nvc0: add support for GL_EXT_window_rectangles
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 if (class_3d <= NVF0_3D_CLASS)
124 return 430;
125 return 410;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return 8;
128 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
129 return 1;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
131 return 4;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
133 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
134 return 128;
135 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
136 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
137 return 1024;
138 case PIPE_CAP_MAX_VERTEX_STREAMS:
139 return 4;
140 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
141 return 2048;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
147 return 16;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
150 case PIPE_CAP_MAX_VIEWPORTS:
151 return NVC0_MAX_VIEWPORTS;
152 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
153 return 4;
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE;
158 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
159 return 30;
160 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
161 return NVC0_MAX_WINDOW_RECTANGLES;
162
163 /* supported caps */
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_TEXTURE_SWIZZLE:
166 case PIPE_CAP_TEXTURE_SHADOW_MAP:
167 case PIPE_CAP_NPOT_TEXTURES:
168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
169 case PIPE_CAP_ANISOTROPIC_FILTER:
170 case PIPE_CAP_SEAMLESS_CUBE_MAP:
171 case PIPE_CAP_CUBE_MAP_ARRAY:
172 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 case PIPE_CAP_TWO_SIDED_STENCIL:
175 case PIPE_CAP_DEPTH_CLIP_DISABLE:
176 case PIPE_CAP_POINT_SPRITE:
177 case PIPE_CAP_TGSI_TEXCOORD:
178 case PIPE_CAP_SM3:
179 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
180 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
181 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
182 case PIPE_CAP_QUERY_TIMESTAMP:
183 case PIPE_CAP_QUERY_TIME_ELAPSED:
184 case PIPE_CAP_OCCLUSION_QUERY:
185 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
188 case PIPE_CAP_INDEP_BLEND_ENABLE:
189 case PIPE_CAP_INDEP_BLEND_FUNC:
190 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
191 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
192 case PIPE_CAP_PRIMITIVE_RESTART:
193 case PIPE_CAP_TGSI_INSTANCEID:
194 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
195 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
196 case PIPE_CAP_CONDITIONAL_RENDER:
197 case PIPE_CAP_TEXTURE_BARRIER:
198 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
199 case PIPE_CAP_START_INSTANCE:
200 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
201 case PIPE_CAP_DRAW_INDIRECT:
202 case PIPE_CAP_USER_CONSTANT_BUFFERS:
203 case PIPE_CAP_USER_INDEX_BUFFERS:
204 case PIPE_CAP_USER_VERTEX_BUFFERS:
205 case PIPE_CAP_TEXTURE_QUERY_LOD:
206 case PIPE_CAP_SAMPLE_SHADING:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 case PIPE_CAP_TEXTURE_GATHER_SM5:
209 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
210 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
211 case PIPE_CAP_SAMPLER_VIEW_TARGET:
212 case PIPE_CAP_CLIP_HALFZ:
213 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
214 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
215 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
216 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
217 case PIPE_CAP_DEPTH_BOUNDS_TEST:
218 case PIPE_CAP_TGSI_TXQS:
219 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
220 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
221 case PIPE_CAP_SHAREABLE_SHADERS:
222 case PIPE_CAP_CLEAR_TEXTURE:
223 case PIPE_CAP_DRAW_PARAMETERS:
224 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT:
226 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_QUERY_BUFFER_OBJECT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_STRING_MARKER:
231 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
232 case PIPE_CAP_CULL_DISTANCE:
233 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
234 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
235 case PIPE_CAP_COMPUTE:
236 case PIPE_CAP_TGSI_VOTE:
237 return 1;
238 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
239 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
240 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
241 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
242
243 /* unsupported caps */
244 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
245 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
246 case PIPE_CAP_SHADER_STENCIL_EXPORT:
247 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
248 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
249 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
250 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
251 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
252 case PIPE_CAP_FAKE_SW_MSAA:
253 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
254 case PIPE_CAP_VERTEXID_NOBASE:
255 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
256 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
257 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
258 case PIPE_CAP_GENERATE_MIPMAP:
259 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
260 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
261 case PIPE_CAP_QUERY_MEMORY_INFO:
262 case PIPE_CAP_PCI_GROUP:
263 case PIPE_CAP_PCI_BUS:
264 case PIPE_CAP_PCI_DEVICE:
265 case PIPE_CAP_PCI_FUNCTION:
266 return 0;
267
268 case PIPE_CAP_VENDOR_ID:
269 return 0x10de;
270 case PIPE_CAP_DEVICE_ID: {
271 uint64_t device_id;
272 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
273 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
274 return -1;
275 }
276 return device_id;
277 }
278 case PIPE_CAP_ACCELERATED:
279 return 1;
280 case PIPE_CAP_VIDEO_MEMORY:
281 return dev->vram_size >> 20;
282 case PIPE_CAP_UMA:
283 return 0;
284 }
285
286 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
287 return 0;
288 }
289
290 static int
291 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
292 enum pipe_shader_cap param)
293 {
294 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
295
296 switch (shader) {
297 case PIPE_SHADER_VERTEX:
298 case PIPE_SHADER_GEOMETRY:
299 case PIPE_SHADER_FRAGMENT:
300 case PIPE_SHADER_COMPUTE:
301 break;
302 case PIPE_SHADER_TESS_CTRL:
303 case PIPE_SHADER_TESS_EVAL:
304 if (class_3d >= GM107_3D_CLASS)
305 return 0;
306 break;
307 default:
308 return 0;
309 }
310
311 switch (param) {
312 case PIPE_SHADER_CAP_PREFERRED_IR:
313 return PIPE_SHADER_IR_TGSI;
314 case PIPE_SHADER_CAP_SUPPORTED_IRS:
315 return 1 << PIPE_SHADER_IR_TGSI;
316 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
317 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
318 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
319 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
320 return 16384;
321 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
322 return 16;
323 case PIPE_SHADER_CAP_MAX_INPUTS:
324 if (shader == PIPE_SHADER_VERTEX)
325 return 32;
326 /* NOTE: These only count our slots for GENERIC varyings.
327 * The address space may be larger, but the actual hard limit seems to be
328 * less than what the address space layout permits, so don't add TEXCOORD,
329 * COLOR, etc. here.
330 */
331 if (shader == PIPE_SHADER_FRAGMENT)
332 return 0x1f0 / 16;
333 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
334 * and excludes 0x60 per-patch inputs.
335 */
336 return 0x200 / 16;
337 case PIPE_SHADER_CAP_MAX_OUTPUTS:
338 return 32;
339 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
340 return 65536;
341 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
342 return NVC0_MAX_PIPE_CONSTBUFS;
343 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
344 return shader != PIPE_SHADER_FRAGMENT;
345 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
346 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
347 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
348 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
349 return 1;
350 case PIPE_SHADER_CAP_MAX_PREDS:
351 return 0;
352 case PIPE_SHADER_CAP_MAX_TEMPS:
353 return NVC0_CAP_MAX_PROGRAM_TEMPS;
354 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
355 return 1;
356 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
357 return 1;
358 case PIPE_SHADER_CAP_SUBROUTINES:
359 return 1;
360 case PIPE_SHADER_CAP_INTEGERS:
361 return 1;
362 case PIPE_SHADER_CAP_DOUBLES:
363 return 1;
364 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
365 return 1;
366 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
367 return 1;
368 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
369 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
370 return 0;
371 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
372 return NVC0_MAX_BUFFERS;
373 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
374 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
375 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
376 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
377 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
378 return 32;
379 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
380 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
381 return NVC0_MAX_IMAGES;
382 if (class_3d < NVE4_3D_CLASS)
383 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
384 return NVC0_MAX_IMAGES;
385 return 0;
386 default:
387 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
388 return 0;
389 }
390 }
391
392 static float
393 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
394 {
395 switch (param) {
396 case PIPE_CAPF_MAX_LINE_WIDTH:
397 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
398 return 10.0f;
399 case PIPE_CAPF_MAX_POINT_WIDTH:
400 return 63.0f;
401 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
402 return 63.375f;
403 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
404 return 16.0f;
405 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
406 return 15.0f;
407 case PIPE_CAPF_GUARD_BAND_LEFT:
408 case PIPE_CAPF_GUARD_BAND_TOP:
409 return 0.0f;
410 case PIPE_CAPF_GUARD_BAND_RIGHT:
411 case PIPE_CAPF_GUARD_BAND_BOTTOM:
412 return 0.0f; /* that or infinity */
413 }
414
415 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
416 return 0.0f;
417 }
418
419 static int
420 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
421 enum pipe_shader_ir ir_type,
422 enum pipe_compute_cap param, void *data)
423 {
424 struct nvc0_screen *screen = nvc0_screen(pscreen);
425 const uint16_t obj_class = screen->compute->oclass;
426
427 #define RET(x) do { \
428 if (data) \
429 memcpy(data, x, sizeof(x)); \
430 return sizeof(x); \
431 } while (0)
432
433 switch (param) {
434 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
435 RET((uint64_t []) { 3 });
436 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
437 if (obj_class >= NVE4_COMPUTE_CLASS) {
438 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
439 } else {
440 RET(((uint64_t []) { 65535, 65535, 65535 }));
441 }
442 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
443 RET(((uint64_t []) { 1024, 1024, 64 }));
444 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
445 RET((uint64_t []) { 1024 });
446 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
447 RET((uint64_t []) { 1ULL << 40 });
448 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
449 switch (obj_class) {
450 case GM200_COMPUTE_CLASS:
451 RET((uint64_t []) { 96 << 10 });
452 break;
453 case GM107_COMPUTE_CLASS:
454 RET((uint64_t []) { 64 << 10 });
455 break;
456 default:
457 RET((uint64_t []) { 48 << 10 });
458 break;
459 }
460 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
461 RET((uint64_t []) { 512 << 10 });
462 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
463 RET((uint64_t []) { 4096 });
464 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
465 RET((uint32_t []) { 32 });
466 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
467 RET((uint64_t []) { 1ULL << 40 });
468 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
469 RET((uint32_t []) { 0 });
470 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
471 RET((uint32_t []) { screen->mp_count_compute });
472 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
473 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
474 default:
475 return 0;
476 }
477
478 #undef RET
479 }
480
481 static void
482 nvc0_screen_destroy(struct pipe_screen *pscreen)
483 {
484 struct nvc0_screen *screen = nvc0_screen(pscreen);
485
486 if (!nouveau_drm_screen_unref(&screen->base))
487 return;
488
489 if (screen->base.fence.current) {
490 struct nouveau_fence *current = NULL;
491
492 /* nouveau_fence_wait will create a new current fence, so wait on the
493 * _current_ one, and remove both.
494 */
495 nouveau_fence_ref(screen->base.fence.current, &current);
496 nouveau_fence_wait(current, NULL);
497 nouveau_fence_ref(NULL, &current);
498 nouveau_fence_ref(NULL, &screen->base.fence.current);
499 }
500 if (screen->base.pushbuf)
501 screen->base.pushbuf->user_priv = NULL;
502
503 if (screen->blitter)
504 nvc0_blitter_destroy(screen);
505 if (screen->pm.prog) {
506 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
507 nvc0_program_destroy(NULL, screen->pm.prog);
508 FREE(screen->pm.prog);
509 }
510
511 nouveau_bo_ref(NULL, &screen->text);
512 nouveau_bo_ref(NULL, &screen->uniform_bo);
513 nouveau_bo_ref(NULL, &screen->tls);
514 nouveau_bo_ref(NULL, &screen->txc);
515 nouveau_bo_ref(NULL, &screen->fence.bo);
516 nouveau_bo_ref(NULL, &screen->poly_cache);
517
518 nouveau_heap_destroy(&screen->lib_code);
519 nouveau_heap_destroy(&screen->text_heap);
520
521 FREE(screen->tic.entries);
522
523 nouveau_object_del(&screen->eng3d);
524 nouveau_object_del(&screen->eng2d);
525 nouveau_object_del(&screen->m2mf);
526 nouveau_object_del(&screen->compute);
527 nouveau_object_del(&screen->nvsw);
528
529 nouveau_screen_fini(&screen->base);
530
531 FREE(screen);
532 }
533
534 static int
535 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
536 unsigned size, const uint32_t *data)
537 {
538 struct nouveau_pushbuf *push = screen->base.pushbuf;
539
540 size /= 4;
541
542 assert((pos + size) <= 0x800);
543
544 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
545 PUSH_DATA (push, (m - 0x3800) / 8);
546 PUSH_DATA (push, pos);
547 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
548 PUSH_DATA (push, pos);
549 PUSH_DATAp(push, data, size);
550
551 return pos + size;
552 }
553
554 static void
555 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
556 {
557 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
558 PUSH_DATA (push, 0xff);
559 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
560 PUSH_DATA (push, 0xff);
561 PUSH_DATA (push, 0xff);
562 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
563 PUSH_DATA (push, 0xff);
564 PUSH_DATA (push, 0xff);
565 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
566 PUSH_DATA (push, 0x3f);
567
568 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
569 PUSH_DATA (push, (3 << 16) | 3);
570 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
571 PUSH_DATA (push, (2 << 16) | 2);
572
573 if (obj_class < GM107_3D_CLASS) {
574 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
575 PUSH_DATA (push, 0);
576 }
577 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
578 PUSH_DATA (push, 0x10);
579 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
580 PUSH_DATA (push, 0x10);
581 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
582 PUSH_DATA (push, 0x10);
583 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
584 PUSH_DATA (push, 0x10);
585 PUSH_DATA (push, 0x10);
586 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
587 PUSH_DATA (push, 0x10);
588 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
589 PUSH_DATA (push, 0xe);
590
591 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
592 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
593 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
594 PUSH_DATA (push, 0);
595 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
596 PUSH_DATA (push, 3);
597
598 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
599 PUSH_DATA (push, 0x3fffff);
600 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
601 PUSH_DATA (push, 1);
602 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
603 PUSH_DATA (push, 1);
604
605 if (obj_class < GM107_3D_CLASS) {
606 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
607 PUSH_DATA (push, 3);
608
609 if (obj_class >= NVE4_3D_CLASS) {
610 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
611 PUSH_DATA (push, 1);
612 }
613 }
614
615 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
616 * are supposed to do */
617 }
618
619 static void
620 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
621 {
622 struct nvc0_screen *screen = nvc0_screen(pscreen);
623 struct nouveau_pushbuf *push = screen->base.pushbuf;
624
625 /* we need to do it after possible flush in MARK_RING */
626 *sequence = ++screen->base.fence.sequence;
627
628 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
629 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
630 PUSH_DATAh(push, screen->fence.bo->offset);
631 PUSH_DATA (push, screen->fence.bo->offset);
632 PUSH_DATA (push, *sequence);
633 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
634 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
635 }
636
637 static u32
638 nvc0_screen_fence_update(struct pipe_screen *pscreen)
639 {
640 struct nvc0_screen *screen = nvc0_screen(pscreen);
641 return screen->fence.map[0];
642 }
643
644 static int
645 nvc0_screen_init_compute(struct nvc0_screen *screen)
646 {
647 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
648
649 switch (screen->base.device->chipset & ~0xf) {
650 case 0xc0:
651 case 0xd0:
652 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
653 case 0xe0:
654 case 0xf0:
655 case 0x100:
656 case 0x110:
657 case 0x120:
658 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
659 default:
660 return -1;
661 }
662 }
663
664 bool
665 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
666 uint32_t lpos, uint32_t lneg, uint32_t cstack)
667 {
668 struct nouveau_bo *bo = NULL;
669 int ret;
670 uint64_t size = (lpos + lneg) * 32 + cstack;
671
672 if (size >= (1 << 20)) {
673 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
674 return false;
675 }
676
677 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
678 size = align(size, 0x8000);
679 size *= screen->mp_count;
680
681 size = align(size, 1 << 17);
682
683 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
684 NULL, &bo);
685 if (ret) {
686 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
687 return false;
688 }
689 nouveau_bo_ref(NULL, &screen->tls);
690 screen->tls = bo;
691 return true;
692 }
693
694 #define FAIL_SCREEN_INIT(str, err) \
695 do { \
696 NOUVEAU_ERR(str, err); \
697 goto fail; \
698 } while(0)
699
700 struct nouveau_screen *
701 nvc0_screen_create(struct nouveau_device *dev)
702 {
703 struct nvc0_screen *screen;
704 struct pipe_screen *pscreen;
705 struct nouveau_object *chan;
706 struct nouveau_pushbuf *push;
707 uint64_t value;
708 uint32_t obj_class;
709 uint32_t flags;
710 int ret;
711 unsigned i;
712
713 switch (dev->chipset & ~0xf) {
714 case 0xc0:
715 case 0xd0:
716 case 0xe0:
717 case 0xf0:
718 case 0x100:
719 case 0x110:
720 case 0x120:
721 break;
722 default:
723 return NULL;
724 }
725
726 screen = CALLOC_STRUCT(nvc0_screen);
727 if (!screen)
728 return NULL;
729 pscreen = &screen->base.base;
730 pscreen->destroy = nvc0_screen_destroy;
731
732 ret = nouveau_screen_init(&screen->base, dev);
733 if (ret) {
734 nvc0_screen_destroy(pscreen);
735 return NULL;
736 }
737 chan = screen->base.channel;
738 push = screen->base.pushbuf;
739 push->user_priv = screen;
740 push->rsvd_kick = 5;
741
742 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
743 PIPE_BIND_SHADER_BUFFER |
744 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
745 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
746 screen->base.sysmem_bindings |=
747 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
748
749 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
750 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
751 screen->base.vidmem_bindings = 0;
752 }
753
754 pscreen->context_create = nvc0_create;
755 pscreen->is_format_supported = nvc0_screen_is_format_supported;
756 pscreen->get_param = nvc0_screen_get_param;
757 pscreen->get_shader_param = nvc0_screen_get_shader_param;
758 pscreen->get_paramf = nvc0_screen_get_paramf;
759 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
760 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
761
762 nvc0_screen_init_resource_functions(pscreen);
763
764 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
765 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
766
767 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
768 if (screen->base.drm->version >= 0x01000202)
769 flags |= NOUVEAU_BO_COHERENT;
770
771 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
772 if (ret)
773 goto fail;
774 nouveau_bo_map(screen->fence.bo, 0, NULL);
775 screen->fence.map = screen->fence.bo->map;
776 screen->base.fence.emit = nvc0_screen_fence_emit;
777 screen->base.fence.update = nvc0_screen_fence_update;
778
779
780 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
781 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
782 if (ret)
783 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
784
785 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
786 PUSH_DATA (push, screen->nvsw->handle);
787
788 switch (dev->chipset & ~0xf) {
789 case 0x120:
790 case 0x110:
791 case 0x100:
792 case 0xf0:
793 obj_class = NVF0_P2MF_CLASS;
794 break;
795 case 0xe0:
796 obj_class = NVE4_P2MF_CLASS;
797 break;
798 default:
799 obj_class = NVC0_M2MF_CLASS;
800 break;
801 }
802 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
803 &screen->m2mf);
804 if (ret)
805 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
806
807 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
808 PUSH_DATA (push, screen->m2mf->oclass);
809 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
810 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
811 PUSH_DATA (push, 0xa0b5);
812 }
813
814 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
815 &screen->eng2d);
816 if (ret)
817 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
818
819 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
820 PUSH_DATA (push, screen->eng2d->oclass);
821 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
822 PUSH_DATA (push, 0);
823 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
824 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
825 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
826 PUSH_DATA (push, 0);
827 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
828 PUSH_DATA (push, 0);
829 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
830 PUSH_DATA (push, 0x3f);
831 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
832 PUSH_DATA (push, 1);
833 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
834 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
835
836 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
837 PUSH_DATAh(push, screen->fence.bo->offset + 16);
838 PUSH_DATA (push, screen->fence.bo->offset + 16);
839
840 switch (dev->chipset & ~0xf) {
841 case 0x120:
842 obj_class = GM200_3D_CLASS;
843 break;
844 case 0x110:
845 obj_class = GM107_3D_CLASS;
846 break;
847 case 0x100:
848 case 0xf0:
849 obj_class = NVF0_3D_CLASS;
850 break;
851 case 0xe0:
852 switch (dev->chipset) {
853 case 0xea:
854 obj_class = NVEA_3D_CLASS;
855 break;
856 default:
857 obj_class = NVE4_3D_CLASS;
858 break;
859 }
860 break;
861 case 0xd0:
862 obj_class = NVC8_3D_CLASS;
863 break;
864 case 0xc0:
865 default:
866 switch (dev->chipset) {
867 case 0xc8:
868 obj_class = NVC8_3D_CLASS;
869 break;
870 case 0xc1:
871 obj_class = NVC1_3D_CLASS;
872 break;
873 default:
874 obj_class = NVC0_3D_CLASS;
875 break;
876 }
877 break;
878 }
879 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
880 &screen->eng3d);
881 if (ret)
882 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
883 screen->base.class_3d = obj_class;
884
885 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
886 PUSH_DATA (push, screen->eng3d->oclass);
887
888 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
889 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
890
891 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
892 /* kill shaders after about 1 second (at 100 MHz) */
893 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
894 PUSH_DATA (push, 0x17);
895 }
896
897 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
898 screen->base.drm->version >= 0x01000101);
899 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
900 for (i = 0; i < 8; ++i)
901 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
902
903 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
904 PUSH_DATA (push, 1);
905
906 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
907 PUSH_DATA (push, 0);
908 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
909 PUSH_DATA (push, 0);
910 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
911 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
912 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
913 PUSH_DATA (push, 0);
914 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
915 PUSH_DATA (push, 1);
916 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
917 PUSH_DATA (push, 1);
918 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
919 PUSH_DATA (push, 1);
920 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
921 PUSH_DATA (push, 0);
922 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
923 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
924 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
925 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
926 } else {
927 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
928 PUSH_DATA (push, 15);
929 }
930 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
931 PUSH_DATA (push, 8); /* 128 */
932 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
933 PUSH_DATA (push, 1);
934 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
935 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
936 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
937 }
938
939 nvc0_magic_3d_init(push, screen->eng3d->oclass);
940
941 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
942 &screen->text);
943 if (ret)
944 goto fail;
945
946 /* XXX: getting a page fault at the end of the code buffer every few
947 * launches, don't use the last 256 bytes to work around them - prefetch ?
948 */
949 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
950
951 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
952 &screen->uniform_bo);
953 if (ret)
954 goto fail;
955
956 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
957
958 for (i = 0; i < 5; ++i) {
959 /* TIC and TSC entries for each unit (nve4+ only) */
960 /* auxiliary constants (6 user clip planes, base instance id) */
961 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
962 PUSH_DATA (push, 2048);
963 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
964 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
965 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
966 PUSH_DATA (push, (15 << 4) | 1);
967 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
968 unsigned j;
969 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
970 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
971 for (j = 0; j < 8; ++j)
972 PUSH_DATA(push, j);
973 } else {
974 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
975 PUSH_DATA (push, 0x54);
976 }
977 }
978 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
979 PUSH_DATA (push, 0);
980
981 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
982 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
983 PUSH_DATA (push, 256);
984 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
985 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
986 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
987 PUSH_DATA (push, 0);
988 PUSH_DATAf(push, 0.0f);
989 PUSH_DATAf(push, 0.0f);
990 PUSH_DATAf(push, 0.0f);
991 PUSH_DATAf(push, 0.0f);
992 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
993 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
994 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
995
996 if (screen->base.drm->version >= 0x01000101) {
997 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
998 if (ret) {
999 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
1000 goto fail;
1001 }
1002 } else {
1003 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1004 value = (8 << 8) | 4;
1005 else
1006 value = (16 << 8) | 4;
1007 }
1008 screen->gpc_count = value & 0x000000ff;
1009 screen->mp_count = value >> 8;
1010 screen->mp_count_compute = screen->mp_count;
1011
1012 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1013
1014 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1015 PUSH_DATAh(push, screen->text->offset);
1016 PUSH_DATA (push, screen->text->offset);
1017 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1018 PUSH_DATAh(push, screen->tls->offset);
1019 PUSH_DATA (push, screen->tls->offset);
1020 PUSH_DATA (push, screen->tls->size >> 32);
1021 PUSH_DATA (push, screen->tls->size);
1022 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1023 PUSH_DATA (push, 0);
1024 /* Reduce likelihood of collision with real buffers by placing the hole at
1025 * the top of the 4G area. This will have to be dealt with for real
1026 * eventually by blocking off that area from the VM.
1027 */
1028 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1029 PUSH_DATA (push, 0xff << 24);
1030
1031 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1032 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1033 &screen->poly_cache);
1034 if (ret)
1035 goto fail;
1036
1037 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1038 PUSH_DATAh(push, screen->poly_cache->offset);
1039 PUSH_DATA (push, screen->poly_cache->offset);
1040 PUSH_DATA (push, 3);
1041 }
1042
1043 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1044 &screen->txc);
1045 if (ret)
1046 goto fail;
1047
1048 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1049 PUSH_DATAh(push, screen->txc->offset);
1050 PUSH_DATA (push, screen->txc->offset);
1051 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1052 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1053 screen->tic.maxwell = true;
1054 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1055 screen->tic.maxwell =
1056 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1057 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1058 }
1059 }
1060
1061 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1062 PUSH_DATAh(push, screen->txc->offset + 65536);
1063 PUSH_DATA (push, screen->txc->offset + 65536);
1064 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1065
1066 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1067 PUSH_DATA (push, 0);
1068 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1069 PUSH_DATA (push, 0);
1070 PUSH_DATA (push, 0);
1071 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1072 PUSH_DATA (push, 0x3f);
1073
1074 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1075 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1076 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1077 for (i = 0; i < 8 * 2; ++i)
1078 PUSH_DATA(push, 0);
1079 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1080 PUSH_DATA (push, 0);
1081 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1082 PUSH_DATA (push, 0);
1083
1084 /* neither scissors, viewport nor stencil mask should affect clears */
1085 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1086 PUSH_DATA (push, 0);
1087
1088 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1089 PUSH_DATA (push, 1);
1090 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1091 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1092 PUSH_DATAf(push, 0.0f);
1093 PUSH_DATAf(push, 1.0f);
1094 }
1095 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1096 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1097
1098 /* We use scissors instead of exact view volume clipping,
1099 * so they're always enabled.
1100 */
1101 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1102 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1103 PUSH_DATA (push, 1);
1104 PUSH_DATA (push, 8192 << 16);
1105 PUSH_DATA (push, 8192 << 16);
1106 }
1107
1108 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1109
1110 i = 0;
1111 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1112 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1113 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1114 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1115 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1116 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1117 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1118 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1119 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1120 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1121 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1122 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1123 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1124
1125 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1126 PUSH_DATA (push, 1);
1127 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1128 PUSH_DATA (push, 1);
1129 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1130 PUSH_DATA (push, 0x40);
1131 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1132 PUSH_DATA (push, 0);
1133 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1134 PUSH_DATA (push, 0x30);
1135 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1136 PUSH_DATA (push, 3);
1137 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1138 PUSH_DATA (push, 0x20);
1139 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1140 PUSH_DATA (push, 0x00);
1141 screen->save_state.patch_vertices = 3;
1142
1143 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1144 PUSH_DATA (push, 0);
1145 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1146 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1147
1148 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1149
1150 if (nvc0_screen_init_compute(screen))
1151 goto fail;
1152
1153 PUSH_KICK (push);
1154
1155 screen->tic.entries = CALLOC(4096, sizeof(void *));
1156 screen->tsc.entries = screen->tic.entries + 2048;
1157
1158 if (!nvc0_blitter_create(screen))
1159 goto fail;
1160
1161 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1162
1163 return &screen->base;
1164
1165 fail:
1166 screen->base.base.context_create = NULL;
1167 return &screen->base;
1168 }
1169
1170 int
1171 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1172 {
1173 int i = screen->tic.next;
1174
1175 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1176 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1177
1178 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1179
1180 if (screen->tic.entries[i])
1181 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1182
1183 screen->tic.entries[i] = entry;
1184 return i;
1185 }
1186
1187 int
1188 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1189 {
1190 int i = screen->tsc.next;
1191
1192 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1193 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1194
1195 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1196
1197 if (screen->tsc.entries[i])
1198 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1199
1200 screen->tsc.entries[i] = entry;
1201 return i;
1202 }