_fence_update;
955
956
957 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
958 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
959 if (ret)
960 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
961
962 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
963 PUSH_DATA (push, screen->nvsw->handle);
964
965 switch (dev->chipset & ~0xf) {
966 case 0x130:
967 case 0x120:
968 case 0x110:
969 case 0x100:
970 case 0xf0:
971 obj_class = NVF0_P2MF_CLASS;
972 break;
973 case 0xe0:
974 obj_class = NVE4_P2MF_CLASS;
975 break;
976 default:
977 obj_class = NVC0_M2MF_CLASS;
978 break;
979 }
980 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
981 &screen->m2mf);
982 if (ret)
983 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
984
985 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
986 PUSH_DATA (push, screen->m2mf->oclass);
987 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
988 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
989 PUSH_DATA (push, 0xa0b5);
990 }
991
992 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
993 &screen->eng2d);
994 if (ret)
995 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
996
997 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
998 PUSH_DATA (push, screen->eng2d->oclass);
999 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
1000 PUSH_DATA (push, 0);
1001 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
1002 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
1003 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
1004 PUSH_DATA (push, 0);
1005 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
1006 PUSH_DATA (push, 0);
1007 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
1008 PUSH_DATA (push, 0x3f);
1009 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
1010 PUSH_DATA (push, 1);
1011 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
1012 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
1013
1014 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
1015 PUSH_DATAh(push, screen->fence.bo->offset + 16);
1016 PUSH_DATA (push, screen->fence.bo->offset + 16);
1017
1018 switch (dev->chipset & ~0xf) {
1019 case 0x130:
1020 switch (dev->chipset) {
1021 case 0x130:
1022 case 0x13b:
1023 obj_class = GP100_3D_CLASS;
1024 break;
1025 default:
1026 obj_class = GP102_3D_CLASS;
1027 break;
1028 }
1029 break;
1030 case 0x120:
1031 obj_class = GM200_3D_CLASS;
1032 break;
1033 case 0x110:
1034 obj_class = GM107_3D_CLASS;
1035 break;
1036 case 0x100:
1037 case 0xf0:
1038 obj_class = NVF0_3D_CLASS;
1039 break;
1040 case 0xe0:
1041 switch (dev->chipset) {
1042 case 0xea:
1043 obj_class = NVEA_3D_CLASS;
1044 break;
1045 default:
1046 obj_class = NVE4_3D_CLASS;
1047 break;
1048 }
1049 break;
1050 case 0xd0:
1051 obj_class = NVC8_3D_CLASS;
1052 break;
1053 case 0xc0:
1054 default:
1055 switch (dev->chipset) {
1056 case 0xc8:
1057 obj_class = NVC8_3D_CLASS;
1058 break;
1059 case 0xc1:
1060 obj_class = NVC1_3D_CLASS;
1061 break;
1062 default:
1063 obj_class = NVC0_3D_CLASS;
1064 break;
1065 }
1066 break;
1067 }
1068 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
1069 &screen->eng3d);
1070 if (ret)
1071 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
1072 screen->base.class_3d = obj_class;
1073
1074 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
1075 PUSH_DATA (push, screen->eng3d->oclass);
1076
1077 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
1078 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
1079
1080 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
1081 /* kill shaders after about 1 second (at 100 MHz) */
1082 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
1083 PUSH_DATA (push, 0x17);
1084 }
1085
1086 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
1087 screen->base.drm->version >= 0x01000101);
1088 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
1089 for (i = 0; i < 8; ++i)
1090 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
1091
1092 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
1093 PUSH_DATA (push, 1);
1094
1095 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
1096 PUSH_DATA (push, 0);
1097 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
1098 PUSH_DATA (push, 0);
1099 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
1100 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
1101 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
1102 PUSH_DATA (push, 0);
1103 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
1104 PUSH_DATA (push, 1);
1105 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
1106 PUSH_DATA (push, 1);
1107 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
1108 PUSH_DATA (push, 1);
1109 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
1110 PUSH_DATA (push, 0);
1111 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
1112 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
1113 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
1114 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
1115 } else {
1116 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1117 PUSH_DATA (push, 15);
1118 }
1119 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1120 PUSH_DATA (push, 8); /* 128 */
1121 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1122 PUSH_DATA (push, 1);
1123 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1124 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1125 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1126 }
1127
1128 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1129
1130 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1131 if (ret)
1132 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1133
1134 /* 6 user uniform areas, 6 driver areas, and 1 for the runout */
1135 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 13 << 16, NULL,
1136 &screen->uniform_bo);
1137 if (ret)
1138 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1139
1140 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1141
1142 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1143 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1144 PUSH_DATA (push, 256);
1145 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1146 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1147 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1148 PUSH_DATA (push, 0);
1149 PUSH_DATAf(push, 0.0f);
1150 PUSH_DATAf(push, 0.0f);
1151 PUSH_DATAf(push, 0.0f);
1152 PUSH_DATAf(push, 0.0f);
1153 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1154 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1155 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1156
1157 if (screen->base.drm->version >= 0x01000101) {
1158 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1159 if (ret)
1160 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1161 } else {
1162 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1163 value = (8 << 8) | 4;
1164 else
1165 value = (16 << 8) | 4;
1166 }
1167 screen->gpc_count = value & 0x000000ff;
1168 screen->mp_count = value >> 8;
1169 screen->mp_count_compute = screen->mp_count;
1170
1171 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1172 if (ret)
1173 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1174
1175 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1176 PUSH_DATAh(push, screen->tls->offset);
1177 PUSH_DATA (push, screen->tls->offset);
1178 PUSH_DATA (push, screen->tls->size >> 32);
1179 PUSH_DATA (push, screen->tls->size);
1180 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1181 PUSH_DATA (push, 0);
1182 /* Reduce likelihood of collision with real buffers by placing the hole at
1183 * the top of the 4G area. This will have to be dealt with for real
1184 * eventually by blocking off that area from the VM.
1185 */
1186 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1187 PUSH_DATA (push, 0xff << 24);
1188
1189 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1190 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1191 &screen->poly_cache);
1192 if (ret)
1193 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1194
1195 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1196 PUSH_DATAh(push, screen->poly_cache->offset);
1197 PUSH_DATA (push, screen->poly_cache->offset);
1198 PUSH_DATA (push, 3);
1199 }
1200
1201 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1202 &screen->txc);
1203 if (ret)
1204 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1205
1206 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1207 PUSH_DATAh(push, screen->txc->offset);
1208 PUSH_DATA (push, screen->txc->offset);
1209 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1210 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1211 screen->tic.maxwell = true;
1212 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1213 screen->tic.maxwell =
1214 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1215 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1216 }
1217 }
1218
1219 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1220 PUSH_DATAh(push, screen->txc->offset + 65536);
1221 PUSH_DATA (push, screen->txc->offset + 65536);
1222 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1223
1224 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1225 PUSH_DATA (push, 0);
1226 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1227 PUSH_DATA (push, 0);
1228 PUSH_DATA (push, 0);
1229 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1230 PUSH_DATA (push, 0x3f);
1231
1232 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1233 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1234 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1235 for (i = 0; i < 8 * 2; ++i)
1236 PUSH_DATA(push, 0);
1237 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1238 PUSH_DATA (push, 0);
1239 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1240 PUSH_DATA (push, 0);
1241
1242 /* neither scissors, viewport nor stencil mask should affect clears */
1243 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1244 PUSH_DATA (push, 0);
1245
1246 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1247 PUSH_DATA (push, 1);
1248 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1249 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1250 PUSH_DATAf(push, 0.0f);
1251 PUSH_DATAf(push, 1.0f);
1252 }
1253 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1254 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1255
1256 /* We use scissors instead of exact view volume clipping,
1257 * so they're always enabled.
1258 */
1259 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1260 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1261 PUSH_DATA (push, 1);
1262 PUSH_DATA (push, 8192 << 16);
1263 PUSH_DATA (push, 8192 << 16);
1264 }
1265
1266 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1267
1268 i = 0;
1269 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1270 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1271 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1272 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1273 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1274 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1275 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1276 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1277 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1278 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1279 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1280 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1281 MK_MACRO(NVC0_3D_MACRO_CONSERVATIVE_RASTER_STATE, mme9097_conservative_raster_state);
1282 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1283
1284 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1285 PUSH_DATA (push, 1);
1286 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1287 PUSH_DATA (push, 1);
1288 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1289 PUSH_DATA (push, 0x40);
1290 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1291 PUSH_DATA (push, 0);
1292 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1293 PUSH_DATA (push, 0x30);
1294 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1295 PUSH_DATA (push, 3);
1296 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1297 PUSH_DATA (push, 0x20);
1298 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1299 PUSH_DATA (push, 0x00);
1300 screen->save_state.patch_vertices = 3;
1301
1302 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1303 PUSH_DATA (push, 0);
1304 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1305 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1306
1307 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1308
1309 if (nvc0_screen_init_compute(screen))
1310 goto fail;
1311
1312 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1313 for (i = 0; i < 5; ++i) {
1314 unsigned j = 0;
1315 for (j = 0; j < 16; j++)
1316 screen->cb_bindings[i][j].size = -1;
1317
1318 /* TIC and TSC entries for each unit (nve4+ only) */
1319 /* auxiliary constants (6 user clip planes, base instance id) */
1320 nvc0_screen_bind_cb_3d(screen, NULL, i, 15, NVC0_CB_AUX_SIZE,
1321 screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1322 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1323 unsigned j;
1324 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1325 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1326 for (j = 0; j < 8; ++j)
1327 PUSH_DATA(push, j);
1328 } else {
1329 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1330 PUSH_DATA (push, 0x54);
1331 }
1332
1333 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1334 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1335 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1336 PUSH_DATA (push, 0); /* 0 */
1337 PUSH_DATA (push, 0);
1338 PUSH_DATA (push, 1); /* 1 */
1339 PUSH_DATA (push, 0);
1340 PUSH_DATA (push, 0); /* 2 */
1341 PUSH_DATA (push, 1);
1342 PUSH_DATA (push, 1); /* 3 */
1343 PUSH_DATA (push, 1);
1344 PUSH_DATA (push, 2); /* 4 */
1345 PUSH_DATA (push, 0);
1346 PUSH_DATA (push, 3); /* 5 */
1347 PUSH_DATA (push, 0);
1348 PUSH_DATA (push, 2); /* 6 */
1349 PUSH_DATA (push, 1);
1350 PUSH_DATA (push, 3); /* 7 */
1351 PUSH_DATA (push, 1);
1352 }
1353 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1354 PUSH_DATA (push, 0);
1355
1356 PUSH_KICK (push);
1357
1358 screen->tic.entries = CALLOC(
1359 NVC0_TIC_MAX_ENTRIES + NVC0_TSC_MAX_ENTRIES + NVE4_IMG_MAX_HANDLES,
1360 sizeof(void *));
1361 screen->tsc.entries = screen->tic.entries + NVC0_TIC_MAX_ENTRIES;
1362 screen->img.entries = (void *)(screen->tsc.entries + NVC0_TSC_MAX_ENTRIES);
1363
1364 if (!nvc0_blitter_create(screen))
1365 goto fail;
1366
1367 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1368 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1369
1370 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1371
1372 return &screen->base;
1373
1374 fail:
1375 screen->base.base.context_create = NULL;
1376 return &screen->base;
1377 }
1378
1379 int
1380 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1381 {
1382 int i = screen->tic.next;
1383
1384 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1385 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1386
1387 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1388
1389 if (screen->tic.entries[i])
1390 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1391
1392 screen->tic.entries[i] = entry;
1393 return i;
1394 }
1395
1396 int
1397 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1398 {
1399 int i = screen->tsc.next;
1400
1401 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1402 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1403
1404 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1405
1406 if (screen->tsc.entries[i])
1407 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1408
1409 screen->tsc.entries[i] = entry;
1410 return i;
1411 }