nvc0: implement multiple viewports/scissors, enable ARB_viewport_array
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_TEXTURE_SWIZZLE:
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
94 case PIPE_CAP_ANISOTROPIC_FILTER:
95 case PIPE_CAP_SEAMLESS_CUBE_MAP:
96 case PIPE_CAP_CUBE_MAP_ARRAY:
97 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
98 case PIPE_CAP_TEXTURE_MULTISAMPLE:
99 return 1;
100 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
101 return 65536;
102 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
103 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
104 case PIPE_CAP_TWO_SIDED_STENCIL:
105 case PIPE_CAP_DEPTH_CLIP_DISABLE:
106 case PIPE_CAP_POINT_SPRITE:
107 case PIPE_CAP_TGSI_TEXCOORD:
108 return 1;
109 case PIPE_CAP_SM3:
110 return 1;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 330;
113 case PIPE_CAP_MAX_RENDER_TARGETS:
114 return 8;
115 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
116 return 1;
117 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
120 return 1;
121 case PIPE_CAP_QUERY_TIMESTAMP:
122 case PIPE_CAP_QUERY_TIME_ELAPSED:
123 case PIPE_CAP_OCCLUSION_QUERY:
124 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
125 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
126 return 1;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
128 return 4;
129 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
130 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
131 return 128;
132 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
133 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
134 return 1024;
135 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
136 case PIPE_CAP_INDEP_BLEND_ENABLE:
137 case PIPE_CAP_INDEP_BLEND_FUNC:
138 return 1;
139 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
140 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
141 return 1;
142 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
143 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
144 return 0;
145 case PIPE_CAP_SHADER_STENCIL_EXPORT:
146 return 0;
147 case PIPE_CAP_PRIMITIVE_RESTART:
148 case PIPE_CAP_TGSI_INSTANCEID:
149 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
150 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
151 case PIPE_CAP_CONDITIONAL_RENDER:
152 case PIPE_CAP_TEXTURE_BARRIER:
153 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
154 case PIPE_CAP_START_INSTANCE:
155 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
156 return 1;
157 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
158 return 0; /* state trackers will know better */
159 case PIPE_CAP_USER_CONSTANT_BUFFERS:
160 case PIPE_CAP_USER_INDEX_BUFFERS:
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 return 1;
163 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
164 return 256;
165 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
166 return 1; /* 256 for binding as RT, but that's not possible in GL */
167 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
168 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
169 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
172 return 0;
173 case PIPE_CAP_COMPUTE:
174 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
175 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
176 return 1;
177 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
178 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
179 case PIPE_CAP_ENDIANNESS:
180 return PIPE_ENDIAN_LITTLE;
181 case PIPE_CAP_TGSI_VS_LAYER:
182 case PIPE_CAP_TEXTURE_GATHER_SM5:
183 case PIPE_CAP_FAKE_SW_MSAA:
184 return 0;
185 case PIPE_CAP_MAX_VIEWPORTS:
186 return NVC0_MAX_VIEWPORTS;
187 case PIPE_CAP_TEXTURE_QUERY_LOD:
188 case PIPE_CAP_SAMPLE_SHADING:
189 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
190 return 1;
191 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
192 return 4;
193 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
194 return 0;
195 default:
196 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
197 return 0;
198 }
199 }
200
201 static int
202 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
203 enum pipe_shader_cap param)
204 {
205 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
206
207 switch (shader) {
208 case PIPE_SHADER_VERTEX:
209 /*
210 case PIPE_SHADER_TESSELLATION_CONTROL:
211 case PIPE_SHADER_TESSELLATION_EVALUATION:
212 */
213 case PIPE_SHADER_GEOMETRY:
214 case PIPE_SHADER_FRAGMENT:
215 break;
216 case PIPE_SHADER_COMPUTE:
217 if (class_3d != NVE4_3D_CLASS)
218 return 0;
219 break;
220 default:
221 return 0;
222 }
223
224 switch (param) {
225 case PIPE_SHADER_CAP_PREFERRED_IR:
226 return PIPE_SHADER_IR_TGSI;
227 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
229 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
230 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
231 return 16384;
232 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
233 return 16;
234 case PIPE_SHADER_CAP_MAX_INPUTS:
235 if (shader == PIPE_SHADER_VERTEX)
236 return 32;
237 /* NOTE: These only count our slots for GENERIC varyings.
238 * The address space may be larger, but the actual hard limit seems to be
239 * less than what the address space layout permits, so don't add TEXCOORD,
240 * COLOR, etc. here.
241 */
242 if (shader == PIPE_SHADER_FRAGMENT)
243 return 0x1f0 / 16;
244 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
245 * and excludes 0x60 per-patch inputs.
246 */
247 return 0x200 / 16;
248 case PIPE_SHADER_CAP_MAX_CONSTS:
249 return 65536 / 16;
250 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
251 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
252 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
253 return NVC0_MAX_PIPE_CONSTBUFS;
254 case PIPE_SHADER_CAP_MAX_ADDRS:
255 return 1;
256 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
257 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
258 return shader != PIPE_SHADER_FRAGMENT;
259 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
260 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
261 return 1;
262 case PIPE_SHADER_CAP_MAX_PREDS:
263 return 0;
264 case PIPE_SHADER_CAP_MAX_TEMPS:
265 return NVC0_CAP_MAX_PROGRAM_TEMPS;
266 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
267 return 1;
268 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
269 return 0;
270 case PIPE_SHADER_CAP_SUBROUTINES:
271 return 1;
272 case PIPE_SHADER_CAP_INTEGERS:
273 return 1;
274 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
275 return 16; /* would be 32 in linked (OpenGL-style) mode */
276 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
277 return 16; /* XXX not sure if more are really safe */
278 default:
279 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
280 return 0;
281 }
282 }
283
284 static float
285 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
286 {
287 switch (param) {
288 case PIPE_CAPF_MAX_LINE_WIDTH:
289 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
290 return 10.0f;
291 case PIPE_CAPF_MAX_POINT_WIDTH:
292 return 63.0f;
293 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
294 return 63.375f;
295 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
296 return 16.0f;
297 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
298 return 15.0f;
299 case PIPE_CAPF_GUARD_BAND_LEFT:
300 case PIPE_CAPF_GUARD_BAND_TOP:
301 return 0.0f;
302 case PIPE_CAPF_GUARD_BAND_RIGHT:
303 case PIPE_CAPF_GUARD_BAND_BOTTOM:
304 return 0.0f; /* that or infinity */
305 }
306
307 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
308 return 0.0f;
309 }
310
311 static int
312 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
313 enum pipe_compute_cap param, void *data)
314 {
315 uint64_t *data64 = (uint64_t *)data;
316 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
317
318 switch (param) {
319 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
320 data64[0] = 3;
321 return 8;
322 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
323 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
324 data64[1] = 65535;
325 data64[2] = 65535;
326 return 24;
327 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
328 data64[0] = 1024;
329 data64[1] = 1024;
330 data64[2] = 64;
331 return 24;
332 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
333 data64[0] = 1024;
334 return 8;
335 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
336 data64[0] = (uint64_t)1 << 40;
337 return 8;
338 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
339 data64[0] = 48 << 10;
340 return 8;
341 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
342 data64[0] = 512 << 10;
343 return 8;
344 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
345 data64[0] = 4096;
346 return 8;
347 default:
348 return 0;
349 }
350 }
351
352 static void
353 nvc0_screen_destroy(struct pipe_screen *pscreen)
354 {
355 struct nvc0_screen *screen = nvc0_screen(pscreen);
356
357 if (!nouveau_drm_screen_unref(&screen->base))
358 return;
359
360 if (screen->base.fence.current) {
361 struct nouveau_fence *current = NULL;
362
363 /* nouveau_fence_wait will create a new current fence, so wait on the
364 * _current_ one, and remove both.
365 */
366 nouveau_fence_ref(screen->base.fence.current, &current);
367 nouveau_fence_wait(current);
368 nouveau_fence_ref(NULL, &current);
369 nouveau_fence_ref(NULL, &screen->base.fence.current);
370 }
371 if (screen->base.pushbuf)
372 screen->base.pushbuf->user_priv = NULL;
373
374 if (screen->blitter)
375 nvc0_blitter_destroy(screen);
376 if (screen->pm.prog) {
377 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
378 nvc0_program_destroy(NULL, screen->pm.prog);
379 }
380
381 nouveau_bo_ref(NULL, &screen->text);
382 nouveau_bo_ref(NULL, &screen->uniform_bo);
383 nouveau_bo_ref(NULL, &screen->tls);
384 nouveau_bo_ref(NULL, &screen->txc);
385 nouveau_bo_ref(NULL, &screen->fence.bo);
386 nouveau_bo_ref(NULL, &screen->poly_cache);
387 nouveau_bo_ref(NULL, &screen->parm);
388
389 nouveau_heap_destroy(&screen->lib_code);
390 nouveau_heap_destroy(&screen->text_heap);
391
392 FREE(screen->tic.entries);
393
394 nouveau_mm_destroy(screen->mm_VRAM_fe0);
395
396 nouveau_object_del(&screen->eng3d);
397 nouveau_object_del(&screen->eng2d);
398 nouveau_object_del(&screen->m2mf);
399 nouveau_object_del(&screen->compute);
400 nouveau_object_del(&screen->nvsw);
401
402 nouveau_screen_fini(&screen->base);
403
404 FREE(screen);
405 }
406
407 static int
408 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
409 unsigned size, const uint32_t *data)
410 {
411 struct nouveau_pushbuf *push = screen->base.pushbuf;
412
413 size /= 4;
414
415 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
416 PUSH_DATA (push, (m - 0x3800) / 8);
417 PUSH_DATA (push, pos);
418 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
419 PUSH_DATA (push, pos);
420 PUSH_DATAp(push, data, size);
421
422 return pos + size;
423 }
424
425 static void
426 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
427 {
428 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
429 PUSH_DATA (push, 0xff);
430 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
431 PUSH_DATA (push, 0xff);
432 PUSH_DATA (push, 0xff);
433 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
434 PUSH_DATA (push, 0xff);
435 PUSH_DATA (push, 0xff);
436 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
437 PUSH_DATA (push, 0x3f);
438
439 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
440 PUSH_DATA (push, (3 << 16) | 3);
441 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
442 PUSH_DATA (push, (2 << 16) | 2);
443 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
444 PUSH_DATA (push, 1);
445
446 if (obj_class < GM107_3D_CLASS) {
447 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
448 PUSH_DATA (push, 0);
449 }
450 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
451 PUSH_DATA (push, 0x10);
452 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
453 PUSH_DATA (push, 0x10);
454 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
455 PUSH_DATA (push, 0x10);
456 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
457 PUSH_DATA (push, 0x10);
458 PUSH_DATA (push, 0x10);
459 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
460 PUSH_DATA (push, 0x10);
461 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
462 PUSH_DATA (push, 0xe);
463
464 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
465 PUSH_DATA (push, 1 << 12);
466 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
467 PUSH_DATA (push, 0);
468 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
469 PUSH_DATA (push, 3);
470
471 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
472 PUSH_DATA (push, 0x3fffff);
473 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
474 PUSH_DATA (push, 1);
475 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
476 PUSH_DATA (push, 1);
477
478 if (obj_class < GM107_3D_CLASS) {
479 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
480 PUSH_DATA (push, 3);
481
482 if (obj_class >= NVE4_3D_CLASS) {
483 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
484 PUSH_DATA (push, 1);
485 }
486 }
487
488 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
489 * are supposed to do */
490 }
491
492 static void
493 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
494 {
495 struct nvc0_screen *screen = nvc0_screen(pscreen);
496 struct nouveau_pushbuf *push = screen->base.pushbuf;
497
498 /* we need to do it after possible flush in MARK_RING */
499 *sequence = ++screen->base.fence.sequence;
500
501 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
502 PUSH_DATAh(push, screen->fence.bo->offset);
503 PUSH_DATA (push, screen->fence.bo->offset);
504 PUSH_DATA (push, *sequence);
505 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
506 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
507 }
508
509 static u32
510 nvc0_screen_fence_update(struct pipe_screen *pscreen)
511 {
512 struct nvc0_screen *screen = nvc0_screen(pscreen);
513 return screen->fence.map[0];
514 }
515
516 static int
517 nvc0_screen_init_compute(struct nvc0_screen *screen)
518 {
519 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
520
521 switch (screen->base.device->chipset & ~0xf) {
522 case 0xc0:
523 case 0xd0:
524 /* Using COMPUTE has weird effects on 3D state, we need to
525 * investigate this further before enabling it by default.
526 */
527 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
528 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
529 return 0;
530 case 0xe0:
531 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
532 case 0xf0:
533 case 0x100:
534 case 0x110:
535 return 0;
536 default:
537 return -1;
538 }
539 }
540
541 boolean
542 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
543 uint32_t lpos, uint32_t lneg, uint32_t cstack)
544 {
545 struct nouveau_bo *bo = NULL;
546 int ret;
547 uint64_t size = (lpos + lneg) * 32 + cstack;
548
549 if (size >= (1 << 20)) {
550 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
551 return FALSE;
552 }
553
554 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
555 size = align(size, 0x8000);
556 size *= screen->mp_count;
557
558 size = align(size, 1 << 17);
559
560 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
561 NULL, &bo);
562 if (ret) {
563 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
564 return FALSE;
565 }
566 nouveau_bo_ref(NULL, &screen->tls);
567 screen->tls = bo;
568 return TRUE;
569 }
570
571 #define FAIL_SCREEN_INIT(str, err) \
572 do { \
573 NOUVEAU_ERR(str, err); \
574 nvc0_screen_destroy(pscreen); \
575 return NULL; \
576 } while(0)
577
578 struct pipe_screen *
579 nvc0_screen_create(struct nouveau_device *dev)
580 {
581 struct nvc0_screen *screen;
582 struct pipe_screen *pscreen;
583 struct nouveau_object *chan;
584 struct nouveau_pushbuf *push;
585 uint64_t value;
586 uint32_t obj_class;
587 int ret;
588 unsigned i;
589 union nouveau_bo_config mm_config;
590
591 switch (dev->chipset & ~0xf) {
592 case 0xc0:
593 case 0xd0:
594 case 0xe0:
595 case 0xf0:
596 case 0x100:
597 case 0x110:
598 break;
599 default:
600 return NULL;
601 }
602
603 screen = CALLOC_STRUCT(nvc0_screen);
604 if (!screen)
605 return NULL;
606 pscreen = &screen->base.base;
607
608 ret = nouveau_screen_init(&screen->base, dev);
609 if (ret) {
610 nvc0_screen_destroy(pscreen);
611 return NULL;
612 }
613 chan = screen->base.channel;
614 push = screen->base.pushbuf;
615 push->user_priv = screen;
616 push->rsvd_kick = 5;
617
618 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
619 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
620 screen->base.sysmem_bindings |=
621 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
622
623 pscreen->destroy = nvc0_screen_destroy;
624 pscreen->context_create = nvc0_create;
625 pscreen->is_format_supported = nvc0_screen_is_format_supported;
626 pscreen->get_param = nvc0_screen_get_param;
627 pscreen->get_shader_param = nvc0_screen_get_shader_param;
628 pscreen->get_paramf = nvc0_screen_get_paramf;
629 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
630
631 nvc0_screen_init_resource_functions(pscreen);
632
633 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
634 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
635
636 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
637 &screen->fence.bo);
638 if (ret)
639 goto fail;
640 nouveau_bo_map(screen->fence.bo, 0, NULL);
641 screen->fence.map = screen->fence.bo->map;
642 screen->base.fence.emit = nvc0_screen_fence_emit;
643 screen->base.fence.update = nvc0_screen_fence_update;
644
645
646 ret = nouveau_object_new(chan,
647 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
648 NULL, 0, &screen->nvsw);
649 if (ret)
650 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
651
652
653 switch (dev->chipset & ~0xf) {
654 case 0x110:
655 case 0x100:
656 case 0xf0:
657 obj_class = NVF0_P2MF_CLASS;
658 break;
659 case 0xe0:
660 obj_class = NVE4_P2MF_CLASS;
661 break;
662 default:
663 obj_class = NVC0_M2MF_CLASS;
664 break;
665 }
666 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
667 &screen->m2mf);
668 if (ret)
669 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
670
671 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
672 PUSH_DATA (push, screen->m2mf->oclass);
673 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
674 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
675 PUSH_DATA (push, 0xa0b5);
676 }
677
678 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
679 &screen->eng2d);
680 if (ret)
681 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
682
683 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
684 PUSH_DATA (push, screen->eng2d->oclass);
685 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
686 PUSH_DATA (push, 0);
687 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
688 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
689 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
690 PUSH_DATA (push, 0);
691 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
692 PUSH_DATA (push, 0);
693 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
694 PUSH_DATA (push, 0x3f);
695 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
696 PUSH_DATA (push, 1);
697 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
698 PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
699
700 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
701 PUSH_DATAh(push, screen->fence.bo->offset + 16);
702 PUSH_DATA (push, screen->fence.bo->offset + 16);
703
704 switch (dev->chipset & ~0xf) {
705 case 0x110:
706 obj_class = GM107_3D_CLASS;
707 break;
708 case 0x100:
709 case 0xf0:
710 obj_class = NVF0_3D_CLASS;
711 break;
712 case 0xe0:
713 switch (dev->chipset) {
714 case 0xea:
715 obj_class = NVEA_3D_CLASS;
716 break;
717 default:
718 obj_class = NVE4_3D_CLASS;
719 break;
720 }
721 break;
722 case 0xd0:
723 obj_class = NVC8_3D_CLASS;
724 break;
725 case 0xc0:
726 default:
727 switch (dev->chipset) {
728 case 0xc8:
729 obj_class = NVC8_3D_CLASS;
730 break;
731 case 0xc1:
732 obj_class = NVC1_3D_CLASS;
733 break;
734 default:
735 obj_class = NVC0_3D_CLASS;
736 break;
737 }
738 break;
739 }
740 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
741 &screen->eng3d);
742 if (ret)
743 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
744 screen->base.class_3d = obj_class;
745
746 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
747 PUSH_DATA (push, screen->eng3d->oclass);
748
749 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
750 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
751
752 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
753 /* kill shaders after about 1 second (at 100 MHz) */
754 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
755 PUSH_DATA (push, 0x17);
756 }
757
758 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
759 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
760 for (i = 0; i < 8; ++i)
761 PUSH_DATA(push, dev->drm_version >= 0x01000101);
762
763 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
764 PUSH_DATA (push, 1);
765
766 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
767 PUSH_DATA (push, 0);
768 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
769 PUSH_DATA (push, 0);
770 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
771 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
772 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
773 PUSH_DATA (push, 0);
774 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
775 PUSH_DATA (push, 1);
776 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
777 PUSH_DATA (push, 0);
778 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
779 PUSH_DATA (push, 1);
780 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
781 PUSH_DATA (push, 0);
782 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
783 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
784 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
785 } else {
786 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
787 PUSH_DATA (push, 15);
788 }
789 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
790 PUSH_DATA (push, 8); /* 128 */
791 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
792 PUSH_DATA (push, 1);
793 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
794 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
795 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
796 }
797
798 nvc0_magic_3d_init(push, screen->eng3d->oclass);
799
800 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
801 &screen->text);
802 if (ret)
803 goto fail;
804
805 /* XXX: getting a page fault at the end of the code buffer every few
806 * launches, don't use the last 256 bytes to work around them - prefetch ?
807 */
808 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
809
810 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
811 &screen->uniform_bo);
812 if (ret)
813 goto fail;
814
815 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
816
817 for (i = 0; i < 5; ++i) {
818 /* TIC and TSC entries for each unit (nve4+ only) */
819 /* auxiliary constants (6 user clip planes, base instance id) */
820 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
821 PUSH_DATA (push, 512);
822 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
823 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
824 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
825 PUSH_DATA (push, (15 << 4) | 1);
826 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
827 unsigned j;
828 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
829 PUSH_DATA (push, 0);
830 for (j = 0; j < 8; ++j)
831 PUSH_DATA(push, j);
832 } else {
833 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
834 PUSH_DATA (push, 0x54);
835 }
836 }
837 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
838 PUSH_DATA (push, 0);
839
840 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
841 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
842 PUSH_DATA (push, 256);
843 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
844 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
845 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
846 PUSH_DATA (push, 0);
847 PUSH_DATAf(push, 0.0f);
848 PUSH_DATAf(push, 0.0f);
849 PUSH_DATAf(push, 0.0f);
850 PUSH_DATAf(push, 0.0f);
851 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
852 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
853 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
854
855 if (dev->drm_version >= 0x01000101) {
856 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
857 if (ret) {
858 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
859 goto fail;
860 }
861 } else {
862 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
863 value = (8 << 8) | 4;
864 else
865 value = (16 << 8) | 4;
866 }
867 screen->mp_count = value >> 8;
868 screen->mp_count_compute = screen->mp_count;
869
870 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
871
872 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
873 PUSH_DATAh(push, screen->text->offset);
874 PUSH_DATA (push, screen->text->offset);
875 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
876 PUSH_DATAh(push, screen->tls->offset);
877 PUSH_DATA (push, screen->tls->offset);
878 PUSH_DATA (push, screen->tls->size >> 32);
879 PUSH_DATA (push, screen->tls->size);
880 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
881 PUSH_DATA (push, 0);
882 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
883 PUSH_DATA (push, 0);
884
885 if (screen->eng3d->oclass < GM107_3D_CLASS) {
886 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
887 &screen->poly_cache);
888 if (ret)
889 goto fail;
890
891 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
892 PUSH_DATAh(push, screen->poly_cache->offset);
893 PUSH_DATA (push, screen->poly_cache->offset);
894 PUSH_DATA (push, 3);
895 }
896
897 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
898 &screen->txc);
899 if (ret)
900 goto fail;
901
902 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
903 PUSH_DATAh(push, screen->txc->offset);
904 PUSH_DATA (push, screen->txc->offset);
905 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
906
907 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
908 PUSH_DATAh(push, screen->txc->offset + 65536);
909 PUSH_DATA (push, screen->txc->offset + 65536);
910 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
911
912 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
913 PUSH_DATA (push, 0);
914 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
915 PUSH_DATA (push, 0);
916 PUSH_DATA (push, 0);
917 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
918 PUSH_DATA (push, 0x3f);
919
920 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
921 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
922 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
923 for (i = 0; i < 8 * 2; ++i)
924 PUSH_DATA(push, 0);
925 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
926 PUSH_DATA (push, 0);
927 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
928 PUSH_DATA (push, 0);
929
930 /* neither scissors, viewport nor stencil mask should affect clears */
931 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
932 PUSH_DATA (push, 0);
933
934 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
935 PUSH_DATA (push, 1);
936 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
937 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
938 PUSH_DATAf(push, 0.0f);
939 PUSH_DATAf(push, 1.0f);
940 }
941 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
942 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
943
944 /* We use scissors instead of exact view volume clipping,
945 * so they're always enabled.
946 */
947 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
948 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
949 PUSH_DATA (push, 1);
950 PUSH_DATA (push, 8192 << 16);
951 PUSH_DATA (push, 8192 << 16);
952 }
953
954 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
955
956 i = 0;
957 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
958 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
959 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
960 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
961 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
962 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
963 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
964
965 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
966 PUSH_DATA (push, 1);
967 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
968 PUSH_DATA (push, 1);
969 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
970 PUSH_DATA (push, 0x40);
971 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
972 PUSH_DATA (push, 0);
973 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
974 PUSH_DATA (push, 0x30);
975 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
976 PUSH_DATA (push, 3);
977 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
978 PUSH_DATA (push, 0x20);
979 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
980 PUSH_DATA (push, 0x00);
981
982 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
983 PUSH_DATA (push, 0);
984 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
985 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
986
987 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
988
989 if (nvc0_screen_init_compute(screen))
990 goto fail;
991
992 PUSH_KICK (push);
993
994 screen->tic.entries = CALLOC(4096, sizeof(void *));
995 screen->tsc.entries = screen->tic.entries + 2048;
996
997 mm_config.nvc0.tile_mode = 0;
998 mm_config.nvc0.memtype = 0xfe0;
999 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
1000
1001 if (!nvc0_blitter_create(screen))
1002 goto fail;
1003
1004 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1005
1006 return pscreen;
1007
1008 fail:
1009 nvc0_screen_destroy(pscreen);
1010 return NULL;
1011 }
1012
1013 int
1014 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1015 {
1016 int i = screen->tic.next;
1017
1018 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1019 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1020
1021 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1022
1023 if (screen->tic.entries[i])
1024 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1025
1026 screen->tic.entries[i] = entry;
1027 return i;
1028 }
1029
1030 int
1031 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1032 {
1033 int i = screen->tsc.next;
1034
1035 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1036 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1037
1038 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1039
1040 if (screen->tsc.entries[i])
1041 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1042
1043 screen->tsc.entries[i] = entry;
1044 return i;
1045 }