gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/mme/com9097.mme.h"
36 #include "nvc0/mme/com90c0.mme.h"
37
38 #include "nv50/g80_texture.xml.h"
39
40 static boolean
41 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
42 enum pipe_format format,
43 enum pipe_texture_target target,
44 unsigned sample_count,
45 unsigned bindings)
46 {
47 const struct util_format_description *desc = util_format_description(format);
48
49 if (sample_count > 8)
50 return false;
51 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
52 return false;
53
54 /* Short-circuit the rest of the logic -- this is used by the state tracker
55 * to determine valid MS levels in a no-attachments scenario.
56 */
57 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
58 return true;
59
60 if (!util_format_is_supported(format, bindings))
61 return false;
62
63 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
64 if (util_format_get_blocksizebits(format) == 3 * 32)
65 return false;
66
67 if (bindings & PIPE_BIND_LINEAR)
68 if (util_format_is_depth_or_stencil(format) ||
69 (target != PIPE_TEXTURE_1D &&
70 target != PIPE_TEXTURE_2D &&
71 target != PIPE_TEXTURE_RECT) ||
72 sample_count > 1)
73 return false;
74
75 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
76 */
77 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
78 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
79 /* The claim is that this should work on GM107 but it doesn't. Need to
80 * test further and figure out if it's a nouveau issue or a HW one.
81 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
82 */
83 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
84 return false;
85
86 /* shared is always supported */
87 bindings &= ~(PIPE_BIND_LINEAR |
88 PIPE_BIND_SHARED);
89
90 if (bindings & PIPE_BIND_SHADER_IMAGE) {
91 if (sample_count > 1 &&
92 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
93 /* MS images are currently unsupported on Maxwell because they have to
94 * be handled explicitly. */
95 return false;
96 }
97
98 if (format == PIPE_FORMAT_B8G8R8A8_UNORM &&
99 nouveau_screen(pscreen)->class_3d < NVE4_3D_CLASS) {
100 /* This should work on Fermi, but for currently unknown reasons it
101 * does not and results in breaking reads from pbos. */
102 return false;
103 }
104 }
105
106 return (( nvc0_format_table[format].usage |
107 nvc0_vertex_format[format].usage) & bindings) == bindings;
108 }
109
110 static int
111 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
112 {
113 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
114 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
115
116 switch (param) {
117 /* non-boolean caps */
118 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
119 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
120 return 15;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 return 12;
123 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
124 return 2048;
125 case PIPE_CAP_MIN_TEXEL_OFFSET:
126 return -8;
127 case PIPE_CAP_MAX_TEXEL_OFFSET:
128 return 7;
129 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
130 return -32;
131 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
132 return 31;
133 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
134 return 128 * 1024 * 1024;
135 case PIPE_CAP_GLSL_FEATURE_LEVEL:
136 return 430;
137 case PIPE_CAP_MAX_RENDER_TARGETS:
138 return 8;
139 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
140 return 1;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
142 return 4;
143 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
145 return 128;
146 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
147 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
148 return 1024;
149 case PIPE_CAP_MAX_VERTEX_STREAMS:
150 return 4;
151 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
152 return 2048;
153 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
154 return 256;
155 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
156 if (class_3d < GM107_3D_CLASS)
157 return 256; /* IMAGE bindings require alignment to 256 */
158 return 16;
159 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
160 return 16;
161 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
162 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
163 case PIPE_CAP_MAX_VIEWPORTS:
164 return NVC0_MAX_VIEWPORTS;
165 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
166 return 4;
167 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
168 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
169 case PIPE_CAP_ENDIANNESS:
170 return PIPE_ENDIAN_LITTLE;
171 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
172 return 30;
173 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
174 return NVC0_MAX_WINDOW_RECTANGLES;
175
176 /* supported caps */
177 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
178 case PIPE_CAP_TEXTURE_SWIZZLE:
179 case PIPE_CAP_TEXTURE_SHADOW_MAP:
180 case PIPE_CAP_NPOT_TEXTURES:
181 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
182 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
183 case PIPE_CAP_ANISOTROPIC_FILTER:
184 case PIPE_CAP_SEAMLESS_CUBE_MAP:
185 case PIPE_CAP_CUBE_MAP_ARRAY:
186 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
187 case PIPE_CAP_TEXTURE_MULTISAMPLE:
188 case PIPE_CAP_TWO_SIDED_STENCIL:
189 case PIPE_CAP_DEPTH_CLIP_DISABLE:
190 case PIPE_CAP_POINT_SPRITE:
191 case PIPE_CAP_TGSI_TEXCOORD:
192 case PIPE_CAP_SM3:
193 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
194 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
195 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
196 case PIPE_CAP_QUERY_TIMESTAMP:
197 case PIPE_CAP_QUERY_TIME_ELAPSED:
198 case PIPE_CAP_OCCLUSION_QUERY:
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
201 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
202 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
203 case PIPE_CAP_INDEP_BLEND_ENABLE:
204 case PIPE_CAP_INDEP_BLEND_FUNC:
205 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
206 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
207 case PIPE_CAP_PRIMITIVE_RESTART:
208 case PIPE_CAP_TGSI_INSTANCEID:
209 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
210 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
211 case PIPE_CAP_CONDITIONAL_RENDER:
212 case PIPE_CAP_TEXTURE_BARRIER:
213 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
214 case PIPE_CAP_START_INSTANCE:
215 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
216 case PIPE_CAP_DRAW_INDIRECT:
217 case PIPE_CAP_USER_CONSTANT_BUFFERS:
218 case PIPE_CAP_USER_VERTEX_BUFFERS:
219 case PIPE_CAP_TEXTURE_QUERY_LOD:
220 case PIPE_CAP_SAMPLE_SHADING:
221 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
222 case PIPE_CAP_TEXTURE_GATHER_SM5:
223 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
224 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
225 case PIPE_CAP_SAMPLER_VIEW_TARGET:
226 case PIPE_CAP_CLIP_HALFZ:
227 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
228 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
229 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
230 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
231 case PIPE_CAP_DEPTH_BOUNDS_TEST:
232 case PIPE_CAP_TGSI_TXQS:
233 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
234 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
235 case PIPE_CAP_SHAREABLE_SHADERS:
236 case PIPE_CAP_CLEAR_TEXTURE:
237 case PIPE_CAP_DRAW_PARAMETERS:
238 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
239 case PIPE_CAP_MULTI_DRAW_INDIRECT:
240 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
241 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
242 case PIPE_CAP_QUERY_BUFFER_OBJECT:
243 case PIPE_CAP_INVALIDATE_BUFFER:
244 case PIPE_CAP_STRING_MARKER:
245 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
246 case PIPE_CAP_CULL_DISTANCE:
247 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
248 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
249 case PIPE_CAP_TGSI_VOTE:
250 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
251 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
252 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
253 case PIPE_CAP_DOUBLES:
254 case PIPE_CAP_INT64:
255 case PIPE_CAP_TGSI_TEX_TXF_LZ:
256 case PIPE_CAP_TGSI_CLOCK:
257 case PIPE_CAP_COMPUTE:
258 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
259 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
260 return 1;
261 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
262 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
263 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
264 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
269 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
270 case PIPE_CAP_POST_DEPTH_COVERAGE:
271 return class_3d >= GM200_3D_CLASS;
272 case PIPE_CAP_TGSI_BALLOT:
273 return class_3d >= NVE4_3D_CLASS;
274
275 /* unsupported caps */
276 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
277 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
278 case PIPE_CAP_SHADER_STENCIL_EXPORT:
279 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
280 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
281 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
282 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
283 case PIPE_CAP_FAKE_SW_MSAA:
284 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
285 case PIPE_CAP_VERTEXID_NOBASE:
286 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
287 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
288 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
289 case PIPE_CAP_GENERATE_MIPMAP:
290 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
291 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
292 case PIPE_CAP_QUERY_MEMORY_INFO:
293 case PIPE_CAP_PCI_GROUP:
294 case PIPE_CAP_PCI_BUS:
295 case PIPE_CAP_PCI_DEVICE:
296 case PIPE_CAP_PCI_FUNCTION:
297 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
298 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
299 case PIPE_CAP_NATIVE_FENCE_FD:
300 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
301 case PIPE_CAP_INT64_DIVMOD:
302 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
303 case PIPE_CAP_BINDLESS_TEXTURE:
304 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
305 case PIPE_CAP_QUERY_SO_OVERFLOW:
306 return 0;
307
308 case PIPE_CAP_VENDOR_ID:
309 return 0x10de;
310 case PIPE_CAP_DEVICE_ID: {
311 uint64_t device_id;
312 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
313 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
314 return -1;
315 }
316 return device_id;
317 }
318 case PIPE_CAP_ACCELERATED:
319 return 1;
320 case PIPE_CAP_VIDEO_MEMORY:
321 return dev->vram_size >> 20;
322 case PIPE_CAP_UMA:
323 return 0;
324 }
325
326 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
327 return 0;
328 }
329
330 static int
331 nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
332 enum pipe_shader_type shader,
333 enum pipe_shader_cap param)
334 {
335 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
336
337 switch (shader) {
338 case PIPE_SHADER_VERTEX:
339 case PIPE_SHADER_GEOMETRY:
340 case PIPE_SHADER_FRAGMENT:
341 case PIPE_SHADER_COMPUTE:
342 case PIPE_SHADER_TESS_CTRL:
343 case PIPE_SHADER_TESS_EVAL:
344 break;
345 default:
346 return 0;
347 }
348
349 switch (param) {
350 case PIPE_SHADER_CAP_PREFERRED_IR:
351 return PIPE_SHADER_IR_TGSI;
352 case PIPE_SHADER_CAP_SUPPORTED_IRS:
353 return 1 << PIPE_SHADER_IR_TGSI;
354 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
355 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
356 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
357 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
358 return 16384;
359 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
360 return 16;
361 case PIPE_SHADER_CAP_MAX_INPUTS:
362 if (shader == PIPE_SHADER_VERTEX)
363 return 32;
364 /* NOTE: These only count our slots for GENERIC varyings.
365 * The address space may be larger, but the actual hard limit seems to be
366 * less than what the address space layout permits, so don't add TEXCOORD,
367 * COLOR, etc. here.
368 */
369 if (shader == PIPE_SHADER_FRAGMENT)
370 return 0x1f0 / 16;
371 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
372 * and excludes 0x60 per-patch inputs.
373 */
374 return 0x200 / 16;
375 case PIPE_SHADER_CAP_MAX_OUTPUTS:
376 return 32;
377 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
378 return 65536;
379 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
380 return NVC0_MAX_PIPE_CONSTBUFS;
381 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
382 return shader != PIPE_SHADER_FRAGMENT;
383 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
384 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
385 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
386 return 1;
387 case PIPE_SHADER_CAP_MAX_TEMPS:
388 return NVC0_CAP_MAX_PROGRAM_TEMPS;
389 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
390 return 1;
391 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
392 return 1;
393 case PIPE_SHADER_CAP_SUBROUTINES:
394 return 1;
395 case PIPE_SHADER_CAP_INTEGERS:
396 return 1;
397 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
398 return 1;
399 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
400 return 1;
401 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
402 return 1;
403 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
404 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
405 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
406 return 0;
407 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
408 return NVC0_MAX_BUFFERS;
409 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
410 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
411 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
412 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
413 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
414 return 32;
415 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
416 if (class_3d >= NVE4_3D_CLASS)
417 return NVC0_MAX_IMAGES;
418 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
419 return NVC0_MAX_IMAGES;
420 return 0;
421 default:
422 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
423 return 0;
424 }
425 }
426
427 static float
428 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
429 {
430 switch (param) {
431 case PIPE_CAPF_MAX_LINE_WIDTH:
432 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
433 return 10.0f;
434 case PIPE_CAPF_MAX_POINT_WIDTH:
435 return 63.0f;
436 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
437 return 63.375f;
438 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
439 return 16.0f;
440 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
441 return 15.0f;
442 case PIPE_CAPF_GUARD_BAND_LEFT:
443 case PIPE_CAPF_GUARD_BAND_TOP:
444 return 0.0f;
445 case PIPE_CAPF_GUARD_BAND_RIGHT:
446 case PIPE_CAPF_GUARD_BAND_BOTTOM:
447 return 0.0f; /* that or infinity */
448 }
449
450 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
451 return 0.0f;
452 }
453
454 static int
455 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
456 enum pipe_shader_ir ir_type,
457 enum pipe_compute_cap param, void *data)
458 {
459 struct nvc0_screen *screen = nvc0_screen(pscreen);
460 const uint16_t obj_class = screen->compute->oclass;
461
462 #define RET(x) do { \
463 if (data) \
464 memcpy(data, x, sizeof(x)); \
465 return sizeof(x); \
466 } while (0)
467
468 switch (param) {
469 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
470 RET((uint64_t []) { 3 });
471 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
472 if (obj_class >= NVE4_COMPUTE_CLASS) {
473 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
474 } else {
475 RET(((uint64_t []) { 65535, 65535, 65535 }));
476 }
477 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
478 RET(((uint64_t []) { 1024, 1024, 64 }));
479 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
480 RET((uint64_t []) { 1024 });
481 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
482 if (obj_class >= NVE4_COMPUTE_CLASS) {
483 RET((uint64_t []) { 1024 });
484 } else {
485 RET((uint64_t []) { 512 });
486 }
487 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
488 RET((uint64_t []) { 1ULL << 40 });
489 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
490 switch (obj_class) {
491 case GM200_COMPUTE_CLASS:
492 RET((uint64_t []) { 96 << 10 });
493 break;
494 case GM107_COMPUTE_CLASS:
495 RET((uint64_t []) { 64 << 10 });
496 break;
497 default:
498 RET((uint64_t []) { 48 << 10 });
499 break;
500 }
501 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
502 RET((uint64_t []) { 512 << 10 });
503 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
504 RET((uint64_t []) { 4096 });
505 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
506 RET((uint32_t []) { 32 });
507 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
508 RET((uint64_t []) { 1ULL << 40 });
509 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
510 RET((uint32_t []) { 0 });
511 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
512 RET((uint32_t []) { screen->mp_count_compute });
513 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
514 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
515 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
516 RET((uint32_t []) { 64 });
517 default:
518 return 0;
519 }
520
521 #undef RET
522 }
523
524 static void
525 nvc0_screen_destroy(struct pipe_screen *pscreen)
526 {
527 struct nvc0_screen *screen = nvc0_screen(pscreen);
528
529 if (!nouveau_drm_screen_unref(&screen->base))
530 return;
531
532 if (screen->base.fence.current) {
533 struct nouveau_fence *current = NULL;
534
535 /* nouveau_fence_wait will create a new current fence, so wait on the
536 * _current_ one, and remove both.
537 */
538 nouveau_fence_ref(screen->base.fence.current, &current);
539 nouveau_fence_wait(current, NULL);
540 nouveau_fence_ref(NULL, &current);
541 nouveau_fence_ref(NULL, &screen->base.fence.current);
542 }
543 if (screen->base.pushbuf)
544 screen->base.pushbuf->user_priv = NULL;
545
546 if (screen->blitter)
547 nvc0_blitter_destroy(screen);
548 if (screen->pm.prog) {
549 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
550 nvc0_program_destroy(NULL, screen->pm.prog);
551 FREE(screen->pm.prog);
552 }
553
554 nouveau_bo_ref(NULL, &screen->text);
555 nouveau_bo_ref(NULL, &screen->uniform_bo);
556 nouveau_bo_ref(NULL, &screen->tls);
557 nouveau_bo_ref(NULL, &screen->txc);
558 nouveau_bo_ref(NULL, &screen->fence.bo);
559 nouveau_bo_ref(NULL, &screen->poly_cache);
560
561 nouveau_heap_destroy(&screen->lib_code);
562 nouveau_heap_destroy(&screen->text_heap);
563
564 FREE(screen->default_tsc);
565 FREE(screen->tic.entries);
566
567 nouveau_object_del(&screen->eng3d);
568 nouveau_object_del(&screen->eng2d);
569 nouveau_object_del(&screen->m2mf);
570 nouveau_object_del(&screen->compute);
571 nouveau_object_del(&screen->nvsw);
572
573 nouveau_screen_fini(&screen->base);
574
575 FREE(screen);
576 }
577
578 static int
579 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
580 unsigned size, const uint32_t *data)
581 {
582 struct nouveau_pushbuf *push = screen->base.pushbuf;
583
584 size /= 4;
585
586 assert((pos + size) <= 0x800);
587
588 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
589 PUSH_DATA (push, (m - 0x3800) / 8);
590 PUSH_DATA (push, pos);
591 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
592 PUSH_DATA (push, pos);
593 PUSH_DATAp(push, data, size);
594
595 return pos + size;
596 }
597
598 static void
599 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
600 {
601 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
602 PUSH_DATA (push, 0xff);
603 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
604 PUSH_DATA (push, 0xff);
605 PUSH_DATA (push, 0xff);
606 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
607 PUSH_DATA (push, 0xff);
608 PUSH_DATA (push, 0xff);
609 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
610 PUSH_DATA (push, 0x3f);
611
612 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
613 PUSH_DATA (push, (3 << 16) | 3);
614 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
615 PUSH_DATA (push, (2 << 16) | 2);
616
617 if (obj_class < GM107_3D_CLASS) {
618 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
619 PUSH_DATA (push, 0);
620 }
621 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
622 PUSH_DATA (push, 0x10);
623 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
624 PUSH_DATA (push, 0x10);
625 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
626 PUSH_DATA (push, 0x10);
627 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
628 PUSH_DATA (push, 0x10);
629 PUSH_DATA (push, 0x10);
630 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
631 PUSH_DATA (push, 0x10);
632 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
633 PUSH_DATA (push, 0xe);
634
635 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
636 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
637 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
638 PUSH_DATA (push, 0);
639 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
640 PUSH_DATA (push, 3);
641
642 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
643 PUSH_DATA (push, 0x3fffff);
644 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
645 PUSH_DATA (push, 1);
646 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
647 PUSH_DATA (push, 1);
648
649 if (obj_class < GM107_3D_CLASS) {
650 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
651 PUSH_DATA (push, 3);
652
653 if (obj_class >= NVE4_3D_CLASS) {
654 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
655 PUSH_DATA (push, 1);
656 }
657 }
658
659 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
660 * are supposed to do */
661 }
662
663 static void
664 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
665 {
666 struct nvc0_screen *screen = nvc0_screen(pscreen);
667 struct nouveau_pushbuf *push = screen->base.pushbuf;
668
669 /* we need to do it after possible flush in MARK_RING */
670 *sequence = ++screen->base.fence.sequence;
671
672 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
673 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
674 PUSH_DATAh(push, screen->fence.bo->offset);
675 PUSH_DATA (push, screen->fence.bo->offset);
676 PUSH_DATA (push, *sequence);
677 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
678 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
679 }
680
681 static u32
682 nvc0_screen_fence_update(struct pipe_screen *pscreen)
683 {
684 struct nvc0_screen *screen = nvc0_screen(pscreen);
685 return screen->fence.map[0];
686 }
687
688 static int
689 nvc0_screen_init_compute(struct nvc0_screen *screen)
690 {
691 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
692
693 switch (screen->base.device->chipset & ~0xf) {
694 case 0xc0:
695 case 0xd0:
696 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
697 case 0xe0:
698 case 0xf0:
699 case 0x100:
700 case 0x110:
701 case 0x120:
702 case 0x130:
703 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
704 default:
705 return -1;
706 }
707 }
708
709 static int
710 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
711 uint32_t lpos, uint32_t lneg, uint32_t cstack)
712 {
713 struct nouveau_bo *bo = NULL;
714 int ret;
715 uint64_t size = (lpos + lneg) * 32 + cstack;
716
717 if (size >= (1 << 20)) {
718 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
719 return -1;
720 }
721
722 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
723 size = align(size, 0x8000);
724 size *= screen->mp_count;
725
726 size = align(size, 1 << 17);
727
728 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
729 NULL, &bo);
730 if (ret)
731 return ret;
732 nouveau_bo_ref(NULL, &screen->tls);
733 screen->tls = bo;
734 return 0;
735 }
736
737 int
738 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
739 {
740 struct nouveau_pushbuf *push = screen->base.pushbuf;
741 struct nouveau_bo *bo;
742 int ret;
743
744 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
745 1 << 17, size, NULL, &bo);
746 if (ret)
747 return ret;
748
749 nouveau_bo_ref(NULL, &screen->text);
750 screen->text = bo;
751
752 nouveau_heap_destroy(&screen->lib_code);
753 nouveau_heap_destroy(&screen->text_heap);
754
755 /* XXX: getting a page fault at the end of the code buffer every few
756 * launches, don't use the last 256 bytes to work around them - prefetch ?
757 */
758 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
759
760 /* update the code segment setup */
761 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
762 PUSH_DATAh(push, screen->text->offset);
763 PUSH_DATA (push, screen->text->offset);
764 if (screen->compute) {
765 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
766 PUSH_DATAh(push, screen->text->offset);
767 PUSH_DATA (push, screen->text->offset);
768 }
769
770 return 0;
771 }
772
773 #define FAIL_SCREEN_INIT(str, err) \
774 do { \
775 NOUVEAU_ERR(str, err); \
776 goto fail; \
777 } while(0)
778
779 struct nouveau_screen *
780 nvc0_screen_create(struct nouveau_device *dev)
781 {
782 struct nvc0_screen *screen;
783 struct pipe_screen *pscreen;
784 struct nouveau_object *chan;
785 struct nouveau_pushbuf *push;
786 uint64_t value;
787 uint32_t obj_class;
788 uint32_t flags;
789 int ret;
790 unsigned i;
791
792 switch (dev->chipset & ~0xf) {
793 case 0xc0:
794 case 0xd0:
795 case 0xe0:
796 case 0xf0:
797 case 0x100:
798 case 0x110:
799 case 0x120:
800 case 0x130:
801 break;
802 default:
803 return NULL;
804 }
805
806 screen = CALLOC_STRUCT(nvc0_screen);
807 if (!screen)
808 return NULL;
809 pscreen = &screen->base.base;
810 pscreen->destroy = nvc0_screen_destroy;
811
812 ret = nouveau_screen_init(&screen->base, dev);
813 if (ret)
814 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
815 chan = screen->base.channel;
816 push = screen->base.pushbuf;
817 push->user_priv = screen;
818 push->rsvd_kick = 5;
819
820 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
821 PIPE_BIND_SHADER_BUFFER |
822 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
823 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
824 screen->base.sysmem_bindings |=
825 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
826
827 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
828 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
829 screen->base.vidmem_bindings = 0;
830 }
831
832 pscreen->context_create = nvc0_create;
833 pscreen->is_format_supported = nvc0_screen_is_format_supported;
834 pscreen->get_param = nvc0_screen_get_param;
835 pscreen->get_shader_param = nvc0_screen_get_shader_param;
836 pscreen->get_paramf = nvc0_screen_get_paramf;
837 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
838 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
839
840 nvc0_screen_init_resource_functions(pscreen);
841
842 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
843 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
844
845 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
846 if (screen->base.drm->version >= 0x01000202)
847 flags |= NOUVEAU_BO_COHERENT;
848
849 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
850 if (ret)
851 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
852 nouveau_bo_map(screen->fence.bo, 0, NULL);
853 screen->fence.map = screen->fence.bo->map;
854 screen->base.fence.emit = nvc0_screen_fence_emit;
855 screen->base.fence.update = nvc0_screen_fence_update;
856
857
858 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
859 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
860 if (ret)
861 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
862
863 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
864 PUSH_DATA (push, screen->nvsw->handle);
865
866 switch (dev->chipset & ~0xf) {
867 case 0x130:
868 case 0x120:
869 case 0x110:
870 case 0x100:
871 case 0xf0:
872 obj_class = NVF0_P2MF_CLASS;
873 break;
874 case 0xe0:
875 obj_class = NVE4_P2MF_CLASS;
876 break;
877 default:
878 obj_class = NVC0_M2MF_CLASS;
879 break;
880 }
881 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
882 &screen->m2mf);
883 if (ret)
884 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
885
886 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
887 PUSH_DATA (push, screen->m2mf->oclass);
888 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
889 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
890 PUSH_DATA (push, 0xa0b5);
891 }
892
893 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
894 &screen->eng2d);
895 if (ret)
896 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
897
898 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
899 PUSH_DATA (push, screen->eng2d->oclass);
900 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
901 PUSH_DATA (push, 0);
902 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
903 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
904 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
905 PUSH_DATA (push, 0);
906 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
907 PUSH_DATA (push, 0);
908 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
909 PUSH_DATA (push, 0x3f);
910 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
911 PUSH_DATA (push, 1);
912 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
913 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
914
915 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
916 PUSH_DATAh(push, screen->fence.bo->offset + 16);
917 PUSH_DATA (push, screen->fence.bo->offset + 16);
918
919 switch (dev->chipset & ~0xf) {
920 case 0x130:
921 switch (dev->chipset) {
922 case 0x130:
923 case 0x13b:
924 obj_class = GP100_3D_CLASS;
925 break;
926 default:
927 obj_class = GP102_3D_CLASS;
928 break;
929 }
930 break;
931 case 0x120:
932 obj_class = GM200_3D_CLASS;
933 break;
934 case 0x110:
935 obj_class = GM107_3D_CLASS;
936 break;
937 case 0x100:
938 case 0xf0:
939 obj_class = NVF0_3D_CLASS;
940 break;
941 case 0xe0:
942 switch (dev->chipset) {
943 case 0xea:
944 obj_class = NVEA_3D_CLASS;
945 break;
946 default:
947 obj_class = NVE4_3D_CLASS;
948 break;
949 }
950 break;
951 case 0xd0:
952 obj_class = NVC8_3D_CLASS;
953 break;
954 case 0xc0:
955 default:
956 switch (dev->chipset) {
957 case 0xc8:
958 obj_class = NVC8_3D_CLASS;
959 break;
960 case 0xc1:
961 obj_class = NVC1_3D_CLASS;
962 break;
963 default:
964 obj_class = NVC0_3D_CLASS;
965 break;
966 }
967 break;
968 }
969 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
970 &screen->eng3d);
971 if (ret)
972 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
973 screen->base.class_3d = obj_class;
974
975 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
976 PUSH_DATA (push, screen->eng3d->oclass);
977
978 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
979 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
980
981 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
982 /* kill shaders after about 1 second (at 100 MHz) */
983 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
984 PUSH_DATA (push, 0x17);
985 }
986
987 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
988 screen->base.drm->version >= 0x01000101);
989 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
990 for (i = 0; i < 8; ++i)
991 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
992
993 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
994 PUSH_DATA (push, 1);
995
996 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
997 PUSH_DATA (push, 0);
998 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
999 PUSH_DATA (push, 0);
1000 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
1001 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
1002 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
1003 PUSH_DATA (push, 0);
1004 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
1005 PUSH_DATA (push, 1);
1006 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
1007 PUSH_DATA (push, 1);
1008 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
1009 PUSH_DATA (push, 1);
1010 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
1011 PUSH_DATA (push, 0);
1012 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
1013 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
1014 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
1015 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
1016 } else {
1017 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
1018 PUSH_DATA (push, 15);
1019 }
1020 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
1021 PUSH_DATA (push, 8); /* 128 */
1022 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
1023 PUSH_DATA (push, 1);
1024 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
1025 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
1026 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
1027 }
1028
1029 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1030
1031 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1032 if (ret)
1033 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1034
1035 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1036 &screen->uniform_bo);
1037 if (ret)
1038 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1039
1040 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1041
1042 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1043 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1044 PUSH_DATA (push, 256);
1045 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1046 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1047 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1048 PUSH_DATA (push, 0);
1049 PUSH_DATAf(push, 0.0f);
1050 PUSH_DATAf(push, 0.0f);
1051 PUSH_DATAf(push, 0.0f);
1052 PUSH_DATAf(push, 0.0f);
1053 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1054 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1055 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1056
1057 if (screen->base.drm->version >= 0x01000101) {
1058 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1059 if (ret)
1060 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1061 } else {
1062 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1063 value = (8 << 8) | 4;
1064 else
1065 value = (16 << 8) | 4;
1066 }
1067 screen->gpc_count = value & 0x000000ff;
1068 screen->mp_count = value >> 8;
1069 screen->mp_count_compute = screen->mp_count;
1070
1071 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1072 if (ret)
1073 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1074
1075 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1076 PUSH_DATAh(push, screen->tls->offset);
1077 PUSH_DATA (push, screen->tls->offset);
1078 PUSH_DATA (push, screen->tls->size >> 32);
1079 PUSH_DATA (push, screen->tls->size);
1080 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1081 PUSH_DATA (push, 0);
1082 /* Reduce likelihood of collision with real buffers by placing the hole at
1083 * the top of the 4G area. This will have to be dealt with for real
1084 * eventually by blocking off that area from the VM.
1085 */
1086 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1087 PUSH_DATA (push, 0xff << 24);
1088
1089 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1090 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1091 &screen->poly_cache);
1092 if (ret)
1093 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1094
1095 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1096 PUSH_DATAh(push, screen->poly_cache->offset);
1097 PUSH_DATA (push, screen->poly_cache->offset);
1098 PUSH_DATA (push, 3);
1099 }
1100
1101 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1102 &screen->txc);
1103 if (ret)
1104 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1105
1106 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1107 PUSH_DATAh(push, screen->txc->offset);
1108 PUSH_DATA (push, screen->txc->offset);
1109 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1110 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1111 screen->tic.maxwell = true;
1112 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1113 screen->tic.maxwell =
1114 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1115 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1116 }
1117 }
1118
1119 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1120 PUSH_DATAh(push, screen->txc->offset + 65536);
1121 PUSH_DATA (push, screen->txc->offset + 65536);
1122 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1123
1124 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1125 PUSH_DATA (push, 0);
1126 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1127 PUSH_DATA (push, 0);
1128 PUSH_DATA (push, 0);
1129 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1130 PUSH_DATA (push, 0x3f);
1131
1132 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1133 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1134 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1135 for (i = 0; i < 8 * 2; ++i)
1136 PUSH_DATA(push, 0);
1137 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1138 PUSH_DATA (push, 0);
1139 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1140 PUSH_DATA (push, 0);
1141
1142 /* neither scissors, viewport nor stencil mask should affect clears */
1143 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1144 PUSH_DATA (push, 0);
1145
1146 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1147 PUSH_DATA (push, 1);
1148 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1149 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1150 PUSH_DATAf(push, 0.0f);
1151 PUSH_DATAf(push, 1.0f);
1152 }
1153 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1154 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1155
1156 /* We use scissors instead of exact view volume clipping,
1157 * so they're always enabled.
1158 */
1159 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1160 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1161 PUSH_DATA (push, 1);
1162 PUSH_DATA (push, 8192 << 16);
1163 PUSH_DATA (push, 8192 << 16);
1164 }
1165
1166 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1167
1168 i = 0;
1169 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1170 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1171 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1172 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1173 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1174 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1175 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1176 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1177 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1178 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1179 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1180 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1181 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1182
1183 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1184 PUSH_DATA (push, 1);
1185 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1186 PUSH_DATA (push, 1);
1187 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1188 PUSH_DATA (push, 0x40);
1189 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1190 PUSH_DATA (push, 0);
1191 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1192 PUSH_DATA (push, 0x30);
1193 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1194 PUSH_DATA (push, 3);
1195 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1196 PUSH_DATA (push, 0x20);
1197 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1198 PUSH_DATA (push, 0x00);
1199 screen->save_state.patch_vertices = 3;
1200
1201 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1202 PUSH_DATA (push, 0);
1203 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1204 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1205
1206 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1207
1208 if (nvc0_screen_init_compute(screen))
1209 goto fail;
1210
1211 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1212 for (i = 0; i < 5; ++i) {
1213 /* TIC and TSC entries for each unit (nve4+ only) */
1214 /* auxiliary constants (6 user clip planes, base instance id) */
1215 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1216 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1217 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1218 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1219 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1220 PUSH_DATA (push, (15 << 4) | 1);
1221 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1222 unsigned j;
1223 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1224 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1225 for (j = 0; j < 8; ++j)
1226 PUSH_DATA(push, j);
1227 } else {
1228 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1229 PUSH_DATA (push, 0x54);
1230 }
1231
1232 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1233 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1234 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1235 PUSH_DATA (push, 0); /* 0 */
1236 PUSH_DATA (push, 0);
1237 PUSH_DATA (push, 1); /* 1 */
1238 PUSH_DATA (push, 0);
1239 PUSH_DATA (push, 0); /* 2 */
1240 PUSH_DATA (push, 1);
1241 PUSH_DATA (push, 1); /* 3 */
1242 PUSH_DATA (push, 1);
1243 PUSH_DATA (push, 2); /* 4 */
1244 PUSH_DATA (push, 0);
1245 PUSH_DATA (push, 3); /* 5 */
1246 PUSH_DATA (push, 0);
1247 PUSH_DATA (push, 2); /* 6 */
1248 PUSH_DATA (push, 1);
1249 PUSH_DATA (push, 3); /* 7 */
1250 PUSH_DATA (push, 1);
1251 }
1252 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1253 PUSH_DATA (push, 0);
1254
1255 PUSH_KICK (push);
1256
1257 screen->tic.entries = CALLOC(4096, sizeof(void *));
1258 screen->tsc.entries = screen->tic.entries + 2048;
1259
1260 if (!nvc0_blitter_create(screen))
1261 goto fail;
1262
1263 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1264 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1265
1266 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1267
1268 return &screen->base;
1269
1270 fail:
1271 screen->base.base.context_create = NULL;
1272 return &screen->base;
1273 }
1274
1275 int
1276 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1277 {
1278 int i = screen->tic.next;
1279
1280 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1281 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1282
1283 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1284
1285 if (screen->tic.entries[i])
1286 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1287
1288 screen->tic.entries[i] = entry;
1289 return i;
1290 }
1291
1292 int
1293 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1294 {
1295 int i = screen->tsc.next;
1296
1297 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1298 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1299
1300 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1301
1302 if (screen->tsc.entries[i])
1303 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1304
1305 screen->tsc.entries[i] = entry;
1306 return i;
1307 }