gm107/ir: allow indirect inputs to be loaded by frag shader
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* shared is always supported */
88 bindings &= ~(PIPE_BIND_LINEAR |
89 PIPE_BIND_SHARED);
90
91 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
92 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
93 /* MS images are currently unsupported on Maxwell because they have to
94 * be handled explicitly. */
95 return false;
96 }
97
98 return (( nvc0_format_table[format].usage |
99 nvc0_vertex_format[format].usage) & bindings) == bindings;
100 }
101
102 static int
103 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
104 {
105 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
106 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
107
108 switch (param) {
109 /* non-boolean caps */
110 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
111 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
112 return 15;
113 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
114 return 12;
115 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
116 return 2048;
117 case PIPE_CAP_MIN_TEXEL_OFFSET:
118 return -8;
119 case PIPE_CAP_MAX_TEXEL_OFFSET:
120 return 7;
121 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
122 return -32;
123 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
124 return 31;
125 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
126 return 128 * 1024 * 1024;
127 case PIPE_CAP_GLSL_FEATURE_LEVEL:
128 if (class_3d <= NVF0_3D_CLASS)
129 return 430;
130 return 410;
131 case PIPE_CAP_MAX_RENDER_TARGETS:
132 return 8;
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 128;
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142 return 1024;
143 case PIPE_CAP_MAX_VERTEX_STREAMS:
144 return 4;
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146 return 2048;
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150 return 16; /* 256 for binding as RT, but that's not possible in GL */
151 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
152 return 16;
153 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
154 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
155 case PIPE_CAP_MAX_VIEWPORTS:
156 return NVC0_MAX_VIEWPORTS;
157 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
158 return 4;
159 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
160 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
161 case PIPE_CAP_ENDIANNESS:
162 return PIPE_ENDIAN_LITTLE;
163 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
164 return 30;
165 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
166 return NVC0_MAX_WINDOW_RECTANGLES;
167
168 /* supported caps */
169 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
170 case PIPE_CAP_TEXTURE_SWIZZLE:
171 case PIPE_CAP_TEXTURE_SHADOW_MAP:
172 case PIPE_CAP_NPOT_TEXTURES:
173 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
174 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
175 case PIPE_CAP_ANISOTROPIC_FILTER:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 case PIPE_CAP_CUBE_MAP_ARRAY:
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_TWO_SIDED_STENCIL:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE:
182 case PIPE_CAP_POINT_SPRITE:
183 case PIPE_CAP_TGSI_TEXCOORD:
184 case PIPE_CAP_SM3:
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
186 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
188 case PIPE_CAP_QUERY_TIMESTAMP:
189 case PIPE_CAP_QUERY_TIME_ELAPSED:
190 case PIPE_CAP_OCCLUSION_QUERY:
191 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
193 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
194 case PIPE_CAP_INDEP_BLEND_ENABLE:
195 case PIPE_CAP_INDEP_BLEND_FUNC:
196 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
197 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
198 case PIPE_CAP_PRIMITIVE_RESTART:
199 case PIPE_CAP_TGSI_INSTANCEID:
200 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
201 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
202 case PIPE_CAP_CONDITIONAL_RENDER:
203 case PIPE_CAP_TEXTURE_BARRIER:
204 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
205 case PIPE_CAP_START_INSTANCE:
206 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
207 case PIPE_CAP_DRAW_INDIRECT:
208 case PIPE_CAP_USER_CONSTANT_BUFFERS:
209 case PIPE_CAP_USER_INDEX_BUFFERS:
210 case PIPE_CAP_USER_VERTEX_BUFFERS:
211 case PIPE_CAP_TEXTURE_QUERY_LOD:
212 case PIPE_CAP_SAMPLE_SHADING:
213 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
214 case PIPE_CAP_TEXTURE_GATHER_SM5:
215 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
216 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
217 case PIPE_CAP_SAMPLER_VIEW_TARGET:
218 case PIPE_CAP_CLIP_HALFZ:
219 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
220 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
221 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
222 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
223 case PIPE_CAP_DEPTH_BOUNDS_TEST:
224 case PIPE_CAP_TGSI_TXQS:
225 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
226 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
227 case PIPE_CAP_SHAREABLE_SHADERS:
228 case PIPE_CAP_CLEAR_TEXTURE:
229 case PIPE_CAP_DRAW_PARAMETERS:
230 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
234 case PIPE_CAP_QUERY_BUFFER_OBJECT:
235 case PIPE_CAP_INVALIDATE_BUFFER:
236 case PIPE_CAP_STRING_MARKER:
237 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
238 case PIPE_CAP_CULL_DISTANCE:
239 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
240 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
241 case PIPE_CAP_TGSI_VOTE:
242 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
243 return 1;
244 case PIPE_CAP_COMPUTE:
245 return (class_3d < GP100_3D_CLASS);
246 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
247 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
248 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
249 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
250
251 /* unsupported caps */
252 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
253 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
254 case PIPE_CAP_SHADER_STENCIL_EXPORT:
255 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
256 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
257 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
258 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
259 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
260 case PIPE_CAP_FAKE_SW_MSAA:
261 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
262 case PIPE_CAP_VERTEXID_NOBASE:
263 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
264 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
265 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
266 case PIPE_CAP_GENERATE_MIPMAP:
267 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
268 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
269 case PIPE_CAP_QUERY_MEMORY_INFO:
270 case PIPE_CAP_PCI_GROUP:
271 case PIPE_CAP_PCI_BUS:
272 case PIPE_CAP_PCI_DEVICE:
273 case PIPE_CAP_PCI_FUNCTION:
274 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
275 return 0;
276
277 case PIPE_CAP_VENDOR_ID:
278 return 0x10de;
279 case PIPE_CAP_DEVICE_ID: {
280 uint64_t device_id;
281 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
282 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
283 return -1;
284 }
285 return device_id;
286 }
287 case PIPE_CAP_ACCELERATED:
288 return 1;
289 case PIPE_CAP_VIDEO_MEMORY:
290 return dev->vram_size >> 20;
291 case PIPE_CAP_UMA:
292 return 0;
293 }
294
295 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
296 return 0;
297 }
298
299 static int
300 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
301 enum pipe_shader_cap param)
302 {
303 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
304
305 switch (shader) {
306 case PIPE_SHADER_VERTEX:
307 case PIPE_SHADER_GEOMETRY:
308 case PIPE_SHADER_FRAGMENT:
309 case PIPE_SHADER_COMPUTE:
310 case PIPE_SHADER_TESS_CTRL:
311 case PIPE_SHADER_TESS_EVAL:
312 break;
313 default:
314 return 0;
315 }
316
317 switch (param) {
318 case PIPE_SHADER_CAP_PREFERRED_IR:
319 return PIPE_SHADER_IR_TGSI;
320 case PIPE_SHADER_CAP_SUPPORTED_IRS:
321 return 1 << PIPE_SHADER_IR_TGSI;
322 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
323 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
324 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
325 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
326 return 16384;
327 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
328 return 16;
329 case PIPE_SHADER_CAP_MAX_INPUTS:
330 if (shader == PIPE_SHADER_VERTEX)
331 return 32;
332 /* NOTE: These only count our slots for GENERIC varyings.
333 * The address space may be larger, but the actual hard limit seems to be
334 * less than what the address space layout permits, so don't add TEXCOORD,
335 * COLOR, etc. here.
336 */
337 if (shader == PIPE_SHADER_FRAGMENT)
338 return 0x1f0 / 16;
339 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
340 * and excludes 0x60 per-patch inputs.
341 */
342 return 0x200 / 16;
343 case PIPE_SHADER_CAP_MAX_OUTPUTS:
344 return 32;
345 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
346 return 65536;
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
348 return NVC0_MAX_PIPE_CONSTBUFS;
349 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
350 return shader != PIPE_SHADER_FRAGMENT;
351 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
352 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
353 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
354 return 1;
355 case PIPE_SHADER_CAP_MAX_PREDS:
356 return 0;
357 case PIPE_SHADER_CAP_MAX_TEMPS:
358 return NVC0_CAP_MAX_PROGRAM_TEMPS;
359 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
360 return 1;
361 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
362 return 1;
363 case PIPE_SHADER_CAP_SUBROUTINES:
364 return 1;
365 case PIPE_SHADER_CAP_INTEGERS:
366 return 1;
367 case PIPE_SHADER_CAP_DOUBLES:
368 return 1;
369 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
370 return 1;
371 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
372 return 1;
373 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
374 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
375 return 0;
376 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
377 return NVC0_MAX_BUFFERS;
378 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
379 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
380 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
381 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
382 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
383 return 32;
384 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
385 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
386 return NVC0_MAX_IMAGES;
387 if (class_3d < NVE4_3D_CLASS)
388 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
389 return NVC0_MAX_IMAGES;
390 return 0;
391 default:
392 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
393 return 0;
394 }
395 }
396
397 static float
398 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
399 {
400 switch (param) {
401 case PIPE_CAPF_MAX_LINE_WIDTH:
402 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
403 return 10.0f;
404 case PIPE_CAPF_MAX_POINT_WIDTH:
405 return 63.0f;
406 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
407 return 63.375f;
408 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
409 return 16.0f;
410 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
411 return 15.0f;
412 case PIPE_CAPF_GUARD_BAND_LEFT:
413 case PIPE_CAPF_GUARD_BAND_TOP:
414 return 0.0f;
415 case PIPE_CAPF_GUARD_BAND_RIGHT:
416 case PIPE_CAPF_GUARD_BAND_BOTTOM:
417 return 0.0f; /* that or infinity */
418 }
419
420 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
421 return 0.0f;
422 }
423
424 static int
425 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
426 enum pipe_shader_ir ir_type,
427 enum pipe_compute_cap param, void *data)
428 {
429 struct nvc0_screen *screen = nvc0_screen(pscreen);
430 const uint16_t obj_class = screen->compute->oclass;
431
432 #define RET(x) do { \
433 if (data) \
434 memcpy(data, x, sizeof(x)); \
435 return sizeof(x); \
436 } while (0)
437
438 switch (param) {
439 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
440 RET((uint64_t []) { 3 });
441 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
442 if (obj_class >= NVE4_COMPUTE_CLASS) {
443 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
444 } else {
445 RET(((uint64_t []) { 65535, 65535, 65535 }));
446 }
447 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
448 RET(((uint64_t []) { 1024, 1024, 64 }));
449 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
450 RET((uint64_t []) { 1024 });
451 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
452 RET((uint64_t []) { 1ULL << 40 });
453 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
454 switch (obj_class) {
455 case GM200_COMPUTE_CLASS:
456 RET((uint64_t []) { 96 << 10 });
457 break;
458 case GM107_COMPUTE_CLASS:
459 RET((uint64_t []) { 64 << 10 });
460 break;
461 default:
462 RET((uint64_t []) { 48 << 10 });
463 break;
464 }
465 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
466 RET((uint64_t []) { 512 << 10 });
467 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
468 RET((uint64_t []) { 4096 });
469 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
470 RET((uint32_t []) { 32 });
471 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
472 RET((uint64_t []) { 1ULL << 40 });
473 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
474 RET((uint32_t []) { 0 });
475 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
476 RET((uint32_t []) { screen->mp_count_compute });
477 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
478 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
479 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
480 RET((uint32_t []) { 64 });
481 default:
482 return 0;
483 }
484
485 #undef RET
486 }
487
488 static void
489 nvc0_screen_destroy(struct pipe_screen *pscreen)
490 {
491 struct nvc0_screen *screen = nvc0_screen(pscreen);
492
493 if (!nouveau_drm_screen_unref(&screen->base))
494 return;
495
496 if (screen->base.fence.current) {
497 struct nouveau_fence *current = NULL;
498
499 /* nouveau_fence_wait will create a new current fence, so wait on the
500 * _current_ one, and remove both.
501 */
502 nouveau_fence_ref(screen->base.fence.current, &current);
503 nouveau_fence_wait(current, NULL);
504 nouveau_fence_ref(NULL, &current);
505 nouveau_fence_ref(NULL, &screen->base.fence.current);
506 }
507 if (screen->base.pushbuf)
508 screen->base.pushbuf->user_priv = NULL;
509
510 if (screen->blitter)
511 nvc0_blitter_destroy(screen);
512 if (screen->pm.prog) {
513 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
514 nvc0_program_destroy(NULL, screen->pm.prog);
515 FREE(screen->pm.prog);
516 }
517
518 nouveau_bo_ref(NULL, &screen->text);
519 nouveau_bo_ref(NULL, &screen->uniform_bo);
520 nouveau_bo_ref(NULL, &screen->tls);
521 nouveau_bo_ref(NULL, &screen->txc);
522 nouveau_bo_ref(NULL, &screen->fence.bo);
523 nouveau_bo_ref(NULL, &screen->poly_cache);
524
525 nouveau_heap_destroy(&screen->lib_code);
526 nouveau_heap_destroy(&screen->text_heap);
527
528 FREE(screen->tic.entries);
529
530 nouveau_object_del(&screen->eng3d);
531 nouveau_object_del(&screen->eng2d);
532 nouveau_object_del(&screen->m2mf);
533 nouveau_object_del(&screen->compute);
534 nouveau_object_del(&screen->nvsw);
535
536 nouveau_screen_fini(&screen->base);
537
538 FREE(screen);
539 }
540
541 static int
542 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
543 unsigned size, const uint32_t *data)
544 {
545 struct nouveau_pushbuf *push = screen->base.pushbuf;
546
547 size /= 4;
548
549 assert((pos + size) <= 0x800);
550
551 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
552 PUSH_DATA (push, (m - 0x3800) / 8);
553 PUSH_DATA (push, pos);
554 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
555 PUSH_DATA (push, pos);
556 PUSH_DATAp(push, data, size);
557
558 return pos + size;
559 }
560
561 static void
562 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
563 {
564 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
565 PUSH_DATA (push, 0xff);
566 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
567 PUSH_DATA (push, 0xff);
568 PUSH_DATA (push, 0xff);
569 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
570 PUSH_DATA (push, 0xff);
571 PUSH_DATA (push, 0xff);
572 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
573 PUSH_DATA (push, 0x3f);
574
575 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
576 PUSH_DATA (push, (3 << 16) | 3);
577 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
578 PUSH_DATA (push, (2 << 16) | 2);
579
580 if (obj_class < GM107_3D_CLASS) {
581 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
582 PUSH_DATA (push, 0);
583 }
584 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
585 PUSH_DATA (push, 0x10);
586 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
587 PUSH_DATA (push, 0x10);
588 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
589 PUSH_DATA (push, 0x10);
590 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
591 PUSH_DATA (push, 0x10);
592 PUSH_DATA (push, 0x10);
593 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
594 PUSH_DATA (push, 0x10);
595 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
596 PUSH_DATA (push, 0xe);
597
598 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
599 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
600 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
603 PUSH_DATA (push, 3);
604
605 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
606 PUSH_DATA (push, 0x3fffff);
607 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
608 PUSH_DATA (push, 1);
609 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
610 PUSH_DATA (push, 1);
611
612 if (obj_class < GM107_3D_CLASS) {
613 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
614 PUSH_DATA (push, 3);
615
616 if (obj_class >= NVE4_3D_CLASS) {
617 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
618 PUSH_DATA (push, 1);
619 }
620 }
621
622 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
623 * are supposed to do */
624 }
625
626 static void
627 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
628 {
629 struct nvc0_screen *screen = nvc0_screen(pscreen);
630 struct nouveau_pushbuf *push = screen->base.pushbuf;
631
632 /* we need to do it after possible flush in MARK_RING */
633 *sequence = ++screen->base.fence.sequence;
634
635 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
636 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
637 PUSH_DATAh(push, screen->fence.bo->offset);
638 PUSH_DATA (push, screen->fence.bo->offset);
639 PUSH_DATA (push, *sequence);
640 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
641 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
642 }
643
644 static u32
645 nvc0_screen_fence_update(struct pipe_screen *pscreen)
646 {
647 struct nvc0_screen *screen = nvc0_screen(pscreen);
648 return screen->fence.map[0];
649 }
650
651 static int
652 nvc0_screen_init_compute(struct nvc0_screen *screen)
653 {
654 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
655
656 switch (screen->base.device->chipset & ~0xf) {
657 case 0xc0:
658 case 0xd0:
659 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
660 case 0xe0:
661 case 0xf0:
662 case 0x100:
663 case 0x110:
664 case 0x120:
665 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
666 case 0x130:
667 return 0;
668 default:
669 return -1;
670 }
671 }
672
673 static int
674 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
675 uint32_t lpos, uint32_t lneg, uint32_t cstack)
676 {
677 struct nouveau_bo *bo = NULL;
678 int ret;
679 uint64_t size = (lpos + lneg) * 32 + cstack;
680
681 if (size >= (1 << 20)) {
682 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
683 return -1;
684 }
685
686 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
687 size = align(size, 0x8000);
688 size *= screen->mp_count;
689
690 size = align(size, 1 << 17);
691
692 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
693 NULL, &bo);
694 if (ret)
695 return ret;
696 nouveau_bo_ref(NULL, &screen->tls);
697 screen->tls = bo;
698 return 0;
699 }
700
701 int
702 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
703 {
704 struct nouveau_pushbuf *push = screen->base.pushbuf;
705 struct nouveau_bo *bo;
706 int ret;
707
708 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
709 1 << 17, size, NULL, &bo);
710 if (ret)
711 return ret;
712
713 nouveau_bo_ref(NULL, &screen->text);
714 screen->text = bo;
715
716 nouveau_heap_destroy(&screen->lib_code);
717 nouveau_heap_destroy(&screen->text_heap);
718
719 /* XXX: getting a page fault at the end of the code buffer every few
720 * launches, don't use the last 256 bytes to work around them - prefetch ?
721 */
722 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
723
724 /* update the code segment setup */
725 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
726 PUSH_DATAh(push, screen->text->offset);
727 PUSH_DATA (push, screen->text->offset);
728 if (screen->compute) {
729 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
730 PUSH_DATAh(push, screen->text->offset);
731 PUSH_DATA (push, screen->text->offset);
732 }
733
734 return 0;
735 }
736
737 #define FAIL_SCREEN_INIT(str, err) \
738 do { \
739 NOUVEAU_ERR(str, err); \
740 goto fail; \
741 } while(0)
742
743 struct nouveau_screen *
744 nvc0_screen_create(struct nouveau_device *dev)
745 {
746 struct nvc0_screen *screen;
747 struct pipe_screen *pscreen;
748 struct nouveau_object *chan;
749 struct nouveau_pushbuf *push;
750 uint64_t value;
751 uint32_t obj_class;
752 uint32_t flags;
753 int ret;
754 unsigned i;
755
756 switch (dev->chipset & ~0xf) {
757 case 0xc0:
758 case 0xd0:
759 case 0xe0:
760 case 0xf0:
761 case 0x100:
762 case 0x110:
763 case 0x120:
764 case 0x130:
765 break;
766 default:
767 return NULL;
768 }
769
770 screen = CALLOC_STRUCT(nvc0_screen);
771 if (!screen)
772 return NULL;
773 pscreen = &screen->base.base;
774 pscreen->destroy = nvc0_screen_destroy;
775
776 ret = nouveau_screen_init(&screen->base, dev);
777 if (ret)
778 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
779 chan = screen->base.channel;
780 push = screen->base.pushbuf;
781 push->user_priv = screen;
782 push->rsvd_kick = 5;
783
784 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
785 PIPE_BIND_SHADER_BUFFER |
786 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
787 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
788 screen->base.sysmem_bindings |=
789 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
790
791 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
792 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
793 screen->base.vidmem_bindings = 0;
794 }
795
796 pscreen->context_create = nvc0_create;
797 pscreen->is_format_supported = nvc0_screen_is_format_supported;
798 pscreen->get_param = nvc0_screen_get_param;
799 pscreen->get_shader_param = nvc0_screen_get_shader_param;
800 pscreen->get_paramf = nvc0_screen_get_paramf;
801 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
802 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
803
804 nvc0_screen_init_resource_functions(pscreen);
805
806 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
807 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
808
809 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
810 if (screen->base.drm->version >= 0x01000202)
811 flags |= NOUVEAU_BO_COHERENT;
812
813 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
814 if (ret)
815 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
816 nouveau_bo_map(screen->fence.bo, 0, NULL);
817 screen->fence.map = screen->fence.bo->map;
818 screen->base.fence.emit = nvc0_screen_fence_emit;
819 screen->base.fence.update = nvc0_screen_fence_update;
820
821
822 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
823 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
824 if (ret)
825 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
826
827 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
828 PUSH_DATA (push, screen->nvsw->handle);
829
830 switch (dev->chipset & ~0xf) {
831 case 0x130:
832 case 0x120:
833 case 0x110:
834 case 0x100:
835 case 0xf0:
836 obj_class = NVF0_P2MF_CLASS;
837 break;
838 case 0xe0:
839 obj_class = NVE4_P2MF_CLASS;
840 break;
841 default:
842 obj_class = NVC0_M2MF_CLASS;
843 break;
844 }
845 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
846 &screen->m2mf);
847 if (ret)
848 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
849
850 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
851 PUSH_DATA (push, screen->m2mf->oclass);
852 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
853 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
854 PUSH_DATA (push, 0xa0b5);
855 }
856
857 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
858 &screen->eng2d);
859 if (ret)
860 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
861
862 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
863 PUSH_DATA (push, screen->eng2d->oclass);
864 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
865 PUSH_DATA (push, 0);
866 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
867 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
868 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
869 PUSH_DATA (push, 0);
870 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
871 PUSH_DATA (push, 0);
872 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
873 PUSH_DATA (push, 0x3f);
874 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
875 PUSH_DATA (push, 1);
876 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
877 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
878
879 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
880 PUSH_DATAh(push, screen->fence.bo->offset + 16);
881 PUSH_DATA (push, screen->fence.bo->offset + 16);
882
883 switch (dev->chipset & ~0xf) {
884 case 0x130:
885 obj_class = GP100_3D_CLASS;
886 break;
887 case 0x120:
888 obj_class = GM200_3D_CLASS;
889 break;
890 case 0x110:
891 obj_class = GM107_3D_CLASS;
892 break;
893 case 0x100:
894 case 0xf0:
895 obj_class = NVF0_3D_CLASS;
896 break;
897 case 0xe0:
898 switch (dev->chipset) {
899 case 0xea:
900 obj_class = NVEA_3D_CLASS;
901 break;
902 default:
903 obj_class = NVE4_3D_CLASS;
904 break;
905 }
906 break;
907 case 0xd0:
908 obj_class = NVC8_3D_CLASS;
909 break;
910 case 0xc0:
911 default:
912 switch (dev->chipset) {
913 case 0xc8:
914 obj_class = NVC8_3D_CLASS;
915 break;
916 case 0xc1:
917 obj_class = NVC1_3D_CLASS;
918 break;
919 default:
920 obj_class = NVC0_3D_CLASS;
921 break;
922 }
923 break;
924 }
925 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
926 &screen->eng3d);
927 if (ret)
928 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
929 screen->base.class_3d = obj_class;
930
931 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
932 PUSH_DATA (push, screen->eng3d->oclass);
933
934 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
935 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
936
937 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
938 /* kill shaders after about 1 second (at 100 MHz) */
939 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
940 PUSH_DATA (push, 0x17);
941 }
942
943 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
944 screen->base.drm->version >= 0x01000101);
945 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
946 for (i = 0; i < 8; ++i)
947 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
948
949 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
950 PUSH_DATA (push, 1);
951
952 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
953 PUSH_DATA (push, 0);
954 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
955 PUSH_DATA (push, 0);
956 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
957 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
958 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
959 PUSH_DATA (push, 0);
960 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
961 PUSH_DATA (push, 1);
962 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
963 PUSH_DATA (push, 1);
964 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
965 PUSH_DATA (push, 1);
966 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
967 PUSH_DATA (push, 0);
968 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
969 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
970 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
971 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
972 } else {
973 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
974 PUSH_DATA (push, 15);
975 }
976 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
977 PUSH_DATA (push, 8); /* 128 */
978 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
979 PUSH_DATA (push, 1);
980 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
981 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
982 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
983 }
984
985 nvc0_magic_3d_init(push, screen->eng3d->oclass);
986
987 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
988 if (ret)
989 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
990
991 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
992 &screen->uniform_bo);
993 if (ret)
994 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
995
996 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
997
998 for (i = 0; i < 5; ++i) {
999 /* TIC and TSC entries for each unit (nve4+ only) */
1000 /* auxiliary constants (6 user clip planes, base instance id) */
1001 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1002 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1003 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1004 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1005 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1006 PUSH_DATA (push, (15 << 4) | 1);
1007 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1008 unsigned j;
1009 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1010 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1011 for (j = 0; j < 8; ++j)
1012 PUSH_DATA(push, j);
1013 } else {
1014 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1015 PUSH_DATA (push, 0x54);
1016 }
1017
1018 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1019 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1020 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1021 PUSH_DATA (push, 0); /* 0 */
1022 PUSH_DATA (push, 0);
1023 PUSH_DATA (push, 1); /* 1 */
1024 PUSH_DATA (push, 0);
1025 PUSH_DATA (push, 0); /* 2 */
1026 PUSH_DATA (push, 1);
1027 PUSH_DATA (push, 1); /* 3 */
1028 PUSH_DATA (push, 1);
1029 PUSH_DATA (push, 2); /* 4 */
1030 PUSH_DATA (push, 0);
1031 PUSH_DATA (push, 3); /* 5 */
1032 PUSH_DATA (push, 0);
1033 PUSH_DATA (push, 2); /* 6 */
1034 PUSH_DATA (push, 1);
1035 PUSH_DATA (push, 3); /* 7 */
1036 PUSH_DATA (push, 1);
1037 }
1038 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1039 PUSH_DATA (push, 0);
1040
1041 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1042 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1043 PUSH_DATA (push, 256);
1044 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1045 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1046 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1047 PUSH_DATA (push, 0);
1048 PUSH_DATAf(push, 0.0f);
1049 PUSH_DATAf(push, 0.0f);
1050 PUSH_DATAf(push, 0.0f);
1051 PUSH_DATAf(push, 0.0f);
1052 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1053 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1054 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1055
1056 if (screen->base.drm->version >= 0x01000101) {
1057 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1058 if (ret)
1059 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1060 } else {
1061 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1062 value = (8 << 8) | 4;
1063 else
1064 value = (16 << 8) | 4;
1065 }
1066 screen->gpc_count = value & 0x000000ff;
1067 screen->mp_count = value >> 8;
1068 screen->mp_count_compute = screen->mp_count;
1069
1070 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1071 if (ret)
1072 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1073
1074 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1075 PUSH_DATAh(push, screen->tls->offset);
1076 PUSH_DATA (push, screen->tls->offset);
1077 PUSH_DATA (push, screen->tls->size >> 32);
1078 PUSH_DATA (push, screen->tls->size);
1079 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1080 PUSH_DATA (push, 0);
1081 /* Reduce likelihood of collision with real buffers by placing the hole at
1082 * the top of the 4G area. This will have to be dealt with for real
1083 * eventually by blocking off that area from the VM.
1084 */
1085 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1086 PUSH_DATA (push, 0xff << 24);
1087
1088 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1089 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1090 &screen->poly_cache);
1091 if (ret)
1092 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1093
1094 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1095 PUSH_DATAh(push, screen->poly_cache->offset);
1096 PUSH_DATA (push, screen->poly_cache->offset);
1097 PUSH_DATA (push, 3);
1098 }
1099
1100 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1101 &screen->txc);
1102 if (ret)
1103 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1104
1105 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1106 PUSH_DATAh(push, screen->txc->offset);
1107 PUSH_DATA (push, screen->txc->offset);
1108 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1109 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1110 screen->tic.maxwell = true;
1111 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1112 screen->tic.maxwell =
1113 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1114 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1115 }
1116 }
1117
1118 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1119 PUSH_DATAh(push, screen->txc->offset + 65536);
1120 PUSH_DATA (push, screen->txc->offset + 65536);
1121 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1122
1123 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1124 PUSH_DATA (push, 0);
1125 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1126 PUSH_DATA (push, 0);
1127 PUSH_DATA (push, 0);
1128 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1129 PUSH_DATA (push, 0x3f);
1130
1131 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1132 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1133 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1134 for (i = 0; i < 8 * 2; ++i)
1135 PUSH_DATA(push, 0);
1136 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1137 PUSH_DATA (push, 0);
1138 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1139 PUSH_DATA (push, 0);
1140
1141 /* neither scissors, viewport nor stencil mask should affect clears */
1142 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1143 PUSH_DATA (push, 0);
1144
1145 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1146 PUSH_DATA (push, 1);
1147 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1148 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1149 PUSH_DATAf(push, 0.0f);
1150 PUSH_DATAf(push, 1.0f);
1151 }
1152 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1153 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1154
1155 /* We use scissors instead of exact view volume clipping,
1156 * so they're always enabled.
1157 */
1158 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1159 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1160 PUSH_DATA (push, 1);
1161 PUSH_DATA (push, 8192 << 16);
1162 PUSH_DATA (push, 8192 << 16);
1163 }
1164
1165 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1166
1167 i = 0;
1168 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1169 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1170 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1171 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1172 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1173 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1174 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1175 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1176 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1177 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1178 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1179 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1180 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1181
1182 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1183 PUSH_DATA (push, 1);
1184 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1185 PUSH_DATA (push, 1);
1186 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1187 PUSH_DATA (push, 0x40);
1188 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1189 PUSH_DATA (push, 0);
1190 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1191 PUSH_DATA (push, 0x30);
1192 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1193 PUSH_DATA (push, 3);
1194 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1195 PUSH_DATA (push, 0x20);
1196 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1197 PUSH_DATA (push, 0x00);
1198 screen->save_state.patch_vertices = 3;
1199
1200 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1201 PUSH_DATA (push, 0);
1202 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1203 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1204
1205 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1206
1207 if (nvc0_screen_init_compute(screen))
1208 goto fail;
1209
1210 PUSH_KICK (push);
1211
1212 screen->tic.entries = CALLOC(4096, sizeof(void *));
1213 screen->tsc.entries = screen->tic.entries + 2048;
1214
1215 if (!nvc0_blitter_create(screen))
1216 goto fail;
1217
1218 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1219
1220 return &screen->base;
1221
1222 fail:
1223 screen->base.base.context_create = NULL;
1224 return &screen->base;
1225 }
1226
1227 int
1228 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1229 {
1230 int i = screen->tic.next;
1231
1232 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1233 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1234
1235 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1236
1237 if (screen->tic.entries[i])
1238 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1239
1240 screen->tic.entries[i] = entry;
1241 return i;
1242 }
1243
1244 int
1245 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1246 {
1247 int i = screen->tsc.next;
1248
1249 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1250 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1251
1252 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1253
1254 if (screen->tsc.entries[i])
1255 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1256
1257 screen->tsc.entries[i] = entry;
1258 return i;
1259 }