nvc0: enable support for maxwell boards
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_TEXTURE_SWIZZLE:
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
94 case PIPE_CAP_ANISOTROPIC_FILTER:
95 case PIPE_CAP_SEAMLESS_CUBE_MAP:
96 case PIPE_CAP_CUBE_MAP_ARRAY:
97 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
98 case PIPE_CAP_TEXTURE_MULTISAMPLE:
99 return 1;
100 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
101 return 65536;
102 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
103 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
104 case PIPE_CAP_TWO_SIDED_STENCIL:
105 case PIPE_CAP_DEPTH_CLIP_DISABLE:
106 case PIPE_CAP_POINT_SPRITE:
107 case PIPE_CAP_TGSI_TEXCOORD:
108 return 1;
109 case PIPE_CAP_SM3:
110 return 1;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 330;
113 case PIPE_CAP_MAX_RENDER_TARGETS:
114 return 8;
115 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
116 return 1;
117 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
120 return 1;
121 case PIPE_CAP_QUERY_TIMESTAMP:
122 case PIPE_CAP_QUERY_TIME_ELAPSED:
123 case PIPE_CAP_OCCLUSION_QUERY:
124 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
125 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
126 return 1;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
128 return 4;
129 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
130 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
131 return 128;
132 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
133 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
134 return 1024;
135 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
136 case PIPE_CAP_INDEP_BLEND_ENABLE:
137 case PIPE_CAP_INDEP_BLEND_FUNC:
138 return 1;
139 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
140 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
141 return 1;
142 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
143 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
144 return 0;
145 case PIPE_CAP_SHADER_STENCIL_EXPORT:
146 return 0;
147 case PIPE_CAP_PRIMITIVE_RESTART:
148 case PIPE_CAP_TGSI_INSTANCEID:
149 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
150 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
151 case PIPE_CAP_CONDITIONAL_RENDER:
152 case PIPE_CAP_TEXTURE_BARRIER:
153 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
154 case PIPE_CAP_START_INSTANCE:
155 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
156 return 1;
157 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
158 return 0; /* state trackers will know better */
159 case PIPE_CAP_USER_CONSTANT_BUFFERS:
160 case PIPE_CAP_USER_INDEX_BUFFERS:
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 return 1;
163 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
164 return 256;
165 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
166 return 1; /* 256 for binding as RT, but that's not possible in GL */
167 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
168 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
169 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
172 return 0;
173 case PIPE_CAP_COMPUTE:
174 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
175 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
176 return 1;
177 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
178 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
179 case PIPE_CAP_ENDIANNESS:
180 return PIPE_ENDIAN_LITTLE;
181 case PIPE_CAP_TGSI_VS_LAYER:
182 case PIPE_CAP_TEXTURE_GATHER_SM5:
183 case PIPE_CAP_FAKE_SW_MSAA:
184 return 0;
185 case PIPE_CAP_MAX_VIEWPORTS:
186 return 1;
187 case PIPE_CAP_TEXTURE_QUERY_LOD:
188 case PIPE_CAP_SAMPLE_SHADING:
189 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
190 return 1;
191 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
192 return 4;
193 default:
194 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
195 return 0;
196 }
197 }
198
199 static int
200 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
201 enum pipe_shader_cap param)
202 {
203 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
204
205 switch (shader) {
206 case PIPE_SHADER_VERTEX:
207 /*
208 case PIPE_SHADER_TESSELLATION_CONTROL:
209 case PIPE_SHADER_TESSELLATION_EVALUATION:
210 */
211 case PIPE_SHADER_GEOMETRY:
212 case PIPE_SHADER_FRAGMENT:
213 break;
214 case PIPE_SHADER_COMPUTE:
215 if (class_3d < NVE4_3D_CLASS)
216 return 0;
217 break;
218 default:
219 return 0;
220 }
221
222 switch (param) {
223 case PIPE_SHADER_CAP_PREFERRED_IR:
224 return PIPE_SHADER_IR_TGSI;
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return 16384;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 16;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 if (shader == PIPE_SHADER_VERTEX)
234 return 32;
235 /* NOTE: These only count our slots for GENERIC varyings.
236 * The address space may be larger, but the actual hard limit seems to be
237 * less than what the address space layout permits, so don't add TEXCOORD,
238 * COLOR, etc. here.
239 */
240 if (shader == PIPE_SHADER_FRAGMENT)
241 return 0x1f0 / 16;
242 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
243 * and excludes 0x60 per-patch inputs.
244 */
245 return 0x200 / 16;
246 case PIPE_SHADER_CAP_MAX_CONSTS:
247 return 65536 / 16;
248 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
249 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
250 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
251 return NVC0_MAX_PIPE_CONSTBUFS;
252 case PIPE_SHADER_CAP_MAX_ADDRS:
253 return 1;
254 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
255 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
256 return shader != PIPE_SHADER_FRAGMENT;
257 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
258 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
259 return 1;
260 case PIPE_SHADER_CAP_MAX_PREDS:
261 return 0;
262 case PIPE_SHADER_CAP_MAX_TEMPS:
263 return NVC0_CAP_MAX_PROGRAM_TEMPS;
264 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
265 return 1;
266 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
267 return 0;
268 case PIPE_SHADER_CAP_SUBROUTINES:
269 return 1;
270 case PIPE_SHADER_CAP_INTEGERS:
271 return 1;
272 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
273 return 16; /* would be 32 in linked (OpenGL-style) mode */
274 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
275 return 16; /* XXX not sure if more are really safe */
276 default:
277 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
278 return 0;
279 }
280 }
281
282 static float
283 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
284 {
285 switch (param) {
286 case PIPE_CAPF_MAX_LINE_WIDTH:
287 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
288 return 10.0f;
289 case PIPE_CAPF_MAX_POINT_WIDTH:
290 return 63.0f;
291 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
292 return 63.375f;
293 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
294 return 16.0f;
295 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
296 return 15.0f;
297 default:
298 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
299 return 0.0f;
300 }
301 }
302
303 static int
304 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
305 enum pipe_compute_cap param, void *data)
306 {
307 uint64_t *data64 = (uint64_t *)data;
308 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
309
310 switch (param) {
311 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
312 data64[0] = 3;
313 return 8;
314 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
315 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
316 data64[1] = 65535;
317 data64[2] = 65535;
318 return 24;
319 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
320 data64[0] = 1024;
321 data64[1] = 1024;
322 data64[2] = 64;
323 return 24;
324 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
325 data64[0] = 1024;
326 return 8;
327 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
328 data64[0] = (uint64_t)1 << 40;
329 return 8;
330 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
331 data64[0] = 48 << 10;
332 return 8;
333 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
334 data64[0] = 512 << 10;
335 return 8;
336 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
337 data64[0] = 4096;
338 return 8;
339 default:
340 return 0;
341 }
342 }
343
344 static void
345 nvc0_screen_destroy(struct pipe_screen *pscreen)
346 {
347 struct nvc0_screen *screen = nvc0_screen(pscreen);
348
349 if (!nouveau_drm_screen_unref(&screen->base))
350 return;
351
352 if (screen->base.fence.current) {
353 struct nouveau_fence *current = NULL;
354
355 /* nouveau_fence_wait will create a new current fence, so wait on the
356 * _current_ one, and remove both.
357 */
358 nouveau_fence_ref(screen->base.fence.current, &current);
359 nouveau_fence_wait(current);
360 nouveau_fence_ref(NULL, &current);
361 nouveau_fence_ref(NULL, &screen->base.fence.current);
362 }
363 if (screen->base.pushbuf)
364 screen->base.pushbuf->user_priv = NULL;
365
366 if (screen->blitter)
367 nvc0_blitter_destroy(screen);
368 if (screen->pm.prog) {
369 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
370 nvc0_program_destroy(NULL, screen->pm.prog);
371 }
372
373 nouveau_bo_ref(NULL, &screen->text);
374 nouveau_bo_ref(NULL, &screen->uniform_bo);
375 nouveau_bo_ref(NULL, &screen->tls);
376 nouveau_bo_ref(NULL, &screen->txc);
377 nouveau_bo_ref(NULL, &screen->fence.bo);
378 nouveau_bo_ref(NULL, &screen->poly_cache);
379 nouveau_bo_ref(NULL, &screen->parm);
380
381 nouveau_heap_destroy(&screen->lib_code);
382 nouveau_heap_destroy(&screen->text_heap);
383
384 FREE(screen->tic.entries);
385
386 nouveau_mm_destroy(screen->mm_VRAM_fe0);
387
388 nouveau_object_del(&screen->eng3d);
389 nouveau_object_del(&screen->eng2d);
390 nouveau_object_del(&screen->m2mf);
391 nouveau_object_del(&screen->compute);
392 nouveau_object_del(&screen->nvsw);
393
394 nouveau_screen_fini(&screen->base);
395
396 FREE(screen);
397 }
398
399 static int
400 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
401 unsigned size, const uint32_t *data)
402 {
403 struct nouveau_pushbuf *push = screen->base.pushbuf;
404
405 size /= 4;
406
407 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
408 PUSH_DATA (push, (m - 0x3800) / 8);
409 PUSH_DATA (push, pos);
410 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
411 PUSH_DATA (push, pos);
412 PUSH_DATAp(push, data, size);
413
414 return pos + size;
415 }
416
417 static void
418 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
419 {
420 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
421 PUSH_DATA (push, 0xff);
422 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
423 PUSH_DATA (push, 0xff);
424 PUSH_DATA (push, 0xff);
425 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
426 PUSH_DATA (push, 0xff);
427 PUSH_DATA (push, 0xff);
428 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
429 PUSH_DATA (push, 0x3f);
430
431 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
432 PUSH_DATA (push, (3 << 16) | 3);
433 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
434 PUSH_DATA (push, (2 << 16) | 2);
435 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
436 PUSH_DATA (push, 1);
437
438 if (obj_class < GM107_3D_CLASS) {
439 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
440 PUSH_DATA (push, 0);
441 }
442 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
443 PUSH_DATA (push, 0x10);
444 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
445 PUSH_DATA (push, 0x10);
446 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
447 PUSH_DATA (push, 0x10);
448 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
449 PUSH_DATA (push, 0x10);
450 PUSH_DATA (push, 0x10);
451 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
452 PUSH_DATA (push, 0x10);
453 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
454 PUSH_DATA (push, 0xe);
455
456 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
457 PUSH_DATA (push, 1 << 12);
458 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
459 PUSH_DATA (push, 0);
460 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
461 PUSH_DATA (push, 3);
462
463 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
464 PUSH_DATA (push, 0x3fffff);
465 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
466 PUSH_DATA (push, 1);
467 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
468 PUSH_DATA (push, 1);
469
470 if (obj_class < GM107_3D_CLASS) {
471 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
472 PUSH_DATA (push, 3);
473
474 if (obj_class >= NVE4_3D_CLASS) {
475 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
476 PUSH_DATA (push, 1);
477 }
478 }
479
480 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
481 * are supposed to do */
482 }
483
484 static void
485 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
486 {
487 struct nvc0_screen *screen = nvc0_screen(pscreen);
488 struct nouveau_pushbuf *push = screen->base.pushbuf;
489
490 /* we need to do it after possible flush in MARK_RING */
491 *sequence = ++screen->base.fence.sequence;
492
493 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
494 PUSH_DATAh(push, screen->fence.bo->offset);
495 PUSH_DATA (push, screen->fence.bo->offset);
496 PUSH_DATA (push, *sequence);
497 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
498 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
499 }
500
501 static u32
502 nvc0_screen_fence_update(struct pipe_screen *pscreen)
503 {
504 struct nvc0_screen *screen = nvc0_screen(pscreen);
505 return screen->fence.map[0];
506 }
507
508 static int
509 nvc0_screen_init_compute(struct nvc0_screen *screen)
510 {
511 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
512
513 switch (screen->base.device->chipset & ~0xf) {
514 case 0xc0:
515 case 0xd0:
516 /* Using COMPUTE has weird effects on 3D state, we need to
517 * investigate this further before enabling it by default.
518 */
519 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
520 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
521 return 0;
522 case 0xe0:
523 case 0xf0:
524 case 0x100:
525 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
526 case 0x110:
527 return 0;
528 default:
529 return -1;
530 }
531 }
532
533 boolean
534 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
535 uint32_t lpos, uint32_t lneg, uint32_t cstack)
536 {
537 struct nouveau_bo *bo = NULL;
538 int ret;
539 uint64_t size = (lpos + lneg) * 32 + cstack;
540
541 if (size >= (1 << 20)) {
542 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
543 return FALSE;
544 }
545
546 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
547 size = align(size, 0x8000);
548 size *= screen->mp_count;
549
550 size = align(size, 1 << 17);
551
552 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
553 NULL, &bo);
554 if (ret) {
555 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
556 return FALSE;
557 }
558 nouveau_bo_ref(NULL, &screen->tls);
559 screen->tls = bo;
560 return TRUE;
561 }
562
563 #define FAIL_SCREEN_INIT(str, err) \
564 do { \
565 NOUVEAU_ERR(str, err); \
566 nvc0_screen_destroy(pscreen); \
567 return NULL; \
568 } while(0)
569
570 struct pipe_screen *
571 nvc0_screen_create(struct nouveau_device *dev)
572 {
573 struct nvc0_screen *screen;
574 struct pipe_screen *pscreen;
575 struct nouveau_object *chan;
576 struct nouveau_pushbuf *push;
577 uint64_t value;
578 uint32_t obj_class;
579 int ret;
580 unsigned i;
581 union nouveau_bo_config mm_config;
582
583 switch (dev->chipset & ~0xf) {
584 case 0xc0:
585 case 0xd0:
586 case 0xe0:
587 case 0xf0:
588 case 0x100:
589 case 0x110:
590 break;
591 default:
592 return NULL;
593 }
594
595 screen = CALLOC_STRUCT(nvc0_screen);
596 if (!screen)
597 return NULL;
598 pscreen = &screen->base.base;
599
600 ret = nouveau_screen_init(&screen->base, dev);
601 if (ret) {
602 nvc0_screen_destroy(pscreen);
603 return NULL;
604 }
605 chan = screen->base.channel;
606 push = screen->base.pushbuf;
607 push->user_priv = screen;
608 push->rsvd_kick = 5;
609
610 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
611 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
612 screen->base.sysmem_bindings |=
613 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
614
615 pscreen->destroy = nvc0_screen_destroy;
616 pscreen->context_create = nvc0_create;
617 pscreen->is_format_supported = nvc0_screen_is_format_supported;
618 pscreen->get_param = nvc0_screen_get_param;
619 pscreen->get_shader_param = nvc0_screen_get_shader_param;
620 pscreen->get_paramf = nvc0_screen_get_paramf;
621 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
622
623 nvc0_screen_init_resource_functions(pscreen);
624
625 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
626 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
627
628 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
629 &screen->fence.bo);
630 if (ret)
631 goto fail;
632 nouveau_bo_map(screen->fence.bo, 0, NULL);
633 screen->fence.map = screen->fence.bo->map;
634 screen->base.fence.emit = nvc0_screen_fence_emit;
635 screen->base.fence.update = nvc0_screen_fence_update;
636
637
638 ret = nouveau_object_new(chan,
639 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
640 NULL, 0, &screen->nvsw);
641 if (ret)
642 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
643
644
645 switch (dev->chipset & ~0xf) {
646 case 0x110:
647 case 0x100:
648 case 0xf0:
649 obj_class = NVF0_P2MF_CLASS;
650 break;
651 case 0xe0:
652 obj_class = NVE4_P2MF_CLASS;
653 break;
654 default:
655 obj_class = NVC0_M2MF_CLASS;
656 break;
657 }
658 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
659 &screen->m2mf);
660 if (ret)
661 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
662
663 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
664 PUSH_DATA (push, screen->m2mf->oclass);
665 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
666 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
667 PUSH_DATA (push, 0xa0b5);
668 }
669
670 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
671 &screen->eng2d);
672 if (ret)
673 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
674
675 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
676 PUSH_DATA (push, screen->eng2d->oclass);
677 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
678 PUSH_DATA (push, 0);
679 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
680 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
681 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
682 PUSH_DATA (push, 0);
683 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
684 PUSH_DATA (push, 0);
685 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
686 PUSH_DATA (push, 0x3f);
687 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
688 PUSH_DATA (push, 1);
689 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
690 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
691
692 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
693 PUSH_DATAh(push, screen->fence.bo->offset + 16);
694 PUSH_DATA (push, screen->fence.bo->offset + 16);
695
696 switch (dev->chipset & ~0xf) {
697 case 0x110:
698 obj_class = GM107_3D_CLASS;
699 break;
700 case 0x100:
701 case 0xf0:
702 obj_class = NVF0_3D_CLASS;
703 break;
704 case 0xe0:
705 obj_class = NVE4_3D_CLASS;
706 break;
707 case 0xd0:
708 obj_class = NVC8_3D_CLASS;
709 break;
710 case 0xc0:
711 default:
712 switch (dev->chipset) {
713 case 0xc8:
714 obj_class = NVC8_3D_CLASS;
715 break;
716 case 0xc1:
717 obj_class = NVC1_3D_CLASS;
718 break;
719 default:
720 obj_class = NVC0_3D_CLASS;
721 break;
722 }
723 break;
724 }
725 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
726 &screen->eng3d);
727 if (ret)
728 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
729 screen->base.class_3d = obj_class;
730
731 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
732 PUSH_DATA (push, screen->eng3d->oclass);
733
734 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
735 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
736
737 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
738 /* kill shaders after about 1 second (at 100 MHz) */
739 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
740 PUSH_DATA (push, 0x17);
741 }
742
743 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
744 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
745 for (i = 0; i < 8; ++i)
746 PUSH_DATA(push, dev->drm_version >= 0x01000101);
747
748 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
749 PUSH_DATA (push, 1);
750
751 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
752 PUSH_DATA (push, 0);
753 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
754 PUSH_DATA (push, 0);
755 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
756 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
757 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
758 PUSH_DATA (push, 0);
759 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
760 PUSH_DATA (push, 1);
761 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
762 PUSH_DATA (push, 0);
763 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
764 PUSH_DATA (push, 1);
765 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
766 PUSH_DATA (push, 0);
767 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
768 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
769 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
770 } else {
771 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
772 PUSH_DATA (push, 15);
773 }
774 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
775 PUSH_DATA (push, 8); /* 128 */
776 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
777 PUSH_DATA (push, 1);
778 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
779 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
780 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
781 }
782
783 nvc0_magic_3d_init(push, screen->eng3d->oclass);
784
785 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
786 &screen->text);
787 if (ret)
788 goto fail;
789
790 /* XXX: getting a page fault at the end of the code buffer every few
791 * launches, don't use the last 256 bytes to work around them - prefetch ?
792 */
793 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
794
795 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
796 &screen->uniform_bo);
797 if (ret)
798 goto fail;
799
800 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
801
802 for (i = 0; i < 5; ++i) {
803 /* TIC and TSC entries for each unit (nve4+ only) */
804 /* auxiliary constants (6 user clip planes, base instance id) */
805 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
806 PUSH_DATA (push, 512);
807 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
808 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
809 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
810 PUSH_DATA (push, (15 << 4) | 1);
811 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
812 unsigned j;
813 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
814 PUSH_DATA (push, 0);
815 for (j = 0; j < 8; ++j)
816 PUSH_DATA(push, j);
817 } else {
818 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
819 PUSH_DATA (push, 0x54);
820 }
821 }
822 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
823 PUSH_DATA (push, 0);
824
825 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
826 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
827 PUSH_DATA (push, 256);
828 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
829 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
830 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
831 PUSH_DATA (push, 0);
832 PUSH_DATAf(push, 0.0f);
833 PUSH_DATAf(push, 0.0f);
834 PUSH_DATAf(push, 0.0f);
835 PUSH_DATAf(push, 0.0f);
836 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
837 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
838 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
839
840 if (dev->drm_version >= 0x01000101) {
841 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
842 if (ret) {
843 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
844 goto fail;
845 }
846 } else {
847 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
848 value = (8 << 8) | 4;
849 else
850 value = (16 << 8) | 4;
851 }
852 screen->mp_count = value >> 8;
853 screen->mp_count_compute = screen->mp_count;
854
855 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
856
857 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
858 PUSH_DATAh(push, screen->text->offset);
859 PUSH_DATA (push, screen->text->offset);
860 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
861 PUSH_DATAh(push, screen->tls->offset);
862 PUSH_DATA (push, screen->tls->offset);
863 PUSH_DATA (push, screen->tls->size >> 32);
864 PUSH_DATA (push, screen->tls->size);
865 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
866 PUSH_DATA (push, 0);
867 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
868 PUSH_DATA (push, 0);
869
870 if (screen->eng3d->oclass < GM107_3D_CLASS) {
871 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
872 &screen->poly_cache);
873 if (ret)
874 goto fail;
875
876 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
877 PUSH_DATAh(push, screen->poly_cache->offset);
878 PUSH_DATA (push, screen->poly_cache->offset);
879 PUSH_DATA (push, 3);
880 }
881
882 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
883 &screen->txc);
884 if (ret)
885 goto fail;
886
887 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
888 PUSH_DATAh(push, screen->txc->offset);
889 PUSH_DATA (push, screen->txc->offset);
890 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
891
892 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
893 PUSH_DATAh(push, screen->txc->offset + 65536);
894 PUSH_DATA (push, screen->txc->offset + 65536);
895 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
896
897 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
898 PUSH_DATA (push, 0);
899 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
900 PUSH_DATA (push, 0);
901 PUSH_DATA (push, 0);
902 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
903 PUSH_DATA (push, 0x3f);
904
905 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
906 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
907 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
908 for (i = 0; i < 8 * 2; ++i)
909 PUSH_DATA(push, 0);
910 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
911 PUSH_DATA (push, 0);
912 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
913 PUSH_DATA (push, 0);
914
915 /* neither scissors, viewport nor stencil mask should affect clears */
916 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
917 PUSH_DATA (push, 0);
918
919 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
920 PUSH_DATA (push, 1);
921 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
922 PUSH_DATAf(push, 0.0f);
923 PUSH_DATAf(push, 1.0f);
924 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
925 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
926
927 /* We use scissors instead of exact view volume clipping,
928 * so they're always enabled.
929 */
930 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
931 PUSH_DATA (push, 1);
932 PUSH_DATA (push, 8192 << 16);
933 PUSH_DATA (push, 8192 << 16);
934
935 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
936
937 i = 0;
938 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
939 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
940 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
941 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
942 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
943 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
944 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
945
946 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
947 PUSH_DATA (push, 1);
948 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
949 PUSH_DATA (push, 1);
950 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
951 PUSH_DATA (push, 0x40);
952 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
953 PUSH_DATA (push, 0);
954 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
955 PUSH_DATA (push, 0x30);
956 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
957 PUSH_DATA (push, 3);
958 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
959 PUSH_DATA (push, 0x20);
960 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
961 PUSH_DATA (push, 0x00);
962
963 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
964 PUSH_DATA (push, 0);
965 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
966 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
967
968 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
969
970 if (nvc0_screen_init_compute(screen))
971 goto fail;
972
973 PUSH_KICK (push);
974
975 screen->tic.entries = CALLOC(4096, sizeof(void *));
976 screen->tsc.entries = screen->tic.entries + 2048;
977
978 mm_config.nvc0.tile_mode = 0;
979 mm_config.nvc0.memtype = 0xfe0;
980 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
981
982 if (!nvc0_blitter_create(screen))
983 goto fail;
984
985 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
986
987 return pscreen;
988
989 fail:
990 nvc0_screen_destroy(pscreen);
991 return NULL;
992 }
993
994 int
995 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
996 {
997 int i = screen->tic.next;
998
999 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1000 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1001
1002 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1003
1004 if (screen->tic.entries[i])
1005 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1006
1007 screen->tic.entries[i] = entry;
1008 return i;
1009 }
1010
1011 int
1012 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1013 {
1014 int i = screen->tsc.next;
1015
1016 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1017 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1018
1019 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1020
1021 if (screen->tsc.entries[i])
1022 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1023
1024 screen->tsc.entries[i] = entry;
1025 return i;
1026 }